@lawaty/lacode 1.3.0-beta.4 → 1.3.0-beta.6

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package/CHANGELOG.md CHANGED
@@ -7,6 +7,39 @@ All notable changes to LaCode are recorded here. The format follows
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  Versions come from git release commits; the npm version is bumped in the same
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  commit as the changelog entry it describes.
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+ ## [1.3.0-beta.6] — a recovered slot says it is ready
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+
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+ ### Added
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+
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+ - **A desktop notice when a cooled slot returns to the pool.** A probe that
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+ clears a cooldown, and a cooldown whose window simply runs out (watched every
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+ 15s; `expiryMs` tunes it, `0` disables it), now raise one `LaCode: slot ready`
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+ notification naming the recovered model or models. The notice is claimed per
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+ model across processes, so several opencode processes sharing one pool speak
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+ once, and auth/missing-model windows are never announced as "ready" because
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+ time does not fix them.
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+ - **`notifyDesktop()` for notices that are not tied to an agent session.** It
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+ owns the one impure step — finding the helper and spawning it fire-and-forget
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+ — and the session notifier now shares that helper lookup instead of keeping a
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+ second copy.
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+
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+ ## [1.3.0-beta.5] — the timeline sidebar renders and updates
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+
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+ ### Fixed
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+
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+ - **The timeline panel was never shown in the TUI.** Its slot registration sat
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+ at the end of the voice plugin's setup, after the recorder, daemon and keymap
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+ work, so an early return or a failure anywhere in that path skipped it. It is
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+ now registered first and independently of voice, including when voice is
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+ disabled with `enabled: false`. A registration failure is logged instead of
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+ being swallowed.
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+ - **The panel could not update once rendered.** Its rows were driven by
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+ `solid-js` signals, but the TUI gives the plugin a different Solid instance
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+ from the renderer's, so signal updates never reached the screen: the panel
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+ stayed on "No timeline yet" even while the JSONL file grew. The rows are now
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+ static `text` renderables whose `content` is written on a one-second timer
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+ through the renderable itself, which is independent of any Solid instance.
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+
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  ## [1.3.0-beta.4] — session events count as life, and the timeline builds on idle
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  ### Fixed