@league-of-foundry-developers/foundry-vtt-types 9.242.0 → 9.245.0

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Files changed (87) hide show
  1. package/package.json +1 -1
  2. package/src/foundry/common/utils/primitives.mjs.d.ts +7 -0
  3. package/src/foundry/foundry.js/application.d.ts +138 -110
  4. package/src/foundry/foundry.js/applications/basePlaceableHUD.d.ts +2 -2
  5. package/src/foundry/foundry.js/applications/basePlaceableHUDs/drawingHUD.d.ts +2 -2
  6. package/src/foundry/foundry.js/applications/basePlaceableHUDs/tileHUD.d.ts +2 -2
  7. package/src/foundry/foundry.js/applications/basePlaceableHUDs/tokenHUD.d.ts +3 -3
  8. package/src/foundry/foundry.js/applications/cameraViews.d.ts +2 -2
  9. package/src/foundry/foundry.js/applications/chatPopout.d.ts +3 -3
  10. package/src/foundry/foundry.js/applications/compendium.d.ts +2 -2
  11. package/src/foundry/foundry.js/applications/dialog.d.ts +1 -1
  12. package/src/foundry/foundry.js/applications/filePicker.d.ts +1 -1
  13. package/src/foundry/foundry.js/applications/formApplication.d.ts +45 -14
  14. package/src/foundry/foundry.js/applications/formApplications/avConfig.d.ts +1 -1
  15. package/src/foundry/foundry.js/applications/formApplications/combatTrackerConfig.d.ts +2 -2
  16. package/src/foundry/foundry.js/applications/formApplications/defaultTokenConfig.d.ts +1 -1
  17. package/src/foundry/foundry.js/applications/formApplications/documentSheet.d.ts +20 -31
  18. package/src/foundry/foundry.js/applications/formApplications/documentSheets/activeEffectConfig.d.ts +2 -2
  19. package/src/foundry/foundry.js/applications/formApplications/documentSheets/actorSheet.d.ts +1 -1
  20. package/src/foundry/foundry.js/applications/formApplications/documentSheets/ambientLightConfig.d.ts +3 -3
  21. package/src/foundry/foundry.js/applications/formApplications/documentSheets/ambientSoundConfig.d.ts +4 -4
  22. package/src/foundry/foundry.js/applications/formApplications/documentSheets/combatantConfig.d.ts +3 -3
  23. package/src/foundry/foundry.js/applications/formApplications/documentSheets/folderConfig.d.ts +2 -2
  24. package/src/foundry/foundry.js/applications/formApplications/documentSheets/itemSheet.d.ts +1 -1
  25. package/src/foundry/foundry.js/applications/formApplications/documentSheets/journalSheet.d.ts +1 -1
  26. package/src/foundry/foundry.js/applications/formApplications/documentSheets/macroConfig.d.ts +3 -3
  27. package/src/foundry/foundry.js/applications/formApplications/documentSheets/measuredTemplateConfig.d.ts +3 -3
  28. package/src/foundry/foundry.js/applications/formApplications/documentSheets/noteConfig.d.ts +3 -3
  29. package/src/foundry/foundry.js/applications/formApplications/documentSheets/permissionControl.d.ts +2 -2
  30. package/src/foundry/foundry.js/applications/formApplications/documentSheets/playlistConfig.d.ts +3 -3
  31. package/src/foundry/foundry.js/applications/formApplications/documentSheets/playlistSoundConfig.d.ts +3 -3
  32. package/src/foundry/foundry.js/applications/formApplications/documentSheets/rollTableConfig.d.ts +2 -2
  33. package/src/foundry/foundry.js/applications/formApplications/documentSheets/sceneConfig.d.ts +4 -4
  34. package/src/foundry/foundry.js/applications/formApplications/documentSheets/tileConfig.d.ts +2 -2
  35. package/src/foundry/foundry.js/applications/formApplications/documentSheets/userConfig.d.ts +7 -7
  36. package/src/foundry/foundry.js/applications/formApplications/drawingConfig.d.ts +1 -1
  37. package/src/foundry/foundry.js/applications/formApplications/entitySheetConfig.d.ts +3 -3
  38. package/src/foundry/foundry.js/applications/formApplications/gridConfig.d.ts +1 -1
  39. package/src/foundry/foundry.js/applications/formApplications/imagePopout.d.ts +1 -1
  40. package/src/foundry/foundry.js/applications/formApplications/keybindingsConfig.d.ts +2 -2
  41. package/src/foundry/foundry.js/applications/formApplications/moduleManagement.d.ts +2 -2
  42. package/src/foundry/foundry.js/applications/formApplications/permissionConfig.d.ts +2 -2
  43. package/src/foundry/foundry.js/applications/formApplications/settingsConfig.d.ts +1 -1
  44. package/src/foundry/foundry.js/applications/formApplications/tokenConfig.d.ts +3 -3
  45. package/src/foundry/foundry.js/applications/formApplications/wallConfig.d.ts +3 -3
  46. package/src/foundry/foundry.js/applications/formApplications/worldConfig.d.ts +1 -1
  47. package/src/foundry/foundry.js/applications/frameViewer.d.ts +1 -1
  48. package/src/foundry/foundry.js/applications/headsUpDisplay.d.ts +2 -2
  49. package/src/foundry/foundry.js/applications/hotbar.d.ts +2 -2
  50. package/src/foundry/foundry.js/applications/mainMenu.d.ts +2 -2
  51. package/src/foundry/foundry.js/applications/notifications.d.ts +7 -4
  52. package/src/foundry/foundry.js/applications/pause.d.ts +2 -2
  53. package/src/foundry/foundry.js/applications/playerList.d.ts +2 -2
  54. package/src/foundry/foundry.js/applications/sceneControls.d.ts +2 -2
  55. package/src/foundry/foundry.js/applications/sceneNavigation.d.ts +3 -3
  56. package/src/foundry/foundry.js/applications/sidebar.d.ts +2 -2
  57. package/src/foundry/foundry.js/applications/sidebarTab.d.ts +4 -7
  58. package/src/foundry/foundry.js/applications/sidebarTabs/chatLog.d.ts +1 -1
  59. package/src/foundry/foundry.js/applications/sidebarTabs/combatTracker.d.ts +26 -28
  60. package/src/foundry/foundry.js/applications/sidebarTabs/compendiumDirectory.d.ts +2 -2
  61. package/src/foundry/foundry.js/applications/sidebarTabs/settings.d.ts +2 -2
  62. package/src/foundry/foundry.js/applications/sidebarTabs/sidebarDirectory.d.ts +1 -1
  63. package/src/foundry/foundry.js/canvas.d.ts +5 -0
  64. package/src/foundry/foundry.js/clientDocumentMixin.d.ts +2 -1
  65. package/src/foundry/foundry.js/clientDocuments/actor.d.ts +8 -4
  66. package/src/foundry/foundry.js/clientDocuments/card.d.ts +2 -1
  67. package/src/foundry/foundry.js/clientDocuments/cards.d.ts +1 -6
  68. package/src/foundry/foundry.js/clientDocuments/folder.d.ts +15 -9
  69. package/src/foundry/foundry.js/clientSettings.d.ts +1 -1
  70. package/src/foundry/foundry.js/collections/documentCollection.d.ts +1 -1
  71. package/src/foundry/foundry.js/collections/documentCollections/worldCollections/folders.d.ts +1 -1
  72. package/src/foundry/foundry.js/config.d.ts +5 -2
  73. package/src/foundry/foundry.js/dragDrop.d.ts +27 -34
  74. package/src/foundry/foundry.js/pixi/index.d.ts +2 -0
  75. package/src/foundry/foundry.js/pixi/meshes/index.d.ts +1 -0
  76. package/src/foundry/foundry.js/pixi/meshes/samplerMesh.d.ts +22 -0
  77. package/src/foundry/foundry.js/pixi/polygons/pointSourcePolygons/clockwiseSweepPolygon.d.ts +8 -0
  78. package/src/foundry/foundry.js/pixi/rectangles/normalizedRectangle.d.ts +7 -0
  79. package/src/foundry/foundry.js/pixi/shaders/abstractBaseShader.d.ts +1 -1
  80. package/src/foundry/foundry.js/pixi/transforms/index.d.ts +1 -0
  81. package/src/foundry/foundry.js/pixi/transforms/synchronizedTransform.d.ts +38 -0
  82. package/src/foundry/foundry.js/quadtree.d.ts +2 -2
  83. package/src/foundry/foundry.js/roll.d.ts +13 -11
  84. package/src/foundry/foundry.js/searchFilter.d.ts +37 -33
  85. package/src/foundry/foundry.js/textureLoader.d.ts +28 -18
  86. package/src/foundry/foundry.js/textureUtils.d.ts +5 -8
  87. package/src/foundry/foundry.js/videoHelper.d.ts +2 -1
@@ -249,6 +249,9 @@ declare global {
249
249
  /** @defaultValue `Cards` */
250
250
  documentClass: ConfiguredDocumentClassOrDefault<typeof Cards>;
251
251
 
252
+ /** @defaultValue `"fas fa-id-badge"` */
253
+ sidebarIcon: string;
254
+
252
255
  presets: {
253
256
  /**
254
257
  * @defaultValue
@@ -505,7 +508,7 @@ declare global {
505
508
  /** @defaultValue `Macros` */
506
509
  collection: ConstructorOf<Macros>;
507
510
 
508
- /** @defaultValue `'fas fa-terminal'` */
511
+ /** @defaultValue `'fas fa-code'` */
509
512
  sidebarIcon: string;
510
513
  };
511
514
 
@@ -973,7 +976,7 @@ declare global {
973
976
 
974
977
  /**
975
978
  * Suggested font families that are displayed wherever a choice is presented
976
- * @defaultValue `['Arial', 'Arial Black', 'Comic Sans MS', 'Courier New', 'Times New Roman', 'Signika', 'Modesto Condensed']`
979
+ * @defaultValue `["Arial", "Courier", "Courier New", "Helvetica", "Signika", "Times", "Times New Roman", "Modesto Condensed"]`
977
980
  */
978
981
  fontFamilies: string[];
979
982
 
@@ -1,3 +1,27 @@
1
+ interface DragDropConfiguration {
2
+ /**
3
+ * The CSS selector used to target draggable elements.
4
+ */
5
+ dragSelector?: DragDrop['dragSelector'];
6
+
7
+ /**
8
+ * The CSS selector used to target viable drop targets.
9
+ */
10
+ dropSelector?: DragDrop['dropSelector'];
11
+
12
+ /**
13
+ * An object of permission test functions for each action
14
+ * @defaultValue `{}`
15
+ */
16
+ permissions?: DragDrop['permissions'];
17
+
18
+ /**
19
+ * An object of callback functions for each action
20
+ * @defaultValue `{}`
21
+ */
22
+ callbacks?: DragDrop['callbacks'];
23
+ }
24
+
1
25
  /**
2
26
  * A controller class for managing drag and drop workflows within an Application instance.
3
27
  * The controller manages the following actions: dragstart, dragover, drop
@@ -16,16 +40,9 @@
16
40
  */
17
41
  declare class DragDrop {
18
42
  /**
19
- * @param dragSelector - The CSS selector used to target draggable elements.
20
- * (default: `undefined`)
21
- * @param dropSelector - The CSS selector used to target viable drop targets.
22
- * (default: `undefined`)
23
- * @param permissions - An object of permission test functions for each action
24
- * (default: `{}`)
25
- * @param callbacks - An object of callback functions for each action
26
- * (default: `{}`)
43
+ * @param options - (default: `{}`)
27
44
  */
28
- constructor({ dragSelector, dropSelector, permissions, callbacks }?: DragDrop.Options);
45
+ constructor({ dragSelector, dropSelector, permissions, callbacks }?: DragDropConfiguration);
29
46
 
30
47
  /**
31
48
  * The HTML selector which identifies draggable elements
@@ -65,7 +82,7 @@ declare class DragDrop {
65
82
  callback(event: DragEvent, action: DragDrop.Action): void;
66
83
 
67
84
  /**
68
- * Test whether the current user has permission to perform a step of the workflow
85
+ * Execute a callback function associated with a certain action in the workflow
69
86
  * @param action - The action being attempted
70
87
  * @param selector - The selector being targeted
71
88
  * @returns Can the action be performed?
@@ -97,29 +114,5 @@ declare class DragDrop {
97
114
  }
98
115
 
99
116
  declare namespace DragDrop {
100
- interface Options {
101
- /**
102
- * The CSS selector used to target draggable elements.
103
- */
104
- dragSelector?: DragDrop['dragSelector'];
105
-
106
- /**
107
- * The CSS selector used to target viable drop targets.
108
- */
109
- dropSelector?: DragDrop['dropSelector'];
110
-
111
- /**
112
- * An object of permission test functions for each action
113
- * @defaultValue `{}`
114
- */
115
- permissions?: DragDrop['permissions'];
116
-
117
- /**
118
- * An object of callback functions for each action
119
- * @defaultValue `{}`
120
- */
121
- callbacks?: DragDrop['callbacks'];
122
- }
123
-
124
117
  type Action = 'dragstart' | 'dragover' | 'drop';
125
118
  }
@@ -2,8 +2,10 @@ import './blendModes';
2
2
  import './containers';
3
3
  import './filters';
4
4
  import './graphics';
5
+ import './meshes';
5
6
  import './points';
6
7
  import './polygons';
7
8
  import './rectangles';
8
9
  import './shaders';
9
10
  import './texts';
11
+ import './transforms';
@@ -0,0 +1 @@
1
+ import './samplerMesh';
@@ -0,0 +1,22 @@
1
+ /**
2
+ * A Mesh subclass used to render a texture with faster performance than a PIXI.Sprite.
3
+ */
4
+ declare class SamplerMesh extends PIXI.Mesh {
5
+ /**
6
+ * The basic quad geometry used for the Mesh
7
+ * @defaultValue
8
+ * ```javascript
9
+ * new PIXI.Geometry()
10
+ * .addAttribute('aVertexPosition', [0, 0, 1, 0, 1, 1, 0, 1], 2)
11
+ * .addAttribute('aUvs', [0, 0, 1, 0, 1, 1, 0, 1], 2)
12
+ * .addIndex([0, 1, 2, 0, 2, 3])
13
+ * ```
14
+ */
15
+ static QUAD: PIXI.Geometry;
16
+
17
+ /**
18
+ * Create a SamplerMesh using a provided RenderTexture
19
+ * @param texture - The texture to render using a Mesh
20
+ */
21
+ static create(texture: PIXI.RenderTexture): SamplerMesh;
22
+ }
@@ -119,6 +119,14 @@ declare global {
119
119
  /** @override */
120
120
  protected _compute(): void;
121
121
 
122
+ /**
123
+ * Round vertices of a ray segment
124
+ * @param ray - The provided ray
125
+ * @returns The ray with rounded vertices
126
+ * @internal
127
+ */
128
+ protected _roundRayVertices(ray: Ray): Ray;
129
+
122
130
  /**
123
131
  * Translate walls and other obstacles into edges which limit visibility
124
132
  * @internal
@@ -4,6 +4,13 @@
4
4
  declare class NormalizedRectangle extends PIXI.Rectangle {
5
5
  constructor(x: number, y: number, width: number, height: number);
6
6
 
7
+ /**
8
+ * Determine whether some other Rectangle intersects with this one.
9
+ * @param other - Some other rectangle against which to compare
10
+ * @returns Do the rectangles intersect?
11
+ */
12
+ intersects(other: PIXI.Rectangle): boolean;
13
+
7
14
  /**
8
15
  * Generate a new rectangle by rotating this one clockwise about its center by a certain number of radians
9
16
  * @param radians - The angle of rotation
@@ -14,7 +14,7 @@ declare abstract class AbstractBaseShader extends PIXI.Shader {
14
14
 
15
15
  /**
16
16
  * The raw vertex shader used by this class.
17
- * A subclass of AbstractBaseShader must implement the fragmentShader static field.
17
+ * A subclass of AbstractBaseShader must implement the vertexShader static field.
18
18
  * @defaultValue `""`
19
19
  *
20
20
  * @remarks This is abstract, subclasses must implement it.
@@ -0,0 +1 @@
1
+ import './synchronizedTransform';
@@ -0,0 +1,38 @@
1
+ /**
2
+ * An extension of PIXI.Transform.
3
+ * This uses a different DisplayObject than the current parent as the reference for the worldTransform.
4
+ */
5
+ declare class SynchronizedTransform extends PIXI.Transform {
6
+ constructor(transform: PIXI.Transform);
7
+
8
+ /**
9
+ * A list of attributes from the transform reference which should be synchronized
10
+ * @defaultValue
11
+ * ```javascript
12
+ * [
13
+ * "localTransform", "position", "scale", "pivot", "skew", "_rotation",
14
+ * "_cx", "_sx", "_cy", "_sy", "_localID", "_currentLocalID"
15
+ * ];
16
+ * ```
17
+ */
18
+ static synchronizedAttributes: string[];
19
+
20
+ /**
21
+ * A Transform instance which defines the reference point for the worldTransform
22
+ */
23
+ get reference(): PIXI.Transform;
24
+
25
+ set reference(value: PIXI.Transform);
26
+
27
+ /** @internal */
28
+ protected _reference: PIXI.Transform;
29
+
30
+ /** @internal */
31
+ protected _syncLocalID: number;
32
+
33
+ /** @override */
34
+ updateTransform(parentTransform: PIXI.Transform): void;
35
+
36
+ /** @override */
37
+ updateLocalTransform(): void;
38
+ }
@@ -97,12 +97,12 @@ declare class Quadtree<T> {
97
97
 
98
98
  /**
99
99
  * Get all the objects which could collide with the provided rectangle
100
- * @param rect - The target rectangle
100
+ * @param rect - The normalized target rectangle
101
101
  * @param _s - The existing result set, for internal use.
102
102
  * (default: `new Set<T>()`)
103
103
  * @returns The objects in the Quadtree which represent potential collisions
104
104
  */
105
- getObjects(rect: Rectangle, _s?: Set<T>): Set<T>;
105
+ getObjects(rect: NormalizedRectangle, _s?: Set<T>): Set<T>;
106
106
 
107
107
  /**
108
108
  * Obtain the leaf nodes to which a target rectangle belongs.
@@ -147,21 +147,21 @@ declare global {
147
147
  * console.log(r.total); // 11
148
148
  * ```
149
149
  */
150
- evaluate(options?: InexactPartial<Options & { async: false }>): this;
151
- evaluate(options: InexactPartial<Options> & { async: true }): Promise<this>;
152
- evaluate(options?: InexactPartial<Options>): this | Promise<this>;
150
+ evaluate(options?: InexactPartial<Options & { async: false }>): Evaluated<this>;
151
+ evaluate(options: InexactPartial<Options> & { async: true }): Promise<Evaluated<this>>;
152
+ evaluate(options?: InexactPartial<Options>): Evaluated<this> | Promise<Evaluated<this>>;
153
153
 
154
154
  /**
155
155
  * Evaluate the roll asynchronously.
156
156
  * A temporary helper method used to migrate behavior from 0.7.x (sync by default) to 0.9.x (async by default).
157
157
  */
158
- protected _evaluate(options?: InexactPartial<Omit<Options, 'async'>>): Promise<this>;
158
+ protected _evaluate(options?: InexactPartial<Omit<Options, 'async'>>): Promise<Evaluated<this>>;
159
159
 
160
160
  /**
161
161
  * Evaluate the roll synchronously.
162
162
  * A temporary helper method used to migrate behavior from 0.7.x (sync by default) to 0.9.x (async by default).
163
163
  */
164
- protected _evaluateSync(options?: InexactPartial<Omit<Options, 'async'>>): this;
164
+ protected _evaluateSync(options?: InexactPartial<Omit<Options, 'async'>>): Evaluated<this>;
165
165
 
166
166
  /**
167
167
  * Safely evaluate the final total result for the Roll using its component terms.
@@ -173,9 +173,9 @@ declare global {
173
173
  * Alias for evaluate.
174
174
  * @see Roll#evaluate
175
175
  */
176
- roll(options?: InexactPartial<Options & { async: false }>): this;
177
- roll(options: InexactPartial<Options> & { async: true }): Promise<this>;
178
- roll(options?: InexactPartial<Options>): this | Promise<this>;
176
+ roll(options?: InexactPartial<Options & { async: false }>): Evaluated<this>;
177
+ roll(options: InexactPartial<Options> & { async: true }): Promise<Evaluated<this>>;
178
+ roll(options?: InexactPartial<Options>): Evaluated<this> | Promise<Evaluated<this>>;
179
179
 
180
180
  /**
181
181
  * Create a new Roll object using the original provided formula and data.
@@ -183,9 +183,9 @@ declare global {
183
183
  * @param options - Evaluation options passed to Roll#evaluate
184
184
  * @returns A new Roll object, rolled using the same formula and data
185
185
  */
186
- reroll(options?: InexactPartial<Options & { async: false }>): this;
187
- reroll(options: InexactPartial<Options> & { async: true }): Promise<this>;
188
- reroll(options?: InexactPartial<Options>): this | Promise<this>;
186
+ reroll(options?: InexactPartial<Options & { async: false }>): Evaluated<this>;
187
+ reroll(options: InexactPartial<Options> & { async: true }): Promise<Evaluated<this>>;
188
+ reroll(options?: InexactPartial<Options>): Evaluated<this> | Promise<Evaluated<this>>;
189
189
 
190
190
  /**
191
191
  * A factory method which constructs a Roll instance using the default configured Roll class.
@@ -491,3 +491,5 @@ type MessageData<T extends DeepPartial<ConstructorParameters<typeof ChatMessage>
491
491
  content: number;
492
492
  sound: typeof CONFIG.sounds.dice;
493
493
  } & T;
494
+
495
+ type Evaluated<T extends Roll> = T & { _evaluated: true; _total: number; get total(): number };
@@ -1,3 +1,33 @@
1
+ /** Options which customize the behavior of the filter */
2
+ interface SearchFilterConfiguration {
3
+ /**
4
+ * The CSS selector used to target the text input element.
5
+ */
6
+ inputSelector: string;
7
+
8
+ /**
9
+ * The CSS selector used to target the content container for these tabs.
10
+ */
11
+ contentSelector: string;
12
+
13
+ /**
14
+ * A callback function which executes when the filter changes.
15
+ */
16
+ callback?: SearchFilter['callback'];
17
+
18
+ /**
19
+ * The initial value of the search query.
20
+ * @defaultValue `""`
21
+ */
22
+ initial?: SearchFilter['query'] | undefined;
23
+
24
+ /**
25
+ * The number of milliseconds to wait for text input before processing.
26
+ * @defaultValue `100`
27
+ */
28
+ delay?: number;
29
+ }
30
+
1
31
  /**
2
32
  * A controller class for managing a text input widget that filters the contents of some other UI element
3
33
  * @see {@link Application}
@@ -6,7 +36,7 @@ declare class SearchFilter {
6
36
  /**
7
37
  * @param options - Options which customize the behavior of the filter
8
38
  */
9
- constructor(options: SearchFilter.Options);
39
+ constructor(options: SearchFilterConfiguration);
10
40
 
11
41
  /**
12
42
  * The value of the current query string
@@ -26,28 +56,33 @@ declare class SearchFilter {
26
56
 
27
57
  /**
28
58
  * The CSS selector used to target the tab navigation element
59
+ * @internal
29
60
  */
30
61
  protected _inputSelector: string;
31
62
 
32
63
  /**
33
64
  * A reference to the HTML navigation element the tab controller is bound to
65
+ * @internal
34
66
  */
35
67
  protected _input: HTMLElement | null;
36
68
 
37
69
  /**
38
70
  * The CSS selector used to target the tab content element
71
+ * @internal
39
72
  */
40
73
  protected _contentSelector: string;
41
74
 
42
75
  /**
43
76
  * A reference to the HTML container element of the tab content
77
+ * @internal
44
78
  */
45
79
  protected _content: HTMLElement | null;
46
80
 
47
81
  /**
48
82
  * A debounced function which applies the search filtering
83
+ * @internal
49
84
  */
50
- protected _filter: this['callback'];
85
+ protected _filter: (...args: Parameters<this['callback']>) => void;
51
86
 
52
87
  /**
53
88
  * Bind the SearchFilter controller to an HTML application
@@ -69,34 +104,3 @@ declare class SearchFilter {
69
104
  */
70
105
  static cleanQuery(query: string): string;
71
106
  }
72
-
73
- declare namespace SearchFilter {
74
- interface Options {
75
- /**
76
- * The CSS selector used to target the text input element.
77
- */
78
- inputSelector: string;
79
-
80
- /**
81
- * The CSS selector used to target the content container for these tabs.
82
- */
83
- contentSelector: string;
84
-
85
- /**
86
- * The initial value of the search query.
87
- * @defaultValue `""`
88
- */
89
- initial?: SearchFilter['query'];
90
-
91
- /**
92
- * A callback function which executes when the filter changes.
93
- */
94
- callback: SearchFilter['callback'];
95
-
96
- /**
97
- * The number of milliseconds to wait for text input before processing.
98
- * @defaultValue `100`
99
- */
100
- delay?: number;
101
- }
102
- }
@@ -8,11 +8,11 @@ declare global {
8
8
  /**
9
9
  * The cached mapping of textures
10
10
  */
11
- cache: Map<string, { tex: PIXI.Texture; time: number }>;
11
+ cache: Map<string, { tex: PIXI.BaseTexture; time: number }>;
12
12
 
13
13
  /**
14
14
  * The duration in milliseconds for which a texture will remain cached
15
- * @defaultValue `1000`
15
+ * @defaultValue `1000 * 60 * 15`
16
16
  */
17
17
  static CACHE_TTL: number;
18
18
 
@@ -33,14 +33,14 @@ declare global {
33
33
  * @param options - Additional options which modify loading
34
34
  * @returns A Promise which resolves once all textures are loaded
35
35
  */
36
- load(sources: string[], options?: Partial<TextureLoader.LoadOptions>): Promise<void[]>;
36
+ load(sources: string[], options?: Partial<TextureLoader.LoadOptions>): Promise<PIXI.BaseTexture | void[]>;
37
37
 
38
38
  /**
39
39
  * Load a single texture on-demand from a given source URL path
40
40
  * @param src - The source texture path to load
41
41
  * @returns The loaded texture object
42
42
  */
43
- loadTexture(src: string): Promise<PIXI.Texture>;
43
+ loadTexture(src: string): Promise<PIXI.BaseTexture>;
44
44
 
45
45
  /**
46
46
  * Log texture loading progress in the console and in the Scene loading bar
@@ -57,40 +57,50 @@ declare global {
57
57
  /**
58
58
  * Load an image texture from a provided source url
59
59
  */
60
- loadImageTexture(src: string): Promise<PIXI.Texture>;
60
+ loadImageTexture(src: string): Promise<PIXI.BaseTexture>;
61
61
 
62
62
  /**
63
- * If an attempted image load failed, we may attempt a re-load in case the issue was CORS + caching
64
- * Cross-origin requests which failed might be CORS, or might be 404, no way to know - so try a 2nd time
65
- * @param src - The source URL being attempted
66
- * @param resolve - Resolve the promise
67
- * @param reject - Reject the promise
63
+ * Use the Fetch API to retrieve a resource and return a Blob instance for it.
64
+ * @param options - Options to configure the loading behaviour.
65
+ * (default: `{}`)
68
66
  * @internal
69
67
  */
70
- protected _attemptCORSReload<T>(
68
+ protected _fetchResource(
71
69
  src: string,
72
- resolve: (tex: PIXI.Texture) => void,
73
- reject: (reason: string) => T
74
- ): Promise<PIXI.Texture | T>;
70
+ options?: {
71
+ /**
72
+ * Append a cache-busting query parameter to the request.
73
+ * @defaultValue `false`
74
+ */
75
+ bustCache?: boolean | undefined;
76
+ }
77
+ ): Promise<Blob>;
78
+
79
+ /**
80
+ * Return a URL with a cache-busting query parameter appended.
81
+ * @param src - The source URL being attempted
82
+ * @returns The new URL, or false on a failure.
83
+ * @internal
84
+ */
85
+ protected _getCacheBustURL(src: string): string | false;
75
86
 
76
87
  /**
77
88
  * Load a video texture from a provided source url
78
- * @param src -
79
89
  */
80
- loadVideoTexture(src: string): Promise<PIXI.Texture>;
90
+ loadVideoTexture(src: string): Promise<PIXI.BaseTexture>;
81
91
 
82
92
  /**
83
93
  * Add an image url to the texture cache
84
94
  * @param src - The source URL
85
95
  * @param tex - The readied texture
86
96
  */
87
- setCache(src: string, tex: PIXI.Texture): void;
97
+ setCache(src: string, tex: PIXI.BaseTexture): void;
88
98
 
89
99
  /**
90
100
  * Retrieve a texture from the texture cache
91
101
  * @param src - The source URL
92
102
  */
93
- getCache(src: string): PIXI.Texture | undefined;
103
+ getCache(src: string): PIXI.BaseTexture | undefined;
94
104
 
95
105
  /**
96
106
  * Expire (and destroy) textures from the cache which have not been used for more than CACHE_TTL milliseconds.
@@ -13,16 +13,13 @@ declare function getTexture(src: string): PIXI.Texture | null;
13
13
  /**
14
14
  * Load a single texture and return a Promise which resolves once the texture is ready to use
15
15
  * @param src - The requested texture source
16
+ * @param options - Additional options which modify texture loading
16
17
  * @param fallback - A fallback texture to use if the requested source is unavailable or invalid
17
18
  */
18
19
  declare function loadTexture(
19
20
  src: string,
20
- {
21
- fallback
22
- }?: {
23
- /**
24
- * A fallback texture to use if the requested source is unavailable or invalid
25
- */
26
- fallback?: string;
21
+ options?: {
22
+ /** A fallback texture to use if the requested source is unavailable or invalid */
23
+ fallback?: string | undefined;
27
24
  }
28
- ): Promise<PIXI.Texture>;
25
+ ): Promise<PIXI.Texture | null>;
@@ -65,7 +65,8 @@ declare class VideoHelper {
65
65
  * The thumbnail is cached using the video file path or URL.
66
66
  * @param src - The source video URL
67
67
  * @param options - Thumbnail creation options, including width and height
68
- * @returns The created and cached base64 thumbnail image
68
+ * @returns The created and cached base64 thumbnail image, or a placeholder image if the canvas is
69
+ * disabled and no thumbnail can be generated.
69
70
  */
70
71
  createThumbnail(src: string, options: ImageHelper.CompositeOptions): Promise<string>;
71
72
  }