@leafer-ui/hit 1.0.0-alpha.21 → 1.0.0-alpha.30

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Files changed (2) hide show
  1. package/package.json +3 -3
  2. package/src/UIHit.ts +28 -19
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@leafer-ui/hit",
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- "version": "1.0.0-alpha.21",
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+ "version": "1.0.0-alpha.30",
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  "description": "@leafer-ui/hit",
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  "author": "Chao (Leafer) Wan",
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  "license": "MIT",
@@ -19,7 +19,7 @@
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  "leaferjs"
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  ],
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  "devDependencies": {
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- "@leafer/interface": "1.0.0-alpha.21",
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- "@leafer-ui/interface": "1.0.0-alpha.21"
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+ "@leafer/interface": "1.0.0-alpha.30",
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+ "@leafer-ui/interface": "1.0.0-alpha.30"
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  }
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  }
package/src/UIHit.ts CHANGED
@@ -3,31 +3,40 @@ import { IRadiusPointData } from '@leafer/interface'
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  import { IUIHitModule } from '@leafer-ui/interface'
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- const fillVisibleType = ['visible', 'fill-visible']
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- const fillType = ['all', 'fill']
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- const strokeVisibleType = ['visible', 'stroke-visible']
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- const strokeType = ['all', 'stroke']
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-
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  export const UIHit: IUIHitModule = {
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- __hit(local: IRadiusPointData): boolean {
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- const { __hitCanvas: h } = this
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-
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- const { fill, hitType } = this.__
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- const hitFill = (fill && fillVisibleType.includes(hitType)) || fillType.includes(hitType)
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- if (hitFill && h.hitPath(local, this.__.windingRule)) return true
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+ __updateHitCanvas(): void {
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+ if (!this.__hitCanvas) this.__hitCanvas = this.leafer.hitCanvasManager.getPathType(this)
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+ this.__drawHitPath(this.__hitCanvas)
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+ this.__hitCanvas.setStrokeOptions(this.__)
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+ },
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- const { stroke, __strokeOuterWidth: outerWidth } = this.__
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- const hitStroke = (stroke && strokeVisibleType.includes(hitType)) || strokeType.includes(hitType)
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- if (!hitFill && !hitStroke) return false
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+ __hit(inner: IRadiusPointData): boolean {
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+ const { __hitCanvas: h } = this
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- const strokeWidth = ((hitStroke ? (outerWidth || 0) : 0) + local.radiusX) * 2
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- if (h.strokeWidth !== strokeWidth) {
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- h.strokeWidth = strokeWidth
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- h.stroke()
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+ const { fill, hitFill, windingRule } = this.__
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+ const needHitFill = (fill && hitFill === 'visible') || hitFill === 'always'
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+ if (needHitFill && h.hitFill(inner, windingRule)) return true
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+
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+ const { stroke, hitStroke, strokeWidth, strokeAlign } = this.__
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+ const needHitStroke = (stroke && hitStroke === 'visible') || hitStroke === 'always'
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+ const radiusWidth = inner.radiusX * 2
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+ let hitWidth = (needHitStroke ? (strokeAlign === 'center' ? strokeWidth / 2 : strokeWidth) : 0) * 2 + radiusWidth
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+ if (!hitWidth) return false
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+
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+ switch (strokeAlign) {
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+ case 'inside':
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+ if (!needHitFill && (h.hitFill(inner, windingRule) && h.hitStroke(inner, hitWidth))) return true
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+ hitWidth = radiusWidth
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+ break
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+ case 'outside':
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+ if (!needHitFill) {
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+ if (!h.hitFill(inner, windingRule) && h.hitStroke(inner, hitWidth)) return true
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+ hitWidth = radiusWidth
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+ }
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  }
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- return h.hitStroke(local)
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+ return hitWidth ? h.hitStroke(inner, hitWidth) : false
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  }
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  }