@ladbabynpm/picc-subagents 0.1.0

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@@ -0,0 +1,365 @@
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+ /**
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+ * schedule.ts — `SubagentScheduler`: timer-driven dispatcher of scheduled subagents.
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+ *
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+ * Mirrors the engine shape of pi-cron-schedule/src/scheduler.ts:
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+ * - two-Map split (jobs = croner Cron, intervals = setInterval/setTimeout)
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+ * - addJob/removeJob/updateJob/scheduleJob/unscheduleJob/executeJob
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+ * - static parsers for cron / "+10m" / "5m" / ISO formats
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+ *
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+ * Differences vs pi-cron-schedule:
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+ * - Persistence is via ScheduleStore (PID-locked, session-scoped, atomic).
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+ * - `executeJob` calls `manager.spawn(..., { bypassQueue: true })` instead
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+ * of dispatching a user message — schedule fires bypass maxConcurrent so
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+ * a 5-minute interval can't be deferred behind 4 long-running agents.
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+ * - Result delivery is implicit: spawn → background completion → existing
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+ * `subagent-notification` followUp path. No new delivery code.
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+ */
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+
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+ import type { ExtensionAPI, ExtensionContext } from "@earendil-works/pi-coding-agent";
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+ import { Cron } from "croner";
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+ import { nanoid } from "nanoid";
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+ import type { AgentManager } from "./agent-manager.js";
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+ import { resolveModel } from "./model-resolver.js";
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+ import type { ScheduleStore } from "./schedule-store.js";
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+ import type { IsolationMode, ScheduledSubagent, SubagentType, ThinkingLevel } from "./types.js";
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+
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+ /** Event emitted on `pi.events` for cross-extension consumers. */
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+ export type ScheduleChangeEvent =
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+ | { type: "added"; job: ScheduledSubagent }
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+ | { type: "removed"; jobId: string }
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+ | { type: "updated"; job: ScheduledSubagent }
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+ | { type: "fired"; jobId: string; agentId: string; name: string }
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+ | { type: "error"; jobId: string; error: string };
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+
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+ /** Params accepted at job creation — ID, timestamps, and state are derived. */
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+ export interface NewJobInput {
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+ name: string;
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+ description: string;
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+ schedule: string;
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+ subagent_type: SubagentType;
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+ prompt: string;
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+ model?: string;
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+ thinking?: ThinkingLevel;
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+ max_turns?: number;
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+ isolated?: boolean;
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+ isolation?: IsolationMode;
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+ }
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+
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+ export class SubagentScheduler {
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+ private jobs = new Map<string, Cron>();
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+ private intervals = new Map<string, NodeJS.Timeout>();
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+ private store: ScheduleStore | undefined;
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+ private pi: ExtensionAPI | undefined;
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+ private ctx: ExtensionContext | undefined;
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+ private manager: AgentManager | undefined;
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+
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+ /** Start the scheduler: bind to a session's store and arm enabled jobs. */
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+ start(pi: ExtensionAPI, ctx: ExtensionContext, manager: AgentManager, store: ScheduleStore): void {
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+ this.pi = pi;
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+ this.ctx = ctx;
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+ this.manager = manager;
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+ this.store = store;
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+
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+ for (const job of store.list()) {
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+ if (job.enabled) this.scheduleJob(job);
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+ }
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+ }
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+
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+ /** Stop all timers; drop refs. Safe to call repeatedly. */
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+ stop(): void {
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+ for (const cron of this.jobs.values()) cron.stop();
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+ this.jobs.clear();
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+ for (const t of this.intervals.values()) clearTimeout(t);
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+ this.intervals.clear();
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+ this.store = undefined;
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+ this.pi = undefined;
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+ this.ctx = undefined;
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+ this.manager = undefined;
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+ }
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+
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+ /** True if start() has bound a store and the scheduler is active. */
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+ isActive(): boolean {
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+ return this.store !== undefined;
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+ }
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+
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+ list(): ScheduledSubagent[] {
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+ return this.store?.list() ?? [];
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+ }
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+
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+ /**
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+ * Build a `ScheduledSubagent` from user input. Validates the schedule
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+ * format and tags `scheduleType`. Throws on invalid input.
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+ */
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+ buildJob(input: NewJobInput): ScheduledSubagent {
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+ const detected = SubagentScheduler.detectSchedule(input.schedule);
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+ return {
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+ id: nanoid(10),
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+ name: input.name,
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+ description: input.description,
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+ schedule: detected.normalized,
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+ scheduleType: detected.type,
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+ intervalMs: detected.intervalMs,
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+ subagent_type: input.subagent_type,
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+ prompt: input.prompt,
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+ model: input.model,
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+ thinking: input.thinking,
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+ max_turns: input.max_turns,
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+ isolated: input.isolated,
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+ isolation: input.isolation,
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+ enabled: true,
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+ createdAt: new Date().toISOString(),
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+ runCount: 0,
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+ };
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+ }
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+
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+ /** Add a job, persist, and arm if enabled. Returns the stored job. */
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+ addJob(input: NewJobInput): ScheduledSubagent {
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+ const store = this.requireStore();
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+ if (store.hasName(input.name)) {
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+ throw new Error(`A scheduled job named "${input.name}" already exists.`);
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+ }
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+ const job = this.buildJob(input);
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+ store.add(job);
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+ if (job.enabled) this.scheduleJob(job);
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+ this.emit({ type: "added", job });
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+ return job;
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+ }
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+
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+ removeJob(id: string): boolean {
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+ const store = this.requireStore();
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+ if (!store.get(id)) return false;
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+ this.unscheduleJob(id);
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+ const ok = store.remove(id);
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+ if (ok) this.emit({ type: "removed", jobId: id });
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+ return ok;
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+ }
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+
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+ /** Toggle / mutate a job. Re-arms based on the new `enabled` state. */
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+ updateJob(id: string, patch: Partial<ScheduledSubagent>): ScheduledSubagent | undefined {
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+ const store = this.requireStore();
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+ const updated = store.update(id, patch);
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+ if (!updated) return undefined;
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+ this.unscheduleJob(id);
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+ if (updated.enabled) this.scheduleJob(updated);
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+ this.emit({ type: "updated", job: updated });
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+ return updated;
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+ }
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+
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+ /** Next-run time as ISO, or undefined if not currently armed. */
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+ getNextRun(jobId: string): string | undefined {
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+ const cron = this.jobs.get(jobId);
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+ if (cron) return cron.nextRun()?.toISOString();
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+ const job = this.store?.get(jobId);
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+ if (!job?.enabled) return undefined;
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+ if (job.scheduleType === "once") return job.schedule;
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+ if (job.scheduleType === "interval" && job.intervalMs) {
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+ // Before the first fire there's no `lastRun`, so fall back to "now" —
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+ // accurate at create time (setInterval was just armed) and within
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+ // intervalMs of correct in any pre-first-fire view.
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+ const base = job.lastRun ? new Date(job.lastRun).getTime() : Date.now();
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+ return new Date(base + job.intervalMs).toISOString();
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+ }
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+ return undefined;
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+ }
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+
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+ // ── Scheduling primitives ────────────────────────────────────────────
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+
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+ private scheduleJob(job: ScheduledSubagent): void {
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+ const store = this.store;
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+ if (!store) return;
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+ try {
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+ if (job.scheduleType === "interval" && job.intervalMs) {
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+ const t = setInterval(() => this.executeJob(job.id), job.intervalMs);
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+ this.intervals.set(job.id, t);
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+ } else if (job.scheduleType === "once") {
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+ const target = new Date(job.schedule).getTime();
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+ const delay = target - Date.now();
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+ if (delay > 0) {
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+ const t = setTimeout(() => {
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+ this.executeJob(job.id);
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+ // Auto-disable one-shots after they fire (mirrors pi-cron-schedule)
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+ store.update(job.id, { enabled: false });
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+ const updated = store.get(job.id);
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+ if (updated) this.emit({ type: "updated", job: updated });
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+ }, delay);
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+ this.intervals.set(job.id, t);
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+ } else {
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+ // Past timestamp — disable, mark error, never fire
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+ store.update(job.id, { enabled: false, lastStatus: "error" });
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+ this.emit({ type: "error", jobId: job.id, error: `Scheduled time ${job.schedule} is in the past` });
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+ }
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+ } else {
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+ const cron = new Cron(job.schedule, () => this.executeJob(job.id));
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+ this.jobs.set(job.id, cron);
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+ }
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+ } catch (err) {
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+ this.emit({ type: "error", jobId: job.id, error: err instanceof Error ? err.message : String(err) });
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+ }
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+ }
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+
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+ private unscheduleJob(id: string): void {
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+ const cron = this.jobs.get(id);
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+ if (cron) {
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+ cron.stop();
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+ this.jobs.delete(id);
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+ }
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+ const t = this.intervals.get(id);
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+ if (t) {
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+ clearTimeout(t);
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+ clearInterval(t);
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+ this.intervals.delete(id);
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+ }
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+ }
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+
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+ /**
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+ * Fire a job: persist running state, spawn (bypassing the concurrency
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+ * queue), persist completion. Fire-and-forget: the timer tick returns
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+ * immediately so other jobs keep firing.
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+ */
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+ private executeJob(id: string): void {
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+ const store = this.store;
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+ const pi = this.pi;
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+ const ctx = this.ctx;
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+ const manager = this.manager;
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+ if (!store || !pi || !ctx || !manager) return;
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+ const job = store.get(id);
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+ if (!job?.enabled) return;
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+
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+ store.update(id, { lastStatus: "running" });
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+
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+ // Resolve model at fire time — registry contents may have changed since the
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+ // job was created (auth added/removed). Fall back silently to spawn-default
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+ // if resolution fails; the spawn path handles undefined model gracefully.
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+ let resolvedModel: any | undefined;
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+ if (job.model) {
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+ const r = resolveModel(job.model, ctx.modelRegistry);
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+ if (typeof r !== "string") resolvedModel = r;
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+ }
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+
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+ let agentId: string;
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+ try {
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+ agentId = manager.spawn(pi, ctx, job.subagent_type, job.prompt, {
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+ description: job.description,
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+ isBackground: true,
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+ bypassQueue: true,
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+ model: resolvedModel,
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+ maxTurns: job.max_turns,
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+ isolated: job.isolated,
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+ thinkingLevel: job.thinking,
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+ isolation: job.isolation,
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+ });
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+ } catch (err) {
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+ const error = err instanceof Error ? err.message : String(err);
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+ store.update(id, { lastRun: new Date().toISOString(), lastStatus: "error" });
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+ this.emit({ type: "error", jobId: id, error });
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+ return;
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+ }
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+
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+ this.emit({ type: "fired", jobId: id, agentId, name: job.name });
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+
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+ const record = manager.getRecord(agentId);
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+ const finalize = (status: "success" | "error") => {
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+ const next = this.getNextRun(id);
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+ const current = store.get(id);
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+ store.update(id, {
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+ lastRun: new Date().toISOString(),
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+ lastStatus: status,
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+ runCount: (current?.runCount ?? 0) + 1,
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+ nextRun: next,
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+ });
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+ };
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+
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+ // AgentManager's promise resolves either way (its .catch returns ""), so we
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+ // can't infer success/failure from the promise — read record.status instead.
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+ // Terminal states: completed/steered = success; error/aborted/stopped = error.
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+ if (record?.promise) {
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+ record.promise
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+ .then(() => {
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+ const r = manager.getRecord(agentId);
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+ const failed = r?.status === "error" || r?.status === "aborted" || r?.status === "stopped";
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+ finalize(failed ? "error" : "success");
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+ })
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+ .catch(() => finalize("error"));
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+ } else {
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+ // Spawn returned without a promise (defensive — bypassQueue path always sets one).
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+ finalize("success");
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+ }
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+ }
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+
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+ private emit(event: ScheduleChangeEvent): void {
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+ if (this.pi) this.pi.events.emit("subagents:scheduled", event);
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+ }
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+
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+ private requireStore(): ScheduleStore {
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+ if (!this.store) throw new Error("Scheduler not started — no active session.");
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+ return this.store;
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+ }
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+
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+ // ── Format detection / parsers (statics — pure) ──────────────────────
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+
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+ /**
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+ * Sniff a schedule string and tag its type. Throws on invalid input.
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+ * Order matters: relative ("+10m") and interval ("5m") both match digit+unit;
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+ * relative requires the leading "+" to disambiguate.
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+ */
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+ static detectSchedule(s: string): { type: "cron" | "once" | "interval"; intervalMs?: number; normalized: string } {
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+ const trimmed = s.trim();
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+ // "+10m" — relative one-shot
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+ const rel = SubagentScheduler.parseRelativeTime(trimmed);
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+ if (rel !== null) return { type: "once", normalized: rel };
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+ // "5m" — interval
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+ const ivl = SubagentScheduler.parseInterval(trimmed);
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+ if (ivl !== null) return { type: "interval", intervalMs: ivl, normalized: trimmed };
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+ // ISO timestamp — one-shot. Reject past timestamps upfront so we never
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+ // create a dead-on-arrival record (scheduleJob's safety net still catches
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+ // micro-races from `+0s`-style relatives).
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+ if (/^\d{4}-\d{2}-\d{2}T/.test(trimmed)) {
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+ const d = new Date(trimmed);
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+ if (!Number.isNaN(d.getTime())) {
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+ if (d.getTime() <= Date.now()) {
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+ throw new Error(`Scheduled time ${d.toISOString()} is in the past.`);
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+ }
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+ return { type: "once", normalized: d.toISOString() };
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+ }
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+ }
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+ // Cron — 6-field
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+ const cronCheck = SubagentScheduler.validateCronExpression(trimmed);
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+ if (cronCheck.valid) return { type: "cron", normalized: trimmed };
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+ throw new Error(
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+ `Invalid schedule "${s}". Use 6-field cron (e.g. "0 0 9 * * 1" — 9am every Monday), interval ("5m"/"1h"), or one-shot ("+10m" / ISO).`
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+ );
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+ }
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+
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+ /** 6-field cron — 'second minute hour dom month dow'. */
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+ static validateCronExpression(expr: string): { valid: boolean; error?: string } {
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+ const fields = expr.trim().split(/\s+/);
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+ if (fields.length !== 6) {
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+ return {
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+ valid: false,
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+ error: `Cron must have 6 fields (second minute hour dom month dow), got ${fields.length}. Example: "0 0 9 * * 1" for 9am every Monday.`,
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+ };
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+ }
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+ try {
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+ // Croner validates by construction.
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+ new Cron(expr, () => {});
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+ return { valid: true };
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+ } catch (e) {
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+ return { valid: false, error: e instanceof Error ? e.message : "Invalid cron expression" };
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+ }
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+ }
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+
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+ /** "+10s"/"+5m"/"+1h"/"+2d" → ISO timestamp. */
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+ static parseRelativeTime(s: string): string | null {
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+ const m = s.match(/^\+(\d+)(s|m|h|d)$/);
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+ if (!m) return null;
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+ const ms = parseInt(m[1], 10) * { s: 1000, m: 60_000, h: 3_600_000, d: 86_400_000 }[m[2] as "s" | "m" | "h" | "d"];
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+ return new Date(Date.now() + ms).toISOString();
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+ }
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+
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+ /** "10s"/"5m"/"1h"/"2d" → milliseconds. */
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+ static parseInterval(s: string): number | null {
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+ const m = s.match(/^(\d+)(s|m|h|d)$/);
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+ if (!m) return null;
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+ return parseInt(m[1], 10) * { s: 1000, m: 60_000, h: 3_600_000, d: 86_400_000 }[m[2] as "s" | "m" | "h" | "d"];
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+ }
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+ }
@@ -0,0 +1,272 @@
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+ // Persistence for pi-subagents operational settings.
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+ // - Global: ~/.pi/agent/subagents.json (via getAgentDir()) — manual defaults, never written here
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+ // - Project: <cwd>/.pi/subagents.json — written by /agents → Settings; overrides global on load
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+
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+ import { existsSync, mkdirSync, readFileSync, writeFileSync } from "node:fs";
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+ import { dirname, join } from "node:path";
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+ import { getAgentDir } from "@earendil-works/pi-coding-agent";
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+ import type { JoinMode, WidgetMode } from "./types.js";
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+
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+ export interface SubagentsSettings {
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+ maxConcurrent?: number;
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+ /**
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+ * 0 = unlimited — the extension's single source of truth for that convention:
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+ * `normalizeMaxTurns()` in agent-runner.ts treats 0 → `undefined`, and the
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+ * `/agents` → Settings input prompt explicitly says "0 = unlimited".
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+ */
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+ defaultMaxTurns?: number;
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+ graceTurns?: number;
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+ defaultJoinMode?: JoinMode;
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+ /**
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+ * Master switch for the schedule subagent feature. Defaults to `true`.
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+ * When `false`: the `Agent` tool's `schedule` param + its guideline are
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+ * stripped from the tool spec at registration (zero LLM-context cost), the
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+ * scheduler doesn't bind to the session, and the `/agents → Scheduled jobs`
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+ * menu entry is hidden. Schema-level removal applies at extension load
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+ * (next pi session); runtime menu/runtime-fire short-circuit is immediate.
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+ */
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+ schedulingEnabled?: boolean;
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+ /**
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+ * When true, the effective model of each subagent spawn is validated
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+ * against `enabledModels` from pi's settings — both global
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+ * (`<agentDir>/settings.json`) and project-local (`<cwd>/.pi/settings.json`),
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+ * with project overriding global (mirrors pi's SettingsManager deep-merge).
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+ *
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+ * scopeModels guards against runtime LLM choices, not user-level config.
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+ * Out-of-scope handling reflects this:
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+ * - Caller-supplied via `Agent({ model: "..." })` (only when frontmatter
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+ * has no `model:`, since frontmatter is authoritative): hard error
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+ * returned to the orchestrator, listing the allowed models. The LLM
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+ * made an explicit out-of-scope choice and gets explicit feedback.
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+ * - Frontmatter-pinned: warning toast + the pinned model runs. The
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+ * agent's author/installer chose this; trust it.
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+ * - Parent-inherited (neither caller nor frontmatter sets a model):
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+ * warning toast + parent's model runs. The user chose the parent's
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+ * model when starting the session; trust it.
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+ *
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+ * No-op when pi's `enabledModels` is empty or absent — nothing to validate
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+ * against. Defaults to false: subagents may use any model.
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+ */
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+ scopeModels?: boolean;
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+ /**
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+ * When true, the three built-in default agents (general-purpose, Explore, Plan)
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+ * are not registered at startup. User-defined agents from project/global custom
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+ * agent dirs are completely unaffected — only the hardcoded DEFAULT_AGENTS are suppressed.
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+ * Defaults to false.
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+ */
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+ disableDefaultAgents?: boolean;
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+ /**
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+ * Which Agent tool description the LLM sees. "full" (default) is the rich
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+ * Claude Code-style prompt; "compact" is a ~75% smaller version (one-line
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+ * agent type list, terse usage notes) for small/local models where tool-spec
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+ * tokens are expensive; "custom" reads `.pi/agent-tool-description.md`
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+ * (project, falling back to `<agentDir>/agent-tool-description.md`) with
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+ * `{{placeholder}}` substitution — a missing/empty file falls back to "full".
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+ * The mode is read once at tool registration — changing it applies on the
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+ * next pi session.
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+ */
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+ toolDescriptionMode?: ToolDescriptionMode;
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+ /**
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+ * Whether the Claude Code-style FleetView (the navigable main+subagents list
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+ * rendered below the editor) is shown. Defaults to `true`. Pure-UI: when off,
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+ * the list never registers and the global key handler never captures input.
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+ */
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+ fleetView?: boolean;
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+ /**
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+ * Display mode for the persistent above-editor agent widget:
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+ * - `all`: show every agent (foreground + background).
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+ * - `background`: hide foreground agents — they already render inline as the
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+ * Agent tool result, so the widget would otherwise double-render them
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+ * (#118); everything else (background, queued, scheduled, RPC) stays.
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+ * - `off`: hide the widget entirely.
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+ * Defaults to `background`. Pure-UI and applied live (toggling refreshes the
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+ * widget).
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+ */
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+ widgetMode?: WidgetMode;
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+ }
87
+
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+ export type ToolDescriptionMode = "full" | "compact" | "custom";
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+
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+ /** Setter hooks used by applySettings to wire persisted values into in-memory state. */
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+ export interface SettingsAppliers {
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+ setMaxConcurrent: (n: number) => void;
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+ setDefaultMaxTurns: (n: number) => void;
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+ setGraceTurns: (n: number) => void;
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+ setDefaultJoinMode: (mode: JoinMode) => void;
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+ setSchedulingEnabled: (b: boolean) => void;
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+ setScopeModels: (enabled: boolean) => void;
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+ setDisableDefaultAgents: (b: boolean) => void;
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+ setToolDescriptionMode: (mode: ToolDescriptionMode) => void;
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+ setFleetView: (b: boolean) => void;
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+ setWidgetMode: (mode: WidgetMode) => void;
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+ }
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+
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+ /** Emit callback — a subset of `pi.events.emit` to keep helpers testable. */
105
+ export type SettingsEmit = (event: string, payload: unknown) => void;
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+
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+ const VALID_JOIN_MODES: ReadonlySet<string> = new Set<JoinMode>(["async", "group", "smart"]);
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+ const VALID_TOOL_DESCRIPTION_MODES: ReadonlySet<string> = new Set<ToolDescriptionMode>(["full", "compact", "custom"]);
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+ const VALID_WIDGET_MODES: ReadonlySet<string> = new Set<WidgetMode>(["all", "background", "off"]);
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+
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+ // Sanity ceilings — prevent hand-edited configs from asking for values that
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+ // make no operational sense (e.g. 1e6 concurrent subagents). Permissive enough
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+ // that any realistic power-user setting passes through.
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+ const MAX_CONCURRENT_CEILING = 1024;
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+ const MAX_TURNS_CEILING = 10_000;
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+ const GRACE_TURNS_CEILING = 1_000;
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+
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+ /** Drop fields that don't match the expected shape. Silent — garbage becomes absent. */
119
+ function sanitize(raw: unknown): SubagentsSettings {
120
+ if (!raw || typeof raw !== "object") return {};
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+ const r = raw as Record<string, unknown>;
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+ const out: SubagentsSettings = {};
123
+ if (
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+ Number.isInteger(r.maxConcurrent) &&
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+ (r.maxConcurrent as number) >= 1 &&
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+ (r.maxConcurrent as number) <= MAX_CONCURRENT_CEILING
127
+ ) {
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+ out.maxConcurrent = r.maxConcurrent as number;
129
+ }
130
+ if (
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+ Number.isInteger(r.defaultMaxTurns) &&
132
+ (r.defaultMaxTurns as number) >= 0 &&
133
+ (r.defaultMaxTurns as number) <= MAX_TURNS_CEILING
134
+ ) {
135
+ out.defaultMaxTurns = r.defaultMaxTurns as number;
136
+ }
137
+ if (
138
+ Number.isInteger(r.graceTurns) &&
139
+ (r.graceTurns as number) >= 1 &&
140
+ (r.graceTurns as number) <= GRACE_TURNS_CEILING
141
+ ) {
142
+ out.graceTurns = r.graceTurns as number;
143
+ }
144
+ if (typeof r.defaultJoinMode === "string" && VALID_JOIN_MODES.has(r.defaultJoinMode)) {
145
+ out.defaultJoinMode = r.defaultJoinMode as JoinMode;
146
+ }
147
+ if (typeof r.schedulingEnabled === "boolean") {
148
+ out.schedulingEnabled = r.schedulingEnabled;
149
+ }
150
+ if (typeof r.scopeModels === "boolean") {
151
+ out.scopeModels = r.scopeModels;
152
+ }
153
+ if (typeof r.disableDefaultAgents === "boolean") {
154
+ out.disableDefaultAgents = r.disableDefaultAgents;
155
+ }
156
+ if (typeof r.toolDescriptionMode === "string" && VALID_TOOL_DESCRIPTION_MODES.has(r.toolDescriptionMode)) {
157
+ out.toolDescriptionMode = r.toolDescriptionMode as ToolDescriptionMode;
158
+ }
159
+ if (typeof r.fleetView === "boolean") {
160
+ out.fleetView = r.fleetView;
161
+ }
162
+ if (typeof r.widgetMode === "string" && VALID_WIDGET_MODES.has(r.widgetMode)) {
163
+ out.widgetMode = r.widgetMode as WidgetMode;
164
+ }
165
+ return out;
166
+ }
167
+
168
+ function globalPath(): string {
169
+ return join(getAgentDir(), "subagents.json");
170
+ }
171
+
172
+ function projectPath(cwd: string): string {
173
+ return join(cwd, ".pi", "subagents.json");
174
+ }
175
+
176
+ /**
177
+ * Read a settings file. Missing file is silent (returns `{}`). A file that
178
+ * exists but can't be parsed emits a warning to stderr so users aren't
179
+ * silently reverted to defaults — and still returns `{}` so startup proceeds.
180
+ */
181
+ function readSettingsFile(path: string): SubagentsSettings {
182
+ if (!existsSync(path)) return {};
183
+ try {
184
+ return sanitize(JSON.parse(readFileSync(path, "utf-8")));
185
+ } catch (err) {
186
+ const reason = err instanceof Error ? err.message : String(err);
187
+ console.warn(`[pi-subagents] Ignoring malformed settings at ${path}: ${reason}`);
188
+ return {};
189
+ }
190
+ }
191
+
192
+ /** Load merged settings: global provides defaults, project overrides. */
193
+ export function loadSettings(cwd: string = process.cwd()): SubagentsSettings {
194
+ return { ...readSettingsFile(globalPath()), ...readSettingsFile(projectPath(cwd)) };
195
+ }
196
+
197
+ /**
198
+ * Write project-local settings. Global is never touched from code.
199
+ * Returns `true` on success, `false` if the write (or mkdir) failed so the
200
+ * caller can surface a warning — persistence isn't fatal but isn't silent.
201
+ */
202
+ export function saveSettings(s: SubagentsSettings, cwd: string = process.cwd()): boolean {
203
+ const path = projectPath(cwd);
204
+ try {
205
+ mkdirSync(dirname(path), { recursive: true });
206
+ writeFileSync(path, JSON.stringify(s, null, 2), "utf-8");
207
+ return true;
208
+ } catch {
209
+ return false;
210
+ }
211
+ }
212
+
213
+ /** Apply persisted settings to the in-memory state via caller-supplied setters. */
214
+ export function applySettings(s: SubagentsSettings, appliers: SettingsAppliers): void {
215
+ if (typeof s.maxConcurrent === "number") appliers.setMaxConcurrent(s.maxConcurrent);
216
+ if (typeof s.defaultMaxTurns === "number") appliers.setDefaultMaxTurns(s.defaultMaxTurns);
217
+ if (typeof s.graceTurns === "number") appliers.setGraceTurns(s.graceTurns);
218
+ if (s.defaultJoinMode) appliers.setDefaultJoinMode(s.defaultJoinMode);
219
+ if (typeof s.schedulingEnabled === "boolean") appliers.setSchedulingEnabled(s.schedulingEnabled);
220
+ if (typeof s.scopeModels === "boolean") appliers.setScopeModels(s.scopeModels);
221
+ if (typeof s.disableDefaultAgents === "boolean") appliers.setDisableDefaultAgents(s.disableDefaultAgents);
222
+ if (s.toolDescriptionMode) appliers.setToolDescriptionMode(s.toolDescriptionMode);
223
+ if (typeof s.fleetView === "boolean") appliers.setFleetView(s.fleetView);
224
+ if (s.widgetMode) appliers.setWidgetMode(s.widgetMode);
225
+ }
226
+
227
+ /**
228
+ * Format the user-facing toast for a settings mutation. Pure function —
229
+ * routes the success/failure of `saveSettings` into the right message + level
230
+ * so the UI layer (index.ts) stays a thin wire between input and notification.
231
+ */
232
+ export function persistToastFor(
233
+ successMsg: string,
234
+ persisted: boolean,
235
+ ): { message: string; level: "info" | "warning" } {
236
+ return persisted
237
+ ? { message: successMsg, level: "info" }
238
+ : { message: `${successMsg} (session only; failed to persist)`, level: "warning" };
239
+ }
240
+
241
+ /**
242
+ * Load merged settings, apply them to in-memory state, and emit the
243
+ * `subagents:settings_loaded` lifecycle event. Returns the loaded settings so
244
+ * callers can log/inspect. Extension init wires this once.
245
+ */
246
+ export function applyAndEmitLoaded(
247
+ appliers: SettingsAppliers,
248
+ emit: SettingsEmit,
249
+ cwd: string = process.cwd(),
250
+ ): SubagentsSettings {
251
+ const settings = loadSettings(cwd);
252
+ applySettings(settings, appliers);
253
+ emit("subagents:settings_loaded", { settings });
254
+ return settings;
255
+ }
256
+
257
+ /**
258
+ * Persist a settings snapshot, emit the `subagents:settings_changed` event
259
+ * (regardless of persist outcome so listeners see the in-memory change), and
260
+ * return the toast the UI should display. Event payload carries the `persisted`
261
+ * flag so listeners can react to write failures.
262
+ */
263
+ export function saveAndEmitChanged(
264
+ snapshot: SubagentsSettings,
265
+ successMsg: string,
266
+ emit: SettingsEmit,
267
+ cwd: string = process.cwd(),
268
+ ): { message: string; level: "info" | "warning" } {
269
+ const persisted = saveSettings(snapshot, cwd);
270
+ emit("subagents:settings_changed", { settings: snapshot, persisted });
271
+ return persistToastFor(successMsg, persisted);
272
+ }