@langchain/langgraph 1.3.1 → 1.3.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +30 -93
- package/dist/constants.cjs +9 -5
- package/dist/constants.cjs.map +1 -1
- package/dist/constants.js +9 -5
- package/dist/constants.js.map +1 -1
- package/dist/pregel/remote.cjs +43 -19
- package/dist/pregel/remote.cjs.map +1 -1
- package/dist/pregel/remote.d.cts +3 -1
- package/dist/pregel/remote.d.cts.map +1 -1
- package/dist/pregel/remote.d.ts +3 -1
- package/dist/pregel/remote.d.ts.map +1 -1
- package/dist/pregel/remote.js +43 -19
- package/dist/pregel/remote.js.map +1 -1
- package/dist/pregel/runnable_types.d.cts.map +1 -1
- package/dist/pregel/runnable_types.d.ts.map +1 -1
- package/dist/pregel/stream.cjs +6 -1
- package/dist/pregel/stream.cjs.map +1 -1
- package/dist/pregel/stream.js +6 -1
- package/dist/pregel/stream.js.map +1 -1
- package/dist/pregel/types.cjs.map +1 -1
- package/dist/pregel/types.d.cts +1 -1
- package/dist/pregel/types.d.cts.map +1 -1
- package/dist/pregel/types.d.ts +1 -1
- package/dist/pregel/types.d.ts.map +1 -1
- package/dist/pregel/types.js.map +1 -1
- package/package.json +6 -6
package/README.md
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<div align="center">
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<a href="https://www.langchain.com/langgraph">
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<picture>
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<source media="(prefers-color-scheme: dark)" srcset=".github/images/logo-dark.svg">
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<source media="(prefers-color-scheme: light)" srcset=".github/images/logo-light.svg">
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<img alt="LangGraph Logo" src=".github/images/logo-dark.svg" width="50%">
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</picture>
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</a>
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</div>
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<div align="center">
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<h3>Low-level orchestration framework for building stateful agents.</h3>
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</div>
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<div align="center">
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<a href="https://docs.langchain.com/oss/javascript/langgraph/overview" target="_blank"><img src="https://img.shields.io/badge/docs-latest-blue" alt="Docs"></a>
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<a href="https://www.npmjs.com/package/@langchain/langgraph" target="_blank"><img src="https://img.shields.io/npm/v/@langchain/langgraph?logo=npm" alt="Version"></a>
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<a href="https://www.npmjs.com/package/@langchain/langgraph" target="_blank"><img src="https://img.shields.io/npm/dm/@langchain/langgraph" alt="npm - Downloads"></a>
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<a href="https://github.com/langchain-ai/langgraphjs/issues" target="_blank"><img src="https://img.shields.io/github/issues-raw/langchain-ai/langgraphjs" alt="Open Issues"></a>
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</div>
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LangGraph — used by Replit, Uber, LinkedIn, GitLab and more — is a low-level orchestration framework for building controllable agents. While langchain provides integrations and composable components to streamline LLM application development, the LangGraph library enables agent orchestration — offering customizable architectures, long-term memory, and human-in-the-loop to reliably handle complex tasks.
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> [!TIP]
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> If you're looking to quickly build agents, check out **[Deep Agents](https://docs.langchain.com/oss/javascript/deepagents/overview)** — a higher-level package built on LangGraph for agents that can plan, use subagents, and leverage file systems for complex tasks.
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To learn more about how to use LangGraph, check out [the docs](https://langchain-ai.github.io/langgraphjs/). We show a simple example below of how to create a ReAct agent.
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```ts
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// npm install @langchain-anthropic
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import { createReactAgent, tool } from "langchain";
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import { ChatAnthropic } from "@langchain/anthropic";
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import { z } from "zod";
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const search = tool(
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async ({ query }) => {
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if (
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query.toLowerCase().includes("sf") ||
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query.toLowerCase().includes("san francisco")
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) {
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return "It's 60 degrees and foggy.";
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}
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return "It's 90 degrees and sunny.";
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},
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{
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name: "search",
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description: "Call to surf the web.",
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schema: z.object({
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query: z.string().describe("The query to use in your search."),
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}),
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}
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);
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const model = new ChatAnthropic({
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model: "claude-3-7-sonnet-latest",
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});
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const agent = createReactAgent({
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llm: model,
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tools: [search],
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});
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const result = await agent.invoke({
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messages: [
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{
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role: "user",
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content: "what is the weather in sf",
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],
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});
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```
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For an equivalent Python library, check out [LangGraph](https://github.com/langchain-ai/langgraph) and the [Python docs](https://docs.langchain.com/oss/python/langgraph/overview).
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## Full-stack Quickstart
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Get started quickly by building a full-stack LangGraph application using the [`create-agent-chat-app`](https://www.npmjs.com/package/create-agent-chat-app) CLI:
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```bash
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npx create-agent-chat-app@latest
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```
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The CLI sets up a chat interface and helps you configure your application, including:
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- 🧠 Choice of 4 prebuilt agents (ReAct, Memory, Research, Retrieval)
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- 🌐 Frontend framework (Next.js or Vite)
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- 📦 Package manager (`npm`, `yarn`, or `pnpm`)
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## Why use LangGraph?
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LangGraph
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LangGraph provides low-level supporting infrastructure for *any* long-running, stateful workflow or agent:
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- **[Durable execution](https://docs.langchain.com/oss/javascript/langgraph/durable-execution)** — Build agents that persist through failures and can run for extended periods, automatically resuming from exactly where they left off.
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- **[Human-in-the-loop](https://docs.langchain.com/oss/javascript/langgraph/interrupts)** — Seamlessly incorporate human oversight by inspecting and modifying agent state at any point during execution.
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- **[Comprehensive memory](https://docs.langchain.com/oss/javascript/langgraph/memory)** — Create truly stateful agents with both short-term working memory for ongoing reasoning and long-term persistent memory across sessions.
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- **[Debugging with LangSmith](https://www.langchain.com/langsmith)** — Gain deep visibility into complex agent behavior with visualization tools that trace execution paths, capture state transitions, and provide detailed runtime metrics.
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- **[Production-ready deployment](https://docs.langchain.com/langsmith/deployments)** — Deploy sophisticated agent systems confidently with scalable infrastructure designed to handle the unique challenges of stateful, long-running workflows.
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- [Klarna](https://blog.langchain.dev/customers-klarna/): Customer support bot for 85 million active users
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- [Elastic](https://www.elastic.co/blog/elastic-security-generative-ai-features): Security AI assistant for threat detection
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- [Uber](https://dpe.org/sessions/ty-smith-adam-huda/this-year-in-ubers-ai-driven-developer-productivity-revolution/): Automated unit test generation
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- [Replit](https://www.langchain.com/breakoutagents/replit): Code generation
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- And many more ([see list here](https://www.langchain.com/built-with-langgraph))
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> [!TIP]
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> For developing, debugging, and deploying AI agents and LLM applications, see [LangSmith](https://docs.langchain.com/langsmith/home).
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## LangGraph’s ecosystem
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- [Deep Agents (JS)](https://docs.langchain.com/oss/javascript/deepagents/overview) — Build agents that can plan, use subagents, and leverage file systems for complex tasks. A higher-level package built on top of LangGraph.
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- [LangChain](https://docs.langchain.com/oss/javascript/langchain/overview) – Provides integrations and composable components to streamline LLM application development.
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- [LangSmith](http://www.langchain.com/langsmith) — Helpful for agent evals and observability. Debug poor-performing LLM app runs, evaluate agent trajectories, gain visibility in production, and improve performance over time.
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- [LangGraph Platform](https://langchain-ai.github.io/langgraphjs/concepts/#langgraph-platform) — Deploy and scale agents effortlessly with a purpose-built deployment platform for long running, stateful workflows. Discover, reuse, configure, and share agents across teams — and iterate quickly with visual prototyping in [LangGraph Studio](https://langchain-ai.github.io/langgraphjs/concepts/langgraph_studio/).
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## Pairing with LangGraph Platform
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While LangGraph is our open-source agent orchestration framework, enterprises that need scalable agent deployment can benefit from [LangGraph Platform](https://langchain-ai.github.io/langgraphjs/concepts/langgraph_platform/).
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LangGraph Platform can help engineering teams:
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- **Accelerate agent development**: Quickly create agent UXs with configurable templates and [LangGraph Studio](https://langchain-ai.github.io/langgraphjs/concepts/langgraph_studio/) for visualizing and debugging agent interactions.
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- **Deploy seamlessly**: We handle the complexity of deploying your agent. LangGraph Platform includes robust APIs for memory, threads, and cron jobs plus auto-scaling task queues & servers.
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- **Centralize agent management & reusability**: Discover, reuse, and manage agents across the organization. Business users can also modify agents without coding.
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## Additional resources
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- [LangChain Forum](https://forum.langchain.com/): Connect with the community and share all of your technical questions, ideas, and feedback.
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- [LangChain Academy](https://academy.langchain.com/courses/intro-to-langgraph): Learn the basics of LangGraph in our free, structured course.
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- [How-to Guides](https://langchain-ai.github.io/langgraphjs/how-tos/): Quick, actionable code snippets for topics such as streaming, adding memory & persistence, and design patterns (e.g. branching, subgraphs, etc.).
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- [API Reference](https://langchain-ai.github.io/langgraphjs/reference/): Detailed reference on core classes, methods, how to use the graph and checkpointing APIs, and higher-level prebuilt components.
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- [Streaming Cookbook](https://github.com/langchain-ai/streaming-cookbook): Documentation and examples around LangGraphs's streaming capabilities.
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- [API Reference](https://reference.langchain.com/javascript/langchain-langgraph): Detailed reference on core classes, methods, how to use the graph and checkpointing APIs, and higher-level prebuilt components.
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- [Built with LangGraph](https://www.langchain.com/built-with-langgraph): Hear how industry leaders use LangGraph to ship powerful, production-ready AI applications.
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## Acknowledgements
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package/dist/constants.cjs
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}
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function isPlainObject(value) {
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}
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/**
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* Reconstructs Command and Send objects from a deeply nested tree of anonymous objects
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* matching their interfaces.
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{"version":3,"file":"constants.cjs","names":[],"sources":["../src/constants.ts"],"sourcesContent":["import { PendingWrite } from \"@langchain/langgraph-checkpoint\";\n\n/** Special reserved node name denoting the start of a graph. */\nexport const START = \"__start__\";\n/** Special reserved node name denoting the end of a graph. */\nexport const END = \"__end__\";\nexport const INPUT = \"__input__\";\nexport const COPY = \"__copy__\";\nexport const ERROR = \"__error__\";\n\n/** Special reserved cache namespaces */\nexport const CACHE_NS_WRITES = \"__pregel_ns_writes\";\n\nexport const CONFIG_KEY_SEND = \"__pregel_send\";\n/** config key containing function used to call a node (push task) */\nexport const CONFIG_KEY_CALL = \"__pregel_call\";\nexport const CONFIG_KEY_READ = \"__pregel_read\";\nexport const CONFIG_KEY_CHECKPOINTER = \"__pregel_checkpointer\";\nexport const CONFIG_KEY_RESUMING = \"__pregel_resuming\";\nexport const CONFIG_KEY_TASK_ID = \"__pregel_task_id\";\nexport const CONFIG_KEY_STREAM = \"__pregel_stream\";\nexport const CONFIG_KEY_RESUME_VALUE = \"__pregel_resume_value\";\nexport const CONFIG_KEY_RESUME_MAP = \"__pregel_resume_map\";\nexport const CONFIG_KEY_SCRATCHPAD = \"__pregel_scratchpad\";\n/** config key containing state from previous invocation of graph for the given thread */\nexport const CONFIG_KEY_PREVIOUS_STATE = \"__pregel_previous\";\nexport const CONFIG_KEY_DURABILITY = \"__pregel_durability\";\nexport const CONFIG_KEY_CHECKPOINT_ID = \"checkpoint_id\";\nexport const CONFIG_KEY_CHECKPOINT_NS = \"checkpoint_ns\";\n\nexport const CONFIG_KEY_NODE_FINISHED = \"__pregel_node_finished\";\n\n// this one is part of public API\nexport const CONFIG_KEY_CHECKPOINT_MAP = \"checkpoint_map\";\n\nexport const CONFIG_KEY_ABORT_SIGNALS = \"__pregel_abort_signals\";\n\n/** Special channel reserved for graph interrupts */\nexport const INTERRUPT = \"__interrupt__\";\n/** Special channel reserved for graph resume */\nexport const RESUME = \"__resume__\";\n/** Special channel reserved for cases when a task exits without any writes */\nexport const NO_WRITES = \"__no_writes__\";\n/** Special channel reserved for graph return */\nexport const RETURN = \"__return__\";\n/** Special channel reserved for graph previous state */\nexport const PREVIOUS = \"__previous__\";\nexport const RUNTIME_PLACEHOLDER = \"__pregel_runtime_placeholder__\";\nexport const RECURSION_LIMIT_DEFAULT = 25;\n\nexport const TAG_HIDDEN = \"langsmith:hidden\";\nexport const TAG_NOSTREAM = \"langsmith:nostream\";\nexport const SELF = \"__self__\";\n\nexport const TASKS = \"__pregel_tasks\";\nexport const PUSH = \"__pregel_push\";\nexport const PULL = \"__pregel_pull\";\n\nexport const TASK_NAMESPACE = \"6ba7b831-9dad-11d1-80b4-00c04fd430c8\";\nexport const NULL_TASK_ID = \"00000000-0000-0000-0000-000000000000\";\n\nexport const RESERVED = [\n TAG_HIDDEN,\n INPUT,\n INTERRUPT,\n RESUME,\n ERROR,\n NO_WRITES,\n\n // reserved config.configurable keys\n CONFIG_KEY_SEND,\n CONFIG_KEY_READ,\n CONFIG_KEY_CHECKPOINTER,\n CONFIG_KEY_DURABILITY,\n CONFIG_KEY_STREAM,\n CONFIG_KEY_RESUMING,\n CONFIG_KEY_TASK_ID,\n CONFIG_KEY_CALL,\n CONFIG_KEY_RESUME_VALUE,\n CONFIG_KEY_SCRATCHPAD,\n CONFIG_KEY_PREVIOUS_STATE,\n CONFIG_KEY_CHECKPOINT_MAP,\n CONFIG_KEY_CHECKPOINT_NS,\n CONFIG_KEY_CHECKPOINT_ID,\n];\n\nexport const CHECKPOINT_NAMESPACE_SEPARATOR = \"|\";\nexport const CHECKPOINT_NAMESPACE_END = \":\";\n\n/**\n * Symbol used internally to identify Command instances.\n * Exported to support cross-version type compatibility.\n * @internal\n */\nexport const COMMAND_SYMBOL = Symbol.for(\"langgraph.command\");\n\n/**\n * Instance of a {@link Command} class.\n *\n * This is used to avoid IntelliSense suggesting public fields\n * of {@link Command} class when a plain object is expected.\n *\n * @see {@link Command}\n * @internal\n */\nexport class CommandInstance<\n Resume = unknown,\n Update = Record<string, unknown>,\n Nodes extends string = string,\n> {\n [COMMAND_SYMBOL]: CommandParams<Resume, Update, Nodes>;\n\n constructor(args: CommandParams<Resume, Update, Nodes>) {\n this[COMMAND_SYMBOL] = args;\n }\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport interface SendInterface<Node extends string = string, Args = any> {\n node: Node;\n args: Args;\n}\n\nexport function _isSendInterface(x: unknown): x is SendInterface {\n const operation = x as SendInterface;\n return (\n operation !== null &&\n operation !== undefined &&\n typeof operation.node === \"string\" &&\n operation.args !== undefined\n );\n}\n\n/**\n *\n * A message or packet to send to a specific node in the graph.\n *\n * The `Send` class is used within a `StateGraph`'s conditional edges to\n * dynamically invoke a node with a custom state at the next step.\n *\n * Importantly, the sent state can differ from the core graph's state,\n * allowing for flexible and dynamic workflow management.\n *\n * One such example is a \"map-reduce\" workflow where your graph invokes\n * the same node multiple times in parallel with different states,\n * before aggregating the results back into the main graph's state.\n *\n * @example\n * ```typescript\n * import { Annotation, Send, StateGraph } from \"@langchain/langgraph\";\n *\n * const ChainState = Annotation.Root({\n * subjects: Annotation<string[]>,\n * jokes: Annotation<string[]>({\n * reducer: (a, b) => a.concat(b),\n * }),\n * });\n *\n * const continueToJokes = async (state: typeof ChainState.State) => {\n * return state.subjects.map((subject) => {\n * return new Send(\"generate_joke\", { subjects: [subject] });\n * });\n * };\n *\n * const graph = new StateGraph(ChainState)\n * .addNode(\"generate_joke\", (state) => ({\n * jokes: [`Joke about ${state.subjects}`],\n * }))\n * .addConditionalEdges(\"__start__\", continueToJokes)\n * .addEdge(\"generate_joke\", \"__end__\")\n * .compile();\n *\n * const res = await graph.invoke({ subjects: [\"cats\", \"dogs\"] });\n * console.log(res);\n *\n * // Invoking with two subjects results in a generated joke for each\n * // { subjects: [\"cats\", \"dogs\"], jokes: [`Joke about cats`, `Joke about dogs`] }\n * ```\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class Send<\n Node extends string = string,\n Args = any,\n> implements SendInterface<Node, Args> {\n lg_name = \"Send\";\n\n public node: Node;\n\n public args: Args;\n\n constructor(node: Node, args: Args) {\n this.node = node;\n this.args = _deserializeCommandSendObjectGraph(args) as Args;\n }\n\n toJSON() {\n return { lg_name: this.lg_name, node: this.node, args: this.args };\n }\n}\n\nexport function _isSend(x: unknown): x is Send {\n // eslint-disable-next-line no-instanceof/no-instanceof\n return x instanceof Send;\n}\n\nexport const OVERWRITE = \"__overwrite__\";\n\n/**\n * An object representing a direct overwrite of a value for a channel.\n * Used to signal that the channel value should be replaced with the given value,\n * bypassing any reducer or binary operator logic.\n *\n * @template ValueType - The type of the value being overwritten.\n * @property {ValueType} [OVERWRITE] - The value to directly set.\n *\n * @example\n * const overwriteObj: OverwriteValue<number> = { __overwrite__: 123 };\n */\nexport interface OverwriteValue<ValueType> {\n [OVERWRITE]: ValueType;\n}\n\n/**\n * Bypass a reducer and write the wrapped value directly to a\n * {@link BinaryOperatorAggregate} channel.\n *\n * Receiving multiple `Overwrite` values for the same channel in a single\n * super-step will raise an {@link InvalidUpdateError}.\n *\n * @example\n * ```typescript\n * import { Annotation, StateGraph, Overwrite } from \"@langchain/langgraph\";\n *\n * const State = Annotation.Root({\n * messages: Annotation<string[]>({\n * reducer: (a, b) => a.concat(b),\n * default: () => [],\n * }),\n * });\n *\n * const replaceMessages = (_state: typeof State.State) => {\n * return { messages: new Overwrite([\"replacement\"]) };\n * };\n * ```\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class Overwrite<ValueType = any> implements OverwriteValue<ValueType> {\n lg_name = \"Overwrite\";\n\n readonly [OVERWRITE]: ValueType;\n\n constructor(value: ValueType) {\n this[OVERWRITE] = value;\n }\n\n get value(): ValueType {\n return this[OVERWRITE];\n }\n\n toJSON() {\n return { [OVERWRITE]: this[OVERWRITE] };\n }\n\n static isInstance<ValueType>(value: unknown): value is Overwrite<ValueType> {\n if (!value || typeof value !== \"object\") return false;\n if (OVERWRITE in value) return true;\n if (\"lg_name\" in value && value.lg_name === \"Overwrite\") return true;\n return false;\n }\n}\n\n/**\n * Helper function to detect and extract the value from an Overwrite wrapper,\n * supporting both the Overwrite class instance and the serialized object format.\n *\n * Use to check if a provided value represents an Overwrite: returns the\n * unwrapped value if so, or undefined otherwise.\n *\n * - If the value is an Overwrite instance (preferred API), return its `.value`.\n * - If the value is a wire-format object ({ [OVERWRITE]: value }), extract it.\n * - Otherwise, returns undefined.\n *\n * @template ValueType - The expected type of the Overwrite value.\n * @param value - The value to check (may be anything).\n * @returns The unwrapped value if value is an Overwrite, or undefined otherwise.\n * @internal\n */\nexport function _getOverwriteValue<ValueType>(\n value: unknown\n): [true, ValueType] | [false, undefined] {\n if (typeof value === \"object\" && value !== null && OVERWRITE in value) {\n return [true, (value as Record<string, ValueType>)[OVERWRITE]];\n }\n return [false, undefined];\n}\n\n/**\n * Type guard to check if a value is an Overwrite value -- either the class\n * instance or the wire format object.\n *\n * @template ValueType - The expected type of the Overwrite value.\n * @param value - The value to check (may be anything).\n * @returns `true` if the value is an Overwrite value, `false` otherwise.\n * @internal\n */\nexport function _isOverwriteValue<ValueType>(\n value: unknown\n): value is OverwriteValue<ValueType> {\n return _getOverwriteValue<ValueType>(value)[0];\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport type Interrupt<Value = any> = {\n id?: string;\n value?: Value;\n};\n\n/**\n * Checks if the given graph invoke / stream chunk contains interrupt.\n *\n * @example\n * ```ts\n * import { INTERRUPT, isInterrupted } from \"@langchain/langgraph\";\n *\n * const values = await graph.invoke({ foo: \"bar\" });\n * if (isInterrupted<string>(values)) {\n * const interrupt = values[INTERRUPT][0].value;\n * }\n * ```\n *\n * @param values - The values to check.\n * @returns `true` if the values contain an interrupt, `false` otherwise.\n */\nexport function isInterrupted<Value = unknown>(\n values: unknown\n): values is { [INTERRUPT]: Interrupt<Value>[] } {\n if (!values || typeof values !== \"object\") return false;\n if (!(INTERRUPT in values)) return false;\n return Array.isArray(values[INTERRUPT]);\n}\n\nexport type CommandParams<\n Resume = unknown,\n Update = Record<string, unknown>,\n Nodes extends string = string,\n> = {\n /**\n * A discriminator field used to identify the type of object. Must be populated when serializing.\n *\n * Optional because it's not required to specify this when directly constructing a {@link Command}\n * object.\n */\n lg_name?: \"Command\";\n\n /**\n * Value to resume execution with. To be used together with {@link interrupt}.\n */\n resume?: Resume;\n /**\n * Graph to send the command to. Supported values are:\n * - None: the current graph (default)\n * - The specific name of the graph to send the command to\n * - {@link Command.PARENT}: closest parent graph (only supported when returned from a node in a subgraph)\n */\n graph?: string;\n\n /**\n * Update to apply to the graph's state.\n */\n update?: Update | [string, unknown][];\n\n /**\n * Can be one of the following:\n * - name of the node to navigate to next (any node that belongs to the specified `graph`)\n * - sequence of node names to navigate to next\n * - `Send` object (to execute a node with the input provided)\n * - sequence of `Send` objects\n */\n goto?:\n | Nodes\n | SendInterface<Nodes> // eslint-disable-line @typescript-eslint/no-explicit-any\n | (Nodes | SendInterface<Nodes>)[]; // eslint-disable-line @typescript-eslint/no-explicit-any\n};\n\n/**\n * One or more commands to update the graph's state and send messages to nodes.\n * Can be used to combine routing logic with state updates in lieu of conditional edges\n *\n * @example\n * ```ts\n * import { Annotation, Command } from \"@langchain/langgraph\";\n *\n * // Define graph state\n * const StateAnnotation = Annotation.Root({\n * foo: Annotation<string>,\n * });\n *\n * // Define the nodes\n * const nodeA = async (_state: typeof StateAnnotation.State) => {\n * console.log(\"Called A\");\n * // this is a replacement for a real conditional edge function\n * const goto = Math.random() > .5 ? \"nodeB\" : \"nodeC\";\n * // note how Command allows you to BOTH update the graph state AND route to the next node\n * return new Command({\n * // this is the state update\n * update: {\n * foo: \"a\",\n * },\n * // this is a replacement for an edge\n * goto,\n * });\n * };\n *\n * // Nodes B and C are unchanged\n * const nodeB = async (state: typeof StateAnnotation.State) => {\n * console.log(\"Called B\");\n * return {\n * foo: state.foo + \"|b\",\n * };\n * }\n *\n * const nodeC = async (state: typeof StateAnnotation.State) => {\n * console.log(\"Called C\");\n * return {\n * foo: state.foo + \"|c\",\n * };\n * }\n * \n * import { StateGraph } from \"@langchain/langgraph\";\n\n * // NOTE: there are no edges between nodes A, B and C!\n * const graph = new StateGraph(StateAnnotation)\n * .addNode(\"nodeA\", nodeA, {\n * ends: [\"nodeB\", \"nodeC\"],\n * })\n * .addNode(\"nodeB\", nodeB)\n * .addNode(\"nodeC\", nodeC)\n * .addEdge(\"__start__\", \"nodeA\")\n * .compile();\n * \n * await graph.invoke({ foo: \"\" });\n *\n * // Randomly oscillates between\n * // { foo: 'a|c' } and { foo: 'a|b' }\n * ```\n */\nexport class Command<\n Resume = unknown,\n Update extends Record<string, unknown> = Record<string, unknown>,\n Nodes extends string = string,\n> extends CommandInstance<Resume, Update, Nodes> {\n readonly lg_name = \"Command\";\n\n lc_direct_tool_output = true;\n\n /**\n * Graph to send the command to. 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{"version":3,"file":"constants.cjs","names":[],"sources":["../src/constants.ts"],"sourcesContent":["import { PendingWrite } from \"@langchain/langgraph-checkpoint\";\n\n/** Special reserved node name denoting the start of a graph. */\nexport const START = \"__start__\";\n/** Special reserved node name denoting the end of a graph. */\nexport const END = \"__end__\";\nexport const INPUT = \"__input__\";\nexport const COPY = \"__copy__\";\nexport const ERROR = \"__error__\";\n\n/** Special reserved cache namespaces */\nexport const CACHE_NS_WRITES = \"__pregel_ns_writes\";\n\nexport const CONFIG_KEY_SEND = \"__pregel_send\";\n/** config key containing function used to call a node (push task) */\nexport const CONFIG_KEY_CALL = \"__pregel_call\";\nexport const CONFIG_KEY_READ = \"__pregel_read\";\nexport const CONFIG_KEY_CHECKPOINTER = \"__pregel_checkpointer\";\nexport const CONFIG_KEY_RESUMING = \"__pregel_resuming\";\nexport const CONFIG_KEY_TASK_ID = \"__pregel_task_id\";\nexport const CONFIG_KEY_STREAM = \"__pregel_stream\";\nexport const CONFIG_KEY_RESUME_VALUE = \"__pregel_resume_value\";\nexport const CONFIG_KEY_RESUME_MAP = \"__pregel_resume_map\";\nexport const CONFIG_KEY_SCRATCHPAD = \"__pregel_scratchpad\";\n/** config key containing state from previous invocation of graph for the given thread */\nexport const CONFIG_KEY_PREVIOUS_STATE = \"__pregel_previous\";\nexport const CONFIG_KEY_DURABILITY = \"__pregel_durability\";\nexport const CONFIG_KEY_CHECKPOINT_ID = \"checkpoint_id\";\nexport const CONFIG_KEY_CHECKPOINT_NS = \"checkpoint_ns\";\n\nexport const CONFIG_KEY_NODE_FINISHED = \"__pregel_node_finished\";\n\n// this one is part of public API\nexport const CONFIG_KEY_CHECKPOINT_MAP = \"checkpoint_map\";\n\nexport const CONFIG_KEY_ABORT_SIGNALS = \"__pregel_abort_signals\";\n\n/** Special channel reserved for graph interrupts */\nexport const INTERRUPT = \"__interrupt__\";\n/** Special channel reserved for graph resume */\nexport const RESUME = \"__resume__\";\n/** Special channel reserved for cases when a task exits without any writes */\nexport const NO_WRITES = \"__no_writes__\";\n/** Special channel reserved for graph return */\nexport const RETURN = \"__return__\";\n/** Special channel reserved for graph previous state */\nexport const PREVIOUS = \"__previous__\";\nexport const RUNTIME_PLACEHOLDER = \"__pregel_runtime_placeholder__\";\nexport const RECURSION_LIMIT_DEFAULT = 25;\n\nexport const TAG_HIDDEN = \"langsmith:hidden\";\nexport const TAG_NOSTREAM = \"langsmith:nostream\";\nexport const SELF = \"__self__\";\n\nexport const TASKS = \"__pregel_tasks\";\nexport const PUSH = \"__pregel_push\";\nexport const PULL = \"__pregel_pull\";\n\nexport const TASK_NAMESPACE = \"6ba7b831-9dad-11d1-80b4-00c04fd430c8\";\nexport const NULL_TASK_ID = \"00000000-0000-0000-0000-000000000000\";\n\nexport const RESERVED = [\n TAG_HIDDEN,\n INPUT,\n INTERRUPT,\n RESUME,\n ERROR,\n NO_WRITES,\n\n // reserved config.configurable keys\n CONFIG_KEY_SEND,\n CONFIG_KEY_READ,\n CONFIG_KEY_CHECKPOINTER,\n CONFIG_KEY_DURABILITY,\n CONFIG_KEY_STREAM,\n CONFIG_KEY_RESUMING,\n CONFIG_KEY_TASK_ID,\n CONFIG_KEY_CALL,\n CONFIG_KEY_RESUME_VALUE,\n CONFIG_KEY_SCRATCHPAD,\n CONFIG_KEY_PREVIOUS_STATE,\n CONFIG_KEY_CHECKPOINT_MAP,\n CONFIG_KEY_CHECKPOINT_NS,\n CONFIG_KEY_CHECKPOINT_ID,\n];\n\nexport const CHECKPOINT_NAMESPACE_SEPARATOR = \"|\";\nexport const CHECKPOINT_NAMESPACE_END = \":\";\n\n/**\n * Symbol used internally to identify Command instances.\n * Exported to support cross-version type compatibility.\n * @internal\n */\nexport const COMMAND_SYMBOL = Symbol.for(\"langgraph.command\");\n\n/**\n * Instance of a {@link Command} class.\n *\n * This is used to avoid IntelliSense suggesting public fields\n * of {@link Command} class when a plain object is expected.\n *\n * @see {@link Command}\n * @internal\n */\nexport class CommandInstance<\n Resume = unknown,\n Update = Record<string, unknown>,\n Nodes extends string = string,\n> {\n [COMMAND_SYMBOL]: CommandParams<Resume, Update, Nodes>;\n\n constructor(args: CommandParams<Resume, Update, Nodes>) {\n this[COMMAND_SYMBOL] = args;\n }\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport interface SendInterface<Node extends string = string, Args = any> {\n node: Node;\n args: Args;\n}\n\nexport function _isSendInterface(x: unknown): x is SendInterface {\n const operation = x as SendInterface;\n return (\n operation !== null &&\n operation !== undefined &&\n typeof operation.node === \"string\" &&\n operation.args !== undefined\n );\n}\n\n/**\n *\n * A message or packet to send to a specific node in the graph.\n *\n * The `Send` class is used within a `StateGraph`'s conditional edges to\n * dynamically invoke a node with a custom state at the next step.\n *\n * Importantly, the sent state can differ from the core graph's state,\n * allowing for flexible and dynamic workflow management.\n *\n * One such example is a \"map-reduce\" workflow where your graph invokes\n * the same node multiple times in parallel with different states,\n * before aggregating the results back into the main graph's state.\n *\n * @example\n * ```typescript\n * import { Annotation, Send, StateGraph } from \"@langchain/langgraph\";\n *\n * const ChainState = Annotation.Root({\n * subjects: Annotation<string[]>,\n * jokes: Annotation<string[]>({\n * reducer: (a, b) => a.concat(b),\n * }),\n * });\n *\n * const continueToJokes = async (state: typeof ChainState.State) => {\n * return state.subjects.map((subject) => {\n * return new Send(\"generate_joke\", { subjects: [subject] });\n * });\n * };\n *\n * const graph = new StateGraph(ChainState)\n * .addNode(\"generate_joke\", (state) => ({\n * jokes: [`Joke about ${state.subjects}`],\n * }))\n * .addConditionalEdges(\"__start__\", continueToJokes)\n * .addEdge(\"generate_joke\", \"__end__\")\n * .compile();\n *\n * const res = await graph.invoke({ subjects: [\"cats\", \"dogs\"] });\n * console.log(res);\n *\n * // Invoking with two subjects results in a generated joke for each\n * // { subjects: [\"cats\", \"dogs\"], jokes: [`Joke about cats`, `Joke about dogs`] }\n * ```\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class Send<\n Node extends string = string,\n Args = any,\n> implements SendInterface<Node, Args> {\n lg_name = \"Send\";\n\n public node: Node;\n\n public args: Args;\n\n constructor(node: Node, args: Args) {\n this.node = node;\n this.args = _deserializeCommandSendObjectGraph(args) as Args;\n }\n\n toJSON() {\n return { lg_name: this.lg_name, node: this.node, args: this.args };\n }\n}\n\nexport function _isSend(x: unknown): x is Send {\n // eslint-disable-next-line no-instanceof/no-instanceof\n return x instanceof Send;\n}\n\nexport const OVERWRITE = \"__overwrite__\";\n\n/**\n * An object representing a direct overwrite of a value for a channel.\n * Used to signal that the channel value should be replaced with the given value,\n * bypassing any reducer or binary operator logic.\n *\n * @template ValueType - The type of the value being overwritten.\n * @property {ValueType} [OVERWRITE] - The value to directly set.\n *\n * @example\n * const overwriteObj: OverwriteValue<number> = { __overwrite__: 123 };\n */\nexport interface OverwriteValue<ValueType> {\n [OVERWRITE]: ValueType;\n}\n\n/**\n * Bypass a reducer and write the wrapped value directly to a\n * {@link BinaryOperatorAggregate} channel.\n *\n * Receiving multiple `Overwrite` values for the same channel in a single\n * super-step will raise an {@link InvalidUpdateError}.\n *\n * @example\n * ```typescript\n * import { Annotation, StateGraph, Overwrite } from \"@langchain/langgraph\";\n *\n * const State = Annotation.Root({\n * messages: Annotation<string[]>({\n * reducer: (a, b) => a.concat(b),\n * default: () => [],\n * }),\n * });\n *\n * const replaceMessages = (_state: typeof State.State) => {\n * return { messages: new Overwrite([\"replacement\"]) };\n * };\n * ```\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class Overwrite<ValueType = any> implements OverwriteValue<ValueType> {\n lg_name = \"Overwrite\";\n\n readonly [OVERWRITE]: ValueType;\n\n constructor(value: ValueType) {\n this[OVERWRITE] = value;\n }\n\n get value(): ValueType {\n return this[OVERWRITE];\n }\n\n toJSON() {\n return { [OVERWRITE]: this[OVERWRITE] };\n }\n\n static isInstance<ValueType>(value: unknown): value is Overwrite<ValueType> {\n if (!value || typeof value !== \"object\") return false;\n if (OVERWRITE in value) return true;\n if (\"lg_name\" in value && value.lg_name === \"Overwrite\") return true;\n return false;\n }\n}\n\n/**\n * Helper function to detect and extract the value from an Overwrite wrapper,\n * supporting both the Overwrite class instance and the serialized object format.\n *\n * Use to check if a provided value represents an Overwrite: returns the\n * unwrapped value if so, or undefined otherwise.\n *\n * - If the value is an Overwrite instance (preferred API), return its `.value`.\n * - If the value is a wire-format object ({ [OVERWRITE]: value }), extract it.\n * - Otherwise, returns undefined.\n *\n * @template ValueType - The expected type of the Overwrite value.\n * @param value - The value to check (may be anything).\n * @returns The unwrapped value if value is an Overwrite, or undefined otherwise.\n * @internal\n */\nexport function _getOverwriteValue<ValueType>(\n value: unknown\n): [true, ValueType] | [false, undefined] {\n if (typeof value === \"object\" && value !== null && OVERWRITE in value) {\n return [true, (value as Record<string, ValueType>)[OVERWRITE]];\n }\n return [false, undefined];\n}\n\n/**\n * Type guard to check if a value is an Overwrite value -- either the class\n * instance or the wire format object.\n *\n * @template ValueType - The expected type of the Overwrite value.\n * @param value - The value to check (may be anything).\n * @returns `true` if the value is an Overwrite value, `false` otherwise.\n * @internal\n */\nexport function _isOverwriteValue<ValueType>(\n value: unknown\n): value is OverwriteValue<ValueType> {\n return _getOverwriteValue<ValueType>(value)[0];\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport type Interrupt<Value = any> = {\n id?: string;\n value?: Value;\n};\n\n/**\n * Checks if the given graph invoke / stream chunk contains interrupt.\n *\n * @example\n * ```ts\n * import { INTERRUPT, isInterrupted } from \"@langchain/langgraph\";\n *\n * const values = await graph.invoke({ foo: \"bar\" });\n * if (isInterrupted<string>(values)) {\n * const interrupt = values[INTERRUPT][0].value;\n * }\n * ```\n *\n * @param values - The values to check.\n * @returns `true` if the values contain an interrupt, `false` otherwise.\n */\nexport function isInterrupted<Value = unknown>(\n values: unknown\n): values is { [INTERRUPT]: Interrupt<Value>[] } {\n if (!values || typeof values !== \"object\") return false;\n if (!(INTERRUPT in values)) return false;\n return Array.isArray(values[INTERRUPT]);\n}\n\nexport type CommandParams<\n Resume = unknown,\n Update = Record<string, unknown>,\n Nodes extends string = string,\n> = {\n /**\n * A discriminator field used to identify the type of object. Must be populated when serializing.\n *\n * Optional because it's not required to specify this when directly constructing a {@link Command}\n * object.\n */\n lg_name?: \"Command\";\n\n /**\n * Value to resume execution with. To be used together with {@link interrupt}.\n */\n resume?: Resume;\n /**\n * Graph to send the command to. Supported values are:\n * - None: the current graph (default)\n * - The specific name of the graph to send the command to\n * - {@link Command.PARENT}: closest parent graph (only supported when returned from a node in a subgraph)\n */\n graph?: string;\n\n /**\n * Update to apply to the graph's state.\n */\n update?: Update | [string, unknown][];\n\n /**\n * Can be one of the following:\n * - name of the node to navigate to next (any node that belongs to the specified `graph`)\n * - sequence of node names to navigate to next\n * - `Send` object (to execute a node with the input provided)\n * - sequence of `Send` objects\n */\n goto?:\n | Nodes\n | SendInterface<Nodes> // eslint-disable-line @typescript-eslint/no-explicit-any\n | (Nodes | SendInterface<Nodes>)[]; // eslint-disable-line @typescript-eslint/no-explicit-any\n};\n\n/**\n * One or more commands to update the graph's state and send messages to nodes.\n * Can be used to combine routing logic with state updates in lieu of conditional edges\n *\n * @example\n * ```ts\n * import { Annotation, Command } from \"@langchain/langgraph\";\n *\n * // Define graph state\n * const StateAnnotation = Annotation.Root({\n * foo: Annotation<string>,\n * });\n *\n * // Define the nodes\n * const nodeA = async (_state: typeof StateAnnotation.State) => {\n * console.log(\"Called A\");\n * // this is a replacement for a real conditional edge function\n * const goto = Math.random() > .5 ? \"nodeB\" : \"nodeC\";\n * // note how Command allows you to BOTH update the graph state AND route to the next node\n * return new Command({\n * // this is the state update\n * update: {\n * foo: \"a\",\n * },\n * // this is a replacement for an edge\n * goto,\n * });\n * };\n *\n * // Nodes B and C are unchanged\n * const nodeB = async (state: typeof StateAnnotation.State) => {\n * console.log(\"Called B\");\n * return {\n * foo: state.foo + \"|b\",\n * };\n * }\n *\n * const nodeC = async (state: typeof StateAnnotation.State) => {\n * console.log(\"Called C\");\n * return {\n * foo: state.foo + \"|c\",\n * };\n * }\n * \n * import { StateGraph } from \"@langchain/langgraph\";\n\n * // NOTE: there are no edges between nodes A, B and C!\n * const graph = new StateGraph(StateAnnotation)\n * .addNode(\"nodeA\", nodeA, {\n * ends: [\"nodeB\", \"nodeC\"],\n * })\n * .addNode(\"nodeB\", nodeB)\n * .addNode(\"nodeC\", nodeC)\n * .addEdge(\"__start__\", \"nodeA\")\n * .compile();\n * \n * await graph.invoke({ foo: \"\" });\n *\n * // Randomly oscillates between\n * // { foo: 'a|c' } and { foo: 'a|b' }\n * ```\n */\nexport class Command<\n Resume = unknown,\n Update extends Record<string, unknown> = Record<string, unknown>,\n Nodes extends string = string,\n> extends CommandInstance<Resume, Update, Nodes> {\n readonly lg_name = \"Command\";\n\n lc_direct_tool_output = true;\n\n /**\n * Graph to send the command to. Supported values are:\n * - None: the current graph (default)\n * - The specific name of the graph to send the command to\n * - {@link Command.PARENT}: closest parent graph (only supported when returned from a node in a subgraph)\n */\n graph?: string;\n\n /**\n * Update to apply to the graph's state as a result of executing the node that is returning the command.\n * Written to the state as if the node had simply returned this value instead of the Command object.\n */\n update?: Update | [string, unknown][];\n\n /**\n * Value to resume execution with. To be used together with {@link interrupt}.\n */\n resume?: Resume;\n\n /**\n * Can be one of the following:\n * - name of the node to navigate to next (any node that belongs to the specified `graph`)\n * - sequence of node names to navigate to next\n * - {@link Send} object (to execute a node with the exact input provided in the {@link Send} object)\n * - sequence of {@link Send} objects\n */\n goto?: Nodes | Send<Nodes> | (Nodes | Send<Nodes>)[] = [];\n\n static PARENT = \"__parent__\";\n\n constructor(args: Omit<CommandParams<Resume, Update, Nodes>, \"lg_name\">) {\n super(args);\n this.resume = args.resume;\n this.graph = args.graph;\n this.update = args.update;\n if (args.goto) {\n type ValidArg = Nodes | Send<Nodes, Update>;\n\n this.goto = Array.isArray(args.goto)\n ? (_deserializeCommandSendObjectGraph(args.goto) as ValidArg[])\n : [_deserializeCommandSendObjectGraph(args.goto) as ValidArg];\n }\n }\n\n /**\n * Convert the update field to a list of {@link PendingWrite} tuples\n * @returns List of {@link PendingWrite} tuples of the form `[channelKey, value]`.\n * @internal\n */\n _updateAsTuples(): PendingWrite[] {\n if (\n this.update &&\n typeof this.update === \"object\" &&\n !Array.isArray(this.update)\n ) {\n return Object.entries(this.update);\n } else if (\n Array.isArray(this.update) &&\n this.update.every(\n (t): t is [string, unknown] =>\n Array.isArray(t) && t.length === 2 && typeof t[0] === \"string\"\n )\n ) {\n return this.update;\n } else {\n return [[\"__root__\", this.update]];\n }\n }\n\n toJSON() {\n let serializedGoto;\n if (typeof this.goto === \"string\") {\n serializedGoto = this.goto;\n } else if (_isSend(this.goto)) {\n serializedGoto = this.goto.toJSON();\n } else {\n serializedGoto = this.goto?.map((innerGoto) => {\n if (typeof innerGoto === \"string\") {\n return innerGoto;\n } else {\n return innerGoto.toJSON();\n }\n });\n }\n return {\n lg_name: this.lg_name,\n update: this.update,\n resume: this.resume,\n goto: serializedGoto,\n };\n }\n}\n\n/**\n * A type guard to check if the given value is a {@link Command}.\n *\n * Useful for type narrowing when working with the {@link Command} object.\n *\n * @param x - The value to check.\n * @returns `true` if the value is a {@link Command}, `false` otherwise.\n */\nexport function isCommand(x: unknown): x is Command {\n if (typeof x !== \"object\") {\n return false;\n }\n\n if (x === null || x === undefined) {\n return false;\n }\n\n if (\"lg_name\" in x && x.lg_name === \"Command\") {\n return true;\n }\n\n return false;\n}\n\nfunction isPlainObject(value: object): value is Record<string, unknown> {\n const prototype = Object.getPrototypeOf(value);\n return prototype === Object.prototype || prototype === null;\n}\n\n/**\n * Reconstructs Command and Send objects from a deeply nested tree of anonymous objects\n * matching their interfaces.\n *\n * This is only exported for testing purposes. It is NOT intended to be used outside of\n * the Command and Send classes.\n *\n * @internal\n *\n * @param x - The command send tree to convert.\n * @param seen - A map of seen objects to avoid infinite loops.\n * @returns The converted command send tree.\n */\nexport function _deserializeCommandSendObjectGraph(\n x: unknown,\n seen: Map<object, unknown> = new Map()\n): unknown {\n if (x !== undefined && x !== null && typeof x === \"object\") {\n // If we've already processed this object, return the transformed version\n if (seen.has(x)) {\n return seen.get(x);\n }\n\n let result: unknown;\n\n if (Array.isArray(x)) {\n // Create the array first, then populate it\n result = [];\n // Add to seen map before processing elements to handle self-references\n seen.set(x, result);\n\n // Now populate the array\n x.forEach((item, index) => {\n (result as unknown[])[index] = _deserializeCommandSendObjectGraph(\n item,\n seen\n );\n });\n // eslint-disable-next-line no-instanceof/no-instanceof\n } else if (x instanceof Command || x instanceof Send || !isPlainObject(x)) {\n result = x;\n seen.set(x, result);\n } else if (isCommand(x)) {\n result = new Command(x);\n seen.set(x, result);\n // eslint-disable-next-line no-instanceof/no-instanceof\n } else if (_isSendInterface(x)) {\n result = new Send(x.node, x.args);\n seen.set(x, result);\n } else if (\"lc_serializable\" in x && x.lc_serializable) {\n result = x;\n seen.set(x, result);\n } else {\n // Create empty object first\n result = {};\n // Add to seen map before processing properties to handle self-references\n seen.set(x, result);\n\n // Now populate the object\n for (const [key, value] of Object.entries(x)) {\n (result as Record<string, unknown>)[key] =\n _deserializeCommandSendObjectGraph(value, seen);\n }\n }\n\n return result;\n }\n return 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|
package/dist/constants.js
CHANGED
|
@@ -389,6 +389,10 @@ function isCommand(x) {
|
|
|
389
389
|
if ("lg_name" in x && x.lg_name === "Command") return true;
|
|
390
390
|
return false;
|
|
391
391
|
}
|
|
392
|
+
function isPlainObject(value) {
|
|
393
|
+
const prototype = Object.getPrototypeOf(value);
|
|
394
|
+
return prototype === Object.prototype || prototype === null;
|
|
395
|
+
}
|
|
392
396
|
/**
|
|
393
397
|
* Reconstructs Command and Send objects from a deeply nested tree of anonymous objects
|
|
394
398
|
* matching their interfaces.
|
|
@@ -412,15 +416,15 @@ function _deserializeCommandSendObjectGraph(x, seen = /* @__PURE__ */ new Map())
|
|
|
412
416
|
x.forEach((item, index) => {
|
|
413
417
|
result[index] = _deserializeCommandSendObjectGraph(item, seen);
|
|
414
418
|
});
|
|
415
|
-
} else if (
|
|
419
|
+
} else if (x instanceof Command || x instanceof Send || !isPlainObject(x)) {
|
|
420
|
+
result = x;
|
|
421
|
+
seen.set(x, result);
|
|
422
|
+
} else if (isCommand(x)) {
|
|
416
423
|
result = new Command(x);
|
|
417
424
|
seen.set(x, result);
|
|
418
|
-
} else if (_isSendInterface(x)
|
|
425
|
+
} else if (_isSendInterface(x)) {
|
|
419
426
|
result = new Send(x.node, x.args);
|
|
420
427
|
seen.set(x, result);
|
|
421
|
-
} else if (isCommand(x) || _isSend(x)) {
|
|
422
|
-
result = x;
|
|
423
|
-
seen.set(x, result);
|
|
424
428
|
} else if ("lc_serializable" in x && x.lc_serializable) {
|
|
425
429
|
result = x;
|
|
426
430
|
seen.set(x, result);
|
package/dist/constants.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"constants.js","names":[],"sources":["../src/constants.ts"],"sourcesContent":["import { PendingWrite } from \"@langchain/langgraph-checkpoint\";\n\n/** Special reserved node name denoting the start of a graph. */\nexport const START = \"__start__\";\n/** Special reserved node name denoting the end of a graph. */\nexport const END = \"__end__\";\nexport const INPUT = \"__input__\";\nexport const COPY = \"__copy__\";\nexport const ERROR = \"__error__\";\n\n/** Special reserved cache namespaces */\nexport const CACHE_NS_WRITES = \"__pregel_ns_writes\";\n\nexport const CONFIG_KEY_SEND = \"__pregel_send\";\n/** config key containing function used to call a node (push task) */\nexport const CONFIG_KEY_CALL = \"__pregel_call\";\nexport const CONFIG_KEY_READ = \"__pregel_read\";\nexport const CONFIG_KEY_CHECKPOINTER = \"__pregel_checkpointer\";\nexport const CONFIG_KEY_RESUMING = \"__pregel_resuming\";\nexport const CONFIG_KEY_TASK_ID = \"__pregel_task_id\";\nexport const CONFIG_KEY_STREAM = \"__pregel_stream\";\nexport const CONFIG_KEY_RESUME_VALUE = \"__pregel_resume_value\";\nexport const CONFIG_KEY_RESUME_MAP = \"__pregel_resume_map\";\nexport const CONFIG_KEY_SCRATCHPAD = \"__pregel_scratchpad\";\n/** config key containing state from previous invocation of graph for the given thread */\nexport const CONFIG_KEY_PREVIOUS_STATE = \"__pregel_previous\";\nexport const CONFIG_KEY_DURABILITY = \"__pregel_durability\";\nexport const CONFIG_KEY_CHECKPOINT_ID = \"checkpoint_id\";\nexport const CONFIG_KEY_CHECKPOINT_NS = \"checkpoint_ns\";\n\nexport const CONFIG_KEY_NODE_FINISHED = \"__pregel_node_finished\";\n\n// this one is part of public API\nexport const CONFIG_KEY_CHECKPOINT_MAP = \"checkpoint_map\";\n\nexport const CONFIG_KEY_ABORT_SIGNALS = \"__pregel_abort_signals\";\n\n/** Special channel reserved for graph interrupts */\nexport const INTERRUPT = \"__interrupt__\";\n/** Special channel reserved for graph resume */\nexport const RESUME = \"__resume__\";\n/** Special channel reserved for cases when a task exits without any writes */\nexport const NO_WRITES = \"__no_writes__\";\n/** Special channel reserved for graph return */\nexport const RETURN = \"__return__\";\n/** Special channel reserved for graph previous state */\nexport const PREVIOUS = \"__previous__\";\nexport const RUNTIME_PLACEHOLDER = \"__pregel_runtime_placeholder__\";\nexport const RECURSION_LIMIT_DEFAULT = 25;\n\nexport const TAG_HIDDEN = \"langsmith:hidden\";\nexport const TAG_NOSTREAM = \"langsmith:nostream\";\nexport const SELF = \"__self__\";\n\nexport const TASKS = \"__pregel_tasks\";\nexport const PUSH = \"__pregel_push\";\nexport const PULL = \"__pregel_pull\";\n\nexport const TASK_NAMESPACE = \"6ba7b831-9dad-11d1-80b4-00c04fd430c8\";\nexport const NULL_TASK_ID = \"00000000-0000-0000-0000-000000000000\";\n\nexport const RESERVED = [\n TAG_HIDDEN,\n INPUT,\n INTERRUPT,\n RESUME,\n ERROR,\n NO_WRITES,\n\n // reserved config.configurable keys\n CONFIG_KEY_SEND,\n CONFIG_KEY_READ,\n CONFIG_KEY_CHECKPOINTER,\n CONFIG_KEY_DURABILITY,\n CONFIG_KEY_STREAM,\n CONFIG_KEY_RESUMING,\n CONFIG_KEY_TASK_ID,\n CONFIG_KEY_CALL,\n CONFIG_KEY_RESUME_VALUE,\n CONFIG_KEY_SCRATCHPAD,\n CONFIG_KEY_PREVIOUS_STATE,\n CONFIG_KEY_CHECKPOINT_MAP,\n CONFIG_KEY_CHECKPOINT_NS,\n CONFIG_KEY_CHECKPOINT_ID,\n];\n\nexport const CHECKPOINT_NAMESPACE_SEPARATOR = \"|\";\nexport const CHECKPOINT_NAMESPACE_END = \":\";\n\n/**\n * Symbol used internally to identify Command instances.\n * Exported to support cross-version type compatibility.\n * @internal\n */\nexport const COMMAND_SYMBOL = Symbol.for(\"langgraph.command\");\n\n/**\n * Instance of a {@link Command} class.\n *\n * This is used to avoid IntelliSense suggesting public fields\n * of {@link Command} class when a plain object is expected.\n *\n * @see {@link Command}\n * @internal\n */\nexport class CommandInstance<\n Resume = unknown,\n Update = Record<string, unknown>,\n Nodes extends string = string,\n> {\n [COMMAND_SYMBOL]: CommandParams<Resume, Update, Nodes>;\n\n constructor(args: CommandParams<Resume, Update, Nodes>) {\n this[COMMAND_SYMBOL] = args;\n }\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport interface SendInterface<Node extends string = string, Args = any> {\n node: Node;\n args: Args;\n}\n\nexport function _isSendInterface(x: unknown): x is SendInterface {\n const operation = x as SendInterface;\n return (\n operation !== null &&\n operation !== undefined &&\n typeof operation.node === \"string\" &&\n operation.args !== undefined\n );\n}\n\n/**\n *\n * A message or packet to send to a specific node in the graph.\n *\n * The `Send` class is used within a `StateGraph`'s conditional edges to\n * dynamically invoke a node with a custom state at the next step.\n *\n * Importantly, the sent state can differ from the core graph's state,\n * allowing for flexible and dynamic workflow management.\n *\n * One such example is a \"map-reduce\" workflow where your graph invokes\n * the same node multiple times in parallel with different states,\n * before aggregating the results back into the main graph's state.\n *\n * @example\n * ```typescript\n * import { Annotation, Send, StateGraph } from \"@langchain/langgraph\";\n *\n * const ChainState = Annotation.Root({\n * subjects: Annotation<string[]>,\n * jokes: Annotation<string[]>({\n * reducer: (a, b) => a.concat(b),\n * }),\n * });\n *\n * const continueToJokes = async (state: typeof ChainState.State) => {\n * return state.subjects.map((subject) => {\n * return new Send(\"generate_joke\", { subjects: [subject] });\n * });\n * };\n *\n * const graph = new StateGraph(ChainState)\n * .addNode(\"generate_joke\", (state) => ({\n * jokes: [`Joke about ${state.subjects}`],\n * }))\n * .addConditionalEdges(\"__start__\", continueToJokes)\n * .addEdge(\"generate_joke\", \"__end__\")\n * .compile();\n *\n * const res = await graph.invoke({ subjects: [\"cats\", \"dogs\"] });\n * console.log(res);\n *\n * // Invoking with two subjects results in a generated joke for each\n * // { subjects: [\"cats\", \"dogs\"], jokes: [`Joke about cats`, `Joke about dogs`] }\n * ```\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class Send<\n Node extends string = string,\n Args = any,\n> implements SendInterface<Node, Args> {\n lg_name = \"Send\";\n\n public node: Node;\n\n public args: Args;\n\n constructor(node: Node, args: Args) {\n this.node = node;\n this.args = _deserializeCommandSendObjectGraph(args) as Args;\n }\n\n toJSON() {\n return { lg_name: this.lg_name, node: this.node, args: this.args };\n }\n}\n\nexport function _isSend(x: unknown): x is Send {\n // eslint-disable-next-line no-instanceof/no-instanceof\n return x instanceof Send;\n}\n\nexport const OVERWRITE = \"__overwrite__\";\n\n/**\n * An object representing a direct overwrite of a value for a channel.\n * Used to signal that the channel value should be replaced with the given value,\n * bypassing any reducer or binary operator logic.\n *\n * @template ValueType - The type of the value being overwritten.\n * @property {ValueType} [OVERWRITE] - The value to directly set.\n *\n * @example\n * const overwriteObj: OverwriteValue<number> = { __overwrite__: 123 };\n */\nexport interface OverwriteValue<ValueType> {\n [OVERWRITE]: ValueType;\n}\n\n/**\n * Bypass a reducer and write the wrapped value directly to a\n * {@link BinaryOperatorAggregate} channel.\n *\n * Receiving multiple `Overwrite` values for the same channel in a single\n * super-step will raise an {@link InvalidUpdateError}.\n *\n * @example\n * ```typescript\n * import { Annotation, StateGraph, Overwrite } from \"@langchain/langgraph\";\n *\n * const State = Annotation.Root({\n * messages: Annotation<string[]>({\n * reducer: (a, b) => a.concat(b),\n * default: () => [],\n * }),\n * });\n *\n * const replaceMessages = (_state: typeof State.State) => {\n * return { messages: new Overwrite([\"replacement\"]) };\n * };\n * ```\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class Overwrite<ValueType = any> implements OverwriteValue<ValueType> {\n lg_name = \"Overwrite\";\n\n readonly [OVERWRITE]: ValueType;\n\n constructor(value: ValueType) {\n this[OVERWRITE] = value;\n }\n\n get value(): ValueType {\n return this[OVERWRITE];\n }\n\n toJSON() {\n return { [OVERWRITE]: this[OVERWRITE] };\n }\n\n static isInstance<ValueType>(value: unknown): value is Overwrite<ValueType> {\n if (!value || typeof value !== \"object\") return false;\n if (OVERWRITE in value) return true;\n if (\"lg_name\" in value && value.lg_name === \"Overwrite\") return true;\n return false;\n }\n}\n\n/**\n * Helper function to detect and extract the value from an Overwrite wrapper,\n * supporting both the Overwrite class instance and the serialized object format.\n *\n * Use to check if a provided value represents an Overwrite: returns the\n * unwrapped value if so, or undefined otherwise.\n *\n * - If the value is an Overwrite instance (preferred API), return its `.value`.\n * - If the value is a wire-format object ({ [OVERWRITE]: value }), extract it.\n * - Otherwise, returns undefined.\n *\n * @template ValueType - The expected type of the Overwrite value.\n * @param value - The value to check (may be anything).\n * @returns The unwrapped value if value is an Overwrite, or undefined otherwise.\n * @internal\n */\nexport function _getOverwriteValue<ValueType>(\n value: unknown\n): [true, ValueType] | [false, undefined] {\n if (typeof value === \"object\" && value !== null && OVERWRITE in value) {\n return [true, (value as Record<string, ValueType>)[OVERWRITE]];\n }\n return [false, undefined];\n}\n\n/**\n * Type guard to check if a value is an Overwrite value -- either the class\n * instance or the wire format object.\n *\n * @template ValueType - The expected type of the Overwrite value.\n * @param value - The value to check (may be anything).\n * @returns `true` if the value is an Overwrite value, `false` otherwise.\n * @internal\n */\nexport function _isOverwriteValue<ValueType>(\n value: unknown\n): value is OverwriteValue<ValueType> {\n return _getOverwriteValue<ValueType>(value)[0];\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport type Interrupt<Value = any> = {\n id?: string;\n value?: Value;\n};\n\n/**\n * Checks if the given graph invoke / stream chunk contains interrupt.\n *\n * @example\n * ```ts\n * import { INTERRUPT, isInterrupted } from \"@langchain/langgraph\";\n *\n * const values = await graph.invoke({ foo: \"bar\" });\n * if (isInterrupted<string>(values)) {\n * const interrupt = values[INTERRUPT][0].value;\n * }\n * ```\n *\n * @param values - The values to check.\n * @returns `true` if the values contain an interrupt, `false` otherwise.\n */\nexport function isInterrupted<Value = unknown>(\n values: unknown\n): values is { [INTERRUPT]: Interrupt<Value>[] } {\n if (!values || typeof values !== \"object\") return false;\n if (!(INTERRUPT in values)) return false;\n return Array.isArray(values[INTERRUPT]);\n}\n\nexport type CommandParams<\n Resume = unknown,\n Update = Record<string, unknown>,\n Nodes extends string = string,\n> = {\n /**\n * A discriminator field used to identify the type of object. Must be populated when serializing.\n *\n * Optional because it's not required to specify this when directly constructing a {@link Command}\n * object.\n */\n lg_name?: \"Command\";\n\n /**\n * Value to resume execution with. To be used together with {@link interrupt}.\n */\n resume?: Resume;\n /**\n * Graph to send the command to. Supported values are:\n * - None: the current graph (default)\n * - The specific name of the graph to send the command to\n * - {@link Command.PARENT}: closest parent graph (only supported when returned from a node in a subgraph)\n */\n graph?: string;\n\n /**\n * Update to apply to the graph's state.\n */\n update?: Update | [string, unknown][];\n\n /**\n * Can be one of the following:\n * - name of the node to navigate to next (any node that belongs to the specified `graph`)\n * - sequence of node names to navigate to next\n * - `Send` object (to execute a node with the input provided)\n * - sequence of `Send` objects\n */\n goto?:\n | Nodes\n | SendInterface<Nodes> // eslint-disable-line @typescript-eslint/no-explicit-any\n | (Nodes | SendInterface<Nodes>)[]; // eslint-disable-line @typescript-eslint/no-explicit-any\n};\n\n/**\n * One or more commands to update the graph's state and send messages to nodes.\n * Can be used to combine routing logic with state updates in lieu of conditional edges\n *\n * @example\n * ```ts\n * import { Annotation, Command } from \"@langchain/langgraph\";\n *\n * // Define graph state\n * const StateAnnotation = Annotation.Root({\n * foo: Annotation<string>,\n * });\n *\n * // Define the nodes\n * const nodeA = async (_state: typeof StateAnnotation.State) => {\n * console.log(\"Called A\");\n * // this is a replacement for a real conditional edge function\n * const goto = Math.random() > .5 ? \"nodeB\" : \"nodeC\";\n * // note how Command allows you to BOTH update the graph state AND route to the next node\n * return new Command({\n * // this is the state update\n * update: {\n * foo: \"a\",\n * },\n * // this is a replacement for an edge\n * goto,\n * });\n * };\n *\n * // Nodes B and C are unchanged\n * const nodeB = async (state: typeof StateAnnotation.State) => {\n * console.log(\"Called B\");\n * return {\n * foo: state.foo + \"|b\",\n * };\n * }\n *\n * const nodeC = async (state: typeof StateAnnotation.State) => {\n * console.log(\"Called C\");\n * return {\n * foo: state.foo + \"|c\",\n * };\n * }\n * \n * import { StateGraph } from \"@langchain/langgraph\";\n\n * // NOTE: there are no edges between nodes A, B and C!\n * const graph = new StateGraph(StateAnnotation)\n * .addNode(\"nodeA\", nodeA, {\n * ends: [\"nodeB\", \"nodeC\"],\n * })\n * .addNode(\"nodeB\", nodeB)\n * .addNode(\"nodeC\", nodeC)\n * .addEdge(\"__start__\", \"nodeA\")\n * .compile();\n * \n * await graph.invoke({ foo: \"\" });\n *\n * // Randomly oscillates between\n * // { foo: 'a|c' } and { foo: 'a|b' }\n * ```\n */\nexport class Command<\n Resume = unknown,\n Update extends Record<string, unknown> = Record<string, unknown>,\n Nodes extends string = string,\n> extends CommandInstance<Resume, Update, Nodes> {\n readonly lg_name = \"Command\";\n\n lc_direct_tool_output = true;\n\n /**\n * Graph to send the command to. Supported values are:\n * - None: the current graph (default)\n * - The specific name of the graph to send the command to\n * - {@link Command.PARENT}: closest parent graph (only supported when returned from a node in a subgraph)\n */\n graph?: string;\n\n /**\n * Update to apply to the graph's state as a result of executing the node that is returning the command.\n * Written to the state as if the node had simply returned this value instead of the Command object.\n */\n update?: Update | [string, unknown][];\n\n /**\n * Value to resume execution with. 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(_deserializeCommandSendObjectGraph(args.goto) as ValidArg[])\n : [_deserializeCommandSendObjectGraph(args.goto) as ValidArg];\n }\n }\n\n /**\n * Convert the update field to a list of {@link PendingWrite} tuples\n * @returns List of {@link PendingWrite} tuples of the form `[channelKey, value]`.\n * @internal\n */\n _updateAsTuples(): PendingWrite[] {\n if (\n this.update &&\n typeof this.update === \"object\" &&\n !Array.isArray(this.update)\n ) {\n return Object.entries(this.update);\n } else if (\n Array.isArray(this.update) &&\n this.update.every(\n (t): t is [string, unknown] =>\n Array.isArray(t) && t.length === 2 && typeof t[0] === \"string\"\n )\n ) {\n return this.update;\n } else {\n return [[\"__root__\", this.update]];\n }\n }\n\n toJSON() {\n let serializedGoto;\n if (typeof this.goto === \"string\") {\n serializedGoto = this.goto;\n } else if (_isSend(this.goto)) {\n serializedGoto = this.goto.toJSON();\n } else {\n serializedGoto = this.goto?.map((innerGoto) => {\n if (typeof innerGoto === \"string\") {\n return innerGoto;\n } else {\n return innerGoto.toJSON();\n }\n });\n }\n return {\n lg_name: this.lg_name,\n update: this.update,\n resume: this.resume,\n goto: serializedGoto,\n };\n }\n}\n\n/**\n * A type guard to check if the given value is a {@link Command}.\n *\n * Useful for type narrowing when working with the {@link Command} object.\n *\n * @param x - The value to check.\n * @returns `true` if the value is a {@link Command}, `false` otherwise.\n */\nexport function isCommand(x: unknown): x is Command {\n if (typeof x !== \"object\") {\n return false;\n }\n\n if (x === null || x === undefined) {\n return false;\n }\n\n if (\"lg_name\" in x && x.lg_name === \"Command\") {\n return true;\n }\n\n return false;\n}\n\n/**\n * Reconstructs Command and Send objects from a deeply nested tree of anonymous objects\n * matching their interfaces.\n *\n * This is only exported for testing purposes. It is NOT intended to be used outside of\n * the Command and Send classes.\n *\n * @internal\n *\n * @param x - The command send tree to convert.\n * @param seen - A map of seen objects to avoid infinite loops.\n * @returns The converted command send tree.\n */\nexport function _deserializeCommandSendObjectGraph(\n x: unknown,\n seen: Map<object, unknown> = new Map()\n): unknown {\n if (x !== undefined && x !== null && typeof x === \"object\") {\n // If we've already processed this object, return the transformed version\n if (seen.has(x)) {\n return seen.get(x);\n }\n\n let result: unknown;\n\n if (Array.isArray(x)) {\n // Create the array first, then populate it\n result = [];\n // Add to seen map before processing elements to handle self-references\n seen.set(x, result);\n\n // Now populate the array\n x.forEach((item, index) => {\n (result as unknown[])[index] = _deserializeCommandSendObjectGraph(\n item,\n seen\n );\n });\n // eslint-disable-next-line no-instanceof/no-instanceof\n 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{"version":3,"file":"constants.js","names":[],"sources":["../src/constants.ts"],"sourcesContent":["import { PendingWrite } from \"@langchain/langgraph-checkpoint\";\n\n/** Special reserved node name denoting the start of a graph. */\nexport const START = \"__start__\";\n/** Special reserved node name denoting the end of a graph. */\nexport const END = \"__end__\";\nexport const INPUT = \"__input__\";\nexport const COPY = \"__copy__\";\nexport const ERROR = \"__error__\";\n\n/** Special reserved cache namespaces */\nexport const CACHE_NS_WRITES = \"__pregel_ns_writes\";\n\nexport const CONFIG_KEY_SEND = \"__pregel_send\";\n/** config key containing function used to call a node (push task) */\nexport const CONFIG_KEY_CALL = \"__pregel_call\";\nexport const CONFIG_KEY_READ = \"__pregel_read\";\nexport const CONFIG_KEY_CHECKPOINTER = \"__pregel_checkpointer\";\nexport const CONFIG_KEY_RESUMING = \"__pregel_resuming\";\nexport const CONFIG_KEY_TASK_ID = \"__pregel_task_id\";\nexport const CONFIG_KEY_STREAM = \"__pregel_stream\";\nexport const CONFIG_KEY_RESUME_VALUE = \"__pregel_resume_value\";\nexport const CONFIG_KEY_RESUME_MAP = \"__pregel_resume_map\";\nexport const CONFIG_KEY_SCRATCHPAD = \"__pregel_scratchpad\";\n/** config key containing state from previous invocation of graph for the given thread */\nexport const CONFIG_KEY_PREVIOUS_STATE = \"__pregel_previous\";\nexport const CONFIG_KEY_DURABILITY = \"__pregel_durability\";\nexport const CONFIG_KEY_CHECKPOINT_ID = \"checkpoint_id\";\nexport const CONFIG_KEY_CHECKPOINT_NS = \"checkpoint_ns\";\n\nexport const CONFIG_KEY_NODE_FINISHED = \"__pregel_node_finished\";\n\n// this one is part of public API\nexport const CONFIG_KEY_CHECKPOINT_MAP = \"checkpoint_map\";\n\nexport const CONFIG_KEY_ABORT_SIGNALS = \"__pregel_abort_signals\";\n\n/** Special channel reserved for graph interrupts */\nexport const INTERRUPT = \"__interrupt__\";\n/** Special channel reserved for graph resume */\nexport const RESUME = \"__resume__\";\n/** Special channel reserved for cases when a task exits without any writes */\nexport const NO_WRITES = \"__no_writes__\";\n/** Special channel reserved for graph return */\nexport const RETURN = \"__return__\";\n/** Special channel reserved for graph previous state */\nexport const PREVIOUS = \"__previous__\";\nexport const RUNTIME_PLACEHOLDER = \"__pregel_runtime_placeholder__\";\nexport const RECURSION_LIMIT_DEFAULT = 25;\n\nexport const TAG_HIDDEN = \"langsmith:hidden\";\nexport const TAG_NOSTREAM = \"langsmith:nostream\";\nexport const SELF = \"__self__\";\n\nexport const TASKS = \"__pregel_tasks\";\nexport const PUSH = \"__pregel_push\";\nexport const PULL = \"__pregel_pull\";\n\nexport const TASK_NAMESPACE = \"6ba7b831-9dad-11d1-80b4-00c04fd430c8\";\nexport const NULL_TASK_ID = \"00000000-0000-0000-0000-000000000000\";\n\nexport const RESERVED = [\n TAG_HIDDEN,\n INPUT,\n INTERRUPT,\n RESUME,\n ERROR,\n NO_WRITES,\n\n // reserved config.configurable keys\n CONFIG_KEY_SEND,\n CONFIG_KEY_READ,\n CONFIG_KEY_CHECKPOINTER,\n CONFIG_KEY_DURABILITY,\n CONFIG_KEY_STREAM,\n CONFIG_KEY_RESUMING,\n CONFIG_KEY_TASK_ID,\n CONFIG_KEY_CALL,\n CONFIG_KEY_RESUME_VALUE,\n CONFIG_KEY_SCRATCHPAD,\n CONFIG_KEY_PREVIOUS_STATE,\n CONFIG_KEY_CHECKPOINT_MAP,\n CONFIG_KEY_CHECKPOINT_NS,\n CONFIG_KEY_CHECKPOINT_ID,\n];\n\nexport const CHECKPOINT_NAMESPACE_SEPARATOR = \"|\";\nexport const CHECKPOINT_NAMESPACE_END = \":\";\n\n/**\n * Symbol used internally to identify Command instances.\n * Exported to support cross-version type compatibility.\n * @internal\n */\nexport const COMMAND_SYMBOL = Symbol.for(\"langgraph.command\");\n\n/**\n * Instance of a {@link Command} class.\n *\n * This is used to avoid IntelliSense suggesting public fields\n * of {@link Command} class when a plain object is expected.\n *\n * @see {@link Command}\n * @internal\n */\nexport class CommandInstance<\n Resume = unknown,\n Update = Record<string, unknown>,\n Nodes extends string = string,\n> {\n [COMMAND_SYMBOL]: CommandParams<Resume, Update, Nodes>;\n\n constructor(args: CommandParams<Resume, Update, Nodes>) {\n this[COMMAND_SYMBOL] = args;\n }\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport interface SendInterface<Node extends string = string, Args = any> {\n node: Node;\n args: Args;\n}\n\nexport function _isSendInterface(x: unknown): x is SendInterface {\n const operation = x as SendInterface;\n return (\n operation !== null &&\n operation !== undefined &&\n typeof operation.node === \"string\" &&\n operation.args !== undefined\n );\n}\n\n/**\n *\n * A message or packet to send to a specific node in the graph.\n *\n * The `Send` class is used within a `StateGraph`'s conditional edges to\n * dynamically invoke a node with a custom state at the next step.\n *\n * Importantly, the sent state can differ from the core graph's state,\n * allowing for flexible and dynamic workflow management.\n *\n * One such example is a \"map-reduce\" workflow where your graph invokes\n * the same node multiple times in parallel with different states,\n * before aggregating the results back into the main graph's state.\n *\n * @example\n * ```typescript\n * import { Annotation, Send, StateGraph } from \"@langchain/langgraph\";\n *\n * const ChainState = Annotation.Root({\n * subjects: Annotation<string[]>,\n * jokes: Annotation<string[]>({\n * reducer: (a, b) => a.concat(b),\n * }),\n * });\n *\n * const continueToJokes = async (state: typeof ChainState.State) => {\n * return state.subjects.map((subject) => {\n * return new Send(\"generate_joke\", { subjects: [subject] });\n * });\n * };\n *\n * const graph = new StateGraph(ChainState)\n * .addNode(\"generate_joke\", (state) => ({\n * jokes: [`Joke about ${state.subjects}`],\n * }))\n * .addConditionalEdges(\"__start__\", continueToJokes)\n * .addEdge(\"generate_joke\", \"__end__\")\n * .compile();\n *\n * const res = await graph.invoke({ subjects: [\"cats\", \"dogs\"] });\n * console.log(res);\n *\n * // Invoking with two subjects results in a generated joke for each\n * // { subjects: [\"cats\", \"dogs\"], jokes: [`Joke about cats`, `Joke about dogs`] }\n * ```\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class Send<\n Node extends string = string,\n Args = any,\n> implements SendInterface<Node, Args> {\n lg_name = \"Send\";\n\n public node: Node;\n\n public args: Args;\n\n constructor(node: Node, args: Args) {\n this.node = node;\n this.args = _deserializeCommandSendObjectGraph(args) as Args;\n }\n\n toJSON() {\n return { lg_name: this.lg_name, node: this.node, args: this.args };\n }\n}\n\nexport function _isSend(x: unknown): x is Send {\n // eslint-disable-next-line no-instanceof/no-instanceof\n return x instanceof Send;\n}\n\nexport const OVERWRITE = \"__overwrite__\";\n\n/**\n * An object representing a direct overwrite of a value for a channel.\n * Used to signal that the channel value should be replaced with the given value,\n * bypassing any reducer or binary operator logic.\n *\n * @template ValueType - The type of the value being overwritten.\n * @property {ValueType} [OVERWRITE] - The value to directly set.\n *\n * @example\n * const overwriteObj: OverwriteValue<number> = { __overwrite__: 123 };\n */\nexport interface OverwriteValue<ValueType> {\n [OVERWRITE]: ValueType;\n}\n\n/**\n * Bypass a reducer and write the wrapped value directly to a\n * {@link BinaryOperatorAggregate} channel.\n *\n * Receiving multiple `Overwrite` values for the same channel in a single\n * super-step will raise an {@link InvalidUpdateError}.\n *\n * @example\n * ```typescript\n * import { Annotation, StateGraph, Overwrite } from \"@langchain/langgraph\";\n *\n * const State = Annotation.Root({\n * messages: Annotation<string[]>({\n * reducer: (a, b) => a.concat(b),\n * default: () => [],\n * }),\n * });\n *\n * const replaceMessages = (_state: typeof State.State) => {\n * return { messages: new Overwrite([\"replacement\"]) };\n * };\n * ```\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class Overwrite<ValueType = any> implements OverwriteValue<ValueType> {\n lg_name = \"Overwrite\";\n\n readonly [OVERWRITE]: ValueType;\n\n constructor(value: ValueType) {\n this[OVERWRITE] = value;\n }\n\n get value(): ValueType {\n return this[OVERWRITE];\n }\n\n toJSON() {\n return { [OVERWRITE]: this[OVERWRITE] };\n }\n\n static isInstance<ValueType>(value: unknown): value is Overwrite<ValueType> {\n if (!value || typeof value !== \"object\") return false;\n if (OVERWRITE in value) return true;\n if (\"lg_name\" in value && value.lg_name === \"Overwrite\") return true;\n return false;\n }\n}\n\n/**\n * Helper function to detect and extract the value from an Overwrite wrapper,\n * supporting both the Overwrite class instance and the serialized object format.\n *\n * Use to check if a provided value represents an Overwrite: returns the\n * unwrapped value if so, or undefined otherwise.\n *\n * - If the value is an Overwrite instance (preferred API), return its `.value`.\n * - If the value is a wire-format object ({ [OVERWRITE]: value }), extract it.\n * - Otherwise, returns undefined.\n *\n * @template ValueType - The expected type of the Overwrite value.\n * @param value - The value to check (may be anything).\n * @returns The unwrapped value if value is an Overwrite, or undefined otherwise.\n * @internal\n */\nexport function _getOverwriteValue<ValueType>(\n value: unknown\n): [true, ValueType] | [false, undefined] {\n if (typeof value === \"object\" && value !== null && OVERWRITE in value) {\n return [true, (value as Record<string, ValueType>)[OVERWRITE]];\n }\n return [false, undefined];\n}\n\n/**\n * Type guard to check if a value is an Overwrite value -- either the class\n * instance or the wire format object.\n *\n * @template ValueType - The expected type of the Overwrite value.\n * @param value - The value to check (may be anything).\n * @returns `true` if the value is an Overwrite value, `false` otherwise.\n * @internal\n */\nexport function _isOverwriteValue<ValueType>(\n value: unknown\n): value is OverwriteValue<ValueType> {\n return _getOverwriteValue<ValueType>(value)[0];\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport type Interrupt<Value = any> = {\n id?: string;\n value?: Value;\n};\n\n/**\n * Checks if the given graph invoke / stream chunk contains interrupt.\n *\n * @example\n * ```ts\n * import { INTERRUPT, isInterrupted } from \"@langchain/langgraph\";\n *\n * const values = await graph.invoke({ foo: \"bar\" });\n * if (isInterrupted<string>(values)) {\n * const interrupt = values[INTERRUPT][0].value;\n * }\n * ```\n *\n * @param values - The values to check.\n * @returns `true` if the values contain an interrupt, `false` otherwise.\n */\nexport function isInterrupted<Value = unknown>(\n values: unknown\n): values is { [INTERRUPT]: Interrupt<Value>[] } {\n if (!values || typeof values !== \"object\") return false;\n if (!(INTERRUPT in values)) return false;\n return Array.isArray(values[INTERRUPT]);\n}\n\nexport type CommandParams<\n Resume = unknown,\n Update = Record<string, unknown>,\n Nodes extends string = string,\n> = {\n /**\n * A discriminator field used to identify the type of object. Must be populated when serializing.\n *\n * Optional because it's not required to specify this when directly constructing a {@link Command}\n * object.\n */\n lg_name?: \"Command\";\n\n /**\n * Value to resume execution with. To be used together with {@link interrupt}.\n */\n resume?: Resume;\n /**\n * Graph to send the command to. Supported values are:\n * - None: the current graph (default)\n * - The specific name of the graph to send the command to\n * - {@link Command.PARENT}: closest parent graph (only supported when returned from a node in a subgraph)\n */\n graph?: string;\n\n /**\n * Update to apply to the graph's state.\n */\n update?: Update | [string, unknown][];\n\n /**\n * Can be one of the following:\n * - name of the node to navigate to next (any node that belongs to the specified `graph`)\n * - sequence of node names to navigate to next\n * - `Send` object (to execute a node with the input provided)\n * - sequence of `Send` objects\n */\n goto?:\n | Nodes\n | SendInterface<Nodes> // eslint-disable-line @typescript-eslint/no-explicit-any\n | (Nodes | SendInterface<Nodes>)[]; // eslint-disable-line @typescript-eslint/no-explicit-any\n};\n\n/**\n * One or more commands to update the graph's state and send messages to nodes.\n * Can be used to combine routing logic with state updates in lieu of conditional edges\n *\n * @example\n * ```ts\n * import { Annotation, Command } from \"@langchain/langgraph\";\n *\n * // Define graph state\n * const StateAnnotation = Annotation.Root({\n * foo: Annotation<string>,\n * });\n *\n * // Define the nodes\n * const nodeA = async (_state: typeof StateAnnotation.State) => {\n * console.log(\"Called A\");\n * // this is a replacement for a real conditional edge function\n * const goto = Math.random() > .5 ? \"nodeB\" : \"nodeC\";\n * // note how Command allows you to BOTH update the graph state AND route to the next node\n * return new Command({\n * // this is the state update\n * update: {\n * foo: \"a\",\n * },\n * // this is a replacement for an edge\n * goto,\n * });\n * };\n *\n * // Nodes B and C are unchanged\n * const nodeB = async (state: typeof StateAnnotation.State) => {\n * console.log(\"Called B\");\n * return {\n * foo: state.foo + \"|b\",\n * };\n * }\n *\n * const nodeC = async (state: typeof StateAnnotation.State) => {\n * console.log(\"Called C\");\n * return {\n * foo: state.foo + \"|c\",\n * };\n * }\n * \n * import { StateGraph } from \"@langchain/langgraph\";\n\n * // NOTE: there are no edges between nodes A, B and C!\n * const graph = new StateGraph(StateAnnotation)\n * .addNode(\"nodeA\", nodeA, {\n * ends: [\"nodeB\", \"nodeC\"],\n * })\n * .addNode(\"nodeB\", nodeB)\n * .addNode(\"nodeC\", nodeC)\n * .addEdge(\"__start__\", \"nodeA\")\n * .compile();\n * \n * await graph.invoke({ foo: \"\" });\n *\n * // Randomly oscillates between\n * // { foo: 'a|c' } and { foo: 'a|b' }\n * ```\n */\nexport class Command<\n Resume = unknown,\n Update extends Record<string, unknown> = Record<string, unknown>,\n Nodes extends string = string,\n> extends CommandInstance<Resume, Update, Nodes> {\n readonly lg_name = \"Command\";\n\n lc_direct_tool_output = true;\n\n /**\n * Graph to send the command to. Supported values are:\n * - None: the current graph (default)\n * - The specific name of the graph to send the command to\n * - {@link Command.PARENT}: closest parent graph (only supported when returned from a node in a subgraph)\n */\n graph?: string;\n\n /**\n * Update to apply to the graph's state as a result of executing the node that is returning the command.\n * Written to the state as if the node had simply returned this value instead of the Command object.\n */\n update?: Update | [string, unknown][];\n\n /**\n * Value to resume execution with. To be used together with {@link interrupt}.\n */\n resume?: Resume;\n\n /**\n * Can be one of the following:\n * - name of the node to navigate to next (any node that belongs to the specified `graph`)\n * - sequence of node names to navigate to next\n * - {@link Send} object (to execute a node with the exact input provided in the {@link Send} object)\n * - sequence of {@link Send} objects\n */\n goto?: Nodes | Send<Nodes> | (Nodes | Send<Nodes>)[] = [];\n\n static PARENT = \"__parent__\";\n\n constructor(args: Omit<CommandParams<Resume, Update, Nodes>, \"lg_name\">) {\n super(args);\n this.resume = args.resume;\n this.graph = args.graph;\n this.update = args.update;\n if (args.goto) {\n type ValidArg = Nodes | Send<Nodes, Update>;\n\n this.goto = Array.isArray(args.goto)\n ? (_deserializeCommandSendObjectGraph(args.goto) as ValidArg[])\n : [_deserializeCommandSendObjectGraph(args.goto) as ValidArg];\n }\n }\n\n /**\n * Convert the update field to a list of {@link PendingWrite} tuples\n * @returns List of {@link PendingWrite} tuples of the form `[channelKey, value]`.\n * @internal\n */\n _updateAsTuples(): PendingWrite[] {\n if (\n this.update &&\n typeof this.update === \"object\" &&\n !Array.isArray(this.update)\n ) {\n return Object.entries(this.update);\n } else if (\n Array.isArray(this.update) &&\n this.update.every(\n (t): t is [string, unknown] =>\n Array.isArray(t) && t.length === 2 && typeof t[0] === \"string\"\n )\n ) {\n return this.update;\n } else {\n return [[\"__root__\", this.update]];\n }\n }\n\n toJSON() {\n let serializedGoto;\n if (typeof this.goto === \"string\") {\n serializedGoto = this.goto;\n } else if (_isSend(this.goto)) {\n serializedGoto = this.goto.toJSON();\n } else {\n serializedGoto = this.goto?.map((innerGoto) => {\n if (typeof innerGoto === \"string\") {\n return innerGoto;\n } else {\n return innerGoto.toJSON();\n }\n });\n }\n return {\n lg_name: this.lg_name,\n update: this.update,\n resume: this.resume,\n goto: serializedGoto,\n };\n }\n}\n\n/**\n * A type guard to check if the given value is a {@link Command}.\n *\n * Useful for type narrowing when working with the {@link Command} object.\n *\n * @param x - The value to check.\n * @returns `true` if the value is a {@link Command}, `false` otherwise.\n */\nexport function isCommand(x: unknown): x is Command {\n if (typeof x !== \"object\") {\n return false;\n }\n\n if (x === null || x === undefined) {\n return false;\n }\n\n if (\"lg_name\" in x && x.lg_name === \"Command\") {\n return true;\n }\n\n return false;\n}\n\nfunction isPlainObject(value: object): value is Record<string, unknown> {\n const prototype = Object.getPrototypeOf(value);\n return prototype === Object.prototype || prototype === null;\n}\n\n/**\n * Reconstructs Command and Send objects from a deeply nested tree of anonymous objects\n * matching their interfaces.\n *\n * This is only exported for testing purposes. It is NOT intended to be used outside of\n * the Command and Send classes.\n *\n * @internal\n *\n * @param x - The command send tree to convert.\n * @param seen - A map of seen objects to avoid infinite loops.\n * @returns The converted command send tree.\n */\nexport function _deserializeCommandSendObjectGraph(\n x: unknown,\n seen: Map<object, unknown> = new Map()\n): unknown {\n if (x !== undefined && x !== null && typeof x === \"object\") {\n // If we've already processed this object, return the transformed version\n if (seen.has(x)) {\n return seen.get(x);\n }\n\n let result: unknown;\n\n if (Array.isArray(x)) {\n // Create the array first, then populate it\n result = [];\n // Add to seen map before processing elements to handle self-references\n seen.set(x, result);\n\n // Now populate the array\n x.forEach((item, index) => {\n (result as unknown[])[index] = _deserializeCommandSendObjectGraph(\n item,\n seen\n );\n });\n // eslint-disable-next-line no-instanceof/no-instanceof\n } else if (x instanceof Command || x instanceof Send || !isPlainObject(x)) {\n result = x;\n seen.set(x, result);\n } else if (isCommand(x)) {\n result = new Command(x);\n seen.set(x, result);\n // eslint-disable-next-line no-instanceof/no-instanceof\n } else if (_isSendInterface(x)) {\n result = new Send(x.node, x.args);\n seen.set(x, result);\n } else if (\"lc_serializable\" in x && x.lc_serializable) {\n result = x;\n seen.set(x, result);\n } else {\n // Create empty object first\n result = {};\n // Add to seen map before processing properties to handle self-references\n seen.set(x, result);\n\n // Now populate the object\n for (const [key, value] of Object.entries(x)) {\n (result as Record<string, unknown>)[key] =\n _deserializeCommandSendObjectGraph(value, seen);\n }\n }\n\n return result;\n }\n return 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|
package/dist/pregel/remote.cjs
CHANGED
|
@@ -157,6 +157,27 @@ var RemoteGraph = class extends _langchain_core_runnables.Runnable {
|
|
|
157
157
|
recursion_limit: sanitizedConfig.recursionLimit
|
|
158
158
|
};
|
|
159
159
|
}
|
|
160
|
+
/**
|
|
161
|
+
* Prepare config and thread ID for remote run API calls.
|
|
162
|
+
*
|
|
163
|
+
* `thread_id` is passed via the URL path, not in `config.configurable`, so the
|
|
164
|
+
* server can accept a separate `context` payload for stateful runs.
|
|
165
|
+
*/
|
|
166
|
+
#prepareRunRequest(mergedConfig) {
|
|
167
|
+
const context = mergedConfig.context;
|
|
168
|
+
const sanitizedConfig = this._sanitizeConfig(mergedConfig);
|
|
169
|
+
const configurable = { ...sanitizedConfig.configurable };
|
|
170
|
+
const threadId = configurable.thread_id;
|
|
171
|
+
delete configurable.thread_id;
|
|
172
|
+
return {
|
|
173
|
+
threadId,
|
|
174
|
+
context,
|
|
175
|
+
config: {
|
|
176
|
+
...sanitizedConfig,
|
|
177
|
+
configurable
|
|
178
|
+
}
|
|
179
|
+
};
|
|
180
|
+
}
|
|
160
181
|
_getConfig(checkpoint) {
|
|
161
182
|
return { configurable: {
|
|
162
183
|
thread_id: checkpoint.thread_id,
|
|
@@ -165,6 +186,16 @@ var RemoteGraph = class extends _langchain_core_runnables.Runnable {
|
|
|
165
186
|
checkpoint_map: checkpoint.checkpoint_map ?? {}
|
|
166
187
|
} };
|
|
167
188
|
}
|
|
189
|
+
_checkpointToConfig(checkpoint, fallbackConfig) {
|
|
190
|
+
const resolvedCheckpoint = checkpoint ?? this._getCheckpoint(fallbackConfig);
|
|
191
|
+
if (resolvedCheckpoint == null) return { configurable: {} };
|
|
192
|
+
const configurable = {};
|
|
193
|
+
if (resolvedCheckpoint.thread_id !== void 0) configurable.thread_id = resolvedCheckpoint.thread_id;
|
|
194
|
+
if (resolvedCheckpoint.checkpoint_ns !== void 0) configurable.checkpoint_ns = resolvedCheckpoint.checkpoint_ns;
|
|
195
|
+
if (resolvedCheckpoint.checkpoint_id !== void 0) configurable.checkpoint_id = resolvedCheckpoint.checkpoint_id;
|
|
196
|
+
if (resolvedCheckpoint.checkpoint_ns !== void 0 || resolvedCheckpoint.checkpoint_id !== void 0 || resolvedCheckpoint.checkpoint_map !== void 0) configurable.checkpoint_map = resolvedCheckpoint.checkpoint_map ?? {};
|
|
197
|
+
return { configurable };
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+
}
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_getCheckpoint(config) {
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if (config?.configurable === void 0) return;
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const checkpoint = Object.fromEntries([
|
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@@ -175,7 +206,7 @@ var RemoteGraph = class extends _langchain_core_runnables.Runnable {
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].map((key) => [key, config.configurable[key]]).filter(([_, value]) => value !== void 0));
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return Object.keys(checkpoint).length > 0 ? checkpoint : void 0;
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}
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-
_createStateSnapshot(state) {
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+
_createStateSnapshot(state, fallbackConfig) {
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const tasks = state.tasks.map((task) => {
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return {
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id: task.id,
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@@ -185,27 +216,17 @@ var RemoteGraph = class extends _langchain_core_runnables.Runnable {
|
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interrupt_id: id,
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...rest
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})),
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|
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|
-
state: task.state ? this._createStateSnapshot(task.state) : task.checkpoint ? { configurable: task.checkpoint } : void 0,
|
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|
+
state: task.state ? this._createStateSnapshot(task.state, task.checkpoint ? this._checkpointToConfig(task.checkpoint) : fallbackConfig) : task.checkpoint ? { configurable: task.checkpoint } : void 0,
|
|
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result: task.result
|
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};
|
|
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});
|
|
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return {
|
|
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values: state.values,
|
|
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225
|
next: state.next ? [...state.next] : [],
|
|
195
|
-
config:
|
|
196
|
-
thread_id: state.checkpoint.thread_id,
|
|
197
|
-
checkpoint_ns: state.checkpoint.checkpoint_ns,
|
|
198
|
-
checkpoint_id: state.checkpoint.checkpoint_id,
|
|
199
|
-
checkpoint_map: state.checkpoint.checkpoint_map ?? {}
|
|
200
|
-
} },
|
|
226
|
+
config: this._checkpointToConfig(state.checkpoint, fallbackConfig),
|
|
201
227
|
metadata: state.metadata ? state.metadata : void 0,
|
|
202
228
|
createdAt: state.created_at ?? void 0,
|
|
203
|
-
parentConfig: state.parent_checkpoint ?
|
|
204
|
-
thread_id: state.parent_checkpoint.thread_id,
|
|
205
|
-
checkpoint_ns: state.parent_checkpoint.checkpoint_ns,
|
|
206
|
-
checkpoint_id: state.parent_checkpoint.checkpoint_id,
|
|
207
|
-
checkpoint_map: state.parent_checkpoint.checkpoint_map ?? {}
|
|
208
|
-
} } : void 0,
|
|
229
|
+
parentConfig: state.parent_checkpoint ? this._checkpointToConfig(state.parent_checkpoint) : void 0,
|
|
209
230
|
tasks
|
|
210
231
|
};
|
|
211
232
|
}
|
|
@@ -223,7 +244,7 @@ var RemoteGraph = class extends _langchain_core_runnables.Runnable {
|
|
|
223
244
|
}
|
|
224
245
|
async *_streamIterator(input, options) {
|
|
225
246
|
const mergedConfig = (0, _langchain_core_runnables.mergeConfigs)(this.config, options);
|
|
226
|
-
const sanitizedConfig = this
|
|
247
|
+
const { threadId, context, config: sanitizedConfig } = this.#prepareRunRequest(mergedConfig);
|
|
227
248
|
const streamProtocolInstance = options?.configurable?.[require_constants.CONFIG_KEY_STREAM];
|
|
228
249
|
const streamSubgraphs = options?.subgraphs ?? streamProtocolInstance !== void 0;
|
|
229
250
|
const interruptBefore = options?.interruptBefore ?? this.interruptBefore;
|
|
@@ -239,10 +260,11 @@ var RemoteGraph = class extends _langchain_core_runnables.Runnable {
|
|
|
239
260
|
command = input.toJSON();
|
|
240
261
|
serializedInput = void 0;
|
|
241
262
|
} else serializedInput = _serializeInputs(input);
|
|
242
|
-
|
|
263
|
+
const streamPayload = {
|
|
243
264
|
command,
|
|
244
265
|
input: serializedInput,
|
|
245
266
|
config: sanitizedConfig,
|
|
267
|
+
context,
|
|
246
268
|
streamMode: extendedStreamModes,
|
|
247
269
|
interruptBefore,
|
|
248
270
|
interruptAfter,
|
|
@@ -250,7 +272,9 @@ var RemoteGraph = class extends _langchain_core_runnables.Runnable {
|
|
|
250
272
|
ifNotExists: "create",
|
|
251
273
|
signal: mergedConfig.signal,
|
|
252
274
|
streamResumable: this.streamResumable
|
|
253
|
-
}
|
|
275
|
+
};
|
|
276
|
+
const runStream = threadId != null ? this.client.runs.stream(threadId, this.graphId, streamPayload) : this.client.runs.stream(null, this.graphId, streamPayload);
|
|
277
|
+
for await (const chunk of runStream) {
|
|
254
278
|
let mode;
|
|
255
279
|
let namespace;
|
|
256
280
|
if (chunk.event.includes("|")) {
|
|
@@ -300,7 +324,7 @@ var RemoteGraph = class extends _langchain_core_runnables.Runnable {
|
|
|
300
324
|
metadata: options?.filter,
|
|
301
325
|
checkpoint: this._getCheckpoint(mergedConfig)
|
|
302
326
|
});
|
|
303
|
-
for (const state of states) yield this._createStateSnapshot(state);
|
|
327
|
+
for (const state of states) yield this._createStateSnapshot(state, mergedConfig);
|
|
304
328
|
}
|
|
305
329
|
_getDrawableNodes(nodes) {
|
|
306
330
|
const nodesMap = {};
|
|
@@ -318,7 +342,7 @@ var RemoteGraph = class extends _langchain_core_runnables.Runnable {
|
|
|
318
342
|
async getState(config, options) {
|
|
319
343
|
const mergedConfig = (0, _langchain_core_runnables.mergeConfigs)(this.config, config);
|
|
320
344
|
const state = await this.client.threads.getState(mergedConfig.configurable?.thread_id, this._getCheckpoint(mergedConfig), options);
|
|
321
|
-
return this._createStateSnapshot(state);
|
|
345
|
+
return this._createStateSnapshot(state, mergedConfig);
|
|
322
346
|
}
|
|
323
347
|
/** @deprecated Use getGraphAsync instead. The async method will become the default in the next minor release. */
|
|
324
348
|
getGraph(_) {
|