@leafer-game/worker 1.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +1 -0
- package/dist/worker.cjs +678 -0
- package/dist/worker.esm.js +654 -0
- package/dist/worker.esm.min.js +1 -0
- package/dist/worker.js +13887 -0
- package/dist/worker.min.cjs +1 -0
- package/dist/worker.min.js +1 -0
- package/dist/worker.module.js +13706 -0
- package/dist/worker.module.min.js +1 -0
- package/package.json +40 -0
- package/src/index.ts +3 -0
- package/types/index.d.ts +2 -0
package/LICENSE
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The MIT License (MIT)
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Copyright (c) 2023-present, Chao (Leafer) Wan
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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package/README.md
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# @leafer-game/worker
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package/dist/worker.cjs
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'use strict';
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var worker = require('@leafer-ui/worker');
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var robot = require('@leafer-in/robot');
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var draw = require('@leafer-ui/draw');
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var core = require('@leafer-ui/core');
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var animate = require('@leafer-in/animate');
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function stateType(defaultValue, styleName) {
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return draw.decorateLeafAttr(defaultValue, (key) => draw.attr({
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set(value) {
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this.__setAttr(key, value);
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this.waitLeafer(() => styleName ? draw.State.setStyleName(this, styleName, value) : draw.State.set(this, value));
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}
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}));
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}
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function stateStyleType(defaultValue) {
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return draw.decorateLeafAttr(defaultValue, (key) => draw.attr({
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set(value) {
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this.__setAttr(key, value);
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this.__layout.stateStyleChanged = true;
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}
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}));
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}
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function findParentButton(leaf, button) {
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if (button && button !== true)
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return button;
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if (!leaf.button) {
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let { parent } = leaf;
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for (let i = 0; i < 2; i++) {
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if (parent) {
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if (parent.button)
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return parent;
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parent = parent.parent;
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}
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}
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}
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return null;
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}
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function setStyle(leaf, style) {
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if (typeof style !== 'object')
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style = undefined;
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updateStyle(leaf, style, 'in');
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}
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function unsetStyle(leaf, style) {
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const { normalStyle } = leaf;
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if (typeof style !== 'object')
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style = undefined;
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if (normalStyle) {
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if (!style)
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style = normalStyle;
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updateStyle(leaf, style, 'out');
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}
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}
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const emprtyStyle = {};
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function updateStyle(leaf, style, type) {
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const { normalStyle } = leaf;
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if (!style)
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style = emprtyStyle;
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if (style.scale) {
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core.MathHelper.assignScale(style, style.scale);
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delete style.scale;
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}
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if (style === emprtyStyle || !core.State.canAnimate)
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type = null;
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let transition = type ? getTransition(type, style, leaf) : false;
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const fromStyle = transition ? getFromStyle(leaf, style) : undefined;
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leaf.killAnimate('transition');
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if (normalStyle)
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leaf.set(normalStyle, true);
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const statesStyle = getStyle(leaf);
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if (statesStyle) {
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const { animation } = statesStyle;
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if (animation) {
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const animate = leaf.animate(animation, undefined, 'animation', true);
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Object.assign(statesStyle, animate.endingStyle);
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if (type !== 'in' || style.animation !== animation)
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animate.kill();
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else
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transition = false;
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delete statesStyle.animation;
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}
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leaf.normalStyle = filterStyle(statesStyle, leaf);
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leaf.set(statesStyle, true);
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}
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else {
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leaf.normalStyle = undefined;
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}
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if (transition) {
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const toStyle = filterStyle(fromStyle, leaf);
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leaf.set(fromStyle, true);
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leaf.animate([fromStyle, toStyle], transition, 'transition', true);
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}
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leaf.__layout.stateStyleChanged = false;
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}
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function getStyle(leaf) {
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let exist;
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const style = {}, { state } = leaf, button = findParentButton(leaf);
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const stateStyle = state && leaf.states[state];
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if (stateStyle && core.State.isState(state, leaf, button))
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exist = assign(style, stateStyle);
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const selectedStyle = style.selectedStyle || leaf.selectedStyle;
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if (selectedStyle && core.State.isSelected(leaf, button))
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exist = assign(style, selectedStyle);
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if (core.State.isDisabled(leaf, button)) {
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const disabledStyle = style.disabledStyle || leaf.disabledStyle;
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if (disabledStyle)
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exist = assign(style, disabledStyle);
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}
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else {
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const focusStyle = style.focusStyle || leaf.focusStyle;
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if (focusStyle && core.State.isFocus(leaf, button))
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exist = assign(style, focusStyle);
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const hoverStyle = style.hoverStyle || leaf.hoverStyle;
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if (hoverStyle && core.State.isHover(leaf, button))
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exist = assign(style, hoverStyle);
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const pressStyle = style.pressStyle || leaf.pressStyle;
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if (pressStyle && core.State.isPress(leaf, button))
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exist = assign(style, pressStyle);
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}
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return exist ? style : undefined;
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}
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function filterStyle(style, data, addStyle, useAnimateExcludes) {
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const to = addStyle ? style : {}, forStyle = addStyle || style;
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for (let key in forStyle) {
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if (useAnimateExcludes) {
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if (!core.State.animateExcludes[key])
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to[key] = data[key];
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}
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else
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to[key] = data[key];
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}
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return to;
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}
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function filterAnimateStyle(style, data, addStyle) {
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return filterStyle(style, data, addStyle, true);
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}
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function getFromStyle(leaf, style) {
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const fromStyle = filterAnimateStyle(style, leaf), animate = leaf.animate();
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if (animate)
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filterAnimateStyle(fromStyle, leaf, animate.fromStyle);
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return fromStyle;
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}
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function getTransition(type, style, data) {
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let name = type === 'in' ? 'transition' : 'transitionOut';
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if (type === 'out' && core.isNull(data[name]) && core.isNull(style[name]))
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name = 'transition';
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return core.isNull(style[name]) ? data[name] : style[name];
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}
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function assign(style, stateStyle) {
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Object.assign(style, stateStyle);
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return true;
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}
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function setPointerState(leaf, stateName) {
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const style = leaf[stateName];
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if (style)
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setStyle(leaf, style);
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if (leaf.button)
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setChildrenState(leaf.children, stateName);
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}
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function setState(leaf, stateName, stateStyle) {
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if (!stateStyle)
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stateStyle = leaf.states[stateName];
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setStyle(leaf, stateStyle);
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if (leaf.button)
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setChildrenState(leaf.children, null, stateName);
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}
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function setChildrenState(children, stateType, state) {
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if (!children)
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return;
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let leaf, update;
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for (let i = 0, len = children.length; i < len; i++) {
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leaf = children[i];
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if (stateType) {
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update = true;
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switch (stateType) {
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case 'hoverStyle':
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if (core.State.isHover(leaf))
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update = false;
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break;
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case 'pressStyle':
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if (core.State.isPress(leaf))
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update = false;
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break;
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case 'focusStyle':
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if (core.State.isFocus(leaf))
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update = false;
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}
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192
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if (update)
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setPointerState(leaf, stateType);
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}
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else if (state)
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setState(leaf, state);
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if (leaf.isBranch)
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setChildrenState(leaf.children, stateType, state);
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}
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}
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201
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202
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function unsetPointerState(leaf, stateName) {
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203
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const style = leaf[stateName];
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204
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if (style)
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205
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unsetStyle(leaf, style);
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206
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if (leaf.button)
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207
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unsetChildrenState(leaf.children, stateName);
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208
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}
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209
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function unsetState(leaf, stateName, stateStyle) {
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210
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unsetStyle(leaf, stateStyle);
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211
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if (leaf.button)
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212
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unsetChildrenState(leaf.children, null, stateName);
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213
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}
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214
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function unsetChildrenState(children, stateType, state) {
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215
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if (!children)
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216
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return;
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217
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let leaf;
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218
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for (let i = 0, len = children.length; i < len; i++) {
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219
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leaf = children[i];
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220
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if (stateType)
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221
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unsetPointerState(leaf, stateType);
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222
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else if (state)
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223
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unsetState(leaf, state);
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224
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+
if (leaf.isBranch)
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225
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unsetChildrenState(leaf.children, stateType, state);
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226
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}
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227
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}
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228
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+
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229
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function updateEventStyle(leaf, eventType) {
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230
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switch (eventType) {
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231
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case core.PointerEvent.ENTER:
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232
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setPointerState(leaf, 'hoverStyle');
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233
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break;
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234
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case core.PointerEvent.LEAVE:
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235
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unsetPointerState(leaf, 'hoverStyle');
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236
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break;
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237
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case core.PointerEvent.DOWN:
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238
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setPointerState(leaf, 'pressStyle');
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239
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break;
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240
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+
case core.PointerEvent.UP:
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241
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unsetPointerState(leaf, 'pressStyle');
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242
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break;
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243
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+
}
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244
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+
}
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245
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+
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246
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+
function checkPointerState(fnName, leaf, button) {
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247
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let find;
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248
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const interaction = leaf.leafer ? leaf.leafer.interaction : null;
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249
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if (interaction) {
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250
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find = interaction[fnName](leaf);
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251
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+
if (!find && button) {
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252
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const parentButton = findParentButton(leaf, button);
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253
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if (parentButton)
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254
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find = interaction[fnName](parentButton);
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255
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}
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256
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+
}
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257
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return find;
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258
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}
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259
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function checkFixedState(attrName, leaf, button) {
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260
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let find = leaf[attrName];
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261
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+
if (!find && button) {
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262
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const parentButton = findParentButton(leaf, button);
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263
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+
if (parentButton)
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264
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find = parentButton[attrName];
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265
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+
}
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266
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return find;
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267
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+
}
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268
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function checkState(stateName, leaf, button) {
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269
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let find = leaf.states[stateName];
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270
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if (!find && button) {
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271
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const parentButton = findParentButton(leaf, button);
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272
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+
if (parentButton)
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273
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find = parentButton.states[stateName];
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274
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}
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275
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return !!find;
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276
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+
}
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277
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+
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278
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core.State.animateExcludes = {
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279
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animation: 1,
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280
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animationOut: 1,
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281
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transition: 1,
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282
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transitionOut: 1,
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283
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states: 1,
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284
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state: 1,
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normalStyle: 1,
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286
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hoverStyle: 1,
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287
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pressStyle: 1,
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288
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focusStyle: 1,
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289
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selectedStyle: 1,
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290
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disabledStyle: 1
|
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291
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};
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292
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core.State.isState = function (state, leaf, button) { return checkState(state, leaf, button); };
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293
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core.State.isSelected = function (leaf, button) { return checkFixedState('selected', leaf, button); };
|
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294
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core.State.isDisabled = function (leaf, button) { return checkFixedState('disabled', leaf, button); };
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295
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core.State.isFocus = function (leaf, button) { return checkPointerState('isFocus', leaf, button); };
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296
|
+
core.State.isHover = function (leaf, button) { return checkPointerState('isHover', leaf, button); };
|
|
297
|
+
core.State.isPress = function (leaf, button) { return checkPointerState('isPress', leaf, button); };
|
|
298
|
+
core.State.isDrag = function (leaf, button) { return checkPointerState('isDrag', leaf, button); };
|
|
299
|
+
core.State.setStyleName = function (leaf, stateType, value) { value ? setState(leaf, stateType, leaf[stateType]) : unsetState(leaf, stateType, leaf[stateType]); };
|
|
300
|
+
core.State.set = function (leaf, stateName) { const style = leaf.states[stateName]; style ? setState(leaf, stateName, style) : unsetState(leaf, stateName, style); };
|
|
301
|
+
core.State.getStyle = getStyle;
|
|
302
|
+
core.State.updateStyle = updateStyle;
|
|
303
|
+
core.State.updateEventStyle = updateEventStyle;
|
|
304
|
+
const ui$1 = core.UI.prototype;
|
|
305
|
+
stateType(false, 'selectedStyle')(ui$1, 'selected');
|
|
306
|
+
stateType(false, 'disabledStyle')(ui$1, 'disabled');
|
|
307
|
+
stateStyleType({})(ui$1, 'states');
|
|
308
|
+
stateType('')(ui$1, 'state');
|
|
309
|
+
core.dataType()(ui$1, 'normalStyle');
|
|
310
|
+
stateStyleType()(ui$1, 'hoverStyle');
|
|
311
|
+
stateStyleType()(ui$1, 'pressStyle');
|
|
312
|
+
stateStyleType()(ui$1, 'focusStyle');
|
|
313
|
+
stateStyleType()(ui$1, 'selectedStyle');
|
|
314
|
+
stateStyleType()(ui$1, 'disabledStyle');
|
|
315
|
+
core.dataType(false)(ui$1, 'button');
|
|
316
|
+
ui$1.focus = function (value = true) {
|
|
317
|
+
this.waitLeafer(() => {
|
|
318
|
+
let { focusData } = this.app.interaction;
|
|
319
|
+
if (value) {
|
|
320
|
+
if (focusData)
|
|
321
|
+
focusData.focus(false);
|
|
322
|
+
focusData = this;
|
|
323
|
+
}
|
|
324
|
+
else
|
|
325
|
+
focusData = null;
|
|
326
|
+
this.app.interaction.focusData = focusData;
|
|
327
|
+
value ? setPointerState(this, 'focusStyle') : unsetPointerState(this, 'focusStyle');
|
|
328
|
+
});
|
|
329
|
+
};
|
|
330
|
+
ui$1.updateState = function () {
|
|
331
|
+
core.State.updateStyle(this, undefined, 'in');
|
|
332
|
+
};
|
|
333
|
+
|
|
334
|
+
const gaussNodes = [0.1488743389, 0.4333953941, 0.6794095682, 0.8650633666, 0.9739065285];
|
|
335
|
+
const gaussWeights = [0.2955242247, 0.2692667193, 0.2190863625, 0.1494513491, 0.0666713443];
|
|
336
|
+
const { sqrt } = Math;
|
|
337
|
+
const HighBezierHelper = {
|
|
338
|
+
getDistance(fromX, fromY, x1, y1, x2, y2, toX, toY) {
|
|
339
|
+
let distance = 0, t1, t2, d1X, d1Y, d2X, d2Y;
|
|
340
|
+
for (let i = 0; i < gaussNodes.length; i++) {
|
|
341
|
+
t1 = 0.5 * (1 + gaussNodes[i]);
|
|
342
|
+
t2 = 0.5 * (1 - gaussNodes[i]);
|
|
343
|
+
d1X = getDerivative(t1, fromX, x1, x2, toX);
|
|
344
|
+
d1Y = getDerivative(t1, fromY, y1, y2, toY);
|
|
345
|
+
d2X = getDerivative(t2, fromX, x1, x2, toX);
|
|
346
|
+
d2Y = getDerivative(t2, fromY, y1, y2, toY);
|
|
347
|
+
distance += gaussWeights[i] * (sqrt(d1X * d1X + d1Y * d1Y) + sqrt(d2X * d2X + d2Y * d2Y));
|
|
348
|
+
}
|
|
349
|
+
return distance * 0.5;
|
|
350
|
+
},
|
|
351
|
+
getDerivative(t, fromV, v1, v2, toV) {
|
|
352
|
+
const o = 1 - t;
|
|
353
|
+
return 3 * o * o * (v1 - fromV) + 6 * o * t * (v2 - v1) + 3 * t * t * (toV - v2);
|
|
354
|
+
},
|
|
355
|
+
cut(data, t, fromX, fromY, x1, y1, x2, y2, toX, toY) {
|
|
356
|
+
const o = 1 - t;
|
|
357
|
+
const ax = o * fromX + t * x1, ay = o * fromY + t * y1;
|
|
358
|
+
const mbx = o * x1 + t * x2, mby = o * y1 + t * y2;
|
|
359
|
+
const mcx = o * x2 + t * toX, mcy = o * y2 + t * toY;
|
|
360
|
+
const bx = o * ax + t * mbx, by = o * ay + t * mby;
|
|
361
|
+
const mbcx = o * mbx + t * mcx, mbcy = o * mby + t * mcy;
|
|
362
|
+
const cx = o * bx + t * mbcx, cy = o * by + t * mbcy;
|
|
363
|
+
data.push(draw.PathCommandMap.C, ax, ay, bx, by, cx, cy);
|
|
364
|
+
}
|
|
365
|
+
};
|
|
366
|
+
const { getDerivative } = HighBezierHelper;
|
|
367
|
+
|
|
368
|
+
const { M, L, C, Z } = draw.PathCommandMap;
|
|
369
|
+
const tempPoint = {}, tempFrom = {};
|
|
370
|
+
const HighCurveHelper = {
|
|
371
|
+
transform(data, matrix) {
|
|
372
|
+
let i = 0, command;
|
|
373
|
+
const len = data.length;
|
|
374
|
+
while (i < len) {
|
|
375
|
+
command = data[i];
|
|
376
|
+
switch (command) {
|
|
377
|
+
case M:
|
|
378
|
+
case L:
|
|
379
|
+
HighCurveHelper.transformPoints(data, matrix, i, 1);
|
|
380
|
+
i += 3;
|
|
381
|
+
break;
|
|
382
|
+
case C:
|
|
383
|
+
HighCurveHelper.transformPoints(data, matrix, i, 3);
|
|
384
|
+
i += 7;
|
|
385
|
+
break;
|
|
386
|
+
case Z:
|
|
387
|
+
i += 1;
|
|
388
|
+
}
|
|
389
|
+
}
|
|
390
|
+
},
|
|
391
|
+
transformPoints(data, matrix, start, pointCount) {
|
|
392
|
+
for (let i = start + 1, end = i + pointCount * 2; i < end; i += 2) {
|
|
393
|
+
tempPoint.x = data[i];
|
|
394
|
+
tempPoint.y = data[i + 1];
|
|
395
|
+
draw.MatrixHelper.toOuterPoint(matrix, tempPoint);
|
|
396
|
+
data[i] = tempPoint.x;
|
|
397
|
+
data[i + 1] = tempPoint.y;
|
|
398
|
+
}
|
|
399
|
+
},
|
|
400
|
+
getMotionPathData(data) {
|
|
401
|
+
let total = 0, distance, segments = [];
|
|
402
|
+
let i = 0, x = 0, y = 0, toX, toY, command;
|
|
403
|
+
const len = data.length;
|
|
404
|
+
while (i < len) {
|
|
405
|
+
command = data[i];
|
|
406
|
+
switch (command) {
|
|
407
|
+
case M:
|
|
408
|
+
case L:
|
|
409
|
+
toX = data[i + 1];
|
|
410
|
+
toY = data[i + 2];
|
|
411
|
+
distance = (command === L && i > 0) ? draw.PointHelper.getDistanceFrom(x, y, toX, toY) : 0;
|
|
412
|
+
x = toX;
|
|
413
|
+
y = toY;
|
|
414
|
+
i += 3;
|
|
415
|
+
break;
|
|
416
|
+
case C:
|
|
417
|
+
toX = data[i + 5];
|
|
418
|
+
toY = data[i + 6];
|
|
419
|
+
distance = HighBezierHelper.getDistance(x, y, data[i + 1], data[i + 2], data[i + 3], data[i + 4], toX, toY);
|
|
420
|
+
x = toX;
|
|
421
|
+
y = toY;
|
|
422
|
+
i += 7;
|
|
423
|
+
break;
|
|
424
|
+
case Z:
|
|
425
|
+
i += 1;
|
|
426
|
+
default:
|
|
427
|
+
distance = 0;
|
|
428
|
+
}
|
|
429
|
+
segments.push(distance);
|
|
430
|
+
total += distance;
|
|
431
|
+
}
|
|
432
|
+
return { total, segments, data };
|
|
433
|
+
},
|
|
434
|
+
getDistancePoint(distanceData, motionDistance) {
|
|
435
|
+
const { segments, data } = distanceData;
|
|
436
|
+
motionDistance = draw.UnitConvert.number(motionDistance, distanceData.total);
|
|
437
|
+
let total = 0, distance, to = {};
|
|
438
|
+
let i = 0, index = 0, x = 0, y = 0, toX, toY, command;
|
|
439
|
+
const len = data.length;
|
|
440
|
+
while (i < len) {
|
|
441
|
+
command = data[i];
|
|
442
|
+
switch (command) {
|
|
443
|
+
case M:
|
|
444
|
+
case L:
|
|
445
|
+
toX = data[i + 1];
|
|
446
|
+
toY = data[i + 2];
|
|
447
|
+
distance = segments[index];
|
|
448
|
+
if (total + distance > motionDistance || !distanceData.total) {
|
|
449
|
+
if (!i)
|
|
450
|
+
x = toX, y = toY;
|
|
451
|
+
tempFrom.x = x;
|
|
452
|
+
tempFrom.y = y;
|
|
453
|
+
to.x = toX;
|
|
454
|
+
to.y = toY;
|
|
455
|
+
draw.PointHelper.getDistancePoint(tempFrom, to, motionDistance - total, true);
|
|
456
|
+
to.rotation = draw.PointHelper.getAngle(tempFrom, to);
|
|
457
|
+
return to;
|
|
458
|
+
}
|
|
459
|
+
x = toX;
|
|
460
|
+
y = toY;
|
|
461
|
+
i += 3;
|
|
462
|
+
break;
|
|
463
|
+
case C:
|
|
464
|
+
toX = data[i + 5];
|
|
465
|
+
toY = data[i + 6];
|
|
466
|
+
distance = segments[index];
|
|
467
|
+
if (total + distance > motionDistance) {
|
|
468
|
+
const x1 = data[i + 1], y1 = data[i + 2], x2 = data[i + 3], y2 = data[i + 4];
|
|
469
|
+
motionDistance -= total;
|
|
470
|
+
draw.BezierHelper.getPointAndSet(motionDistance / distance, x, y, x1, y1, x2, y2, toX, toY, to);
|
|
471
|
+
draw.BezierHelper.getPointAndSet(Math.max(0, motionDistance - 0.1) / distance, x, y, x1, y1, x2, y2, toX, toY, tempFrom);
|
|
472
|
+
to.rotation = draw.PointHelper.getAngle(tempFrom, to);
|
|
473
|
+
return to;
|
|
474
|
+
}
|
|
475
|
+
x = toX;
|
|
476
|
+
y = toY;
|
|
477
|
+
i += 7;
|
|
478
|
+
break;
|
|
479
|
+
case Z:
|
|
480
|
+
i += 1;
|
|
481
|
+
default:
|
|
482
|
+
distance = 0;
|
|
483
|
+
}
|
|
484
|
+
index++;
|
|
485
|
+
total += distance;
|
|
486
|
+
}
|
|
487
|
+
return to;
|
|
488
|
+
},
|
|
489
|
+
getDistancePath(distanceData, motionDistance) {
|
|
490
|
+
const { segments, data } = distanceData, path = [];
|
|
491
|
+
motionDistance = draw.UnitConvert.number(motionDistance, distanceData.total);
|
|
492
|
+
let total = 0, distance, to = {};
|
|
493
|
+
let i = 0, index = 0, x = 0, y = 0, toX, toY, command;
|
|
494
|
+
const len = data.length;
|
|
495
|
+
while (i < len) {
|
|
496
|
+
command = data[i];
|
|
497
|
+
switch (command) {
|
|
498
|
+
case M:
|
|
499
|
+
case L:
|
|
500
|
+
toX = data[i + 1];
|
|
501
|
+
toY = data[i + 2];
|
|
502
|
+
distance = segments[index];
|
|
503
|
+
if (total + distance > motionDistance || !distanceData.total) {
|
|
504
|
+
if (!i)
|
|
505
|
+
x = toX, y = toY;
|
|
506
|
+
tempFrom.x = x;
|
|
507
|
+
tempFrom.y = y;
|
|
508
|
+
to.x = toX;
|
|
509
|
+
to.y = toY;
|
|
510
|
+
draw.PointHelper.getDistancePoint(tempFrom, to, motionDistance - total, true);
|
|
511
|
+
path.push(command, to.x, to.y);
|
|
512
|
+
return path;
|
|
513
|
+
}
|
|
514
|
+
x = toX;
|
|
515
|
+
y = toY;
|
|
516
|
+
i += 3;
|
|
517
|
+
path.push(command, x, y);
|
|
518
|
+
break;
|
|
519
|
+
case C:
|
|
520
|
+
const x1 = data[i + 1], y1 = data[i + 2], x2 = data[i + 3], y2 = data[i + 4];
|
|
521
|
+
toX = data[i + 5];
|
|
522
|
+
toY = data[i + 6];
|
|
523
|
+
distance = segments[index];
|
|
524
|
+
if (total + distance > motionDistance) {
|
|
525
|
+
HighBezierHelper.cut(path, (motionDistance - total) / distance, x, y, x1, y1, x2, y2, toX, toY);
|
|
526
|
+
return path;
|
|
527
|
+
}
|
|
528
|
+
x = toX;
|
|
529
|
+
y = toY;
|
|
530
|
+
i += 7;
|
|
531
|
+
path.push(command, x1, y1, x2, y2, toX, toY);
|
|
532
|
+
break;
|
|
533
|
+
case Z:
|
|
534
|
+
i += 1;
|
|
535
|
+
path.push(command);
|
|
536
|
+
default:
|
|
537
|
+
distance = 0;
|
|
538
|
+
}
|
|
539
|
+
index++;
|
|
540
|
+
total += distance;
|
|
541
|
+
}
|
|
542
|
+
return path;
|
|
543
|
+
}
|
|
544
|
+
};
|
|
545
|
+
|
|
546
|
+
function motionPathType(defaultValue) {
|
|
547
|
+
return draw.decorateLeafAttr(defaultValue, (key) => draw.attr({
|
|
548
|
+
set(value) {
|
|
549
|
+
this.__setAttr(key, value);
|
|
550
|
+
this.__hasMotionPath = this.motionPath || !draw.isNull(this.motion);
|
|
551
|
+
this.__layout.matrixChanged || this.__layout.matrixChange();
|
|
552
|
+
}
|
|
553
|
+
}));
|
|
554
|
+
}
|
|
555
|
+
|
|
556
|
+
draw.Transition.register('motion', function (from, to, t, target) {
|
|
557
|
+
if (!from)
|
|
558
|
+
from = 0;
|
|
559
|
+
else if (typeof from === 'object')
|
|
560
|
+
from = draw.UnitConvert.number(from, target.getMotionTotal());
|
|
561
|
+
if (!to)
|
|
562
|
+
to = 0;
|
|
563
|
+
else if (typeof to === 'object')
|
|
564
|
+
to = draw.UnitConvert.number(to, target.getMotionTotal());
|
|
565
|
+
return draw.Transition.number(from, to, t);
|
|
566
|
+
});
|
|
567
|
+
draw.Transition.register('motionRotation', function (from, to, t) {
|
|
568
|
+
return draw.Transition.number(from, to, t);
|
|
569
|
+
});
|
|
570
|
+
const ui = draw.UI.prototype;
|
|
571
|
+
const { updateMatrix, updateAllMatrix } = draw.LeafHelper;
|
|
572
|
+
const { updateBounds } = draw.BranchHelper;
|
|
573
|
+
motionPathType()(ui, 'motionPath');
|
|
574
|
+
motionPathType()(ui, 'motion');
|
|
575
|
+
motionPathType(true)(ui, 'motionRotation');
|
|
576
|
+
ui.getMotionPathData = function () {
|
|
577
|
+
return getMotionPathData(getMotionPath(this));
|
|
578
|
+
};
|
|
579
|
+
ui.getMotionPoint = function (motionDistance) {
|
|
580
|
+
const path = getMotionPath(this);
|
|
581
|
+
const data = getMotionPathData(path);
|
|
582
|
+
if (!data.total)
|
|
583
|
+
return {};
|
|
584
|
+
const point = HighCurveHelper.getDistancePoint(data, motionDistance);
|
|
585
|
+
draw.MatrixHelper.toOuterPoint(path.localTransform, point);
|
|
586
|
+
const { motionRotation } = this;
|
|
587
|
+
if (motionRotation === false)
|
|
588
|
+
delete point.rotation;
|
|
589
|
+
else if (typeof motionRotation === 'number')
|
|
590
|
+
point.rotation += motionRotation;
|
|
591
|
+
return point;
|
|
592
|
+
};
|
|
593
|
+
ui.getMotionTotal = function () {
|
|
594
|
+
return this.getMotionPathData().total;
|
|
595
|
+
};
|
|
596
|
+
ui.__updateMotionPath = function () {
|
|
597
|
+
const data = this.__;
|
|
598
|
+
if (this.__layout.resized && data.__pathForMotion)
|
|
599
|
+
data.__pathForMotion = undefined;
|
|
600
|
+
if (this.motionPath) {
|
|
601
|
+
let child;
|
|
602
|
+
const { children } = this.parent, { leaferIsReady } = this;
|
|
603
|
+
for (let i = 0; i < children.length; i++) {
|
|
604
|
+
child = children[i];
|
|
605
|
+
if (!draw.isNull(child.motion) && !child.__layout.matrixChanged) {
|
|
606
|
+
if (leaferIsReady && child !== this)
|
|
607
|
+
this.leafer.layouter.addExtra(child);
|
|
608
|
+
updateMotion(child);
|
|
609
|
+
}
|
|
610
|
+
}
|
|
611
|
+
}
|
|
612
|
+
else
|
|
613
|
+
updateMotion(this);
|
|
614
|
+
};
|
|
615
|
+
function updateMotion(leaf) {
|
|
616
|
+
const { motion, leaferIsCreated } = leaf;
|
|
617
|
+
if (draw.isNull(motion))
|
|
618
|
+
return;
|
|
619
|
+
if (leaferIsCreated)
|
|
620
|
+
leaf.leafer.created = false;
|
|
621
|
+
if (leaf.motionPath) {
|
|
622
|
+
const data = getMotionPathData(leaf);
|
|
623
|
+
if (data.total)
|
|
624
|
+
leaf.__.__pathForRender = HighCurveHelper.getDistancePath(data, motion);
|
|
625
|
+
}
|
|
626
|
+
else {
|
|
627
|
+
leaf.set(leaf.getMotionPoint(motion));
|
|
628
|
+
if (!leaf.__hasAutoLayout) {
|
|
629
|
+
if (leaf.isBranch)
|
|
630
|
+
updateAllMatrix(leaf), updateBounds(leaf, leaf);
|
|
631
|
+
else
|
|
632
|
+
updateMatrix(leaf);
|
|
633
|
+
}
|
|
634
|
+
}
|
|
635
|
+
if (leaferIsCreated)
|
|
636
|
+
leaf.leafer.created = true;
|
|
637
|
+
}
|
|
638
|
+
function getMotionPath(leaf) {
|
|
639
|
+
const { parent } = leaf;
|
|
640
|
+
if (!leaf.motionPath && parent) {
|
|
641
|
+
const { children } = parent;
|
|
642
|
+
for (let i = 0; i < children.length; i++) {
|
|
643
|
+
if (children[i].motionPath)
|
|
644
|
+
return children[i];
|
|
645
|
+
}
|
|
646
|
+
}
|
|
647
|
+
return leaf;
|
|
648
|
+
}
|
|
649
|
+
function getMotionPathData(leaf) {
|
|
650
|
+
const data = leaf.__;
|
|
651
|
+
if (data.__pathForMotion)
|
|
652
|
+
return data.__pathForMotion;
|
|
653
|
+
return data.__pathForMotion = HighCurveHelper.getMotionPathData(leaf.getPath(true, true));
|
|
654
|
+
}
|
|
655
|
+
|
|
656
|
+
exports.HighBezierHelper = HighBezierHelper;
|
|
657
|
+
exports.HighCurveHelper = HighCurveHelper;
|
|
658
|
+
exports.motionPathType = motionPathType;
|
|
659
|
+
exports.stateStyleType = stateStyleType;
|
|
660
|
+
exports.stateType = stateType;
|
|
661
|
+
Object.keys(worker).forEach(function (k) {
|
|
662
|
+
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
|
|
663
|
+
enumerable: true,
|
|
664
|
+
get: function () { return worker[k]; }
|
|
665
|
+
});
|
|
666
|
+
});
|
|
667
|
+
Object.keys(robot).forEach(function (k) {
|
|
668
|
+
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
|
|
669
|
+
enumerable: true,
|
|
670
|
+
get: function () { return robot[k]; }
|
|
671
|
+
});
|
|
672
|
+
});
|
|
673
|
+
Object.keys(animate).forEach(function (k) {
|
|
674
|
+
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
|
|
675
|
+
enumerable: true,
|
|
676
|
+
get: function () { return animate[k]; }
|
|
677
|
+
});
|
|
678
|
+
});
|