@leavepulse/ui 0.93.2 → 0.94.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/README.md +53 -3
  2. package/dist/assets/LpTabs-D7EyG21l.css +18 -0
  3. package/dist/assets/LpVideoTrim-D8JDg9Qn.css +8 -0
  4. package/dist/chunks/AppShellContextNav-BoH4ffnC.js +54 -0
  5. package/dist/chunks/{LpAppShell-BWaVRsDB.js → LpAppShell-xEBmGV78.js} +12 -5
  6. package/dist/chunks/{LpDateRangePicker-CAn2yGbn.js → LpDateRangePicker-DRBB8z6t.js} +1 -1
  7. package/dist/chunks/{LpDrawer-iRHwJOGn.js → LpDrawer-BkWjFdV0.js} +81 -42
  8. package/dist/chunks/{LpLightbox-a24V_0Wk.js → LpLightbox-DPgz7IsT.js} +62 -49
  9. package/dist/chunks/{LpMapPicker-DVfiy3rR.js → LpMapPicker-V0Lybi10.js} +19 -52
  10. package/dist/chunks/{LpMediaGallery-B7DOV_aL.js → LpMediaGallery-CTejKF2-.js} +36 -15
  11. package/dist/chunks/{LpModalNav-DivqT1NV.js → LpModalNav-DVXAF-DG.js} +1 -1
  12. package/dist/chunks/{LpRangeCalendar-C9gkNMYw.js → LpRangeCalendar-9BvaLZji.js} +3 -4
  13. package/dist/chunks/LpScrollStrip-D4tsOfAQ.js +78 -0
  14. package/dist/chunks/{LpSidebar-DQtCYlT4.js → LpSidebar-BIhusppV.js} +1 -1
  15. package/dist/component-names.d.ts +1 -1
  16. package/dist/components/AppShellContextNav.vue.js +1 -1
  17. package/dist/components/LpAppShell.vue.js +1 -1
  18. package/dist/components/LpChart.vue.js +3 -3
  19. package/dist/components/LpDateRangePicker.vue.js +1 -1
  20. package/dist/components/LpDrawer.vue.d.ts +10 -2
  21. package/dist/components/LpDrawer.vue.js +1 -1
  22. package/dist/components/LpDropzone.vue.d.ts +1 -1
  23. package/dist/components/LpLightbox.vue.js +1 -1
  24. package/dist/components/LpMapPicker.vue.js +1 -1
  25. package/dist/components/LpMediaGallery.vue.d.ts +2 -0
  26. package/dist/components/LpMediaGallery.vue.js +1 -1
  27. package/dist/components/LpModalNav.vue.js +1 -1
  28. package/dist/components/LpRangeCalendar.vue.js +1 -1
  29. package/dist/components/LpRevealOnScroll.vue.d.ts +1 -1
  30. package/dist/components/LpScrollStrip.vue.d.ts +48 -0
  31. package/dist/components/LpScrollStrip.vue.js +4 -0
  32. package/dist/components/LpSidebar.vue.js +1 -1
  33. package/dist/components/LpTabs.vue.d.ts +4 -4
  34. package/dist/components/LpTabs.vue.js +104 -90
  35. package/dist/components/LpVideoTrim.vue.js +41 -54
  36. package/dist/composables/gesture.d.ts +141 -0
  37. package/dist/composables/gesture.js +176 -0
  38. package/dist/composables/scroll.d.ts +5 -1
  39. package/dist/composables/scroll.js +16 -9
  40. package/dist/composables/useAppUpdate.d.ts +26 -0
  41. package/dist/composables/useAppUpdate.js +91 -0
  42. package/dist/composables/useGesture.d.ts +107 -0
  43. package/dist/composables/useGesture.js +281 -0
  44. package/dist/composables/usePaintSelect.js +3 -4
  45. package/dist/composables/useScrollStrip.d.ts +27 -0
  46. package/dist/composables/useScrollStrip.js +194 -0
  47. package/dist/composables/useTouchHold.d.ts +3 -1
  48. package/dist/composables/useTouchHold.js +9 -51
  49. package/dist/composables/useZoomPan.js +4 -6
  50. package/dist/index.d.ts +9 -0
  51. package/dist/index.js +180 -152
  52. package/package.json +1 -1
  53. package/src/component-names.ts +1 -0
  54. package/src/components/AppShellContextNav.vue +3 -2
  55. package/src/components/LpAppShell.vue +10 -1
  56. package/src/components/LpChart.vue +2 -2
  57. package/src/components/LpDrawer.vue +121 -54
  58. package/src/components/LpLightbox.vue +33 -20
  59. package/src/components/LpMapPicker.vue +22 -64
  60. package/src/components/LpMediaGallery.vue +44 -11
  61. package/src/components/LpRangeCalendar.vue +4 -5
  62. package/src/components/LpScrollStrip.vue +96 -0
  63. package/src/components/LpSidebar.vue +2 -2
  64. package/src/components/LpTabs.vue +36 -17
  65. package/src/components/LpVideoTrim.vue +35 -46
  66. package/src/composables/gesture.ts +314 -0
  67. package/src/composables/scroll.ts +20 -9
  68. package/src/composables/useAppUpdate.ts +156 -0
  69. package/src/composables/useGesture.ts +451 -0
  70. package/src/composables/usePaintSelect.ts +4 -5
  71. package/src/composables/useScrollStrip.ts +249 -0
  72. package/src/composables/useTouchHold.ts +15 -73
  73. package/src/composables/useZoomPan.ts +6 -9
  74. package/src/index.ts +27 -0
  75. package/src/tokens/effects.css +40 -0
  76. package/dist/assets/LpTabs-Bh7a-Bdl.css +0 -18
  77. package/dist/assets/LpVideoTrim-CMoUw3dJ.css +0 -8
  78. package/dist/chunks/AppShellContextNav-C6Ho2mof.js +0 -49
@@ -0,0 +1,314 @@
1
+ import { clamp } from "./clamp"
2
+ import type { Direction } from "./spatialNav"
3
+
4
+ /*
5
+ * The arithmetic behind every gesture in the kit, kept apart from the DOM so
6
+ * it can be tested and shared: how far a finger may drift before a press
7
+ * becomes a drag, how fast it was moving when it let go, which way a swipe
8
+ * went, how much an edge gives when it is pulled past, and where a flick
9
+ * comes to rest. useGesture feeds pointer events into these; a component that
10
+ * has to read touch events itself (a pull from the screen edge) uses them
11
+ * directly, so both decide the same way.
12
+ */
13
+
14
+ export interface GesturePoint {
15
+ x: number
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+ y: number
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+ }
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+
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+ export type GestureAxis = "x" | "y"
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+
21
+ /** How far a touch may drift before a press stops being a tap or a hold. */
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+ export const TOUCH_SLOP = 8
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+ /** A mouse is steadier: a press that moves this far is a drag. */
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+ export const MOUSE_SLOP = 4
25
+ /** Px/ms at release past which a short swipe still counts (a flick). */
26
+ export const FLICK_VELOCITY = 0.45
27
+ /** How long a finger holds still before it drags (selects, paints) rather than scrolls the page. */
28
+ export const HOLD_TO_DRAG_MS = 320
29
+ /** How long a press must stay for a long press, in ms. */
30
+ export const LONG_PRESS_MS = 500
31
+ /** Only movement this recent says how fast the pointer was going at release. */
32
+ const VELOCITY_WINDOW_MS = 100
33
+ /** A pointer that rested this long before letting go was not flung. */
34
+ const REST_MS = 90
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+
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+ /** The slop for a pointer type: a finger gets more room than a mouse. */
37
+ export function slopFor(pointerType: string): number {
38
+ return pointerType === "mouse" ? MOUSE_SLOP : TOUCH_SLOP
39
+ }
40
+
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+ export interface VelocityTracker {
42
+ /** Record where the pointer is at `time` (ms, an event's timeStamp). */
43
+ add: (point: GesturePoint, time: number) => void
44
+ /** Px/ms over the last moments, zero when the pointer rested before `now`. */
45
+ velocity: (now?: number) => GesturePoint
46
+ reset: () => void
47
+ }
48
+
49
+ /**
50
+ * Velocity from the samples in the last VELOCITY_WINDOW_MS rather than from
51
+ * the last two events: a jittery final frame (two events a millisecond apart)
52
+ * would otherwise decide how far a flick travels.
53
+ */
54
+ export function createVelocityTracker(): VelocityTracker {
55
+ let samples: { x: number; y: number; t: number }[] = []
56
+ return {
57
+ add(point, time) {
58
+ samples.push({ x: point.x, y: point.y, t: time })
59
+ const cut = time - VELOCITY_WINDOW_MS
60
+ while (samples.length > 2 && samples[0]!.t < cut) samples.shift()
61
+ },
62
+ velocity(now) {
63
+ if (samples.length < 2) return { x: 0, y: 0 }
64
+ const last = samples[samples.length - 1]!
65
+ if (now !== undefined && now - last.t > REST_MS) return { x: 0, y: 0 }
66
+ const first = samples[0]!
67
+ const dt = last.t - first.t
68
+ if (dt <= 0) return { x: 0, y: 0 }
69
+ return { x: (last.x - first.x) / dt, y: (last.y - first.y) / dt }
70
+ },
71
+ reset() {
72
+ samples = []
73
+ },
74
+ }
75
+ }
76
+
77
+ /**
78
+ * Which axis a movement has committed to, or null while it is still inside
79
+ * the slop or too diagonal to call. `ratio` is how much the winning axis must
80
+ * lead by: 1 takes any lead, higher waits for a clearer one.
81
+ */
82
+ export function lockAxis(movement: GesturePoint, slop: number, ratio = 1): GestureAxis | null {
83
+ const ax = Math.abs(movement.x)
84
+ const ay = Math.abs(movement.y)
85
+ if (Math.hypot(ax, ay) < slop) return null
86
+ if (ax > ay * ratio) return "x"
87
+ if (ay > ax * ratio) return "y"
88
+ return null
89
+ }
90
+
91
+ export interface SwipeOptions {
92
+ /** Distance in px that is a swipe at any speed. Default 60. */
93
+ distance?: number
94
+ /** Px/ms that turns a shorter move into a swipe. Default FLICK_VELOCITY. */
95
+ velocity?: number
96
+ /** A flick must still travel this far, so a twitch is not one. Default 16. */
97
+ minDistance?: number
98
+ /** Only these axes count. Default both. */
99
+ axis?: GestureAxis
100
+ /** How much the swipe's axis must lead the other. Default 1.5. */
101
+ ratio?: number
102
+ }
103
+
104
+ /** Which way a released movement swiped, or null when it was not a swipe. */
105
+ export function swipeDirection(movement: GesturePoint, velocity: GesturePoint, options: SwipeOptions = {}): Direction | null {
106
+ const { distance = 60, velocity: flick = FLICK_VELOCITY, minDistance = 16, ratio = 1.5 } = options
107
+ const ax = Math.abs(movement.x)
108
+ const ay = Math.abs(movement.y)
109
+ const axis: GestureAxis | null = options.axis ?? (ax > ay * ratio ? "x" : ay > ax * ratio ? "y" : null)
110
+ if (!axis) return null
111
+ const along = axis === "x" ? movement.x : movement.y
112
+ const across = axis === "x" ? ay : ax
113
+ if (Math.abs(along) <= across * ratio) return null
114
+ const speed = axis === "x" ? velocity.x : velocity.y
115
+ const far = Math.abs(along) >= distance
116
+ const flung = Math.abs(along) >= minDistance && Math.abs(speed) >= flick && Math.sign(speed) === Math.sign(along)
117
+ if (!far && !flung) return null
118
+ if (axis === "x") return along < 0 ? "left" : "right"
119
+ return along < 0 ? "up" : "down"
120
+ }
121
+
122
+ /**
123
+ * How far an edge moves when pulled `overshoot` px past it: the further the
124
+ * pull, the less each pixel gives, approaching `size` and never passing it.
125
+ * The sign follows the overshoot. `c` is the stiffness, iOS uses 0.55.
126
+ */
127
+ export function rubberBand(overshoot: number, size: number, c = 0.55): number {
128
+ if (!overshoot || size <= 0) return 0
129
+ const distance = Math.abs(overshoot)
130
+ return Math.sign(overshoot) * (1 - 1 / ((distance * c) / size + 1)) * size
131
+ }
132
+
133
+ /** Clamp `value` into [min, max], letting it stretch past either end by rubberBand. */
134
+ export function rubberClamp(value: number, min: number, max: number, size: number, c?: number): number {
135
+ if (value < min) return min + rubberBand(value - min, size, c)
136
+ if (value > max) return max + rubberBand(value - max, size, c)
137
+ return value
138
+ }
139
+
140
+ export interface DismissOptions {
141
+ /** Offset toward the dismissing side, in px (positive is toward it). */
142
+ offset: number
143
+ /** Velocity toward the dismissing side, px/ms. */
144
+ velocity: number
145
+ /** The size of what is being swiped away along the swipe, in px. */
146
+ size: number
147
+ /** Fraction of `size` past which a slow release dismisses. Default 0.5. */
148
+ ratio?: number
149
+ /** Px/ms past which a release dismisses from any distance. Default FLICK_VELOCITY. */
150
+ flick?: number
151
+ }
152
+
153
+ /** Swipe to dismiss: whether a release should carry it away or let it spring back. */
154
+ export function shouldDismiss({ offset, velocity, size, ratio = 0.5, flick = FLICK_VELOCITY }: DismissOptions): boolean {
155
+ if (offset <= 0) return false
156
+ if (velocity >= flick && offset > 4) return true
157
+ return offset >= size * ratio && velocity > -flick
158
+ }
159
+
160
+ export interface PageSwipeOptions {
161
+ index: number
162
+ count: number
163
+ /** Drag offset along the strip in px, positive toward the previous item. */
164
+ offset: number
165
+ /** Velocity in px/ms, same sign as `offset`. */
166
+ velocity: number
167
+ /** Width of one item in px. */
168
+ size: number
169
+ /** Fraction of `size` that pages at any speed. Default 0.25. */
170
+ ratio?: number
171
+ flick?: number
172
+ /** Wrap past the ends instead of stopping. */
173
+ loop?: boolean
174
+ }
175
+
176
+ /** Swipe between items: the index a release lands on, one step at most. */
177
+ export function pageAfterSwipe({ index, count, offset, velocity, size, ratio = 0.25, flick = FLICK_VELOCITY, loop = false }: PageSwipeOptions): number {
178
+ if (count <= 0) return 0
179
+ const far = Math.abs(offset) >= size * ratio
180
+ const flung = Math.abs(velocity) >= flick && Math.sign(velocity) === Math.sign(offset) && Math.abs(offset) > 8
181
+ if (!far && !flung) return index
182
+ const next = index + (offset < 0 ? 1 : -1)
183
+ if (loop) return (next + count) % count
184
+ return clamp(next, 0, count - 1)
185
+ }
186
+
187
+ /** Where a fling at `velocity` px/ms comes to rest with exponential friction of time constant `tau` ms. */
188
+ export function momentumDistance(velocity: number, tau = 240): number {
189
+ return velocity * tau
190
+ }
191
+
192
+ export interface PinchFrame {
193
+ /** Distance between the two pointers now, over the distance at the start. */
194
+ scale: number
195
+ /** Midpoint of the two pointers. */
196
+ origin: GesturePoint
197
+ distance: number
198
+ }
199
+
200
+ export function distance(a: GesturePoint, b: GesturePoint): number {
201
+ return Math.hypot(a.x - b.x, a.y - b.y)
202
+ }
203
+
204
+ export function midpoint(a: GesturePoint, b: GesturePoint): GesturePoint {
205
+ return { x: (a.x + b.x) / 2, y: (a.y + b.y) / 2 }
206
+ }
207
+
208
+ /** The pinch between two pointers, measured against the distance it started at. */
209
+ export function pinchFrame(a: GesturePoint, b: GesturePoint, startDistance: number): PinchFrame {
210
+ const now = Math.max(1, distance(a, b))
211
+ return { scale: now / Math.max(1, startDistance), origin: midpoint(a, b), distance: now }
212
+ }
213
+
214
+ /** The wheel's delta in pixels, whatever unit the device reported it in. */
215
+ export function wheelPixels(delta: number, mode: number, page: number): number {
216
+ if (mode === 1) return delta * 16
217
+ if (mode === 2) return delta * page
218
+ return delta
219
+ }
220
+
221
+ export interface DragSessionOptions {
222
+ /** Px of travel before a press becomes a drag. */
223
+ slop: number
224
+ /** Only a drag along this axis counts; one along the other is rejected. `lock` takes whichever comes first. */
225
+ axis?: GestureAxis | "lock"
226
+ }
227
+
228
+ export interface DragFrame {
229
+ /** `pending` inside the slop, `drag` once committed, `rejected` when it went the other way. */
230
+ phase: "pending" | "drag" | "rejected"
231
+ /** True on the frame the drag committed. */
232
+ first: boolean
233
+ start: GesturePoint
234
+ point: GesturePoint
235
+ movement: GesturePoint
236
+ delta: GesturePoint
237
+ velocity: GesturePoint
238
+ axis: GestureAxis | null
239
+ elapsed: number
240
+ }
241
+
242
+ export interface DragSession {
243
+ readonly phase: DragFrame["phase"]
244
+ /** Feed the pointer's position; returns where the gesture stands. */
245
+ move: (point: GesturePoint, time: number) => DragFrame
246
+ /** The final frame at release, with the swipe it made (if it was a drag). */
247
+ end: (point: GesturePoint, time: number, swipe?: SwipeOptions) => DragFrame & { swipe: Direction | null }
248
+ }
249
+
250
+ /**
251
+ * One press followed from down to up, whatever events carry it: useGesture
252
+ * feeds it pointer events, a pull from the screen edge feeds it touches. It
253
+ * decides when the press becomes a drag, along which axis, how fast it moves
254
+ * and whether the release was a swipe, so every gesture in the kit draws the
255
+ * line in the same place.
256
+ */
257
+ export function createDragSession(start: GesturePoint, time: number, options: DragSessionOptions): DragSession {
258
+ const tracker = createVelocityTracker()
259
+ tracker.add(start, time)
260
+ let phase: DragFrame["phase"] = "pending"
261
+ let axis: GestureAxis | null = null
262
+ let last = start
263
+
264
+ function frame(point: GesturePoint, at: number, first: boolean): DragFrame {
265
+ const f: DragFrame = {
266
+ phase,
267
+ first,
268
+ start,
269
+ point,
270
+ movement: { x: point.x - start.x, y: point.y - start.y },
271
+ delta: { x: point.x - last.x, y: point.y - last.y },
272
+ velocity: tracker.velocity(at),
273
+ axis,
274
+ elapsed: at - time,
275
+ }
276
+ last = point
277
+ return f
278
+ }
279
+
280
+ return {
281
+ get phase() {
282
+ return phase
283
+ },
284
+ move(point, at) {
285
+ tracker.add(point, at)
286
+ let first = false
287
+ if (phase === "pending") {
288
+ const movement = { x: point.x - start.x, y: point.y - start.y }
289
+ if (Math.hypot(movement.x, movement.y) >= options.slop) {
290
+ if (!options.axis) {
291
+ phase = "drag"
292
+ first = true
293
+ } else {
294
+ const taken = lockAxis(movement, options.slop)
295
+ if (taken && options.axis !== "lock" && taken !== options.axis) phase = "rejected"
296
+ else if (taken) {
297
+ axis = taken
298
+ phase = "drag"
299
+ first = true
300
+ }
301
+ }
302
+ }
303
+ }
304
+ if (phase !== "drag") return frame(point, at, false)
305
+ return frame(point, at, first)
306
+ },
307
+ end(point, at, swipe) {
308
+ tracker.add(point, at)
309
+ const f = frame(point, at, false)
310
+ const direction = phase === "drag" ? swipeDirection(f.movement, f.velocity, { axis: axis ?? undefined, ...swipe }) : null
311
+ return { ...f, swipe: direction }
312
+ },
313
+ }
314
+ }
@@ -45,6 +45,10 @@ export interface ScrollToElementOptions {
45
45
  behavior?: ScrollBehavior
46
46
  /** Room kept between the element and the scroller's edge. */
47
47
  margin?: number
48
+ /** Which way to scroll: vertical (default) or horizontal, for a strip. */
49
+ axis?: "y" | "x"
50
+ /** Scroll this element rather than the nearest scroller along `axis`. */
51
+ container?: HTMLElement | null
48
52
  }
49
53
 
50
54
  /** Scroll the nearest scroller, and only it, so that `el` is in view. */
@@ -55,21 +59,28 @@ export function scrollMarginTop(el: Element): number {
55
59
 
56
60
  export function scrollToElement(
57
61
  el: Element | null | undefined,
58
- { block = "nearest", behavior = "auto", margin = 0 }: ScrollToElementOptions = {},
62
+ { block = "nearest", behavior = "auto", margin = 0, axis = "y", container }: ScrollToElementOptions = {},
59
63
  ): void {
60
64
  if (!el) return
61
65
  // The element's own document and window: inside an LpFrame they are the frame's.
62
66
  const doc = el.ownerDocument
63
67
  const win = doc.defaultView ?? window
64
- const box = scrollParent(el) ?? (doc.scrollingElement as HTMLElement | null)
68
+ const box = container ?? scrollParent(el, { axis }) ?? (doc.scrollingElement as HTMLElement | null)
65
69
  if (!box) return
66
70
  const outer = box === doc.scrollingElement ? new DOMRect(0, 0, win.innerWidth, win.innerHeight) : box.getBoundingClientRect()
67
71
  const inner = el.getBoundingClientRect()
68
- const top = inner.top - outer.top + box.scrollTop
69
- let target = box.scrollTop
70
- if (block === "start") target = top - margin
71
- else if (block === "center") target = top - (box.clientHeight - inner.height) / 2
72
- else if (inner.top < outer.top + margin) target = top - margin
73
- else if (inner.bottom > outer.bottom - margin) target = top - box.clientHeight + inner.height + margin
74
- if (target !== box.scrollTop) box.scrollTo({ top: target, behavior })
72
+ const x = axis === "x"
73
+ const from = x ? box.scrollLeft : box.scrollTop
74
+ const view = x ? box.clientWidth : box.clientHeight
75
+ const size = x ? inner.width : inner.height
76
+ const lo = x ? inner.left - outer.left : inner.top - outer.top
77
+ const hi = x ? inner.right - outer.right : inner.bottom - outer.bottom
78
+ const at = lo + from
79
+ let target = from
80
+ if (block === "start") target = at - margin
81
+ else if (block === "center") target = at - (view - size) / 2
82
+ else if (lo < margin) target = at - margin
83
+ else if (hi > -margin) target = at - view + size + margin
84
+ if (target === from) return
85
+ box.scrollTo(x ? { left: target, behavior } : { top: target, behavior })
75
86
  }
@@ -0,0 +1,156 @@
1
+ import { onScopeDispose, readonly, ref, type Ref } from "vue"
2
+
3
+ /*
4
+ * A new build is out and every open tab should run it, without anyone losing
5
+ * what they were doing.
6
+ *
7
+ * The app tells the kit two things: which build this page is (`current`) and
8
+ * how to ask which build is live (`latest`). The kit asks on its own when the
9
+ * tab comes back into view and on a timer, and the app calls `check()` when it
10
+ * has a better hint (a live stream reconnecting usually means the server was
11
+ * redeployed).
12
+ *
13
+ * Reloading is the easy part; the rule is WHEN. A reload is only safe when it
14
+ * cannot take anything with it, so the kit waits until one of these holds:
15
+ * - the tab is hidden (nobody is looking, the next look gets the new build);
16
+ * - the page has been left alone for `idleMs`, no dialog, menu, popover or
17
+ * listbox is open, focus is not in a text field, and `busy()` (the app's own
18
+ * "there is unsaved work" answer) is false.
19
+ * What survives the reload: the address (routes keep their state in it), the
20
+ * window scroll position, and anything the app already keeps in storage, such
21
+ * as form drafts. After the reload `restored` is true for the app to say
22
+ * "updated" if it wants to.
23
+ */
24
+
25
+ export interface AppUpdateOptions {
26
+ /** The build this page is running. */
27
+ current: string
28
+ /** The build that is live now, or null when it cannot be told. */
29
+ latest: () => Promise<string | null>
30
+ /** Unsaved work the kit cannot see, such as a dirty form outside a dialog. */
31
+ busy?: () => boolean
32
+ /** Ms without input before a visible tab may reload. */
33
+ idleMs?: number
34
+ /** Ms between background checks; 0 turns the timer off. */
35
+ everyMs?: number
36
+ /** sessionStorage key for the scroll position carried over the reload. */
37
+ storageKey?: string
38
+ }
39
+
40
+ export interface AppUpdate {
41
+ /** A newer build is live and the tab is waiting for a safe moment. */
42
+ pending: Readonly<Ref<boolean>>
43
+ /** This page load is the reload of an update. */
44
+ restored: Readonly<Ref<boolean>>
45
+ /** Ask the server now. */
46
+ check: () => Promise<void>
47
+ /** Reload at once, keeping the scroll position. */
48
+ reloadNow: () => void
49
+ }
50
+
51
+ const OVERLAY = '[role="dialog"], [role="alertdialog"], [role="menu"], [role="listbox"], [data-state="open"][data-side]'
52
+ const INPUT_EVENTS = ["pointerdown", "keydown", "wheel", "touchstart", "input"] as const
53
+ const CARRY_MS = 60_000
54
+
55
+ interface Carried {
56
+ href: string
57
+ top: number
58
+ at: number
59
+ }
60
+
61
+ function editableFocused(): boolean {
62
+ const el = document.activeElement
63
+ if (!(el instanceof HTMLElement)) return false
64
+ if (el.isContentEditable) return true
65
+ if (el instanceof HTMLTextAreaElement || el instanceof HTMLSelectElement) return true
66
+ return el instanceof HTMLInputElement && !["button", "checkbox", "radio", "range", "submit", "reset"].includes(el.type)
67
+ }
68
+
69
+ function overlayOpen(): boolean {
70
+ return [...document.querySelectorAll<HTMLElement>(OVERLAY)].some((el) => el.getClientRects().length > 0)
71
+ }
72
+
73
+ function readCarried(key: string): Carried | null {
74
+ try {
75
+ const raw = sessionStorage.getItem(key)
76
+ sessionStorage.removeItem(key)
77
+ if (!raw) return null
78
+ const value = JSON.parse(raw) as Partial<Carried>
79
+ if (typeof value.href !== "string" || typeof value.top !== "number" || typeof value.at !== "number") return null
80
+ return value as Carried
81
+ } catch {
82
+ return null
83
+ }
84
+ }
85
+
86
+ export function useAppUpdate(options: AppUpdateOptions): AppUpdate {
87
+ const key = options.storageKey ?? "lp:app-update"
88
+ const idleMs = options.idleMs ?? 30_000
89
+ const pending = ref(false)
90
+ const restored = ref(false)
91
+ let lastInput = Date.now()
92
+ let timer: ReturnType<typeof setInterval> | undefined
93
+
94
+ const carried = readCarried(key)
95
+ if (carried && carried.href === location.href && Date.now() - carried.at < CARRY_MS) {
96
+ restored.value = true
97
+ const top = carried.top
98
+ const restore = () => window.scrollTo({ top, behavior: "instant" })
99
+ requestAnimationFrame(() => requestAnimationFrame(restore))
100
+ window.addEventListener("load", restore, { once: true })
101
+ }
102
+
103
+ function reloadNow(): void {
104
+ try {
105
+ sessionStorage.setItem(key, JSON.stringify({ href: location.href, top: window.scrollY, at: Date.now() }))
106
+ } catch {
107
+ // Storage off: the reload still happens, only the scroll is lost.
108
+ }
109
+ location.reload()
110
+ }
111
+
112
+ function safe(): boolean {
113
+ if (document.hidden) return true
114
+ if (Date.now() - lastInput < idleMs) return false
115
+ return !overlayOpen() && !editableFocused() && !options.busy?.()
116
+ }
117
+
118
+ function attempt(): void {
119
+ if (pending.value && safe()) reloadNow()
120
+ }
121
+
122
+ async function check(): Promise<void> {
123
+ if (pending.value) return attempt()
124
+ let live: string | null = null
125
+ try {
126
+ live = await options.latest()
127
+ } catch {
128
+ return
129
+ }
130
+ if (!live || live === options.current) return
131
+ pending.value = true
132
+ attempt()
133
+ }
134
+
135
+ const onInput = () => {
136
+ lastInput = Date.now()
137
+ }
138
+ const onVisibility = () => {
139
+ if (document.hidden) attempt()
140
+ else void check()
141
+ }
142
+ for (const name of INPUT_EVENTS) window.addEventListener(name, onInput, { passive: true, capture: true })
143
+ document.addEventListener("visibilitychange", onVisibility)
144
+ const every = options.everyMs ?? 5 * 60_000
145
+ const tick = setInterval(attempt, 5_000)
146
+ if (every > 0) timer = setInterval(() => void check(), every)
147
+
148
+ onScopeDispose(() => {
149
+ for (const name of INPUT_EVENTS) window.removeEventListener(name, onInput, { capture: true })
150
+ document.removeEventListener("visibilitychange", onVisibility)
151
+ clearInterval(tick)
152
+ if (timer) clearInterval(timer)
153
+ })
154
+
155
+ return { pending: readonly(pending), restored: readonly(restored), check, reloadNow }
156
+ }