@langchain/langgraph-sdk 1.9.27 → 1.9.29

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Files changed (37) hide show
  1. package/dist/client/stream/types.d.cts +4 -4
  2. package/dist/client/stream/types.d.ts +4 -4
  3. package/dist/client/threads/index.cjs +3 -0
  4. package/dist/client/threads/index.cjs.map +1 -1
  5. package/dist/client/threads/index.js +3 -0
  6. package/dist/client/threads/index.js.map +1 -1
  7. package/dist/schema.d.cts +7 -0
  8. package/dist/schema.d.cts.map +1 -1
  9. package/dist/schema.d.ts +7 -0
  10. package/dist/schema.d.ts.map +1 -1
  11. package/dist/stream/controller.cjs +87 -57
  12. package/dist/stream/controller.cjs.map +1 -1
  13. package/dist/stream/controller.d.cts +12 -23
  14. package/dist/stream/controller.d.cts.map +1 -1
  15. package/dist/stream/controller.d.ts +12 -23
  16. package/dist/stream/controller.d.ts.map +1 -1
  17. package/dist/stream/controller.js +87 -57
  18. package/dist/stream/controller.js.map +1 -1
  19. package/dist/stream/projections/channel.cjs +4 -6
  20. package/dist/stream/projections/channel.cjs.map +1 -1
  21. package/dist/stream/projections/channel.d.cts.map +1 -1
  22. package/dist/stream/projections/channel.d.ts.map +1 -1
  23. package/dist/stream/projections/channel.js +4 -6
  24. package/dist/stream/projections/channel.js.map +1 -1
  25. package/dist/stream/submit-coordinator.cjs +7 -5
  26. package/dist/stream/submit-coordinator.cjs.map +1 -1
  27. package/dist/stream/submit-coordinator.js +7 -5
  28. package/dist/stream/submit-coordinator.js.map +1 -1
  29. package/dist/stream/types.d.cts +3 -3
  30. package/dist/stream/types.d.ts +3 -3
  31. package/dist/utils/async_caller.cjs +1 -1
  32. package/dist/utils/async_caller.cjs.map +1 -1
  33. package/dist/utils/async_caller.d.cts.map +1 -1
  34. package/dist/utils/async_caller.d.ts.map +1 -1
  35. package/dist/utils/async_caller.js +1 -1
  36. package/dist/utils/async_caller.js.map +1 -1
  37. package/package.json +10 -10
@@ -1,3 +1,4 @@
1
+ const require_subscription = require("../../client/stream/subscription.cjs");
1
2
  const require_namespace = require("../namespace.cjs");
2
3
  const require_runtime = require("./runtime.cjs");
3
4
  //#region src/stream/projections/channel.ts
@@ -15,13 +16,10 @@ function channelProjection(channels, namespace, options = {}) {
15
16
  open({ thread, store, rootBus }) {
16
17
  if (!replay && require_namespace.isRootNamespace(ns) && chs.every((c) => rootBus.channels.includes(c))) {
17
18
  const requestedSet = new Set(chs);
18
- const namedCustom = /* @__PURE__ */ new Set();
19
- for (const channel of chs) if (channel.startsWith("custom:")) namedCustom.add(channel.slice(7));
20
19
  const matches = (event) => {
21
- if (requestedSet.has(event.method)) return true;
22
- if (event.method !== "custom" || namedCustom.size === 0) return false;
23
- const data = event.params.data;
24
- return typeof data?.name === "string" && namedCustom.has(data.name);
20
+ const channel = require_subscription.inferChannel(event);
21
+ if (channel === void 0) return false;
22
+ return requestedSet.has(channel) || channel.startsWith("custom:") && requestedSet.has("custom");
25
23
  };
26
24
  const push = (event) => {
27
25
  if (!matches(event)) return;
@@ -1 +1 @@
1
- {"version":3,"file":"channel.cjs","names":["namespaceKey","isRootNamespace","openProjectionSubscription"],"sources":["../../../src/stream/projections/channel.ts"],"sourcesContent":["/**\n * Raw channel escape hatch.\n *\n * Subscribes to an arbitrary list of channels at an arbitrary\n * namespace and retains a bounded buffer of events. The subscription\n * resumes across serial runs, so the buffer keeps accumulating events\n * for the lifetime of the thread (use `extensionProjection` instead when\n * you only need the most-recent payload of a single `custom:<name>`\n * channel). Consumers that need assembly semantics should use\n * `messagesProjection`, `toolCallsProjection`, etc. instead; this one is\n * for inspection, custom reducers, or niche use-cases.\n */\nimport type { Channel, Event } from \"@langchain/protocol\";\nimport type { ProjectionSpec, ProjectionRuntime } from \"../types.js\";\nimport { isRootNamespace, namespaceKey } from \"../namespace.js\";\nimport { openProjectionSubscription } from \"./runtime.js\";\n\n/** Max events retained per raw subscription. Older events are dropped. */\nconst DEFAULT_BUFFER = 4096;\n\nexport interface ChannelProjectionOptions {\n /**\n * Maximum number of events retained in the projection snapshot.\n * Defaults to 4096 so replay-backed discovery hooks can tolerate\n * bursty token/media streams without dropping early lifecycle events.\n */\n bufferSize?: number;\n /**\n * Whether to open a real subscription and receive replayed history.\n * Defaults to true. Set false for live-only root-bus inspection when\n * replay is unnecessary.\n */\n replay?: boolean;\n}\n\nexport function channelProjection(\n channels: readonly Channel[],\n namespace: readonly string[],\n options: ChannelProjectionOptions = {}\n): ProjectionSpec<Event[]> {\n const chs = [...channels].sort();\n const ns = [...namespace];\n const bufferSize = options.bufferSize ?? DEFAULT_BUFFER;\n const replay = options.replay ?? true;\n const key = `channel|${bufferSize}|${replay ? \"replay\" : \"live\"}|${chs.join(\",\")}|${namespaceKey(ns)}`;\n\n return {\n key,\n namespace: ns,\n initial: [],\n open({ thread, store, rootBus }): ProjectionRuntime {\n // If this projection is scoped to the root namespace AND every\n // requested channel is already covered by the controller's root\n // pump, attach to the shared fan-out instead of opening a\n // second server subscription. This is the common case for\n // lightweight event-trace / debug panels.\n const covered =\n !replay &&\n isRootNamespace(ns) &&\n chs.every((c) => rootBus.channels.includes(c));\n\n if (covered) {\n const requestedSet = new Set(chs as Channel[]);\n // Pre-compute `custom:<name>` sub-filters so incoming events\n // can be matched in O(1). The server delivers named custom\n // events as `{ method: \"custom\", params: { data: { name } } }`,\n // so matching purely on `event.method` would miss them — we\n // need to peek at `data.name` when the caller asked for a\n // specific `custom:<name>` channel.\n const namedCustom = new Set<string>();\n for (const channel of chs) {\n if (channel.startsWith(\"custom:\")) {\n namedCustom.add(channel.slice(\"custom:\".length));\n }\n }\n const matches = (event: Event): boolean => {\n if (requestedSet.has(event.method as Channel)) return true;\n if (event.method !== \"custom\" || namedCustom.size === 0) {\n return false;\n }\n const data = (event.params as Record<string, unknown>).data as\n | { name?: unknown }\n | undefined;\n return typeof data?.name === \"string\" && namedCustom.has(data.name);\n };\n const push = (event: Event): void => {\n if (!matches(event)) return;\n const current = store.getSnapshot();\n const next =\n current.length >= bufferSize\n ? [...current.slice(current.length - bufferSize + 1), event]\n : [...current, event];\n store.setValue(next);\n };\n const unsubscribe = rootBus.subscribe(push);\n return {\n dispose() {\n unsubscribe();\n },\n };\n }\n\n return openProjectionSubscription({\n thread,\n channels: chs as Channel[],\n namespace: ns,\n // Keep the buffer alive across serial runs. Some transports pause a\n // subscription on each run's terminal lifecycle event; without\n // resuming, the channel would go silent after the first run and a\n // second prompt on the same thread would emit no further events.\n resumeOnPause: true,\n onEvent(event) {\n const current = store.getSnapshot();\n const next =\n current.length >= bufferSize\n ? [...current.slice(current.length - bufferSize + 1), event]\n : [...current, event];\n store.setValue(next);\n },\n });\n },\n };\n}\n"],"mappings":";;;;AAkBA,MAAM,iBAAiB;AAiBvB,SAAgB,kBACd,UACA,WACA,UAAoC,EAAE,EACb;CACzB,MAAM,MAAM,CAAC,GAAG,SAAS,CAAC,MAAM;CAChC,MAAM,KAAK,CAAC,GAAG,UAAU;CACzB,MAAM,aAAa,QAAQ,cAAc;CACzC,MAAM,SAAS,QAAQ,UAAU;AAGjC,QAAO;EACL,KAHU,WAAW,WAAW,GAAG,SAAS,WAAW,OAAO,GAAG,IAAI,KAAK,IAAI,CAAC,GAAGA,kBAAAA,aAAa,GAAG;EAIlG,WAAW;EACX,SAAS,EAAE;EACX,KAAK,EAAE,QAAQ,OAAO,WAA8B;AAWlD,OAJE,CAAC,UACDC,kBAAAA,gBAAgB,GAAG,IACnB,IAAI,OAAO,MAAM,QAAQ,SAAS,SAAS,EAAE,CAAC,EAEnC;IACX,MAAM,eAAe,IAAI,IAAI,IAAiB;IAO9C,MAAM,8BAAc,IAAI,KAAa;AACrC,SAAK,MAAM,WAAW,IACpB,KAAI,QAAQ,WAAW,UAAU,CAC/B,aAAY,IAAI,QAAQ,MAAM,EAAiB,CAAC;IAGpD,MAAM,WAAW,UAA0B;AACzC,SAAI,aAAa,IAAI,MAAM,OAAkB,CAAE,QAAO;AACtD,SAAI,MAAM,WAAW,YAAY,YAAY,SAAS,EACpD,QAAO;KAET,MAAM,OAAQ,MAAM,OAAmC;AAGvD,YAAO,OAAO,MAAM,SAAS,YAAY,YAAY,IAAI,KAAK,KAAK;;IAErE,MAAM,QAAQ,UAAuB;AACnC,SAAI,CAAC,QAAQ,MAAM,CAAE;KACrB,MAAM,UAAU,MAAM,aAAa;KACnC,MAAM,OACJ,QAAQ,UAAU,aACd,CAAC,GAAG,QAAQ,MAAM,QAAQ,SAAS,aAAa,EAAE,EAAE,MAAM,GAC1D,CAAC,GAAG,SAAS,MAAM;AACzB,WAAM,SAAS,KAAK;;IAEtB,MAAM,cAAc,QAAQ,UAAU,KAAK;AAC3C,WAAO,EACL,UAAU;AACR,kBAAa;OAEhB;;AAGH,UAAOC,gBAAAA,2BAA2B;IAChC;IACA,UAAU;IACV,WAAW;IAKX,eAAe;IACf,QAAQ,OAAO;KACb,MAAM,UAAU,MAAM,aAAa;KACnC,MAAM,OACJ,QAAQ,UAAU,aACd,CAAC,GAAG,QAAQ,MAAM,QAAQ,SAAS,aAAa,EAAE,EAAE,MAAM,GAC1D,CAAC,GAAG,SAAS,MAAM;AACzB,WAAM,SAAS,KAAK;;IAEvB,CAAC;;EAEL"}
1
+ {"version":3,"file":"channel.cjs","names":["namespaceKey","isRootNamespace","inferChannel","openProjectionSubscription"],"sources":["../../../src/stream/projections/channel.ts"],"sourcesContent":["/**\n * Raw channel escape hatch.\n *\n * Subscribes to an arbitrary list of channels at an arbitrary\n * namespace and retains a bounded buffer of events. The subscription\n * resumes across serial runs, so the buffer keeps accumulating events\n * for the lifetime of the thread (use `extensionProjection` instead when\n * you only need the most-recent payload of a single `custom:<name>`\n * channel). Consumers that need assembly semantics should use\n * `messagesProjection`, `toolCallsProjection`, etc. instead; this one is\n * for inspection, custom reducers, or niche use-cases.\n */\nimport type { Channel, Event } from \"@langchain/protocol\";\nimport { inferChannel } from \"../../client/stream/subscription.js\";\nimport type { ProjectionSpec, ProjectionRuntime } from \"../types.js\";\nimport { isRootNamespace, namespaceKey } from \"../namespace.js\";\nimport { openProjectionSubscription } from \"./runtime.js\";\n\n/** Max events retained per raw subscription. Older events are dropped. */\nconst DEFAULT_BUFFER = 4096;\n\nexport interface ChannelProjectionOptions {\n /**\n * Maximum number of events retained in the projection snapshot.\n * Defaults to 4096 so replay-backed discovery hooks can tolerate\n * bursty token/media streams without dropping early lifecycle events.\n */\n bufferSize?: number;\n /**\n * Whether to open a real subscription and receive replayed history.\n * Defaults to true. Set false for live-only root-bus inspection when\n * replay is unnecessary.\n */\n replay?: boolean;\n}\n\nexport function channelProjection(\n channels: readonly Channel[],\n namespace: readonly string[],\n options: ChannelProjectionOptions = {}\n): ProjectionSpec<Event[]> {\n const chs = [...channels].sort();\n const ns = [...namespace];\n const bufferSize = options.bufferSize ?? DEFAULT_BUFFER;\n const replay = options.replay ?? true;\n const key = `channel|${bufferSize}|${replay ? \"replay\" : \"live\"}|${chs.join(\",\")}|${namespaceKey(ns)}`;\n\n return {\n key,\n namespace: ns,\n initial: [],\n open({ thread, store, rootBus }): ProjectionRuntime {\n // If this projection is scoped to the root namespace AND every\n // requested channel is already covered by the controller's root\n // pump, attach to the shared fan-out instead of opening a\n // second server subscription. This is the common case for\n // lightweight event-trace / debug panels.\n const covered =\n !replay &&\n isRootNamespace(ns) &&\n chs.every((c) => rootBus.channels.includes(c));\n\n if (covered) {\n const requestedSet = new Set(chs as Channel[]);\n // Classify via `inferChannel` so namespaced methods (e.g.\n // `input.requested` → `input`) and named custom events\n // (`custom` + `data.name` → `custom:<name>`) match the same\n // way as the slow path's `matchesSubscription`. Comparing\n // `event.method` to channel names would silently drop `input`.\n const matches = (event: Event): boolean => {\n const channel = inferChannel(event);\n if (channel === undefined) return false;\n return (\n requestedSet.has(channel) ||\n (channel.startsWith(\"custom:\") && requestedSet.has(\"custom\"))\n );\n };\n const push = (event: Event): void => {\n if (!matches(event)) return;\n const current = store.getSnapshot();\n const next =\n current.length >= bufferSize\n ? [...current.slice(current.length - bufferSize + 1), event]\n : [...current, event];\n store.setValue(next);\n };\n const unsubscribe = rootBus.subscribe(push);\n return {\n dispose() {\n unsubscribe();\n },\n };\n }\n\n return openProjectionSubscription({\n thread,\n channels: chs as Channel[],\n namespace: ns,\n // Keep the buffer alive across serial runs. Some transports pause a\n // subscription on each run's terminal lifecycle event; without\n // resuming, the channel would go silent after the first run and a\n // second prompt on the same thread would emit no further events.\n resumeOnPause: true,\n onEvent(event) {\n const current = store.getSnapshot();\n const next =\n current.length >= bufferSize\n ? 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@@ -1 +1 @@
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@@ -1 +1 @@
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1
+ {"version":3,"file":"channel.d.ts","names":[],"sources":["../../../src/stream/projections/channel.ts"],"mappings":";;;;UAqBiB,wBAAA;EAmBd;;;;;EAbD,UAAA;EAYS;;;;;EANT,MAAA;AAAA;AAAA,iBAGc,iBAAA,CACd,QAAA,WAAmB,OAAA,IACnB,SAAA,qBACA,OAAA,GAAS,wBAAA,GACR,cAAA,CAAe,KAAA"}
@@ -1,3 +1,4 @@
1
+ import { inferChannel } from "../../client/stream/subscription.js";
1
2
  import { isRootNamespace, namespaceKey } from "../namespace.js";
2
3
  import { openProjectionSubscription } from "./runtime.js";
3
4
  //#region src/stream/projections/channel.ts
@@ -15,13 +16,10 @@ function channelProjection(channels, namespace, options = {}) {
15
16
  open({ thread, store, rootBus }) {
16
17
  if (!replay && isRootNamespace(ns) && chs.every((c) => rootBus.channels.includes(c))) {
17
18
  const requestedSet = new Set(chs);
18
- const namedCustom = /* @__PURE__ */ new Set();
19
- for (const channel of chs) if (channel.startsWith("custom:")) namedCustom.add(channel.slice(7));
20
19
  const matches = (event) => {
21
- if (requestedSet.has(event.method)) return true;
22
- if (event.method !== "custom" || namedCustom.size === 0) return false;
23
- const data = event.params.data;
24
- return typeof data?.name === "string" && namedCustom.has(data.name);
20
+ const channel = inferChannel(event);
21
+ if (channel === void 0) return false;
22
+ return requestedSet.has(channel) || channel.startsWith("custom:") && requestedSet.has("custom");
25
23
  };
26
24
  const push = (event) => {
27
25
  if (!matches(event)) return;
@@ -1 +1 @@
1
- {"version":3,"file":"channel.js","names":[],"sources":["../../../src/stream/projections/channel.ts"],"sourcesContent":["/**\n * Raw channel escape hatch.\n *\n * Subscribes to an arbitrary list of channels at an arbitrary\n * namespace and retains a bounded buffer of events. The subscription\n * resumes across serial runs, so the buffer keeps accumulating events\n * for the lifetime of the thread (use `extensionProjection` instead when\n * you only need the most-recent payload of a single `custom:<name>`\n * channel). Consumers that need assembly semantics should use\n * `messagesProjection`, `toolCallsProjection`, etc. instead; this one is\n * for inspection, custom reducers, or niche use-cases.\n */\nimport type { Channel, Event } from \"@langchain/protocol\";\nimport type { ProjectionSpec, ProjectionRuntime } from \"../types.js\";\nimport { isRootNamespace, namespaceKey } from \"../namespace.js\";\nimport { openProjectionSubscription } from \"./runtime.js\";\n\n/** Max events retained per raw subscription. Older events are dropped. */\nconst DEFAULT_BUFFER = 4096;\n\nexport interface ChannelProjectionOptions {\n /**\n * Maximum number of events retained in the projection snapshot.\n * Defaults to 4096 so replay-backed discovery hooks can tolerate\n * bursty token/media streams without dropping early lifecycle events.\n */\n bufferSize?: number;\n /**\n * Whether to open a real subscription and receive replayed history.\n * Defaults to true. Set false for live-only root-bus inspection when\n * replay is unnecessary.\n */\n replay?: boolean;\n}\n\nexport function channelProjection(\n channels: readonly Channel[],\n namespace: readonly string[],\n options: ChannelProjectionOptions = {}\n): ProjectionSpec<Event[]> {\n const chs = [...channels].sort();\n const ns = [...namespace];\n const bufferSize = options.bufferSize ?? DEFAULT_BUFFER;\n const replay = options.replay ?? true;\n const key = `channel|${bufferSize}|${replay ? \"replay\" : \"live\"}|${chs.join(\",\")}|${namespaceKey(ns)}`;\n\n return {\n key,\n namespace: ns,\n initial: [],\n open({ thread, store, rootBus }): ProjectionRuntime {\n // If this projection is scoped to the root namespace AND every\n // requested channel is already covered by the controller's root\n // pump, attach to the shared fan-out instead of opening a\n // second server subscription. This is the common case for\n // lightweight event-trace / debug panels.\n const covered =\n !replay &&\n isRootNamespace(ns) &&\n chs.every((c) => rootBus.channels.includes(c));\n\n if (covered) {\n const requestedSet = new Set(chs as Channel[]);\n // Pre-compute `custom:<name>` sub-filters so incoming events\n // can be matched in O(1). The server delivers named custom\n // events as `{ method: \"custom\", params: { data: { name } } }`,\n // so matching purely on `event.method` would miss them — we\n // need to peek at `data.name` when the caller asked for a\n // specific `custom:<name>` channel.\n const namedCustom = new Set<string>();\n for (const channel of chs) {\n if (channel.startsWith(\"custom:\")) {\n namedCustom.add(channel.slice(\"custom:\".length));\n }\n }\n const matches = (event: Event): boolean => {\n if (requestedSet.has(event.method as Channel)) return true;\n if (event.method !== \"custom\" || namedCustom.size === 0) {\n return false;\n }\n const data = (event.params as Record<string, unknown>).data as\n | { name?: unknown }\n | undefined;\n return typeof data?.name === \"string\" && namedCustom.has(data.name);\n };\n const push = (event: Event): void => {\n if (!matches(event)) return;\n const current = store.getSnapshot();\n const next =\n current.length >= bufferSize\n ? [...current.slice(current.length - bufferSize + 1), event]\n : [...current, event];\n store.setValue(next);\n };\n const unsubscribe = rootBus.subscribe(push);\n return {\n dispose() {\n unsubscribe();\n },\n };\n }\n\n return openProjectionSubscription({\n thread,\n channels: chs as Channel[],\n namespace: ns,\n // Keep the buffer alive across serial runs. Some transports pause a\n // subscription on each run's terminal lifecycle event; without\n // resuming, the channel would go silent after the first run and a\n // second prompt on the same thread would emit no further events.\n resumeOnPause: true,\n onEvent(event) {\n const current = store.getSnapshot();\n const next =\n current.length >= bufferSize\n ? 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1
+ {"version":3,"file":"channel.js","names":[],"sources":["../../../src/stream/projections/channel.ts"],"sourcesContent":["/**\n * Raw channel escape hatch.\n *\n * Subscribes to an arbitrary list of channels at an arbitrary\n * namespace and retains a bounded buffer of events. The subscription\n * resumes across serial runs, so the buffer keeps accumulating events\n * for the lifetime of the thread (use `extensionProjection` instead when\n * you only need the most-recent payload of a single `custom:<name>`\n * channel). Consumers that need assembly semantics should use\n * `messagesProjection`, `toolCallsProjection`, etc. instead; this one is\n * for inspection, custom reducers, or niche use-cases.\n */\nimport type { Channel, Event } from \"@langchain/protocol\";\nimport { inferChannel } from \"../../client/stream/subscription.js\";\nimport type { ProjectionSpec, ProjectionRuntime } from \"../types.js\";\nimport { isRootNamespace, namespaceKey } from \"../namespace.js\";\nimport { openProjectionSubscription } from \"./runtime.js\";\n\n/** Max events retained per raw subscription. Older events are dropped. */\nconst DEFAULT_BUFFER = 4096;\n\nexport interface ChannelProjectionOptions {\n /**\n * Maximum number of events retained in the projection snapshot.\n * Defaults to 4096 so replay-backed discovery hooks can tolerate\n * bursty token/media streams without dropping early lifecycle events.\n */\n bufferSize?: number;\n /**\n * Whether to open a real subscription and receive replayed history.\n * Defaults to true. Set false for live-only root-bus inspection when\n * replay is unnecessary.\n */\n replay?: boolean;\n}\n\nexport function channelProjection(\n channels: readonly Channel[],\n namespace: readonly string[],\n options: ChannelProjectionOptions = {}\n): ProjectionSpec<Event[]> {\n const chs = [...channels].sort();\n const ns = [...namespace];\n const bufferSize = options.bufferSize ?? DEFAULT_BUFFER;\n const replay = options.replay ?? true;\n const key = `channel|${bufferSize}|${replay ? \"replay\" : \"live\"}|${chs.join(\",\")}|${namespaceKey(ns)}`;\n\n return {\n key,\n namespace: ns,\n initial: [],\n open({ thread, store, rootBus }): ProjectionRuntime {\n // If this projection is scoped to the root namespace AND every\n // requested channel is already covered by the controller's root\n // pump, attach to the shared fan-out instead of opening a\n // second server subscription. This is the common case for\n // lightweight event-trace / debug panels.\n const covered =\n !replay &&\n isRootNamespace(ns) &&\n chs.every((c) => rootBus.channels.includes(c));\n\n if (covered) {\n const requestedSet = new Set(chs as Channel[]);\n // Classify via `inferChannel` so namespaced methods (e.g.\n // `input.requested` → `input`) and named custom events\n // (`custom` + `data.name` → `custom:<name>`) match the same\n // way as the slow path's `matchesSubscription`. Comparing\n // `event.method` to channel names would silently drop `input`.\n const matches = (event: Event): boolean => {\n const channel = inferChannel(event);\n if (channel === undefined) return false;\n return (\n requestedSet.has(channel) ||\n (channel.startsWith(\"custom:\") && requestedSet.has(\"custom\"))\n );\n };\n const push = (event: Event): void => {\n if (!matches(event)) return;\n const current = store.getSnapshot();\n const next =\n current.length >= bufferSize\n ? [...current.slice(current.length - bufferSize + 1), event]\n : [...current, event];\n store.setValue(next);\n };\n const unsubscribe = rootBus.subscribe(push);\n return {\n dispose() {\n unsubscribe();\n },\n };\n }\n\n return openProjectionSubscription({\n thread,\n channels: chs as Channel[],\n namespace: ns,\n // Keep the buffer alive across serial runs. Some transports pause a\n // subscription on each run's terminal lifecycle event; without\n // resuming, the channel would go silent after the first run and a\n // second prompt on the same thread would emit no further events.\n resumeOnPause: true,\n onEvent(event) {\n const current = store.getSnapshot();\n const next =\n current.length >= bufferSize\n ? 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@@ -103,6 +103,8 @@ var SubmitCoordinator = class {
103
103
  #setCurrentThreadId;
104
104
  /** Records a thread id we created client-side so hydrate can skip a 404 round-trip. */
105
105
  #rememberSelfCreatedThreadId;
106
+ /** True when the id is pending server-side create (minted or hydrate 404). */
107
+ #isSelfCreatedThreadId;
106
108
  /** Drops a thread id from the self-created set once it's committed server-side. */
107
109
  #forgetSelfCreatedThreadId;
108
110
  /** Triggers a hydrate on the controller (used by `options.threadId` rebinds). */
@@ -157,6 +159,7 @@ var SubmitCoordinator = class {
157
159
  this.#getCurrentThreadId = params.getCurrentThreadId;
158
160
  this.#setCurrentThreadId = params.setCurrentThreadId;
159
161
  this.#rememberSelfCreatedThreadId = params.rememberSelfCreatedThreadId;
162
+ this.#isSelfCreatedThreadId = params.isSelfCreatedThreadId;
160
163
  this.#forgetSelfCreatedThreadId = params.forgetSelfCreatedThreadId;
161
164
  this.#hydrate = params.hydrate;
162
165
  this.#ensureThread = params.ensureThread;
@@ -215,7 +218,8 @@ var SubmitCoordinator = class {
215
218
  }
216
219
  const currentThreadId = this.#getCurrentThreadId();
217
220
  if (currentThreadId == null) return;
218
- const thread = this.#ensureThread(currentThreadId, wasSelfCreated);
221
+ const pendingServerCreate = wasSelfCreated || this.#isSelfCreatedThreadId(currentThreadId);
222
+ const thread = this.#ensureThread(currentThreadId, pendingServerCreate);
219
223
  const activeThreadId = currentThreadId;
220
224
  const strategy = options?.multitaskStrategy ?? "rollback";
221
225
  const hasActiveRun = !wasSelfCreated && this.#runAbort != null && !this.#runAbort.signal.aborted;
@@ -282,10 +286,7 @@ var SubmitCoordinator = class {
282
286
  this.#startDeferredRootPump();
283
287
  this.#forgetSelfCreatedThreadId(activeThreadId);
284
288
  }, () => {
285
- if (wasSelfCreated) {
286
- this.#abandonDeferredRootPump();
287
- this.#forgetSelfCreatedThreadId(activeThreadId);
288
- }
289
+ if (pendingServerCreate) this.#abandonDeferredRootPump();
289
290
  });
290
291
  const notifyCreated = (result) => {
291
292
  if (typeof result.run_id !== "string") return;
@@ -384,6 +385,7 @@ var SubmitCoordinator = class {
384
385
  */
385
386
  async dispatchResume(dispatch, optimisticHandle) {
386
387
  if (this.#getDisposed()) return;
388
+ this.#onSubmitStart();
387
389
  this.#runAbort?.abort();
388
390
  const abort = new AbortController();
389
391
  this.#runAbort = abort;
@@ -1 +1 @@
1
- {"version":3,"file":"submit-coordinator.cjs","names":["#options","#rootStore","#queueStore","#getDisposed","#getCurrentThreadId","#setCurrentThreadId","#rememberSelfCreatedThreadId","#forgetSelfCreatedThreadId","#hydrate","#ensureThread","#startDeferredRootPump","#abandonDeferredRootPump","#waitForRootPumpReady","#awaitNextTerminal","#awaitResumedRunTerminal","#onSubmitStart","#onRunStart","#onRunCreated","#onRunCompleted","#onRunEnd","#beginOptimistic","#settleOptimistic","#runAbort","#enqueueSubmission","#drainQueue"],"sources":["../../src/stream/submit-coordinator.ts"],"sourcesContent":["/**\n * Owns the run-submission lifecycle for a single\n * {@link StreamController}.\n *\n * # What this module is\n *\n * The {@link SubmitCoordinator} is the piece of the controller that\n * dispatches runs (`submit()`), enforces multitask strategies, queues\n * deferred submissions, races dispatch against terminal lifecycle\n * events, and surfaces errors back through the per-submit `onError`\n * callback and the root snapshot.\n *\n * Conceptually a submit looks like:\n *\n * 1. Optionally rebind to a different thread (`options.threadId`).\n * 2. Mint a thread id if one isn't bound yet.\n * 3. Wait for the controller's root pump to be ready (so the\n * transport is subscribed before the run is dispatched —\n * otherwise we could miss replayed events).\n * 4. Apply the {@link StreamSubmitOptions.multitaskStrategy} to\n * decide whether to abort, enqueue, reject, or proceed.\n * 5. Race the dispatch promise (`thread.submitRun()`) against the next root\n * terminal lifecycle event.\n * 6. Settle the resulting state (loading flag, error slot) and\n * drain the next queued submission, if any.\n *\n * # Why it lives in its own class\n *\n * The submit lifecycle is the most state-heavy part of the\n * controller — six promises, an abort controller, a queue, a\n * terminal-vs-command race, and bidirectional callback wiring with\n * the controller. Splitting it out keeps `controller.ts` focused on\n * subscription / projection wiring while letting the submit logic\n * evolve independently.\n *\n * # Why we race \"command\" against \"terminal\"\n *\n * For fast runs, the server's terminal lifecycle event can arrive\n * *before* the dispatch HTTP response has resolved. Racing the two\n * lets us detect terminal early and not block waiting for a now-stale\n * dispatch response. The dispatch response is still consumed (via\n * `.then(notifyCreated).catch(reportError)`) so `onCreated` still\n * fires and dispatch errors still surface through `onError`.\n *\n * # Queue semantics (`multitaskStrategy: \"enqueue\"`)\n *\n * When a run is already in flight, an `\"enqueue\"` submit is recorded\n * into {@link queueStore} and the call returns immediately. After the\n * active run terminates, `#drainQueue` schedules the head of the\n * queue as a fresh submit on the next macrotask. Each drained\n * submission has its own `multitaskStrategy` cleared so it doesn't\n * recursively re-enqueue.\n *\n * @see StreamController - The owner; injects every collaborator dep.\n */\nimport { v7 as uuidv7 } from \"@langchain/core/utils/uuid\";\nimport type { ThreadStream } from \"../client/stream/index.js\";\nimport { StreamStore } from \"./store.js\";\nimport type { OptimisticHandle } from \"./optimistic-input.js\";\nimport type {\n RootSnapshot,\n RunExecutionReason,\n StreamControllerOptions,\n StreamSubmitOptions,\n} from \"./types.js\";\n\n/**\n * Result of awaiting the next root terminal lifecycle event. Mirrors\n * the three terminal lifecycle states the protocol surfaces, plus a\n * synthetic `\"aborted\"` for client-side cancellation.\n */\ntype TerminalResult = {\n event: \"completed\" | \"failed\" | \"interrupted\" | \"aborted\";\n error?: string;\n};\n\nfunction terminalReason(event: TerminalResult[\"event\"]): RunExecutionReason {\n if (event === \"completed\") return \"success\";\n if (event === \"failed\") return \"error\";\n if (event === \"interrupted\") return \"interrupt\";\n return \"stopped\";\n}\n\n/**\n * Queued submission entry mirrored from the server-side run queue.\n *\n * Surfaces the deferred submission to UI consumers via\n * {@link StreamController.queueStore}.\n */\nexport interface SubmissionQueueEntry<\n StateType extends object = Record<string, unknown>,\n> {\n /** Stable id minted on enqueue (uuidv7 — sortable by creation time). */\n readonly id: string;\n /** Original submit input, narrowed to the partial state shape. */\n readonly values: Partial<StateType> | null | undefined;\n /** Original submit options, minus the strategy slot which is reset on drain. */\n readonly options?: StreamSubmitOptions<StateType>;\n /** Wall-clock timestamp at enqueue. */\n readonly createdAt: Date;\n}\n\n/**\n * Read-only snapshot of the queue. The queue store hands this out\n * directly; consumers must not mutate the array.\n */\nexport type SubmissionQueueSnapshot<\n StateType extends object = Record<string, unknown>,\n> = ReadonlyArray<SubmissionQueueEntry<StateType>>;\n\n/**\n * Frozen empty queue value used as the initial / cleared snapshot.\n *\n * Reusing one frozen reference keeps store identity stable across\n * empty resets, so React's `useSyncExternalStore` doesn't think the\n * queue changed when it actually didn't.\n */\nexport const EMPTY_QUEUE: SubmissionQueueSnapshot<never> = Object.freeze([]);\n\n/**\n * Coordinates one controller's run-submission lifecycle.\n *\n * The constructor takes a bag of callbacks rather than a reference to\n * the parent {@link StreamController} on purpose:\n *\n * - It keeps the dependency surface explicit and testable — every\n * piece of controller state the submit lifecycle touches is one\n * of these closures.\n * - It avoids a cyclic dependency between controller and coordinator.\n * - Tests can construct one with stub callbacks and assert behavior\n * without mocking the entire controller.\n *\n * @typeParam StateType - Root state shape.\n * @typeParam InterruptType - Root interrupt payload shape.\n * @typeParam ConfigurableType - `config.configurable` shape accepted\n * by submit (usually `Record<string, unknown>`).\n */\nexport class SubmitCoordinator<\n StateType extends object = Record<string, unknown>,\n InterruptType = unknown,\n ConfigurableType extends object = Record<string, unknown>,\n> {\n /** Controller-level options forwarded into `submitRun` / callbacks. */\n readonly #options: StreamControllerOptions<StateType>;\n /** Root snapshot store; written for `isLoading`, `error`, `interrupts`. */\n readonly #rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n /** Pending submissions awaiting the active run to terminate. */\n readonly #queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n /** Probes the controller's `disposed` flag from deferred work. */\n readonly #getDisposed: () => boolean;\n /** Reads the controller's currently-bound thread id. */\n readonly #getCurrentThreadId: () => string | null;\n /** Updates the controller's thread id (used when minting a new id). */\n readonly #setCurrentThreadId: (threadId: string | null) => void;\n /** Records a thread id we created client-side so hydrate can skip a 404 round-trip. */\n readonly #rememberSelfCreatedThreadId: (threadId: string) => void;\n /** Drops a thread id from the self-created set once it's committed server-side. */\n readonly #forgetSelfCreatedThreadId: (threadId: string) => void;\n /** Triggers a hydrate on the controller (used by `options.threadId` rebinds). */\n readonly #hydrate: (threadId?: string | null) => Promise<void>;\n /** Lazily creates / returns the active {@link ThreadStream}. */\n readonly #ensureThread: (\n threadId: string,\n deferRootPump?: boolean\n ) => ThreadStream;\n /** Starts the previously-deferred root pump after a self-created thread commits. */\n readonly #startDeferredRootPump: () => void;\n /** Abandons a deferred root pump after a self-created dispatch fails. */\n readonly #abandonDeferredRootPump: () => void;\n /** Resolves once the controller's root subscription pump is up. */\n readonly #waitForRootPumpReady: () => Promise<void> | undefined;\n /** Resolves on the next root terminal lifecycle (or on abort). */\n readonly #awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n /**\n * Resolves on the resumed run's terminal, skipping stale `interrupted`\n * events from the run being resumed (see {@link dispatchResume}).\n */\n readonly #awaitResumedRunTerminal: (\n signal: AbortSignal\n ) => Promise<TerminalResult>;\n /** Called once at the start of every {@link submit} invocation. */\n readonly #onSubmitStart: () => void;\n /** Marks that a local run dispatch is now active. */\n readonly #onRunStart: () => void;\n /** Records a server-accepted local run id and fires `onCreated`. */\n readonly #onRunCreated: (runId: string) => void;\n /** Fires `onCompleted` for the local run lifecycle. */\n readonly #onRunCompleted: (\n reason: RunExecutionReason,\n runId?: string\n ) => void;\n /** Marks the local run dispatch lifecycle as settled. */\n readonly #onRunEnd: () => void;\n /**\n * Apply a submit input optimistically before dispatch. Returns the\n * id-injected payload to dispatch plus a handle for terminal\n * reconciliation, or `undefined` when optimistic UI is disabled / no\n * echo applies (dispatch the raw input).\n */\n readonly #beginOptimistic: (\n input: unknown\n ) => { dispatchInput: unknown; handle: OptimisticHandle } | undefined;\n /** Reconcile optimistic state when a run terminates. */\n readonly #settleOptimistic: (\n handle: OptimisticHandle,\n event: TerminalResult[\"event\"]\n ) => void;\n\n /**\n * Active submission's abort controller. `undefined` between submits.\n *\n * Used both for `multitaskStrategy: \"rollback\"` (abort the previous\n * controller's signal) and `stop()` (abort the current one without\n * starting a new one).\n */\n #runAbort: AbortController | undefined;\n\n constructor(params: {\n options: StreamControllerOptions<StateType>;\n rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n getDisposed: () => boolean;\n getCurrentThreadId: () => string | null;\n setCurrentThreadId: (threadId: string | null) => void;\n rememberSelfCreatedThreadId: (threadId: string) => void;\n forgetSelfCreatedThreadId: (threadId: string) => void;\n hydrate: (threadId?: string | null) => Promise<void>;\n ensureThread: (threadId: string, deferRootPump?: boolean) => ThreadStream;\n startDeferredRootPump: () => void;\n abandonDeferredRootPump: () => void;\n waitForRootPumpReady: () => Promise<void> | undefined;\n awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n awaitResumedRunTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n onSubmitStart?: () => void;\n onRunStart?: () => void;\n onRunCreated?: (runId: string) => void;\n onRunCompleted?: (reason: RunExecutionReason, runId?: string) => void;\n onRunEnd?: () => void;\n beginOptimistic?: (\n input: unknown\n ) => { dispatchInput: unknown; handle: OptimisticHandle } | undefined;\n settleOptimistic?: (\n handle: OptimisticHandle,\n event: TerminalResult[\"event\"]\n ) => void;\n }) {\n this.#options = params.options;\n this.#rootStore = params.rootStore;\n this.#queueStore = params.queueStore;\n this.#getDisposed = params.getDisposed;\n this.#getCurrentThreadId = params.getCurrentThreadId;\n this.#setCurrentThreadId = params.setCurrentThreadId;\n this.#rememberSelfCreatedThreadId = params.rememberSelfCreatedThreadId;\n this.#forgetSelfCreatedThreadId = params.forgetSelfCreatedThreadId;\n this.#hydrate = params.hydrate;\n this.#ensureThread = params.ensureThread;\n this.#startDeferredRootPump = params.startDeferredRootPump;\n this.#abandonDeferredRootPump = params.abandonDeferredRootPump;\n this.#waitForRootPumpReady = params.waitForRootPumpReady;\n this.#awaitNextTerminal = params.awaitNextTerminal;\n this.#awaitResumedRunTerminal = params.awaitResumedRunTerminal;\n this.#onSubmitStart = params.onSubmitStart ?? (() => undefined);\n this.#onRunStart = params.onRunStart ?? (() => undefined);\n this.#onRunCreated = params.onRunCreated ?? (() => undefined);\n this.#onRunCompleted = params.onRunCompleted ?? (() => undefined);\n this.#onRunEnd = params.onRunEnd ?? (() => undefined);\n this.#beginOptimistic = params.beginOptimistic ?? (() => undefined);\n this.#settleOptimistic = params.settleOptimistic ?? (() => undefined);\n }\n\n /**\n * Submit input to the active thread.\n *\n * Honours {@link StreamSubmitOptions.multitaskStrategy}:\n *\n * - `\"rollback\"` (default) — aborts any in-flight run and\n * dispatches immediately.\n * - `\"reject\"` — throws synchronously when a run is\n * already in flight.\n * - `\"enqueue\"` — defers via {@link #enqueueSubmission};\n * the call returns without dispatching.\n * - `\"interrupt\"` — falls through to the default path\n *\n * Errors are routed through both the per-submit `onError` callback\n * and `rootStore.error`. Aborts (controller dispose / rollback) are\n * silently dropped.\n *\n * To resume a pending interrupt, use {@link StreamController.respond}\n * instead of `submit()`.\n *\n * @param input - Input payload for the run.\n * @param options - Per-submit options (config, metadata, callbacks,\n * strategy, etc).\n */\n async submit(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): Promise<void> {\n if (this.#getDisposed()) return;\n this.#onSubmitStart();\n\n // Per-submit thread override: rebind first so the rest of the\n // submit operates against the new thread.\n const overrideThreadId = options?.threadId;\n if (\n overrideThreadId !== undefined &&\n overrideThreadId !== this.#getCurrentThreadId()\n ) {\n await this.#hydrate(overrideThreadId);\n }\n\n // Self-created thread id path: mint client-side so the controller\n // (and Suspense boundaries) get a stable id even before the run\n // is dispatched.\n const wasSelfCreated = this.#getCurrentThreadId() == null;\n if (wasSelfCreated) {\n const threadId = uuidv7();\n this.#setCurrentThreadId(threadId);\n this.#rememberSelfCreatedThreadId(threadId);\n this.#options.onThreadId?.(threadId);\n this.#rootStore.setState((s) => ({\n ...s,\n threadId,\n }));\n }\n\n const currentThreadId = this.#getCurrentThreadId();\n if (currentThreadId == null) return;\n // For client-self-created threads we defer the persistent root SSE\n // pump until after `submitRun` / `respondInput` commits the thread\n // server-side. Opening the pump's `subscription.subscribe` against\n // a not-yet-existent thread row produces a `404: Thread not found`\n // protocol error that strands lifecycle / messages events for the\n // first run. The deferred path starts the pump after dispatch\n // returns (see `#startDeferredRootPump` calls below).\n const thread = this.#ensureThread(currentThreadId, wasSelfCreated);\n const activeThreadId = currentThreadId;\n\n const strategy = options?.multitaskStrategy ?? \"rollback\";\n // `wasSelfCreated` short-circuit: when this submit just minted a\n // brand-new thread id (the user clicked \"New Thread\"), the\n // strategy check shouldn't see a run on the *previous* thread as\n // a reason to enqueue. The previous run is on a thread the user\n // navigated away from; abandoning its client-side abort tracking\n // is correct (the server-side run continues independently).\n // Without this, `enqueue` would trap the new submission and\n // `submitRun` never fires for the new thread — leaving a freshly-\n // minted thread id committed to the URL but never to the server.\n const hasActiveRun =\n !wasSelfCreated &&\n this.#runAbort != null &&\n !this.#runAbort.signal.aborted;\n if (hasActiveRun && strategy === \"reject\") {\n throw new Error(\n \"submit() rejected: a run is already in flight and multitaskStrategy is 'reject'.\"\n );\n }\n if (hasActiveRun && strategy === \"enqueue\") {\n this.#enqueueSubmission(input, options);\n return;\n }\n\n // Rollback: abort the previous run before starting a new one.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Claim the in-flight slot before awaiting the root pump so\n // concurrent `enqueue` submits in the same tick observe\n // `hasActiveRun` and land in {@link queueStore}.\n this.#rootStore.setState((s) => ({\n ...s,\n interrupts: [],\n interrupt: undefined,\n error: undefined,\n isLoading: true,\n }));\n\n // Declared before the try so the catch/finally can settle the\n // submit lifecycle (loading flag, abort slot, optimistic state)\n // even if optimistic preparation or the pump wait throws.\n let optimisticHandle: OptimisticHandle | undefined;\n let dispatchInput: unknown = input;\n let createdRunId: string | undefined;\n let pendingCompletionReason: RunExecutionReason | undefined;\n let completionNotified = false;\n let settleEvent: TerminalResult[\"event\"] | undefined;\n const notifyCompletion = (reason: RunExecutionReason): void => {\n if (completionNotified) return;\n if (createdRunId == null) {\n pendingCompletionReason = reason;\n return;\n }\n completionNotified = true;\n this.#onRunCompleted(reason, createdRunId);\n };\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n try {\n options?.onError?.(error);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n };\n\n try {\n // Apply the input optimistically *before* the first await so the\n // user's message (and any merged state) paints without waiting for\n // the server round-trip. Kept as the first statement in the try so\n // the synchronous paint still precedes the first `await`, while a\n // synchronous coercion failure (e.g. a malformed message entry)\n // settles the submit lifecycle through the catch/finally below —\n // exactly like a dispatch failure — instead of wedging `isLoading`\n // / `#runAbort` and stranding later enqueue/reject submits behind a\n // phantom in-flight run. Runs only on the dispatched path — an\n // `\"enqueue\"`d submission returns above and echoes when it drains,\n // keeping one optimistic batch bound to exactly one run lifecycle.\n // `dispatchInput` carries the minted ids the server must echo for\n // reconciliation, so the run is dispatched with it (not raw input).\n const prepared = this.#beginOptimistic(input);\n if (prepared != null) {\n optimisticHandle = prepared.handle;\n dispatchInput = prepared.dispatchInput;\n }\n\n // Wait for the root subscription to be live; otherwise the\n // dispatch could resolve before we're listening for events and\n // we'd miss the terminal that ends the run.\n await this.#waitForRootPumpReady();\n\n const boundConfig = bindThreadConfig(options?.config, currentThreadId);\n // Subscribe to the next terminal *before* dispatching so a fast\n // run's terminal can't race us.\n const terminalPromise = this.#awaitNextTerminal(abort.signal);\n this.#onRunStart();\n\n let terminalSettled = false;\n let terminal: TerminalResult | undefined;\n\n const commandPromise = thread.submitRun({\n input: dispatchInput ?? null,\n config: boundConfig,\n metadata: (options?.metadata ?? undefined) as Record<string, unknown>,\n forkFrom: options?.forkFrom,\n multitaskStrategy:\n options?.multitaskStrategy === \"enqueue\"\n ? \"enqueue\"\n : options?.multitaskStrategy,\n });\n // Start the deferred root pump *after* the dispatch HTTP\n // response lands — that's when the thread row exists server-\n // side. Doing it synchronously here would race the response\n // and the pump's `subscription.subscribe` would 404. Same\n // reason we drop the self-created flag only after dispatch:\n // future hydrates need the thread to exist before they fetch\n // state.\n //\n // Fire-and-forget: we don't want to gate Promise.race on this,\n // and `commandPromise.catch` is already handled below. A\n // dispatch failure means there's no thread to pump anyway.\n void commandPromise.then(\n () => {\n this.#startDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n },\n () => {\n // Dispatch failed. Without abandoning, `#rootPumpDeferred`\n // stays armed and `selfCreatedThreadIds` still holds this\n // id — a retry submit would see `wasSelfCreated=false`\n // (currentThreadId is no longer null), `#ensureThread`\n // would early-return because `#thread != null`, and the\n // root pump would never start. Tear down so the next\n // submit re-runs `#ensureThread` from scratch.\n if (wasSelfCreated) {\n this.#abandonDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n }\n }\n );\n const notifyCreated = (result: { run_id?: unknown }) => {\n if (typeof result.run_id !== \"string\") return;\n createdRunId = result.run_id;\n this.#onRunCreated(createdRunId);\n if (pendingCompletionReason != null) {\n notifyCompletion(pendingCompletionReason);\n }\n };\n const first = await Promise.race([\n terminalPromise.then((value) => ({\n type: \"terminal\" as const,\n value,\n })),\n commandPromise.then(\n (result) => ({ type: \"command\" as const, result }),\n (error) => ({ type: \"error\" as const, error })\n ),\n ]);\n if (first.type === \"error\") throw first.error;\n if (first.type === \"command\") {\n notifyCreated(first.result);\n } else {\n // Terminal landed first (very fast runs). Wait for the\n // dispatch response in the background so onCreated fires\n // and dispatch errors still surface.\n terminal = first.value;\n terminalSettled = true;\n void commandPromise.then(notifyCreated).catch((error) => {\n if (!terminalSettled) reportError(error);\n });\n }\n\n terminal ??= await terminalPromise;\n terminalSettled = true;\n settleEvent = terminal.event;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n const runError = new Error(\n terminal.error ?? \"Run failed with no error message\"\n );\n this.#rootStore.setState((s) => ({ ...s, error: runError }));\n try {\n options?.onError?.(runError);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n }\n notifyCompletion(terminalReason(terminal.event));\n } catch (error) {\n if (!abort.signal.aborted) settleEvent = \"failed\";\n reportError(error);\n } finally {\n // Always settle loading and clear our slot of the abort\n // controller. Schedule queue drain on the next macrotask so any\n // late state updates from this run finish flushing first.\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n if (this.#runAbort === abort) this.#runAbort = undefined;\n // Reconcile optimistic state: flip pending messages to sent/failed\n // and roll back un-echoed non-message keys. `aborted` covers a\n // rollback-resubmit or `stop()` cancelling this run.\n if (optimisticHandle != null) {\n this.#settleOptimistic(\n optimisticHandle,\n abort.signal.aborted ? \"aborted\" : (settleEvent ?? \"failed\")\n );\n }\n this.#onRunEnd();\n setTimeout(() => this.#drainQueue(), 0);\n }\n }\n\n /**\n * Surface a *resumed* run's failure the same way {@link submit} surfaces\n * a fresh run's failure — by writing it to the reactive\n * {@link RootSnapshot.error} slot.\n *\n * `respond()` / `respondAll()` dispatch their `input.respond` command on\n * the controller directly (they target a specific interrupt, so they\n * cannot go through {@link submit}, which only does `run.start`). The\n * resumed run therefore never passed through the submit lifecycle that\n * populates `rootStore.error` — only the persistent lifecycle listener\n * observed it, and that listener drives `isLoading` alone. Without this,\n * a resumed run that fails (e.g. a missing model key surfaced after the\n * user approves an interrupt) would flip `isLoading` back to `false`\n * with `error` left untouched, so `stream.error`-driven UIs (error\n * banners, API-key retry prompts) would silently miss it.\n *\n * The `dispatch` thunk is awaited, so a dispatch failure rejects the\n * caller's `respond()` *and* lands in `rootStore.error`. The resumed\n * run's terminal is watched in the **background** so the returned promise\n * still settles on dispatch — preserving the resume command's\n * resolve-on-dispatch contract (and avoiding a hang when no terminal is\n * ever emitted, e.g. in unit tests).\n *\n * Reuses the shared {@link #runAbort} slot, so `stop()`, `dispose()`, and\n * a rollback `submit()` all cancel the terminal watch (no spurious error\n * on user-initiated cancel) and treat the resumed run as the active run.\n *\n * The terminal watch uses {@link #awaitResumedRunTerminal}, which skips\n * stale `interrupted` terminals from the run being resumed (they can reach\n * the pump after `input.requested` but before `respondInput` calls\n * `#prepareForNextRun`) and only accepts a later `interrupted` once a\n * root `running` lifecycle for the resumed run has been observed.\n *\n * @param dispatch - Sends the `input.respond` command (and marks the\n * targeted interrupt resolved). Invoked after the terminal watch is\n * armed.\n * @param optimisticHandle - Optional handle from an optimistic `update`\n * applied before dispatch (HITL \"push card into state + resume\"). Settled\n * on the resumed run's terminal — pending messages flip to `sent` and\n * un-echoed non-message keys roll back on failure — exactly like the\n * `submit()` optimistic lifecycle. A dispatch failure settles it `failed`.\n */\n async dispatchResume(\n dispatch: () => Promise<void>,\n optimisticHandle?: OptimisticHandle\n ): Promise<void> {\n if (this.#getDisposed()) return;\n\n // Rollback any run still tracked as active (mirrors submit()), then\n // claim the in-flight slot so stop()/dispose()/a concurrent submit\n // cancels the terminal watch armed below.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Optimistically clear a stale error from a previous run, matching\n // submit()'s reset, so the resume starts from a clean error slot.\n this.#rootStore.setState((s) =>\n s.error === undefined ? s : { ...s, error: undefined }\n );\n\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n };\n\n // Settle the optimistic `update` exactly once, whether the resumed run\n // terminates (success/failure/interrupt) or the dispatch itself fails.\n let optimisticSettled = false;\n const settleOptimisticOnce = (event: TerminalResult[\"event\"]): void => {\n if (optimisticSettled || optimisticHandle == null) return;\n optimisticSettled = true;\n this.#settleOptimistic(optimisticHandle, event);\n };\n\n // Subscribe to the resumed run's terminal *before* dispatching so a fast\n // `failed` can't race us. Unlike `#awaitNextTerminal`, the resume watcher\n // ignores stale `interrupted` events until root `running` is seen.\n // Watched in the background — we never gate the returned promise on the\n // resumed run's terminal.\n const terminalPromise = this.#awaitResumedRunTerminal(abort.signal);\n void terminalPromise.then((terminal) => {\n if (this.#runAbort === abort) this.#runAbort = undefined;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n reportError(\n new Error(terminal.error ?? \"Run failed with no error message\")\n );\n }\n settleOptimisticOnce(abort.signal.aborted ? \"aborted\" : terminal.event);\n // Drain any submission enqueued while the resumed run was active.\n setTimeout(() => this.#drainQueue(), 0);\n });\n\n try {\n await dispatch();\n } catch (error) {\n // The `input.respond` send itself failed, before any run started.\n reportError(error);\n settleOptimisticOnce(\"failed\");\n if (this.#runAbort === abort) this.#runAbort = undefined;\n throw error;\n }\n }\n\n /**\n * Abort the current run (if any) and force `isLoading=false`.\n *\n * Client-side only — server-side cancel is handled by\n * {@link StreamController.stop} before this is invoked.\n */\n async stop(): Promise<void> {\n this.abortActiveRun();\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n }\n\n /**\n * Abort the current run without forcing the loading flag down.\n *\n * Used by {@link StreamController.dispose}: disposal already tears\n * down the root store, so flipping `isLoading` here is unnecessary\n * and would race the dispose path.\n */\n abortActiveRun(): void {\n this.#runAbort?.abort();\n this.#runAbort = undefined;\n }\n\n /**\n * Cancel a queued submission by id.\n *\n * @param id - Client-side queue entry id to remove.\n * @returns `true` when the entry was found and dropped, `false` otherwise.\n */\n async cancelQueued(id: string): Promise<boolean> {\n const current = this.#queueStore.getSnapshot();\n const next = current.filter((entry) => entry.id !== id);\n if (next.length === current.length) return false;\n this.#queueStore.setState(() => next);\n return true;\n }\n\n /**\n * Drop every queued submission. Server-side cancel arrives with A0.3.\n */\n async clearQueue(): Promise<void> {\n this.#queueStore.setState(\n () => EMPTY_QUEUE as SubmissionQueueSnapshot<StateType>\n );\n }\n\n /**\n * Append a submission to the queue without dispatching.\n *\n * The drained submission is later run via {@link #drainQueue} after\n * the active run terminates.\n */\n #enqueueSubmission(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): void {\n const entry: SubmissionQueueEntry<StateType> = {\n id: uuidv7(),\n values: (input ?? undefined) as Partial<StateType> | null | undefined,\n options: options as StreamSubmitOptions<StateType> | undefined,\n createdAt: new Date(),\n };\n this.#queueStore.setState((current) => [...current, entry]);\n }\n\n /**\n * Drain the head of the queue if no run is active.\n *\n * Called from the `finally` block of `submit()` on the next\n * macrotask (so the just-finished run's state flushes first).\n * Strips the strategy off the dequeued options to prevent infinite\n * re-enqueueing.\n */\n #drainQueue(): void {\n if (this.#getDisposed()) return;\n if (this.#runAbort != null && !this.#runAbort.signal.aborted) return;\n const current = this.#queueStore.getSnapshot();\n if (current.length === 0) return;\n const [next, ...rest] = current;\n this.#queueStore.setState(() => rest);\n const nextOptions: StreamSubmitOptions<StateType, ConfigurableType> = {\n ...((next.options ?? {}) as StreamSubmitOptions<\n StateType,\n ConfigurableType\n >),\n multitaskStrategy: undefined,\n };\n void this.submit(next.values, nextOptions).catch(() => {\n /* submit() already routes errors through the per-submit onError\n * hook and the root store; swallow here so a failing drain does\n * not surface as an unhandled rejection. */\n });\n }\n}\n\n/**\n * Merge `thread_id` into a user-supplied `config.configurable` blob.\n *\n * The platform expects `config.configurable.thread_id` on every run\n * dispatch; we set it last so user-supplied values can't accidentally\n * override the active thread id (which would route the run to a\n * different thread).\n */\nfunction bindThreadConfig(\n config: unknown,\n threadId: string\n): Record<string, unknown> {\n const base =\n config != null && typeof config === \"object\"\n ? (config as Record<string, unknown>)\n : {};\n const configurable =\n base.configurable != null && typeof base.configurable === \"object\"\n ? (base.configurable as Record<string, unknown>)\n : {};\n return {\n ...base,\n configurable: {\n ...configurable,\n thread_id: threadId,\n },\n 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+ {"version":3,"file":"submit-coordinator.cjs","names":["#options","#rootStore","#queueStore","#getDisposed","#getCurrentThreadId","#setCurrentThreadId","#rememberSelfCreatedThreadId","#isSelfCreatedThreadId","#forgetSelfCreatedThreadId","#hydrate","#ensureThread","#startDeferredRootPump","#abandonDeferredRootPump","#waitForRootPumpReady","#awaitNextTerminal","#awaitResumedRunTerminal","#onSubmitStart","#onRunStart","#onRunCreated","#onRunCompleted","#onRunEnd","#beginOptimistic","#settleOptimistic","#runAbort","#enqueueSubmission","#drainQueue"],"sources":["../../src/stream/submit-coordinator.ts"],"sourcesContent":["/**\n * Owns the run-submission lifecycle for a single\n * {@link StreamController}.\n *\n * # What this module is\n *\n * The {@link SubmitCoordinator} is the piece of the controller that\n * dispatches runs (`submit()`), enforces multitask strategies, queues\n * deferred submissions, races dispatch against terminal lifecycle\n * events, and surfaces errors back through the per-submit `onError`\n * callback and the root snapshot.\n *\n * Conceptually a submit looks like:\n *\n * 1. Optionally rebind to a different thread (`options.threadId`).\n * 2. Mint a thread id if one isn't bound yet.\n * 3. Wait for the controller's root pump to be ready (so the\n * transport is subscribed before the run is dispatched —\n * otherwise we could miss replayed events).\n * 4. Apply the {@link StreamSubmitOptions.multitaskStrategy} to\n * decide whether to abort, enqueue, reject, or proceed.\n * 5. Race the dispatch promise (`thread.submitRun()`) against the next root\n * terminal lifecycle event.\n * 6. Settle the resulting state (loading flag, error slot) and\n * drain the next queued submission, if any.\n *\n * # Why it lives in its own class\n *\n * The submit lifecycle is the most state-heavy part of the\n * controller — six promises, an abort controller, a queue, a\n * terminal-vs-command race, and bidirectional callback wiring with\n * the controller. Splitting it out keeps `controller.ts` focused on\n * subscription / projection wiring while letting the submit logic\n * evolve independently.\n *\n * # Why we race \"command\" against \"terminal\"\n *\n * For fast runs, the server's terminal lifecycle event can arrive\n * *before* the dispatch HTTP response has resolved. Racing the two\n * lets us detect terminal early and not block waiting for a now-stale\n * dispatch response. The dispatch response is still consumed (via\n * `.then(notifyCreated).catch(reportError)`) so `onCreated` still\n * fires and dispatch errors still surface through `onError`.\n *\n * # Queue semantics (`multitaskStrategy: \"enqueue\"`)\n *\n * When a run is already in flight, an `\"enqueue\"` submit is recorded\n * into {@link queueStore} and the call returns immediately. After the\n * active run terminates, `#drainQueue` schedules the head of the\n * queue as a fresh submit on the next macrotask. Each drained\n * submission has its own `multitaskStrategy` cleared so it doesn't\n * recursively re-enqueue.\n *\n * @see StreamController - The owner; injects every collaborator dep.\n */\nimport { v7 as uuidv7 } from \"@langchain/core/utils/uuid\";\nimport type { ThreadStream } from \"../client/stream/index.js\";\nimport { StreamStore } from \"./store.js\";\nimport type { OptimisticHandle } from \"./optimistic-input.js\";\nimport type {\n RootSnapshot,\n RunExecutionReason,\n StreamControllerOptions,\n StreamSubmitOptions,\n} from \"./types.js\";\n\n/**\n * Result of awaiting the next root terminal lifecycle event. Mirrors\n * the three terminal lifecycle states the protocol surfaces, plus a\n * synthetic `\"aborted\"` for client-side cancellation.\n */\ntype TerminalResult = {\n event: \"completed\" | \"failed\" | \"interrupted\" | \"aborted\";\n error?: string;\n};\n\nfunction terminalReason(event: TerminalResult[\"event\"]): RunExecutionReason {\n if (event === \"completed\") return \"success\";\n if (event === \"failed\") return \"error\";\n if (event === \"interrupted\") return \"interrupt\";\n return \"stopped\";\n}\n\n/**\n * Queued submission entry mirrored from the server-side run queue.\n *\n * Surfaces the deferred submission to UI consumers via\n * {@link StreamController.queueStore}.\n */\nexport interface SubmissionQueueEntry<\n StateType extends object = Record<string, unknown>,\n> {\n /** Stable id minted on enqueue (uuidv7 — sortable by creation time). */\n readonly id: string;\n /** Original submit input, narrowed to the partial state shape. */\n readonly values: Partial<StateType> | null | undefined;\n /** Original submit options, minus the strategy slot which is reset on drain. */\n readonly options?: StreamSubmitOptions<StateType>;\n /** Wall-clock timestamp at enqueue. */\n readonly createdAt: Date;\n}\n\n/**\n * Read-only snapshot of the queue. The queue store hands this out\n * directly; consumers must not mutate the array.\n */\nexport type SubmissionQueueSnapshot<\n StateType extends object = Record<string, unknown>,\n> = ReadonlyArray<SubmissionQueueEntry<StateType>>;\n\n/**\n * Frozen empty queue value used as the initial / cleared snapshot.\n *\n * Reusing one frozen reference keeps store identity stable across\n * empty resets, so React's `useSyncExternalStore` doesn't think the\n * queue changed when it actually didn't.\n */\nexport const EMPTY_QUEUE: SubmissionQueueSnapshot<never> = Object.freeze([]);\n\n/**\n * Coordinates one controller's run-submission lifecycle.\n *\n * The constructor takes a bag of callbacks rather than a reference to\n * the parent {@link StreamController} on purpose:\n *\n * - It keeps the dependency surface explicit and testable — every\n * piece of controller state the submit lifecycle touches is one\n * of these closures.\n * - It avoids a cyclic dependency between controller and coordinator.\n * - Tests can construct one with stub callbacks and assert behavior\n * without mocking the entire controller.\n *\n * @typeParam StateType - Root state shape.\n * @typeParam InterruptType - Root interrupt payload shape.\n * @typeParam ConfigurableType - `config.configurable` shape accepted\n * by submit (usually `Record<string, unknown>`).\n */\nexport class SubmitCoordinator<\n StateType extends object = Record<string, unknown>,\n InterruptType = unknown,\n ConfigurableType extends object = Record<string, unknown>,\n> {\n /** Controller-level options forwarded into `submitRun` / callbacks. */\n readonly #options: StreamControllerOptions<StateType>;\n /** Root snapshot store; written for `isLoading`, `error`, `interrupts`. */\n readonly #rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n /** Pending submissions awaiting the active run to terminate. */\n readonly #queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n /** Probes the controller's `disposed` flag from deferred work. */\n readonly #getDisposed: () => boolean;\n /** Reads the controller's currently-bound thread id. */\n readonly #getCurrentThreadId: () => string | null;\n /** Updates the controller's thread id (used when minting a new id). */\n readonly #setCurrentThreadId: (threadId: string | null) => void;\n /** Records a thread id we created client-side so hydrate can skip a 404 round-trip. */\n readonly #rememberSelfCreatedThreadId: (threadId: string) => void;\n /** True when the id is pending server-side create (minted or hydrate 404). */\n readonly #isSelfCreatedThreadId: (threadId: string) => boolean;\n /** Drops a thread id from the self-created set once it's committed server-side. */\n readonly #forgetSelfCreatedThreadId: (threadId: string) => void;\n /** Triggers a hydrate on the controller (used by `options.threadId` rebinds). */\n readonly #hydrate: (threadId?: string | null) => Promise<void>;\n /** Lazily creates / returns the active {@link ThreadStream}. */\n readonly #ensureThread: (\n threadId: string,\n deferRootPump?: boolean\n ) => ThreadStream;\n /** Starts the previously-deferred root pump after a self-created thread commits. */\n readonly #startDeferredRootPump: () => void;\n /** Abandons a deferred root pump after a self-created dispatch fails. */\n readonly #abandonDeferredRootPump: () => void;\n /** Resolves once the controller's root subscription pump is up. */\n readonly #waitForRootPumpReady: () => Promise<void> | undefined;\n /** Resolves on the next root terminal lifecycle (or on abort). */\n readonly #awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n /**\n * Resolves on the resumed run's terminal, skipping stale `interrupted`\n * events from the run being resumed (see {@link dispatchResume}).\n */\n readonly #awaitResumedRunTerminal: (\n signal: AbortSignal\n ) => Promise<TerminalResult>;\n /** Called once at the start of every {@link submit} invocation. */\n readonly #onSubmitStart: () => void;\n /** Marks that a local run dispatch is now active. */\n readonly #onRunStart: () => void;\n /** Records a server-accepted local run id and fires `onCreated`. */\n readonly #onRunCreated: (runId: string) => void;\n /** Fires `onCompleted` for the local run lifecycle. */\n readonly #onRunCompleted: (\n reason: RunExecutionReason,\n runId?: string\n ) => void;\n /** Marks the local run dispatch lifecycle as settled. */\n readonly #onRunEnd: () => void;\n /**\n * Apply a submit input optimistically before dispatch. Returns the\n * id-injected payload to dispatch plus a handle for terminal\n * reconciliation, or `undefined` when optimistic UI is disabled / no\n * echo applies (dispatch the raw input).\n */\n readonly #beginOptimistic: (\n input: unknown\n ) => { dispatchInput: unknown; handle: OptimisticHandle } | undefined;\n /** Reconcile optimistic state when a run terminates. */\n readonly #settleOptimistic: (\n handle: OptimisticHandle,\n event: TerminalResult[\"event\"]\n ) => void;\n\n /**\n * Active submission's abort controller. `undefined` between submits.\n *\n * Used both for `multitaskStrategy: \"rollback\"` (abort the previous\n * controller's signal) and `stop()` (abort the current one without\n * starting a new one).\n */\n #runAbort: AbortController | undefined;\n\n constructor(params: {\n options: StreamControllerOptions<StateType>;\n rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n getDisposed: () => boolean;\n getCurrentThreadId: () => string | null;\n setCurrentThreadId: (threadId: string | null) => void;\n rememberSelfCreatedThreadId: (threadId: string) => void;\n isSelfCreatedThreadId: (threadId: string) => boolean;\n forgetSelfCreatedThreadId: (threadId: string) => void;\n hydrate: (threadId?: string | null) => Promise<void>;\n ensureThread: (threadId: string, deferRootPump?: boolean) => ThreadStream;\n startDeferredRootPump: () => void;\n abandonDeferredRootPump: () => void;\n waitForRootPumpReady: () => Promise<void> | undefined;\n awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n awaitResumedRunTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n onSubmitStart?: () => void;\n onRunStart?: () => void;\n onRunCreated?: (runId: string) => void;\n onRunCompleted?: (reason: RunExecutionReason, runId?: string) => void;\n onRunEnd?: () => void;\n beginOptimistic?: (\n input: unknown\n ) => { dispatchInput: unknown; handle: OptimisticHandle } | undefined;\n settleOptimistic?: (\n handle: OptimisticHandle,\n event: TerminalResult[\"event\"]\n ) => void;\n }) {\n this.#options = params.options;\n this.#rootStore = params.rootStore;\n this.#queueStore = params.queueStore;\n this.#getDisposed = params.getDisposed;\n this.#getCurrentThreadId = params.getCurrentThreadId;\n this.#setCurrentThreadId = params.setCurrentThreadId;\n this.#rememberSelfCreatedThreadId = params.rememberSelfCreatedThreadId;\n this.#isSelfCreatedThreadId = params.isSelfCreatedThreadId;\n this.#forgetSelfCreatedThreadId = params.forgetSelfCreatedThreadId;\n this.#hydrate = params.hydrate;\n this.#ensureThread = params.ensureThread;\n this.#startDeferredRootPump = params.startDeferredRootPump;\n this.#abandonDeferredRootPump = params.abandonDeferredRootPump;\n this.#waitForRootPumpReady = params.waitForRootPumpReady;\n this.#awaitNextTerminal = params.awaitNextTerminal;\n this.#awaitResumedRunTerminal = params.awaitResumedRunTerminal;\n this.#onSubmitStart = params.onSubmitStart ?? (() => undefined);\n this.#onRunStart = params.onRunStart ?? (() => undefined);\n this.#onRunCreated = params.onRunCreated ?? (() => undefined);\n this.#onRunCompleted = params.onRunCompleted ?? (() => undefined);\n this.#onRunEnd = params.onRunEnd ?? (() => undefined);\n this.#beginOptimistic = params.beginOptimistic ?? (() => undefined);\n this.#settleOptimistic = params.settleOptimistic ?? (() => undefined);\n }\n\n /**\n * Submit input to the active thread.\n *\n * Honours {@link StreamSubmitOptions.multitaskStrategy}:\n *\n * - `\"rollback\"` (default) — aborts any in-flight run and\n * dispatches immediately.\n * - `\"reject\"` — throws synchronously when a run is\n * already in flight.\n * - `\"enqueue\"` — defers via {@link #enqueueSubmission};\n * the call returns without dispatching.\n * - `\"interrupt\"` — falls through to the default path\n *\n * Errors are routed through both the per-submit `onError` callback\n * and `rootStore.error`. Aborts (controller dispose / rollback) are\n * silently dropped.\n *\n * To resume a pending interrupt, use {@link StreamController.respond}\n * instead of `submit()`.\n *\n * @param input - Input payload for the run.\n * @param options - Per-submit options (config, metadata, callbacks,\n * strategy, etc).\n */\n async submit(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): Promise<void> {\n if (this.#getDisposed()) return;\n this.#onSubmitStart();\n\n // Per-submit thread override: rebind first so the rest of the\n // submit operates against the new thread.\n const overrideThreadId = options?.threadId;\n if (\n overrideThreadId !== undefined &&\n overrideThreadId !== this.#getCurrentThreadId()\n ) {\n await this.#hydrate(overrideThreadId);\n }\n\n // Self-created thread id path: mint client-side so the controller\n // (and Suspense boundaries) get a stable id even before the run\n // is dispatched.\n const wasSelfCreated = this.#getCurrentThreadId() == null;\n if (wasSelfCreated) {\n const threadId = uuidv7();\n this.#setCurrentThreadId(threadId);\n this.#rememberSelfCreatedThreadId(threadId);\n this.#options.onThreadId?.(threadId);\n this.#rootStore.setState((s) => ({\n ...s,\n threadId,\n }));\n }\n\n const currentThreadId = this.#getCurrentThreadId();\n if (currentThreadId == null) return;\n // For threads that don't exist server-side yet (just minted here,\n // or an externally-minted id that hydrate marked missing via 404)\n // we defer the persistent root SSE pump until after `submitRun` /\n // `respondInput` commits the thread. Opening the pump's\n // `subscription.subscribe` against a not-yet-existent thread row\n // either 404s or — on langgraph_api's in-mem runtime — joins a\n // dead subscription that delivers 0 bytes until idle reconnect.\n // The deferred path starts the pump after dispatch returns (see\n // `#startDeferredRootPump` calls below).\n const pendingServerCreate =\n wasSelfCreated || this.#isSelfCreatedThreadId(currentThreadId);\n const thread = this.#ensureThread(currentThreadId, pendingServerCreate);\n const activeThreadId = currentThreadId;\n\n const strategy = options?.multitaskStrategy ?? \"rollback\";\n // `wasSelfCreated` short-circuit: when this submit just minted a\n // brand-new thread id (the user clicked \"New Thread\"), the\n // strategy check shouldn't see a run on the *previous* thread as\n // a reason to enqueue. The previous run is on a thread the user\n // navigated away from; abandoning its client-side abort tracking\n // is correct (the server-side run continues independently).\n // Without this, `enqueue` would trap the new submission and\n // `submitRun` never fires for the new thread — leaving a freshly-\n // minted thread id committed to the URL but never to the server.\n const hasActiveRun =\n !wasSelfCreated &&\n this.#runAbort != null &&\n !this.#runAbort.signal.aborted;\n if (hasActiveRun && strategy === \"reject\") {\n throw new Error(\n \"submit() rejected: a run is already in flight and multitaskStrategy is 'reject'.\"\n );\n }\n if (hasActiveRun && strategy === \"enqueue\") {\n this.#enqueueSubmission(input, options);\n return;\n }\n\n // Rollback: abort the previous run before starting a new one.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Claim the in-flight slot before awaiting the root pump so\n // concurrent `enqueue` submits in the same tick observe\n // `hasActiveRun` and land in {@link queueStore}.\n this.#rootStore.setState((s) => ({\n ...s,\n interrupts: [],\n interrupt: undefined,\n error: undefined,\n isLoading: true,\n }));\n\n // Declared before the try so the catch/finally can settle the\n // submit lifecycle (loading flag, abort slot, optimistic state)\n // even if optimistic preparation or the pump wait throws.\n let optimisticHandle: OptimisticHandle | undefined;\n let dispatchInput: unknown = input;\n let createdRunId: string | undefined;\n let pendingCompletionReason: RunExecutionReason | undefined;\n let completionNotified = false;\n let settleEvent: TerminalResult[\"event\"] | undefined;\n const notifyCompletion = (reason: RunExecutionReason): void => {\n if (completionNotified) return;\n if (createdRunId == null) {\n pendingCompletionReason = reason;\n return;\n }\n completionNotified = true;\n this.#onRunCompleted(reason, createdRunId);\n };\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n try {\n options?.onError?.(error);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n };\n\n try {\n // Apply the input optimistically *before* the first await so the\n // user's message (and any merged state) paints without waiting for\n // the server round-trip. Kept as the first statement in the try so\n // the synchronous paint still precedes the first `await`, while a\n // synchronous coercion failure (e.g. a malformed message entry)\n // settles the submit lifecycle through the catch/finally below —\n // exactly like a dispatch failure — instead of wedging `isLoading`\n // / `#runAbort` and stranding later enqueue/reject submits behind a\n // phantom in-flight run. Runs only on the dispatched path — an\n // `\"enqueue\"`d submission returns above and echoes when it drains,\n // keeping one optimistic batch bound to exactly one run lifecycle.\n // `dispatchInput` carries the minted ids the server must echo for\n // reconciliation, so the run is dispatched with it (not raw input).\n const prepared = this.#beginOptimistic(input);\n if (prepared != null) {\n optimisticHandle = prepared.handle;\n dispatchInput = prepared.dispatchInput;\n }\n\n // Wait for the root subscription to be live; otherwise the\n // dispatch could resolve before we're listening for events and\n // we'd miss the terminal that ends the run.\n await this.#waitForRootPumpReady();\n\n const boundConfig = bindThreadConfig(options?.config, currentThreadId);\n // Subscribe to the next terminal *before* dispatching so a fast\n // run's terminal can't race us.\n const terminalPromise = this.#awaitNextTerminal(abort.signal);\n this.#onRunStart();\n\n let terminalSettled = false;\n let terminal: TerminalResult | undefined;\n\n const commandPromise = thread.submitRun({\n input: dispatchInput ?? null,\n config: boundConfig,\n metadata: (options?.metadata ?? undefined) as Record<string, unknown>,\n forkFrom: options?.forkFrom,\n multitaskStrategy:\n options?.multitaskStrategy === \"enqueue\"\n ? \"enqueue\"\n : options?.multitaskStrategy,\n });\n // Start the deferred root pump *after* the dispatch HTTP\n // response lands — that's when the thread row exists server-\n // side. Doing it synchronously here would race the response\n // and the pump's `subscription.subscribe` would 404. Same\n // reason we drop the self-created flag only after dispatch:\n // future hydrates need the thread to exist before they fetch\n // state.\n //\n // Fire-and-forget: we don't want to gate Promise.race on this,\n // and `commandPromise.catch` is already handled below. A\n // dispatch failure means there's no thread to pump anyway.\n void commandPromise.then(\n () => {\n this.#startDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n },\n () => {\n // Dispatch failed. Without abandoning, `#rootPumpDeferred`\n // stays armed and `selfCreatedThreadIds` still holds this\n // id — a retry submit would see `pendingServerCreate=true`\n // again but `#ensureThread` would early-return because\n // `#thread != null`, and the root pump would never start.\n // Tear down so the next submit re-runs `#ensureThread`\n // from scratch. Keep the self-created mark so the retry\n // still defers the pump (the server row was never created).\n if (pendingServerCreate) {\n this.#abandonDeferredRootPump();\n }\n }\n );\n const notifyCreated = (result: { run_id?: unknown }) => {\n if (typeof result.run_id !== \"string\") return;\n createdRunId = result.run_id;\n this.#onRunCreated(createdRunId);\n if (pendingCompletionReason != null) {\n notifyCompletion(pendingCompletionReason);\n }\n };\n const first = await Promise.race([\n terminalPromise.then((value) => ({\n type: \"terminal\" as const,\n value,\n })),\n commandPromise.then(\n (result) => ({ type: \"command\" as const, result }),\n (error) => ({ type: \"error\" as const, error })\n ),\n ]);\n if (first.type === \"error\") throw first.error;\n if (first.type === \"command\") {\n notifyCreated(first.result);\n } else {\n // Terminal landed first (very fast runs). Wait for the\n // dispatch response in the background so onCreated fires\n // and dispatch errors still surface.\n terminal = first.value;\n terminalSettled = true;\n void commandPromise.then(notifyCreated).catch((error) => {\n if (!terminalSettled) reportError(error);\n });\n }\n\n terminal ??= await terminalPromise;\n terminalSettled = true;\n settleEvent = terminal.event;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n const runError = new Error(\n terminal.error ?? \"Run failed with no error message\"\n );\n this.#rootStore.setState((s) => ({ ...s, error: runError }));\n try {\n options?.onError?.(runError);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n }\n notifyCompletion(terminalReason(terminal.event));\n } catch (error) {\n if (!abort.signal.aborted) settleEvent = \"failed\";\n reportError(error);\n } finally {\n // Always settle loading and clear our slot of the abort\n // controller. Schedule queue drain on the next macrotask so any\n // late state updates from this run finish flushing first.\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n if (this.#runAbort === abort) this.#runAbort = undefined;\n // Reconcile optimistic state: flip pending messages to sent/failed\n // and roll back un-echoed non-message keys. `aborted` covers a\n // rollback-resubmit or `stop()` cancelling this run.\n if (optimisticHandle != null) {\n this.#settleOptimistic(\n optimisticHandle,\n abort.signal.aborted ? \"aborted\" : (settleEvent ?? \"failed\")\n );\n }\n this.#onRunEnd();\n setTimeout(() => this.#drainQueue(), 0);\n }\n }\n\n /**\n * Surface a *resumed* run's failure the same way {@link submit} surfaces\n * a fresh run's failure — by writing it to the reactive\n * {@link RootSnapshot.error} slot.\n *\n * `respond()` / `respondAll()` dispatch their `input.respond` command on\n * the controller directly (they target a specific interrupt, so they\n * cannot go through {@link submit}, which only does `run.start`). The\n * resumed run therefore never passed through the submit lifecycle that\n * populates `rootStore.error` — only the persistent lifecycle listener\n * observed it, and that listener drives `isLoading` alone. Without this,\n * a resumed run that fails (e.g. a missing model key surfaced after the\n * user approves an interrupt) would flip `isLoading` back to `false`\n * with `error` left untouched, so `stream.error`-driven UIs (error\n * banners, API-key retry prompts) would silently miss it.\n *\n * The `dispatch` thunk is awaited, so a dispatch failure rejects the\n * caller's `respond()` *and* lands in `rootStore.error`. The resumed\n * run's terminal is watched in the **background** so the returned promise\n * still settles on dispatch — preserving the resume command's\n * resolve-on-dispatch contract (and avoiding a hang when no terminal is\n * ever emitted, e.g. in unit tests).\n *\n * Reuses the shared {@link #runAbort} slot, so `stop()`, `dispose()`, and\n * a rollback `submit()` all cancel the terminal watch (no spurious error\n * on user-initiated cancel) and treat the resumed run as the active run.\n *\n * The terminal watch uses {@link #awaitResumedRunTerminal}, which skips\n * stale `interrupted` terminals from the run being resumed (they can reach\n * the pump after `input.requested` but before `respondInput` calls\n * `#prepareForNextRun`) and only accepts a later `interrupted` once a\n * root `running` lifecycle for the resumed run has been observed.\n *\n * @param dispatch - Sends the `input.respond` command (and marks the\n * targeted interrupt resolved). Invoked after the terminal watch is\n * armed.\n * @param optimisticHandle - Optional handle from an optimistic `update`\n * applied before dispatch (HITL \"push card into state + resume\"). Settled\n * on the resumed run's terminal — pending messages flip to `sent` and\n * un-echoed non-message keys roll back on failure — exactly like the\n * `submit()` optimistic lifecycle. A dispatch failure settles it `failed`.\n */\n async dispatchResume(\n dispatch: () => Promise<void>,\n optimisticHandle?: OptimisticHandle\n ): Promise<void> {\n if (this.#getDisposed()) return;\n\n // Same allowlist clear as submit(): a resumed run can pause on a\n // *new* interrupt id. Without this, the hydrate-window allowlist\n // still contains only the interrupt being answered and\n // `#recordRootInterrupt` drops the follow-on `input.requested`.\n this.#onSubmitStart();\n\n // Rollback any run still tracked as active (mirrors submit()), then\n // claim the in-flight slot so stop()/dispose()/a concurrent submit\n // cancels the terminal watch armed below.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Optimistically clear a stale error from a previous run, matching\n // submit()'s reset, so the resume starts from a clean error slot.\n this.#rootStore.setState((s) =>\n s.error === undefined ? s : { ...s, error: undefined }\n );\n\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n };\n\n // Settle the optimistic `update` exactly once, whether the resumed run\n // terminates (success/failure/interrupt) or the dispatch itself fails.\n let optimisticSettled = false;\n const settleOptimisticOnce = (event: TerminalResult[\"event\"]): void => {\n if (optimisticSettled || optimisticHandle == null) return;\n optimisticSettled = true;\n this.#settleOptimistic(optimisticHandle, event);\n };\n\n // Subscribe to the resumed run's terminal *before* dispatching so a fast\n // `failed` can't race us. Unlike `#awaitNextTerminal`, the resume watcher\n // ignores stale `interrupted` events until root `running` is seen.\n // Watched in the background — we never gate the returned promise on the\n // resumed run's terminal.\n const terminalPromise = this.#awaitResumedRunTerminal(abort.signal);\n void terminalPromise.then((terminal) => {\n if (this.#runAbort === abort) this.#runAbort = undefined;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n reportError(\n new Error(terminal.error ?? \"Run failed with no error message\")\n );\n }\n settleOptimisticOnce(abort.signal.aborted ? \"aborted\" : terminal.event);\n // Drain any submission enqueued while the resumed run was active.\n setTimeout(() => this.#drainQueue(), 0);\n });\n\n try {\n await dispatch();\n } catch (error) {\n // The `input.respond` send itself failed, before any run started.\n reportError(error);\n settleOptimisticOnce(\"failed\");\n if (this.#runAbort === abort) this.#runAbort = undefined;\n throw error;\n }\n }\n\n /**\n * Abort the current run (if any) and force `isLoading=false`.\n *\n * Client-side only — server-side cancel is handled by\n * {@link StreamController.stop} before this is invoked.\n */\n async stop(): Promise<void> {\n this.abortActiveRun();\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n }\n\n /**\n * Abort the current run without forcing the loading flag down.\n *\n * Used by {@link StreamController.dispose}: disposal already tears\n * down the root store, so flipping `isLoading` here is unnecessary\n * and would race the dispose path.\n */\n abortActiveRun(): void {\n this.#runAbort?.abort();\n this.#runAbort = undefined;\n }\n\n /**\n * Cancel a queued submission by id.\n *\n * @param id - Client-side queue entry id to remove.\n * @returns `true` when the entry was found and dropped, `false` otherwise.\n */\n async cancelQueued(id: string): Promise<boolean> {\n const current = this.#queueStore.getSnapshot();\n const next = current.filter((entry) => entry.id !== id);\n if (next.length === current.length) return false;\n this.#queueStore.setState(() => next);\n return true;\n }\n\n /**\n * Drop every queued submission. Server-side cancel arrives with A0.3.\n */\n async clearQueue(): Promise<void> {\n this.#queueStore.setState(\n () => EMPTY_QUEUE as SubmissionQueueSnapshot<StateType>\n );\n }\n\n /**\n * Append a submission to the queue without dispatching.\n *\n * The drained submission is later run via {@link #drainQueue} after\n * the active run terminates.\n */\n #enqueueSubmission(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): void {\n const entry: SubmissionQueueEntry<StateType> = {\n id: uuidv7(),\n values: (input ?? undefined) as Partial<StateType> | null | undefined,\n options: options as StreamSubmitOptions<StateType> | undefined,\n createdAt: new Date(),\n };\n this.#queueStore.setState((current) => [...current, entry]);\n }\n\n /**\n * Drain the head of the queue if no run is active.\n *\n * Called from the `finally` block of `submit()` on the next\n * macrotask (so the just-finished run's state flushes first).\n * Strips the strategy off the dequeued options to prevent infinite\n * re-enqueueing.\n */\n #drainQueue(): void {\n if (this.#getDisposed()) return;\n if (this.#runAbort != null && !this.#runAbort.signal.aborted) return;\n const current = this.#queueStore.getSnapshot();\n if (current.length === 0) return;\n const [next, ...rest] = current;\n this.#queueStore.setState(() => rest);\n const nextOptions: StreamSubmitOptions<StateType, ConfigurableType> = {\n ...((next.options ?? {}) as StreamSubmitOptions<\n StateType,\n ConfigurableType\n >),\n multitaskStrategy: undefined,\n };\n void this.submit(next.values, nextOptions).catch(() => {\n /* submit() already routes errors through the per-submit onError\n * hook and the root store; swallow here so a failing drain does\n * not surface as an unhandled rejection. */\n });\n }\n}\n\n/**\n * Merge `thread_id` into a user-supplied `config.configurable` blob.\n *\n * The platform expects `config.configurable.thread_id` on every run\n * dispatch; we set it last so user-supplied values can't accidentally\n * override the active thread id (which would route the run to a\n * different thread).\n */\nfunction bindThreadConfig(\n config: unknown,\n threadId: string\n): Record<string, unknown> {\n const base =\n config != null && typeof config === \"object\"\n ? (config as Record<string, unknown>)\n : {};\n const configurable =\n base.configurable != null && typeof base.configurable === \"object\"\n ? (base.configurable as Record<string, unknown>)\n : {};\n return {\n ...base,\n configurable: {\n ...configurable,\n thread_id: threadId,\n },\n 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@@ -102,6 +102,8 @@ var SubmitCoordinator = class {
102
102
  #setCurrentThreadId;
103
103
  /** Records a thread id we created client-side so hydrate can skip a 404 round-trip. */
104
104
  #rememberSelfCreatedThreadId;
105
+ /** True when the id is pending server-side create (minted or hydrate 404). */
106
+ #isSelfCreatedThreadId;
105
107
  /** Drops a thread id from the self-created set once it's committed server-side. */
106
108
  #forgetSelfCreatedThreadId;
107
109
  /** Triggers a hydrate on the controller (used by `options.threadId` rebinds). */
@@ -156,6 +158,7 @@ var SubmitCoordinator = class {
156
158
  this.#getCurrentThreadId = params.getCurrentThreadId;
157
159
  this.#setCurrentThreadId = params.setCurrentThreadId;
158
160
  this.#rememberSelfCreatedThreadId = params.rememberSelfCreatedThreadId;
161
+ this.#isSelfCreatedThreadId = params.isSelfCreatedThreadId;
159
162
  this.#forgetSelfCreatedThreadId = params.forgetSelfCreatedThreadId;
160
163
  this.#hydrate = params.hydrate;
161
164
  this.#ensureThread = params.ensureThread;
@@ -214,7 +217,8 @@ var SubmitCoordinator = class {
214
217
  }
215
218
  const currentThreadId = this.#getCurrentThreadId();
216
219
  if (currentThreadId == null) return;
217
- const thread = this.#ensureThread(currentThreadId, wasSelfCreated);
220
+ const pendingServerCreate = wasSelfCreated || this.#isSelfCreatedThreadId(currentThreadId);
221
+ const thread = this.#ensureThread(currentThreadId, pendingServerCreate);
218
222
  const activeThreadId = currentThreadId;
219
223
  const strategy = options?.multitaskStrategy ?? "rollback";
220
224
  const hasActiveRun = !wasSelfCreated && this.#runAbort != null && !this.#runAbort.signal.aborted;
@@ -281,10 +285,7 @@ var SubmitCoordinator = class {
281
285
  this.#startDeferredRootPump();
282
286
  this.#forgetSelfCreatedThreadId(activeThreadId);
283
287
  }, () => {
284
- if (wasSelfCreated) {
285
- this.#abandonDeferredRootPump();
286
- this.#forgetSelfCreatedThreadId(activeThreadId);
287
- }
288
+ if (pendingServerCreate) this.#abandonDeferredRootPump();
288
289
  });
289
290
  const notifyCreated = (result) => {
290
291
  if (typeof result.run_id !== "string") return;
@@ -383,6 +384,7 @@ var SubmitCoordinator = class {
383
384
  */
384
385
  async dispatchResume(dispatch, optimisticHandle) {
385
386
  if (this.#getDisposed()) return;
387
+ this.#onSubmitStart();
386
388
  this.#runAbort?.abort();
387
389
  const abort = new AbortController();
388
390
  this.#runAbort = abort;