@leafer-ui/render 1.5.3 → 1.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +4 -4
- package/src/RectRender.ts +6 -5
- package/src/UIRender.ts +6 -6
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@leafer-ui/render",
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-
"version": "1.
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+
"version": "1.6.1",
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"description": "@leafer-ui/render",
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"author": "Chao (Leafer) Wan",
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"license": "MIT",
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@@ -22,10 +22,10 @@
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"leaferjs"
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],
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"dependencies": {
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-
"@leafer-ui/external": "1.
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"@leafer-ui/external": "1.6.1"
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},
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"devDependencies": {
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-
"@leafer/interface": "1.
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"@leafer-ui/interface": "1.
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"@leafer/interface": "1.6.1",
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"@leafer-ui/interface": "1.6.1"
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}
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}
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package/src/RectRender.ts
CHANGED
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@@ -7,11 +7,12 @@ export const RectRender: IRectRenderModule = {
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__drawFast(canvas: ILeaferCanvas, options: IRenderOptions): void {
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-
let {
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let { x, y, width, height } = this.__layout.boxBounds
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const { fill, stroke, __drawAfterFill } = this.__
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if (fill) {
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canvas.fillStyle = fill
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-
canvas.fillRect(
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canvas.fillRect(x, y, width, height)
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}
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if (__drawAfterFill) this.__drawAfterFill(canvas, options)
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@@ -33,12 +34,12 @@ export const RectRender: IRectRenderModule = {
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if (width < 0 || height < 0) {
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canvas.save()
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this.__clip(canvas, options)
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canvas.strokeRect(half, half, width, height)
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canvas.strokeRect(x + half, y + half, width, height)
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canvas.restore()
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-
} else canvas.strokeRect(half, half, width, height)
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} else canvas.strokeRect(x + half, y + half, width, height)
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break
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case 'outside':
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canvas.strokeRect(-half, -half, width + __strokeWidth, height + __strokeWidth)
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canvas.strokeRect(x - half, y - half, width + __strokeWidth, height + __strokeWidth)
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break
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}
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package/src/UIRender.ts
CHANGED
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@@ -7,22 +7,22 @@ import { Paint, Effect, Filter } from '@leafer-ui/external'
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export const UIRender: IUIRenderModule = {
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__updateChange(): void {
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const data = this.__
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const data = this.__, w = this.__world
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if (data.__useEffect) {
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const { shadow, innerShadow, blur, backgroundBlur, filter } = this.__
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data.__useEffect = !!(shadow || innerShadow || blur || backgroundBlur || filter)
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}
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const half = data.__hasHalf
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w.half !== half && (w.half = half)
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data.__checkSingle()
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const complex = data.__isFills || data.__isStrokes || data.cornerRadius || data.__useEffect
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if (complex)
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-
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} else {
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data.__complex && (data.__complex = false)
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}
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if (complex) data.__complex = true
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else data.__complex && (data.__complex = false)
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},
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__drawFast(canvas: ILeaferCanvas, options: IRenderOptions): void {
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