@larablox/monolog 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (24) hide show
  1. package/LICENSE +19 -0
  2. package/README.md +86 -0
  3. package/out/Monolog/Handler/AbstractProcessingHandler.d.ts +3 -1
  4. package/out/Monolog/Handler/FingersCrossed/ActivationStrategyInterface.d.ts +19 -0
  5. package/out/Monolog/Handler/FingersCrossed/ActivationStrategyInterface.luau +30 -0
  6. package/out/Monolog/Handler/FingersCrossed/ChannelLevelActivationStrategy.d.ts +29 -0
  7. package/out/Monolog/Handler/FingersCrossed/ChannelLevelActivationStrategy.luau +61 -0
  8. package/out/Monolog/Handler/FingersCrossed/ErrorLevelActivationStrategy.d.ts +14 -0
  9. package/out/Monolog/Handler/FingersCrossed/ErrorLevelActivationStrategy.luau +32 -0
  10. package/out/Monolog/Handler/FingersCrossedHandler.d.ts +107 -0
  11. package/out/Monolog/Handler/FingersCrossedHandler.luau +208 -0
  12. package/out/Monolog/Handler/FormattableHandlerInterface.d.ts +23 -0
  13. package/out/Monolog/Handler/FormattableHandlerInterface.luau +36 -0
  14. package/out/Monolog/Handler/GroupHandler.d.ts +49 -0
  15. package/out/Monolog/Handler/GroupHandler.luau +139 -0
  16. package/out/Monolog/Handler/HandlerInterface.d.ts +10 -0
  17. package/out/Monolog/Handler/HandlerInterface.luau +36 -1
  18. package/out/Monolog/Handler/ProcessableHandlerInterface.d.ts +26 -0
  19. package/out/Monolog/Handler/ProcessableHandlerInterface.luau +15 -0
  20. package/out/Monolog/Handler/RobloxConsoleHandler.d.ts +19 -46
  21. package/out/Monolog/Handler/RobloxConsoleHandler.luau +28 -99
  22. package/out/Monolog/Handler/WhatFailureGroupHandler.d.ts +26 -0
  23. package/out/Monolog/Handler/WhatFailureGroupHandler.luau +85 -0
  24. package/package.json +11 -3
@@ -0,0 +1,36 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ --[[
3
+ *
4
+ * PHP: `Monolog\Handler\FormattableHandlerInterface`.
5
+ *
6
+ * Upstream pairs this with `FormattableHandlerTrait`; Luau has no traits, so
7
+ * implementers carry the `$formatter` field and `getDefaultFormatter()`
8
+ * themselves -- see `AbstractProcessingHandler`.
9
+
10
+ ]]
11
+ --[[
12
+ *
13
+ * True when the given value implements `FormattableHandlerInterface`.
14
+ *
15
+ * PHP checks this with `instanceof`; there is no `instanceof` for an
16
+ * interface here, so this checks structurally for the two callable members,
17
+ * exactly as `isResettable()` (`ResettableInterface.ts`) already does.
18
+
19
+ ]]
20
+ local function isFormattable(value)
21
+ local _value = value
22
+ if not (type(_value) == "table") then
23
+ return false
24
+ end
25
+ local candidate = value
26
+ local _setFormatter = candidate.setFormatter
27
+ local _condition = type(_setFormatter) == "function"
28
+ if _condition then
29
+ local _getFormatter = candidate.getFormatter
30
+ _condition = type(_getFormatter) == "function"
31
+ end
32
+ return _condition
33
+ end
34
+ return {
35
+ isFormattable = isFormattable,
36
+ }
@@ -0,0 +1,49 @@
1
+ import { Handler } from "./Handler";
2
+ import type { FormatterInterface } from "../Formatter/FormatterInterface";
3
+ import type { HandlerInterface } from "./HandlerInterface";
4
+ import type { LogRecord } from "../LogRecord";
5
+ import type { Processor } from "../Processor/ProcessorInterface";
6
+ import type { ProcessableHandlerInterface } from "./ProcessableHandlerInterface";
7
+ import type { ResettableInterface } from "../ResettableInterface";
8
+ /**
9
+ * PHP: `Monolog\Handler\GroupHandler`. Forwards records to multiple handlers.
10
+ *
11
+ * Upstream gets its processor stack from `ProcessableHandlerTrait`; Luau has
12
+ * no traits, so the trait's members (`processors`, `processRecord()`,
13
+ * `resetProcessors()`, `pushProcessor()`, `popProcessor()`) are spelled out
14
+ * here, the same way `AbstractProcessingHandler` already folds it in.
15
+ */
16
+ export declare class GroupHandler extends Handler implements ProcessableHandlerInterface, ResettableInterface {
17
+ protected processors: Processor[];
18
+ protected handlers: Array<HandlerInterface>;
19
+ protected bubble: boolean;
20
+ /**
21
+ * Upstream's `\InvalidArgumentException` for a non-handler in the array is
22
+ * kept rather than dropped: it is `GroupHandler`'s own explicit check, not
23
+ * PHP's parameter type-check, and this port is consumed from plain Luau
24
+ * too, where TypeScript's `Array<HandlerInterface>` proves nothing. There
25
+ * is no exception class hierarchy on this platform, so it is a plain
26
+ * `error()` carrying upstream's message.
27
+ */
28
+ constructor(handlers: Array<HandlerInterface>, bubble?: boolean);
29
+ /** Checks whether any of the grouped handlers will handle the record. */
30
+ isHandling(record: LogRecord): boolean;
31
+ /** Handles a record, forwarding a clone of it to every grouped handler. */
32
+ handle(record: LogRecord): boolean;
33
+ /** Handles a set of records at once. */
34
+ handleBatch(records: Array<LogRecord>): void;
35
+ /** Adds a processor in the stack. */
36
+ pushProcessor(processor: Processor): this;
37
+ /** Removes the processor on top of the stack and returns it. */
38
+ popProcessor(): Processor | undefined;
39
+ /** Processes a record. */
40
+ protected processRecord(record: LogRecord): LogRecord;
41
+ /** Resets any processors on this handler that support resetting. */
42
+ protected resetProcessors(): void;
43
+ /** Resets this handler's processors and every grouped handler. */
44
+ reset(): void;
45
+ /** Closes every grouped handler. */
46
+ close(): void;
47
+ /** Sets the formatter on every grouped handler that supports one. */
48
+ setFormatter(formatter: FormatterInterface): this;
49
+ }
@@ -0,0 +1,139 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ local TS = _G[script]
3
+ local Handler = TS.import(script, script.Parent, "Handler").Handler
4
+ local isFormattable = TS.import(script, script.Parent, "FormattableHandlerInterface").isFormattable
5
+ local isHandler = TS.import(script, script.Parent, "HandlerInterface").isHandler
6
+ local isResettable = TS.import(script, script.Parent.Parent, "ResettableInterface").isResettable
7
+ local runProcessor = TS.import(script, script.Parent.Parent, "Processor", "ProcessorInterface").runProcessor
8
+ --[[
9
+ *
10
+ * PHP: `Monolog\Handler\GroupHandler`. Forwards records to multiple handlers.
11
+ *
12
+ * Upstream gets its processor stack from `ProcessableHandlerTrait`; Luau has
13
+ * no traits, so the trait's members (`processors`, `processRecord()`,
14
+ * `resetProcessors()`, `pushProcessor()`, `popProcessor()`) are spelled out
15
+ * here, the same way `AbstractProcessingHandler` already folds it in.
16
+
17
+ ]]
18
+ local GroupHandler
19
+ do
20
+ local super = Handler
21
+ GroupHandler = setmetatable({}, {
22
+ __tostring = function()
23
+ return "GroupHandler"
24
+ end,
25
+ __index = super,
26
+ })
27
+ GroupHandler.__index = GroupHandler
28
+ function GroupHandler.new(...)
29
+ local self = setmetatable({}, GroupHandler)
30
+ return self:constructor(...) or self
31
+ end
32
+ function GroupHandler:constructor(handlers, bubble)
33
+ if bubble == nil then
34
+ bubble = true
35
+ end
36
+ super.constructor(self)
37
+ self.processors = {}
38
+ for _, handler in handlers do
39
+ if not isHandler(handler) then
40
+ error("The first argument of the GroupHandler must be an array of HandlerInterface instances.")
41
+ end
42
+ end
43
+ self.handlers = handlers
44
+ self.bubble = bubble
45
+ end
46
+ function GroupHandler:isHandling(record)
47
+ for _, handler in self.handlers do
48
+ if handler:isHandling(record) then
49
+ return true
50
+ end
51
+ end
52
+ return false
53
+ end
54
+ function GroupHandler:handle(record)
55
+ local processed = record
56
+ if not (#self.processors == 0) then
57
+ processed = self:processRecord(processed)
58
+ end
59
+ for _, handler in self.handlers do
60
+ handler:handle(processed:clone())
61
+ end
62
+ return self.bubble == false
63
+ end
64
+ function GroupHandler:handleBatch(records)
65
+ local batch = records
66
+ if not (#self.processors == 0) then
67
+ -- ▼ ReadonlyArray.map ▼
68
+ local _newValue = table.create(#records)
69
+ local _callback = function(record)
70
+ return self:processRecord(record)
71
+ end
72
+ for _k, _v in records do
73
+ _newValue[_k] = _callback(_v, _k - 1, records)
74
+ end
75
+ -- ▲ ReadonlyArray.map ▲
76
+ batch = _newValue
77
+ end
78
+ for _, handler in self.handlers do
79
+ -- ▼ ReadonlyArray.map ▼
80
+ local _newValue = table.create(#batch)
81
+ local _callback = function(record)
82
+ return record:clone()
83
+ end
84
+ for _k, _v in batch do
85
+ _newValue[_k] = _callback(_v, _k - 1, batch)
86
+ end
87
+ -- ▲ ReadonlyArray.map ▲
88
+ handler:handleBatch(_newValue)
89
+ end
90
+ end
91
+ function GroupHandler:pushProcessor(processor)
92
+ local _processors = self.processors
93
+ local _processor = processor
94
+ table.insert(_processors, 1, _processor)
95
+ return self
96
+ end
97
+ function GroupHandler:popProcessor()
98
+ return table.remove(self.processors, 1)
99
+ end
100
+ function GroupHandler:processRecord(record)
101
+ local processed = record
102
+ for _, processor in self.processors do
103
+ processed = runProcessor(processor, processed)
104
+ end
105
+ return processed
106
+ end
107
+ function GroupHandler:resetProcessors()
108
+ for _, processor in self.processors do
109
+ if isResettable(processor) then
110
+ processor:reset()
111
+ end
112
+ end
113
+ end
114
+ function GroupHandler:reset()
115
+ self:resetProcessors()
116
+ for _, handler in self.handlers do
117
+ if isResettable(handler) then
118
+ handler:reset()
119
+ end
120
+ end
121
+ end
122
+ function GroupHandler:close()
123
+ super.close(self)
124
+ for _, handler in self.handlers do
125
+ handler:close()
126
+ end
127
+ end
128
+ function GroupHandler:setFormatter(formatter)
129
+ for _, handler in self.handlers do
130
+ if isFormattable(handler) then
131
+ handler:setFormatter(formatter)
132
+ end
133
+ end
134
+ return self
135
+ end
136
+ end
137
+ return {
138
+ GroupHandler = GroupHandler,
139
+ }
@@ -10,3 +10,13 @@ export interface HandlerInterface {
10
10
  /** Closes the handler. */
11
11
  close(): void;
12
12
  }
13
+ /**
14
+ * True when the given value implements `HandlerInterface`.
15
+ *
16
+ * PHP checks this with `instanceof` -- `GroupHandler`'s constructor and
17
+ * `FingersCrossedHandler::getHandler()` both reject a non-handler at runtime.
18
+ * There is no `instanceof` for an interface here, so this checks structurally
19
+ * for the four callable members, as `isResettable()`
20
+ * (`ResettableInterface.ts`) already does for its own interface.
21
+ */
22
+ export declare function isHandler(value: unknown): value is HandlerInterface;
@@ -1,3 +1,38 @@
1
1
  -- Compiled with roblox-ts v3.0.0
2
2
  --* PHP: `Monolog\Handler\HandlerInterface`.
3
- return nil
3
+ --[[
4
+ *
5
+ * True when the given value implements `HandlerInterface`.
6
+ *
7
+ * PHP checks this with `instanceof` -- `GroupHandler`'s constructor and
8
+ * `FingersCrossedHandler::getHandler()` both reject a non-handler at runtime.
9
+ * There is no `instanceof` for an interface here, so this checks structurally
10
+ * for the four callable members, as `isResettable()`
11
+ * (`ResettableInterface.ts`) already does for its own interface.
12
+
13
+ ]]
14
+ local function isHandler(value)
15
+ local _value = value
16
+ if not (type(_value) == "table") then
17
+ return false
18
+ end
19
+ local candidate = value
20
+ local _isHandling = candidate.isHandling
21
+ local _condition = type(_isHandling) == "function"
22
+ if _condition then
23
+ local _handle = candidate.handle
24
+ _condition = type(_handle) == "function"
25
+ if _condition then
26
+ local _handleBatch = candidate.handleBatch
27
+ _condition = type(_handleBatch) == "function"
28
+ if _condition then
29
+ local _close = candidate.close
30
+ _condition = type(_close) == "function"
31
+ end
32
+ end
33
+ end
34
+ return _condition
35
+ end
36
+ return {
37
+ isHandler = isHandler,
38
+ }
@@ -0,0 +1,26 @@
1
+ import type { HandlerInterface } from "./HandlerInterface";
2
+ import type { Processor } from "../Processor/ProcessorInterface";
3
+ /**
4
+ * PHP: `Monolog\Handler\ProcessableHandlerInterface`.
5
+ *
6
+ * Upstream pairs this with `ProcessableHandlerTrait`, which carries the
7
+ * `$processors` stack and the `processRecord()`/`resetProcessors()` helpers.
8
+ * Luau has no traits, so every implementer in this port spells those members
9
+ * out itself -- `AbstractProcessingHandler`, `GroupHandler` and
10
+ * `FingersCrossedHandler` each carry their own copy, the same way
11
+ * `AbstractProcessingHandler` already folded the trait in before this
12
+ * interface existed.
13
+ */
14
+ export interface ProcessableHandlerInterface extends HandlerInterface {
15
+ /** Adds a processor in the stack. */
16
+ pushProcessor(processor: Processor): this;
17
+ /**
18
+ * Removes the processor on top of the stack and returns it.
19
+ *
20
+ * Upstream throws `\LogicException` when the stack is empty; every
21
+ * pop-style method in this port (`Logger.popHandler()`,
22
+ * `AbstractProcessingHandler.popProcessor()`) returns `undefined` instead,
23
+ * and this signature follows them rather than upstream.
24
+ */
25
+ popProcessor(): Processor | undefined;
26
+ }
@@ -0,0 +1,15 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ --[[
3
+ *
4
+ * PHP: `Monolog\Handler\ProcessableHandlerInterface`.
5
+ *
6
+ * Upstream pairs this with `ProcessableHandlerTrait`, which carries the
7
+ * `$processors` stack and the `processRecord()`/`resetProcessors()` helpers.
8
+ * Luau has no traits, so every implementer in this port spells those members
9
+ * out itself -- `AbstractProcessingHandler`, `GroupHandler` and
10
+ * `FingersCrossedHandler` each carry their own copy, the same way
11
+ * `AbstractProcessingHandler` already folded the trait in before this
12
+ * interface existed.
13
+
14
+ ]]
15
+ return nil
@@ -1,55 +1,28 @@
1
1
  import { AbstractProcessingHandler } from "./AbstractProcessingHandler";
2
2
  import { Level } from "../Level";
3
- import type { FormatterInterface } from "../Formatter/FormatterInterface";
4
3
  import type { LogRecord } from "../LogRecord";
5
4
  /**
6
- * PHP: `Monolog\Handler\PHPConsoleHandler`.
5
+ * Writes formatted records to the Roblox output console.
7
6
  *
8
- * Upstream streams debug/error/exception data to the (now abandoned) "PHP
9
- * Console" Chrome extension via `PhpConsole\Connector`. There is no such
10
- * target on Roblox, so this adapts the same handler shape -- the `options`
11
- * bag, the record-kind branching in `write()`, the default formatter -- to
12
- * the platform's own output console (`print`/`warn`) instead, superseding
13
- * what the old, not-a-real-upstream-class `ConsoleHandler` used to do.
14
- */
15
- /**
16
- * Reduced from upstream's `Options`: everything else there
17
- * (`classesPartialsTraceIgnore`, `useOwnErrorsHandler`/`useOwnExceptionsHandler`,
18
- * `sourcesBasePath`, `registerHelper`, `serverEncoding`, `headersLimit`,
19
- * `password`, `enableSslOnlyMode`, `ipMasks`, `enableEvalListener`, every
20
- * `dumper*` key, `detectDumpTraceAndSource`, `dataStorage`) is either specific
21
- * to the PHP Console wire protocol or paired with `ErrorHandler`/`SignalHandler`,
22
- * both out of scope for this port -- there is no connector object left to
23
- * configure with them.
7
+ * No upstream ancestor: this is an original class for this platform.
8
+ *
9
+ * By shape it is this platform's `Monolog\Handler\StreamHandler`: hand
10
+ * `record.formatted` to the sink and nothing more. Roblox's console is that
11
+ * sink, and none of `StreamHandler`'s own API survives the swap -- there is
12
+ * no stream to open, no url/resource to accept, no file permissions, no
13
+ * `close()`, no buffering to flush. What is left is the level/bubble pair
14
+ * every handler has, plus the one choice the console does offer: records
15
+ * below `Level.Warning` go out through `print` (`MessageOutput`), the rest
16
+ * through `warn` (`MessageWarning`), so Studio colors them accordingly and
17
+ * `LogService` reports the right `Enum.MessageType`. `error` is deliberately
18
+ * not used for higher levels -- on Luau it throws and unwinds the caller
19
+ * instead of merely writing a line.
20
+ *
21
+ * The formatter is respected, unlike the PHP Console port that preceded this
22
+ * one: it is what turns the record into the printed text. The default is
23
+ * `AbstractProcessingHandler`'s own `LineFormatter`.
24
24
  */
25
- export interface Options {
26
- /** Whether this handler is active at all. */
27
- enabled: boolean;
28
- /** Context keys checked, in order, for a debug "tag" to prefix the message with. */
29
- debugTagsKeysInContext: Array<string>;
30
- }
31
25
  export declare class RobloxConsoleHandler extends AbstractProcessingHandler {
32
- private readonly options;
33
- constructor(options?: Partial<Options>, level?: Level, bubble?: boolean);
34
- /** PHP: `PHPConsoleHandler::getOptions()`. */
35
- getOptions(): Options;
36
- /** PHP: `PHPConsoleHandler::handle()`. */
37
- handle(record: LogRecord): boolean;
38
- /** PHP: `PHPConsoleHandler::write()`. */
26
+ constructor(level?: Level, bubble?: boolean);
39
27
  protected write(record: LogRecord): void;
40
- /** PHP: `PHPConsoleHandler::handleDebugRecord()`. */
41
- private writeDebugRecord;
42
- /** PHP: `PHPConsoleHandler::handleExceptionRecord()`. */
43
- private writeExceptionRecord;
44
- /** PHP: `PHPConsoleHandler::handleErrorRecord()`. */
45
- private writeErrorRecord;
46
- /**
47
- * PHP: `PHPConsoleHandler::getRecordTags()`. Upstream also checks
48
- * `$filteredContext[0]`, PHP's implicit first-array-index -- Luau/TS have
49
- * no positional index on a `RecordBag`, so only the named
50
- * `debugTagsKeysInContext` keys are checked.
51
- */
52
- private getRecordTags;
53
- /** PHP: `PHPConsoleHandler::getDefaultFormatter()`. */
54
- protected getDefaultFormatter(): FormatterInterface;
55
28
  }
@@ -4,36 +4,29 @@ local AbstractProcessingHandler = TS.import(script, script.Parent, "AbstractProc
4
4
  local _Level = TS.import(script, script.Parent.Parent, "Level")
5
5
  local Level = _Level.Level
6
6
  local Levels = _Level.Levels
7
- local LineFormatter = TS.import(script, script.Parent.Parent, "Formatter", "LineFormatter").LineFormatter
8
- local Utils = TS.import(script, script.Parent.Parent, "Utils").Utils
9
7
  --[[
10
8
  *
11
- * PHP: `Monolog\Handler\PHPConsoleHandler`.
9
+ * Writes formatted records to the Roblox output console.
12
10
  *
13
- * Upstream streams debug/error/exception data to the (now abandoned) "PHP
14
- * Console" Chrome extension via `PhpConsole\Connector`. There is no such
15
- * target on Roblox, so this adapts the same handler shape -- the `options`
16
- * bag, the record-kind branching in `write()`, the default formatter -- to
17
- * the platform's own output console (`print`/`warn`) instead, superseding
18
- * what the old, not-a-real-upstream-class `ConsoleHandler` used to do.
19
-
20
- ]]
21
- --[[
22
- *
23
- * Reduced from upstream's `Options`: everything else there
24
- * (`classesPartialsTraceIgnore`, `useOwnErrorsHandler`/`useOwnExceptionsHandler`,
25
- * `sourcesBasePath`, `registerHelper`, `serverEncoding`, `headersLimit`,
26
- * `password`, `enableSslOnlyMode`, `ipMasks`, `enableEvalListener`, every
27
- * `dumper*` key, `detectDumpTraceAndSource`, `dataStorage`) is either specific
28
- * to the PHP Console wire protocol or paired with `ErrorHandler`/`SignalHandler`,
29
- * both out of scope for this port -- there is no connector object left to
30
- * configure with them.
11
+ * No upstream ancestor: this is an original class for this platform.
12
+ *
13
+ * By shape it is this platform's `Monolog\Handler\StreamHandler`: hand
14
+ * `record.formatted` to the sink and nothing more. Roblox's console is that
15
+ * sink, and none of `StreamHandler`'s own API survives the swap -- there is
16
+ * no stream to open, no url/resource to accept, no file permissions, no
17
+ * `close()`, no buffering to flush. What is left is the level/bubble pair
18
+ * every handler has, plus the one choice the console does offer: records
19
+ * below `Level.Warning` go out through `print` (`MessageOutput`), the rest
20
+ * through `warn` (`MessageWarning`), so Studio colors them accordingly and
21
+ * `LogService` reports the right `Enum.MessageType`. `error` is deliberately
22
+ * not used for higher levels -- on Luau it throws and unwinds the caller
23
+ * instead of merely writing a line.
24
+ *
25
+ * The formatter is respected, unlike the PHP Console port that preceded this
26
+ * one: it is what turns the record into the printed text. The default is
27
+ * `AbstractProcessingHandler`'s own `LineFormatter`.
31
28
 
32
29
  ]]
33
- local DEFAULT_OPTIONS = {
34
- enabled = true,
35
- debugTagsKeysInContext = { "tag" },
36
- }
37
30
  local RobloxConsoleHandler
38
31
  do
39
32
  local super = AbstractProcessingHandler
@@ -48,10 +41,7 @@ do
48
41
  local self = setmetatable({}, RobloxConsoleHandler)
49
42
  return self:constructor(...) or self
50
43
  end
51
- function RobloxConsoleHandler:constructor(options, level, bubble)
52
- if options == nil then
53
- options = {}
54
- end
44
+ function RobloxConsoleHandler:constructor(level, bubble)
55
45
  if level == nil then
56
46
  level = Level.Debug
57
47
  end
@@ -59,81 +49,20 @@ do
59
49
  bubble = true
60
50
  end
61
51
  super.constructor(self, level, bubble)
62
- local _object = {}
63
- local _left = "enabled"
64
- local _condition = options.enabled
65
- if _condition == nil then
66
- _condition = DEFAULT_OPTIONS.enabled
67
- end
68
- _object[_left] = _condition
69
- _object.debugTagsKeysInContext = options.debugTagsKeysInContext or DEFAULT_OPTIONS.debugTagsKeysInContext
70
- self.options = _object
71
- end
72
- function RobloxConsoleHandler:getOptions()
73
- return self.options
74
- end
75
- function RobloxConsoleHandler:handle(record)
76
- if self.options.enabled then
77
- return super.handle(self, record)
78
- end
79
- -- Upstream also requires `connector.isActiveClient()` here; there is no
80
- -- connector to ask, so `enabled` is the only gate left.
81
- return not self.bubble
82
52
  end
83
53
  function RobloxConsoleHandler:write(record)
84
- if Levels:isLowerThan(record.level, Level.Notice) then
85
- self:writeDebugRecord(record)
86
- elseif record.context.exception ~= nil then
87
- self:writeExceptionRecord(record)
88
- else
89
- self:writeErrorRecord(record)
90
- end
91
- end
92
- function RobloxConsoleHandler:writeDebugRecord(record)
93
- local _binding = self:getRecordTags(record)
94
- local tags = _binding[1]
95
- local filteredContext = _binding[2]
96
- local message = record.message
97
- if (next(filteredContext)) ~= nil then
98
- message = `{message} {Utils:jsonEncode(filteredContext)}`
54
+ -- `handle()` always fills `formatted` in before calling `write()`;
55
+ -- the fallback is for a direct call that did not go through it.
56
+ local _condition = record.formatted
57
+ if _condition == nil then
58
+ _condition = record.message
99
59
  end
100
- print(`[{tags}] {message}`)
101
- end
102
- function RobloxConsoleHandler:writeExceptionRecord(record)
103
- warn(tostring(record.context.exception))
104
- end
105
- function RobloxConsoleHandler:writeErrorRecord(record)
106
- local context = record.context
107
- local message = if context.message ~= nil then tostring(context.message) else record.message
108
- if context.file == nil and context.line == nil then
109
- warn(message)
60
+ local message = _condition
61
+ if Levels:isLowerThan(record.level, Level.Warning) then
62
+ print(message)
110
63
  return nil
111
64
  end
112
- local file = if context.file ~= nil then tostring(context.file) else "?"
113
- local line = if context.line ~= nil then tostring(context.line) else "?"
114
- warn(`{message} ({file}:{line})`)
115
- end
116
- function RobloxConsoleHandler:getRecordTags(record)
117
- local filteredContext = {}
118
- for key, value in pairs(record.context) do
119
- filteredContext[key] = value
120
- end
121
- local tag
122
- for _, key in self.options.debugTagsKeysInContext do
123
- if filteredContext[key] ~= nil then
124
- tag = tostring(filteredContext[key])
125
- filteredContext[key] = nil
126
- break
127
- end
128
- end
129
- local _condition = tag
130
- if _condition == nil then
131
- _condition = Levels:toPsrLogLevel(record.level)
132
- end
133
- return { _condition, filteredContext }
134
- end
135
- function RobloxConsoleHandler:getDefaultFormatter()
136
- return LineFormatter.new("%message%")
65
+ warn(message)
137
66
  end
138
67
  end
139
68
  return {
@@ -0,0 +1,26 @@
1
+ import { GroupHandler } from "./GroupHandler";
2
+ import type { LogRecord } from "../LogRecord";
3
+ /**
4
+ * PHP: `Monolog\Handler\WhatFailureGroupHandler`.
5
+ *
6
+ * Forwards records to multiple handlers, suppressing failures of each handler
7
+ * and continuing through to give every handler a chance to succeed.
8
+ *
9
+ * Upstream wraps each call in `try { ... } catch (Throwable) {}`. Luau's
10
+ * error mechanism is `error()`/`pcall()`, not exceptions, so each call goes
11
+ * through `pcall()` and its failure result is discarded -- same "what
12
+ * failure?" semantics, same swallow-everything breadth.
13
+ */
14
+ export declare class WhatFailureGroupHandler extends GroupHandler {
15
+ /** Handles a record, letting every grouped handler fail independently. */
16
+ handle(record: LogRecord): boolean;
17
+ /** Handles a set of records at once, ignoring any handler that fails. */
18
+ handleBatch(records: Array<LogRecord>): void;
19
+ /**
20
+ * Closes every grouped handler, ignoring any that fails.
21
+ *
22
+ * Upstream deliberately does not call `parent::close()` here (unlike
23
+ * `GroupHandler::close()`), so neither does this.
24
+ */
25
+ close(): void;
26
+ }
@@ -0,0 +1,85 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ local TS = _G[script]
3
+ local GroupHandler = TS.import(script, script.Parent, "GroupHandler").GroupHandler
4
+ --[[
5
+ *
6
+ * PHP: `Monolog\Handler\WhatFailureGroupHandler`.
7
+ *
8
+ * Forwards records to multiple handlers, suppressing failures of each handler
9
+ * and continuing through to give every handler a chance to succeed.
10
+ *
11
+ * Upstream wraps each call in `try { ... } catch (Throwable) {}`. Luau's
12
+ * error mechanism is `error()`/`pcall()`, not exceptions, so each call goes
13
+ * through `pcall()` and its failure result is discarded -- same "what
14
+ * failure?" semantics, same swallow-everything breadth.
15
+
16
+ ]]
17
+ local WhatFailureGroupHandler
18
+ do
19
+ local super = GroupHandler
20
+ WhatFailureGroupHandler = setmetatable({}, {
21
+ __tostring = function()
22
+ return "WhatFailureGroupHandler"
23
+ end,
24
+ __index = super,
25
+ })
26
+ WhatFailureGroupHandler.__index = WhatFailureGroupHandler
27
+ function WhatFailureGroupHandler.new(...)
28
+ local self = setmetatable({}, WhatFailureGroupHandler)
29
+ return self:constructor(...) or self
30
+ end
31
+ function WhatFailureGroupHandler:constructor(...)
32
+ super.constructor(self, ...)
33
+ end
34
+ function WhatFailureGroupHandler:handle(record)
35
+ local processed = record
36
+ if not (#self.processors == 0) then
37
+ processed = self:processRecord(processed)
38
+ end
39
+ for _, handler in self.handlers do
40
+ pcall(function()
41
+ return handler:handle(processed:clone())
42
+ end)
43
+ end
44
+ return self.bubble == false
45
+ end
46
+ function WhatFailureGroupHandler:handleBatch(records)
47
+ local batch = records
48
+ if not (#self.processors == 0) then
49
+ -- ▼ ReadonlyArray.map ▼
50
+ local _newValue = table.create(#records)
51
+ local _callback = function(record)
52
+ return self:processRecord(record)
53
+ end
54
+ for _k, _v in records do
55
+ _newValue[_k] = _callback(_v, _k - 1, records)
56
+ end
57
+ -- ▲ ReadonlyArray.map ▲
58
+ batch = _newValue
59
+ end
60
+ for _, handler in self.handlers do
61
+ pcall(function()
62
+ -- ▼ ReadonlyArray.map ▼
63
+ local _newValue = table.create(#batch)
64
+ local _callback = function(record)
65
+ return record:clone()
66
+ end
67
+ for _k, _v in batch do
68
+ _newValue[_k] = _callback(_v, _k - 1, batch)
69
+ end
70
+ -- ▲ ReadonlyArray.map ▲
71
+ return handler:handleBatch(_newValue)
72
+ end)
73
+ end
74
+ end
75
+ function WhatFailureGroupHandler:close()
76
+ for _, handler in self.handlers do
77
+ pcall(function()
78
+ return handler:close()
79
+ end)
80
+ end
81
+ end
82
+ end
83
+ return {
84
+ WhatFailureGroupHandler = WhatFailureGroupHandler,
85
+ }