@lagless/create 0.0.56 → 0.0.57
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package/package.json
CHANGED
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@@ -173,6 +173,15 @@ const hooks: RoomHooks = {
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173
173
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reason,
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174
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});
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175
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},
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176
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+
// Inspect or reject client inputs before broadcast:
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177
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onInput: (ctx, player, input) => {
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178
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// input: { tick, playerSlot, seq, payload }
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179
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// Return false to reject (sends CancelInput to sender)
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180
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},
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181
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// Called when input is rejected (validation or onInput):
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182
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onInputDeclined: (ctx, player, tick, seq, reason) => {
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183
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// reason: 0=TooOld, 1=TooFarFuture, 2=InvalidSlot, 3=Rejected
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184
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},
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};
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```
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@@ -170,6 +170,20 @@ export const hooks: RoomHooks = {
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170
170
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// Persist results to database, etc.
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},
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173
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// Inspect or reject client inputs before broadcast (sync, called per input)
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174
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onInput: (ctx, player, input) => {
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175
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// input: { tick, playerSlot, seq, payload (Uint8Array) }
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176
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// Decode payload: InputBinarySchema.unpackBatch(registry, input.payload.buffer)
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177
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// Return false to reject (sends CancelInput with Rejected reason)
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178
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// Return void/true to accept
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179
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},
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180
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181
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// Called when input is rejected (by validation or onInput returning false)
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182
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onInputDeclined: (ctx, player, tick, seq, reason) => {
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183
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// reason: 0=TooOld, 1=TooFarFuture, 2=InvalidSlot, 3=Rejected
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184
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// Use for logging, rate-limit tracking, anti-cheat analytics
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185
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},
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186
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+
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173
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// Room is being disposed
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174
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onRoomDisposed: (ctx) => {
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console.log('Room disposed:', ctx.roomId);
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