@leafer/miniapp 2.1.4 → 2.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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{"version":3,"file":"miniapp.esm.min.js","sources":["../../../../../../../src/leafer/packages/interface/src/path/IPathCommand.ts"],"sourcesContent":["import { IPointData } from '../math/IMath'\nimport { IWindingRule } from '../canvas/ICanvas'\n\ntype Command = number\ntype x = number\ntype y = number\ntype x1 = number\ntype y1 = number\ntype x2 = number\ntype y2 = number\ntype radiusX = number\ntype radiusY = number\ntype xAxisRotation = number\ntype largeArcFlag = number\ntype sweepFlag = number\n\n\nexport type MCommandData = [Command, x, y]\nexport type HCommandData = [Command, x]\nexport type VCommandData = [Command, y]\nexport type LCommandData = MCommandData\n\nexport type CCommandData = [Command, x1, y1, x2, y2, x, y]\nexport type SCommandData = [Command, x2, y2, x, y]\n\nexport type QCommandData = [Command, x1, y1, x, y]\nexport type TCommandData = [Command, x, y]\n\nexport type ZCommandData = [Command]\n\nexport type ACommandData = [Command, radiusX, radiusY, xAxisRotation, largeArcFlag, sweepFlag, x, y]\n\n\n// 非svg标准的canvas绘图命令\ntype width = number\ntype height = number\ntype rotation = number\ntype startAngle = number\ntype endAngle = number\ntype anticlockwise = boolean\ntype cornerRadius = number | number[]\ntype radius = number\n\nexport type RectCommandData = [Command, x, y, width, height]\nexport type RoundRectCommandData = [Command, x, y, width, height, cornerRadius]\nexport type EllipseCommandData = [Command, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise]\nexport type ArcCommandData = [Command, x, y, radius, startAngle, endAngle, anticlockwise]\nexport type ArcToCommandData = [Command, x1, y1, x2, y2, radius]\n\n\nexport type CanvasPathCommand = 1 | 2 | 5 | 7 | 11 // M | L | C | Q | Z canvas可以绘制的命令\n\nexport type IPathCommandData = number[] // ...(MCommandData | LCommandData | CCommandData | QCommandData | ZCommandData)\n\nexport interface IPathCommandDataWithRadius {\n data: IPathCommandData\n radius: number[]\n}\n\nexport interface IPathCommandDataWithWindingRule {\n data: IPathCommandData\n windingRule?: IWindingRule\n}\n\n// 路径命令对象\nexport interface MoveToCommandObject {\n name: 'M'\n x: number\n y: number\n}\nexport interface LineToCommandObject {\n name: 'L'\n x: number\n y: number\n}\n\nexport interface BezierCurveToCommandObject {\n name: 'C'\n x1: number\n y1: number\n x2: number\n y2: number\n x: number\n y: number\n}\n\nexport interface QuadraticCurveToCommandObject {\n name: 'Q'\n x1: number\n y1: number\n x: number\n y: number\n}\n\nexport interface ClosePathCommandObject {\n name: 'Z'\n}\n\nexport type IPathCommandObject = MoveToCommandObject | LineToCommandObject | BezierCurveToCommandObject | QuadraticCurveToCommandObject | ClosePathCommandObject // M | L | C | Q | Z canvas可以绘制的命令\n\n\n// 可视化路径节点\n\nexport interface IPathCommandNodeBase {\n name: 'M^' | 'L^' | 'C^' | 'Z^'\n x: number\n y: number\n r?: number // 圆角半径\n a?: IPointData // 第一个手柄,连接上一个节点\n b?: IPointData // 第二个手柄,连接下一个节点\n ab?: PathNodeHandleType // 手柄类型\n}\n\nexport interface MoveToCommandNode extends IPathCommandNodeBase {\n name: 'M^'\n}\nexport interface LineToCommandNode extends IPathCommandNodeBase {\n name: 'L^'\n}\n\nexport interface BezierCurveToCommandNode extends IPathCommandNodeBase {\n name: 'C^'\n}\n\nexport interface ClosePathCommandNode {\n name: 'Z^'\n x?: number\n y?: number\n r?: number // 圆角半径\n a?: IPointData\n b?: IPointData\n ab?: PathNodeHandleType\n}\n\nexport type IPathCommandNode = MoveToCommandNode | LineToCommandNode | BezierCurveToCommandNode | ClosePathCommandNode // M | L | C | Z 路径节点命令(适合可视化编辑)\n\nexport enum PathNodeHandleType { // 手柄类型\n none = 1, // 无手柄\n free = 2, // 每个手柄自由控制\n mirrorAngle = 3, // 仅镜像角度\n mirror = 4, // 镜像角度和长度\n}\n\nexport type PathNodeHandleName = 'a' | 'b' // 手柄名称\n\nexport interface IPathNodeBase {\n pathNode: IPathCommandNode\n}"],"names":["PathNodeHandleType"],"mappings":"
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{"version":3,"file":"miniapp.esm.min.js","sources":["../../../../../../../src/leafer/packages/interface/src/path/IPathCommand.ts"],"sourcesContent":["import { IPointData } from '../math/IMath'\nimport { IWindingRule } from '../canvas/ICanvas'\n\ntype Command = number\ntype x = number\ntype y = number\ntype x1 = number\ntype y1 = number\ntype x2 = number\ntype y2 = number\ntype radiusX = number\ntype radiusY = number\ntype xAxisRotation = number\ntype largeArcFlag = number\ntype sweepFlag = number\n\n\nexport type MCommandData = [Command, x, y]\nexport type HCommandData = [Command, x]\nexport type VCommandData = [Command, y]\nexport type LCommandData = MCommandData\n\nexport type CCommandData = [Command, x1, y1, x2, y2, x, y]\nexport type SCommandData = [Command, x2, y2, x, y]\n\nexport type QCommandData = [Command, x1, y1, x, y]\nexport type TCommandData = [Command, x, y]\n\nexport type ZCommandData = [Command]\n\nexport type ACommandData = [Command, radiusX, radiusY, xAxisRotation, largeArcFlag, sweepFlag, x, y]\n\n\n// 非svg标准的canvas绘图命令\ntype width = number\ntype height = number\ntype rotation = number\ntype startAngle = number\ntype endAngle = number\ntype anticlockwise = boolean\ntype cornerRadius = number | number[]\ntype radius = number\n\nexport type RectCommandData = [Command, x, y, width, height]\nexport type RoundRectCommandData = [Command, x, y, width, height, cornerRadius]\nexport type EllipseCommandData = [Command, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise]\nexport type ArcCommandData = [Command, x, y, radius, startAngle, endAngle, anticlockwise]\nexport type ArcToCommandData = [Command, x1, y1, x2, y2, radius]\n\n\nexport type CanvasPathCommand = 1 | 2 | 5 | 7 | 11 // M | L | C | Q | Z canvas可以绘制的命令\n\nexport type IPathCommandData = number[] // ...(MCommandData | LCommandData | CCommandData | QCommandData | ZCommandData)\n\nexport interface IPathCommandDataWithRadius {\n data: IPathCommandData\n radius: number[]\n}\n\nexport interface IPathCommandDataWithWindingRule {\n data: IPathCommandData\n windingRule?: IWindingRule\n}\n\n// 路径命令对象\nexport interface MoveToCommandObject {\n name: 'M'\n x: number\n y: number\n pressure?: number // 压感\n}\nexport interface LineToCommandObject {\n name: 'L'\n x: number\n y: number\n pressure?: number\n}\n\nexport interface BezierCurveToCommandObject {\n name: 'C'\n x1: number\n y1: number\n x2: number\n y2: number\n x: number\n y: number\n pressure?: number\n}\n\nexport interface QuadraticCurveToCommandObject {\n name: 'Q'\n x1: number\n y1: number\n x: number\n y: number\n pressure?: number\n}\n\nexport interface ClosePathCommandObject {\n name: 'Z'\n}\n\nexport type IPathCommandObject = MoveToCommandObject | LineToCommandObject | BezierCurveToCommandObject | QuadraticCurveToCommandObject | ClosePathCommandObject // M | L | C | Q | Z canvas可以绘制的命令\n\n\n// 可视化路径节点\n\nexport interface IPathCommandNodeBase {\n name: 'M^' | 'L^' | 'C^' | 'Z^'\n x: number\n y: number\n r?: number // 圆角半径\n a?: IPointData // 第一个手柄,连接上一个节点\n b?: IPointData // 第二个手柄,连接下一个节点\n ab?: PathNodeHandleType // 手柄类型\n pressure?: number // 压感\n}\n\nexport interface MoveToCommandNode extends IPathCommandNodeBase {\n name: 'M^'\n}\nexport interface LineToCommandNode extends IPathCommandNodeBase {\n name: 'L^'\n}\n\nexport interface BezierCurveToCommandNode extends IPathCommandNodeBase {\n name: 'C^'\n}\n\nexport interface ClosePathCommandNode {\n name: 'Z^'\n x?: number\n y?: number\n r?: number // 圆角半径\n a?: IPointData\n b?: IPointData\n ab?: PathNodeHandleType\n}\n\nexport type IPathCommandNode = MoveToCommandNode | LineToCommandNode | BezierCurveToCommandNode | ClosePathCommandNode // M | L | C | Z 路径节点命令(适合可视化编辑)\n\nexport enum PathNodeHandleType { // 手柄类型\n none = 1, // 无手柄\n free = 2, // 每个手柄自由控制\n mirrorAngle = 3, // 仅镜像角度\n mirror = 4, // 镜像角度和长度\n}\n\nexport type PathNodeHandleName = 'a' | 'b' // 手柄名称\n\nexport interface IPathNodeBase {\n pathNode: IPathCommandNode\n}"],"names":["PathNodeHandleType"],"mappings":"kpBA6IYA,GAAZ,SAAYA,GACRA,EAAAA,EAAA,KAAA,GAAA,OACAA,EAAAA,EAAA,KAAA,GAAA,OACAA,EAAAA,EAAA,YAAA,GAAA,cACAA,EAAAA,EAAA,OAAA,GAAA,QACH,CALD,CAAYA,IAAAA,EAAkB,CAAA"}
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package/dist/miniapp.min.cjs.map
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{"version":3,"file":"miniapp.min.cjs","sources":["../../../../../../../src/leafer/packages/interface/src/path/IPathCommand.ts"],"sourcesContent":["import { IPointData } from '../math/IMath'\nimport { IWindingRule } from '../canvas/ICanvas'\n\ntype Command = number\ntype x = number\ntype y = number\ntype x1 = number\ntype y1 = number\ntype x2 = number\ntype y2 = number\ntype radiusX = number\ntype radiusY = number\ntype xAxisRotation = number\ntype largeArcFlag = number\ntype sweepFlag = number\n\n\nexport type MCommandData = [Command, x, y]\nexport type HCommandData = [Command, x]\nexport type VCommandData = [Command, y]\nexport type LCommandData = MCommandData\n\nexport type CCommandData = [Command, x1, y1, x2, y2, x, y]\nexport type SCommandData = [Command, x2, y2, x, y]\n\nexport type QCommandData = [Command, x1, y1, x, y]\nexport type TCommandData = [Command, x, y]\n\nexport type ZCommandData = [Command]\n\nexport type ACommandData = [Command, radiusX, radiusY, xAxisRotation, largeArcFlag, sweepFlag, x, y]\n\n\n// 非svg标准的canvas绘图命令\ntype width = number\ntype height = number\ntype rotation = number\ntype startAngle = number\ntype endAngle = number\ntype anticlockwise = boolean\ntype cornerRadius = number | number[]\ntype radius = number\n\nexport type RectCommandData = [Command, x, y, width, height]\nexport type RoundRectCommandData = [Command, x, y, width, height, cornerRadius]\nexport type EllipseCommandData = [Command, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise]\nexport type ArcCommandData = [Command, x, y, radius, startAngle, endAngle, anticlockwise]\nexport type ArcToCommandData = [Command, x1, y1, x2, y2, radius]\n\n\nexport type CanvasPathCommand = 1 | 2 | 5 | 7 | 11 // M | L | C | Q | Z canvas可以绘制的命令\n\nexport type IPathCommandData = number[] // ...(MCommandData | LCommandData | CCommandData | QCommandData | ZCommandData)\n\nexport interface IPathCommandDataWithRadius {\n data: IPathCommandData\n radius: number[]\n}\n\nexport interface IPathCommandDataWithWindingRule {\n data: IPathCommandData\n windingRule?: IWindingRule\n}\n\n// 路径命令对象\nexport interface MoveToCommandObject {\n name: 'M'\n x: number\n y: number\n}\nexport interface LineToCommandObject {\n name: 'L'\n x: number\n y: number\n}\n\nexport interface BezierCurveToCommandObject {\n name: 'C'\n x1: number\n y1: number\n x2: number\n y2: number\n x: number\n y: number\n}\n\nexport interface QuadraticCurveToCommandObject {\n name: 'Q'\n x1: number\n y1: number\n x: number\n y: number\n}\n\nexport interface ClosePathCommandObject {\n name: 'Z'\n}\n\nexport type IPathCommandObject = MoveToCommandObject | LineToCommandObject | BezierCurveToCommandObject | QuadraticCurveToCommandObject | ClosePathCommandObject // M | L | C | Q | Z canvas可以绘制的命令\n\n\n// 可视化路径节点\n\nexport interface IPathCommandNodeBase {\n name: 'M^' | 'L^' | 'C^' | 'Z^'\n x: number\n y: number\n r?: number // 圆角半径\n a?: IPointData // 第一个手柄,连接上一个节点\n b?: IPointData // 第二个手柄,连接下一个节点\n ab?: PathNodeHandleType // 手柄类型\n}\n\nexport interface MoveToCommandNode extends IPathCommandNodeBase {\n name: 'M^'\n}\nexport interface LineToCommandNode extends IPathCommandNodeBase {\n name: 'L^'\n}\n\nexport interface BezierCurveToCommandNode extends IPathCommandNodeBase {\n name: 'C^'\n}\n\nexport interface ClosePathCommandNode {\n name: 'Z^'\n x?: number\n y?: number\n r?: number // 圆角半径\n a?: IPointData\n b?: IPointData\n ab?: PathNodeHandleType\n}\n\nexport type IPathCommandNode = MoveToCommandNode | LineToCommandNode | BezierCurveToCommandNode | ClosePathCommandNode // M | L | C | Z 路径节点命令(适合可视化编辑)\n\nexport enum PathNodeHandleType { // 手柄类型\n none = 1, // 无手柄\n free = 2, // 每个手柄自由控制\n mirrorAngle = 3, // 仅镜像角度\n mirror = 4, // 镜像角度和长度\n}\n\nexport type PathNodeHandleName = 'a' | 'b' // 手柄名称\n\nexport interface IPathNodeBase {\n pathNode: IPathCommandNode\n}"],"names":["PathNodeHandleType"],"mappings":"
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{"version":3,"file":"miniapp.min.cjs","sources":["../../../../../../../src/leafer/packages/interface/src/path/IPathCommand.ts"],"sourcesContent":["import { IPointData } from '../math/IMath'\nimport { IWindingRule } from '../canvas/ICanvas'\n\ntype Command = number\ntype x = number\ntype y = number\ntype x1 = number\ntype y1 = number\ntype x2 = number\ntype y2 = number\ntype radiusX = number\ntype radiusY = number\ntype xAxisRotation = number\ntype largeArcFlag = number\ntype sweepFlag = number\n\n\nexport type MCommandData = [Command, x, y]\nexport type HCommandData = [Command, x]\nexport type VCommandData = [Command, y]\nexport type LCommandData = MCommandData\n\nexport type CCommandData = [Command, x1, y1, x2, y2, x, y]\nexport type SCommandData = [Command, x2, y2, x, y]\n\nexport type QCommandData = [Command, x1, y1, x, y]\nexport type TCommandData = [Command, x, y]\n\nexport type ZCommandData = [Command]\n\nexport type ACommandData = [Command, radiusX, radiusY, xAxisRotation, largeArcFlag, sweepFlag, x, y]\n\n\n// 非svg标准的canvas绘图命令\ntype width = number\ntype height = number\ntype rotation = number\ntype startAngle = number\ntype endAngle = number\ntype anticlockwise = boolean\ntype cornerRadius = number | number[]\ntype radius = number\n\nexport type RectCommandData = [Command, x, y, width, height]\nexport type RoundRectCommandData = [Command, x, y, width, height, cornerRadius]\nexport type EllipseCommandData = [Command, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise]\nexport type ArcCommandData = [Command, x, y, radius, startAngle, endAngle, anticlockwise]\nexport type ArcToCommandData = [Command, x1, y1, x2, y2, radius]\n\n\nexport type CanvasPathCommand = 1 | 2 | 5 | 7 | 11 // M | L | C | Q | Z canvas可以绘制的命令\n\nexport type IPathCommandData = number[] // ...(MCommandData | LCommandData | CCommandData | QCommandData | ZCommandData)\n\nexport interface IPathCommandDataWithRadius {\n data: IPathCommandData\n radius: number[]\n}\n\nexport interface IPathCommandDataWithWindingRule {\n data: IPathCommandData\n windingRule?: IWindingRule\n}\n\n// 路径命令对象\nexport interface MoveToCommandObject {\n name: 'M'\n x: number\n y: number\n pressure?: number // 压感\n}\nexport interface LineToCommandObject {\n name: 'L'\n x: number\n y: number\n pressure?: number\n}\n\nexport interface BezierCurveToCommandObject {\n name: 'C'\n x1: number\n y1: number\n x2: number\n y2: number\n x: number\n y: number\n pressure?: number\n}\n\nexport interface QuadraticCurveToCommandObject {\n name: 'Q'\n x1: number\n y1: number\n x: number\n y: number\n pressure?: number\n}\n\nexport interface ClosePathCommandObject {\n name: 'Z'\n}\n\nexport type IPathCommandObject = MoveToCommandObject | LineToCommandObject | BezierCurveToCommandObject | QuadraticCurveToCommandObject | ClosePathCommandObject // M | L | C | Q | Z canvas可以绘制的命令\n\n\n// 可视化路径节点\n\nexport interface IPathCommandNodeBase {\n name: 'M^' | 'L^' | 'C^' | 'Z^'\n x: number\n y: number\n r?: number // 圆角半径\n a?: IPointData // 第一个手柄,连接上一个节点\n b?: IPointData // 第二个手柄,连接下一个节点\n ab?: PathNodeHandleType // 手柄类型\n pressure?: number // 压感\n}\n\nexport interface MoveToCommandNode extends IPathCommandNodeBase {\n name: 'M^'\n}\nexport interface LineToCommandNode extends IPathCommandNodeBase {\n name: 'L^'\n}\n\nexport interface BezierCurveToCommandNode extends IPathCommandNodeBase {\n name: 'C^'\n}\n\nexport interface ClosePathCommandNode {\n name: 'Z^'\n x?: number\n y?: number\n r?: number // 圆角半径\n a?: IPointData\n b?: IPointData\n ab?: PathNodeHandleType\n}\n\nexport type IPathCommandNode = MoveToCommandNode | LineToCommandNode | BezierCurveToCommandNode | ClosePathCommandNode // M | L | C | Z 路径节点命令(适合可视化编辑)\n\nexport enum PathNodeHandleType { // 手柄类型\n none = 1, // 无手柄\n free = 2, // 每个手柄自由控制\n mirrorAngle = 3, // 仅镜像角度\n mirror = 4, // 镜像角度和长度\n}\n\nexport type PathNodeHandleName = 'a' | 'b' // 手柄名称\n\nexport interface IPathNodeBase {\n pathNode: IPathCommandNode\n}"],"names":["PathNodeHandleType"],"mappings":"iBA6IYA,gpBAAAA,QAAAA,wBAAAA,GAAAA,EAAAA,QAAAA,qBAAAA,2BAAkB,CAAA,IAC1BA,EAAA,KAAA,GAAA,OACAA,EAAAA,EAAA,KAAA,GAAA,OACAA,EAAAA,EAAA,YAAA,GAAA,cACAA,EAAAA,EAAA,OAAA,GAAA"}
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package/dist/miniapp.module.js
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RUNTIME: "runtime",
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LEAF: "leaf",
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TASK: "task",
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CANVAS: "canvas",
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IMAGE: "image",
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types: {},
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create(typeName) {
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return quick ? t.x === point.x && t.y === point.y : float$5(t.x) === float$5(point.x) && float$5(t.y) === float$5(point.y);
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},
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reset(t) {
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t.x = t.y = 0;
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}
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};
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}
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reset() {
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return this;
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}
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}
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if (!config) config = minSize;
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this.innerId = IncrementId.create(IncrementId.CANVAS);
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}
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if (!tempPixelBounds.width || !tempPixelBounds.height) return;
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const {context: context} = this, imageData = context.getImageData(tempPixelBounds.x, tempPixelBounds.y, tempPixelBounds.width, tempPixelBounds.height), {data: data} = imageData;
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const centerY = y1 + c * sin$4(startRadian + totalRadian / 2 + PI_2 * sign);
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return ellipse$7(data, centerX, centerY, radius, radius, 0, startRadian / OneRadian, endRadian / OneRadian, anticlockwise, setPointBounds, setEndPoint, setStartPoint);
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return ellipse$7(data, x, y, radius, radius, 0, startAngle, endAngle, anticlockwise, setPointBounds, setEndPoint, setStartPoint);
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const {getPointAndSet: getPointAndSet, toTwoPointBounds: toTwoPointBounds$1, ellipse: ellipse$
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const {getPointAndSet: getPointAndSet, toTwoPointBounds: toTwoPointBounds$1, ellipse: ellipse$7} = BezierHelper;
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const {sin: sin$3, cos: cos$3, sqrt: sqrt$2, atan2: atan2} = Math;
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const {ellipse: ellipse$6} = BezierHelper;
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|
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2934
2936
|
const EllipseHelper = {
|
|
2935
2937
|
ellipticalArc(data, fromX, fromY, radiusX, radiusY, rotation, largeFlag, sweepFlag, toX, toY, curveMode) {
|
|
@@ -2967,7 +2969,7 @@ const EllipseHelper = {
|
|
|
2967
2969
|
const centerY = fromY + halfY + rotationSin * cx + rotationCos * cy;
|
|
2968
2970
|
const anticlockwise = totalRadian < 0 ? 1 : 0;
|
|
2969
2971
|
if (curveMode || Platform.ellipseToCurve) {
|
|
2970
|
-
ellipse$
|
|
2972
|
+
ellipse$6(data, centerX, centerY, radiusX, radiusY, rotation, startRadian / OneRadian, endRadian / OneRadian, anticlockwise);
|
|
2971
2973
|
} else {
|
|
2972
2974
|
if (radiusX === radiusY && !rotation) {
|
|
2973
2975
|
data.push(PathCommandMap.O, centerX, centerY, radiusX, startRadian / OneRadian, endRadian / OneRadian, anticlockwise);
|
|
@@ -2989,7 +2991,7 @@ const PathCommandNodeHelper = {
|
|
|
2989
2991
|
|
|
2990
2992
|
const {M: M$a, m: m, L: L$a, l: l, H: H, h: h, V: V, v: v, C: C$8, c: c, S: S$1, s: s, Q: Q$6, q: q, T: T, t: t, A: A, a: a, Z: Z$8, z: z, N: N$5, D: D$6, X: X$5, G: G$5, F: F$6, O: O$6, P: P$5, U: U$5} = PathCommandMap;
|
|
2991
2993
|
|
|
2992
|
-
const {rect: rect$3, roundRect: roundRect$2, arcTo: arcTo$4, arc: arc$3, ellipse: ellipse$
|
|
2994
|
+
const {rect: rect$3, roundRect: roundRect$2, arcTo: arcTo$4, arc: arc$3, ellipse: ellipse$5, quadraticCurveTo: quadraticCurveTo$1} = BezierHelper;
|
|
2993
2995
|
|
|
2994
2996
|
const {ellipticalArc: ellipticalArc} = EllipseHelper;
|
|
2995
2997
|
|
|
@@ -3225,14 +3227,14 @@ const PathConvert = {
|
|
|
3225
3227
|
break;
|
|
3226
3228
|
|
|
3227
3229
|
case G$5:
|
|
3228
|
-
ellipse$
|
|
3230
|
+
ellipse$5(curveMode ? data : copyData(data, old, i, 9), old[i + 1], old[i + 2], old[i + 3], old[i + 4], old[i + 5], old[i + 6], old[i + 7], old[i + 8], null, setEndPoint$1);
|
|
3229
3231
|
x = setEndPoint$1.x;
|
|
3230
3232
|
y = setEndPoint$1.y;
|
|
3231
3233
|
i += 9;
|
|
3232
3234
|
break;
|
|
3233
3235
|
|
|
3234
3236
|
case F$6:
|
|
3235
|
-
curveMode ? ellipse$
|
|
3237
|
+
curveMode ? ellipse$5(data, old[i + 1], old[i + 2], old[i + 3], old[i + 4], 0, 0, 360, false) : copyData(data, old, i, 5);
|
|
3236
3238
|
x = old[i + 1] + old[i + 3];
|
|
3237
3239
|
y = old[i + 2];
|
|
3238
3240
|
i += 5;
|
|
@@ -3386,7 +3388,7 @@ const PathCommandDataHelper = {
|
|
|
3386
3388
|
drawEllipse(data, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) {
|
|
3387
3389
|
BezierHelper.ellipse(null, x, y, radiusX, radiusY, isNull(rotation) ? 0 : rotation, isNull(startAngle) ? 0 : startAngle, isNull(endAngle) ? 360 : endAngle, anticlockwise, null, null, startPoint);
|
|
3388
3390
|
data.push(M$9, startPoint.x, startPoint.y);
|
|
3389
|
-
ellipse$
|
|
3391
|
+
ellipse$4(data, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise);
|
|
3390
3392
|
},
|
|
3391
3393
|
drawArc(data, x, y, radius, startAngle, endAngle, anticlockwise) {
|
|
3392
3394
|
BezierHelper.arc(null, x, y, radius, isNull(startAngle) ? 0 : startAngle, isNull(endAngle) ? 360 : endAngle, anticlockwise, null, null, startPoint);
|
|
@@ -3398,9 +3400,9 @@ const PathCommandDataHelper = {
|
|
|
3398
3400
|
}
|
|
3399
3401
|
};
|
|
3400
3402
|
|
|
3401
|
-
const {ellipse: ellipse$
|
|
3403
|
+
const {ellipse: ellipse$4, arc: arc$2} = PathCommandDataHelper;
|
|
3402
3404
|
|
|
3403
|
-
const {moveTo: moveTo$4, lineTo: lineTo$3, quadraticCurveTo: quadraticCurveTo, bezierCurveTo: bezierCurveTo, closePath: closePath$3, beginPath: beginPath, rect: rect$2, roundRect: roundRect$1, ellipse: ellipse$
|
|
3405
|
+
const {moveTo: moveTo$4, lineTo: lineTo$3, quadraticCurveTo: quadraticCurveTo, bezierCurveTo: bezierCurveTo, closePath: closePath$3, beginPath: beginPath, rect: rect$2, roundRect: roundRect$1, ellipse: ellipse$3, arc: arc$1, arcTo: arcTo$3, drawEllipse: drawEllipse, drawArc: drawArc, drawPoints: drawPoints$2} = PathCommandDataHelper;
|
|
3404
3406
|
|
|
3405
3407
|
class PathCreator {
|
|
3406
3408
|
set path(value) {
|
|
@@ -3457,7 +3459,7 @@ class PathCreator {
|
|
|
3457
3459
|
return this;
|
|
3458
3460
|
}
|
|
3459
3461
|
ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) {
|
|
3460
|
-
ellipse$
|
|
3462
|
+
ellipse$3(this.__path, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise);
|
|
3461
3463
|
this.paint();
|
|
3462
3464
|
return this;
|
|
3463
3465
|
}
|
|
@@ -3579,7 +3581,7 @@ const PathDrawer = {
|
|
|
3579
3581
|
|
|
3580
3582
|
const {M: M$7, L: L$7, C: C$5, Q: Q$3, Z: Z$5, N: N$2, D: D$3, X: X$2, G: G$2, F: F$3, O: O$3, P: P$2, U: U$2} = PathCommandMap;
|
|
3581
3583
|
|
|
3582
|
-
const {toTwoPointBounds: toTwoPointBounds, toTwoPointBoundsByQuadraticCurve: toTwoPointBoundsByQuadraticCurve, arcTo: arcTo$2, arc: arc, ellipse: ellipse$
|
|
3584
|
+
const {toTwoPointBounds: toTwoPointBounds, toTwoPointBoundsByQuadraticCurve: toTwoPointBoundsByQuadraticCurve, arcTo: arcTo$2, arc: arc, ellipse: ellipse$2} = BezierHelper;
|
|
3583
3585
|
|
|
3584
3586
|
const {addPointBounds: addPointBounds, copy: copy$9, addPoint: addPoint$1, setPoint: setPoint$3, addBounds: addBounds, toBounds: toBounds$2} = TwoPointBoundsHelper;
|
|
3585
3587
|
|
|
@@ -3662,7 +3664,7 @@ const PathBounds = {
|
|
|
3662
3664
|
break;
|
|
3663
3665
|
|
|
3664
3666
|
case G$2:
|
|
3665
|
-
ellipse$
|
|
3667
|
+
ellipse$2(null, data[i + 1], data[i + 2], data[i + 3], data[i + 4], data[i + 5], data[i + 6], data[i + 7], data[i + 8], tempPointBounds, setEndPoint);
|
|
3666
3668
|
i === 0 ? copy$9(setPointBounds, tempPointBounds) : addPointBounds(setPointBounds, tempPointBounds);
|
|
3667
3669
|
x = setEndPoint.x;
|
|
3668
3670
|
y = setEndPoint.y;
|
|
@@ -3720,7 +3722,7 @@ const {arcTo: arcTo$1} = PathCommandDataHelper;
|
|
|
3720
3722
|
|
|
3721
3723
|
const PathCorner = {
|
|
3722
3724
|
smooth(data, cornerRadius, _cornerSmoothing) {
|
|
3723
|
-
let command, lastCommand, commandLen;
|
|
3725
|
+
let command, lastCommand, commandLen, startXIndex, startYIndex, smoothLen;
|
|
3724
3726
|
let i = 0, x = 0, y = 0, startX = 0, startY = 0, secondX = 0, secondY = 0, lastX = 0, lastY = 0;
|
|
3725
3727
|
if (isArray(cornerRadius)) cornerRadius = cornerRadius[0] || 0;
|
|
3726
3728
|
const len = data.length, three = len === 9;
|
|
@@ -3729,6 +3731,11 @@ const PathCorner = {
|
|
|
3729
3731
|
command = data[i];
|
|
3730
3732
|
switch (command) {
|
|
3731
3733
|
case M$6:
|
|
3734
|
+
smoothLen = smooth.length;
|
|
3735
|
+
if (smoothLen && lastCommand !== Z$4) {
|
|
3736
|
+
smooth[startXIndex] = startX;
|
|
3737
|
+
smooth[startYIndex] = startY;
|
|
3738
|
+
}
|
|
3732
3739
|
startX = lastX = data[i + 1];
|
|
3733
3740
|
startY = lastY = data[i + 2];
|
|
3734
3741
|
i += 3;
|
|
@@ -3739,6 +3746,8 @@ const PathCorner = {
|
|
|
3739
3746
|
} else {
|
|
3740
3747
|
smooth.push(M$6, startX, startY);
|
|
3741
3748
|
}
|
|
3749
|
+
startXIndex = smoothLen + 1;
|
|
3750
|
+
startYIndex = smoothLen + 2;
|
|
3742
3751
|
break;
|
|
3743
3752
|
|
|
3744
3753
|
case L$6:
|
|
@@ -3777,8 +3786,8 @@ const PathCorner = {
|
|
|
3777
3786
|
lastCommand = command;
|
|
3778
3787
|
}
|
|
3779
3788
|
if (command !== Z$4) {
|
|
3780
|
-
smooth[
|
|
3781
|
-
smooth[
|
|
3789
|
+
smooth[startXIndex] = startX;
|
|
3790
|
+
smooth[startYIndex] = startY;
|
|
3782
3791
|
}
|
|
3783
3792
|
return smooth;
|
|
3784
3793
|
}
|
|
@@ -5519,6 +5528,7 @@ class LeafLayout {
|
|
|
5519
5528
|
this.renderChanged = true;
|
|
5520
5529
|
this.renderSpread || (this.renderSpread = 1);
|
|
5521
5530
|
this.boundsChanged = true;
|
|
5531
|
+
this.hitCanvasChanged = true;
|
|
5522
5532
|
}
|
|
5523
5533
|
scaleChange() {
|
|
5524
5534
|
this.scaleChanged = true;
|
|
@@ -6459,10 +6469,6 @@ let Leaf = class Leaf {
|
|
|
6459
6469
|
}
|
|
6460
6470
|
}
|
|
6461
6471
|
}
|
|
6462
|
-
set(_data, _isTemp) {}
|
|
6463
|
-
get(_name) {
|
|
6464
|
-
return undefined;
|
|
6465
|
-
}
|
|
6466
6472
|
setAttr(name, value) {
|
|
6467
6473
|
this[name] = value;
|
|
6468
6474
|
}
|
|
@@ -6479,37 +6485,10 @@ let Leaf = class Leaf {
|
|
|
6479
6485
|
toString(options) {
|
|
6480
6486
|
return JSON.stringify(this.toJSON(options));
|
|
6481
6487
|
}
|
|
6482
|
-
|
|
6483
|
-
|
|
6484
|
-
|
|
6485
|
-
__SVG(_data) {}
|
|
6486
|
-
toHTML() {
|
|
6487
|
-
return undefined;
|
|
6488
|
-
}
|
|
6489
|
-
__setAttr(_attrName, _newValue) {
|
|
6490
|
-
return true;
|
|
6491
|
-
}
|
|
6492
|
-
__getAttr(_attrName) {
|
|
6493
|
-
return undefined;
|
|
6494
|
-
}
|
|
6495
|
-
setProxyAttr(_attrName, _newValue) {}
|
|
6496
|
-
getProxyAttr(_attrName) {
|
|
6497
|
-
return undefined;
|
|
6498
|
-
}
|
|
6499
|
-
find(_condition, _options) {
|
|
6500
|
-
return undefined;
|
|
6501
|
-
}
|
|
6502
|
-
findTag(_tag) {
|
|
6503
|
-
return undefined;
|
|
6504
|
-
}
|
|
6505
|
-
findOne(_condition, _options) {
|
|
6506
|
-
return undefined;
|
|
6507
|
-
}
|
|
6508
|
-
findId(_id) {
|
|
6509
|
-
return undefined;
|
|
6488
|
+
scaleResize(scaleX, scaleY = scaleX, _noResize, _boundsType) {
|
|
6489
|
+
this.scaleX *= scaleX;
|
|
6490
|
+
this.scaleY *= scaleY;
|
|
6510
6491
|
}
|
|
6511
|
-
focus(_value) {}
|
|
6512
|
-
updateState() {}
|
|
6513
6492
|
updateLayout() {
|
|
6514
6493
|
this.__layout.update();
|
|
6515
6494
|
}
|
|
@@ -6525,27 +6504,6 @@ let Leaf = class Leaf {
|
|
|
6525
6504
|
__extraUpdate() {
|
|
6526
6505
|
if (this.leaferIsReady) this.leafer.layouter.addExtra(this);
|
|
6527
6506
|
}
|
|
6528
|
-
__updateWorldMatrix() {}
|
|
6529
|
-
__updateLocalMatrix() {}
|
|
6530
|
-
__updateWorldBounds() {}
|
|
6531
|
-
__updateLocalBounds() {}
|
|
6532
|
-
__updateLocalBoxBounds() {}
|
|
6533
|
-
__updateLocalStrokeBounds() {}
|
|
6534
|
-
__updateLocalRenderBounds() {}
|
|
6535
|
-
__updateBoxBounds(_secondLayout, _bounds) {}
|
|
6536
|
-
__updateContentBounds() {}
|
|
6537
|
-
__updateStrokeBounds(_bounds) {}
|
|
6538
|
-
__updateRenderBounds(_bounds) {}
|
|
6539
|
-
__updateAutoLayout() {}
|
|
6540
|
-
__updateFlowLayout() {}
|
|
6541
|
-
__updateNaturalSize() {}
|
|
6542
|
-
__updateStrokeSpread() {
|
|
6543
|
-
return 0;
|
|
6544
|
-
}
|
|
6545
|
-
__updateRenderSpread() {
|
|
6546
|
-
return 0;
|
|
6547
|
-
}
|
|
6548
|
-
__onUpdateSize() {}
|
|
6549
6507
|
__updateEraser(value) {
|
|
6550
6508
|
this.__hasEraser = value ? true : this.children.some(item => item.__.eraser);
|
|
6551
6509
|
}
|
|
@@ -6559,7 +6517,6 @@ let Leaf = class Leaf {
|
|
|
6559
6517
|
__updateMask(_value) {
|
|
6560
6518
|
this.__hasMask = this.children.some(item => item.__.mask && item.__.visible && item.__.opacity);
|
|
6561
6519
|
}
|
|
6562
|
-
__renderMask(_canvas, _options) {}
|
|
6563
6520
|
__getNowWorld(options) {
|
|
6564
6521
|
if (options.matrix) {
|
|
6565
6522
|
if (!this.__cameraWorld) this.__cameraWorld = {};
|
|
@@ -6715,76 +6672,12 @@ let Leaf = class Leaf {
|
|
|
6715
6672
|
flip(axis, transition) {
|
|
6716
6673
|
transform(this, getFlipTransform(this, axis), false, transition);
|
|
6717
6674
|
}
|
|
6718
|
-
scaleResize(scaleX, scaleY = scaleX, _noResize, _boundsType) {
|
|
6719
|
-
this.scaleX *= scaleX;
|
|
6720
|
-
this.scaleY *= scaleY;
|
|
6721
|
-
}
|
|
6722
|
-
__scaleResize(_scaleX, _scaleY) {}
|
|
6723
|
-
resizeWidth(_width) {}
|
|
6724
|
-
resizeHeight(_height) {}
|
|
6725
|
-
hit(_world, _hitRadius) {
|
|
6726
|
-
return true;
|
|
6727
|
-
}
|
|
6728
|
-
__hitWorld(_point, _forceHitFill) {
|
|
6729
|
-
return true;
|
|
6730
|
-
}
|
|
6731
|
-
__hit(_local, _forceHitFill) {
|
|
6732
|
-
return true;
|
|
6733
|
-
}
|
|
6734
|
-
__hitFill(_inner) {
|
|
6735
|
-
return true;
|
|
6736
|
-
}
|
|
6737
|
-
__hitStroke(_inner, _strokeWidth) {
|
|
6738
|
-
return true;
|
|
6739
|
-
}
|
|
6740
|
-
__hitPixel(_inner) {
|
|
6741
|
-
return true;
|
|
6742
|
-
}
|
|
6743
|
-
__drawHitPath(_canvas) {}
|
|
6744
|
-
__updateHitCanvas() {}
|
|
6745
|
-
__render(_canvas, _options) {}
|
|
6746
|
-
__drawFast(_canvas, _options) {}
|
|
6747
|
-
__draw(_canvas, _options, _originCanvas) {}
|
|
6748
|
-
__clip(_canvas, _options) {}
|
|
6749
|
-
__renderShape(_canvas, _options) {}
|
|
6750
|
-
__drawShape(_canvas, _options) {}
|
|
6751
|
-
__updateWorldOpacity() {}
|
|
6752
|
-
__updateChange() {}
|
|
6753
|
-
__drawPath(_canvas) {}
|
|
6754
|
-
__drawRenderPath(_canvas) {}
|
|
6755
|
-
__updatePath() {}
|
|
6756
|
-
__updateRenderPath(_updateCache) {}
|
|
6757
|
-
getMotionPathData() {
|
|
6758
|
-
return Plugin.need("path");
|
|
6759
|
-
}
|
|
6760
|
-
getMotionPoint(_motionDistance) {
|
|
6761
|
-
return Plugin.need("path");
|
|
6762
|
-
}
|
|
6763
|
-
getMotionTotal() {
|
|
6764
|
-
return 0;
|
|
6765
|
-
}
|
|
6766
|
-
__updateMotionPath() {}
|
|
6767
|
-
__runAnimation(_type, _complete) {}
|
|
6768
|
-
__updateSortChildren() {}
|
|
6769
|
-
add(_child, _index) {}
|
|
6770
6675
|
remove(_child, destroy) {
|
|
6771
6676
|
if (this.parent) this.parent.remove(this, destroy);
|
|
6772
6677
|
}
|
|
6773
6678
|
dropTo(parent, index, resize) {
|
|
6774
6679
|
drop(this, parent, index, resize);
|
|
6775
6680
|
}
|
|
6776
|
-
on(_type, _listener, _options) {}
|
|
6777
|
-
off(_type, _listener, _options) {}
|
|
6778
|
-
on_(_type, _listener, _bind, _options) {
|
|
6779
|
-
return undefined;
|
|
6780
|
-
}
|
|
6781
|
-
off_(_id) {}
|
|
6782
|
-
once(_type, _listener, _captureOrBind, _capture) {}
|
|
6783
|
-
emit(_type, _event, _capture) {}
|
|
6784
|
-
emitEvent(_event, _capture) {}
|
|
6785
|
-
hasEvent(_type, _capture) {
|
|
6786
|
-
return false;
|
|
6787
|
-
}
|
|
6788
6681
|
static changeAttr(attrName, defaultValue, fn) {
|
|
6789
6682
|
fn ? this.addAttr(attrName, defaultValue, fn) : defineDataProcessor(this.prototype, attrName, defaultValue);
|
|
6790
6683
|
}
|
|
@@ -7090,7 +6983,7 @@ class LeafLevelList {
|
|
|
7090
6983
|
}
|
|
7091
6984
|
}
|
|
7092
6985
|
|
|
7093
|
-
const version = "2.1.
|
|
6986
|
+
const version = "2.1.6";
|
|
7094
6987
|
|
|
7095
6988
|
class LeaferCanvas extends LeaferCanvasBase {
|
|
7096
6989
|
get allowBackgroundColor() {
|
|
@@ -8736,17 +8629,12 @@ let UI = UI_1 = class UI extends Leaf {
|
|
|
8736
8629
|
if (!path) this.__drawPathByBox(pen);
|
|
8737
8630
|
return pen;
|
|
8738
8631
|
}
|
|
8739
|
-
reset(_data) {}
|
|
8740
8632
|
set(data, _transition) {
|
|
8741
8633
|
if (data) Object.assign(this, data);
|
|
8742
8634
|
}
|
|
8743
8635
|
get(name) {
|
|
8744
8636
|
return isString(name) ? this.__.__getInput(name) : this.__.__getInputData(name);
|
|
8745
8637
|
}
|
|
8746
|
-
createProxyData() {
|
|
8747
|
-
return undefined;
|
|
8748
|
-
}
|
|
8749
|
-
clearProxyData() {}
|
|
8750
8638
|
find(_condition, _options) {
|
|
8751
8639
|
return Plugin.need("find");
|
|
8752
8640
|
}
|
|
@@ -8784,6 +8672,7 @@ let UI = UI_1 = class UI extends Leaf {
|
|
|
8784
8672
|
data.lazy && !this.__inLazyBounds && !Export.running ? data.__needComputePaint = true : data.__computePaint();
|
|
8785
8673
|
}
|
|
8786
8674
|
}
|
|
8675
|
+
__updatePath() {}
|
|
8787
8676
|
__updateRenderPath(updateCache) {
|
|
8788
8677
|
const data = this.__;
|
|
8789
8678
|
if (data.path) {
|
|
@@ -8819,7 +8708,6 @@ let UI = UI_1 = class UI extends Leaf {
|
|
|
8819
8708
|
this.set(keyframe);
|
|
8820
8709
|
return Plugin.need("animate");
|
|
8821
8710
|
}
|
|
8822
|
-
killAnimate(_type, _nextStyle) {}
|
|
8823
8711
|
export(_filename, _options) {
|
|
8824
8712
|
return Plugin.need("export");
|
|
8825
8713
|
}
|
|
@@ -8995,8 +8883,6 @@ __decorate([ dataType(100) ], UI.prototype, "placeholderDelay", void 0);
|
|
|
8995
8883
|
|
|
8996
8884
|
__decorate([ dataType({}) ], UI.prototype, "data", void 0);
|
|
8997
8885
|
|
|
8998
|
-
__decorate([ rewrite(Leaf.prototype.reset) ], UI.prototype, "reset", null);
|
|
8999
|
-
|
|
9000
8886
|
UI = UI_1 = __decorate([ useModule(UIBounds), useModule(UIRender), rewriteAble() ], UI);
|
|
9001
8887
|
|
|
9002
8888
|
let Group = class Group extends UI {
|
|
@@ -9033,9 +8919,6 @@ let Group = class Group extends UI {
|
|
|
9033
8919
|
}
|
|
9034
8920
|
return data;
|
|
9035
8921
|
}
|
|
9036
|
-
pick(_hitPoint, _options) {
|
|
9037
|
-
return undefined;
|
|
9038
|
-
}
|
|
9039
8922
|
addAt(child, index) {
|
|
9040
8923
|
this.add(child, index);
|
|
9041
8924
|
}
|
|
@@ -9045,11 +8928,6 @@ let Group = class Group extends UI {
|
|
|
9045
8928
|
addBefore(child, before) {
|
|
9046
8929
|
this.add(child, this.children.indexOf(before));
|
|
9047
8930
|
}
|
|
9048
|
-
add(_child, _index) {}
|
|
9049
|
-
addMany(..._children) {}
|
|
9050
|
-
remove(_child, _destroy) {}
|
|
9051
|
-
removeAll(_destroy) {}
|
|
9052
|
-
clear() {}
|
|
9053
8931
|
};
|
|
9054
8932
|
|
|
9055
8933
|
__decorate([ dataProcessor(GroupData) ], Group.prototype, "__", void 0);
|
|
@@ -9589,7 +9467,7 @@ __decorate([ affectRenderBoundsType("hide") ], Frame.prototype, "overflow", void
|
|
|
9589
9467
|
|
|
9590
9468
|
Frame = __decorate([ registerUI() ], Frame);
|
|
9591
9469
|
|
|
9592
|
-
const {moveTo: moveTo$3, closePath: closePath$2, ellipse: ellipse$
|
|
9470
|
+
const {moveTo: moveTo$3, closePath: closePath$2, ellipse: ellipse$1} = PathCommandDataHelper;
|
|
9593
9471
|
|
|
9594
9472
|
let Ellipse = class Ellipse extends UI {
|
|
9595
9473
|
get __tag() {
|
|
@@ -9602,21 +9480,21 @@ let Ellipse = class Ellipse extends UI {
|
|
|
9602
9480
|
let open;
|
|
9603
9481
|
if (innerRadius) {
|
|
9604
9482
|
if (startAngle || endAngle) {
|
|
9605
|
-
if (innerRadius < 1) ellipse$
|
|
9606
|
-
ellipse$
|
|
9483
|
+
if (innerRadius < 1) ellipse$1(path, rx, ry, rx * innerRadius, ry * innerRadius, 0, startAngle, endAngle, false); else open = true;
|
|
9484
|
+
ellipse$1(path, rx, ry, rx, ry, 0, endAngle, startAngle, true);
|
|
9607
9485
|
} else {
|
|
9608
9486
|
if (innerRadius < 1) {
|
|
9609
|
-
ellipse$
|
|
9487
|
+
ellipse$1(path, rx, ry, rx * innerRadius, ry * innerRadius);
|
|
9610
9488
|
moveTo$3(path, width, ry);
|
|
9611
9489
|
}
|
|
9612
|
-
ellipse$
|
|
9490
|
+
ellipse$1(path, rx, ry, rx, ry, 0, 360, 0, true);
|
|
9613
9491
|
}
|
|
9614
9492
|
} else {
|
|
9615
9493
|
if (startAngle || endAngle) {
|
|
9616
9494
|
moveTo$3(path, rx, ry);
|
|
9617
|
-
ellipse$
|
|
9495
|
+
ellipse$1(path, rx, ry, rx, ry, 0, startAngle, endAngle, false);
|
|
9618
9496
|
} else {
|
|
9619
|
-
ellipse$
|
|
9497
|
+
ellipse$1(path, rx, ry, rx, ry);
|
|
9620
9498
|
}
|
|
9621
9499
|
}
|
|
9622
9500
|
if (!open) closePath$2(path);
|
|
@@ -10023,51 +9901,6 @@ let Pen = class Pen extends Group {
|
|
|
10023
9901
|
this.add(path);
|
|
10024
9902
|
return this;
|
|
10025
9903
|
}
|
|
10026
|
-
beginPath() {
|
|
10027
|
-
return this;
|
|
10028
|
-
}
|
|
10029
|
-
moveTo(_x, _y) {
|
|
10030
|
-
return this;
|
|
10031
|
-
}
|
|
10032
|
-
lineTo(_x, _y) {
|
|
10033
|
-
return this;
|
|
10034
|
-
}
|
|
10035
|
-
bezierCurveTo(_x1, _y1, _x2, _y2, _x, _y) {
|
|
10036
|
-
return this;
|
|
10037
|
-
}
|
|
10038
|
-
quadraticCurveTo(_x1, _y1, _x, _y) {
|
|
10039
|
-
return this;
|
|
10040
|
-
}
|
|
10041
|
-
closePath() {
|
|
10042
|
-
return this;
|
|
10043
|
-
}
|
|
10044
|
-
rect(_x, _y, _width, _height) {
|
|
10045
|
-
return this;
|
|
10046
|
-
}
|
|
10047
|
-
roundRect(_x, _y, _width, _height, _cornerRadius) {
|
|
10048
|
-
return this;
|
|
10049
|
-
}
|
|
10050
|
-
ellipse(_x, _y, _radiusX, _radiusY, _rotation, _startAngle, _endAngle, _anticlockwise) {
|
|
10051
|
-
return this;
|
|
10052
|
-
}
|
|
10053
|
-
arc(_x, _y, _radius, _startAngle, _endAngle, _anticlockwise) {
|
|
10054
|
-
return this;
|
|
10055
|
-
}
|
|
10056
|
-
arcTo(_x1, _y1, _x2, _y2, _radius) {
|
|
10057
|
-
return this;
|
|
10058
|
-
}
|
|
10059
|
-
drawEllipse(_x, _y, _radiusX, _radiusY, _rotation, _startAngle, _endAngle, _anticlockwise) {
|
|
10060
|
-
return this;
|
|
10061
|
-
}
|
|
10062
|
-
drawArc(_x, _y, _radius, _startAngle, _endAngle, _anticlockwise) {
|
|
10063
|
-
return this;
|
|
10064
|
-
}
|
|
10065
|
-
drawPoints(_points, _curve, _close) {
|
|
10066
|
-
return this;
|
|
10067
|
-
}
|
|
10068
|
-
clearPath() {
|
|
10069
|
-
return this;
|
|
10070
|
-
}
|
|
10071
9904
|
paint() {
|
|
10072
9905
|
const {pathElement: pathElement} = this;
|
|
10073
9906
|
if (!pathElement.__layout.boxChanged) pathElement.forceUpdate("path");
|
|
@@ -12161,7 +11994,7 @@ function checkSizeAndCreateData(ui, attrName, paint, image, leafPaint, boxBounds
|
|
|
12161
11994
|
needUpdate = false;
|
|
12162
11995
|
}
|
|
12163
11996
|
}
|
|
12164
|
-
if (paint.mode === "brush") PaintImage.brush(leafPaint, ui);
|
|
11997
|
+
if (paint.mode === "brush") PaintImage.brush(leafPaint, ui, attrName);
|
|
12165
11998
|
if (!leafPaint.data) {
|
|
12166
11999
|
PaintImage.createData(leafPaint, image, paint, boxBounds);
|
|
12167
12000
|
const {transform: transform} = leafPaint.data, {opacity: opacity} = paint;
|
|
@@ -12256,8 +12089,9 @@ function getPatternData(paint, box, image) {
|
|
|
12256
12089
|
break;
|
|
12257
12090
|
|
|
12258
12091
|
case "repeat":
|
|
12259
|
-
case "brush":
|
|
12260
12092
|
if (!sameBox || scaleX || rotation || skew) PaintImage.repeatMode(data, box, width, height, tempImage.x, tempImage.y, scaleX, scaleY, rotation, skew, align, paint.freeTransform);
|
|
12093
|
+
|
|
12094
|
+
case "brush":
|
|
12261
12095
|
if (!repeat) data.repeat = "repeat";
|
|
12262
12096
|
const count = isObject(repeat);
|
|
12263
12097
|
if (gap || count) data.gap = getGapData(gap, count && repeat, tempImage.width, tempImage.height, box);
|
|
@@ -12268,7 +12102,7 @@ function getPatternData(paint, box, image) {
|
|
|
12268
12102
|
default:
|
|
12269
12103
|
if (scaleX) PaintImage.fillOrFitMode(data, box, tempImage.x, tempImage.y, scaleX, scaleY, rotation);
|
|
12270
12104
|
}
|
|
12271
|
-
if (!data.transform) {
|
|
12105
|
+
if (!data.transform && mode !== "brush") {
|
|
12272
12106
|
if (box.x || box.y) translate$1(data.transform = get$3(), box.x, box.y);
|
|
12273
12107
|
}
|
|
12274
12108
|
if (scaleX) {
|
|
@@ -12397,8 +12231,9 @@ function createPattern(paint, ui, canvas, renderOptions) {
|
|
|
12397
12231
|
let {scaleX: scaleX, scaleY: scaleY} = PaintImage.getImageRenderScaleData(paint, ui, canvas, renderOptions), id = paint.film ? paint.nowIndex : scaleX + "-" + scaleY;
|
|
12398
12232
|
if (paint.patternId !== id && !ui.destroyed) {
|
|
12399
12233
|
if (!(Platform.image.isLarge(paint.image, scaleX, scaleY) && !paint.data.repeat)) {
|
|
12400
|
-
const {image: image, brush: brush, data: data} = paint, {
|
|
12401
|
-
let imageMatrix, xGap, yGap, {width: width, height: height} = image;
|
|
12234
|
+
const {image: image, brush: brush, data: data} = paint, {transform: transform, gap: gap} = data, fixScale = PaintImage.getPatternFixScale(paint, scaleX, scaleY);
|
|
12235
|
+
let imageMatrix, xGap, yGap, {width: width, height: height} = image, {opacity: opacity} = paint.originPaint;
|
|
12236
|
+
if (brush || opacity === 1) opacity = undefined;
|
|
12402
12237
|
if (fixScale) scaleX *= fixScale, scaleY *= fixScale;
|
|
12403
12238
|
width *= scaleX;
|
|
12404
12239
|
height *= scaleY;
|
|
@@ -16232,7 +16067,8 @@ UI.addAttr("editConfig", undefined, dataType);
|
|
|
16232
16067
|
|
|
16233
16068
|
UI.addAttr("editOuter", ui => {
|
|
16234
16069
|
ui.updateLayout();
|
|
16235
|
-
|
|
16070
|
+
const name = (ui.tag === "Line" ? "" : ui.tag) + "EditTool";
|
|
16071
|
+
return ui.__.__isLinePath ? "LineEditTool" : EditToolCreator.list[name] ? name : "EditTool";
|
|
16236
16072
|
}, dataType);
|
|
16237
16073
|
|
|
16238
16074
|
UI.addAttr("editInner", "PathEditor", dataType);
|
|
@@ -16262,8 +16098,9 @@ function addViewport(leafer, mergeConfig, custom) {
|
|
|
16262
16098
|
addViewportConfig(leafer.parentApp ? leafer.parentApp : leafer, mergeConfig);
|
|
16263
16099
|
if (leafer.isApp || custom) return;
|
|
16264
16100
|
leafer.__eventIds.push(leafer.on_(MoveEvent.BEFORE_MOVE, e => {
|
|
16265
|
-
const
|
|
16266
|
-
|
|
16101
|
+
const limit = getScrollType(leafer).includes("limit"), stopLimit = leafer.app.config.move.scrollLimit === "stop";
|
|
16102
|
+
const move = leafer.getValidMove(e.moveX, e.moveY, limit && stopLimit);
|
|
16103
|
+
if (limit && !stopLimit) {
|
|
16267
16104
|
const testMove = leafer.getValidMove(0, 0);
|
|
16268
16105
|
if (testMove.x || testMove.y) {
|
|
16269
16106
|
const maxX = 100, maxY = 200, resistance = e.moveType === "drag" ? .3 : .05;
|
|
@@ -20765,7 +20602,7 @@ UI.addAttr("scaleFixed", undefined, scaleFixedType);
|
|
|
20765
20602
|
|
|
20766
20603
|
class EllipseBoxData extends BoxData {}
|
|
20767
20604
|
|
|
20768
|
-
const ellipse
|
|
20605
|
+
const ellipse = Ellipse.prototype;
|
|
20769
20606
|
|
|
20770
20607
|
let EllipseBox = class EllipseBox extends Box {
|
|
20771
20608
|
get __tag() {
|
|
@@ -20782,7 +20619,7 @@ __decorate([ pathType(0) ], EllipseBox.prototype, "startAngle", void 0);
|
|
|
20782
20619
|
|
|
20783
20620
|
__decorate([ pathType(0) ], EllipseBox.prototype, "endAngle", void 0);
|
|
20784
20621
|
|
|
20785
|
-
__decorate([ rewrite(ellipse
|
|
20622
|
+
__decorate([ rewrite(ellipse.__updatePath) ], EllipseBox.prototype, "__updatePath", null);
|
|
20786
20623
|
|
|
20787
20624
|
EllipseBox = __decorate([ rewriteAble(), registerUI() ], EllipseBox);
|
|
20788
20625
|
|
|
@@ -20815,7 +20652,7 @@ PolygonBox = __decorate([ rewriteAble(), registerUI() ], PolygonBox);
|
|
|
20815
20652
|
|
|
20816
20653
|
class StarBoxData extends BoxData {}
|
|
20817
20654
|
|
|
20818
|
-
const
|
|
20655
|
+
const star = Star.prototype;
|
|
20819
20656
|
|
|
20820
20657
|
let StarBox = class StarBox extends Box {
|
|
20821
20658
|
get __tag() {
|
|
@@ -20830,7 +20667,7 @@ __decorate([ pathType(.382) ], StarBox.prototype, "innerRadius", void 0);
|
|
|
20830
20667
|
|
|
20831
20668
|
__decorate([ dataProcessor(StarBoxData) ], StarBox.prototype, "__", void 0);
|
|
20832
20669
|
|
|
20833
|
-
__decorate([ rewrite(
|
|
20670
|
+
__decorate([ rewrite(star.__updatePath) ], StarBox.prototype, "__updatePath", null);
|
|
20834
20671
|
|
|
20835
20672
|
StarBox = __decorate([ rewriteAble(), registerUI() ], StarBox);
|
|
20836
20673
|
|