@leafer-ui/render 1.0.0-alpha.9 → 1.0.0-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +4 -4
- package/src/RectRender.ts +4 -2
- package/src/UIRender.ts +75 -9
- package/src/index.ts +0 -2
- package/src/FrameRender.ts +0 -40
- package/src/TextRender.ts +0 -27
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@leafer-ui/render",
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-
"version": "1.0.0-
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"version": "1.0.0-beta",
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"description": "@leafer-ui/render",
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"author": "Chao (Leafer) Wan",
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"license": "MIT",
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@@ -19,10 +19,10 @@
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"leaferjs"
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],
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"dependencies": {
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"@leafer-ui/external": "1.0.0-
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"@leafer-ui/external": "1.0.0-beta"
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},
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"devDependencies": {
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"@leafer/interface": "1.0.0-
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"@leafer-ui/interface": "1.0.0-
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"@leafer/interface": "1.0.0-beta",
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"@leafer-ui/interface": "1.0.0-beta"
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}
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}
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package/src/RectRender.ts
CHANGED
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@@ -5,15 +5,17 @@ import { IRectRenderModule } from '@leafer-ui/interface'
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export const RectRender: IRectRenderModule = {
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-
__drawFast(canvas: ILeaferCanvas,
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__drawFast(canvas: ILeaferCanvas, options: IRenderOptions): void {
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const { width, height, fill, stroke } = this.__
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const { width, height, fill, stroke, __drawAfterFill } = this.__
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if (fill) {
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canvas.fillStyle = fill
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canvas.fillRect(0, 0, width, height)
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}
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if (__drawAfterFill) this.__drawAfterFill(canvas, options)
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if (stroke) {
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const { strokeAlign, strokeWidth } = this.__
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package/src/UIRender.ts
CHANGED
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@@ -1,38 +1,104 @@
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import { ILeaferCanvas, IRenderOptions } from '@leafer/interface'
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import { IUIRenderModule, ILeafPaint, ILeafStrokePaint } from '@leafer-ui/interface'
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import { Paint } from '@leafer-ui/external'
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import { Paint, Effect } from '@leafer-ui/external'
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export const UIRender: IUIRenderModule = {
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__updateChange(): void {
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let data = this.__
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if (data.__useEffect) {
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const { shadow, innerShadow, blur, backgroundBlur } = this.__
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data.__useEffect = !!(shadow || innerShadow || blur || backgroundBlur)
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}
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let complex = data.__isFills || data.__isStrokes || data.cornerRadius || data.__useEffect || (data.blendMode && data.blendMode !== 'pass-through')
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if (complex) {
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-
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data.__complex = true
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} else {
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-
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data.__complex && (data.__complex = false)
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}
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},
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__drawFast(canvas: ILeaferCanvas,
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const { fill, stroke } = this.__
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__drawFast(canvas: ILeaferCanvas, options: IRenderOptions): void {
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const { fill, stroke, __drawAfterFill } = this.__
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this.__drawRenderPath(canvas)
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if (fill) Paint.fill(this, canvas, fill)
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if (__drawAfterFill) this.__drawAfterFill(canvas, options)
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if (stroke) Paint.stroke(this, canvas, stroke)
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},
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__draw(canvas: ILeaferCanvas,
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__draw(canvas: ILeaferCanvas, options: IRenderOptions): void {
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if (this.__.__complex) {
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const { fill, stroke, __drawAfterFill, __blendLayer } = this.__
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let orginCanvas: ILeaferCanvas
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if (__blendLayer) {
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orginCanvas = canvas
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canvas = canvas.getSameCanvas(true)
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}
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this.__drawRenderPath(canvas)
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if (this.__.__useEffect) {
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const shape = Paint.shape(this, canvas, options)
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const { shadow, innerShadow } = this.__
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if (shadow) Effect.shadow(this, canvas, shape)
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if (fill) this.__.__isFills ? Paint.fills(this, canvas, fill as ILeafPaint[]) : Paint.fill(this, canvas, fill)
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if (__drawAfterFill) this.__drawAfterFill(canvas, options)
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if (innerShadow) Effect.innerShadow(this, canvas, shape)
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if (stroke) this.__.__isStrokes ? Paint.strokes(this, canvas, stroke as ILeafStrokePaint[]) : Paint.stroke(this, canvas, stroke)
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if (shape.worldCanvas) shape.worldCanvas.recycle()
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shape.canvas.recycle()
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} else {
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if (fill) this.__.__isFills ? Paint.fills(this, canvas, fill as ILeafPaint[]) : Paint.fill(this, canvas, fill)
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if (__drawAfterFill) this.__drawAfterFill(canvas, options)
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if (stroke) this.__.__isStrokes ? Paint.strokes(this, canvas, stroke as ILeafStrokePaint[]) : Paint.stroke(this, canvas, stroke)
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}
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if (orginCanvas) {
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orginCanvas.copyWorldToInner(canvas, this.__world, this.__layout.renderBounds, this.__.blendMode)
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canvas.recycle()
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}
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} else {
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this.__drawFast(canvas, options)
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}
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},
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__renderShape(canvas: ILeaferCanvas, options: IRenderOptions): void {
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if (!this.__worldOpacity) return
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canvas.setWorld(this.__world, options.matrix)
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const { fill, stroke } = this.__
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this.__drawRenderPath(canvas)
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if (fill)
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if (stroke)
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if (fill) Paint.fill(this, canvas, '#000000')
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if (stroke) Paint.stroke(this, canvas, '#000000')
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}
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}
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package/src/index.ts
CHANGED
package/src/FrameRender.ts
DELETED
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@@ -1,40 +0,0 @@
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import { ILeaferCanvas, IRenderOptions } from '@leafer/interface'
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import { IFrameRenderModule } from '@leafer-ui/interface'
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export const FrameRender: IFrameRenderModule = {
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__render(canvas: ILeaferCanvas, options: IRenderOptions): void {
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const { fill, stroke } = this.__
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if (stroke) this.__.stroke = undefined
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this.__renderRect(canvas, options)
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const { clip } = this.__
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if (clip) {
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canvas.save()
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canvas.clip()
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this.__renderGroup(canvas, options)
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canvas.restore()
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} else {
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this.__renderGroup(canvas, options)
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}
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if (stroke) {
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this.__.stroke = stroke
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if (fill) this.__.fill = undefined
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this.__renderRect(canvas, options)
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if (fill) this.__.fill = fill
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}
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}
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}
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package/src/TextRender.ts
DELETED
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@@ -1,27 +0,0 @@
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import { ILeaferCanvas, IRenderOptions } from '@leafer/interface'
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import { IUIRenderModule } from '@leafer-ui/interface'
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export const TextRender: IUIRenderModule = {
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__drawFast(canvas: ILeaferCanvas, _options: IRenderOptions): void {
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const { fill, stroke, content, __font } = this.__
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canvas.font = __font
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if (fill) {
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canvas.fillStyle = fill
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canvas.fillText(content, 0, 0)
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}
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if (stroke) {
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canvas.strokeStyle = stroke
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canvas.strokeText(content, 0, 0)
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}
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}
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}
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TextRender.__draw = TextRender.__drawFast
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