@layoutit/polycss-core 0.2.4 → 0.2.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/index.cjs +3 -3
- package/dist/index.d.cts +134 -5
- package/dist/index.d.ts +134 -5
- package/dist/index.js +3 -3
- package/package.json +1 -1
package/dist/index.d.cts
CHANGED
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@@ -11,6 +11,29 @@ declare const DEFAULT_PROJECTION: "cubic";
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11
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* variables, no JS work, no atlas re-rasterization.
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*/
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type PolyTextureLightingMode = "baked" | "dynamic";
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type PolyTextureLeafSizing = "canonical" | "local" | "raster";
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type PolyTextureBackend = "auto" | "atlas" | "image";
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type PolyTextureImageRendering = "auto" | "pixelated";
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type PolyTextureImageLighting = "scene" | "source";
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type PolyTextureProjection = "affine" | "projective";
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interface PolyTextureImageSource {
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url: string;
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width: number;
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height: number;
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sourceRect?: {
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x: number;
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y: number;
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width: number;
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height: number;
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};
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imageRendering?: PolyTextureImageRendering;
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}
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interface PolyTexturePresentation {
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imageRendering?: PolyTextureImageRendering;
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backend?: PolyTextureBackend;
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lighting?: PolyTextureImageLighting;
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projection?: PolyTextureProjection;
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}
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/**
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* Mesh post-processing intent.
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* - "lossless": preserve the authored surface while applying exact
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@@ -92,6 +115,8 @@ interface PolyMaterial {
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* pass a stable string; if omitted, the material's identity is its object
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* reference. */
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key?: string;
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imageSource?: PolyTextureImageSource;
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presentation?: PolyTexturePresentation;
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}
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/**
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* The single polygon type for polycss. N coplanar vertices in 3D space,
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@@ -134,6 +159,8 @@ interface Polygon {
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* polygon canvas rasterization). Falls back to the atlas path otherwise.
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*/
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material?: PolyMaterial;
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textureImageSource?: PolyTextureImageSource;
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texturePresentation?: PolyTexturePresentation;
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/**
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* Per-vertex UV coords (0..1, OBJ convention with v=0 at bottom).
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* Length MUST equal vertices.length when set; mismatched UVs are
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@@ -432,8 +459,32 @@ interface CameraHandle {
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height: string;
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};
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}
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interface PolyCameraSceneTransformOptions {
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autoCenterOffset?: Vec3;
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layoutScale?: number;
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tileSize?: number;
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}
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type PolyCameraProjection = "orthographic" | "perspective";
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interface PolyCameraSnapshot {
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projection: PolyCameraProjection;
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perspectiveStyle: string;
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appliedPerspectiveStyle: string;
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state: CameraState;
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}
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interface PolyCameraSnapshotOptions {
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projection?: PolyCameraProjection;
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perspectiveStyle?: string;
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}
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type PolyCameraSnapshotSource = CameraHandle & {
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readonly type?: PolyCameraProjection;
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readonly perspectiveStyle?: string;
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};
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declare function normalizeInvertMultiplier(value: number | boolean | undefined): number | undefined;
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declare const DEFAULT_CAMERA_STATE: CameraState;
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declare function polyCameraTargetToCss(target?: Vec3, autoCenterOffset?: Vec3, tileSize?: number): Vec3;
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declare function buildPolyCameraSceneTransform(state?: Partial<CameraState>, options?: PolyCameraSceneTransformOptions): string;
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declare function resolvePolyCameraAppliedPerspectiveStyle(perspectiveStyle?: string): string;
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declare function capturePolyCameraSnapshot(camera: PolyCameraSnapshotSource, options?: PolyCameraSnapshotOptions): PolyCameraSnapshot;
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declare function createIsometricCamera(initial?: Partial<CameraState>): CameraHandle;
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/**
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@@ -1492,11 +1543,17 @@ declare function worldDirectionToCss(d: Vec3): Vec3;
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/** Apply {@link worldDirectionToCss} to a directional-light object,
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* preserving the other fields. Used by atlas plan + buildBasisHints +
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* receiver-shadow callers so the light vector is in the same CSS-axis
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-
* frame as the polygon normals.
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-
*
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* frame as the polygon normals. Public package wrappers delegate here so
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* directional-light conversion stays single-source. */
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declare function worldDirectionalLightToCss<T extends {
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direction?: Vec3;
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} | undefined>(light: T): T;
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declare const worldDistanceToPolyCss: typeof worldDistanceToCss;
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declare const polyCssDistanceToWorld: typeof cssDistanceToWorld;
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declare const worldPositionToPolyCss: typeof worldPositionToCss;
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declare const polyCssPositionToWorld: typeof cssPositionToWorld;
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declare const worldDirectionToPolyCss: typeof worldDirectionToCss;
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declare const worldDirectionalLightToPolyCss: typeof worldDirectionalLightToCss;
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/** Normalize a mesh `scale` value into a Vec3 (undefined → [1,1,1], number →
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* uniform, Vec3 → as-is with `?? 1` per axis). */
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declare function meshScaleVec3(scale: number | Vec3 | undefined | null): Vec3;
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@@ -1559,6 +1616,31 @@ interface PolyMeshTransformInput {
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*/
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declare function buildPolyMeshTransform(t: PolyMeshTransformInput): string | undefined;
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interface PolySceneTransformInput {
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/** World point that should appear at the viewport center. */
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target?: Vec3;
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/** Scene orbit tilt in degrees. */
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rotX?: number;
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/** Scene orbit rotation around world up in degrees. */
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rotY?: number;
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/** User-facing zoom in CSS pixels per world unit. */
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zoom?: number;
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/** Camera pull-back from target in CSS pixels. */
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distance?: number;
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/** Auto-center offset added to target before world→CSS conversion. */
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autoCenterOffset?: Vec3;
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/** Extra scale folded into zoom and distance for CSS zoom compensation. */
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layoutScale?: number;
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/** CSS pixels per PolyCSS world unit. Defaults to the renderer base tile. */
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worldUnitPx?: number;
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}
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/**
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* Build the scene-root transform used by PolyCSS renderers:
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*
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* `translateZ(-distance) scale(zoom / worldUnitPx) rotateX(rotX) rotate(rotY) translate3d(-targetCss)`
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*/
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declare function buildPolySceneTransform(input?: PolySceneTransformInput): string;
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/**
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* Caster-mesh silhouette extraction for the receiver-shadow path.
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*
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@@ -2247,6 +2329,9 @@ interface TextureAtlasPlan {
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canonicalMatrix: string;
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atlasMatrix: string;
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atlasCanonicalSize?: number;
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atlasLeafSizing?: PolyTextureLeafSizing;
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atlasLeafWidth?: number;
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atlasLeafHeight?: number;
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projectiveMatrix: string | null;
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canvasW: number;
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canvasH: number;
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@@ -2271,6 +2356,33 @@ interface TextureAtlasPlan {
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textureTint: RGBFactors;
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shadedColor: string;
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}
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interface PolyTextureLeafSourceRect {
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x: number;
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y: number;
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width: number;
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height: number;
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}
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interface PolyTextureLeafGeometry {
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source: PolyTextureImageSource;
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url: string;
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sourceRect: PolyTextureLeafSourceRect;
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leafWidth: number;
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leafHeight: number;
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matrix: string;
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backgroundPosition: [number, number];
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backgroundSize: [number, number];
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imageRendering: PolyTextureImageRendering;
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lighting: PolyTextureImageLighting;
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projection: PolyTextureProjection;
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}
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interface PolyTextureLeafResolverOptions {
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imageRendering?: PolyTextureImageRendering;
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backend?: PolyTextureBackend;
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lighting?: PolyTextureImageLighting;
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projection?: PolyTextureProjection;
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allowProjective?: boolean;
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projectiveQuadGuards?: ProjectiveQuadGuardSettings;
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}
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interface BorderShapeBounds {
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minX: number;
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minY: number;
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@@ -2513,7 +2625,7 @@ declare function formatAffineMatrix3dTransformScalars(x0: number, x1: number, x2
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declare function formatScaledMatrixFromPlan(entry: TextureAtlasPlan, scaleX: number, scaleY: number, offsetX?: number, offsetY?: number): string;
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declare function formatBorderShapeMatrix(entry: TextureAtlasPlan, bounds: BorderShapeBounds): string;
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declare function formatSolidQuadMatrix(entry: TextureAtlasPlan): string;
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declare function formatAtlasMatrix(entry: TextureAtlasPlan,
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declare function formatAtlasMatrix(entry: TextureAtlasPlan, atlasLeafWidth: number, atlasLeafHeight?: number): string;
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declare function formatPercent(value: number, decimals?: number): string;
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/** Format a raw comma-separated matrix3d value string with rounded decimals. */
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declare function formatMatrix3d(matrix: string, decimals?: number): string;
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@@ -2589,6 +2701,10 @@ interface FilterAtlasPlansEnv {
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solidTriangleSupported: boolean;
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projectiveQuadSupported: boolean;
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borderShapeSupported: boolean;
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textureBackend?: PolyTextureBackend;
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textureImageRendering?: PolyTextureImageRendering;
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textureImageLighting?: PolyTextureImageLighting;
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textureProjection?: PolyTextureProjection;
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/** When true, non-triangle non-rect non-projective polys whose plan has
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* cornerShapeGeometryForPlan != null are excluded from the atlas (they
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* render as <u> via corner-*-shape: bevel CSS — matches vanilla's
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@@ -2698,6 +2814,13 @@ declare function computeTextureAtlasPlanPublic(polygon: Polygon, index: number,
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* this from {@link buildBasisHints}; React/Vue mirror that path. */
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basisHintOverride?: BasisHint): TextureAtlasPlan | null;
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declare function resolvePolyTextureLeafGeometry(plan: TextureAtlasPlan, options?: PolyTextureLeafResolverOptions): PolyTextureLeafGeometry | null;
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declare function resolvePolyTextureImageSource(polygon: Polygon): PolyTextureImageSource | undefined;
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declare function resolvePolyTextureUrl(polygon: Polygon): string | undefined;
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declare function resolvePolyTexturePresentation(polygon: Polygon, defaults?: PolyTexturePresentation): PolyTexturePresentation;
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declare function resolvePolyTextureImageRendering(polygon: Polygon, defaultImageRendering: PolyTextureImageRendering | undefined): PolyTextureImageRendering;
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declare function normalizeAtlasScale(scale: number | string | undefined): number;
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declare function atlasArea(pages: PackedPage[]): number;
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declare function autoAtlasScaleCap(pages: PackedPage[], maxDecodedBytes: number): number;
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@@ -2710,6 +2833,12 @@ declare function autoAtlasMaxDecodedBytes(isMobile: boolean): number;
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/** Returns the atlas canonical size for the given texture quality and device class. */
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declare function atlasCanonicalSizeForTextureQuality(textureQualityInput: TextureQuality | undefined, isMobile: boolean): number;
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declare function applyPackedAtlasCanonicalSize(packed: PackedAtlas, atlasCanonicalSize: number): PackedAtlas;
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declare function resolveAtlasLeafBox(entry: TextureAtlasPlan, atlasScale: number, textureLeafSizing: PolyTextureLeafSizing | undefined, atlasCanonicalSize?: number): {
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width: number;
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height: number;
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sizing: PolyTextureLeafSizing;
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};
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declare function applyPackedAtlasLeafSizing(packed: PackedAtlas, atlasCanonicalSize: number, atlasScale: number, textureLeafSizing?: PolyTextureLeafSizing | undefined): PackedAtlas;
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declare function atlasCanonicalSizeForEntry(entry: TextureAtlasPlan): number;
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declare function atlasPadding(atlasScale: number): number;
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declare function packTextureAtlasPlans(plans: Array<TextureAtlasPlan | null>, atlasScale?: number): PackedAtlas;
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@@ -2717,10 +2846,10 @@ declare function packTextureAtlasPlans(plans: Array<TextureAtlasPlan | null>, at
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* Pack atlas plans and resolve atlas scale, accepting a pre-resolved isMobile
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* boolean instead of a Document reference.
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*/
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declare function packTextureAtlasPlansWithScaleCore(plans: Array<TextureAtlasPlan | null>, textureQualityInput: TextureQuality | undefined, isMobile: boolean): {
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declare function packTextureAtlasPlansWithScaleCore(plans: Array<TextureAtlasPlan | null>, textureQualityInput: TextureQuality | undefined, isMobile: boolean, textureLeafSizing?: PolyTextureLeafSizing | undefined): {
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packed: PackedAtlas;
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atlasScale: number;
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atlasCanonicalSize: number;
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};
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-
export { ASYNC_RENDER_BUDGET_MS, ATLAS_CANONICAL_SIZE_AUTO_DESKTOP, ATLAS_CANONICAL_SIZE_EXPLICIT, ATLAS_MAX_SIZE, ATLAS_PADDING, AUTO_ATLAS_LOW_AREA, AUTO_ATLAS_MAX_BITMAP_SIDE, AUTO_ATLAS_MAX_DECODED_BYTES_DESKTOP, AUTO_ATLAS_MAX_DECODED_BYTES_MOBILE, AUTO_ATLAS_MEDIUM_AREA, AUTO_ATLAS_SCALE_GUARD, type ArrowPolygonsOptions, type AutoRotateConfig, type AutoRotateOption, type AxesHelperOptions, BAKED_SHADOW_MIN_UP, BAKED_SHADOW_Z_SQUASH, BASE_TILE, BASIS_EPS, BORDER_SHAPE_BLEED, BORDER_SHAPE_CANONICAL_SIZE, BORDER_SHAPE_CENTER_PERCENT, BORDER_SHAPE_POINT_EPS, type BasisHint, type BasisOptions, type BorderShapeBounds, type BorderShapeGeometry, type BoxFace, type BoxFaceOptions, type BoxPolygonsOptions, CAMERA_BACKFACE_CULL_EPS, COLOR_PARSE_CACHE_MAX, CORNER_SHAPE_DUPLICATE_EPS, CORNER_SHAPE_POINT_EPS, type CameraCullNormalGroup, type CameraCullRotation, type CameraHandle, type CameraState, type CameraStyleInput, type CasterPolyItem, type ComputeReceiverShadowFacesInput, type ComputeTextureAtlasPlanOptions, type ConePolygonsOptions, type CornerShapeCorner, type CornerShapeGeometry, type CornerShapeRadius, type CornerShapeSide, type CoverPlanarPolygonsOptions, type CullInteriorOptions, type CylinderPolygonsOptions, DECIMAL_SCALES, DEFAULT_AMBIENT_COLOR, DEFAULT_AMBIENT_INTENSITY, DEFAULT_ATLAS_CSS_DECIMALS, DEFAULT_BORDER_SHAPE_DECIMALS, DEFAULT_CAMERA_STATE, DEFAULT_LIGHT_COLOR, DEFAULT_LIGHT_DIR, DEFAULT_LIGHT_INTENSITY, DEFAULT_MATRIX_DECIMALS, DEFAULT_PROJECTION, DEFAULT_SEAM_BLEED, DEFAULT_SEAM_FACET_SPLIT_OPTIONS, DEFAULT_SEAM_OVERLAP_OPTIONS, DEFAULT_TILE, type DedupeOverlappingPolygonsOptions, type DodecahedronPolygonsOptions, type EdgeOwners, type FilterAtlasPlansEnv, type GetSolidPaintDefaultsEnv, type GltfParseOptions, type IcosahedronPolygonsOptions, type InternalSolidTrianglePlanOptions, type LoadMeshOptions, type LocalBasis, type LoopMode, LoopOnce, LoopPingPong, LoopRepeat, MAX_ATLAS_SCALE, MIN_ATLAS_SCALE, type MeshResolution, type MtlParseResult, type NormalizeResult, type ObjParseOptions, type OctahedronPolygonsOptions, type OptimizeAnimatedMeshPolygonsOptions, type OptimizeMeshParseResultOptions, type OptimizeMeshPolygonsOptions, PROJECTIVE_QUAD_BLEED, PROJECTIVE_QUAD_DENOM_EPS, PROJECTIVE_QUAD_MAX_WEIGHT_RATIO, type PackedAtlas, type PackedPage, type PackedTextureAtlasEntry, type PackingPage, type PackingShelf, type ParseAnimationClip, type ParseAnimationController, type ParseResult, type ParseStlColor, type ParseStlSolid, type ParseStlTopology, type ParsedColor, type PlanePolygonsOptions, type PolyAmbientLight, type PolyAnimationAction, type ParseAnimationClip as PolyAnimationClip, type PolyAnimationMixer, type PolyAnimationTarget, type PolyDirectionalLight, type PolyMaterial, type PolyMeshTransformInput, type PolyRenderStrategiesOption, type PolyRenderStrategy, type PolySeamBleed, type PolySeamBleedEdgeValue, type PolySeamBleedEdges, type PolyTextureAlphaMode, type PolyTextureLightingMode, type PolyTextureWrap, type PolyTextureWrapMode, type PolyVoxelCell, type PolyVoxelSource, type Polygon, type PolygonBasisInfo, type PolygonFace, type ProjectiveQuadCoefficients, type ProjectiveQuadGuardGlobal, type ProjectiveQuadGuardOverrides, type ProjectiveQuadGuardSettings, QUAT_IDENTITY, type Quat, RECEIVER_NORMAL_TOL, RECEIVER_OFFSET_TOL, RECEIVER_OUTLINE_EXPAND, RECT_EPS, type RGB, type RGBFactors, type ReceiverCasterInput, type ReceiverFacePlane, type ReceiverPlaneGroup, type ReceiverShadowFaceSpec, type ReceiverShadowPath, type RectBrush, type RingPolygonsOptions, type RingQuadPolygonsOptions, SEAM_LIGHT_EPS, SOLID_QUAD_CANONICAL_SIZE, SOLID_TRIANGLE_BLEED, SOLID_TRIANGLE_CANONICAL_SIZE, SOLID_TRIANGLE_LARGE_BORDER_CANONICAL_SIZE, SURFACE_DISTANCE_EPS, SURFACE_NORMAL_EPS, type SceneBbox, type SceneContext, type SceneContextBuildArgs, type SceneContextBuildResult, type ScreenToWorldOptions, type SeamBleedInsets, type SeamFacetSplitCandidate, type SeamFacetSplitCandidateReason, type SeamFacetSplitOptions, type SeamFacetSplitReport, type SeamOverlapCandidate, type SeamOverlapCandidateKind, type SeamOverlapDiagnostics, type SeamOverlapOptions, type SimplifyTriangleMeshPolygonsOptions, type SolidPaintDefaults, type SolidTextureSampleOptions, type SolidTriangleBasis, type SolidTriangleColorPlan, type SolidTriangleComputeOptions, type SolidTriangleFrame, type SolidTrianglePlan, type SolidTrianglePlanOptions, type SolidTrianglePrimitive, type SpherePolygonsOptions, type StablePlanBasis, type StableTriangleColorState, type StlParseOptions, TEXTURE_EDGE_REPAIR_ALPHA_MIN, TEXTURE_EDGE_REPAIR_RADIUS, TEXTURE_EDGE_REPAIR_SOURCE_ALPHA_MIN, TEXTURE_TRIANGLE_BLEED, type TetrahedronPolygonsOptions, type TextureAtlasPage, type TextureAtlasPlan, type TexturePaintMetrics, type TexturePaintMetricsOptions, type TextureQuality, type TextureTriangle, type TextureTrianglePlan, type TorusPolygonsOptions, type UvAffine, type UvSampleRect, VOXEL_CAMERA_CULL_AXIS_EPS, VOXEL_CAMERA_CULL_NORMAL_LIMIT, type Vec2, type Vec3, type VoxParseOptions, applyPackedAtlasCanonicalSize, arrowPolygons, atlasArea, atlasBitmapMaxSide, atlasCanonicalSizeForEntry, atlasCanonicalSizeForTextureQuality, atlasDecodedBytes, atlasPadding, autoAtlasBudgetFactor, autoAtlasMaxDecodedBytes, autoAtlasScale, autoAtlasScaleCap, axesHelperPolygons, bakeSolidTextureSampledPolygons, bakeSolidTextureSamples, basisAxisKey, borderShapeBoundsFromPoints, borderShapeGeometryForPlan, boxPolygons, buildBakedShadowProjectionMatrix, buildBasisHints, buildEdgeOwners, buildPolyMeshTransform, buildSceneContext, buildSeamBleedPolygonEdges, buildSeamBleedPolygonSet, buildSharedEdgeMap, buildTextureEdgeRepairSets, cachedParsePureColor, cameraCullNormalGroups, cameraCullNormalGroupsFromPolygons, cameraCullNormalKey, cameraCullVisibleSignature, cameraFacingDepth, chooseIslandXAxis, chooseLocalBasis, clampChannel, classifyFacing, clipPolygonToConvex2D, colorErrorScore, compatibleBleedSurface, compatibleSurface, computeLightVisibility, computePlanSeamBleedEdgeAmounts, computeProjectiveQuadCoefficients, computeProjectiveQuadMatrix, computeReceiverShadowFaces, computeSceneBbox, computeSeamBleedInsets, computeShapeLighting, computeSolidTriangleColorPlan, computeSolidTriangleColorPlanFromNormal, computeSolidTrianglePlan, computeSolidTrianglePlanFromCssPoints, computeSurfaceNormal, computeTextureAtlasPlan, computeTextureAtlasPlanPublic, computeTexturePaintMetrics, computeUvAffine, computeUvSampleRect, conePolygons, convexHull2D, cornerShapeDiagonal, cornerShapeGeometryForPlan, cornerShapePointSides, coverPlanarPolygons, createIsometricCamera, createPolyAnimationMixer, crossVec, cssBorderShapeForGeometry, cssBorderShapeForPlan, cssDistanceToWorld, cssPoints, cssPositionToWorld, cullInteriorPolygons, cylinderPolygons, dedupeOverlappingPolygons, dodecahedronPolygons, dominantCountKey, dotVec, ensureCcw2D, eulerXYZFromQuat, evaluateIslandAxis, expandClipPoints, expandConvexHullOutward, extractSilhouetteLoops, filterAtlasPlans, findOverlappingPolygonDuplicates, formatAffineMatrix3dColumns, formatAffineMatrix3dScalars, formatAffineMatrix3dTransformScalars, formatAtlasMatrix, formatBorderShapeElementStyle, formatBorderShapeEntryMatrix, formatBorderShapeMatrix, formatColor, formatCornerShapeElementStyle, formatCssLength, formatCssLengthPx, formatMatrix3d, formatMatrix3dValues, formatPercent, formatScaledMatrixFromPlan, formatSolidQuadEntryMatrix, formatSolidQuadMatrix, fullRectBounds, getPolygonBasisInfo, getSolidPaintDefaultsForPlansCore, groupReceiverFaceGroups, icosahedronPolygons, incrementCount, intersect2DLines, intersect2DLinesRaw, inverseRotateVec3, isAxisAlignedSurfaceNormal, isBakedShadowCaster, isBasisOptimizable, isConvexPolygonPoints, isFullRectBasis, isFullRectSolid, isProjectiveQuadPlan, isSolidTrianglePlan, isVoxelCameraCullableNormalGroups, loadMesh, makeLocalBasis, mergePolygons, meshScaleVec3, normalFacesCamera, normalizeAtlasScale, normalizeInvertMultiplier, normalizePolygons, normalizedSeamBleed, octahedronPolygons, offsetConvexPolygonPoints, offsetConvexPolygonPointsByEdgeAmounts, offsetStableTrianglePoints, offsetTrianglePoints, optimizeAnimatedMeshPolygons, optimizeMeshParseResult, optimizeMeshPolygons, packTextureAtlasPlans, packTextureAtlasPlansWithScaleCore, parseAlpha, parseColor, parseGltf, parseHex, parseHexColor, parseMtl, parseObj, parsePureColor, parseRgbColor, parseStl, parseVox, planePolygons, cssDistanceToWorld as polyCssDistanceToWorld, cssPositionToWorld as polyCssPositionToWorld, polygonContainsPoint, polygonCssSurfaceNormal, polygonFaces, polygonFacesCamera, polygonSignedArea2D, prepareCasterEdgeOwners, prepareCasterPolyItems, prepareReceiverFacePlanes, projectCssVertexToGround, projectTextureTriangle, quantizeCssColor, quatFromAxisAngle, quatFromEulerXYZ, quatMultiply, repairMeshSeams, resolveBleedRatio, resolveProjectiveQuadGuards, resolveSeamBleed, rgbEqual, rgbKey, rgbToCss, rgbToHex, ringPolygons, ringQuadPolygons, rotateVec3, rotateVec3InWrapperCssFrame, roundDecimal, safariCssProjectiveUnsupported, safePlanSeamBleedAmount, screenToWorldOnSphere, screenToWorldRay, seamBleedAmountArray, seamFacetSplitPolygons, seamFacetSplitReport, seamLightBrightness, seamOverlapDiagnostics, seamOverlapPolygons, seamOverlapReport, shadeColor, shadePolygon, sharedCornerShapeSide, signedArea2D, simplifyCornerShapePoints, simplifyTriangleMeshPolygons, spherePolygons, stableBasisFromPlan, stableTriangleMatrixDecimals, stepRgbToward, tetrahedronPolygons, textureTintFactors, tintToCss, torusPolygons, worldCssForMesh, worldDirectionToCss, worldDirectionToCss as worldDirectionToPolyCss, worldDirectionalLightToCss, worldDistanceToCss, worldDistanceToCss as worldDistanceToPolyCss, worldPositionToCss, worldPositionToCss as worldPositionToPolyCss };
|
|
2855
|
+
export { ASYNC_RENDER_BUDGET_MS, ATLAS_CANONICAL_SIZE_AUTO_DESKTOP, ATLAS_CANONICAL_SIZE_EXPLICIT, ATLAS_MAX_SIZE, ATLAS_PADDING, AUTO_ATLAS_LOW_AREA, AUTO_ATLAS_MAX_BITMAP_SIDE, AUTO_ATLAS_MAX_DECODED_BYTES_DESKTOP, AUTO_ATLAS_MAX_DECODED_BYTES_MOBILE, AUTO_ATLAS_MEDIUM_AREA, AUTO_ATLAS_SCALE_GUARD, type ArrowPolygonsOptions, type AutoRotateConfig, type AutoRotateOption, type AxesHelperOptions, BAKED_SHADOW_MIN_UP, BAKED_SHADOW_Z_SQUASH, BASE_TILE, BASIS_EPS, BORDER_SHAPE_BLEED, BORDER_SHAPE_CANONICAL_SIZE, BORDER_SHAPE_CENTER_PERCENT, BORDER_SHAPE_POINT_EPS, type BasisHint, type BasisOptions, type BorderShapeBounds, type BorderShapeGeometry, type BoxFace, type BoxFaceOptions, type BoxPolygonsOptions, CAMERA_BACKFACE_CULL_EPS, COLOR_PARSE_CACHE_MAX, CORNER_SHAPE_DUPLICATE_EPS, CORNER_SHAPE_POINT_EPS, type CameraCullNormalGroup, type CameraCullRotation, type CameraHandle, type CameraState, type CameraStyleInput, type CasterPolyItem, type ComputeReceiverShadowFacesInput, type ComputeTextureAtlasPlanOptions, type ConePolygonsOptions, type CornerShapeCorner, type CornerShapeGeometry, type CornerShapeRadius, type CornerShapeSide, type CoverPlanarPolygonsOptions, type CullInteriorOptions, type CylinderPolygonsOptions, DECIMAL_SCALES, DEFAULT_AMBIENT_COLOR, DEFAULT_AMBIENT_INTENSITY, DEFAULT_ATLAS_CSS_DECIMALS, DEFAULT_BORDER_SHAPE_DECIMALS, DEFAULT_CAMERA_STATE, DEFAULT_LIGHT_COLOR, DEFAULT_LIGHT_DIR, DEFAULT_LIGHT_INTENSITY, DEFAULT_MATRIX_DECIMALS, DEFAULT_PROJECTION, DEFAULT_SEAM_BLEED, DEFAULT_SEAM_FACET_SPLIT_OPTIONS, DEFAULT_SEAM_OVERLAP_OPTIONS, DEFAULT_TILE, type DedupeOverlappingPolygonsOptions, type DodecahedronPolygonsOptions, type EdgeOwners, type FilterAtlasPlansEnv, type GetSolidPaintDefaultsEnv, type GltfParseOptions, type IcosahedronPolygonsOptions, type InternalSolidTrianglePlanOptions, type LoadMeshOptions, type LocalBasis, type LoopMode, LoopOnce, LoopPingPong, LoopRepeat, MAX_ATLAS_SCALE, MIN_ATLAS_SCALE, type MeshResolution, type MtlParseResult, type NormalizeResult, type ObjParseOptions, type OctahedronPolygonsOptions, type OptimizeAnimatedMeshPolygonsOptions, type OptimizeMeshParseResultOptions, type OptimizeMeshPolygonsOptions, PROJECTIVE_QUAD_BLEED, PROJECTIVE_QUAD_DENOM_EPS, PROJECTIVE_QUAD_MAX_WEIGHT_RATIO, type PackedAtlas, type PackedPage, type PackedTextureAtlasEntry, type PackingPage, type PackingShelf, type ParseAnimationClip, type ParseAnimationController, type ParseResult, type ParseStlColor, type ParseStlSolid, type ParseStlTopology, type ParsedColor, type PlanePolygonsOptions, type PolyAmbientLight, type PolyAnimationAction, type ParseAnimationClip as PolyAnimationClip, type PolyAnimationMixer, type PolyAnimationTarget, type PolyCameraProjection, type PolyCameraSceneTransformOptions, type PolyCameraSnapshot, type PolyCameraSnapshotOptions, type PolyCameraSnapshotSource, type PolyDirectionalLight, type PolyMaterial, type PolyMeshTransformInput, type PolyRenderStrategiesOption, type PolyRenderStrategy, type PolySceneTransformInput, type PolySeamBleed, type PolySeamBleedEdgeValue, type PolySeamBleedEdges, type PolyTextureAlphaMode, type PolyTextureBackend, type PolyTextureImageLighting, type PolyTextureImageRendering, type PolyTextureImageSource, type PolyTextureLeafGeometry, type PolyTextureLeafResolverOptions, type PolyTextureLeafSizing, type PolyTextureLeafSourceRect, type PolyTextureLightingMode, type PolyTexturePresentation, type PolyTextureProjection, type PolyTextureWrap, type PolyTextureWrapMode, type PolyVoxelCell, type PolyVoxelSource, type Polygon, type PolygonBasisInfo, type PolygonFace, type ProjectiveQuadCoefficients, type ProjectiveQuadGuardGlobal, type ProjectiveQuadGuardOverrides, type ProjectiveQuadGuardSettings, QUAT_IDENTITY, type Quat, RECEIVER_NORMAL_TOL, RECEIVER_OFFSET_TOL, RECEIVER_OUTLINE_EXPAND, RECT_EPS, type RGB, type RGBFactors, type ReceiverCasterInput, type ReceiverFacePlane, type ReceiverPlaneGroup, type ReceiverShadowFaceSpec, type ReceiverShadowPath, type RectBrush, type RingPolygonsOptions, type RingQuadPolygonsOptions, SEAM_LIGHT_EPS, SOLID_QUAD_CANONICAL_SIZE, SOLID_TRIANGLE_BLEED, SOLID_TRIANGLE_CANONICAL_SIZE, SOLID_TRIANGLE_LARGE_BORDER_CANONICAL_SIZE, SURFACE_DISTANCE_EPS, SURFACE_NORMAL_EPS, type SceneBbox, type SceneContext, type SceneContextBuildArgs, type SceneContextBuildResult, type ScreenToWorldOptions, type SeamBleedInsets, type SeamFacetSplitCandidate, type SeamFacetSplitCandidateReason, type SeamFacetSplitOptions, type SeamFacetSplitReport, type SeamOverlapCandidate, type SeamOverlapCandidateKind, type SeamOverlapDiagnostics, type SeamOverlapOptions, type SimplifyTriangleMeshPolygonsOptions, type SolidPaintDefaults, type SolidTextureSampleOptions, type SolidTriangleBasis, type SolidTriangleColorPlan, type SolidTriangleComputeOptions, type SolidTriangleFrame, type SolidTrianglePlan, type SolidTrianglePlanOptions, type SolidTrianglePrimitive, type SpherePolygonsOptions, type StablePlanBasis, type StableTriangleColorState, type StlParseOptions, TEXTURE_EDGE_REPAIR_ALPHA_MIN, TEXTURE_EDGE_REPAIR_RADIUS, TEXTURE_EDGE_REPAIR_SOURCE_ALPHA_MIN, TEXTURE_TRIANGLE_BLEED, type TetrahedronPolygonsOptions, type TextureAtlasPage, type TextureAtlasPlan, type TexturePaintMetrics, type TexturePaintMetricsOptions, type TextureQuality, type TextureTriangle, type TextureTrianglePlan, type TorusPolygonsOptions, type UvAffine, type UvSampleRect, VOXEL_CAMERA_CULL_AXIS_EPS, VOXEL_CAMERA_CULL_NORMAL_LIMIT, type Vec2, type Vec3, type VoxParseOptions, applyPackedAtlasCanonicalSize, applyPackedAtlasLeafSizing, arrowPolygons, atlasArea, atlasBitmapMaxSide, atlasCanonicalSizeForEntry, atlasCanonicalSizeForTextureQuality, atlasDecodedBytes, atlasPadding, autoAtlasBudgetFactor, autoAtlasMaxDecodedBytes, autoAtlasScale, autoAtlasScaleCap, axesHelperPolygons, bakeSolidTextureSampledPolygons, bakeSolidTextureSamples, basisAxisKey, borderShapeBoundsFromPoints, borderShapeGeometryForPlan, boxPolygons, buildBakedShadowProjectionMatrix, buildBasisHints, buildEdgeOwners, buildPolyCameraSceneTransform, buildPolyMeshTransform, buildPolySceneTransform, buildSceneContext, buildSeamBleedPolygonEdges, buildSeamBleedPolygonSet, buildSharedEdgeMap, buildTextureEdgeRepairSets, cachedParsePureColor, cameraCullNormalGroups, cameraCullNormalGroupsFromPolygons, cameraCullNormalKey, cameraCullVisibleSignature, cameraFacingDepth, capturePolyCameraSnapshot, chooseIslandXAxis, chooseLocalBasis, clampChannel, classifyFacing, clipPolygonToConvex2D, colorErrorScore, compatibleBleedSurface, compatibleSurface, computeLightVisibility, computePlanSeamBleedEdgeAmounts, computeProjectiveQuadCoefficients, computeProjectiveQuadMatrix, computeReceiverShadowFaces, computeSceneBbox, computeSeamBleedInsets, computeShapeLighting, computeSolidTriangleColorPlan, computeSolidTriangleColorPlanFromNormal, computeSolidTrianglePlan, computeSolidTrianglePlanFromCssPoints, computeSurfaceNormal, computeTextureAtlasPlan, computeTextureAtlasPlanPublic, computeTexturePaintMetrics, computeUvAffine, computeUvSampleRect, conePolygons, convexHull2D, cornerShapeDiagonal, cornerShapeGeometryForPlan, cornerShapePointSides, coverPlanarPolygons, createIsometricCamera, createPolyAnimationMixer, crossVec, cssBorderShapeForGeometry, cssBorderShapeForPlan, cssDistanceToWorld, cssPoints, cssPositionToWorld, cullInteriorPolygons, cylinderPolygons, dedupeOverlappingPolygons, dodecahedronPolygons, dominantCountKey, dotVec, ensureCcw2D, eulerXYZFromQuat, evaluateIslandAxis, expandClipPoints, expandConvexHullOutward, extractSilhouetteLoops, filterAtlasPlans, findOverlappingPolygonDuplicates, formatAffineMatrix3dColumns, formatAffineMatrix3dScalars, formatAffineMatrix3dTransformScalars, formatAtlasMatrix, formatBorderShapeElementStyle, formatBorderShapeEntryMatrix, formatBorderShapeMatrix, formatColor, formatCornerShapeElementStyle, formatCssLength, formatCssLengthPx, formatMatrix3d, formatMatrix3dValues, formatPercent, formatScaledMatrixFromPlan, formatSolidQuadEntryMatrix, formatSolidQuadMatrix, fullRectBounds, getPolygonBasisInfo, getSolidPaintDefaultsForPlansCore, groupReceiverFaceGroups, icosahedronPolygons, incrementCount, intersect2DLines, intersect2DLinesRaw, inverseRotateVec3, isAxisAlignedSurfaceNormal, isBakedShadowCaster, isBasisOptimizable, isConvexPolygonPoints, isFullRectBasis, isFullRectSolid, isProjectiveQuadPlan, isSolidTrianglePlan, isVoxelCameraCullableNormalGroups, loadMesh, makeLocalBasis, mergePolygons, meshScaleVec3, normalFacesCamera, normalizeAtlasScale, normalizeInvertMultiplier, normalizePolygons, normalizedSeamBleed, octahedronPolygons, offsetConvexPolygonPoints, offsetConvexPolygonPointsByEdgeAmounts, offsetStableTrianglePoints, offsetTrianglePoints, optimizeAnimatedMeshPolygons, optimizeMeshParseResult, optimizeMeshPolygons, packTextureAtlasPlans, packTextureAtlasPlansWithScaleCore, parseAlpha, parseColor, parseGltf, parseHex, parseHexColor, parseMtl, parseObj, parsePureColor, parseRgbColor, parseStl, parseVox, planePolygons, polyCameraTargetToCss, polyCssDistanceToWorld, polyCssPositionToWorld, polygonContainsPoint, polygonCssSurfaceNormal, polygonFaces, polygonFacesCamera, polygonSignedArea2D, prepareCasterEdgeOwners, prepareCasterPolyItems, prepareReceiverFacePlanes, projectCssVertexToGround, projectTextureTriangle, quantizeCssColor, quatFromAxisAngle, quatFromEulerXYZ, quatMultiply, repairMeshSeams, resolveAtlasLeafBox, resolveBleedRatio, resolvePolyCameraAppliedPerspectiveStyle, resolvePolyTextureImageRendering, resolvePolyTextureImageSource, resolvePolyTextureLeafGeometry, resolvePolyTexturePresentation, resolvePolyTextureUrl, resolveProjectiveQuadGuards, resolveSeamBleed, rgbEqual, rgbKey, rgbToCss, rgbToHex, ringPolygons, ringQuadPolygons, rotateVec3, rotateVec3InWrapperCssFrame, roundDecimal, safariCssProjectiveUnsupported, safePlanSeamBleedAmount, screenToWorldOnSphere, screenToWorldRay, seamBleedAmountArray, seamFacetSplitPolygons, seamFacetSplitReport, seamLightBrightness, seamOverlapDiagnostics, seamOverlapPolygons, seamOverlapReport, shadeColor, shadePolygon, sharedCornerShapeSide, signedArea2D, simplifyCornerShapePoints, simplifyTriangleMeshPolygons, spherePolygons, stableBasisFromPlan, stableTriangleMatrixDecimals, stepRgbToward, tetrahedronPolygons, textureTintFactors, tintToCss, torusPolygons, worldCssForMesh, worldDirectionToCss, worldDirectionToPolyCss, worldDirectionalLightToCss, worldDirectionalLightToPolyCss, worldDistanceToCss, worldDistanceToPolyCss, worldPositionToCss, worldPositionToPolyCss };
|
package/dist/index.d.ts
CHANGED
|
@@ -11,6 +11,29 @@ declare const DEFAULT_PROJECTION: "cubic";
|
|
|
11
11
|
* variables, no JS work, no atlas re-rasterization.
|
|
12
12
|
*/
|
|
13
13
|
type PolyTextureLightingMode = "baked" | "dynamic";
|
|
14
|
+
type PolyTextureLeafSizing = "canonical" | "local" | "raster";
|
|
15
|
+
type PolyTextureBackend = "auto" | "atlas" | "image";
|
|
16
|
+
type PolyTextureImageRendering = "auto" | "pixelated";
|
|
17
|
+
type PolyTextureImageLighting = "scene" | "source";
|
|
18
|
+
type PolyTextureProjection = "affine" | "projective";
|
|
19
|
+
interface PolyTextureImageSource {
|
|
20
|
+
url: string;
|
|
21
|
+
width: number;
|
|
22
|
+
height: number;
|
|
23
|
+
sourceRect?: {
|
|
24
|
+
x: number;
|
|
25
|
+
y: number;
|
|
26
|
+
width: number;
|
|
27
|
+
height: number;
|
|
28
|
+
};
|
|
29
|
+
imageRendering?: PolyTextureImageRendering;
|
|
30
|
+
}
|
|
31
|
+
interface PolyTexturePresentation {
|
|
32
|
+
imageRendering?: PolyTextureImageRendering;
|
|
33
|
+
backend?: PolyTextureBackend;
|
|
34
|
+
lighting?: PolyTextureImageLighting;
|
|
35
|
+
projection?: PolyTextureProjection;
|
|
36
|
+
}
|
|
14
37
|
/**
|
|
15
38
|
* Mesh post-processing intent.
|
|
16
39
|
* - "lossless": preserve the authored surface while applying exact
|
|
@@ -92,6 +115,8 @@ interface PolyMaterial {
|
|
|
92
115
|
* pass a stable string; if omitted, the material's identity is its object
|
|
93
116
|
* reference. */
|
|
94
117
|
key?: string;
|
|
118
|
+
imageSource?: PolyTextureImageSource;
|
|
119
|
+
presentation?: PolyTexturePresentation;
|
|
95
120
|
}
|
|
96
121
|
/**
|
|
97
122
|
* The single polygon type for polycss. N coplanar vertices in 3D space,
|
|
@@ -134,6 +159,8 @@ interface Polygon {
|
|
|
134
159
|
* polygon canvas rasterization). Falls back to the atlas path otherwise.
|
|
135
160
|
*/
|
|
136
161
|
material?: PolyMaterial;
|
|
162
|
+
textureImageSource?: PolyTextureImageSource;
|
|
163
|
+
texturePresentation?: PolyTexturePresentation;
|
|
137
164
|
/**
|
|
138
165
|
* Per-vertex UV coords (0..1, OBJ convention with v=0 at bottom).
|
|
139
166
|
* Length MUST equal vertices.length when set; mismatched UVs are
|
|
@@ -432,8 +459,32 @@ interface CameraHandle {
|
|
|
432
459
|
height: string;
|
|
433
460
|
};
|
|
434
461
|
}
|
|
462
|
+
interface PolyCameraSceneTransformOptions {
|
|
463
|
+
autoCenterOffset?: Vec3;
|
|
464
|
+
layoutScale?: number;
|
|
465
|
+
tileSize?: number;
|
|
466
|
+
}
|
|
467
|
+
type PolyCameraProjection = "orthographic" | "perspective";
|
|
468
|
+
interface PolyCameraSnapshot {
|
|
469
|
+
projection: PolyCameraProjection;
|
|
470
|
+
perspectiveStyle: string;
|
|
471
|
+
appliedPerspectiveStyle: string;
|
|
472
|
+
state: CameraState;
|
|
473
|
+
}
|
|
474
|
+
interface PolyCameraSnapshotOptions {
|
|
475
|
+
projection?: PolyCameraProjection;
|
|
476
|
+
perspectiveStyle?: string;
|
|
477
|
+
}
|
|
478
|
+
type PolyCameraSnapshotSource = CameraHandle & {
|
|
479
|
+
readonly type?: PolyCameraProjection;
|
|
480
|
+
readonly perspectiveStyle?: string;
|
|
481
|
+
};
|
|
435
482
|
declare function normalizeInvertMultiplier(value: number | boolean | undefined): number | undefined;
|
|
436
483
|
declare const DEFAULT_CAMERA_STATE: CameraState;
|
|
484
|
+
declare function polyCameraTargetToCss(target?: Vec3, autoCenterOffset?: Vec3, tileSize?: number): Vec3;
|
|
485
|
+
declare function buildPolyCameraSceneTransform(state?: Partial<CameraState>, options?: PolyCameraSceneTransformOptions): string;
|
|
486
|
+
declare function resolvePolyCameraAppliedPerspectiveStyle(perspectiveStyle?: string): string;
|
|
487
|
+
declare function capturePolyCameraSnapshot(camera: PolyCameraSnapshotSource, options?: PolyCameraSnapshotOptions): PolyCameraSnapshot;
|
|
437
488
|
declare function createIsometricCamera(initial?: Partial<CameraState>): CameraHandle;
|
|
438
489
|
|
|
439
490
|
/**
|
|
@@ -1492,11 +1543,17 @@ declare function worldDirectionToCss(d: Vec3): Vec3;
|
|
|
1492
1543
|
/** Apply {@link worldDirectionToCss} to a directional-light object,
|
|
1493
1544
|
* preserving the other fields. Used by atlas plan + buildBasisHints +
|
|
1494
1545
|
* receiver-shadow callers so the light vector is in the same CSS-axis
|
|
1495
|
-
* frame as the polygon normals.
|
|
1496
|
-
*
|
|
1546
|
+
* frame as the polygon normals. Public package wrappers delegate here so
|
|
1547
|
+
* directional-light conversion stays single-source. */
|
|
1497
1548
|
declare function worldDirectionalLightToCss<T extends {
|
|
1498
1549
|
direction?: Vec3;
|
|
1499
1550
|
} | undefined>(light: T): T;
|
|
1551
|
+
declare const worldDistanceToPolyCss: typeof worldDistanceToCss;
|
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declare const polyCssDistanceToWorld: typeof cssDistanceToWorld;
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declare const worldPositionToPolyCss: typeof worldPositionToCss;
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declare const polyCssPositionToWorld: typeof cssPositionToWorld;
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declare const worldDirectionToPolyCss: typeof worldDirectionToCss;
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declare const worldDirectionalLightToPolyCss: typeof worldDirectionalLightToCss;
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/** Normalize a mesh `scale` value into a Vec3 (undefined → [1,1,1], number →
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* uniform, Vec3 → as-is with `?? 1` per axis). */
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declare function meshScaleVec3(scale: number | Vec3 | undefined | null): Vec3;
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@@ -1559,6 +1616,31 @@ interface PolyMeshTransformInput {
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*/
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declare function buildPolyMeshTransform(t: PolyMeshTransformInput): string | undefined;
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interface PolySceneTransformInput {
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/** World point that should appear at the viewport center. */
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target?: Vec3;
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/** Scene orbit tilt in degrees. */
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rotX?: number;
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/** Scene orbit rotation around world up in degrees. */
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rotY?: number;
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/** User-facing zoom in CSS pixels per world unit. */
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zoom?: number;
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/** Camera pull-back from target in CSS pixels. */
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distance?: number;
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/** Auto-center offset added to target before world→CSS conversion. */
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autoCenterOffset?: Vec3;
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/** Extra scale folded into zoom and distance for CSS zoom compensation. */
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layoutScale?: number;
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/** CSS pixels per PolyCSS world unit. Defaults to the renderer base tile. */
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worldUnitPx?: number;
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}
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/**
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* Build the scene-root transform used by PolyCSS renderers:
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*
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* `translateZ(-distance) scale(zoom / worldUnitPx) rotateX(rotX) rotate(rotY) translate3d(-targetCss)`
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*/
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declare function buildPolySceneTransform(input?: PolySceneTransformInput): string;
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/**
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* Caster-mesh silhouette extraction for the receiver-shadow path.
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*
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@@ -2247,6 +2329,9 @@ interface TextureAtlasPlan {
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canonicalMatrix: string;
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atlasMatrix: string;
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atlasCanonicalSize?: number;
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atlasLeafSizing?: PolyTextureLeafSizing;
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atlasLeafWidth?: number;
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atlasLeafHeight?: number;
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projectiveMatrix: string | null;
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canvasW: number;
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canvasH: number;
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@@ -2271,6 +2356,33 @@ interface TextureAtlasPlan {
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textureTint: RGBFactors;
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shadedColor: string;
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}
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interface PolyTextureLeafSourceRect {
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x: number;
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y: number;
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width: number;
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height: number;
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}
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interface PolyTextureLeafGeometry {
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source: PolyTextureImageSource;
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url: string;
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sourceRect: PolyTextureLeafSourceRect;
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leafWidth: number;
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leafHeight: number;
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matrix: string;
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backgroundPosition: [number, number];
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backgroundSize: [number, number];
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imageRendering: PolyTextureImageRendering;
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lighting: PolyTextureImageLighting;
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projection: PolyTextureProjection;
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}
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interface PolyTextureLeafResolverOptions {
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imageRendering?: PolyTextureImageRendering;
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backend?: PolyTextureBackend;
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lighting?: PolyTextureImageLighting;
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projection?: PolyTextureProjection;
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allowProjective?: boolean;
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projectiveQuadGuards?: ProjectiveQuadGuardSettings;
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+
}
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interface BorderShapeBounds {
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minX: number;
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minY: number;
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@@ -2513,7 +2625,7 @@ declare function formatAffineMatrix3dTransformScalars(x0: number, x1: number, x2
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declare function formatScaledMatrixFromPlan(entry: TextureAtlasPlan, scaleX: number, scaleY: number, offsetX?: number, offsetY?: number): string;
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declare function formatBorderShapeMatrix(entry: TextureAtlasPlan, bounds: BorderShapeBounds): string;
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declare function formatSolidQuadMatrix(entry: TextureAtlasPlan): string;
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-
declare function formatAtlasMatrix(entry: TextureAtlasPlan,
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declare function formatAtlasMatrix(entry: TextureAtlasPlan, atlasLeafWidth: number, atlasLeafHeight?: number): string;
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declare function formatPercent(value: number, decimals?: number): string;
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/** Format a raw comma-separated matrix3d value string with rounded decimals. */
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declare function formatMatrix3d(matrix: string, decimals?: number): string;
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@@ -2589,6 +2701,10 @@ interface FilterAtlasPlansEnv {
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solidTriangleSupported: boolean;
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projectiveQuadSupported: boolean;
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borderShapeSupported: boolean;
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textureBackend?: PolyTextureBackend;
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textureImageRendering?: PolyTextureImageRendering;
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textureImageLighting?: PolyTextureImageLighting;
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textureProjection?: PolyTextureProjection;
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/** When true, non-triangle non-rect non-projective polys whose plan has
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* cornerShapeGeometryForPlan != null are excluded from the atlas (they
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* render as <u> via corner-*-shape: bevel CSS — matches vanilla's
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@@ -2698,6 +2814,13 @@ declare function computeTextureAtlasPlanPublic(polygon: Polygon, index: number,
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* this from {@link buildBasisHints}; React/Vue mirror that path. */
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basisHintOverride?: BasisHint): TextureAtlasPlan | null;
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declare function resolvePolyTextureLeafGeometry(plan: TextureAtlasPlan, options?: PolyTextureLeafResolverOptions): PolyTextureLeafGeometry | null;
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+
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declare function resolvePolyTextureImageSource(polygon: Polygon): PolyTextureImageSource | undefined;
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declare function resolvePolyTextureUrl(polygon: Polygon): string | undefined;
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declare function resolvePolyTexturePresentation(polygon: Polygon, defaults?: PolyTexturePresentation): PolyTexturePresentation;
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declare function resolvePolyTextureImageRendering(polygon: Polygon, defaultImageRendering: PolyTextureImageRendering | undefined): PolyTextureImageRendering;
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+
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declare function normalizeAtlasScale(scale: number | string | undefined): number;
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declare function atlasArea(pages: PackedPage[]): number;
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declare function autoAtlasScaleCap(pages: PackedPage[], maxDecodedBytes: number): number;
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@@ -2710,6 +2833,12 @@ declare function autoAtlasMaxDecodedBytes(isMobile: boolean): number;
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/** Returns the atlas canonical size for the given texture quality and device class. */
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declare function atlasCanonicalSizeForTextureQuality(textureQualityInput: TextureQuality | undefined, isMobile: boolean): number;
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|
declare function applyPackedAtlasCanonicalSize(packed: PackedAtlas, atlasCanonicalSize: number): PackedAtlas;
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|
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|
+
declare function resolveAtlasLeafBox(entry: TextureAtlasPlan, atlasScale: number, textureLeafSizing: PolyTextureLeafSizing | undefined, atlasCanonicalSize?: number): {
|
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+
width: number;
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|
+
height: number;
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|
+
sizing: PolyTextureLeafSizing;
|
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|
+
};
|
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2841
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+
declare function applyPackedAtlasLeafSizing(packed: PackedAtlas, atlasCanonicalSize: number, atlasScale: number, textureLeafSizing?: PolyTextureLeafSizing | undefined): PackedAtlas;
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declare function atlasCanonicalSizeForEntry(entry: TextureAtlasPlan): number;
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2714
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|
declare function atlasPadding(atlasScale: number): number;
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declare function packTextureAtlasPlans(plans: Array<TextureAtlasPlan | null>, atlasScale?: number): PackedAtlas;
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@@ -2717,10 +2846,10 @@ declare function packTextureAtlasPlans(plans: Array<TextureAtlasPlan | null>, at
|
|
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* Pack atlas plans and resolve atlas scale, accepting a pre-resolved isMobile
|
|
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|
* boolean instead of a Document reference.
|
|
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|
*/
|
|
2720
|
-
declare function packTextureAtlasPlansWithScaleCore(plans: Array<TextureAtlasPlan | null>, textureQualityInput: TextureQuality | undefined, isMobile: boolean): {
|
|
2849
|
+
declare function packTextureAtlasPlansWithScaleCore(plans: Array<TextureAtlasPlan | null>, textureQualityInput: TextureQuality | undefined, isMobile: boolean, textureLeafSizing?: PolyTextureLeafSizing | undefined): {
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|
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|
packed: PackedAtlas;
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|
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|
atlasScale: number;
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|
atlasCanonicalSize: number;
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|
};
|
|
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2726
|
-
export { ASYNC_RENDER_BUDGET_MS, ATLAS_CANONICAL_SIZE_AUTO_DESKTOP, ATLAS_CANONICAL_SIZE_EXPLICIT, ATLAS_MAX_SIZE, ATLAS_PADDING, AUTO_ATLAS_LOW_AREA, AUTO_ATLAS_MAX_BITMAP_SIDE, AUTO_ATLAS_MAX_DECODED_BYTES_DESKTOP, AUTO_ATLAS_MAX_DECODED_BYTES_MOBILE, AUTO_ATLAS_MEDIUM_AREA, AUTO_ATLAS_SCALE_GUARD, type ArrowPolygonsOptions, type AutoRotateConfig, type AutoRotateOption, type AxesHelperOptions, BAKED_SHADOW_MIN_UP, BAKED_SHADOW_Z_SQUASH, BASE_TILE, BASIS_EPS, BORDER_SHAPE_BLEED, BORDER_SHAPE_CANONICAL_SIZE, BORDER_SHAPE_CENTER_PERCENT, BORDER_SHAPE_POINT_EPS, type BasisHint, type BasisOptions, type BorderShapeBounds, type BorderShapeGeometry, type BoxFace, type BoxFaceOptions, type BoxPolygonsOptions, CAMERA_BACKFACE_CULL_EPS, COLOR_PARSE_CACHE_MAX, CORNER_SHAPE_DUPLICATE_EPS, CORNER_SHAPE_POINT_EPS, type CameraCullNormalGroup, type CameraCullRotation, type CameraHandle, type CameraState, type CameraStyleInput, type CasterPolyItem, type ComputeReceiverShadowFacesInput, type ComputeTextureAtlasPlanOptions, type ConePolygonsOptions, type CornerShapeCorner, type CornerShapeGeometry, type CornerShapeRadius, type CornerShapeSide, type CoverPlanarPolygonsOptions, type CullInteriorOptions, type CylinderPolygonsOptions, DECIMAL_SCALES, DEFAULT_AMBIENT_COLOR, DEFAULT_AMBIENT_INTENSITY, DEFAULT_ATLAS_CSS_DECIMALS, DEFAULT_BORDER_SHAPE_DECIMALS, DEFAULT_CAMERA_STATE, DEFAULT_LIGHT_COLOR, DEFAULT_LIGHT_DIR, DEFAULT_LIGHT_INTENSITY, DEFAULT_MATRIX_DECIMALS, DEFAULT_PROJECTION, DEFAULT_SEAM_BLEED, DEFAULT_SEAM_FACET_SPLIT_OPTIONS, DEFAULT_SEAM_OVERLAP_OPTIONS, DEFAULT_TILE, type DedupeOverlappingPolygonsOptions, type DodecahedronPolygonsOptions, type EdgeOwners, type FilterAtlasPlansEnv, type GetSolidPaintDefaultsEnv, type GltfParseOptions, type IcosahedronPolygonsOptions, type InternalSolidTrianglePlanOptions, type LoadMeshOptions, type LocalBasis, type LoopMode, LoopOnce, LoopPingPong, LoopRepeat, MAX_ATLAS_SCALE, MIN_ATLAS_SCALE, type MeshResolution, type MtlParseResult, type NormalizeResult, type ObjParseOptions, type OctahedronPolygonsOptions, type OptimizeAnimatedMeshPolygonsOptions, type OptimizeMeshParseResultOptions, type OptimizeMeshPolygonsOptions, PROJECTIVE_QUAD_BLEED, PROJECTIVE_QUAD_DENOM_EPS, PROJECTIVE_QUAD_MAX_WEIGHT_RATIO, type PackedAtlas, type PackedPage, type PackedTextureAtlasEntry, type PackingPage, type PackingShelf, type ParseAnimationClip, type ParseAnimationController, type ParseResult, type ParseStlColor, type ParseStlSolid, type ParseStlTopology, type ParsedColor, type PlanePolygonsOptions, type PolyAmbientLight, type PolyAnimationAction, type ParseAnimationClip as PolyAnimationClip, type PolyAnimationMixer, type PolyAnimationTarget, type PolyDirectionalLight, type PolyMaterial, type PolyMeshTransformInput, type PolyRenderStrategiesOption, type PolyRenderStrategy, type PolySeamBleed, type PolySeamBleedEdgeValue, type PolySeamBleedEdges, type PolyTextureAlphaMode, type PolyTextureLightingMode, type PolyTextureWrap, type PolyTextureWrapMode, type PolyVoxelCell, type PolyVoxelSource, type Polygon, type PolygonBasisInfo, type PolygonFace, type ProjectiveQuadCoefficients, type ProjectiveQuadGuardGlobal, type ProjectiveQuadGuardOverrides, type ProjectiveQuadGuardSettings, QUAT_IDENTITY, type Quat, RECEIVER_NORMAL_TOL, RECEIVER_OFFSET_TOL, RECEIVER_OUTLINE_EXPAND, RECT_EPS, type RGB, type RGBFactors, type ReceiverCasterInput, type ReceiverFacePlane, type ReceiverPlaneGroup, type ReceiverShadowFaceSpec, type ReceiverShadowPath, type RectBrush, type RingPolygonsOptions, type RingQuadPolygonsOptions, SEAM_LIGHT_EPS, SOLID_QUAD_CANONICAL_SIZE, SOLID_TRIANGLE_BLEED, SOLID_TRIANGLE_CANONICAL_SIZE, SOLID_TRIANGLE_LARGE_BORDER_CANONICAL_SIZE, SURFACE_DISTANCE_EPS, SURFACE_NORMAL_EPS, type SceneBbox, type SceneContext, type SceneContextBuildArgs, type SceneContextBuildResult, type ScreenToWorldOptions, type SeamBleedInsets, type SeamFacetSplitCandidate, type SeamFacetSplitCandidateReason, type SeamFacetSplitOptions, type SeamFacetSplitReport, type SeamOverlapCandidate, type SeamOverlapCandidateKind, type SeamOverlapDiagnostics, type SeamOverlapOptions, type SimplifyTriangleMeshPolygonsOptions, type SolidPaintDefaults, type SolidTextureSampleOptions, type SolidTriangleBasis, type SolidTriangleColorPlan, type SolidTriangleComputeOptions, type SolidTriangleFrame, type SolidTrianglePlan, type SolidTrianglePlanOptions, type SolidTrianglePrimitive, type SpherePolygonsOptions, type StablePlanBasis, type StableTriangleColorState, type StlParseOptions, TEXTURE_EDGE_REPAIR_ALPHA_MIN, TEXTURE_EDGE_REPAIR_RADIUS, TEXTURE_EDGE_REPAIR_SOURCE_ALPHA_MIN, TEXTURE_TRIANGLE_BLEED, type TetrahedronPolygonsOptions, type TextureAtlasPage, type TextureAtlasPlan, type TexturePaintMetrics, type TexturePaintMetricsOptions, type TextureQuality, type TextureTriangle, type TextureTrianglePlan, type TorusPolygonsOptions, type UvAffine, type UvSampleRect, VOXEL_CAMERA_CULL_AXIS_EPS, VOXEL_CAMERA_CULL_NORMAL_LIMIT, type Vec2, type Vec3, type VoxParseOptions, applyPackedAtlasCanonicalSize, arrowPolygons, atlasArea, atlasBitmapMaxSide, atlasCanonicalSizeForEntry, atlasCanonicalSizeForTextureQuality, atlasDecodedBytes, atlasPadding, autoAtlasBudgetFactor, autoAtlasMaxDecodedBytes, autoAtlasScale, autoAtlasScaleCap, axesHelperPolygons, bakeSolidTextureSampledPolygons, bakeSolidTextureSamples, basisAxisKey, borderShapeBoundsFromPoints, borderShapeGeometryForPlan, boxPolygons, buildBakedShadowProjectionMatrix, buildBasisHints, buildEdgeOwners, buildPolyMeshTransform, buildSceneContext, buildSeamBleedPolygonEdges, buildSeamBleedPolygonSet, buildSharedEdgeMap, buildTextureEdgeRepairSets, cachedParsePureColor, cameraCullNormalGroups, cameraCullNormalGroupsFromPolygons, cameraCullNormalKey, cameraCullVisibleSignature, cameraFacingDepth, chooseIslandXAxis, chooseLocalBasis, clampChannel, classifyFacing, clipPolygonToConvex2D, colorErrorScore, compatibleBleedSurface, compatibleSurface, computeLightVisibility, computePlanSeamBleedEdgeAmounts, computeProjectiveQuadCoefficients, computeProjectiveQuadMatrix, computeReceiverShadowFaces, computeSceneBbox, computeSeamBleedInsets, computeShapeLighting, computeSolidTriangleColorPlan, computeSolidTriangleColorPlanFromNormal, computeSolidTrianglePlan, computeSolidTrianglePlanFromCssPoints, computeSurfaceNormal, computeTextureAtlasPlan, computeTextureAtlasPlanPublic, computeTexturePaintMetrics, computeUvAffine, computeUvSampleRect, conePolygons, convexHull2D, cornerShapeDiagonal, cornerShapeGeometryForPlan, cornerShapePointSides, coverPlanarPolygons, createIsometricCamera, createPolyAnimationMixer, crossVec, cssBorderShapeForGeometry, cssBorderShapeForPlan, cssDistanceToWorld, cssPoints, cssPositionToWorld, cullInteriorPolygons, cylinderPolygons, dedupeOverlappingPolygons, dodecahedronPolygons, dominantCountKey, dotVec, ensureCcw2D, eulerXYZFromQuat, evaluateIslandAxis, expandClipPoints, expandConvexHullOutward, extractSilhouetteLoops, filterAtlasPlans, findOverlappingPolygonDuplicates, formatAffineMatrix3dColumns, formatAffineMatrix3dScalars, formatAffineMatrix3dTransformScalars, formatAtlasMatrix, formatBorderShapeElementStyle, formatBorderShapeEntryMatrix, formatBorderShapeMatrix, formatColor, formatCornerShapeElementStyle, formatCssLength, formatCssLengthPx, formatMatrix3d, formatMatrix3dValues, formatPercent, formatScaledMatrixFromPlan, formatSolidQuadEntryMatrix, formatSolidQuadMatrix, fullRectBounds, getPolygonBasisInfo, getSolidPaintDefaultsForPlansCore, groupReceiverFaceGroups, icosahedronPolygons, incrementCount, intersect2DLines, intersect2DLinesRaw, inverseRotateVec3, isAxisAlignedSurfaceNormal, isBakedShadowCaster, isBasisOptimizable, isConvexPolygonPoints, isFullRectBasis, isFullRectSolid, isProjectiveQuadPlan, isSolidTrianglePlan, isVoxelCameraCullableNormalGroups, loadMesh, makeLocalBasis, mergePolygons, meshScaleVec3, normalFacesCamera, normalizeAtlasScale, normalizeInvertMultiplier, normalizePolygons, normalizedSeamBleed, octahedronPolygons, offsetConvexPolygonPoints, offsetConvexPolygonPointsByEdgeAmounts, offsetStableTrianglePoints, offsetTrianglePoints, optimizeAnimatedMeshPolygons, optimizeMeshParseResult, optimizeMeshPolygons, packTextureAtlasPlans, packTextureAtlasPlansWithScaleCore, parseAlpha, parseColor, parseGltf, parseHex, parseHexColor, parseMtl, parseObj, parsePureColor, parseRgbColor, parseStl, parseVox, planePolygons, cssDistanceToWorld as polyCssDistanceToWorld, cssPositionToWorld as polyCssPositionToWorld, polygonContainsPoint, polygonCssSurfaceNormal, polygonFaces, polygonFacesCamera, polygonSignedArea2D, prepareCasterEdgeOwners, prepareCasterPolyItems, prepareReceiverFacePlanes, projectCssVertexToGround, projectTextureTriangle, quantizeCssColor, quatFromAxisAngle, quatFromEulerXYZ, quatMultiply, repairMeshSeams, resolveBleedRatio, resolveProjectiveQuadGuards, resolveSeamBleed, rgbEqual, rgbKey, rgbToCss, rgbToHex, ringPolygons, ringQuadPolygons, rotateVec3, rotateVec3InWrapperCssFrame, roundDecimal, safariCssProjectiveUnsupported, safePlanSeamBleedAmount, screenToWorldOnSphere, screenToWorldRay, seamBleedAmountArray, seamFacetSplitPolygons, seamFacetSplitReport, seamLightBrightness, seamOverlapDiagnostics, seamOverlapPolygons, seamOverlapReport, shadeColor, shadePolygon, sharedCornerShapeSide, signedArea2D, simplifyCornerShapePoints, simplifyTriangleMeshPolygons, spherePolygons, stableBasisFromPlan, stableTriangleMatrixDecimals, stepRgbToward, tetrahedronPolygons, textureTintFactors, tintToCss, torusPolygons, worldCssForMesh, worldDirectionToCss, worldDirectionToCss as worldDirectionToPolyCss, worldDirectionalLightToCss, worldDistanceToCss, worldDistanceToCss as worldDistanceToPolyCss, worldPositionToCss, worldPositionToCss as worldPositionToPolyCss };
|
|
2855
|
+
export { ASYNC_RENDER_BUDGET_MS, ATLAS_CANONICAL_SIZE_AUTO_DESKTOP, ATLAS_CANONICAL_SIZE_EXPLICIT, ATLAS_MAX_SIZE, ATLAS_PADDING, AUTO_ATLAS_LOW_AREA, AUTO_ATLAS_MAX_BITMAP_SIDE, AUTO_ATLAS_MAX_DECODED_BYTES_DESKTOP, AUTO_ATLAS_MAX_DECODED_BYTES_MOBILE, AUTO_ATLAS_MEDIUM_AREA, AUTO_ATLAS_SCALE_GUARD, type ArrowPolygonsOptions, type AutoRotateConfig, type AutoRotateOption, type AxesHelperOptions, BAKED_SHADOW_MIN_UP, BAKED_SHADOW_Z_SQUASH, BASE_TILE, BASIS_EPS, BORDER_SHAPE_BLEED, BORDER_SHAPE_CANONICAL_SIZE, BORDER_SHAPE_CENTER_PERCENT, BORDER_SHAPE_POINT_EPS, type BasisHint, type BasisOptions, type BorderShapeBounds, type BorderShapeGeometry, type BoxFace, type BoxFaceOptions, type BoxPolygonsOptions, CAMERA_BACKFACE_CULL_EPS, COLOR_PARSE_CACHE_MAX, CORNER_SHAPE_DUPLICATE_EPS, CORNER_SHAPE_POINT_EPS, type CameraCullNormalGroup, type CameraCullRotation, type CameraHandle, type CameraState, type CameraStyleInput, type CasterPolyItem, type ComputeReceiverShadowFacesInput, type ComputeTextureAtlasPlanOptions, type ConePolygonsOptions, type CornerShapeCorner, type CornerShapeGeometry, type CornerShapeRadius, type CornerShapeSide, type CoverPlanarPolygonsOptions, type CullInteriorOptions, type CylinderPolygonsOptions, DECIMAL_SCALES, DEFAULT_AMBIENT_COLOR, DEFAULT_AMBIENT_INTENSITY, DEFAULT_ATLAS_CSS_DECIMALS, DEFAULT_BORDER_SHAPE_DECIMALS, DEFAULT_CAMERA_STATE, DEFAULT_LIGHT_COLOR, DEFAULT_LIGHT_DIR, DEFAULT_LIGHT_INTENSITY, DEFAULT_MATRIX_DECIMALS, DEFAULT_PROJECTION, DEFAULT_SEAM_BLEED, DEFAULT_SEAM_FACET_SPLIT_OPTIONS, DEFAULT_SEAM_OVERLAP_OPTIONS, DEFAULT_TILE, type DedupeOverlappingPolygonsOptions, type DodecahedronPolygonsOptions, type EdgeOwners, type FilterAtlasPlansEnv, type GetSolidPaintDefaultsEnv, type GltfParseOptions, type IcosahedronPolygonsOptions, type InternalSolidTrianglePlanOptions, type LoadMeshOptions, type LocalBasis, type LoopMode, LoopOnce, LoopPingPong, LoopRepeat, MAX_ATLAS_SCALE, MIN_ATLAS_SCALE, type MeshResolution, type MtlParseResult, type NormalizeResult, type ObjParseOptions, type OctahedronPolygonsOptions, type OptimizeAnimatedMeshPolygonsOptions, type OptimizeMeshParseResultOptions, type OptimizeMeshPolygonsOptions, PROJECTIVE_QUAD_BLEED, PROJECTIVE_QUAD_DENOM_EPS, PROJECTIVE_QUAD_MAX_WEIGHT_RATIO, type PackedAtlas, type PackedPage, type PackedTextureAtlasEntry, type PackingPage, type PackingShelf, type ParseAnimationClip, type ParseAnimationController, type ParseResult, type ParseStlColor, type ParseStlSolid, type ParseStlTopology, type ParsedColor, type PlanePolygonsOptions, type PolyAmbientLight, type PolyAnimationAction, type ParseAnimationClip as PolyAnimationClip, type PolyAnimationMixer, type PolyAnimationTarget, type PolyCameraProjection, type PolyCameraSceneTransformOptions, type PolyCameraSnapshot, type PolyCameraSnapshotOptions, type PolyCameraSnapshotSource, type PolyDirectionalLight, type PolyMaterial, type PolyMeshTransformInput, type PolyRenderStrategiesOption, type PolyRenderStrategy, type PolySceneTransformInput, type PolySeamBleed, type PolySeamBleedEdgeValue, type PolySeamBleedEdges, type PolyTextureAlphaMode, type PolyTextureBackend, type PolyTextureImageLighting, type PolyTextureImageRendering, type PolyTextureImageSource, type PolyTextureLeafGeometry, type PolyTextureLeafResolverOptions, type PolyTextureLeafSizing, type PolyTextureLeafSourceRect, type PolyTextureLightingMode, type PolyTexturePresentation, type PolyTextureProjection, type PolyTextureWrap, type PolyTextureWrapMode, type PolyVoxelCell, type PolyVoxelSource, type Polygon, type PolygonBasisInfo, type PolygonFace, type ProjectiveQuadCoefficients, type ProjectiveQuadGuardGlobal, type ProjectiveQuadGuardOverrides, type ProjectiveQuadGuardSettings, QUAT_IDENTITY, type Quat, RECEIVER_NORMAL_TOL, RECEIVER_OFFSET_TOL, RECEIVER_OUTLINE_EXPAND, RECT_EPS, type RGB, type RGBFactors, type ReceiverCasterInput, type ReceiverFacePlane, type ReceiverPlaneGroup, type ReceiverShadowFaceSpec, type ReceiverShadowPath, type RectBrush, type RingPolygonsOptions, type RingQuadPolygonsOptions, SEAM_LIGHT_EPS, SOLID_QUAD_CANONICAL_SIZE, SOLID_TRIANGLE_BLEED, SOLID_TRIANGLE_CANONICAL_SIZE, SOLID_TRIANGLE_LARGE_BORDER_CANONICAL_SIZE, SURFACE_DISTANCE_EPS, SURFACE_NORMAL_EPS, type SceneBbox, type SceneContext, type SceneContextBuildArgs, type SceneContextBuildResult, type ScreenToWorldOptions, type SeamBleedInsets, type SeamFacetSplitCandidate, type SeamFacetSplitCandidateReason, type SeamFacetSplitOptions, type SeamFacetSplitReport, type SeamOverlapCandidate, type SeamOverlapCandidateKind, type SeamOverlapDiagnostics, type SeamOverlapOptions, type SimplifyTriangleMeshPolygonsOptions, type SolidPaintDefaults, type SolidTextureSampleOptions, type SolidTriangleBasis, type SolidTriangleColorPlan, type SolidTriangleComputeOptions, type SolidTriangleFrame, type SolidTrianglePlan, type SolidTrianglePlanOptions, type SolidTrianglePrimitive, type SpherePolygonsOptions, type StablePlanBasis, type StableTriangleColorState, type StlParseOptions, TEXTURE_EDGE_REPAIR_ALPHA_MIN, TEXTURE_EDGE_REPAIR_RADIUS, TEXTURE_EDGE_REPAIR_SOURCE_ALPHA_MIN, TEXTURE_TRIANGLE_BLEED, type TetrahedronPolygonsOptions, type TextureAtlasPage, type TextureAtlasPlan, type TexturePaintMetrics, type TexturePaintMetricsOptions, type TextureQuality, type TextureTriangle, type TextureTrianglePlan, type TorusPolygonsOptions, type UvAffine, type UvSampleRect, VOXEL_CAMERA_CULL_AXIS_EPS, VOXEL_CAMERA_CULL_NORMAL_LIMIT, type Vec2, type Vec3, type VoxParseOptions, applyPackedAtlasCanonicalSize, applyPackedAtlasLeafSizing, arrowPolygons, atlasArea, atlasBitmapMaxSide, atlasCanonicalSizeForEntry, atlasCanonicalSizeForTextureQuality, atlasDecodedBytes, atlasPadding, autoAtlasBudgetFactor, autoAtlasMaxDecodedBytes, autoAtlasScale, autoAtlasScaleCap, axesHelperPolygons, bakeSolidTextureSampledPolygons, bakeSolidTextureSamples, basisAxisKey, borderShapeBoundsFromPoints, borderShapeGeometryForPlan, boxPolygons, buildBakedShadowProjectionMatrix, buildBasisHints, buildEdgeOwners, buildPolyCameraSceneTransform, buildPolyMeshTransform, buildPolySceneTransform, buildSceneContext, buildSeamBleedPolygonEdges, buildSeamBleedPolygonSet, buildSharedEdgeMap, buildTextureEdgeRepairSets, cachedParsePureColor, cameraCullNormalGroups, cameraCullNormalGroupsFromPolygons, cameraCullNormalKey, cameraCullVisibleSignature, cameraFacingDepth, capturePolyCameraSnapshot, chooseIslandXAxis, chooseLocalBasis, clampChannel, classifyFacing, clipPolygonToConvex2D, colorErrorScore, compatibleBleedSurface, compatibleSurface, computeLightVisibility, computePlanSeamBleedEdgeAmounts, computeProjectiveQuadCoefficients, computeProjectiveQuadMatrix, computeReceiverShadowFaces, computeSceneBbox, computeSeamBleedInsets, computeShapeLighting, computeSolidTriangleColorPlan, computeSolidTriangleColorPlanFromNormal, computeSolidTrianglePlan, computeSolidTrianglePlanFromCssPoints, computeSurfaceNormal, computeTextureAtlasPlan, computeTextureAtlasPlanPublic, computeTexturePaintMetrics, computeUvAffine, computeUvSampleRect, conePolygons, convexHull2D, cornerShapeDiagonal, cornerShapeGeometryForPlan, cornerShapePointSides, coverPlanarPolygons, createIsometricCamera, createPolyAnimationMixer, crossVec, cssBorderShapeForGeometry, cssBorderShapeForPlan, cssDistanceToWorld, cssPoints, cssPositionToWorld, cullInteriorPolygons, cylinderPolygons, dedupeOverlappingPolygons, dodecahedronPolygons, dominantCountKey, dotVec, ensureCcw2D, eulerXYZFromQuat, evaluateIslandAxis, expandClipPoints, expandConvexHullOutward, extractSilhouetteLoops, filterAtlasPlans, findOverlappingPolygonDuplicates, formatAffineMatrix3dColumns, formatAffineMatrix3dScalars, formatAffineMatrix3dTransformScalars, formatAtlasMatrix, formatBorderShapeElementStyle, formatBorderShapeEntryMatrix, formatBorderShapeMatrix, formatColor, formatCornerShapeElementStyle, formatCssLength, formatCssLengthPx, formatMatrix3d, formatMatrix3dValues, formatPercent, formatScaledMatrixFromPlan, formatSolidQuadEntryMatrix, formatSolidQuadMatrix, fullRectBounds, getPolygonBasisInfo, getSolidPaintDefaultsForPlansCore, groupReceiverFaceGroups, icosahedronPolygons, incrementCount, intersect2DLines, intersect2DLinesRaw, inverseRotateVec3, isAxisAlignedSurfaceNormal, isBakedShadowCaster, isBasisOptimizable, isConvexPolygonPoints, isFullRectBasis, isFullRectSolid, isProjectiveQuadPlan, isSolidTrianglePlan, isVoxelCameraCullableNormalGroups, loadMesh, makeLocalBasis, mergePolygons, meshScaleVec3, normalFacesCamera, normalizeAtlasScale, normalizeInvertMultiplier, normalizePolygons, normalizedSeamBleed, octahedronPolygons, offsetConvexPolygonPoints, offsetConvexPolygonPointsByEdgeAmounts, offsetStableTrianglePoints, offsetTrianglePoints, optimizeAnimatedMeshPolygons, optimizeMeshParseResult, optimizeMeshPolygons, packTextureAtlasPlans, packTextureAtlasPlansWithScaleCore, parseAlpha, parseColor, parseGltf, parseHex, parseHexColor, parseMtl, parseObj, parsePureColor, parseRgbColor, parseStl, parseVox, planePolygons, polyCameraTargetToCss, polyCssDistanceToWorld, polyCssPositionToWorld, polygonContainsPoint, polygonCssSurfaceNormal, polygonFaces, polygonFacesCamera, polygonSignedArea2D, prepareCasterEdgeOwners, prepareCasterPolyItems, prepareReceiverFacePlanes, projectCssVertexToGround, projectTextureTriangle, quantizeCssColor, quatFromAxisAngle, quatFromEulerXYZ, quatMultiply, repairMeshSeams, resolveAtlasLeafBox, resolveBleedRatio, resolvePolyCameraAppliedPerspectiveStyle, resolvePolyTextureImageRendering, resolvePolyTextureImageSource, resolvePolyTextureLeafGeometry, resolvePolyTexturePresentation, resolvePolyTextureUrl, resolveProjectiveQuadGuards, resolveSeamBleed, rgbEqual, rgbKey, rgbToCss, rgbToHex, ringPolygons, ringQuadPolygons, rotateVec3, rotateVec3InWrapperCssFrame, roundDecimal, safariCssProjectiveUnsupported, safePlanSeamBleedAmount, screenToWorldOnSphere, screenToWorldRay, seamBleedAmountArray, seamFacetSplitPolygons, seamFacetSplitReport, seamLightBrightness, seamOverlapDiagnostics, seamOverlapPolygons, seamOverlapReport, shadeColor, shadePolygon, sharedCornerShapeSide, signedArea2D, simplifyCornerShapePoints, simplifyTriangleMeshPolygons, spherePolygons, stableBasisFromPlan, stableTriangleMatrixDecimals, stepRgbToward, tetrahedronPolygons, textureTintFactors, tintToCss, torusPolygons, worldCssForMesh, worldDirectionToCss, worldDirectionToPolyCss, worldDirectionalLightToCss, worldDirectionalLightToPolyCss, worldDistanceToCss, worldDistanceToPolyCss, worldPositionToCss, worldPositionToPolyCss };
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