@lcars-gui/federation 0.0.0-stage → 0.1.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 aarondnas
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md CHANGED
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- # Temporary Holding Version
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+ # @lcars-gui/federation
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- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
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+ LCARS-UI-Komponenten im Stil der Föderation – für React und reines HTML/CSS/JS.
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+
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+ **[Live-Demo](https://aarondnas.github.io/lcars-gui/federation.html)**
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+
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+ ![Föderation](https://raw.githubusercontent.com/aarondnas/lcars-gui/main/docs/federation.gif)
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+
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+ ## Installation
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+
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+ ```sh
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+ npm install @lcars-gui/federation
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+ ```
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+
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+ ## Verwendung
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+
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+ ```tsx
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+ // React
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+ import "@lcars-gui/federation/ui.css";
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+ import { Frame, Button, LcarsRoot, SoundProvider } from "@lcars-gui/federation/react";
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+
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+ <SoundProvider>
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+ <LcarsRoot theme="tng">
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+ <Frame title="Brücke" topLabel="47-1138" sidebar={<Button shape="rect" align="bottom-right">Taktik</Button>}>
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+ …
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+ </Frame>
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+ </LcarsRoot>
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+ </SoundProvider>
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+ ```
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+
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+ ```html
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+ <!-- Reines HTML/JS, ohne Bundler -->
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+ <link rel="stylesheet" href="https://unpkg.com/@lcars-gui/federation/dist/ui.css">
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+ <button class="lcar-btn-std" data-color="2" data-shape="rect">Warp</button>
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+
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+ <script src="https://unpkg.com/@lcars-gui/federation/dist/index.global.js"></script>
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+ <script>const ui = LcarsFederation.initLcars({ sound: true });</script>
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+ ```
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+
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+ `initLcars()` macht Toggles, Tabs, Keypads, Data Cascades und Bedien-Töne im statischen Markup interaktiv.
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+
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+ ## Themes & Alarm
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+
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+ `data-theme` (bzw. `<LcarsRoot theme>`) wechselt die Farbpalette, `data-alert="red" | "yellow"` färbt alles darunter um und lässt die Balken pulsieren.
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+
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+ | Theme | Stil | Extras |
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+ |----------|-------------------------------|-----------------------------------------|
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+ | `tng` | Enterprise-D (Standard) | `@lcars-gui/federation/themes/tng.css` |
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+ | `ds9` | Raumstation Deep Space Nine | `@lcars-gui/federation/themes/ds9.css` |
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+ | `picard` | 25. Jahrhundert | `@lcars-gui/federation/themes/picard.css` |
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+
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+ ## Schrift
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+
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+ Mitgeliefert wird [Antonio](https://github.com/googlefonts/antonioFont) (SIL Open Font License 1.1, siehe `dist/fonts/Antonio/OFL.txt`).
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+
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+ ## Lizenz
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+
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+ MIT. Star Trek und LCARS sind Marken von CBS Studios / Paramount; dies ist ein inoffizielles Fan-Projekt.
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+ Copyright 2013 The Antonio Project Authors (https://github.com/googlefonts/antonioFont)
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+
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+ This Font Software is licensed under the SIL Open Font License, Version 1.1.
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+ This license is copied below, and is also available with a FAQ at:
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+ http://scripts.sil.org/OFL
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+
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+
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+ -----------------------------------------------------------
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+ SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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+ -----------------------------------------------------------
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+
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+ PREAMBLE
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+ The goals of the Open Font License (OFL) are to stimulate worldwide
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+ development of collaborative font projects, to support the font creation
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+ efforts of academic and linguistic communities, and to provide a free and
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+ open framework in which fonts may be shared and improved in partnership
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+ with others.
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+
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+ The OFL allows the licensed fonts to be used, studied, modified and
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+ redistributed freely as long as they are not sold by themselves. The
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+ fonts, including any derivative works, can be bundled, embedded,
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+ redistributed and/or sold with any software provided that any reserved
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+ names are not used by derivative works. The fonts and derivatives,
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+ however, cannot be released under any other type of license. The
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+ requirement for fonts to remain under this license does not apply
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+ to any document created using the fonts or their derivatives.
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+
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+ DEFINITIONS
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+ "Font Software" refers to the set of files released by the Copyright
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+ Holder(s) under this license and clearly marked as such. This may
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+ include source files, build scripts and documentation.
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+
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+ "Reserved Font Name" refers to any names specified as such after the
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+ copyright statement(s).
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+
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+ "Original Version" refers to the collection of Font Software components as
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+ distributed by the Copyright Holder(s).
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+
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+ "Modified Version" refers to any derivative made by adding to, deleting,
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+ or substituting -- in part or in whole -- any of the components of the
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+ Original Version, by changing formats or by porting the Font Software to a
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+ new environment.
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+
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+ "Author" refers to any designer, engineer, programmer, technical
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+ writer or other person who contributed to the Font Software.
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+
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+ PERMISSION & CONDITIONS
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of the Font Software, to use, study, copy, merge, embed, modify,
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+ redistribute, and sell modified and unmodified copies of the Font
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+ Software, subject to the following conditions:
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+
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+ 1) Neither the Font Software nor any of its individual components,
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+ in Original or Modified Versions, may be sold by itself.
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+
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+ 2) Original or Modified Versions of the Font Software may be bundled,
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+ redistributed and/or sold with any software, provided that each copy
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+ contains the above copyright notice and this license. These can be
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+ included either as stand-alone text files, human-readable headers or
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+ in the appropriate machine-readable metadata fields within text or
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+ binary files as long as those fields can be easily viewed by the user.
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+
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+ 3) No Modified Version of the Font Software may use the Reserved Font
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+ Name(s) unless explicit written permission is granted by the corresponding
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+ Copyright Holder. This restriction only applies to the primary font name as
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+ presented to the users.
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+
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+ 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
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+ Software shall not be used to promote, endorse or advertise any
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+ Modified Version, except to acknowledge the contribution(s) of the
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+ Copyright Holder(s) and the Author(s) or with their explicit written
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+ permission.
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+
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+ 5) The Font Software, modified or unmodified, in part or in whole,
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+ must be distributed entirely under this license, and must not be
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+ distributed under any other license. The requirement for fonts to
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+ remain under this license does not apply to any document created
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+ using the Font Software.
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+
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+ TERMINATION
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+ This license becomes null and void if any of the above conditions are
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+ not met.
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+
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+ DISCLAIMER
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+ THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
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+ OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
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+ COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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+ INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
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+ DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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+ FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
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+ OTHER DEALINGS IN THE FONT SOFTWARE.
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+ import { InitBehaviorsOptions, LcarsController } from '@lcars-gui/core';
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+ export { LcarsController, LcarsSound, LcarsSoundKind, createLcarsSound, pressedChangeEvent } from '@lcars-gui/core';
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+
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+ type LcarsColor = 1 | 2 | 3 | 4 | 5 | 6 | 7;
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+ type LcarsLength = "xs" | "s" | "m" | "l" | "xl";
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+ /** data-color nur setzen, wenn eine Farbe angegeben ist (sonst CSS-Default). */
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+ declare function colorAttribute(color?: LcarsColor): {
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+ "data-color": string;
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+ } | {
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+ "data-color"?: undefined;
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+ };
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+
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+ type ButtonColor = LcarsColor;
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+ type ButtonSize = "xs" | "s" | "m" | "l" | "xl";
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+ type ButtonLength = LcarsLength;
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+ type ButtonShape = "capsule" | "rect" | "cap-left" | "cap-right";
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+ type ButtonAlign = "center" | "bottom-right";
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+ /**
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+ * Plattformneutrale Button-Props (ohne Events/Children,
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+ * die liefert der jeweilige Renderer).
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+ */
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+ interface ButtonProps {
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+ color?: ButtonColor;
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+ size?: ButtonSize;
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+ length?: ButtonLength;
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+ shape?: ButtonShape;
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+ align?: ButtonAlign;
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+ disabled?: boolean;
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+ }
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+ /**
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+ * Defaultwerte aus Source-of-Truth.
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+ * (wird in allen Renderern verwendet)
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+ */
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+ declare const defaultButtonProps: Required<Omit<ButtonProps, "length">>;
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+ /** CSS-Klasse aus ui.css */
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+ declare const buttonClassName = "lcar-btn-std";
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+ /**
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+ * Utility-Funktion, die Props mergen & normalisieren kann,
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+ * bevor die Renderer sie weiterverwenden.
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+ */
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+ declare function normalizeButtonProps<T extends ButtonProps>(props: T): {
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+ color: ButtonColor;
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+ size: ButtonSize;
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+ shape: ButtonShape;
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+ align: ButtonAlign;
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+ disabled: boolean;
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+ } & T;
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+ /**
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+ * Liefert die data-Attribute, auf die das CSS reagiert.
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+ */
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+ declare function buttonDataAttributes(props: ButtonProps): {
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+ "data-align"?: string | undefined;
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+ "data-shape"?: "rect" | "cap-left" | "cap-right" | undefined;
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+ "data-length"?: LcarsLength | undefined;
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+ "data-color": string;
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+ "data-size": "xs" | "s" | "m" | "l" | "xl";
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+ };
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+
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+ type ElbowCorner = "tl" | "tr" | "bl" | "br";
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+ type BarCap = "left" | "right" | "both";
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+ interface ElbowProps {
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+ corner?: ElbowCorner;
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+ color?: LcarsColor;
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+ }
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+ interface BarProps {
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+ color?: LcarsColor;
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+ cap?: BarCap;
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+ length?: LcarsLength;
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+ }
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+ interface BlockProps {
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+ color?: LcarsColor;
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+ fill?: boolean;
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+ }
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+ /** CSS-Klassen aus ui.css */
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+ declare const frameClassNames: {
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+ readonly elbow: "lcar-elbow";
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+ readonly bar: "lcar-bar";
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+ readonly block: "lcar-block";
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+ readonly title: "lcar-title";
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+ readonly stack: "lcar-stack";
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+ readonly frame: "lcar-frame";
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+ readonly frameTop: "lcar-frame-top";
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+ readonly frameBottom: "lcar-frame-bottom";
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+ readonly frameContent: "lcar-frame-content";
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+ readonly frameHeader: "lcar-frame-header";
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+ };
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+ declare function elbowDataAttributes({ corner, color }: ElbowProps): {
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+ "data-color": string;
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+ "data-corner": ElbowCorner;
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+ } | {
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+ "data-color"?: undefined;
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+ "data-corner": ElbowCorner;
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+ };
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+ declare function barDataAttributes({ color, cap, length }: BarProps): {
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+ "data-length"?: LcarsLength | undefined;
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+ "data-cap"?: BarCap | undefined;
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+ "data-color": string;
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+ } | {
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+ "data-length"?: LcarsLength | undefined;
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+ "data-cap"?: BarCap | undefined;
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+ "data-color"?: undefined;
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+ };
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+ declare function blockDataAttributes({ color, fill }: BlockProps): {
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+ "data-fill"?: string | undefined;
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+ "data-color": string;
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+ } | {
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+ "data-fill"?: string | undefined;
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+ "data-color"?: undefined;
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+ };
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+
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+ type LcarsTheme = "tng" | "ds9" | "picard";
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+ type AlertLevel = "red" | "yellow";
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+ type StatusKind = "ok" | "warn" | "error" | "off";
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+ type Orientation = "horizontal" | "vertical";
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+ /** CSS-Klassen aus ui.css */
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+ declare const displayClassNames: {
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+ readonly cascade: "lcar-cascade";
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+ readonly cascadeCol: "lcar-cascade-col";
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+ readonly readout: "lcar-readout";
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+ readonly number: "lcar-number";
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+ readonly divider: "lcar-divider";
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+ readonly grid: "lcar-grid";
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+ readonly level: "lcar-level";
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+ readonly gauge: "lcar-gauge";
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+ readonly sensor: "lcar-sensor";
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+ readonly blip: "lcar-blip";
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+ readonly scan: "lcar-scan";
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+ readonly status: "lcar-status";
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+ readonly alert: "lcar-alert";
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+ readonly alertTitle: "lcar-alert-title";
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+ readonly alertText: "lcar-alert-text";
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+ };
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+ declare const controlClassNames: {
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+ readonly tabs: "lcar-tabs";
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+ readonly tablist: "lcar-tablist";
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+ readonly tab: "lcar-tab";
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+ readonly tabpanel: "lcar-tabpanel";
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+ readonly field: "lcar-field";
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+ readonly fieldLabel: "lcar-field-label";
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+ readonly input: "lcar-input";
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+ readonly range: "lcar-range";
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+ readonly keypad: "lcar-keypad";
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+ readonly keypadDisplay: "lcar-keypad-display";
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+ };
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+ /**
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+ * Zufällige, aber reproduzierbare Zahlenspalten für die Data Cascade
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+ * (gleicher Seed → gleiche Zahlen, wichtig für Server-Rendering).
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+ */
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+ declare function cascadeNumbers(columns: number, rows: number, seed?: number): string[][];
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+ /** Welche Segmente einer Pegelanzeige leuchten. */
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+ declare function levelSegments(value: number, segments?: number, max?: number): boolean[];
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+ /** Wert auf 0–100 % umrechnen (für die Gauge). */
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+ declare function toPercent(value: number, max?: number): number;
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+
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+ type InitLcarsOptions = InitBehaviorsOptions;
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+ /**
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+ * Macht statisches LCARS-Markup interaktiv.
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+ * Der zurückgegebene Controller spielt Töne und entfernt die Listener wieder.
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+ */
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+ declare function initLcars(options?: InitLcarsOptions): LcarsController;
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+ /** Füllt leere Data Cascades (data-columns / data-rows / data-seed) mit Zahlen. */
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+ declare function fillCascades(root?: Document | HTMLElement): void;
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+
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+ export { barDataAttributes, blockDataAttributes, buttonClassName, buttonDataAttributes, cascadeNumbers, colorAttribute, controlClassNames, defaultButtonProps, displayClassNames, elbowDataAttributes, fillCascades, frameClassNames, initLcars, levelSegments, normalizeButtonProps, toPercent };
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+ export type { AlertLevel, BarCap, BarProps, BlockProps, ButtonAlign, ButtonColor, ButtonLength, ButtonProps, ButtonShape, ButtonSize, ElbowCorner, ElbowProps, InitLcarsOptions, LcarsColor, LcarsLength, LcarsTheme, Orientation, StatusKind };
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+ "use strict";
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+ var LcarsFederation = (() => {
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+ var __defProp = Object.defineProperty;
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+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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+ var __getOwnPropNames = Object.getOwnPropertyNames;
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+ var __hasOwnProp = Object.prototype.hasOwnProperty;
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+ var __export = (target, all) => {
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+ for (var name in all)
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+ __defProp(target, name, { get: all[name], enumerable: true });
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+ };
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+ var __copyProps = (to, from, except, desc) => {
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+ if (from && typeof from === "object" || typeof from === "function") {
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+ for (let key of __getOwnPropNames(from))
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+ if (!__hasOwnProp.call(to, key) && key !== except)
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+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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+ }
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+ return to;
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+ };
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+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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+
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+ // src/index.ts
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+ var src_exports = {};
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+ __export(src_exports, {
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+ barDataAttributes: () => barDataAttributes,
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+ blockDataAttributes: () => blockDataAttributes,
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+ buttonClassName: () => buttonClassName,
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+ buttonDataAttributes: () => buttonDataAttributes,
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+ cascadeNumbers: () => cascadeNumbers,
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+ colorAttribute: () => colorAttribute,
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+ controlClassNames: () => controlClassNames,
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+ createLcarsSound: () => createLcarsSound,
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+ defaultButtonProps: () => defaultButtonProps,
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+ displayClassNames: () => displayClassNames,
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+ elbowDataAttributes: () => elbowDataAttributes,
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+ fillCascades: () => fillCascades,
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+ frameClassNames: () => frameClassNames,
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+ initLcars: () => initLcars,
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+ levelSegments: () => levelSegments,
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+ normalizeButtonProps: () => normalizeButtonProps,
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+ pressedChangeEvent: () => pressedChangeEvent,
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+ toPercent: () => toPercent
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+ });
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+
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+ // src/shared.ts
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+ function colorAttribute(color) {
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+ return color ? { "data-color": String(color) } : {};
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+ }
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+
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+ // src/button.ts
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+ var defaultButtonProps = {
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+ color: 1,
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+ size: "m",
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+ shape: "capsule",
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+ align: "center",
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+ disabled: false
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+ };
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+ var buttonClassName = "lcar-btn-std";
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+ function normalizeButtonProps(props) {
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+ return {
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+ ...defaultButtonProps,
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+ ...props
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+ };
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+ }
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+ function buttonDataAttributes(props) {
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+ const { color, size, length, shape, align } = normalizeButtonProps(props);
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+ return {
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+ "data-color": String(color),
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+ "data-size": size,
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+ ...length && { "data-length": length },
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+ ...shape !== "capsule" && { "data-shape": shape },
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+ ...align === "bottom-right" && { "data-align": "br" }
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+ };
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+ }
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+
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+ // src/frame.ts
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+ var frameClassNames = {
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+ elbow: "lcar-elbow",
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+ bar: "lcar-bar",
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+ block: "lcar-block",
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+ title: "lcar-title",
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+ stack: "lcar-stack",
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+ frame: "lcar-frame",
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+ frameTop: "lcar-frame-top",
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+ frameBottom: "lcar-frame-bottom",
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+ frameContent: "lcar-frame-content",
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+ frameHeader: "lcar-frame-header"
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+ };
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+ function elbowDataAttributes({ corner = "tl", color }) {
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+ return { "data-corner": corner, ...colorAttribute(color) };
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+ }
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+ function barDataAttributes({ color, cap, length }) {
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+ return {
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+ ...colorAttribute(color),
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+ ...cap && { "data-cap": cap },
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+ ...length && { "data-length": length }
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+ };
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+ }
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+ function blockDataAttributes({ color, fill }) {
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+ return {
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+ ...colorAttribute(color),
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+ ...fill && { "data-fill": "" }
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+ };
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+ }
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+
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+ // ../core/dist/index.js
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+ var defaultPatterns = {
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+ beep: [[1320, 70]],
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+ confirm: [[880, 70], [1320, 110]],
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+ deny: [[440, 110], [330, 180]],
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+ alert: [[620, 220], [880, 220], [620, 220], [880, 220]]
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+ };
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+ function createLcarsSound(volume = 0.12, { patterns = defaultPatterns, wave = "sine" } = {}) {
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+ let ctx;
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+ return {
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+ play(kind = "beep") {
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+ if (typeof AudioContext === "undefined") return;
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+ ctx ?? (ctx = new AudioContext());
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+ let t = ctx.currentTime;
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+ for (const [freq, ms] of patterns[kind]) {
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+ const osc = ctx.createOscillator();
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+ const gain = ctx.createGain();
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+ const end = t + ms / 1e3;
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+ osc.type = wave;
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+ osc.frequency.value = freq;
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+ gain.gain.setValueAtTime(volume, t);
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+ gain.gain.exponentialRampToValueAtTime(1e-4, end);
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+ osc.connect(gain).connect(ctx.destination);
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+ osc.start(t);
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+ osc.stop(end);
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+ t = end + 0.02;
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+ }
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+ }
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+ };
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+ }
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+ var pressedChangeEvent = "lcar:pressedchange";
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+ function initBehaviors(selectors, { root = document, sound = false, volume, onKeypadSubmit } = {}, soundOptions) {
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+ const player = createLcarsSound(volume, soundOptions);
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+ let soundOn = sound;
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+ const play = (kind) => soundOn && player.play(kind);
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+ const onClick = (e) => {
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+ const target = e.target;
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+ const control = target.closest(selectors.control);
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+ if (control && control.dataset.sound !== "none") play(control.dataset.sound || "beep");
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+ const toggle = target.closest("[aria-pressed]");
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+ if (toggle) {
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+ const pressed = toggle.getAttribute("aria-pressed") !== "true";
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+ toggle.setAttribute("aria-pressed", String(pressed));
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+ toggle.dispatchEvent(new CustomEvent(pressedChangeEvent, { bubbles: true, detail: { pressed } }));
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+ }
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+ const tab = target.closest('[role="tab"]');
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+ if (tab) selectTab(tab);
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+ const key = target.closest(`${selectors.keypad} ${selectors.keypadKey}`);
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+ if (key) pressKey(key.closest(selectors.keypad), key.textContent.trim());
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+ };
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+ const onKeyDown = (e) => {
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+ const { key, target } = e;
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+ const step = key === "ArrowRight" ? 1 : key === "ArrowLeft" ? -1 : 0;
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+ const tab = target.closest('[role="tab"]');
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+ if (!step || !tab) return;
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+ const list = tabsOf(tab);
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+ const next = list[(list.indexOf(tab) + step + list.length) % list.length];
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+ selectTab(next);
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+ play("beep");
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+ next.focus();
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+ };
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+ const codes = /* @__PURE__ */ new WeakMap();
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+ const pressKey = (pad, key) => {
168
+ const display = pad.querySelector(selectors.keypadDisplay);
169
+ const length = Number(pad.dataset.length) || 6;
170
+ let code = codes.get(pad) ?? "";
171
+ const show = (text, state) => {
172
+ if (!display) return;
173
+ display.textContent = text || "\u2013".repeat(length);
174
+ if (state) display.dataset.state = state;
175
+ else delete display.dataset.state;
176
+ };
177
+ if (key === "ENT") {
178
+ const accepted = onKeypadSubmit ? onKeypadSubmit(code, pad) : code === pad.dataset.code;
179
+ codes.set(pad, "");
180
+ if (accepted === void 0) return play("confirm");
181
+ play(accepted ? "confirm" : "deny");
182
+ return show(accepted ? "OK" : "Denied", accepted ? "ok" : "error");
183
+ }
184
+ if (key === "CLR") code = "";
185
+ else if (code.length < length) code += key;
186
+ codes.set(pad, code);
187
+ show(pad.dataset.mask === void 0 ? code : "\u2022".repeat(code.length));
188
+ };
189
+ root.addEventListener("click", onClick);
190
+ root.addEventListener("keydown", onKeyDown);
191
+ return {
192
+ play: (kind) => player.play(kind),
193
+ setSound: (enabled) => soundOn = enabled,
194
+ destroy() {
195
+ root.removeEventListener("click", onClick);
196
+ root.removeEventListener("keydown", onKeyDown);
197
+ }
198
+ };
199
+ }
200
+ function tabsOf(tab) {
201
+ return [...tab.closest('[role="tablist"]')?.querySelectorAll('[role="tab"]') ?? []];
202
+ }
203
+ function selectTab(tab) {
204
+ for (const t of tabsOf(tab)) {
205
+ const on = t === tab;
206
+ t.setAttribute("aria-selected", String(on));
207
+ t.tabIndex = on ? 0 : -1;
208
+ const panel = document.getElementById(t.getAttribute("aria-controls") ?? "");
209
+ if (panel) panel.hidden = !on;
210
+ }
211
+ }
212
+ function seededRandom(seed = 47) {
213
+ let state = seed >>> 0;
214
+ return () => {
215
+ state = state + 1831565813 >>> 0;
216
+ let t = state;
217
+ t = Math.imul(t ^ t >>> 15, t | 1);
218
+ t ^= t + Math.imul(t ^ t >>> 7, t | 61);
219
+ return ((t ^ t >>> 14) >>> 0) / 4294967296;
220
+ };
221
+ }
222
+
223
+ // src/display.ts
224
+ var displayClassNames = {
225
+ cascade: "lcar-cascade",
226
+ cascadeCol: "lcar-cascade-col",
227
+ readout: "lcar-readout",
228
+ number: "lcar-number",
229
+ divider: "lcar-divider",
230
+ grid: "lcar-grid",
231
+ level: "lcar-level",
232
+ gauge: "lcar-gauge",
233
+ sensor: "lcar-sensor",
234
+ blip: "lcar-blip",
235
+ scan: "lcar-scan",
236
+ status: "lcar-status",
237
+ alert: "lcar-alert",
238
+ alertTitle: "lcar-alert-title",
239
+ alertText: "lcar-alert-text"
240
+ };
241
+ var controlClassNames = {
242
+ tabs: "lcar-tabs",
243
+ tablist: "lcar-tablist",
244
+ tab: "lcar-tab",
245
+ tabpanel: "lcar-tabpanel",
246
+ field: "lcar-field",
247
+ fieldLabel: "lcar-field-label",
248
+ input: "lcar-input",
249
+ range: "lcar-range",
250
+ keypad: "lcar-keypad",
251
+ keypadDisplay: "lcar-keypad-display"
252
+ };
253
+ function cascadeNumbers(columns, rows, seed = 47) {
254
+ const random = seededRandom(seed);
255
+ return Array.from({ length: columns }, (_, col) => {
256
+ const digits = 2 + col * 3 % 5;
257
+ return Array.from(
258
+ { length: rows },
259
+ () => String(Math.floor(random() * 10 ** digits)).padStart(digits, "0")
260
+ );
261
+ });
262
+ }
263
+ function levelSegments(value, segments = 10, max = 100) {
264
+ const lit = Math.round(Math.min(Math.max(value, 0), max) / max * segments);
265
+ return Array.from({ length: segments }, (_, i) => i < lit);
266
+ }
267
+ function toPercent(value, max = 100) {
268
+ return Math.min(Math.max(value / max * 100, 0), 100);
269
+ }
270
+
271
+ // src/behaviors.ts
272
+ function initLcars(options = {}) {
273
+ fillCascades(options.root);
274
+ return initBehaviors(
275
+ {
276
+ control: `.${buttonClassName}, .${controlClassNames.tab}`,
277
+ keypad: `.${controlClassNames.keypad}`,
278
+ keypadKey: `.${buttonClassName}`,
279
+ keypadDisplay: `.${controlClassNames.keypadDisplay}`
280
+ },
281
+ options
282
+ );
283
+ }
284
+ function fillCascades(root = document) {
285
+ root.querySelectorAll(`.${displayClassNames.cascade}[data-columns]`).forEach((el, k) => {
286
+ const { columns, rows = "6", seed } = el.dataset;
287
+ const data = cascadeNumbers(Number(columns), Number(rows), seed ? Number(seed) : 47 + k);
288
+ el.innerHTML = data.map((col, c) => `<div class="${displayClassNames.cascadeCol}">${col.map((n, r) => `<span style="--i:${r * 2 + c}">${n}</span>`).join("")}</div>`).join("");
289
+ });
290
+ }
291
+ return __toCommonJS(src_exports);
292
+ })();