@leafer/layouter 1.0.0-alpha.1

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package/LICENSE ADDED
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2023-present, Chao (Leafer) Wan
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
package/README.md ADDED
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+ # @leafer/layouter
package/package.json ADDED
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+ {
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+ "name": "@leafer/layouter",
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+ "version": "1.0.0-alpha.1",
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+ "description": "@leafer/canvas",
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+ "author": "Chao (Leafer) Wan",
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+ "license": "MIT",
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+ "main": "src/index.ts",
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+ "files": ["src"],
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+ "repository": {
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+ "type": "git",
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+ "url": "https://github.com/leaferjs/leafer.git"
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+ },
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+ "homepage": "https://github.com/leaferjs/leafer/tree/main/packages/canvas/canvas",
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+ "bugs": "https://github.com/leaferjs/leafer/issues",
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+ "keywords": [
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+ "leafer",
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+ "leaferjs"
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+ ],
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+ "dependencies": {
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+ "@leafer/event": "1.0.0-alpha.1",
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+ "@leafer/math": "1.0.0-alpha.1",
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+ "@leafer/list": "1.0.0-alpha.1",
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+ "@leafer/data": "1.0.0-alpha.1",
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+ "@leafer/helper": "1.0.0-alpha.1",
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+ "@leafer/debug": "1.0.0-alpha.1"
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+ },
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+ "devDependencies": {
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+ "@leafer/interface": "1.0.0-alpha.1"
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+ }
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+ }
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+ import { IBounds, ILayoutBlockData, ILeafList, ILeaf } from '@leafer/interface'
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+ import { Bounds, BoundsHelper } from '@leafer/math'
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+ import { LeafBoundsHelper } from '@leafer/helper'
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+ import { LeafList } from '@leafer/list'
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+
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+
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+ const { worldBounds } = LeafBoundsHelper
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+ const { setByListWithHandle } = BoundsHelper
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+
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+ export class LayoutBlockData implements ILayoutBlockData {
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+
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+ public updatedList: ILeafList
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+ public updatedBounds: IBounds = new Bounds()
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+
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+ public beforeBounds: IBounds = new Bounds()
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+ public afterBounds: IBounds = new Bounds()
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+
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+ constructor(list: ILeafList | ILeaf[]) {
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+ if (list instanceof Array) list = new LeafList(list)
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+ this.updatedList = list
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+ }
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+
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+ public setBefore(): void {
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+ setByListWithHandle(this.beforeBounds, this.updatedList.list, worldBounds)
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+ }
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+
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+ public setAfter(): void {
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+ setByListWithHandle(this.afterBounds, this.updatedList.list, worldBounds)
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+ this.__computeChange()
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+ }
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+
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+ public merge(data: ILayoutBlockData): void {
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+ this.updatedList.pushList(data.updatedList.list)
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+ this.beforeBounds.add(data.beforeBounds)
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+ this.afterBounds.add(data.afterBounds)
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+ this.updatedBounds.add(data.updatedBounds)
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+ }
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+
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+ protected __computeChange(): void {
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+ const { updatedBounds: changedBounds } = this
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+ changedBounds.setByList([this.beforeBounds, this.afterBounds])
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+ if (!changedBounds.isEmpty()) {
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+ changedBounds.spread(2)
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+ changedBounds.ceil()
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+ }
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+ }
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+
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+ public destroy(): void {
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+ this.updatedList = undefined
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+ }
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+
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+ }
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+ import { ILayouter, ILeaf, ILayoutBlockData, IEventListenerId, ILayouterConfig, ILeafList } from '@leafer/interface'
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+ import { LayoutEvent, RenderEvent, WatchEvent } from '@leafer/event'
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+ import { LeafLevelList, LeafList } from '@leafer/list'
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+ import { BranchHelper, LeafHelper } from '@leafer/helper'
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+ import { DataHelper } from '@leafer/data'
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+ import { Run } from '@leafer/debug'
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+
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+ import { updateBounds, updateMatrix, updateChange } from './LayouterHelper'
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+ import { LayoutBlockData } from './LayoutBlockData'
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+
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+
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+ const { updateAllWorldMatrix, updateAllChange } = LeafHelper
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+ const { pushAllBranchStack, updateWorldBoundsByBranchStack } = BranchHelper
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+
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+ export class Layouter implements ILayouter {
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+
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+ public target: ILeaf
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+ public layoutedBlocks: ILayoutBlockData[]
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+ public totalTimes: number = 0
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+ public times: number
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+ public changed: boolean = true
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+
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+ public config: ILayouterConfig = {
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+ partLayout: {
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+ maxTimes: 3
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+ }
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+ }
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+
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+ public running: boolean
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+
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+ protected updateList: ILeafList
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+ protected levelList: LeafLevelList = new LeafLevelList()
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+ protected eventIds: IEventListenerId[]
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+
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+ constructor(target: ILeaf, userConfig?: ILayouterConfig) {
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+ this.target = target
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+ if (userConfig) this.config = DataHelper.default(userConfig, this.config)
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+ this.listenEvents()
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+ }
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+
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+ public start(): void {
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+ this.running = true
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+ }
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+
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+ public stop(): void {
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+ this.running = false
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+ }
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+
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+ protected listenEvents(): void {
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+ const { target } = this
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+ this.eventIds = [
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+ target.on__(LayoutEvent.REQUEST, this.layout, this),
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+ target.on__(LayoutEvent.AGAIN, this.layoutOnce, this),
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+ target.on__(WatchEvent.DATA, this.onReceiveWatchData, this),
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+ target.on__(RenderEvent.REQUEST, this.onChange, this),
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+ ]
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+ }
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+
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+ protected removeListenEvents(): void {
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+ this.target.off__(this.eventIds)
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+ }
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+
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+ protected onReceiveWatchData(event: WatchEvent): void {
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+ this.updateList = event.data.updatedList
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+ }
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+
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+ protected onChange(): void {
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+ this.changed = true
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+ }
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+
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+ public layout(): void {
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+ if (!this.running) return
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+ const { target } = this
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+ const { START, LAYOUT, END } = LayoutEvent
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+ this.times = 0
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+ this.changed = false
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+ target.emit(START)
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+ this.layoutOnce()
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+ target.emitEvent(new LayoutEvent(LAYOUT, this.layoutedBlocks))
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+ target.emitEvent(new LayoutEvent(END, this.layoutedBlocks))
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+ this.layoutedBlocks = undefined
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+ }
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+
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+ public layoutOnce(): void {
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+
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+ this.totalTimes++
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+ this.times++
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+
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+ this.target.emit(WatchEvent.REQUEST)
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+ if (this.totalTimes > 1) {
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+ this.partLayout()
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+ } else {
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+ this.fullLayout()
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+ }
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+ }
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+
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+ public partLayout(): void {
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+ if (!this.updateList?.length) return
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+
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+ const t = Run.start('part layout')
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+ const { target, updateList } = this
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+ const { BEFORE_ONCE, ONCE, AFTER_ONCE } = LayoutEvent
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+
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+ const blocks = this.getBlocks(updateList)
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+ blocks.forEach(item => { item.setBefore() })
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+ target.emitEvent(new LayoutEvent(BEFORE_ONCE, blocks))
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+
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+ updateList.sort()
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+ updateMatrix(updateList, this.levelList)
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+ updateBounds(this.levelList)
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+ updateChange(updateList)
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+
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+ blocks.forEach(item => { item.setAfter() })
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+ target.emitEvent(new LayoutEvent(ONCE, blocks))
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+ target.emitEvent(new LayoutEvent(AFTER_ONCE, blocks))
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+
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+ this.setBlocks(blocks)
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+
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+ this.levelList.reset()
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+ this.updateList = undefined
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+ Run.end(t)
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+
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+ this.__checkAgain()
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+ }
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+
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+ public fullLayout(): void {
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+ const t = Run.start('full layout')
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+
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+ const { target } = this
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+ const { BEFORE_ONCE, ONCE, AFTER_ONCE } = LayoutEvent
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+
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+ const blocks = this.getBlocks(new LeafList(target))
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+ target.emitEvent(new LayoutEvent(BEFORE_ONCE, blocks))
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+
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+ Layouter.fullLayout(target)
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+
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+ blocks.forEach(item => { item.setAfter() })
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+ target.emitEvent(new LayoutEvent(ONCE, blocks))
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+ target.emitEvent(new LayoutEvent(AFTER_ONCE, blocks))
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+
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+ this.setBlocks(blocks)
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+
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+ Run.end(t)
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+
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+ this.__checkAgain()
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+ }
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+
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+ protected __checkAgain(): void {
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+ if (this.changed && this.times <= this.config.partLayout.maxTimes) this.target.emit(LayoutEvent.AGAIN) // 防止更新布局过程中产生了属性修改
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+ }
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+
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+
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+ public createBlock(data: ILeafList | ILeaf[]): ILayoutBlockData {
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+ return new LayoutBlockData(data)
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+ }
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+
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+ public getBlocks(list: ILeafList): ILayoutBlockData[] {
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+ return [this.createBlock(list)]
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+ }
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+
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+ public setBlocks(current: ILayoutBlockData[]) {
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+ this.layoutedBlocks ? this.layoutedBlocks.push(...current) : this.layoutedBlocks = current
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+ }
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+
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+
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+ static fullLayout(target: ILeaf): void {
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+ updateAllWorldMatrix(target)
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+
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+ if (target.__isBranch) {
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+ const branchStack: ILeaf[] = [target]
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+ pushAllBranchStack(target, branchStack)
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+ updateWorldBoundsByBranchStack(branchStack)
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+ } else {
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+ target.__updateWorldBounds()
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+ }
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+
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+ updateAllChange(target)
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+ }
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+
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+ destroy(): void {
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+ if (this.target) {
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+ this.removeListenEvents()
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+ this.target = undefined
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+ }
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+ }
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+
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+ }
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+
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+
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+ import { ILeaf, ILeafLayout, ILeafLevelList, ILeafList } from '@leafer/interface'
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+ import { BranchHelper, LeafHelper } from '@leafer/helper'
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+
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+
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+ const { updateAllWorldMatrix, updateAllWorldOpacity } = LeafHelper
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+ const { pushAllChildBranch, pushAllParent } = BranchHelper
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+
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+
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+ export function updateMatrix(updateList: ILeafList, levelList: ILeafLevelList): void {
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+
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+ let layout: ILeafLayout
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+ updateList.list.forEach(leaf => { // 更新矩阵, 所有子元素,和父元素都需要更新bounds
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+ layout = leaf.__layout
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+ if (levelList.without(leaf)) { // 防止重复, 子元素可能已经被父元素更新过
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+
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+ if (layout.matrixChanged) {
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+
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+ updateAllWorldMatrix(leaf)
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+
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+ levelList.push(leaf)
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+ if (leaf.__isBranch) pushAllChildBranch(leaf, levelList)
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+ pushAllParent(leaf, levelList)
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+
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+ } else if (layout.boundsChanged) {
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+
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+ levelList.push(leaf)
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+ if (leaf.__isBranch) leaf.__tempNumber = 0 // 标识需要更新子Leaf元素的WorldBounds分支, 0表示不需要更新
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+ pushAllParent(leaf, levelList)
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+ }
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+ }
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+ })
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+
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+ }
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+
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+
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+ export function updateBounds(boundsList: ILeafLevelList): void {
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+
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+ let itemList: ILeaf[], branch: ILeaf
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+ boundsList.sort(true)
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+ boundsList.levels.forEach(level => {
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+ itemList = boundsList.levelMap[level]
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+ for (let i = 0, len = itemList.length; i < len; i++) {
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+ branch = itemList[i]
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+
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+ // 标识了需要更新子元素
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+ if (branch.__isBranch && branch.__tempNumber) {
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+ for (let j = 0, jLen = branch.children.length; j < jLen; j++) {
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+ if (!branch.children[j].__isBranch) {
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+ branch.children[j].__updateWorldBounds()
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+ }
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+ }
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+ }
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+
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+ branch.__updateWorldBounds()
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+
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+ }
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+ })
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+
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+ }
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+
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+
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+ export function updateChange(updateList: ILeafList): void {
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+ updateList.list.forEach(leaf => {
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+ if (leaf.__layout.opacityChanged) updateAllWorldOpacity(leaf)
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+ leaf.__updateChange()
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+ })
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+ }
package/src/index.ts ADDED
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+ export { Layouter } from './Layouter'