@leapfrog/interactive-canvas 2.0.25-beta-16 → 2.0.25-beta-17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -270,7 +270,7 @@ class StackObjectsLayoutFunction {
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const footerObjects = objects[0];
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const bodyObjects = objects[1];
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const bodyWidth = canvasDimensions.widthPx - canvasMargin.right - canvasMargin.left;
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-
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canvas.redraw();
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//Make one pass and set the widths of all elements. This will force objects with dynamic heights (like text) to take on their necessary height before trying to lay them out.
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this.applyWidths(allObjects, bodyWidth);
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const bodyRows = this.getRows(bodyObjects);
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@@ -518,6 +518,7 @@ class StandardLayoutManager extends AbstractLayoutManager {
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* @override
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*/
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onCanvasDimensionsChange() {
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this.stackObjects.execute(this.canvas);
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this.repositionCutoffs.execute(this.canvas);
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this.repositionBorders.execute(this.canvas);
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this.repositionBackgrounds.execute(this.canvas);
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@@ -541,19 +542,12 @@ class StandardLayoutManager extends AbstractLayoutManager {
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this.stackAndRedraw();
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}
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stackAndRedraw() {
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this.
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549
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550
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this.repositionCutoffs.execute(this.canvas);
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551
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this.repositionBorders.execute(this.canvas);
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552
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this.repositionBackgrounds.execute(this.canvas);
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553
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this.updateObjectDimensions.execute(this.canvas);
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554
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this.redrawAll.execute(this.canvas);
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555
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this.layoutBatchScheduled = false;
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});
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545
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this.stackObjects.execute(this.canvas);
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546
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this.repositionCutoffs.execute(this.canvas);
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547
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this.repositionBorders.execute(this.canvas);
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548
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this.repositionBackgrounds.execute(this.canvas);
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549
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this.updateObjectDimensions.execute(this.canvas);
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550
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this.redrawAll.execute(this.canvas);
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}
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}
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@@ -291,7 +291,7 @@ class StackObjectsLayoutFunction {
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const footerObjects = objects[0];
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const bodyObjects = objects[1];
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const bodyWidth = canvasDimensions.widthPx - canvasMargin.right - canvasMargin.left;
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-
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canvas.redraw();
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//Make one pass and set the widths of all elements. This will force objects with dynamic heights (like text) to take on their necessary height before trying to lay them out.
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this.applyWidths(allObjects, bodyWidth);
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const bodyRows = this.getRows(bodyObjects);
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@@ -539,6 +539,7 @@ class StandardLayoutManager extends AbstractLayoutManager {
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* @override
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*/
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onCanvasDimensionsChange() {
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542
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+
this.stackObjects.execute(this.canvas);
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this.repositionCutoffs.execute(this.canvas);
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this.repositionBorders.execute(this.canvas);
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this.repositionBackgrounds.execute(this.canvas);
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@@ -562,19 +563,12 @@ class StandardLayoutManager extends AbstractLayoutManager {
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this.stackAndRedraw();
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}
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stackAndRedraw() {
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this.
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this.repositionCutoffs.execute(this.canvas);
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this.repositionBorders.execute(this.canvas);
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this.repositionBackgrounds.execute(this.canvas);
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this.updateObjectDimensions.execute(this.canvas);
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this.redrawAll.execute(this.canvas);
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this.layoutBatchScheduled = false;
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});
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this.stackObjects.execute(this.canvas);
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this.repositionCutoffs.execute(this.canvas);
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this.repositionBorders.execute(this.canvas);
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this.repositionBackgrounds.execute(this.canvas);
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this.updateObjectDimensions.execute(this.canvas);
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this.redrawAll.execute(this.canvas);
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}
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}
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