@league-of-foundry-developers/foundry-vtt-types 13.346.0-beta.20250824190511 → 13.346.0-beta.20250825020008
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/configuration/configuration.d.mts +4 -6
- package/src/configuration/globals.d.mts +1 -1
- package/src/foundry/client/_types.d.mts +2 -2
- package/src/foundry/client/applications/ui/scene-controls.d.mts +52 -2
- package/src/foundry/client/audio/_types.d.mts +11 -0
- package/src/foundry/client/audio/biquad.d.mts +7 -9
- package/src/foundry/client/audio/cache.d.mts +3 -2
- package/src/foundry/client/audio/convolver.d.mts +2 -6
- package/src/foundry/client/audio/helper.d.mts +263 -87
- package/src/foundry/client/audio/sound.d.mts +172 -70
- package/src/foundry/client/audio/timeout.d.mts +9 -3
- package/src/foundry/client/canvas/containers/elements/door-mesh.d.mts +3 -2
- package/src/foundry/client/canvas/interaction/render-flags.d.mts +11 -8
- package/src/foundry/client/canvas/perception/vision-mode.d.mts +10 -65
- package/src/foundry/client/canvas/primary/primary-graphics.d.mts +1 -8
- package/src/foundry/client/canvas/rendering/filters/_module.d.mts +1 -0
- package/src/foundry/client/canvas/rendering/shaders/base-shader.d.mts +7 -0
- package/src/foundry/client/client.d.mts +24 -0
- package/src/foundry/client/data/_module.d.mts +4 -2
- package/src/foundry/client/data/_types.d.mts +11 -0
- package/src/foundry/client/data/fields.d.mts +72 -0
- package/src/foundry/client/documents/abstract/canvas-document.d.mts +1 -1
- package/src/foundry/client/documents/abstract/client-document.d.mts +31 -6
- package/src/foundry/client/documents/actor.d.mts +3 -2
- package/src/foundry/client/documents/collections/compendium-collection.d.mts +111 -50
- package/src/foundry/client/documents/token.d.mts +6 -0
- package/src/foundry/client/helpers/localization.d.mts +2 -37
- package/src/foundry/client/packages/system.d.mts +5 -5
- package/src/foundry/client/utils/_module.d.mts +6 -5
- package/src/foundry/common/abstract/data.d.mts +87 -3
- package/src/foundry/common/abstract/embedded-collection.d.mts +5 -4
- package/src/foundry/common/abstract/type-data.d.mts +53 -11
- package/src/foundry/common/data/fields.d.mts +15 -1
- package/src/foundry/common/packages/_module.d.mts +2 -2
- package/src/foundry/common/packages/base-package.d.mts +12 -3
- package/src/foundry/common/packages/sub-types.d.mts +6 -3
@@ -1,16 +1,37 @@
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import type Sound from "./sound.d.mts";
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import type AudioBufferCache from "./cache.d.mts";
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import type { Identity, InexactPartial,
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import type { Identity, InexactPartial, ValueOf } from "#utils";
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/**
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* A helper class to provide common functionality for working with the Web Audio API.
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* https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
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* A singleton instance of this class is available as game#audio.
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* @see {@
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* @see {@linkcode Game.audio | Game#audio}
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*/
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declare class AudioHelper {
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/** @remarks Construction will throw if {@linkcode Game.audio | game.audio} is already instantiated */
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constructor();
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/**
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* Analyzers for each context, plus an internal ticker. Each context key holds data about its {@linkcode AnalyserNode},
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* a {@linkcode Float32Array} for FFT data, and so on.
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* @defaultValue
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* ```js
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* Object.seal({
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* music: {active: false, node: null, dataArray: null, lastUsed: 0, db: {}, bands: {}},
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* environment: {active: false, node: null, dataArray: null, lastUsed: 0, db: {}, bands: {}},
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* interface: {active: false, node: null, dataArray: null, lastUsed: 0, db: {}, bands: {}},
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* analysisLoopActive: false
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* });
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* ```
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*/
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analyzer: AudioHelper.AnalysisData;
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/**
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* An array containing all possible audio context names.
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*/
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static AUDIO_CONTEXTS: ReadonlyArray<AudioHelper.ContextName>;
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/**
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* The Native interval for the AudioHelper to analyse audio levels from streams
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* Any interval passed to startLevelReports() would need to be a multiple of this value.
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* Once a gesture is observed, we begin playing all elements of this Array.
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* @see {@linkcode Sound}
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* @defaultValue `[]`
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* @remarks Foundry only populates this in one place, {@
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* @remarks Foundry only populates this in one place, {@linkcode SoundsLayer.refresh | SoundsLayer#refresh}
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*/
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pending: (() => void)[];
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@@ -59,29 +80,36 @@ declare class AudioHelper {
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/**
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* A singleton audio context used for playback of music
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* @remarks Not initialized to a value, set in
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*
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* @remarks Not initialized to a value, set in `AudioHelper##onFirstGesture`. In practice, this is `undefined` until
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* the first audio is played after page load.
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*/
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music: AudioContext | undefined;
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/**
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* A singleton audio context used for playback of environmental audio.
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* @remarks Not initialized to a value, set in
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*
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* @remarks Not initialized to a value, set in `AudioHelper##onFirstGesture`. In practice, this is `undefined` until
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* the first audio is played after page load.
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*/
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environment: AudioContext | undefined;
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/**
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* A singleton audio context used for playback of interface sounds and effects.
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* @remarks Not initialized to a value, set in
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*
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* @remarks Not initialized to a value, set in `AudioHelper##onFirstGesture`. In practice, this is `undefined` until
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* the first audio is played after page load.
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*/
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interface: AudioContext | undefined;
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/**
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* For backwards compatibility, AudioHelper#context refers to the context used for music playback.
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*/
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get context():
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get context(): this["music"];
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/**
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* A global mute which suppresses all 3 audio channels.
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*/
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get globalMute(): boolean;
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set globalMute(muted);
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/**
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* A singleton cache used for audio buffers.
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* @param options - Additional options which configure playback
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* @returns The created Sound which is now playing
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*/
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// options: not null (destructured)
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play(src: string, options?: AudioHelper.PlayOptions): Promise<Sound>;
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/**
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/**
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* Play a one-off sound effect which is not part of a Playlist
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*
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* @param data
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* @param socketOptions - Options which only apply when emitting playback over websocket.
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*
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*
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* @returns A Sound instance which controls audio playback.
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* @param data - An object configuring the audio data to play
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* @param socketOptions - Options which only apply when emitting playback over websocket. As a boolean, emits (true)
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* or does not emit (false) playback to all other clients. As an object, can configure which recipients (an array of
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* User IDs) should receive the event (all clients by default). Default: `false`.
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* @returns A Sound instance which controls audio playback, or nothing if `data.autoplay` is false.
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*
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* @example Play the sound of a locked door for all players
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* ```
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* ```js
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* AudioHelper.play({src: "sounds/lock.wav", volume: 0.8, loop: false}, true);
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* ```
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*/
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static play(data: AudioHelper.PlayData, socketOptions?: boolean | AudioHelper.SocketOptions
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static play(data: AudioHelper.PlayData, socketOptions?: boolean | AudioHelper.SocketOptions): Promise<Sound | void>;
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/**
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* Begin loading the sound for a provided source URL adding its
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*/
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static volumeToInput(volume: number, order?: number): number;
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/**
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* Converts a volume level to a human-readable percentage value.
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* @param volume - Value in the interval [0, 1] of the volume level.
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*/
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static volumeToPercentage(volume: number, options?: AudioHelper.VolumeToPercentageOptions): string;
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/**
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* Returns a singleton AudioContext if one can be created.
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* An audio context may not be available due to limited resources or browser compatibility
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* @param smoothing - The smoothingTimeConstant to set on the audio analyser. (default: `0.1`)
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* @returns Returns whether listening to the stream was successful
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*/
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// interval, smoothing: not null (parameter default only)
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startLevelReports(
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id: string,
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stream: MediaStream,
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*/
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stopLevelReports(id: string): void;
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/**
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* @param event - The mouse-move event which enables playback
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* @param resolve - The Promise resolution function
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* @internal
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*/
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protected _onFirstGesture(event: Event, resolve: () => void): void;
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/** @deprecated Made hard private in v13. This warning will be removed in v14. */
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protected _onFirstGesture(event: never, resolve: never): never;
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/**
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* Log a debugging message if the audio debugging flag is enabled.
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debug(message: string): void;
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/**
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*
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*
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* A static inactivity threshold for audio analysis, in milliseconds.
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* If no band value is requested for a channel within this duration,
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* the analyzer is disabled to conserve resources (unless the analyzer is enabled with the `keepAlive=true` option)
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* @defaultValue `1000`
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*/
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static ANALYSIS_TIMEOUT_MS: number;
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/**
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* Enable the analyzer for a given context (`music`, `environment`, `interface`), attaching an {@linkcode AnalyserNode} to its gain node if not already active.
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*/
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enableAnalyzer(contextName: AudioHelper.ContextName, options?: AudioHelper.EnableAnalyzerOptions): void;
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/**
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* Disable the analyzer for a given context, disconnecting the {@linkcode AnalyserNode}.
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*/
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disableAnalyzer(contextName: AudioHelper.ContextName): void;
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/**
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* Returns a normalized band value in [0,1].
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* Optionally, we can subtract the actual gainNode (global) volume from the measurement.
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* - Important:
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* - Local gain applied to {@linkcode foundry.audio.Sound} source can't be ignored.
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* - If this method needs to activate the analyzer, the latter requires a brief warm-up.
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* One or two frames may be needed before it produces meaningful values (instead of returning 0).
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* @returns The normalized band value in [0,1].
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*/
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getBandLevel(
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contextName: AudioHelper.ContextName,
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bandName: AudioHelper.BandName,
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options?: AudioHelper.GetBandLevelOptions,
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): number;
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/**
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* Retrieve a single "peak" analyzer value across the three main audio contexts (music, environment, interface).
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* This takes the maximum of the three normalized [0,1] values for a given frequency band.
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* @param band - The frequency band for which to retrieve an analyzer value. (default: `"all"`)
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* @returns A number in the [0,1] range representing the loudest band value among the three contexts.
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*/
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getMaxBandLevel(band?: AudioHelper.BandName, options?: AudioHelper.GetMaxBandLevelOptions): number;
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/**
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* @deprecated "`AudioHelper#getCache` is deprecated in favor of {@linkcode AudioBufferCache | AudioHelper#buffers#get}" (since v12, until v14)
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*/
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getCache(src: string): AudioBuffer | undefined;
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/**
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* @remarks "`AudioHelper#updateCache` is deprecated without replacement"
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* @deprecated "`AudioHelper#updateCache` is deprecated without replacement" (since v12, until v14)
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*/
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updateCache(src: string, playing: boolean): void;
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/**
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* @remarks "`AudioHelper#setCache` is deprecated in favor of {@link AudioBufferCache | `AudioHelper#buffers#set`}"
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* @deprecated "`AudioHelper#setCache` is deprecated in favor of {@linkcode AudioBufferCache |`AudioHelper#buffers#set}" (since v12, until v14)
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*/
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setCache(src: string, buffer: AudioBuffer): void;
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#AudioHelper: true;
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}
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declare namespace AudioHelper {
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type AUDIO_MIME_TYPES = ValueOf<typeof CONST.AUDIO_FILE_EXTENSIONS>;
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interface AnalysisDataValueDB {
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/** Average dB in ~20-200 Hz */
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bass: number;
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/** Average dB in ~200-2000 Hz */
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mid: number;
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/** Average dB in ~2000-8000 Hz */
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treble: number;
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/** Average dB in ~20-20000 Hz */
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all: number;
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}
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interface AnalysisDataValueBands {
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/** Normalized amplitude for low frequencies. */
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bass: number;
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/** Normalized amplitude for midrange frequencies. */
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mid: number;
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/** Normalized amplitude for high frequencies. */
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treble: number;
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/** Normalized amplitude for the entire audible range. */
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all: number;
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}
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interface AnalysisDataValue {
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/** Whether the analyzer is currently active. */
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active: boolean;
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/** If true, the analyzer remains active and will not be disabled after inactivity */
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keepAlive: boolean;
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/** The {@linkcode AnalyserNode} for this context, or `null` if inactive. */
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node: AnalyserNode | null;
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/** The FFT frequency data buffer used by the {@linkcode AnalyserNode}. */
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dataArray: Float32Array | null;
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/** Raw average decibel values for each frequency band. */
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db: AnalysisDataValueDB;
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/** Normalized [0,1] values for the same bands. */
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bands: AnalysisDataValueBands;
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/** The timestamp when data was last requested. */
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lastUsed: number;
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}
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interface AnalysisData {
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/** Analysis data for the music context. */
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music: AnalysisDataValue;
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/** Analysis data for the ambient/environment context. */
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environment: AnalysisDataValue;
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/** Analysis data for the interface context. */
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interface: AnalysisDataValue;
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/** Whether the internal RAQ loop is currently running. */
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analysisLoopActive: boolean;
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}
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/** @privateRemarks Foundry has this in a `_types` as a union of literals, but it lines up with `AUDIO_CHANNELS` so is typed thusly */
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type ContextName = keyof typeof CONST.AUDIO_CHANNELS;
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type BandName = keyof AnalysisDataValueBands;
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/** @internal */
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type _SoundCreationOptions = InexactPartial<{
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/**
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* Additional options passed to the play method if autoplay is true
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* @defaultValue `{}`
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* @remarks Can't be `null` as it only has a parameter default
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*/
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autoplayOptions: Sound.PlaybackOptions;
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}>;
|
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+
|
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/**
|
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+
* A specific AudioContext to attach the sound to
|
413
|
+
* @remarks Has no default, but if it's falsey, the {@linkcode Sound} constructor
|
414
|
+
* (where this is forwarded) will use {@linkcode AudioHelper.music | game.audio.music} instead
|
415
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+
*/
|
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|
+
context: AudioContext;
|
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|
+
|
418
|
+
/**
|
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|
+
* Reuse an existing Sound for this source?
|
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|
+
* @defaultValue `true`
|
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|
+
*/
|
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|
+
singleton: boolean;
|
423
|
+
|
424
|
+
/**
|
425
|
+
* Begin loading the audio immediately?
|
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|
+
* @defaultValue `false`
|
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|
+
*/
|
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|
+
preload: boolean;
|
429
|
+
|
430
|
+
/**
|
431
|
+
* Begin playing the audio as soon as it is ready?
|
432
|
+
* @defaultValue `false`
|
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|
+
*/
|
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|
+
autoplay: boolean;
|
435
|
+
}>;
|
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436
|
|
302
437
|
interface SoundCreationOptions extends _SoundCreationOptions {
|
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|
/** The source URL for the audio file */
|
@@ -305,18 +440,39 @@ declare namespace AudioHelper {
|
|
305
440
|
}
|
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|
|
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442
|
/**
|
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|
-
* {@linkcode AudioHelper#play} pulls `context` out of this object then forwards the rest to {@
|
443
|
+
* {@linkcode AudioHelper#play} pulls `context` out of this object then forwards the rest to {@linkcode Sound.play | Sound#play}
|
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|
*/
|
310
445
|
interface PlayOptions extends Pick<SoundCreationOptions, "context">, Sound.PlaybackOptions {}
|
311
446
|
|
312
447
|
/** @internal */
|
313
|
-
type _PlayData =
|
448
|
+
type _PlayData = InexactPartial<{
|
314
449
|
/**
|
315
|
-
*
|
450
|
+
* The volume level at which to play the audio, between 0 and 1.
|
451
|
+
* @defaultValue `1.0`
|
452
|
+
* @privateRemarks Despite the initial default being via `mergeObject`, there's a second `??` default so it's allowed to be nullish
|
453
|
+
*/
|
454
|
+
volume: number;
|
455
|
+
|
456
|
+
/**
|
457
|
+
* Loop the audio effect and continue playing it until it is manually stopped.
|
458
|
+
* @defaultValue `false`
|
459
|
+
* @privateRemarks Despite the default being via `mergeObject`, {@linkcode Sound.PlaybackOptions.loop | Sound.PlaybackOptions["loop"]} can be nullish, therefor so can this
|
460
|
+
*/
|
461
|
+
loop: boolean;
|
462
|
+
}>;
|
463
|
+
|
464
|
+
interface PlayData extends _PlayData {
|
465
|
+
/**
|
466
|
+
* The audio source file path, either a public URL or a local path relative to the public directory
|
467
|
+
*/
|
468
|
+
src: string;
|
469
|
+
|
470
|
+
/**
|
471
|
+
* An audio channel in {@linkcode CONST.AUDIO_CHANNELS} where the sound should play
|
316
472
|
* @defaultValue `"interface"`
|
317
473
|
* @remarks Can't be nullish as the only default is provided by `mergeObject`
|
318
474
|
*/
|
319
|
-
channel
|
475
|
+
channel?: AudioHelper.ContextName;
|
320
476
|
|
321
477
|
/**
|
322
478
|
* Begin playback of the audio effect immediately once it is loaded.
|
@@ -329,29 +485,7 @@ declare namespace AudioHelper {
|
|
329
485
|
*
|
330
486
|
* "// Backwards compatibility, if autoplay was passed as false take no further action"
|
331
487
|
*/
|
332
|
-
autoplay
|
333
|
-
}> &
|
334
|
-
NullishProps<{
|
335
|
-
/**
|
336
|
-
* The volume level at which to play the audio, between 0 and 1.
|
337
|
-
* @defaultValue `1.0`
|
338
|
-
* @privateRemarks Despite the initial default being via `mergeObject`, there's a second `??` default so it's allowed to be nullish
|
339
|
-
*/
|
340
|
-
volume: number;
|
341
|
-
|
342
|
-
/**
|
343
|
-
* Loop the audio effect and continue playing it until it is manually stopped.
|
344
|
-
* @defaultValue `false`
|
345
|
-
* @privateRemarks Despite the default being via `mergeObject`, {@link Sound.PlaybackOptions.loop | `Sound.PlaybackOptions["loop"]`} can be nullish, therefor so can this
|
346
|
-
*/
|
347
|
-
loop: boolean;
|
348
|
-
}>;
|
349
|
-
|
350
|
-
interface PlayData extends _PlayData {
|
351
|
-
/**
|
352
|
-
* The audio source file path, either a public URL or a local path relative to the public directory
|
353
|
-
*/
|
354
|
-
src: string;
|
488
|
+
autoplay?: false;
|
355
489
|
}
|
356
490
|
|
357
491
|
interface SocketOptions {
|
@@ -362,6 +496,48 @@ declare namespace AudioHelper {
|
|
362
496
|
recipients?: string[];
|
363
497
|
}
|
364
498
|
|
499
|
+
/** @internal */
|
500
|
+
type _VolumeToPercentageOptions = InexactPartial<{
|
501
|
+
/**
|
502
|
+
* Prefix the returned tooltip with a localized 'Volume: ' label. This should be used if the returned string is intended for assistive
|
503
|
+
* technologies, such as the `aria-value` text attribute.
|
504
|
+
* @defaultValue `false`
|
505
|
+
*/
|
506
|
+
label: boolean;
|
507
|
+
|
508
|
+
/**
|
509
|
+
* The number of decimal places to round the percentage to.
|
510
|
+
* @defaultValue `0`
|
511
|
+
*/
|
512
|
+
decimalPlaces: number;
|
513
|
+
}>;
|
514
|
+
|
515
|
+
interface VolumeToPercentageOptions extends _VolumeToPercentageOptions {}
|
516
|
+
|
517
|
+
/** @internal */
|
518
|
+
type _EnableAnalyzerOptions = InexactPartial<{
|
519
|
+
/**
|
520
|
+
* If true, this analyzer will not auto-disable after inactivity.
|
521
|
+
* @defaultValue `false`
|
522
|
+
*/
|
523
|
+
keepAlive: boolean;
|
524
|
+
}>;
|
525
|
+
|
526
|
+
interface EnableAnalyzerOptions extends _EnableAnalyzerOptions {}
|
527
|
+
|
528
|
+
/** @internal */
|
529
|
+
type _GetBandLevelOptions = InexactPartial<{
|
530
|
+
/**
|
531
|
+
* If true, remove the real-time channel volume from the measurement.
|
532
|
+
* @defaultValue `false`
|
533
|
+
*/
|
534
|
+
ignoreVolume: boolean;
|
535
|
+
}>;
|
536
|
+
|
537
|
+
interface GetBandLevelOptions extends _GetBandLevelOptions {}
|
538
|
+
|
539
|
+
interface GetMaxBandLevelOptions extends _GetBandLevelOptions {}
|
540
|
+
|
365
541
|
type LevelReportCallback = (maxDecibel: number, fftArray: Float32Array) => void;
|
366
542
|
}
|
367
543
|
|