@langchain/langgraph-sdk 1.9.14 → 1.9.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/stream/controller.cjs +45 -14
- package/dist/stream/controller.cjs.map +1 -1
- package/dist/stream/controller.d.cts.map +1 -1
- package/dist/stream/controller.d.ts.map +1 -1
- package/dist/stream/controller.js +45 -14
- package/dist/stream/controller.js.map +1 -1
- package/dist/stream/submit-coordinator.cjs +73 -1
- package/dist/stream/submit-coordinator.cjs.map +1 -1
- package/dist/stream/submit-coordinator.js +73 -1
- package/dist/stream/submit-coordinator.js.map +1 -1
- package/package.json +4 -4
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{"version":3,"file":"submit-coordinator.cjs","names":["#options","#rootStore","#queueStore","#getDisposed","#getCurrentThreadId","#setCurrentThreadId","#rememberSelfCreatedThreadId","#forgetSelfCreatedThreadId","#hydrate","#ensureThread","#startDeferredRootPump","#abandonDeferredRootPump","#waitForRootPumpReady","#awaitNextTerminal","#onSubmitStart","#onRunStart","#onRunCreated","#onRunCompleted","#onRunEnd","#runAbort","#enqueueSubmission","#drainQueue"],"sources":["../../src/stream/submit-coordinator.ts"],"sourcesContent":["/**\n * Owns the run-submission lifecycle for a single\n * {@link StreamController}.\n *\n * # What this module is\n *\n * The {@link SubmitCoordinator} is the piece of the controller that\n * dispatches runs (`submit()`), enforces multitask strategies, queues\n * deferred submissions, races dispatch against terminal lifecycle\n * events, and surfaces errors back through the per-submit `onError`\n * callback and the root snapshot.\n *\n * Conceptually a submit looks like:\n *\n * 1. Optionally rebind to a different thread (`options.threadId`).\n * 2. Mint a thread id if one isn't bound yet.\n * 3. Wait for the controller's root pump to be ready (so the\n * transport is subscribed before the run is dispatched —\n * otherwise we could miss replayed events).\n * 4. Apply the {@link StreamSubmitOptions.multitaskStrategy} to\n * decide whether to abort, enqueue, reject, or proceed.\n * 5. Race the dispatch promise (`thread.submitRun()`) against the next root\n * terminal lifecycle event.\n * 6. Settle the resulting state (loading flag, error slot) and\n * drain the next queued submission, if any.\n *\n * # Why it lives in its own class\n *\n * The submit lifecycle is the most state-heavy part of the\n * controller — six promises, an abort controller, a queue, a\n * terminal-vs-command race, and bidirectional callback wiring with\n * the controller. Splitting it out keeps `controller.ts` focused on\n * subscription / projection wiring while letting the submit logic\n * evolve independently.\n *\n * # Why we race \"command\" against \"terminal\"\n *\n * For fast runs, the server's terminal lifecycle event can arrive\n * *before* the dispatch HTTP response has resolved. Racing the two\n * lets us detect terminal early and not block waiting for a now-stale\n * dispatch response. The dispatch response is still consumed (via\n * `.then(notifyCreated).catch(reportError)`) so `onCreated` still\n * fires and dispatch errors still surface through `onError`.\n *\n * # Queue semantics (`multitaskStrategy: \"enqueue\"`)\n *\n * When a run is already in flight, an `\"enqueue\"` submit is recorded\n * into {@link queueStore} and the call returns immediately. After the\n * active run terminates, `#drainQueue` schedules the head of the\n * queue as a fresh submit on the next macrotask. Each drained\n * submission has its own `multitaskStrategy` cleared so it doesn't\n * recursively re-enqueue.\n *\n * @see StreamController - The owner; injects every collaborator dep.\n */\nimport { v7 as uuidv7 } from \"uuid\";\nimport type { ThreadStream } from \"../client/stream/index.js\";\nimport { StreamStore } from \"./store.js\";\nimport type {\n RootSnapshot,\n RunExecutionReason,\n StreamControllerOptions,\n StreamSubmitOptions,\n} from \"./types.js\";\n\n/**\n * Result of awaiting the next root terminal lifecycle event. Mirrors\n * the three terminal lifecycle states the protocol surfaces, plus a\n * synthetic `\"aborted\"` for client-side cancellation.\n */\ntype TerminalResult = {\n event: \"completed\" | \"failed\" | \"interrupted\" | \"aborted\";\n error?: string;\n};\n\nfunction terminalReason(event: TerminalResult[\"event\"]): RunExecutionReason {\n if (event === \"completed\") return \"success\";\n if (event === \"failed\") return \"error\";\n if (event === \"interrupted\") return \"interrupt\";\n return \"stopped\";\n}\n\n/**\n * Queued submission entry mirrored from the server-side run queue.\n *\n * Surfaces the deferred submission to UI consumers via\n * {@link StreamController.queueStore}.\n */\nexport interface SubmissionQueueEntry<\n StateType extends object = Record<string, unknown>,\n> {\n /** Stable id minted on enqueue (uuidv7 — sortable by creation time). */\n readonly id: string;\n /** Original submit input, narrowed to the partial state shape. */\n readonly values: Partial<StateType> | null | undefined;\n /** Original submit options, minus the strategy slot which is reset on drain. */\n readonly options?: StreamSubmitOptions<StateType>;\n /** Wall-clock timestamp at enqueue. */\n readonly createdAt: Date;\n}\n\n/**\n * Read-only snapshot of the queue. The queue store hands this out\n * directly; consumers must not mutate the array.\n */\nexport type SubmissionQueueSnapshot<\n StateType extends object = Record<string, unknown>,\n> = ReadonlyArray<SubmissionQueueEntry<StateType>>;\n\n/**\n * Frozen empty queue value used as the initial / cleared snapshot.\n *\n * Reusing one frozen reference keeps store identity stable across\n * empty resets, so React's `useSyncExternalStore` doesn't think the\n * queue changed when it actually didn't.\n */\nexport const EMPTY_QUEUE: SubmissionQueueSnapshot<never> = Object.freeze([]);\n\n/**\n * Coordinates one controller's run-submission lifecycle.\n *\n * The constructor takes a bag of callbacks rather than a reference to\n * the parent {@link StreamController} on purpose:\n *\n * - It keeps the dependency surface explicit and testable — every\n * piece of controller state the submit lifecycle touches is one\n * of these closures.\n * - It avoids a cyclic dependency between controller and coordinator.\n * - Tests can construct one with stub callbacks and assert behavior\n * without mocking the entire controller.\n *\n * @typeParam StateType - Root state shape.\n * @typeParam InterruptType - Root interrupt payload shape.\n * @typeParam ConfigurableType - `config.configurable` shape accepted\n * by submit (usually `Record<string, unknown>`).\n */\nexport class SubmitCoordinator<\n StateType extends object = Record<string, unknown>,\n InterruptType = unknown,\n ConfigurableType extends object = Record<string, unknown>,\n> {\n /** Controller-level options forwarded into `submitRun` / callbacks. */\n readonly #options: StreamControllerOptions<StateType>;\n /** Root snapshot store; written for `isLoading`, `error`, `interrupts`. */\n readonly #rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n /** Pending submissions awaiting the active run to terminate. */\n readonly #queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n /** Probes the controller's `disposed` flag from deferred work. */\n readonly #getDisposed: () => boolean;\n /** Reads the controller's currently-bound thread id. */\n readonly #getCurrentThreadId: () => string | null;\n /** Updates the controller's thread id (used when minting a new id). */\n readonly #setCurrentThreadId: (threadId: string | null) => void;\n /** Records a thread id we created client-side so hydrate can skip a 404 round-trip. */\n readonly #rememberSelfCreatedThreadId: (threadId: string) => void;\n /** Drops a thread id from the self-created set once it's committed server-side. */\n readonly #forgetSelfCreatedThreadId: (threadId: string) => void;\n /** Triggers a hydrate on the controller (used by `options.threadId` rebinds). */\n readonly #hydrate: (threadId?: string | null) => Promise<void>;\n /** Lazily creates / returns the active {@link ThreadStream}. */\n readonly #ensureThread: (\n threadId: string,\n deferRootPump?: boolean\n ) => ThreadStream;\n /** Starts the previously-deferred root pump after a self-created thread commits. */\n readonly #startDeferredRootPump: () => void;\n /** Abandons a deferred root pump after a self-created dispatch fails. */\n readonly #abandonDeferredRootPump: () => void;\n /** Resolves once the controller's root subscription pump is up. */\n readonly #waitForRootPumpReady: () => Promise<void> | undefined;\n /** Resolves on the next root terminal lifecycle (or on abort). */\n readonly #awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n /** Called once at the start of every {@link submit} invocation. */\n readonly #onSubmitStart: () => void;\n /** Marks that a local run dispatch is now active. */\n readonly #onRunStart: () => void;\n /** Records a server-accepted local run id and fires `onCreated`. */\n readonly #onRunCreated: (runId: string) => void;\n /** Fires `onCompleted` for the local run lifecycle. */\n readonly #onRunCompleted: (\n reason: RunExecutionReason,\n runId?: string\n ) => void;\n /** Marks the local run dispatch lifecycle as settled. */\n readonly #onRunEnd: () => void;\n\n /**\n * Active submission's abort controller. `undefined` between submits.\n *\n * Used both for `multitaskStrategy: \"rollback\"` (abort the previous\n * controller's signal) and `stop()` (abort the current one without\n * starting a new one).\n */\n #runAbort: AbortController | undefined;\n\n constructor(params: {\n options: StreamControllerOptions<StateType>;\n rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n getDisposed: () => boolean;\n getCurrentThreadId: () => string | null;\n setCurrentThreadId: (threadId: string | null) => void;\n rememberSelfCreatedThreadId: (threadId: string) => void;\n forgetSelfCreatedThreadId: (threadId: string) => void;\n hydrate: (threadId?: string | null) => Promise<void>;\n ensureThread: (threadId: string, deferRootPump?: boolean) => ThreadStream;\n startDeferredRootPump: () => void;\n abandonDeferredRootPump: () => void;\n waitForRootPumpReady: () => Promise<void> | undefined;\n awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n onSubmitStart?: () => void;\n onRunStart?: () => void;\n onRunCreated?: (runId: string) => void;\n onRunCompleted?: (reason: RunExecutionReason, runId?: string) => void;\n onRunEnd?: () => void;\n }) {\n this.#options = params.options;\n this.#rootStore = params.rootStore;\n this.#queueStore = params.queueStore;\n this.#getDisposed = params.getDisposed;\n this.#getCurrentThreadId = params.getCurrentThreadId;\n this.#setCurrentThreadId = params.setCurrentThreadId;\n this.#rememberSelfCreatedThreadId = params.rememberSelfCreatedThreadId;\n this.#forgetSelfCreatedThreadId = params.forgetSelfCreatedThreadId;\n this.#hydrate = params.hydrate;\n this.#ensureThread = params.ensureThread;\n this.#startDeferredRootPump = params.startDeferredRootPump;\n this.#abandonDeferredRootPump = params.abandonDeferredRootPump;\n this.#waitForRootPumpReady = params.waitForRootPumpReady;\n this.#awaitNextTerminal = params.awaitNextTerminal;\n this.#onSubmitStart = params.onSubmitStart ?? (() => undefined);\n this.#onRunStart = params.onRunStart ?? (() => undefined);\n this.#onRunCreated = params.onRunCreated ?? (() => undefined);\n this.#onRunCompleted = params.onRunCompleted ?? (() => undefined);\n this.#onRunEnd = params.onRunEnd ?? (() => undefined);\n }\n\n /**\n * Submit input to the active thread.\n *\n * Honours {@link StreamSubmitOptions.multitaskStrategy}:\n *\n * - `\"rollback\"` (default) — aborts any in-flight run and\n * dispatches immediately.\n * - `\"reject\"` — throws synchronously when a run is\n * already in flight.\n * - `\"enqueue\"` — defers via {@link #enqueueSubmission};\n * the call returns without dispatching.\n * - `\"interrupt\"` — falls through to the default path\n *\n * Errors are routed through both the per-submit `onError` callback\n * and `rootStore.error`. Aborts (controller dispose / rollback) are\n * silently dropped.\n *\n * To resume a pending interrupt, use {@link StreamController.respond}\n * instead of `submit()`.\n *\n * @param input - Input payload for the run.\n * @param options - Per-submit options (config, metadata, callbacks,\n * strategy, etc).\n */\n async submit(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): Promise<void> {\n if (this.#getDisposed()) return;\n this.#onSubmitStart();\n\n // Per-submit thread override: rebind first so the rest of the\n // submit operates against the new thread.\n const overrideThreadId = options?.threadId;\n if (\n overrideThreadId !== undefined &&\n overrideThreadId !== this.#getCurrentThreadId()\n ) {\n await this.#hydrate(overrideThreadId);\n }\n\n // Self-created thread id path: mint client-side so the controller\n // (and Suspense boundaries) get a stable id even before the run\n // is dispatched.\n const wasSelfCreated = this.#getCurrentThreadId() == null;\n if (wasSelfCreated) {\n const threadId = uuidv7();\n this.#setCurrentThreadId(threadId);\n this.#rememberSelfCreatedThreadId(threadId);\n this.#options.onThreadId?.(threadId);\n this.#rootStore.setState((s) => ({\n ...s,\n threadId,\n }));\n }\n\n const currentThreadId = this.#getCurrentThreadId();\n if (currentThreadId == null) return;\n // For client-self-created threads we defer the persistent root SSE\n // pump until after `submitRun` / `respondInput` commits the thread\n // server-side. Opening the pump's `subscription.subscribe` against\n // a not-yet-existent thread row produces a `404: Thread not found`\n // protocol error that strands lifecycle / messages events for the\n // first run. The deferred path starts the pump after dispatch\n // returns (see `#startDeferredRootPump` calls below).\n const thread = this.#ensureThread(currentThreadId, wasSelfCreated);\n const activeThreadId = currentThreadId;\n // Wait for the root subscription to be live; otherwise the\n // dispatch could resolve before we're listening for events and\n // we'd miss the terminal that ends the run.\n await this.#waitForRootPumpReady();\n\n const strategy = options?.multitaskStrategy ?? \"rollback\";\n // `wasSelfCreated` short-circuit: when this submit just minted a\n // brand-new thread id (the user clicked \"New Thread\"), the\n // strategy check shouldn't see a run on the *previous* thread as\n // a reason to enqueue. The previous run is on a thread the user\n // navigated away from; abandoning its client-side abort tracking\n // is correct (the server-side run continues independently).\n // Without this, `enqueue` would trap the new submission and\n // `submitRun` never fires for the new thread — leaving a freshly-\n // minted thread id committed to the URL but never to the server.\n const hasActiveRun =\n !wasSelfCreated &&\n this.#runAbort != null &&\n !this.#runAbort.signal.aborted;\n if (hasActiveRun && strategy === \"reject\") {\n throw new Error(\n \"submit() rejected: a run is already in flight and multitaskStrategy is 'reject'.\"\n );\n }\n if (hasActiveRun && strategy === \"enqueue\") {\n this.#enqueueSubmission(input, options);\n return;\n }\n\n // Rollback: abort the previous run before starting a new one.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Optimistically clear interrupts/error and flip loading. The\n // root pump's lifecycle listener will re-flip these as the run\n // terminates.\n this.#rootStore.setState((s) => ({\n ...s,\n interrupts: [],\n interrupt: undefined,\n error: undefined,\n isLoading: true,\n }));\n\n const boundConfig = bindThreadConfig(options?.config, currentThreadId);\n // Subscribe to the next terminal *before* dispatching so a fast\n // run's terminal can't race us.\n const terminalPromise = this.#awaitNextTerminal(abort.signal);\n this.#onRunStart();\n\n let terminalSettled = false;\n let createdRunId: string | undefined;\n let pendingCompletionReason: RunExecutionReason | undefined;\n let completionNotified = false;\n const notifyCompletion = (reason: RunExecutionReason): void => {\n if (completionNotified) return;\n if (createdRunId == null) {\n pendingCompletionReason = reason;\n return;\n }\n completionNotified = true;\n this.#onRunCompleted(reason, createdRunId);\n };\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n try {\n options?.onError?.(error);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n };\n\n try {\n let terminal: TerminalResult | undefined;\n\n const commandPromise = thread.submitRun({\n input: input ?? null,\n config: boundConfig,\n metadata: (options?.metadata ?? undefined) as Record<string, unknown>,\n forkFrom: options?.forkFrom,\n multitaskStrategy:\n options?.multitaskStrategy === \"enqueue\"\n ? \"enqueue\"\n : options?.multitaskStrategy,\n });\n // Start the deferred root pump *after* the dispatch HTTP\n // response lands — that's when the thread row exists server-\n // side. Doing it synchronously here would race the response\n // and the pump's `subscription.subscribe` would 404. Same\n // reason we drop the self-created flag only after dispatch:\n // future hydrates need the thread to exist before they fetch\n // state.\n //\n // Fire-and-forget: we don't want to gate Promise.race on this,\n // and `commandPromise.catch` is already handled below. A\n // dispatch failure means there's no thread to pump anyway.\n void commandPromise.then(\n () => {\n this.#startDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n },\n () => {\n // Dispatch failed. Without abandoning, `#rootPumpDeferred`\n // stays armed and `selfCreatedThreadIds` still holds this\n // id — a retry submit would see `wasSelfCreated=false`\n // (currentThreadId is no longer null), `#ensureThread`\n // would early-return because `#thread != null`, and the\n // root pump would never start. Tear down so the next\n // submit re-runs `#ensureThread` from scratch.\n if (wasSelfCreated) {\n this.#abandonDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n }\n }\n );\n const notifyCreated = (result: { run_id?: unknown }) => {\n if (typeof result.run_id !== \"string\") return;\n createdRunId = result.run_id;\n this.#onRunCreated(createdRunId);\n if (pendingCompletionReason != null) {\n notifyCompletion(pendingCompletionReason);\n }\n };\n const first = await Promise.race([\n terminalPromise.then((value) => ({\n type: \"terminal\" as const,\n value,\n })),\n commandPromise.then(\n (result) => ({ type: \"command\" as const, result }),\n (error) => ({ type: \"error\" as const, error })\n ),\n ]);\n if (first.type === \"error\") throw first.error;\n if (first.type === \"command\") {\n notifyCreated(first.result);\n } else {\n // Terminal landed first (very fast runs). Wait for the\n // dispatch response in the background so onCreated fires\n // and dispatch errors still surface.\n terminal = first.value;\n terminalSettled = true;\n void commandPromise.then(notifyCreated).catch((error) => {\n if (!terminalSettled) reportError(error);\n });\n }\n\n terminal ??= await terminalPromise;\n terminalSettled = true;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n const runError = new Error(\n terminal.error ?? \"Run failed with no error message\"\n );\n this.#rootStore.setState((s) => ({ ...s, error: runError }));\n try {\n options?.onError?.(runError);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n }\n notifyCompletion(terminalReason(terminal.event));\n } catch (error) {\n reportError(error);\n } finally {\n // Always settle loading and clear our slot of the abort\n // controller. Schedule queue drain on the next macrotask so any\n // late state updates from this run finish flushing first.\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n if (this.#runAbort === abort) this.#runAbort = undefined;\n this.#onRunEnd();\n setTimeout(() => this.#drainQueue(), 0);\n }\n }\n\n /**\n * Abort the current run (if any) and force `isLoading=false`.\n *\n * Client-side only — server-side cancel is handled by\n * {@link StreamController.stop} before this is invoked.\n */\n async stop(): Promise<void> {\n this.abortActiveRun();\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n }\n\n /**\n * Abort the current run without forcing the loading flag down.\n *\n * Used by {@link StreamController.dispose}: disposal already tears\n * down the root store, so flipping `isLoading` here is unnecessary\n * and would race the dispose path.\n */\n abortActiveRun(): void {\n this.#runAbort?.abort();\n this.#runAbort = undefined;\n }\n\n /**\n * Cancel a queued submission by id.\n *\n * @param id - Client-side queue entry id to remove.\n * @returns `true` when the entry was found and dropped, `false` otherwise.\n */\n async cancelQueued(id: string): Promise<boolean> {\n const current = this.#queueStore.getSnapshot();\n const next = current.filter((entry) => entry.id !== id);\n if (next.length === current.length) return false;\n this.#queueStore.setState(() => next);\n return true;\n }\n\n /**\n * Drop every queued submission. Server-side cancel arrives with A0.3.\n */\n async clearQueue(): Promise<void> {\n this.#queueStore.setState(\n () => EMPTY_QUEUE as SubmissionQueueSnapshot<StateType>\n );\n }\n\n /**\n * Append a submission to the queue without dispatching.\n *\n * The drained submission is later run via {@link #drainQueue} after\n * the active run terminates.\n */\n #enqueueSubmission(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): void {\n const entry: SubmissionQueueEntry<StateType> = {\n id: uuidv7(),\n values: (input ?? undefined) as Partial<StateType> | null | undefined,\n options: options as StreamSubmitOptions<StateType> | undefined,\n createdAt: new Date(),\n };\n this.#queueStore.setState((current) => [...current, entry]);\n }\n\n /**\n * Drain the head of the queue if no run is active.\n *\n * Called from the `finally` block of `submit()` on the next\n * macrotask (so the just-finished run's state flushes first).\n * Strips the strategy off the dequeued options to prevent infinite\n * re-enqueueing.\n */\n #drainQueue(): void {\n if (this.#getDisposed()) return;\n if (this.#runAbort != null && !this.#runAbort.signal.aborted) return;\n const current = this.#queueStore.getSnapshot();\n if (current.length === 0) return;\n const [next, ...rest] = current;\n this.#queueStore.setState(() => rest);\n const nextOptions: StreamSubmitOptions<StateType, ConfigurableType> = {\n ...((next.options ?? {}) as StreamSubmitOptions<\n StateType,\n ConfigurableType\n >),\n multitaskStrategy: undefined,\n };\n void this.submit(next.values, nextOptions).catch(() => {\n /* submit() already routes errors through the per-submit onError\n * hook and the root store; swallow here so a failing drain does\n * not surface as an unhandled rejection. */\n });\n }\n}\n\n/**\n * Merge `thread_id` into a user-supplied `config.configurable` blob.\n *\n * The platform expects `config.configurable.thread_id` on every run\n * dispatch; we set it last so user-supplied values can't accidentally\n * override the active thread id (which would route the run to a\n * different thread).\n */\nfunction bindThreadConfig(\n config: unknown,\n threadId: string\n): Record<string, unknown> {\n const base =\n config != null && typeof config === \"object\"\n ? (config as Record<string, unknown>)\n : {};\n const configurable =\n base.configurable != null && typeof base.configurable === \"object\"\n ? 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{"version":3,"file":"submit-coordinator.cjs","names":["#options","#rootStore","#queueStore","#getDisposed","#getCurrentThreadId","#setCurrentThreadId","#rememberSelfCreatedThreadId","#forgetSelfCreatedThreadId","#hydrate","#ensureThread","#startDeferredRootPump","#abandonDeferredRootPump","#waitForRootPumpReady","#awaitNextTerminal","#awaitResumedRunTerminal","#onSubmitStart","#onRunStart","#onRunCreated","#onRunCompleted","#onRunEnd","#runAbort","#enqueueSubmission","#drainQueue"],"sources":["../../src/stream/submit-coordinator.ts"],"sourcesContent":["/**\n * Owns the run-submission lifecycle for a single\n * {@link StreamController}.\n *\n * # What this module is\n *\n * The {@link SubmitCoordinator} is the piece of the controller that\n * dispatches runs (`submit()`), enforces multitask strategies, queues\n * deferred submissions, races dispatch against terminal lifecycle\n * events, and surfaces errors back through the per-submit `onError`\n * callback and the root snapshot.\n *\n * Conceptually a submit looks like:\n *\n * 1. Optionally rebind to a different thread (`options.threadId`).\n * 2. Mint a thread id if one isn't bound yet.\n * 3. Wait for the controller's root pump to be ready (so the\n * transport is subscribed before the run is dispatched —\n * otherwise we could miss replayed events).\n * 4. Apply the {@link StreamSubmitOptions.multitaskStrategy} to\n * decide whether to abort, enqueue, reject, or proceed.\n * 5. Race the dispatch promise (`thread.submitRun()`) against the next root\n * terminal lifecycle event.\n * 6. Settle the resulting state (loading flag, error slot) and\n * drain the next queued submission, if any.\n *\n * # Why it lives in its own class\n *\n * The submit lifecycle is the most state-heavy part of the\n * controller — six promises, an abort controller, a queue, a\n * terminal-vs-command race, and bidirectional callback wiring with\n * the controller. Splitting it out keeps `controller.ts` focused on\n * subscription / projection wiring while letting the submit logic\n * evolve independently.\n *\n * # Why we race \"command\" against \"terminal\"\n *\n * For fast runs, the server's terminal lifecycle event can arrive\n * *before* the dispatch HTTP response has resolved. Racing the two\n * lets us detect terminal early and not block waiting for a now-stale\n * dispatch response. The dispatch response is still consumed (via\n * `.then(notifyCreated).catch(reportError)`) so `onCreated` still\n * fires and dispatch errors still surface through `onError`.\n *\n * # Queue semantics (`multitaskStrategy: \"enqueue\"`)\n *\n * When a run is already in flight, an `\"enqueue\"` submit is recorded\n * into {@link queueStore} and the call returns immediately. After the\n * active run terminates, `#drainQueue` schedules the head of the\n * queue as a fresh submit on the next macrotask. Each drained\n * submission has its own `multitaskStrategy` cleared so it doesn't\n * recursively re-enqueue.\n *\n * @see StreamController - The owner; injects every collaborator dep.\n */\nimport { v7 as uuidv7 } from \"uuid\";\nimport type { ThreadStream } from \"../client/stream/index.js\";\nimport { StreamStore } from \"./store.js\";\nimport type {\n RootSnapshot,\n RunExecutionReason,\n StreamControllerOptions,\n StreamSubmitOptions,\n} from \"./types.js\";\n\n/**\n * Result of awaiting the next root terminal lifecycle event. Mirrors\n * the three terminal lifecycle states the protocol surfaces, plus a\n * synthetic `\"aborted\"` for client-side cancellation.\n */\ntype TerminalResult = {\n event: \"completed\" | \"failed\" | \"interrupted\" | \"aborted\";\n error?: string;\n};\n\nfunction terminalReason(event: TerminalResult[\"event\"]): RunExecutionReason {\n if (event === \"completed\") return \"success\";\n if (event === \"failed\") return \"error\";\n if (event === \"interrupted\") return \"interrupt\";\n return \"stopped\";\n}\n\n/**\n * Queued submission entry mirrored from the server-side run queue.\n *\n * Surfaces the deferred submission to UI consumers via\n * {@link StreamController.queueStore}.\n */\nexport interface SubmissionQueueEntry<\n StateType extends object = Record<string, unknown>,\n> {\n /** Stable id minted on enqueue (uuidv7 — sortable by creation time). */\n readonly id: string;\n /** Original submit input, narrowed to the partial state shape. */\n readonly values: Partial<StateType> | null | undefined;\n /** Original submit options, minus the strategy slot which is reset on drain. */\n readonly options?: StreamSubmitOptions<StateType>;\n /** Wall-clock timestamp at enqueue. */\n readonly createdAt: Date;\n}\n\n/**\n * Read-only snapshot of the queue. The queue store hands this out\n * directly; consumers must not mutate the array.\n */\nexport type SubmissionQueueSnapshot<\n StateType extends object = Record<string, unknown>,\n> = ReadonlyArray<SubmissionQueueEntry<StateType>>;\n\n/**\n * Frozen empty queue value used as the initial / cleared snapshot.\n *\n * Reusing one frozen reference keeps store identity stable across\n * empty resets, so React's `useSyncExternalStore` doesn't think the\n * queue changed when it actually didn't.\n */\nexport const EMPTY_QUEUE: SubmissionQueueSnapshot<never> = Object.freeze([]);\n\n/**\n * Coordinates one controller's run-submission lifecycle.\n *\n * The constructor takes a bag of callbacks rather than a reference to\n * the parent {@link StreamController} on purpose:\n *\n * - It keeps the dependency surface explicit and testable — every\n * piece of controller state the submit lifecycle touches is one\n * of these closures.\n * - It avoids a cyclic dependency between controller and coordinator.\n * - Tests can construct one with stub callbacks and assert behavior\n * without mocking the entire controller.\n *\n * @typeParam StateType - Root state shape.\n * @typeParam InterruptType - Root interrupt payload shape.\n * @typeParam ConfigurableType - `config.configurable` shape accepted\n * by submit (usually `Record<string, unknown>`).\n */\nexport class SubmitCoordinator<\n StateType extends object = Record<string, unknown>,\n InterruptType = unknown,\n ConfigurableType extends object = Record<string, unknown>,\n> {\n /** Controller-level options forwarded into `submitRun` / callbacks. */\n readonly #options: StreamControllerOptions<StateType>;\n /** Root snapshot store; written for `isLoading`, `error`, `interrupts`. */\n readonly #rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n /** Pending submissions awaiting the active run to terminate. */\n readonly #queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n /** Probes the controller's `disposed` flag from deferred work. */\n readonly #getDisposed: () => boolean;\n /** Reads the controller's currently-bound thread id. */\n readonly #getCurrentThreadId: () => string | null;\n /** Updates the controller's thread id (used when minting a new id). */\n readonly #setCurrentThreadId: (threadId: string | null) => void;\n /** Records a thread id we created client-side so hydrate can skip a 404 round-trip. */\n readonly #rememberSelfCreatedThreadId: (threadId: string) => void;\n /** Drops a thread id from the self-created set once it's committed server-side. */\n readonly #forgetSelfCreatedThreadId: (threadId: string) => void;\n /** Triggers a hydrate on the controller (used by `options.threadId` rebinds). */\n readonly #hydrate: (threadId?: string | null) => Promise<void>;\n /** Lazily creates / returns the active {@link ThreadStream}. */\n readonly #ensureThread: (\n threadId: string,\n deferRootPump?: boolean\n ) => ThreadStream;\n /** Starts the previously-deferred root pump after a self-created thread commits. */\n readonly #startDeferredRootPump: () => void;\n /** Abandons a deferred root pump after a self-created dispatch fails. */\n readonly #abandonDeferredRootPump: () => void;\n /** Resolves once the controller's root subscription pump is up. */\n readonly #waitForRootPumpReady: () => Promise<void> | undefined;\n /** Resolves on the next root terminal lifecycle (or on abort). */\n readonly #awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n /**\n * Resolves on the resumed run's terminal, skipping stale `interrupted`\n * events from the run being resumed (see {@link dispatchResume}).\n */\n readonly #awaitResumedRunTerminal: (\n signal: AbortSignal\n ) => Promise<TerminalResult>;\n /** Called once at the start of every {@link submit} invocation. */\n readonly #onSubmitStart: () => void;\n /** Marks that a local run dispatch is now active. */\n readonly #onRunStart: () => void;\n /** Records a server-accepted local run id and fires `onCreated`. */\n readonly #onRunCreated: (runId: string) => void;\n /** Fires `onCompleted` for the local run lifecycle. */\n readonly #onRunCompleted: (\n reason: RunExecutionReason,\n runId?: string\n ) => void;\n /** Marks the local run dispatch lifecycle as settled. */\n readonly #onRunEnd: () => void;\n\n /**\n * Active submission's abort controller. `undefined` between submits.\n *\n * Used both for `multitaskStrategy: \"rollback\"` (abort the previous\n * controller's signal) and `stop()` (abort the current one without\n * starting a new one).\n */\n #runAbort: AbortController | undefined;\n\n constructor(params: {\n options: StreamControllerOptions<StateType>;\n rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n getDisposed: () => boolean;\n getCurrentThreadId: () => string | null;\n setCurrentThreadId: (threadId: string | null) => void;\n rememberSelfCreatedThreadId: (threadId: string) => void;\n forgetSelfCreatedThreadId: (threadId: string) => void;\n hydrate: (threadId?: string | null) => Promise<void>;\n ensureThread: (threadId: string, deferRootPump?: boolean) => ThreadStream;\n startDeferredRootPump: () => void;\n abandonDeferredRootPump: () => void;\n waitForRootPumpReady: () => Promise<void> | undefined;\n awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n awaitResumedRunTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n onSubmitStart?: () => void;\n onRunStart?: () => void;\n onRunCreated?: (runId: string) => void;\n onRunCompleted?: (reason: RunExecutionReason, runId?: string) => void;\n onRunEnd?: () => void;\n }) {\n this.#options = params.options;\n this.#rootStore = params.rootStore;\n this.#queueStore = params.queueStore;\n this.#getDisposed = params.getDisposed;\n this.#getCurrentThreadId = params.getCurrentThreadId;\n this.#setCurrentThreadId = params.setCurrentThreadId;\n this.#rememberSelfCreatedThreadId = params.rememberSelfCreatedThreadId;\n this.#forgetSelfCreatedThreadId = params.forgetSelfCreatedThreadId;\n this.#hydrate = params.hydrate;\n this.#ensureThread = params.ensureThread;\n this.#startDeferredRootPump = params.startDeferredRootPump;\n this.#abandonDeferredRootPump = params.abandonDeferredRootPump;\n this.#waitForRootPumpReady = params.waitForRootPumpReady;\n this.#awaitNextTerminal = params.awaitNextTerminal;\n this.#awaitResumedRunTerminal = params.awaitResumedRunTerminal;\n this.#onSubmitStart = params.onSubmitStart ?? (() => undefined);\n this.#onRunStart = params.onRunStart ?? (() => undefined);\n this.#onRunCreated = params.onRunCreated ?? (() => undefined);\n this.#onRunCompleted = params.onRunCompleted ?? (() => undefined);\n this.#onRunEnd = params.onRunEnd ?? (() => undefined);\n }\n\n /**\n * Submit input to the active thread.\n *\n * Honours {@link StreamSubmitOptions.multitaskStrategy}:\n *\n * - `\"rollback\"` (default) — aborts any in-flight run and\n * dispatches immediately.\n * - `\"reject\"` — throws synchronously when a run is\n * already in flight.\n * - `\"enqueue\"` — defers via {@link #enqueueSubmission};\n * the call returns without dispatching.\n * - `\"interrupt\"` — falls through to the default path\n *\n * Errors are routed through both the per-submit `onError` callback\n * and `rootStore.error`. Aborts (controller dispose / rollback) are\n * silently dropped.\n *\n * To resume a pending interrupt, use {@link StreamController.respond}\n * instead of `submit()`.\n *\n * @param input - Input payload for the run.\n * @param options - Per-submit options (config, metadata, callbacks,\n * strategy, etc).\n */\n async submit(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): Promise<void> {\n if (this.#getDisposed()) return;\n this.#onSubmitStart();\n\n // Per-submit thread override: rebind first so the rest of the\n // submit operates against the new thread.\n const overrideThreadId = options?.threadId;\n if (\n overrideThreadId !== undefined &&\n overrideThreadId !== this.#getCurrentThreadId()\n ) {\n await this.#hydrate(overrideThreadId);\n }\n\n // Self-created thread id path: mint client-side so the controller\n // (and Suspense boundaries) get a stable id even before the run\n // is dispatched.\n const wasSelfCreated = this.#getCurrentThreadId() == null;\n if (wasSelfCreated) {\n const threadId = uuidv7();\n this.#setCurrentThreadId(threadId);\n this.#rememberSelfCreatedThreadId(threadId);\n this.#options.onThreadId?.(threadId);\n this.#rootStore.setState((s) => ({\n ...s,\n threadId,\n }));\n }\n\n const currentThreadId = this.#getCurrentThreadId();\n if (currentThreadId == null) return;\n // For client-self-created threads we defer the persistent root SSE\n // pump until after `submitRun` / `respondInput` commits the thread\n // server-side. Opening the pump's `subscription.subscribe` against\n // a not-yet-existent thread row produces a `404: Thread not found`\n // protocol error that strands lifecycle / messages events for the\n // first run. The deferred path starts the pump after dispatch\n // returns (see `#startDeferredRootPump` calls below).\n const thread = this.#ensureThread(currentThreadId, wasSelfCreated);\n const activeThreadId = currentThreadId;\n\n const strategy = options?.multitaskStrategy ?? \"rollback\";\n // `wasSelfCreated` short-circuit: when this submit just minted a\n // brand-new thread id (the user clicked \"New Thread\"), the\n // strategy check shouldn't see a run on the *previous* thread as\n // a reason to enqueue. The previous run is on a thread the user\n // navigated away from; abandoning its client-side abort tracking\n // is correct (the server-side run continues independently).\n // Without this, `enqueue` would trap the new submission and\n // `submitRun` never fires for the new thread — leaving a freshly-\n // minted thread id committed to the URL but never to the server.\n const hasActiveRun =\n !wasSelfCreated &&\n this.#runAbort != null &&\n !this.#runAbort.signal.aborted;\n if (hasActiveRun && strategy === \"reject\") {\n throw new Error(\n \"submit() rejected: a run is already in flight and multitaskStrategy is 'reject'.\"\n );\n }\n if (hasActiveRun && strategy === \"enqueue\") {\n this.#enqueueSubmission(input, options);\n return;\n }\n\n // Rollback: abort the previous run before starting a new one.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Claim the in-flight slot before awaiting the root pump so\n // concurrent `enqueue` submits in the same tick observe\n // `hasActiveRun` and land in {@link queueStore}.\n this.#rootStore.setState((s) => ({\n ...s,\n interrupts: [],\n interrupt: undefined,\n error: undefined,\n isLoading: true,\n }));\n\n // Wait for the root subscription to be live; otherwise the\n // dispatch could resolve before we're listening for events and\n // we'd miss the terminal that ends the run.\n await this.#waitForRootPumpReady();\n\n const boundConfig = bindThreadConfig(options?.config, currentThreadId);\n // Subscribe to the next terminal *before* dispatching so a fast\n // run's terminal can't race us.\n const terminalPromise = this.#awaitNextTerminal(abort.signal);\n this.#onRunStart();\n\n let terminalSettled = false;\n let createdRunId: string | undefined;\n let pendingCompletionReason: RunExecutionReason | undefined;\n let completionNotified = false;\n const notifyCompletion = (reason: RunExecutionReason): void => {\n if (completionNotified) return;\n if (createdRunId == null) {\n pendingCompletionReason = reason;\n return;\n }\n completionNotified = true;\n this.#onRunCompleted(reason, createdRunId);\n };\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n try {\n options?.onError?.(error);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n };\n\n try {\n let terminal: TerminalResult | undefined;\n\n const commandPromise = thread.submitRun({\n input: input ?? null,\n config: boundConfig,\n metadata: (options?.metadata ?? undefined) as Record<string, unknown>,\n forkFrom: options?.forkFrom,\n multitaskStrategy:\n options?.multitaskStrategy === \"enqueue\"\n ? \"enqueue\"\n : options?.multitaskStrategy,\n });\n // Start the deferred root pump *after* the dispatch HTTP\n // response lands — that's when the thread row exists server-\n // side. Doing it synchronously here would race the response\n // and the pump's `subscription.subscribe` would 404. Same\n // reason we drop the self-created flag only after dispatch:\n // future hydrates need the thread to exist before they fetch\n // state.\n //\n // Fire-and-forget: we don't want to gate Promise.race on this,\n // and `commandPromise.catch` is already handled below. A\n // dispatch failure means there's no thread to pump anyway.\n void commandPromise.then(\n () => {\n this.#startDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n },\n () => {\n // Dispatch failed. Without abandoning, `#rootPumpDeferred`\n // stays armed and `selfCreatedThreadIds` still holds this\n // id — a retry submit would see `wasSelfCreated=false`\n // (currentThreadId is no longer null), `#ensureThread`\n // would early-return because `#thread != null`, and the\n // root pump would never start. Tear down so the next\n // submit re-runs `#ensureThread` from scratch.\n if (wasSelfCreated) {\n this.#abandonDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n }\n }\n );\n const notifyCreated = (result: { run_id?: unknown }) => {\n if (typeof result.run_id !== \"string\") return;\n createdRunId = result.run_id;\n this.#onRunCreated(createdRunId);\n if (pendingCompletionReason != null) {\n notifyCompletion(pendingCompletionReason);\n }\n };\n const first = await Promise.race([\n terminalPromise.then((value) => ({\n type: \"terminal\" as const,\n value,\n })),\n commandPromise.then(\n (result) => ({ type: \"command\" as const, result }),\n (error) => ({ type: \"error\" as const, error })\n ),\n ]);\n if (first.type === \"error\") throw first.error;\n if (first.type === \"command\") {\n notifyCreated(first.result);\n } else {\n // Terminal landed first (very fast runs). Wait for the\n // dispatch response in the background so onCreated fires\n // and dispatch errors still surface.\n terminal = first.value;\n terminalSettled = true;\n void commandPromise.then(notifyCreated).catch((error) => {\n if (!terminalSettled) reportError(error);\n });\n }\n\n terminal ??= await terminalPromise;\n terminalSettled = true;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n const runError = new Error(\n terminal.error ?? \"Run failed with no error message\"\n );\n this.#rootStore.setState((s) => ({ ...s, error: runError }));\n try {\n options?.onError?.(runError);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n }\n notifyCompletion(terminalReason(terminal.event));\n } catch (error) {\n reportError(error);\n } finally {\n // Always settle loading and clear our slot of the abort\n // controller. Schedule queue drain on the next macrotask so any\n // late state updates from this run finish flushing first.\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n if (this.#runAbort === abort) this.#runAbort = undefined;\n this.#onRunEnd();\n setTimeout(() => this.#drainQueue(), 0);\n }\n }\n\n /**\n * Surface a *resumed* run's failure the same way {@link submit} surfaces\n * a fresh run's failure — by writing it to the reactive\n * {@link RootSnapshot.error} slot.\n *\n * `respond()` / `respondAll()` dispatch their `input.respond` command on\n * the controller directly (they target a specific interrupt, so they\n * cannot go through {@link submit}, which only does `run.start`). The\n * resumed run therefore never passed through the submit lifecycle that\n * populates `rootStore.error` — only the persistent lifecycle listener\n * observed it, and that listener drives `isLoading` alone. Without this,\n * a resumed run that fails (e.g. a missing model key surfaced after the\n * user approves an interrupt) would flip `isLoading` back to `false`\n * with `error` left untouched, so `stream.error`-driven UIs (error\n * banners, API-key retry prompts) would silently miss it.\n *\n * The `dispatch` thunk is awaited, so a dispatch failure rejects the\n * caller's `respond()` *and* lands in `rootStore.error`. The resumed\n * run's terminal is watched in the **background** so the returned promise\n * still settles on dispatch — preserving the resume command's\n * resolve-on-dispatch contract (and avoiding a hang when no terminal is\n * ever emitted, e.g. in unit tests).\n *\n * Reuses the shared {@link #runAbort} slot, so `stop()`, `dispose()`, and\n * a rollback `submit()` all cancel the terminal watch (no spurious error\n * on user-initiated cancel) and treat the resumed run as the active run.\n *\n * The terminal watch uses {@link #awaitResumedRunTerminal}, which skips\n * stale `interrupted` terminals from the run being resumed (they can reach\n * the pump after `input.requested` but before `respondInput` calls\n * `#prepareForNextRun`) and only accepts a later `interrupted` once a\n * root `running` lifecycle for the resumed run has been observed.\n *\n * @param dispatch - Sends the `input.respond` command (and marks the\n * targeted interrupt resolved). Invoked after the terminal watch is\n * armed.\n */\n async dispatchResume(dispatch: () => Promise<void>): Promise<void> {\n if (this.#getDisposed()) return;\n\n // Rollback any run still tracked as active (mirrors submit()), then\n // claim the in-flight slot so stop()/dispose()/a concurrent submit\n // cancels the terminal watch armed below.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Optimistically clear a stale error from a previous run, matching\n // submit()'s reset, so the resume starts from a clean error slot.\n this.#rootStore.setState((s) =>\n s.error === undefined ? s : { ...s, error: undefined }\n );\n\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n };\n\n // Subscribe to the resumed run's terminal *before* dispatching so a fast\n // `failed` can't race us. Unlike `#awaitNextTerminal`, the resume watcher\n // ignores stale `interrupted` events until root `running` is seen.\n // Watched in the background — we never gate the returned promise on the\n // resumed run's terminal.\n const terminalPromise = this.#awaitResumedRunTerminal(abort.signal);\n void terminalPromise.then((terminal) => {\n if (this.#runAbort === abort) this.#runAbort = undefined;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n reportError(\n new Error(terminal.error ?? \"Run failed with no error message\")\n );\n }\n // Drain any submission enqueued while the resumed run was active.\n setTimeout(() => this.#drainQueue(), 0);\n });\n\n try {\n await dispatch();\n } catch (error) {\n // The `input.respond` send itself failed, before any run started.\n reportError(error);\n if (this.#runAbort === abort) this.#runAbort = undefined;\n throw error;\n }\n }\n\n /**\n * Abort the current run (if any) and force `isLoading=false`.\n *\n * Client-side only — server-side cancel is handled by\n * {@link StreamController.stop} before this is invoked.\n */\n async stop(): Promise<void> {\n this.abortActiveRun();\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n }\n\n /**\n * Abort the current run without forcing the loading flag down.\n *\n * Used by {@link StreamController.dispose}: disposal already tears\n * down the root store, so flipping `isLoading` here is unnecessary\n * and would race the dispose path.\n */\n abortActiveRun(): void {\n this.#runAbort?.abort();\n this.#runAbort = undefined;\n }\n\n /**\n * Cancel a queued submission by id.\n *\n * @param id - Client-side queue entry id to remove.\n * @returns `true` when the entry was found and dropped, `false` otherwise.\n */\n async cancelQueued(id: string): Promise<boolean> {\n const current = this.#queueStore.getSnapshot();\n const next = current.filter((entry) => entry.id !== id);\n if (next.length === current.length) return false;\n this.#queueStore.setState(() => next);\n return true;\n }\n\n /**\n * Drop every queued submission. 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(base.configurable as Record<string, unknown>)\n : {};\n return {\n ...base,\n configurable: {\n ...configurable,\n thread_id: threadId,\n },\n 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* banners, API-key retry prompts) would silently miss it.
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* ever emitted, e.g. in unit tests).
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*
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* `#prepareForNextRun`) and only accepts a later `interrupted` once a
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*
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* targeted interrupt resolved). Invoked after the terminal watch is
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* armed.
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*/
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async dispatchResume(dispatch) {
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this.#rootStore.setState((s) => s.error === void 0 ? s : {
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...s,
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error: void 0
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});
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const reportError = (error) => {
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if (abort.signal.aborted) return;
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this.#rootStore.setState((s) => ({
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...s,
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error
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}));
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};
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this.#awaitResumedRunTerminal(abort.signal).then((terminal) => {
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if (this.#runAbort === abort) this.#runAbort = void 0;
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if (terminal.event === "failed" && !abort.signal.aborted) reportError(new Error(terminal.error ?? "Run failed with no error message"));
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setTimeout(() => this.#drainQueue(), 0);
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});
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try {
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await dispatch();
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} catch (error) {
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reportError(error);
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if (this.#runAbort === abort) this.#runAbort = void 0;
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throw error;
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}
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}
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/**
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* Abort the current run (if any) and force `isLoading=false`.
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*
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* Client-side only — server-side cancel is handled by
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@@ -1 +1 @@
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|
-
{"version":3,"file":"submit-coordinator.js","names":["#options","#rootStore","#queueStore","#getDisposed","#getCurrentThreadId","#setCurrentThreadId","#rememberSelfCreatedThreadId","#forgetSelfCreatedThreadId","#hydrate","#ensureThread","#startDeferredRootPump","#abandonDeferredRootPump","#waitForRootPumpReady","#awaitNextTerminal","#onSubmitStart","#onRunStart","#onRunCreated","#onRunCompleted","#onRunEnd","uuidv7","#runAbort","#enqueueSubmission","#drainQueue"],"sources":["../../src/stream/submit-coordinator.ts"],"sourcesContent":["/**\n * Owns the run-submission lifecycle for a single\n * {@link StreamController}.\n *\n * # What this module is\n *\n * The {@link SubmitCoordinator} is the piece of the controller that\n * dispatches runs (`submit()`), enforces multitask strategies, queues\n * deferred submissions, races dispatch against terminal lifecycle\n * events, and surfaces errors back through the per-submit `onError`\n * callback and the root snapshot.\n *\n * Conceptually a submit looks like:\n *\n * 1. Optionally rebind to a different thread (`options.threadId`).\n * 2. Mint a thread id if one isn't bound yet.\n * 3. Wait for the controller's root pump to be ready (so the\n * transport is subscribed before the run is dispatched —\n * otherwise we could miss replayed events).\n * 4. Apply the {@link StreamSubmitOptions.multitaskStrategy} to\n * decide whether to abort, enqueue, reject, or proceed.\n * 5. Race the dispatch promise (`thread.submitRun()`) against the next root\n * terminal lifecycle event.\n * 6. Settle the resulting state (loading flag, error slot) and\n * drain the next queued submission, if any.\n *\n * # Why it lives in its own class\n *\n * The submit lifecycle is the most state-heavy part of the\n * controller — six promises, an abort controller, a queue, a\n * terminal-vs-command race, and bidirectional callback wiring with\n * the controller. Splitting it out keeps `controller.ts` focused on\n * subscription / projection wiring while letting the submit logic\n * evolve independently.\n *\n * # Why we race \"command\" against \"terminal\"\n *\n * For fast runs, the server's terminal lifecycle event can arrive\n * *before* the dispatch HTTP response has resolved. Racing the two\n * lets us detect terminal early and not block waiting for a now-stale\n * dispatch response. The dispatch response is still consumed (via\n * `.then(notifyCreated).catch(reportError)`) so `onCreated` still\n * fires and dispatch errors still surface through `onError`.\n *\n * # Queue semantics (`multitaskStrategy: \"enqueue\"`)\n *\n * When a run is already in flight, an `\"enqueue\"` submit is recorded\n * into {@link queueStore} and the call returns immediately. After the\n * active run terminates, `#drainQueue` schedules the head of the\n * queue as a fresh submit on the next macrotask. Each drained\n * submission has its own `multitaskStrategy` cleared so it doesn't\n * recursively re-enqueue.\n *\n * @see StreamController - The owner; injects every collaborator dep.\n */\nimport { v7 as uuidv7 } from \"uuid\";\nimport type { ThreadStream } from \"../client/stream/index.js\";\nimport { StreamStore } from \"./store.js\";\nimport type {\n RootSnapshot,\n RunExecutionReason,\n StreamControllerOptions,\n StreamSubmitOptions,\n} from \"./types.js\";\n\n/**\n * Result of awaiting the next root terminal lifecycle event. Mirrors\n * the three terminal lifecycle states the protocol surfaces, plus a\n * synthetic `\"aborted\"` for client-side cancellation.\n */\ntype TerminalResult = {\n event: \"completed\" | \"failed\" | \"interrupted\" | \"aborted\";\n error?: string;\n};\n\nfunction terminalReason(event: TerminalResult[\"event\"]): RunExecutionReason {\n if (event === \"completed\") return \"success\";\n if (event === \"failed\") return \"error\";\n if (event === \"interrupted\") return \"interrupt\";\n return \"stopped\";\n}\n\n/**\n * Queued submission entry mirrored from the server-side run queue.\n *\n * Surfaces the deferred submission to UI consumers via\n * {@link StreamController.queueStore}.\n */\nexport interface SubmissionQueueEntry<\n StateType extends object = Record<string, unknown>,\n> {\n /** Stable id minted on enqueue (uuidv7 — sortable by creation time). */\n readonly id: string;\n /** Original submit input, narrowed to the partial state shape. */\n readonly values: Partial<StateType> | null | undefined;\n /** Original submit options, minus the strategy slot which is reset on drain. */\n readonly options?: StreamSubmitOptions<StateType>;\n /** Wall-clock timestamp at enqueue. */\n readonly createdAt: Date;\n}\n\n/**\n * Read-only snapshot of the queue. The queue store hands this out\n * directly; consumers must not mutate the array.\n */\nexport type SubmissionQueueSnapshot<\n StateType extends object = Record<string, unknown>,\n> = ReadonlyArray<SubmissionQueueEntry<StateType>>;\n\n/**\n * Frozen empty queue value used as the initial / cleared snapshot.\n *\n * Reusing one frozen reference keeps store identity stable across\n * empty resets, so React's `useSyncExternalStore` doesn't think the\n * queue changed when it actually didn't.\n */\nexport const EMPTY_QUEUE: SubmissionQueueSnapshot<never> = Object.freeze([]);\n\n/**\n * Coordinates one controller's run-submission lifecycle.\n *\n * The constructor takes a bag of callbacks rather than a reference to\n * the parent {@link StreamController} on purpose:\n *\n * - It keeps the dependency surface explicit and testable — every\n * piece of controller state the submit lifecycle touches is one\n * of these closures.\n * - It avoids a cyclic dependency between controller and coordinator.\n * - Tests can construct one with stub callbacks and assert behavior\n * without mocking the entire controller.\n *\n * @typeParam StateType - Root state shape.\n * @typeParam InterruptType - Root interrupt payload shape.\n * @typeParam ConfigurableType - `config.configurable` shape accepted\n * by submit (usually `Record<string, unknown>`).\n */\nexport class SubmitCoordinator<\n StateType extends object = Record<string, unknown>,\n InterruptType = unknown,\n ConfigurableType extends object = Record<string, unknown>,\n> {\n /** Controller-level options forwarded into `submitRun` / callbacks. */\n readonly #options: StreamControllerOptions<StateType>;\n /** Root snapshot store; written for `isLoading`, `error`, `interrupts`. */\n readonly #rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n /** Pending submissions awaiting the active run to terminate. */\n readonly #queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n /** Probes the controller's `disposed` flag from deferred work. */\n readonly #getDisposed: () => boolean;\n /** Reads the controller's currently-bound thread id. */\n readonly #getCurrentThreadId: () => string | null;\n /** Updates the controller's thread id (used when minting a new id). */\n readonly #setCurrentThreadId: (threadId: string | null) => void;\n /** Records a thread id we created client-side so hydrate can skip a 404 round-trip. */\n readonly #rememberSelfCreatedThreadId: (threadId: string) => void;\n /** Drops a thread id from the self-created set once it's committed server-side. */\n readonly #forgetSelfCreatedThreadId: (threadId: string) => void;\n /** Triggers a hydrate on the controller (used by `options.threadId` rebinds). */\n readonly #hydrate: (threadId?: string | null) => Promise<void>;\n /** Lazily creates / returns the active {@link ThreadStream}. */\n readonly #ensureThread: (\n threadId: string,\n deferRootPump?: boolean\n ) => ThreadStream;\n /** Starts the previously-deferred root pump after a self-created thread commits. */\n readonly #startDeferredRootPump: () => void;\n /** Abandons a deferred root pump after a self-created dispatch fails. */\n readonly #abandonDeferredRootPump: () => void;\n /** Resolves once the controller's root subscription pump is up. */\n readonly #waitForRootPumpReady: () => Promise<void> | undefined;\n /** Resolves on the next root terminal lifecycle (or on abort). */\n readonly #awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n /** Called once at the start of every {@link submit} invocation. */\n readonly #onSubmitStart: () => void;\n /** Marks that a local run dispatch is now active. */\n readonly #onRunStart: () => void;\n /** Records a server-accepted local run id and fires `onCreated`. */\n readonly #onRunCreated: (runId: string) => void;\n /** Fires `onCompleted` for the local run lifecycle. */\n readonly #onRunCompleted: (\n reason: RunExecutionReason,\n runId?: string\n ) => void;\n /** Marks the local run dispatch lifecycle as settled. */\n readonly #onRunEnd: () => void;\n\n /**\n * Active submission's abort controller. `undefined` between submits.\n *\n * Used both for `multitaskStrategy: \"rollback\"` (abort the previous\n * controller's signal) and `stop()` (abort the current one without\n * starting a new one).\n */\n #runAbort: AbortController | undefined;\n\n constructor(params: {\n options: StreamControllerOptions<StateType>;\n rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n getDisposed: () => boolean;\n getCurrentThreadId: () => string | null;\n setCurrentThreadId: (threadId: string | null) => void;\n rememberSelfCreatedThreadId: (threadId: string) => void;\n forgetSelfCreatedThreadId: (threadId: string) => void;\n hydrate: (threadId?: string | null) => Promise<void>;\n ensureThread: (threadId: string, deferRootPump?: boolean) => ThreadStream;\n startDeferredRootPump: () => void;\n abandonDeferredRootPump: () => void;\n waitForRootPumpReady: () => Promise<void> | undefined;\n awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n onSubmitStart?: () => void;\n onRunStart?: () => void;\n onRunCreated?: (runId: string) => void;\n onRunCompleted?: (reason: RunExecutionReason, runId?: string) => void;\n onRunEnd?: () => void;\n }) {\n this.#options = params.options;\n this.#rootStore = params.rootStore;\n this.#queueStore = params.queueStore;\n this.#getDisposed = params.getDisposed;\n this.#getCurrentThreadId = params.getCurrentThreadId;\n this.#setCurrentThreadId = params.setCurrentThreadId;\n this.#rememberSelfCreatedThreadId = params.rememberSelfCreatedThreadId;\n this.#forgetSelfCreatedThreadId = params.forgetSelfCreatedThreadId;\n this.#hydrate = params.hydrate;\n this.#ensureThread = params.ensureThread;\n this.#startDeferredRootPump = params.startDeferredRootPump;\n this.#abandonDeferredRootPump = params.abandonDeferredRootPump;\n this.#waitForRootPumpReady = params.waitForRootPumpReady;\n this.#awaitNextTerminal = params.awaitNextTerminal;\n this.#onSubmitStart = params.onSubmitStart ?? (() => undefined);\n this.#onRunStart = params.onRunStart ?? (() => undefined);\n this.#onRunCreated = params.onRunCreated ?? (() => undefined);\n this.#onRunCompleted = params.onRunCompleted ?? (() => undefined);\n this.#onRunEnd = params.onRunEnd ?? (() => undefined);\n }\n\n /**\n * Submit input to the active thread.\n *\n * Honours {@link StreamSubmitOptions.multitaskStrategy}:\n *\n * - `\"rollback\"` (default) — aborts any in-flight run and\n * dispatches immediately.\n * - `\"reject\"` — throws synchronously when a run is\n * already in flight.\n * - `\"enqueue\"` — defers via {@link #enqueueSubmission};\n * the call returns without dispatching.\n * - `\"interrupt\"` — falls through to the default path\n *\n * Errors are routed through both the per-submit `onError` callback\n * and `rootStore.error`. Aborts (controller dispose / rollback) are\n * silently dropped.\n *\n * To resume a pending interrupt, use {@link StreamController.respond}\n * instead of `submit()`.\n *\n * @param input - Input payload for the run.\n * @param options - Per-submit options (config, metadata, callbacks,\n * strategy, etc).\n */\n async submit(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): Promise<void> {\n if (this.#getDisposed()) return;\n this.#onSubmitStart();\n\n // Per-submit thread override: rebind first so the rest of the\n // submit operates against the new thread.\n const overrideThreadId = options?.threadId;\n if (\n overrideThreadId !== undefined &&\n overrideThreadId !== this.#getCurrentThreadId()\n ) {\n await this.#hydrate(overrideThreadId);\n }\n\n // Self-created thread id path: mint client-side so the controller\n // (and Suspense boundaries) get a stable id even before the run\n // is dispatched.\n const wasSelfCreated = this.#getCurrentThreadId() == null;\n if (wasSelfCreated) {\n const threadId = uuidv7();\n this.#setCurrentThreadId(threadId);\n this.#rememberSelfCreatedThreadId(threadId);\n this.#options.onThreadId?.(threadId);\n this.#rootStore.setState((s) => ({\n ...s,\n threadId,\n }));\n }\n\n const currentThreadId = this.#getCurrentThreadId();\n if (currentThreadId == null) return;\n // For client-self-created threads we defer the persistent root SSE\n // pump until after `submitRun` / `respondInput` commits the thread\n // server-side. Opening the pump's `subscription.subscribe` against\n // a not-yet-existent thread row produces a `404: Thread not found`\n // protocol error that strands lifecycle / messages events for the\n // first run. The deferred path starts the pump after dispatch\n // returns (see `#startDeferredRootPump` calls below).\n const thread = this.#ensureThread(currentThreadId, wasSelfCreated);\n const activeThreadId = currentThreadId;\n // Wait for the root subscription to be live; otherwise the\n // dispatch could resolve before we're listening for events and\n // we'd miss the terminal that ends the run.\n await this.#waitForRootPumpReady();\n\n const strategy = options?.multitaskStrategy ?? \"rollback\";\n // `wasSelfCreated` short-circuit: when this submit just minted a\n // brand-new thread id (the user clicked \"New Thread\"), the\n // strategy check shouldn't see a run on the *previous* thread as\n // a reason to enqueue. The previous run is on a thread the user\n // navigated away from; abandoning its client-side abort tracking\n // is correct (the server-side run continues independently).\n // Without this, `enqueue` would trap the new submission and\n // `submitRun` never fires for the new thread — leaving a freshly-\n // minted thread id committed to the URL but never to the server.\n const hasActiveRun =\n !wasSelfCreated &&\n this.#runAbort != null &&\n !this.#runAbort.signal.aborted;\n if (hasActiveRun && strategy === \"reject\") {\n throw new Error(\n \"submit() rejected: a run is already in flight and multitaskStrategy is 'reject'.\"\n );\n }\n if (hasActiveRun && strategy === \"enqueue\") {\n this.#enqueueSubmission(input, options);\n return;\n }\n\n // Rollback: abort the previous run before starting a new one.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Optimistically clear interrupts/error and flip loading. The\n // root pump's lifecycle listener will re-flip these as the run\n // terminates.\n this.#rootStore.setState((s) => ({\n ...s,\n interrupts: [],\n interrupt: undefined,\n error: undefined,\n isLoading: true,\n }));\n\n const boundConfig = bindThreadConfig(options?.config, currentThreadId);\n // Subscribe to the next terminal *before* dispatching so a fast\n // run's terminal can't race us.\n const terminalPromise = this.#awaitNextTerminal(abort.signal);\n this.#onRunStart();\n\n let terminalSettled = false;\n let createdRunId: string | undefined;\n let pendingCompletionReason: RunExecutionReason | undefined;\n let completionNotified = false;\n const notifyCompletion = (reason: RunExecutionReason): void => {\n if (completionNotified) return;\n if (createdRunId == null) {\n pendingCompletionReason = reason;\n return;\n }\n completionNotified = true;\n this.#onRunCompleted(reason, createdRunId);\n };\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n try {\n options?.onError?.(error);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n };\n\n try {\n let terminal: TerminalResult | undefined;\n\n const commandPromise = thread.submitRun({\n input: input ?? null,\n config: boundConfig,\n metadata: (options?.metadata ?? undefined) as Record<string, unknown>,\n forkFrom: options?.forkFrom,\n multitaskStrategy:\n options?.multitaskStrategy === \"enqueue\"\n ? \"enqueue\"\n : options?.multitaskStrategy,\n });\n // Start the deferred root pump *after* the dispatch HTTP\n // response lands — that's when the thread row exists server-\n // side. Doing it synchronously here would race the response\n // and the pump's `subscription.subscribe` would 404. Same\n // reason we drop the self-created flag only after dispatch:\n // future hydrates need the thread to exist before they fetch\n // state.\n //\n // Fire-and-forget: we don't want to gate Promise.race on this,\n // and `commandPromise.catch` is already handled below. A\n // dispatch failure means there's no thread to pump anyway.\n void commandPromise.then(\n () => {\n this.#startDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n },\n () => {\n // Dispatch failed. Without abandoning, `#rootPumpDeferred`\n // stays armed and `selfCreatedThreadIds` still holds this\n // id — a retry submit would see `wasSelfCreated=false`\n // (currentThreadId is no longer null), `#ensureThread`\n // would early-return because `#thread != null`, and the\n // root pump would never start. Tear down so the next\n // submit re-runs `#ensureThread` from scratch.\n if (wasSelfCreated) {\n this.#abandonDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n }\n }\n );\n const notifyCreated = (result: { run_id?: unknown }) => {\n if (typeof result.run_id !== \"string\") return;\n createdRunId = result.run_id;\n this.#onRunCreated(createdRunId);\n if (pendingCompletionReason != null) {\n notifyCompletion(pendingCompletionReason);\n }\n };\n const first = await Promise.race([\n terminalPromise.then((value) => ({\n type: \"terminal\" as const,\n value,\n })),\n commandPromise.then(\n (result) => ({ type: \"command\" as const, result }),\n (error) => ({ type: \"error\" as const, error })\n ),\n ]);\n if (first.type === \"error\") throw first.error;\n if (first.type === \"command\") {\n notifyCreated(first.result);\n } else {\n // Terminal landed first (very fast runs). Wait for the\n // dispatch response in the background so onCreated fires\n // and dispatch errors still surface.\n terminal = first.value;\n terminalSettled = true;\n void commandPromise.then(notifyCreated).catch((error) => {\n if (!terminalSettled) reportError(error);\n });\n }\n\n terminal ??= await terminalPromise;\n terminalSettled = true;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n const runError = new Error(\n terminal.error ?? \"Run failed with no error message\"\n );\n this.#rootStore.setState((s) => ({ ...s, error: runError }));\n try {\n options?.onError?.(runError);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n }\n notifyCompletion(terminalReason(terminal.event));\n } catch (error) {\n reportError(error);\n } finally {\n // Always settle loading and clear our slot of the abort\n // controller. Schedule queue drain on the next macrotask so any\n // late state updates from this run finish flushing first.\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n if (this.#runAbort === abort) this.#runAbort = undefined;\n this.#onRunEnd();\n setTimeout(() => this.#drainQueue(), 0);\n }\n }\n\n /**\n * Abort the current run (if any) and force `isLoading=false`.\n *\n * Client-side only — server-side cancel is handled by\n * {@link StreamController.stop} before this is invoked.\n */\n async stop(): Promise<void> {\n this.abortActiveRun();\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n }\n\n /**\n * Abort the current run without forcing the loading flag down.\n *\n * Used by {@link StreamController.dispose}: disposal already tears\n * down the root store, so flipping `isLoading` here is unnecessary\n * and would race the dispose path.\n */\n abortActiveRun(): void {\n this.#runAbort?.abort();\n this.#runAbort = undefined;\n }\n\n /**\n * Cancel a queued submission by id.\n *\n * @param id - Client-side queue entry id to remove.\n * @returns `true` when the entry was found and dropped, `false` otherwise.\n */\n async cancelQueued(id: string): Promise<boolean> {\n const current = this.#queueStore.getSnapshot();\n const next = current.filter((entry) => entry.id !== id);\n if (next.length === current.length) return false;\n this.#queueStore.setState(() => next);\n return true;\n }\n\n /**\n * Drop every queued submission. Server-side cancel arrives with A0.3.\n */\n async clearQueue(): Promise<void> {\n this.#queueStore.setState(\n () => EMPTY_QUEUE as SubmissionQueueSnapshot<StateType>\n );\n }\n\n /**\n * Append a submission to the queue without dispatching.\n *\n * The drained submission is later run via {@link #drainQueue} after\n * the active run terminates.\n */\n #enqueueSubmission(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): void {\n const entry: SubmissionQueueEntry<StateType> = {\n id: uuidv7(),\n values: (input ?? undefined) as Partial<StateType> | null | undefined,\n options: options as StreamSubmitOptions<StateType> | undefined,\n createdAt: new Date(),\n };\n this.#queueStore.setState((current) => [...current, entry]);\n }\n\n /**\n * Drain the head of the queue if no run is active.\n *\n * Called from the `finally` block of `submit()` on the next\n * macrotask (so the just-finished run's state flushes first).\n * Strips the strategy off the dequeued options to prevent infinite\n * re-enqueueing.\n */\n #drainQueue(): void {\n if (this.#getDisposed()) return;\n if (this.#runAbort != null && !this.#runAbort.signal.aborted) return;\n const current = this.#queueStore.getSnapshot();\n if (current.length === 0) return;\n const [next, ...rest] = current;\n this.#queueStore.setState(() => rest);\n const nextOptions: StreamSubmitOptions<StateType, ConfigurableType> = {\n ...((next.options ?? {}) as StreamSubmitOptions<\n StateType,\n ConfigurableType\n >),\n multitaskStrategy: undefined,\n };\n void this.submit(next.values, nextOptions).catch(() => {\n /* submit() already routes errors through the per-submit onError\n * hook and the root store; swallow here so a failing drain does\n * not surface as an unhandled rejection. */\n });\n }\n}\n\n/**\n * Merge `thread_id` into a user-supplied `config.configurable` blob.\n *\n * The platform expects `config.configurable.thread_id` on every run\n * dispatch; we set it last so user-supplied values can't accidentally\n * override the active thread id (which would route the run to a\n * different thread).\n */\nfunction bindThreadConfig(\n config: unknown,\n threadId: string\n): Record<string, unknown> {\n const base =\n config != null && typeof config === \"object\"\n ? (config as Record<string, unknown>)\n : {};\n const configurable =\n base.configurable != null && typeof base.configurable === \"object\"\n ? 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{"version":3,"file":"submit-coordinator.js","names":["#options","#rootStore","#queueStore","#getDisposed","#getCurrentThreadId","#setCurrentThreadId","#rememberSelfCreatedThreadId","#forgetSelfCreatedThreadId","#hydrate","#ensureThread","#startDeferredRootPump","#abandonDeferredRootPump","#waitForRootPumpReady","#awaitNextTerminal","#awaitResumedRunTerminal","#onSubmitStart","#onRunStart","#onRunCreated","#onRunCompleted","#onRunEnd","uuidv7","#runAbort","#enqueueSubmission","#drainQueue"],"sources":["../../src/stream/submit-coordinator.ts"],"sourcesContent":["/**\n * Owns the run-submission lifecycle for a single\n * {@link StreamController}.\n *\n * # What this module is\n *\n * The {@link SubmitCoordinator} is the piece of the controller that\n * dispatches runs (`submit()`), enforces multitask strategies, queues\n * deferred submissions, races dispatch against terminal lifecycle\n * events, and surfaces errors back through the per-submit `onError`\n * callback and the root snapshot.\n *\n * Conceptually a submit looks like:\n *\n * 1. Optionally rebind to a different thread (`options.threadId`).\n * 2. Mint a thread id if one isn't bound yet.\n * 3. Wait for the controller's root pump to be ready (so the\n * transport is subscribed before the run is dispatched —\n * otherwise we could miss replayed events).\n * 4. Apply the {@link StreamSubmitOptions.multitaskStrategy} to\n * decide whether to abort, enqueue, reject, or proceed.\n * 5. Race the dispatch promise (`thread.submitRun()`) against the next root\n * terminal lifecycle event.\n * 6. Settle the resulting state (loading flag, error slot) and\n * drain the next queued submission, if any.\n *\n * # Why it lives in its own class\n *\n * The submit lifecycle is the most state-heavy part of the\n * controller — six promises, an abort controller, a queue, a\n * terminal-vs-command race, and bidirectional callback wiring with\n * the controller. Splitting it out keeps `controller.ts` focused on\n * subscription / projection wiring while letting the submit logic\n * evolve independently.\n *\n * # Why we race \"command\" against \"terminal\"\n *\n * For fast runs, the server's terminal lifecycle event can arrive\n * *before* the dispatch HTTP response has resolved. Racing the two\n * lets us detect terminal early and not block waiting for a now-stale\n * dispatch response. The dispatch response is still consumed (via\n * `.then(notifyCreated).catch(reportError)`) so `onCreated` still\n * fires and dispatch errors still surface through `onError`.\n *\n * # Queue semantics (`multitaskStrategy: \"enqueue\"`)\n *\n * When a run is already in flight, an `\"enqueue\"` submit is recorded\n * into {@link queueStore} and the call returns immediately. After the\n * active run terminates, `#drainQueue` schedules the head of the\n * queue as a fresh submit on the next macrotask. Each drained\n * submission has its own `multitaskStrategy` cleared so it doesn't\n * recursively re-enqueue.\n *\n * @see StreamController - The owner; injects every collaborator dep.\n */\nimport { v7 as uuidv7 } from \"uuid\";\nimport type { ThreadStream } from \"../client/stream/index.js\";\nimport { StreamStore } from \"./store.js\";\nimport type {\n RootSnapshot,\n RunExecutionReason,\n StreamControllerOptions,\n StreamSubmitOptions,\n} from \"./types.js\";\n\n/**\n * Result of awaiting the next root terminal lifecycle event. Mirrors\n * the three terminal lifecycle states the protocol surfaces, plus a\n * synthetic `\"aborted\"` for client-side cancellation.\n */\ntype TerminalResult = {\n event: \"completed\" | \"failed\" | \"interrupted\" | \"aborted\";\n error?: string;\n};\n\nfunction terminalReason(event: TerminalResult[\"event\"]): RunExecutionReason {\n if (event === \"completed\") return \"success\";\n if (event === \"failed\") return \"error\";\n if (event === \"interrupted\") return \"interrupt\";\n return \"stopped\";\n}\n\n/**\n * Queued submission entry mirrored from the server-side run queue.\n *\n * Surfaces the deferred submission to UI consumers via\n * {@link StreamController.queueStore}.\n */\nexport interface SubmissionQueueEntry<\n StateType extends object = Record<string, unknown>,\n> {\n /** Stable id minted on enqueue (uuidv7 — sortable by creation time). */\n readonly id: string;\n /** Original submit input, narrowed to the partial state shape. */\n readonly values: Partial<StateType> | null | undefined;\n /** Original submit options, minus the strategy slot which is reset on drain. */\n readonly options?: StreamSubmitOptions<StateType>;\n /** Wall-clock timestamp at enqueue. */\n readonly createdAt: Date;\n}\n\n/**\n * Read-only snapshot of the queue. The queue store hands this out\n * directly; consumers must not mutate the array.\n */\nexport type SubmissionQueueSnapshot<\n StateType extends object = Record<string, unknown>,\n> = ReadonlyArray<SubmissionQueueEntry<StateType>>;\n\n/**\n * Frozen empty queue value used as the initial / cleared snapshot.\n *\n * Reusing one frozen reference keeps store identity stable across\n * empty resets, so React's `useSyncExternalStore` doesn't think the\n * queue changed when it actually didn't.\n */\nexport const EMPTY_QUEUE: SubmissionQueueSnapshot<never> = Object.freeze([]);\n\n/**\n * Coordinates one controller's run-submission lifecycle.\n *\n * The constructor takes a bag of callbacks rather than a reference to\n * the parent {@link StreamController} on purpose:\n *\n * - It keeps the dependency surface explicit and testable — every\n * piece of controller state the submit lifecycle touches is one\n * of these closures.\n * - It avoids a cyclic dependency between controller and coordinator.\n * - Tests can construct one with stub callbacks and assert behavior\n * without mocking the entire controller.\n *\n * @typeParam StateType - Root state shape.\n * @typeParam InterruptType - Root interrupt payload shape.\n * @typeParam ConfigurableType - `config.configurable` shape accepted\n * by submit (usually `Record<string, unknown>`).\n */\nexport class SubmitCoordinator<\n StateType extends object = Record<string, unknown>,\n InterruptType = unknown,\n ConfigurableType extends object = Record<string, unknown>,\n> {\n /** Controller-level options forwarded into `submitRun` / callbacks. */\n readonly #options: StreamControllerOptions<StateType>;\n /** Root snapshot store; written for `isLoading`, `error`, `interrupts`. */\n readonly #rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n /** Pending submissions awaiting the active run to terminate. */\n readonly #queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n /** Probes the controller's `disposed` flag from deferred work. */\n readonly #getDisposed: () => boolean;\n /** Reads the controller's currently-bound thread id. */\n readonly #getCurrentThreadId: () => string | null;\n /** Updates the controller's thread id (used when minting a new id). */\n readonly #setCurrentThreadId: (threadId: string | null) => void;\n /** Records a thread id we created client-side so hydrate can skip a 404 round-trip. */\n readonly #rememberSelfCreatedThreadId: (threadId: string) => void;\n /** Drops a thread id from the self-created set once it's committed server-side. */\n readonly #forgetSelfCreatedThreadId: (threadId: string) => void;\n /** Triggers a hydrate on the controller (used by `options.threadId` rebinds). */\n readonly #hydrate: (threadId?: string | null) => Promise<void>;\n /** Lazily creates / returns the active {@link ThreadStream}. */\n readonly #ensureThread: (\n threadId: string,\n deferRootPump?: boolean\n ) => ThreadStream;\n /** Starts the previously-deferred root pump after a self-created thread commits. */\n readonly #startDeferredRootPump: () => void;\n /** Abandons a deferred root pump after a self-created dispatch fails. */\n readonly #abandonDeferredRootPump: () => void;\n /** Resolves once the controller's root subscription pump is up. */\n readonly #waitForRootPumpReady: () => Promise<void> | undefined;\n /** Resolves on the next root terminal lifecycle (or on abort). */\n readonly #awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n /**\n * Resolves on the resumed run's terminal, skipping stale `interrupted`\n * events from the run being resumed (see {@link dispatchResume}).\n */\n readonly #awaitResumedRunTerminal: (\n signal: AbortSignal\n ) => Promise<TerminalResult>;\n /** Called once at the start of every {@link submit} invocation. */\n readonly #onSubmitStart: () => void;\n /** Marks that a local run dispatch is now active. */\n readonly #onRunStart: () => void;\n /** Records a server-accepted local run id and fires `onCreated`. */\n readonly #onRunCreated: (runId: string) => void;\n /** Fires `onCompleted` for the local run lifecycle. */\n readonly #onRunCompleted: (\n reason: RunExecutionReason,\n runId?: string\n ) => void;\n /** Marks the local run dispatch lifecycle as settled. */\n readonly #onRunEnd: () => void;\n\n /**\n * Active submission's abort controller. `undefined` between submits.\n *\n * Used both for `multitaskStrategy: \"rollback\"` (abort the previous\n * controller's signal) and `stop()` (abort the current one without\n * starting a new one).\n */\n #runAbort: AbortController | undefined;\n\n constructor(params: {\n options: StreamControllerOptions<StateType>;\n rootStore: StreamStore<RootSnapshot<StateType, InterruptType>>;\n queueStore: StreamStore<SubmissionQueueSnapshot<StateType>>;\n getDisposed: () => boolean;\n getCurrentThreadId: () => string | null;\n setCurrentThreadId: (threadId: string | null) => void;\n rememberSelfCreatedThreadId: (threadId: string) => void;\n forgetSelfCreatedThreadId: (threadId: string) => void;\n hydrate: (threadId?: string | null) => Promise<void>;\n ensureThread: (threadId: string, deferRootPump?: boolean) => ThreadStream;\n startDeferredRootPump: () => void;\n abandonDeferredRootPump: () => void;\n waitForRootPumpReady: () => Promise<void> | undefined;\n awaitNextTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n awaitResumedRunTerminal: (signal: AbortSignal) => Promise<TerminalResult>;\n onSubmitStart?: () => void;\n onRunStart?: () => void;\n onRunCreated?: (runId: string) => void;\n onRunCompleted?: (reason: RunExecutionReason, runId?: string) => void;\n onRunEnd?: () => void;\n }) {\n this.#options = params.options;\n this.#rootStore = params.rootStore;\n this.#queueStore = params.queueStore;\n this.#getDisposed = params.getDisposed;\n this.#getCurrentThreadId = params.getCurrentThreadId;\n this.#setCurrentThreadId = params.setCurrentThreadId;\n this.#rememberSelfCreatedThreadId = params.rememberSelfCreatedThreadId;\n this.#forgetSelfCreatedThreadId = params.forgetSelfCreatedThreadId;\n this.#hydrate = params.hydrate;\n this.#ensureThread = params.ensureThread;\n this.#startDeferredRootPump = params.startDeferredRootPump;\n this.#abandonDeferredRootPump = params.abandonDeferredRootPump;\n this.#waitForRootPumpReady = params.waitForRootPumpReady;\n this.#awaitNextTerminal = params.awaitNextTerminal;\n this.#awaitResumedRunTerminal = params.awaitResumedRunTerminal;\n this.#onSubmitStart = params.onSubmitStart ?? (() => undefined);\n this.#onRunStart = params.onRunStart ?? (() => undefined);\n this.#onRunCreated = params.onRunCreated ?? (() => undefined);\n this.#onRunCompleted = params.onRunCompleted ?? (() => undefined);\n this.#onRunEnd = params.onRunEnd ?? (() => undefined);\n }\n\n /**\n * Submit input to the active thread.\n *\n * Honours {@link StreamSubmitOptions.multitaskStrategy}:\n *\n * - `\"rollback\"` (default) — aborts any in-flight run and\n * dispatches immediately.\n * - `\"reject\"` — throws synchronously when a run is\n * already in flight.\n * - `\"enqueue\"` — defers via {@link #enqueueSubmission};\n * the call returns without dispatching.\n * - `\"interrupt\"` — falls through to the default path\n *\n * Errors are routed through both the per-submit `onError` callback\n * and `rootStore.error`. Aborts (controller dispose / rollback) are\n * silently dropped.\n *\n * To resume a pending interrupt, use {@link StreamController.respond}\n * instead of `submit()`.\n *\n * @param input - Input payload for the run.\n * @param options - Per-submit options (config, metadata, callbacks,\n * strategy, etc).\n */\n async submit(\n input: unknown,\n options?: StreamSubmitOptions<StateType, ConfigurableType>\n ): Promise<void> {\n if (this.#getDisposed()) return;\n this.#onSubmitStart();\n\n // Per-submit thread override: rebind first so the rest of the\n // submit operates against the new thread.\n const overrideThreadId = options?.threadId;\n if (\n overrideThreadId !== undefined &&\n overrideThreadId !== this.#getCurrentThreadId()\n ) {\n await this.#hydrate(overrideThreadId);\n }\n\n // Self-created thread id path: mint client-side so the controller\n // (and Suspense boundaries) get a stable id even before the run\n // is dispatched.\n const wasSelfCreated = this.#getCurrentThreadId() == null;\n if (wasSelfCreated) {\n const threadId = uuidv7();\n this.#setCurrentThreadId(threadId);\n this.#rememberSelfCreatedThreadId(threadId);\n this.#options.onThreadId?.(threadId);\n this.#rootStore.setState((s) => ({\n ...s,\n threadId,\n }));\n }\n\n const currentThreadId = this.#getCurrentThreadId();\n if (currentThreadId == null) return;\n // For client-self-created threads we defer the persistent root SSE\n // pump until after `submitRun` / `respondInput` commits the thread\n // server-side. Opening the pump's `subscription.subscribe` against\n // a not-yet-existent thread row produces a `404: Thread not found`\n // protocol error that strands lifecycle / messages events for the\n // first run. The deferred path starts the pump after dispatch\n // returns (see `#startDeferredRootPump` calls below).\n const thread = this.#ensureThread(currentThreadId, wasSelfCreated);\n const activeThreadId = currentThreadId;\n\n const strategy = options?.multitaskStrategy ?? \"rollback\";\n // `wasSelfCreated` short-circuit: when this submit just minted a\n // brand-new thread id (the user clicked \"New Thread\"), the\n // strategy check shouldn't see a run on the *previous* thread as\n // a reason to enqueue. The previous run is on a thread the user\n // navigated away from; abandoning its client-side abort tracking\n // is correct (the server-side run continues independently).\n // Without this, `enqueue` would trap the new submission and\n // `submitRun` never fires for the new thread — leaving a freshly-\n // minted thread id committed to the URL but never to the server.\n const hasActiveRun =\n !wasSelfCreated &&\n this.#runAbort != null &&\n !this.#runAbort.signal.aborted;\n if (hasActiveRun && strategy === \"reject\") {\n throw new Error(\n \"submit() rejected: a run is already in flight and multitaskStrategy is 'reject'.\"\n );\n }\n if (hasActiveRun && strategy === \"enqueue\") {\n this.#enqueueSubmission(input, options);\n return;\n }\n\n // Rollback: abort the previous run before starting a new one.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Claim the in-flight slot before awaiting the root pump so\n // concurrent `enqueue` submits in the same tick observe\n // `hasActiveRun` and land in {@link queueStore}.\n this.#rootStore.setState((s) => ({\n ...s,\n interrupts: [],\n interrupt: undefined,\n error: undefined,\n isLoading: true,\n }));\n\n // Wait for the root subscription to be live; otherwise the\n // dispatch could resolve before we're listening for events and\n // we'd miss the terminal that ends the run.\n await this.#waitForRootPumpReady();\n\n const boundConfig = bindThreadConfig(options?.config, currentThreadId);\n // Subscribe to the next terminal *before* dispatching so a fast\n // run's terminal can't race us.\n const terminalPromise = this.#awaitNextTerminal(abort.signal);\n this.#onRunStart();\n\n let terminalSettled = false;\n let createdRunId: string | undefined;\n let pendingCompletionReason: RunExecutionReason | undefined;\n let completionNotified = false;\n const notifyCompletion = (reason: RunExecutionReason): void => {\n if (completionNotified) return;\n if (createdRunId == null) {\n pendingCompletionReason = reason;\n return;\n }\n completionNotified = true;\n this.#onRunCompleted(reason, createdRunId);\n };\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n try {\n options?.onError?.(error);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n };\n\n try {\n let terminal: TerminalResult | undefined;\n\n const commandPromise = thread.submitRun({\n input: input ?? null,\n config: boundConfig,\n metadata: (options?.metadata ?? undefined) as Record<string, unknown>,\n forkFrom: options?.forkFrom,\n multitaskStrategy:\n options?.multitaskStrategy === \"enqueue\"\n ? \"enqueue\"\n : options?.multitaskStrategy,\n });\n // Start the deferred root pump *after* the dispatch HTTP\n // response lands — that's when the thread row exists server-\n // side. Doing it synchronously here would race the response\n // and the pump's `subscription.subscribe` would 404. Same\n // reason we drop the self-created flag only after dispatch:\n // future hydrates need the thread to exist before they fetch\n // state.\n //\n // Fire-and-forget: we don't want to gate Promise.race on this,\n // and `commandPromise.catch` is already handled below. A\n // dispatch failure means there's no thread to pump anyway.\n void commandPromise.then(\n () => {\n this.#startDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n },\n () => {\n // Dispatch failed. Without abandoning, `#rootPumpDeferred`\n // stays armed and `selfCreatedThreadIds` still holds this\n // id — a retry submit would see `wasSelfCreated=false`\n // (currentThreadId is no longer null), `#ensureThread`\n // would early-return because `#thread != null`, and the\n // root pump would never start. Tear down so the next\n // submit re-runs `#ensureThread` from scratch.\n if (wasSelfCreated) {\n this.#abandonDeferredRootPump();\n this.#forgetSelfCreatedThreadId(activeThreadId);\n }\n }\n );\n const notifyCreated = (result: { run_id?: unknown }) => {\n if (typeof result.run_id !== \"string\") return;\n createdRunId = result.run_id;\n this.#onRunCreated(createdRunId);\n if (pendingCompletionReason != null) {\n notifyCompletion(pendingCompletionReason);\n }\n };\n const first = await Promise.race([\n terminalPromise.then((value) => ({\n type: \"terminal\" as const,\n value,\n })),\n commandPromise.then(\n (result) => ({ type: \"command\" as const, result }),\n (error) => ({ type: \"error\" as const, error })\n ),\n ]);\n if (first.type === \"error\") throw first.error;\n if (first.type === \"command\") {\n notifyCreated(first.result);\n } else {\n // Terminal landed first (very fast runs). Wait for the\n // dispatch response in the background so onCreated fires\n // and dispatch errors still surface.\n terminal = first.value;\n terminalSettled = true;\n void commandPromise.then(notifyCreated).catch((error) => {\n if (!terminalSettled) reportError(error);\n });\n }\n\n terminal ??= await terminalPromise;\n terminalSettled = true;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n const runError = new Error(\n terminal.error ?? \"Run failed with no error message\"\n );\n this.#rootStore.setState((s) => ({ ...s, error: runError }));\n try {\n options?.onError?.(runError);\n } catch {\n /* caller-supplied callback errors must not crash the submit */\n }\n }\n notifyCompletion(terminalReason(terminal.event));\n } catch (error) {\n reportError(error);\n } finally {\n // Always settle loading and clear our slot of the abort\n // controller. Schedule queue drain on the next macrotask so any\n // late state updates from this run finish flushing first.\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n if (this.#runAbort === abort) this.#runAbort = undefined;\n this.#onRunEnd();\n setTimeout(() => this.#drainQueue(), 0);\n }\n }\n\n /**\n * Surface a *resumed* run's failure the same way {@link submit} surfaces\n * a fresh run's failure — by writing it to the reactive\n * {@link RootSnapshot.error} slot.\n *\n * `respond()` / `respondAll()` dispatch their `input.respond` command on\n * the controller directly (they target a specific interrupt, so they\n * cannot go through {@link submit}, which only does `run.start`). The\n * resumed run therefore never passed through the submit lifecycle that\n * populates `rootStore.error` — only the persistent lifecycle listener\n * observed it, and that listener drives `isLoading` alone. Without this,\n * a resumed run that fails (e.g. a missing model key surfaced after the\n * user approves an interrupt) would flip `isLoading` back to `false`\n * with `error` left untouched, so `stream.error`-driven UIs (error\n * banners, API-key retry prompts) would silently miss it.\n *\n * The `dispatch` thunk is awaited, so a dispatch failure rejects the\n * caller's `respond()` *and* lands in `rootStore.error`. The resumed\n * run's terminal is watched in the **background** so the returned promise\n * still settles on dispatch — preserving the resume command's\n * resolve-on-dispatch contract (and avoiding a hang when no terminal is\n * ever emitted, e.g. in unit tests).\n *\n * Reuses the shared {@link #runAbort} slot, so `stop()`, `dispose()`, and\n * a rollback `submit()` all cancel the terminal watch (no spurious error\n * on user-initiated cancel) and treat the resumed run as the active run.\n *\n * The terminal watch uses {@link #awaitResumedRunTerminal}, which skips\n * stale `interrupted` terminals from the run being resumed (they can reach\n * the pump after `input.requested` but before `respondInput` calls\n * `#prepareForNextRun`) and only accepts a later `interrupted` once a\n * root `running` lifecycle for the resumed run has been observed.\n *\n * @param dispatch - Sends the `input.respond` command (and marks the\n * targeted interrupt resolved). Invoked after the terminal watch is\n * armed.\n */\n async dispatchResume(dispatch: () => Promise<void>): Promise<void> {\n if (this.#getDisposed()) return;\n\n // Rollback any run still tracked as active (mirrors submit()), then\n // claim the in-flight slot so stop()/dispose()/a concurrent submit\n // cancels the terminal watch armed below.\n this.#runAbort?.abort();\n const abort = new AbortController();\n this.#runAbort = abort;\n\n // Optimistically clear a stale error from a previous run, matching\n // submit()'s reset, so the resume starts from a clean error slot.\n this.#rootStore.setState((s) =>\n s.error === undefined ? s : { ...s, error: undefined }\n );\n\n const reportError = (error: unknown): void => {\n if (abort.signal.aborted) return;\n this.#rootStore.setState((s) => ({ ...s, error }));\n };\n\n // Subscribe to the resumed run's terminal *before* dispatching so a fast\n // `failed` can't race us. Unlike `#awaitNextTerminal`, the resume watcher\n // ignores stale `interrupted` events until root `running` is seen.\n // Watched in the background — we never gate the returned promise on the\n // resumed run's terminal.\n const terminalPromise = this.#awaitResumedRunTerminal(abort.signal);\n void terminalPromise.then((terminal) => {\n if (this.#runAbort === abort) this.#runAbort = undefined;\n if (terminal.event === \"failed\" && !abort.signal.aborted) {\n reportError(\n new Error(terminal.error ?? \"Run failed with no error message\")\n );\n }\n // Drain any submission enqueued while the resumed run was active.\n setTimeout(() => this.#drainQueue(), 0);\n });\n\n try {\n await dispatch();\n } catch (error) {\n // The `input.respond` send itself failed, before any run started.\n reportError(error);\n if (this.#runAbort === abort) this.#runAbort = undefined;\n throw error;\n }\n }\n\n /**\n * Abort the current run (if any) and force `isLoading=false`.\n *\n * Client-side only — server-side cancel is handled by\n * {@link StreamController.stop} before this is invoked.\n */\n async stop(): Promise<void> {\n this.abortActiveRun();\n this.#rootStore.setState((s) => ({ ...s, isLoading: false }));\n }\n\n /**\n * Abort the current run without forcing the loading flag down.\n *\n * Used by {@link StreamController.dispose}: disposal already tears\n * down the root store, so flipping `isLoading` here is unnecessary\n * and would race the dispose path.\n */\n abortActiveRun(): void {\n this.#runAbort?.abort();\n this.#runAbort = undefined;\n }\n\n /**\n * Cancel a queued submission by id.\n *\n * @param id - Client-side queue entry id to remove.\n * @returns `true` when the entry was found and dropped, `false` otherwise.\n */\n async cancelQueued(id: string): Promise<boolean> {\n const current = this.#queueStore.getSnapshot();\n const next = current.filter((entry) => entry.id !== id);\n if (next.length === current.length) return false;\n this.#queueStore.setState(() => next);\n return true;\n }\n\n /**\n * Drop every queued submission. 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|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@langchain/langgraph-sdk",
|
|
3
|
-
"version": "1.9.
|
|
3
|
+
"version": "1.9.16",
|
|
4
4
|
"description": "Client library for interacting with the LangGraph API",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"repository": {
|
|
@@ -17,7 +17,7 @@
|
|
|
17
17
|
"uuid": "^14.0.0"
|
|
18
18
|
},
|
|
19
19
|
"devDependencies": {
|
|
20
|
-
"@langchain/core": "^1.1.
|
|
20
|
+
"@langchain/core": "^1.1.48",
|
|
21
21
|
"@langchain/scripts": "^0.1.4",
|
|
22
22
|
"@tsconfig/recommended": "^1.0.2",
|
|
23
23
|
"@types/node": "^18.15.11",
|
|
@@ -25,7 +25,7 @@
|
|
|
25
25
|
"@types/react-dom": "^19.2.3",
|
|
26
26
|
"@types/uuid": "^9.0.1",
|
|
27
27
|
"deepagents": "^1.8.3",
|
|
28
|
-
"langchain": "^1.
|
|
28
|
+
"langchain": "^1.4.4",
|
|
29
29
|
"react": "^19.2.7",
|
|
30
30
|
"react-dom": "^19.2.7",
|
|
31
31
|
"svelte": "^5.56.1",
|
|
@@ -35,7 +35,7 @@
|
|
|
35
35
|
"zod": "^4.3.5"
|
|
36
36
|
},
|
|
37
37
|
"peerDependencies": {
|
|
38
|
-
"@langchain/core": "^1.1.
|
|
38
|
+
"@langchain/core": "^1.1.48",
|
|
39
39
|
"react": "^18 || ^19",
|
|
40
40
|
"react-dom": "^18 || ^19",
|
|
41
41
|
"svelte": "^4.0.0 || ^5.0.0",
|