@lebronj/pi-suite 0.1.0

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Files changed (47) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +86 -0
  3. package/extensions/pet.ts +1033 -0
  4. package/extensions/prompt-url-widget.ts +158 -0
  5. package/extensions/redraws.ts +24 -0
  6. package/extensions/snake.ts +343 -0
  7. package/extensions/tps.ts +47 -0
  8. package/package.json +69 -0
  9. package/prompts/cl.md +54 -0
  10. package/prompts/is.md +25 -0
  11. package/prompts/pr.md +37 -0
  12. package/prompts/wr.md +35 -0
  13. package/scripts/bootstrap.sh +95 -0
  14. package/skills/add-llm-provider.md +57 -0
  15. package/skills/image-to-editable-ppt-slide/SKILL.md +113 -0
  16. package/skills/image-to-editable-ppt-slide/scripts/generate_spec_template.py +91 -0
  17. package/skills/image-to-editable-ppt-slide/scripts/pptx_rebuilder.py +181 -0
  18. package/skills/leetcode-array/SKILL.md +40 -0
  19. package/skills/leetcode-array/problems/best_time_to_buy_and_sell_stock.py +19 -0
  20. package/skills/leetcode-array/problems/product_of_array_except_self.py +22 -0
  21. package/skills/leetcode-array/problems/two_sum.py +19 -0
  22. package/skills/pi-skill/SKILL.md +154 -0
  23. package/skills/weather.md +49 -0
  24. package/vendor/pi-memory/LICENSE +21 -0
  25. package/vendor/pi-memory/README.md +223 -0
  26. package/vendor/pi-memory/index.ts +2367 -0
  27. package/vendor/pi-memory/package.json +68 -0
  28. package/vendor/pi-memory/scripts/postinstall.cjs +44 -0
  29. package/vendor/pi-memory/src/cli.ts +79 -0
  30. package/vendor/pi-memory/src/curator-core/audit.ts +45 -0
  31. package/vendor/pi-memory/src/curator-core/curate.ts +90 -0
  32. package/vendor/pi-memory/src/curator-core/metadata.ts +55 -0
  33. package/vendor/pi-memory/src/curator-core/patch.ts +24 -0
  34. package/vendor/pi-memory/src/curator-core/policy.ts +77 -0
  35. package/vendor/pi-memory/src/curator-store/file-store.ts +51 -0
  36. package/vendor/pi-memory/src/curator-store/types.ts +21 -0
  37. package/vendor/pi-memory/src/index.ts +35 -0
  38. package/vendor/pi-memory/src/learning/candidates.ts +205 -0
  39. package/vendor/pi-memory/src/learning/memory.ts +144 -0
  40. package/vendor/pi-memory/src/learning/skills.ts +200 -0
  41. package/vendor/pi-memory/src/service-controller.ts +248 -0
  42. package/vendor/pi-memory/test/curate.test.ts +68 -0
  43. package/vendor/pi-memory/test/learning-candidates.test.ts +107 -0
  44. package/vendor/pi-memory/test/memory-promotions.test.ts +44 -0
  45. package/vendor/pi-memory/test/metadata.test.ts +17 -0
  46. package/vendor/pi-memory/test/skill-drafts.test.ts +57 -0
  47. package/vendor/pi-memory/test/transition-handoff.test.ts +86 -0
@@ -0,0 +1,158 @@
1
+ import { DynamicBorder, type ExtensionAPI, type ExtensionContext } from "@earendil-works/pi-coding-agent";
2
+ import { Container, Text } from "@earendil-works/pi-tui";
3
+
4
+ const PR_PROMPT_PATTERN = /^\s*You are given one or more GitHub PR URLs:\s*(\S+)/im;
5
+ const ISSUE_PROMPT_PATTERN = /^\s*Analyze GitHub issue\(s\):\s*(\S+)/im;
6
+
7
+ type PromptMatch = {
8
+ kind: "pr" | "issue";
9
+ url: string;
10
+ };
11
+
12
+ type GhMetadata = {
13
+ title?: string;
14
+ author?: {
15
+ login?: string;
16
+ name?: string | null;
17
+ };
18
+ };
19
+
20
+ function extractPromptMatch(prompt: string): PromptMatch | undefined {
21
+ const prMatch = prompt.match(PR_PROMPT_PATTERN);
22
+ if (prMatch?.[1]) {
23
+ return { kind: "pr", url: prMatch[1].trim() };
24
+ }
25
+
26
+ const issueMatch = prompt.match(ISSUE_PROMPT_PATTERN);
27
+ if (issueMatch?.[1]) {
28
+ return { kind: "issue", url: issueMatch[1].trim() };
29
+ }
30
+
31
+ return undefined;
32
+ }
33
+
34
+ async function fetchGhMetadata(
35
+ pi: ExtensionAPI,
36
+ kind: PromptMatch["kind"],
37
+ url: string,
38
+ ): Promise<GhMetadata | undefined> {
39
+ const args =
40
+ kind === "pr" ? ["pr", "view", url, "--json", "title,author"] : ["issue", "view", url, "--json", "title,author"];
41
+
42
+ try {
43
+ const result = await pi.exec("gh", args);
44
+ if (result.code !== 0 || !result.stdout) return undefined;
45
+ return JSON.parse(result.stdout) as GhMetadata;
46
+ } catch {
47
+ return undefined;
48
+ }
49
+ }
50
+
51
+ function formatAuthor(author?: GhMetadata["author"]): string | undefined {
52
+ if (!author) return undefined;
53
+ const name = author.name?.trim();
54
+ const login = author.login?.trim();
55
+ if (name && login) return `${name} (@${login})`;
56
+ if (login) return `@${login}`;
57
+ if (name) return name;
58
+ return undefined;
59
+ }
60
+
61
+ export default function promptUrlWidgetExtension(pi: ExtensionAPI) {
62
+ const setWidget = (ctx: ExtensionContext, match: PromptMatch, title?: string, authorText?: string) => {
63
+ ctx.ui.setWidget("prompt-url", (_tui, thm) => {
64
+ const titleText = title ? thm.fg("accent", title) : thm.fg("accent", match.url);
65
+ const authorLine = authorText ? thm.fg("muted", authorText) : undefined;
66
+ const urlLine = thm.fg("dim", match.url);
67
+
68
+ const lines = [titleText];
69
+ if (authorLine) lines.push(authorLine);
70
+ lines.push(urlLine);
71
+
72
+ const container = new Container();
73
+ container.addChild(new DynamicBorder((s: string) => thm.fg("muted", s)));
74
+ container.addChild(new Text(lines.join("\n"), 1, 0));
75
+ return container;
76
+ });
77
+ };
78
+
79
+ const applySessionName = (ctx: ExtensionContext, match: PromptMatch, title?: string) => {
80
+ const label = match.kind === "pr" ? "PR" : "Issue";
81
+ const trimmedTitle = title?.trim();
82
+ const fallbackName = `${label}: ${match.url}`;
83
+ const desiredName = trimmedTitle ? `${label}: ${trimmedTitle} (${match.url})` : fallbackName;
84
+ const currentName = pi.getSessionName()?.trim();
85
+ if (!currentName) {
86
+ pi.setSessionName(desiredName);
87
+ return;
88
+ }
89
+ if (currentName === match.url || currentName === fallbackName) {
90
+ pi.setSessionName(desiredName);
91
+ }
92
+ };
93
+
94
+ pi.on("before_agent_start", async (event, ctx) => {
95
+ if (!ctx.hasUI) return;
96
+ const match = extractPromptMatch(event.prompt);
97
+ if (!match) {
98
+ return;
99
+ }
100
+
101
+ setWidget(ctx, match);
102
+ applySessionName(ctx, match);
103
+ void fetchGhMetadata(pi, match.kind, match.url).then((meta) => {
104
+ const title = meta?.title?.trim();
105
+ const authorText = formatAuthor(meta?.author);
106
+ setWidget(ctx, match, title, authorText);
107
+ applySessionName(ctx, match, title);
108
+ });
109
+ });
110
+
111
+ pi.on("session_switch", async (_event, ctx) => {
112
+ rebuildFromSession(ctx);
113
+ });
114
+
115
+ const getUserText = (content: string | { type: string; text?: string }[] | undefined): string => {
116
+ if (!content) return "";
117
+ if (typeof content === "string") return content;
118
+ return (
119
+ content
120
+ .filter((block): block is { type: "text"; text: string } => block.type === "text")
121
+ .map((block) => block.text)
122
+ .join("\n") ?? ""
123
+ );
124
+ };
125
+
126
+ const rebuildFromSession = (ctx: ExtensionContext) => {
127
+ if (!ctx.hasUI) return;
128
+
129
+ const entries = ctx.sessionManager.getEntries();
130
+ const lastMatch = [...entries].reverse().find((entry) => {
131
+ if (entry.type !== "message" || entry.message.role !== "user") return false;
132
+ const text = getUserText(entry.message.content);
133
+ return !!extractPromptMatch(text);
134
+ });
135
+
136
+ const content =
137
+ lastMatch?.type === "message" && lastMatch.message.role === "user" ? lastMatch.message.content : undefined;
138
+ const text = getUserText(content);
139
+ const match = text ? extractPromptMatch(text) : undefined;
140
+ if (!match) {
141
+ ctx.ui.setWidget("prompt-url", undefined);
142
+ return;
143
+ }
144
+
145
+ setWidget(ctx, match);
146
+ applySessionName(ctx, match);
147
+ void fetchGhMetadata(pi, match.kind, match.url).then((meta) => {
148
+ const title = meta?.title?.trim();
149
+ const authorText = formatAuthor(meta?.author);
150
+ setWidget(ctx, match, title, authorText);
151
+ applySessionName(ctx, match, title);
152
+ });
153
+ };
154
+
155
+ pi.on("session_start", async (_event, ctx) => {
156
+ rebuildFromSession(ctx);
157
+ });
158
+ }
@@ -0,0 +1,24 @@
1
+ /**
2
+ * Redraws Extension
3
+ *
4
+ * Exposes /tui to show TUI redraw stats.
5
+ */
6
+
7
+ import type { ExtensionAPI } from "@earendil-works/pi-coding-agent";
8
+ import { Text } from "@earendil-works/pi-tui";
9
+
10
+ export default function (pi: ExtensionAPI) {
11
+ pi.registerCommand("tui", {
12
+ description: "Show TUI stats",
13
+ handler: async (_args, ctx) => {
14
+ if (!ctx.hasUI) return;
15
+ let redraws = 0;
16
+ await ctx.ui.custom<void>((tui, _theme, _keybindings, done) => {
17
+ redraws = tui.fullRedraws;
18
+ done(undefined);
19
+ return new Text("", 0, 0);
20
+ });
21
+ ctx.ui.notify(`TUI full redraws: ${redraws}`, "info");
22
+ },
23
+ });
24
+ }
@@ -0,0 +1,343 @@
1
+ /**
2
+ * Snake game extension - play snake with /snake command
3
+ */
4
+
5
+ import type { ExtensionAPI } from "@earendil-works/pi-coding-agent";
6
+ import { matchesKey, visibleWidth } from "@earendil-works/pi-tui";
7
+
8
+ const GAME_WIDTH = 40;
9
+ const GAME_HEIGHT = 15;
10
+ const TICK_MS = 100;
11
+
12
+ type Direction = "up" | "down" | "left" | "right";
13
+ type Point = { x: number; y: number };
14
+
15
+ interface GameState {
16
+ snake: Point[];
17
+ food: Point;
18
+ direction: Direction;
19
+ nextDirection: Direction;
20
+ score: number;
21
+ gameOver: boolean;
22
+ highScore: number;
23
+ }
24
+
25
+ function createInitialState(): GameState {
26
+ const startX = Math.floor(GAME_WIDTH / 2);
27
+ const startY = Math.floor(GAME_HEIGHT / 2);
28
+ return {
29
+ snake: [
30
+ { x: startX, y: startY },
31
+ { x: startX - 1, y: startY },
32
+ { x: startX - 2, y: startY },
33
+ ],
34
+ food: spawnFood([{ x: startX, y: startY }]),
35
+ direction: "right",
36
+ nextDirection: "right",
37
+ score: 0,
38
+ gameOver: false,
39
+ highScore: 0,
40
+ };
41
+ }
42
+
43
+ function spawnFood(snake: Point[]): Point {
44
+ let food: Point;
45
+ do {
46
+ food = {
47
+ x: Math.floor(Math.random() * GAME_WIDTH),
48
+ y: Math.floor(Math.random() * GAME_HEIGHT),
49
+ };
50
+ } while (snake.some((s) => s.x === food.x && s.y === food.y));
51
+ return food;
52
+ }
53
+
54
+ class SnakeComponent {
55
+ private state: GameState;
56
+ private interval: ReturnType<typeof setInterval> | null = null;
57
+ private onClose: () => void;
58
+ private onSave: (state: GameState | null) => void;
59
+ private tui: { requestRender: () => void };
60
+ private cachedLines: string[] = [];
61
+ private cachedWidth = 0;
62
+ private version = 0;
63
+ private cachedVersion = -1;
64
+ private paused: boolean;
65
+
66
+ constructor(
67
+ tui: { requestRender: () => void },
68
+ onClose: () => void,
69
+ onSave: (state: GameState | null) => void,
70
+ savedState?: GameState,
71
+ ) {
72
+ this.tui = tui;
73
+ if (savedState && !savedState.gameOver) {
74
+ // Resume from saved state, start paused
75
+ this.state = savedState;
76
+ this.paused = true;
77
+ } else {
78
+ // New game or saved game was over
79
+ this.state = createInitialState();
80
+ if (savedState) {
81
+ this.state.highScore = savedState.highScore;
82
+ }
83
+ this.paused = false;
84
+ this.startGame();
85
+ }
86
+ this.onClose = onClose;
87
+ this.onSave = onSave;
88
+ }
89
+
90
+ private startGame(): void {
91
+ this.interval = setInterval(() => {
92
+ if (!this.state.gameOver) {
93
+ this.tick();
94
+ this.version++;
95
+ this.tui.requestRender();
96
+ }
97
+ }, TICK_MS);
98
+ }
99
+
100
+ private tick(): void {
101
+ // Apply queued direction change
102
+ this.state.direction = this.state.nextDirection;
103
+
104
+ // Calculate new head position
105
+ const head = this.state.snake[0];
106
+ let newHead: Point;
107
+
108
+ switch (this.state.direction) {
109
+ case "up":
110
+ newHead = { x: head.x, y: head.y - 1 };
111
+ break;
112
+ case "down":
113
+ newHead = { x: head.x, y: head.y + 1 };
114
+ break;
115
+ case "left":
116
+ newHead = { x: head.x - 1, y: head.y };
117
+ break;
118
+ case "right":
119
+ newHead = { x: head.x + 1, y: head.y };
120
+ break;
121
+ }
122
+
123
+ // Check wall collision
124
+ if (newHead.x < 0 || newHead.x >= GAME_WIDTH || newHead.y < 0 || newHead.y >= GAME_HEIGHT) {
125
+ this.state.gameOver = true;
126
+ return;
127
+ }
128
+
129
+ // Check self collision
130
+ if (this.state.snake.some((s) => s.x === newHead.x && s.y === newHead.y)) {
131
+ this.state.gameOver = true;
132
+ return;
133
+ }
134
+
135
+ // Move snake
136
+ this.state.snake.unshift(newHead);
137
+
138
+ // Check food collision
139
+ if (newHead.x === this.state.food.x && newHead.y === this.state.food.y) {
140
+ this.state.score += 10;
141
+ if (this.state.score > this.state.highScore) {
142
+ this.state.highScore = this.state.score;
143
+ }
144
+ this.state.food = spawnFood(this.state.snake);
145
+ } else {
146
+ this.state.snake.pop();
147
+ }
148
+ }
149
+
150
+ handleInput(data: string): void {
151
+ // If paused (resuming), wait for any key
152
+ if (this.paused) {
153
+ if (matchesKey(data, "escape") || data === "q" || data === "Q") {
154
+ // Quit without clearing save
155
+ this.dispose();
156
+ this.onClose();
157
+ return;
158
+ }
159
+ // Any other key resumes
160
+ this.paused = false;
161
+ this.startGame();
162
+ return;
163
+ }
164
+
165
+ // ESC to pause and save
166
+ if (matchesKey(data, "escape")) {
167
+ this.dispose();
168
+ this.onSave(this.state);
169
+ this.onClose();
170
+ return;
171
+ }
172
+
173
+ // Q to quit without saving (clears saved state)
174
+ if (data === "q" || data === "Q") {
175
+ this.dispose();
176
+ this.onSave(null); // Clear saved state
177
+ this.onClose();
178
+ return;
179
+ }
180
+
181
+ // Arrow keys or WASD
182
+ if (matchesKey(data, "up") || data === "w" || data === "W") {
183
+ if (this.state.direction !== "down") this.state.nextDirection = "up";
184
+ } else if (matchesKey(data, "down") || data === "s" || data === "S") {
185
+ if (this.state.direction !== "up") this.state.nextDirection = "down";
186
+ } else if (matchesKey(data, "right") || data === "d" || data === "D") {
187
+ if (this.state.direction !== "left") this.state.nextDirection = "right";
188
+ } else if (matchesKey(data, "left") || data === "a" || data === "A") {
189
+ if (this.state.direction !== "right") this.state.nextDirection = "left";
190
+ }
191
+
192
+ // Restart on game over
193
+ if (this.state.gameOver && (data === "r" || data === "R" || data === " ")) {
194
+ const highScore = this.state.highScore;
195
+ this.state = createInitialState();
196
+ this.state.highScore = highScore;
197
+ this.onSave(null); // Clear saved state on restart
198
+ this.version++;
199
+ this.tui.requestRender();
200
+ }
201
+ }
202
+
203
+ invalidate(): void {
204
+ this.cachedWidth = 0;
205
+ }
206
+
207
+ render(width: number): string[] {
208
+ if (width === this.cachedWidth && this.cachedVersion === this.version) {
209
+ return this.cachedLines;
210
+ }
211
+
212
+ const lines: string[] = [];
213
+
214
+ // Each game cell is 2 chars wide to appear square (terminal cells are ~2:1 aspect)
215
+ const cellWidth = 2;
216
+ const effectiveWidth = Math.min(GAME_WIDTH, Math.floor((width - 4) / cellWidth));
217
+ const effectiveHeight = GAME_HEIGHT;
218
+
219
+ // Colors
220
+ const dim = (s: string) => `\x1b[2m${s}\x1b[22m`;
221
+ const green = (s: string) => `\x1b[32m${s}\x1b[0m`;
222
+ const red = (s: string) => `\x1b[31m${s}\x1b[0m`;
223
+ const yellow = (s: string) => `\x1b[33m${s}\x1b[0m`;
224
+ const bold = (s: string) => `\x1b[1m${s}\x1b[22m`;
225
+
226
+ const boxWidth = effectiveWidth * cellWidth;
227
+
228
+ // Helper to pad content inside box
229
+ const boxLine = (content: string) => {
230
+ const contentLen = visibleWidth(content);
231
+ const padding = Math.max(0, boxWidth - contentLen);
232
+ return dim(" │") + content + " ".repeat(padding) + dim("│");
233
+ };
234
+
235
+ // Top border
236
+ lines.push(this.padLine(dim(` ╭${"─".repeat(boxWidth)}╮`), width));
237
+
238
+ // Header with score
239
+ const scoreText = `Score: ${bold(yellow(String(this.state.score)))}`;
240
+ const highText = `High: ${bold(yellow(String(this.state.highScore)))}`;
241
+ const title = `${bold(green("SNAKE"))} │ ${scoreText} │ ${highText}`;
242
+ lines.push(this.padLine(boxLine(title), width));
243
+
244
+ // Separator
245
+ lines.push(this.padLine(dim(` ├${"─".repeat(boxWidth)}┤`), width));
246
+
247
+ // Game grid
248
+ for (let y = 0; y < effectiveHeight; y++) {
249
+ let row = "";
250
+ for (let x = 0; x < effectiveWidth; x++) {
251
+ const isHead = this.state.snake[0].x === x && this.state.snake[0].y === y;
252
+ const isBody = this.state.snake.slice(1).some((s) => s.x === x && s.y === y);
253
+ const isFood = this.state.food.x === x && this.state.food.y === y;
254
+
255
+ if (isHead) {
256
+ row += green("██"); // Snake head (2 chars)
257
+ } else if (isBody) {
258
+ row += green("▓▓"); // Snake body (2 chars)
259
+ } else if (isFood) {
260
+ row += red("◆ "); // Food (2 chars)
261
+ } else {
262
+ row += " "; // Empty cell (2 spaces)
263
+ }
264
+ }
265
+ lines.push(this.padLine(dim(" │") + row + dim("│"), width));
266
+ }
267
+
268
+ // Separator
269
+ lines.push(this.padLine(dim(` ├${"─".repeat(boxWidth)}┤`), width));
270
+
271
+ // Footer
272
+ let footer: string;
273
+ if (this.paused) {
274
+ footer = `${yellow(bold("PAUSED"))} Press any key to continue, ${bold("Q")} to quit`;
275
+ } else if (this.state.gameOver) {
276
+ footer = `${red(bold("GAME OVER!"))} Press ${bold("R")} to restart, ${bold("Q")} to quit`;
277
+ } else {
278
+ footer = `↑↓←→ or WASD to move, ${bold("ESC")} pause, ${bold("Q")} quit`;
279
+ }
280
+ lines.push(this.padLine(boxLine(footer), width));
281
+
282
+ // Bottom border
283
+ lines.push(this.padLine(dim(` ╰${"─".repeat(boxWidth)}╯`), width));
284
+
285
+ this.cachedLines = lines;
286
+ this.cachedWidth = width;
287
+ this.cachedVersion = this.version;
288
+
289
+ return lines;
290
+ }
291
+
292
+ private padLine(line: string, width: number): string {
293
+ // Calculate visible length (strip ANSI codes)
294
+ const visibleLen = line.replace(/\x1b\[[0-9;]*m/g, "").length;
295
+ const padding = Math.max(0, width - visibleLen);
296
+ return line + " ".repeat(padding);
297
+ }
298
+
299
+ dispose(): void {
300
+ if (this.interval) {
301
+ clearInterval(this.interval);
302
+ this.interval = null;
303
+ }
304
+ }
305
+ }
306
+
307
+ const SNAKE_SAVE_TYPE = "snake-save";
308
+
309
+ export default function (pi: ExtensionAPI) {
310
+ pi.registerCommand("snake", {
311
+ description: "Play Snake!",
312
+
313
+ handler: async (_args, ctx) => {
314
+ if (ctx.mode !== "tui") {
315
+ ctx.ui.notify("Snake requires interactive mode", "error");
316
+ return;
317
+ }
318
+
319
+ // Load saved state from session
320
+ const entries = ctx.sessionManager.getEntries();
321
+ let savedState: GameState | undefined;
322
+ for (let i = entries.length - 1; i >= 0; i--) {
323
+ const entry = entries[i];
324
+ if (entry.type === "custom" && entry.customType === SNAKE_SAVE_TYPE) {
325
+ savedState = entry.data as GameState;
326
+ break;
327
+ }
328
+ }
329
+
330
+ await ctx.ui.custom((tui, _theme, _kb, done) => {
331
+ return new SnakeComponent(
332
+ tui,
333
+ () => done(undefined),
334
+ (state) => {
335
+ // Save or clear state
336
+ pi.appendEntry(SNAKE_SAVE_TYPE, state);
337
+ },
338
+ savedState,
339
+ );
340
+ });
341
+ },
342
+ });
343
+ }
@@ -0,0 +1,47 @@
1
+ import type { AssistantMessage } from "@earendil-works/pi-ai";
2
+ import type { ExtensionAPI } from "@earendil-works/pi-coding-agent";
3
+
4
+ function isAssistantMessage(message: unknown): message is AssistantMessage {
5
+ if (!message || typeof message !== "object") return false;
6
+ const role = (message as { role?: unknown }).role;
7
+ return role === "assistant";
8
+ }
9
+
10
+ export default function (pi: ExtensionAPI) {
11
+ let agentStartMs: number | null = null;
12
+
13
+ pi.on("agent_start", () => {
14
+ agentStartMs = Date.now();
15
+ });
16
+
17
+ pi.on("agent_end", (event, ctx) => {
18
+ if (!ctx.hasUI) return;
19
+ if (agentStartMs === null) return;
20
+
21
+ const elapsedMs = Date.now() - agentStartMs;
22
+ agentStartMs = null;
23
+ if (elapsedMs <= 0) return;
24
+
25
+ let input = 0;
26
+ let output = 0;
27
+ let cacheRead = 0;
28
+ let cacheWrite = 0;
29
+ let totalTokens = 0;
30
+
31
+ for (const message of event.messages) {
32
+ if (!isAssistantMessage(message)) continue;
33
+ input += message.usage.input || 0;
34
+ output += message.usage.output || 0;
35
+ cacheRead += message.usage.cacheRead || 0;
36
+ cacheWrite += message.usage.cacheWrite || 0;
37
+ totalTokens += message.usage.totalTokens || 0;
38
+ }
39
+
40
+ if (output <= 0) return;
41
+
42
+ const elapsedSeconds = elapsedMs / 1000;
43
+ const tokensPerSecond = output / elapsedSeconds;
44
+ const message = `TPS ${tokensPerSecond.toFixed(1)} tok/s. out ${output.toLocaleString()}, in ${input.toLocaleString()}, cache r/w ${cacheRead.toLocaleString()}/${cacheWrite.toLocaleString()}, total ${totalTokens.toLocaleString()}, ${elapsedSeconds.toFixed(1)}s`;
45
+ ctx.ui.notify(message, "info");
46
+ });
47
+ }
package/package.json ADDED
@@ -0,0 +1,69 @@
1
+ {
2
+ "name": "@lebronj/pi-suite",
3
+ "version": "0.1.0",
4
+ "description": "JHP's Pi extension suite for team coding workflows",
5
+ "type": "module",
6
+ "keywords": [
7
+ "pi-package",
8
+ "pi",
9
+ "pi-coding-agent",
10
+ "extensions",
11
+ "skills",
12
+ "prompts"
13
+ ],
14
+ "author": "JHP",
15
+ "license": "MIT",
16
+ "files": [
17
+ "extensions",
18
+ "prompts",
19
+ "skills",
20
+ "scripts",
21
+ "vendor",
22
+ "README.md",
23
+ "LICENSE"
24
+ ],
25
+ "dependencies": {
26
+ "pi-mcp-adapter": "2.9.0",
27
+ "pi-subagents": "0.28.0",
28
+ "pi-web-access": "0.10.7"
29
+ },
30
+ "peerDependencies": {
31
+ "@earendil-works/pi-agent-core": "*",
32
+ "@earendil-works/pi-ai": "*",
33
+ "@earendil-works/pi-coding-agent": "*",
34
+ "@earendil-works/pi-tui": "*",
35
+ "typebox": "*"
36
+ },
37
+ "peerDependenciesMeta": {
38
+ "@earendil-works/pi-agent-core": { "optional": true },
39
+ "@earendil-works/pi-ai": { "optional": true },
40
+ "@earendil-works/pi-coding-agent": { "optional": true },
41
+ "@earendil-works/pi-tui": { "optional": true },
42
+ "typebox": { "optional": true }
43
+ },
44
+ "pi": {
45
+ "extensions": [
46
+ "./extensions",
47
+ "./vendor/pi-memory/index.ts",
48
+ "node_modules/pi-mcp-adapter/index.ts",
49
+ "node_modules/pi-subagents/src/extension/index.ts",
50
+ "node_modules/pi-web-access/index.ts"
51
+ ],
52
+ "prompts": [
53
+ "./prompts",
54
+ "node_modules/pi-subagents/prompts"
55
+ ],
56
+ "skills": [
57
+ "./skills",
58
+ "node_modules/pi-subagents/skills",
59
+ "node_modules/pi-web-access/skills"
60
+ ]
61
+ },
62
+ "publishConfig": {
63
+ "access": "public"
64
+ },
65
+ "scripts": {
66
+ "pack:check": "npm pack --dry-run",
67
+ "bootstrap": "bash scripts/bootstrap.sh"
68
+ }
69
+ }
package/prompts/cl.md ADDED
@@ -0,0 +1,54 @@
1
+ ---
2
+ description: Audit changelog entries before release
3
+ ---
4
+ Audit changelog entries for all commits since the last release.
5
+
6
+ ## Process
7
+
8
+ 1. **Find the last release tag:**
9
+ ```bash
10
+ git tag --sort=-version:refname | head -1
11
+ ```
12
+
13
+ 2. **List all commits since that tag:**
14
+ ```bash
15
+ git log <tag>..HEAD --oneline
16
+ ```
17
+
18
+ 3. **Read each package's [Unreleased] section:**
19
+ - packages/ai/CHANGELOG.md
20
+ - packages/tui/CHANGELOG.md
21
+ - packages/coding-agent/CHANGELOG.md
22
+
23
+ 4. **For each commit, check:**
24
+ - Skip: changelog updates, doc-only changes, release housekeeping
25
+ - Skip: changes to generated model catalogs (for example `packages/ai/src/models.generated.ts`) unless accompanied by an intentional product-facing change in non-generated source/docs.
26
+ - Determine which package(s) the commit affects (use `git show <hash> --stat`)
27
+ - Verify a changelog entry exists in the affected package(s)
28
+ - For external contributions (PRs), verify format: `Description ([#N](url) by [@user](url))`
29
+
30
+ 5. **Cross-package duplication rule:**
31
+ Changes in `ai`, `agent` or `tui` that affect end users should be duplicated to `coding-agent` changelog, since coding-agent is the user-facing package that depends on them.
32
+
33
+ 6. **Add New Features section after changelog fixes:**
34
+ - Insert a `### New Features` section at the start of `## [Unreleased]` in `packages/coding-agent/CHANGELOG.md`.
35
+ - Propose the top new features to the user for confirmation before writing them.
36
+ - Link to relevant docs and sections whenever possible.
37
+
38
+ 7. **Report:**
39
+ - List commits with missing entries
40
+ - List entries that need cross-package duplication
41
+ - Add any missing entries directly
42
+
43
+ ## Changelog Format Reference
44
+
45
+ Sections (in order):
46
+ - `### Breaking Changes` - API changes requiring migration
47
+ - `### Added` - New features
48
+ - `### Changed` - Changes to existing functionality
49
+ - `### Fixed` - Bug fixes
50
+ - `### Removed` - Removed features
51
+
52
+ Attribution:
53
+ - Internal: `Fixed foo ([#123](https://github.com/earendil-works/pi-mono/issues/123))`
54
+ - External: `Added bar ([#456](https://github.com/earendil-works/pi-mono/pull/456) by [@user](https://github.com/user))`