@leafer/worker 1.12.0 → 1.12.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/worker.js +52 -9
- package/dist/worker.min.js +1 -1
- package/dist/worker.min.js.map +1 -1
- package/dist/worker.module.js +52 -9
- package/dist/worker.module.min.js +1 -1
- package/dist/worker.module.min.js.map +1 -1
- package/package.json +23 -23
package/dist/worker.module.js
CHANGED
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@@ -4951,10 +4951,53 @@ const BranchHelper = {
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4951
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if (exclude && exclude === branch) continue;
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4952
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updateBounds$4(branch);
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4953
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}
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4954
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},
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4955
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move(branch, x, y) {
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4956
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let w;
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4957
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const {children: children} = branch;
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4958
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for (let i = 0, len = children.length; i < len; i++) {
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4959
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branch = children[i];
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4960
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w = branch.__world;
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4961
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w.e += x;
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4962
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w.f += y;
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4963
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w.x += x;
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4964
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w.y += y;
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4965
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if (branch.isBranch) move$9(branch, x, y);
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4966
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}
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4967
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},
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4968
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scale(branch, x, y, scaleX, scaleY, a, b) {
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let w;
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const {children: children} = branch;
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4971
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const changeScaleX = scaleX - 1;
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4972
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const changeScaleY = scaleY - 1;
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for (let i = 0, len = children.length; i < len; i++) {
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branch = children[i];
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w = branch.__world;
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4976
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w.a *= scaleX;
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4977
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w.d *= scaleY;
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4978
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if (w.b || w.c) {
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4979
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w.b *= scaleX;
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4980
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w.c *= scaleY;
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4981
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}
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4982
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if (w.e === w.x && w.f === w.y) {
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4983
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w.x = w.e += (w.e - a) * changeScaleX + x;
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4984
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w.y = w.f += (w.f - b) * changeScaleY + y;
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} else {
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w.e += (w.e - a) * changeScaleX + x;
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w.f += (w.f - b) * changeScaleY + y;
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w.x += (w.x - a) * changeScaleX + x;
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4989
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w.y += (w.y - b) * changeScaleY + y;
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4990
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}
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4991
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w.width *= scaleX;
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4992
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w.height *= scaleY;
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4993
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w.scaleX *= scaleX;
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4994
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w.scaleY *= scaleY;
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4995
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if (branch.isBranch) scale$2(branch, x, y, scaleX, scaleY, a, b);
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}
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}
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};
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-
const {pushAllChildBranch: pushAllChildBranch$1, pushAllBranchStack: pushAllBranchStack, updateBoundsByBranchStack: updateBoundsByBranchStack} = BranchHelper;
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5000
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const {pushAllChildBranch: pushAllChildBranch$1, pushAllBranchStack: pushAllBranchStack, updateBoundsByBranchStack: updateBoundsByBranchStack, move: move$9, scale: scale$2} = BranchHelper;
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const WaitHelper = {
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run(wait) {
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@@ -6518,10 +6561,10 @@ let Leaf = class Leaf {
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hit(_world, _hitRadius) {
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return true;
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}
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6521
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-
__hitWorld(_point) {
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6564
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__hitWorld(_point, _forceHitFill) {
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return true;
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}
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6524
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-
__hit(_local) {
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6567
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__hit(_local, _forceHitFill) {
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return true;
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}
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__hitFill(_inner) {
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@@ -6880,7 +6923,7 @@ class LeafLevelList {
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}
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}
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6883
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-
const version = "1.12.
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6926
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const version = "1.12.1";
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class LeaferCanvas extends LeaferCanvasBase {
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get allowBackgroundColor() {
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@@ -7663,7 +7706,7 @@ class Picker {
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hit = child.__.hitRadius ? true : hitRadiusPoint$1(child.__world, point);
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if (child.isBranch) {
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if (hit || child.__ignoreHitWorld) {
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7666
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-
if (child.isBranchLeaf && child.__.__clipAfterFill && !child.__hitWorld(point)) continue;
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7709
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if (child.isBranchLeaf && child.__.__clipAfterFill && !child.__hitWorld(point, true)) continue;
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if (child.topChildren) this.eachFind(child.topChildren, false);
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this.eachFind(child.children, child.__onlyHitMask);
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if (child.isBranchLeaf) this.hitChild(child, point);
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@@ -10982,7 +11025,7 @@ leaf$1.hit = function(worldPoint, hitRadius = 0) {
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10982
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}) : this.__hitWorld(worldRadiusPoint);
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};
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10985
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-
leaf$1.__hitWorld = function(point) {
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11028
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leaf$1.__hitWorld = function(point, forceHitFill) {
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10986
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const data = this.__;
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10987
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if (!data.hitSelf) return false;
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10988
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const world = this.__world, layout = this.__layout;
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@@ -11000,7 +11043,7 @@ leaf$1.__hitWorld = function(point) {
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this.__updateHitCanvas();
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11001
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if (!layout.boundsChanged) layout.hitCanvasChanged = false;
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}
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11003
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-
return this.__hit(inner);
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11046
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return this.__hit(inner, forceHitFill);
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11004
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};
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11005
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leaf$1.__hitFill = function(inner) {
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@@ -11067,12 +11110,12 @@ ui$5.__updateHitCanvas = function() {
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h.setStrokeOptions(data);
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};
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11070
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-
ui$5.__hit = function(inner) {
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11113
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ui$5.__hit = function(inner, forceHitFill) {
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if (this.__box && this.__box.__hit(inner)) return true;
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const data = this.__;
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if (data.__isHitPixel && this.__hitPixel(inner)) return true;
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const {hitFill: hitFill} = data;
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11075
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-
const needHitFillPath = (data.fill || data.__isCanvas) && (hitFill === "path" || hitFill === "pixel" && !(data.__isAlphaPixelFill || data.__isCanvas)) || hitFill === "all";
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const needHitFillPath = (data.fill || data.__isCanvas) && (hitFill === "path" || hitFill === "pixel" && !(data.__isAlphaPixelFill || data.__isCanvas)) || hitFill === "all" || forceHitFill;
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if (needHitFillPath && this.__hitFill(inner)) return true;
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const {hitStroke: hitStroke, __maxStrokeWidth: strokeWidth} = data;
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11078
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const needHitStrokePath = data.stroke && (hitStroke === "path" || hitStroke === "pixel" && !data.__isAlphaPixelStroke) || hitStroke === "all";
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