@league-of-foundry-developers/foundry-vtt-types 13.346.0-beta.20250924172319 → 13.346.0-beta.20250924210526
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package/package.json
CHANGED
@@ -1,7 +1,7 @@
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{
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"$schema": "https://json.schemastore.org/package.json",
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"name": "@league-of-foundry-developers/foundry-vtt-types",
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-
"version": "13.346.0-beta.
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+
"version": "13.346.0-beta.20250924210526",
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"description": "TypeScript type definitions for Foundry VTT",
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"type": "module",
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"types": "./src/index.d.mts",
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@@ -2,6 +2,8 @@ import type { fields } from "#common/data/_module.mjs";
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import type { DataSchema } from "#common/data/fields.mjs";
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import type { GetKey, ValueOf } from "#utils";
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import ClientSettings = foundry.helpers.ClientSettings;
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declare class AVSettings {
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constructor();
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@@ -66,11 +68,11 @@ declare class AVSettings {
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changed(): void;
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-
get<S extends
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get<S extends ClientSettings.Scope>(scope: S, setting: string): unknown; // TODO: Improve once we have proper typing for dot notation
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getUser(userId: string): AVSettings.UserSettings | null;
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-
set<S extends
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set<S extends ClientSettings.Scope>(scope: S, setting: string, value: unknown): void; // TODO: Improve once we have proper typing for dot notation
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/**
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* Return a mapping of AV settings for each game User.
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@@ -261,6 +261,8 @@ declare namespace ClientSettings {
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? Setting.Implementation
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: SettingInitializedType<N, K>;
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type Scope = "world" | "client" | "user";
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/**
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* @internal
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*/
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@@ -281,7 +283,7 @@ declare namespace ClientSettings {
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* The scope the Setting is stored in, either World or Client
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* @defaultValue `"client"`
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*/
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scope:
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scope: Scope;
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/** Indicates if this Setting should render in the Config application */
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config?: boolean | undefined;
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