@league-of-foundry-developers/foundry-vtt-types 13.346.0-beta.20250923173308 → 13.346.0-beta.20250924210526

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package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "$schema": "https://json.schemastore.org/package.json",
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  "name": "@league-of-foundry-developers/foundry-vtt-types",
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- "version": "13.346.0-beta.20250923173308",
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+ "version": "13.346.0-beta.20250924210526",
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  "description": "TypeScript type definitions for Foundry VTT",
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  "type": "module",
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  "types": "./src/index.d.mts",
@@ -2,6 +2,8 @@ import type { fields } from "#common/data/_module.mjs";
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  import type { DataSchema } from "#common/data/fields.mjs";
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  import type { GetKey, ValueOf } from "#utils";
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+ import ClientSettings = foundry.helpers.ClientSettings;
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+
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  declare class AVSettings {
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  constructor();
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@@ -66,11 +68,11 @@ declare class AVSettings {
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  changed(): void;
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- get<S extends "client" | "world">(scope: S, setting: string): unknown; // TODO: Improve once we have proper typing for dot notation
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+ get<S extends ClientSettings.Scope>(scope: S, setting: string): unknown; // TODO: Improve once we have proper typing for dot notation
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  getUser(userId: string): AVSettings.UserSettings | null;
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- set<S extends "client" | "world">(scope: S, setting: string, value: unknown): void; // TODO: Improve once we have proper typing for dot notation
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+ set<S extends ClientSettings.Scope>(scope: S, setting: string, value: unknown): void; // TODO: Improve once we have proper typing for dot notation
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  /**
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  * Return a mapping of AV settings for each game User.
@@ -372,10 +372,9 @@ declare namespace CompendiumCollection {
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  }
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  // The type that's passed to `new CompendiumCollection(...)`
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- type ConstructorMetadata<Type extends CompendiumCollection.DocumentName> = Metadata<Type> & {
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+ interface ConstructorMetadata<Type extends CompendiumCollection.DocumentName> extends Metadata<Type> {
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  index: IndexTypeForMetadata<Type>;
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- folders: Folder.Implementation[];
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- };
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+ }
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  /** The type that appears in `compendium.metadata` after initialization. */
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  // Note that the `Omit` is because `delete metadata.index` and `delete metadata.folder` is called.
@@ -814,7 +814,7 @@ declare namespace Game {
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  * `for ( const metadata of this.data.packs ) {`.
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  */
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  // TODO(LukeAbby): Technically a bit underspecified; may be more specific, though unlikely.
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- folders?: Folder.Source;
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+ folders?: Folder.Source[];
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  }
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  }
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@@ -261,6 +261,8 @@ declare namespace ClientSettings {
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  ? Setting.Implementation
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  : SettingInitializedType<N, K>;
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+ type Scope = "world" | "client" | "user";
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+
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  /**
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  * @internal
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  */
@@ -281,7 +283,7 @@ declare namespace ClientSettings {
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  * The scope the Setting is stored in, either World or Client
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  * @defaultValue `"client"`
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  */
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- scope: "world" | "client";
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+ scope: Scope;
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  /** Indicates if this Setting should render in the Config application */
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  config?: boolean | undefined;