@kuriousdesign/machine-sdk 1.0.34 → 1.0.36

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@@ -1,6 +1,22 @@
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  import { PartStateDeprecated as PartStateDeprecated } from "../enums";
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+ export declare enum PartStates {
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+ Empty = 0,//no part present
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+ UnvalidatedRaw = 10,//used if registered by sensor, but not approved by operator
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+ Raw = 20,
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+ StartedPreWeighing = 29,
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+ PreWeighed = 30,
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+ StartedApplying = 31,
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+ Applied = 40,
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+ StartedPhotographing = 61,
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+ Photographed = 70,
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+ StartedPostWeighing = 71,
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+ PostWeighed = 80,
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+ Failed = 911,
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+ Passed = 1000
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+ }
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+ export declare function partStateToString(state: PartStates): string;
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  export interface PartData {
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- processSts: number;
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+ processSts: PartStates;
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  validation: PartValidationData;
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  loadedBadSensor: boolean;
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  fixtureLocationWhenLoaded: number;
@@ -1,7 +1,85 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.initialPartDataStatus = exports.initialPartData = exports.initialPartValidationData = void 0;
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+ exports.initialPartDataStatus = exports.initialPartData = exports.initialPartValidationData = exports.PartStates = void 0;
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+ exports.partStateToString = partStateToString;
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  const GlobalConstants_1 = require("./GlobalConstants");
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+ // TYPE PartValidationData :
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+ // STRUCT
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+ // State:INT;
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+ // PreWeightKg:LREAL;
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+ // PostWeightKg:LREAL;
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+ // LinerWeightKg:LREAL;
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+ // END_STRUCT
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+ // END_TYPE
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+ // TYPE PartData :
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+ // STRUCT
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+ // ProcessSts:INT;//PartStates enum
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+ // Validation:PartValidationData;
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+ // LoadedBadSensor:BOOL; //marks if loaded into system with bad part present sensor
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+ // FixtureLocationWhenLoaded:INT; //LocationIds enum, where this part was loaced
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+ // CurrentLocation:INT; //LocationIds enum, this is also the same as the partIndex of the Machine.PartData[partIndex]
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+ // InFixture:BOOL; //CurrentLocation = FixtureLocationWhenLoaded
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+ // //RecipeData:PartRecipeData;
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+ // END_STRUCT
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+ // END_TYPE
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+ // {attribute 'qualified_only'}
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+ // {attribute 'strict'}
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+ // //Just subtract 5 from a discrete part state that, this corresponds to processing
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+ // TYPE PartStates :
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+ // (
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+ // Empty:=0,//no part present
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+ // //BadSensorEmpty:=1, //used if sensors give false positive
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+ // UnvalidatedRaw:=10, //used if registered by sensor, but not approved by operator
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+ // Raw:=20,
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+ // //BadSensorRaw:=21, //used if loaded by sensor didn't work
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+ // StartedPreWeighing:=29,
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+ // PreWeighed:=30,
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+ // StartedApplying:=31,
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+ // Applied:=40,
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+ // StartedPhotographing:=61,
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+ // Photographed:=70,
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+ // StartedPostWeighing:=71,
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+ // PostWeighed:=80,
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+ // Failed:=911,
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+ // Passed:=1000 //ProessingDone, back in fixture and waiting to be unloaded
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+ // );
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+ // END_TYPE
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+ var PartStates;
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+ (function (PartStates) {
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+ PartStates[PartStates["Empty"] = 0] = "Empty";
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+ //BadSensorEmpty = 1, //used if sensors give false positive
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+ PartStates[PartStates["UnvalidatedRaw"] = 10] = "UnvalidatedRaw";
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+ PartStates[PartStates["Raw"] = 20] = "Raw";
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+ //BadSensorRaw = 21, //used if loaded by sensor didn't work
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+ PartStates[PartStates["StartedPreWeighing"] = 29] = "StartedPreWeighing";
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+ PartStates[PartStates["PreWeighed"] = 30] = "PreWeighed";
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+ PartStates[PartStates["StartedApplying"] = 31] = "StartedApplying";
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+ PartStates[PartStates["Applied"] = 40] = "Applied";
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+ PartStates[PartStates["StartedPhotographing"] = 61] = "StartedPhotographing";
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+ PartStates[PartStates["Photographed"] = 70] = "Photographed";
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+ PartStates[PartStates["StartedPostWeighing"] = 71] = "StartedPostWeighing";
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+ PartStates[PartStates["PostWeighed"] = 80] = "PostWeighed";
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+ PartStates[PartStates["Failed"] = 911] = "Failed";
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+ PartStates[PartStates["Passed"] = 1000] = "Passed"; //ProessingDone, back in fixture and waiting to be unloaded
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+ })(PartStates || (exports.PartStates = PartStates = {}));
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+ ;
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+ function partStateToString(state) {
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+ switch (state) {
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+ case PartStates.Empty: return "Empty";
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+ case PartStates.UnvalidatedRaw: return "Unvalidated Raw";
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+ case PartStates.Raw: return "Raw";
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+ case PartStates.StartedPreWeighing: return "Started Pre-Weighing";
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+ case PartStates.PreWeighed: return "Pre-Weighed";
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+ case PartStates.StartedApplying: return "Started Applying";
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+ case PartStates.Applied: return "Applied";
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+ case PartStates.StartedPhotographing: return "Started Photographing";
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+ case PartStates.Photographed: return "Photographed";
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+ case PartStates.StartedPostWeighing: return "Started Post-Weighing";
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+ case PartStates.PostWeighed: return "Post-Weighed";
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+ case PartStates.Failed: return "Failed";
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+ case PartStates.Passed: return "Passed";
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+ }
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+ }
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  exports.initialPartValidationData = {
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  state: -1,
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  preWeightKg: -1,
@@ -9,7 +87,7 @@ exports.initialPartValidationData = {
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  linerWeightKg: -1,
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  };
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  exports.initialPartData = {
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- processSts: -1,
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+ processSts: PartStates.Empty,
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  validation: { ...exports.initialPartValidationData },
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  loadedBadSensor: false,
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  fixtureLocationWhenLoaded: -1,
@@ -12,3 +12,4 @@ export * from "./TaskQueue";
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  export * from "./RobData";
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  export * from "./Devices";
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  export * from "./Bridge";
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+ export * from "./Part";
@@ -28,3 +28,4 @@ __exportStar(require("./TaskQueue"), exports);
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  __exportStar(require("./RobData"), exports);
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  __exportStar(require("./Devices"), exports);
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  __exportStar(require("./Bridge"), exports);
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+ __exportStar(require("./Part"), exports);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@kuriousdesign/machine-sdk",
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- "version": "1.0.34",
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+ "version": "1.0.36",
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  "description": "Shared data types and helpers for machine-related repositories",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
@@ -26,10 +26,76 @@ import { GCs } from "./GlobalConstants";
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  // END_STRUCT
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  // END_TYPE
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+ // {attribute 'qualified_only'}
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+ // {attribute 'strict'}
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+ // //Just subtract 5 from a discrete part state that, this corresponds to processing
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+ // TYPE PartStates :
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+ // (
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+ // Empty:=0,//no part present
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+ // //BadSensorEmpty:=1, //used if sensors give false positive
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+
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+ // UnvalidatedRaw:=10, //used if registered by sensor, but not approved by operator
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+
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+ // Raw:=20,
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+ // //BadSensorRaw:=21, //used if loaded by sensor didn't work
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+
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+ // StartedPreWeighing:=29,
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+ // PreWeighed:=30,
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+
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+ // StartedApplying:=31,
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+ // Applied:=40,
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+
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+ // StartedPhotographing:=61,
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+ // Photographed:=70,
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+
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+ // StartedPostWeighing:=71,
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+ // PostWeighed:=80,
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+
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+ // Failed:=911,
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+ // Passed:=1000 //ProessingDone, back in fixture and waiting to be unloaded
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+
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+ // );
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+ // END_TYPE
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+
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+ export enum PartStates {
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+ Empty = 0,//no part present
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+ //BadSensorEmpty = 1, //used if sensors give false positive
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+ UnvalidatedRaw = 10, //used if registered by sensor, but not approved by operator
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+ Raw = 20,
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+ //BadSensorRaw = 21, //used if loaded by sensor didn't work
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+ StartedPreWeighing = 29,
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+ PreWeighed = 30,
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+ StartedApplying = 31,
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+ Applied = 40,
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+ StartedPhotographing = 61,
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+ Photographed = 70,
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+ StartedPostWeighing = 71,
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+ PostWeighed = 80,
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+ Failed = 911,
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+ Passed = 1000 //ProessingDone, back in fixture and waiting to be unloaded
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+ };
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+
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+ export function partStateToString(state: PartStates): string {
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+ switch (state) {
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+ case PartStates.Empty: return "Empty";
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+ case PartStates.UnvalidatedRaw: return "Unvalidated Raw";
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+ case PartStates.Raw: return "Raw";
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+ case PartStates.StartedPreWeighing: return "Started Pre-Weighing";
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+ case PartStates.PreWeighed: return "Pre-Weighed";
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+ case PartStates.StartedApplying: return "Started Applying";
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+ case PartStates.Applied: return "Applied";
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+ case PartStates.StartedPhotographing: return "Started Photographing";
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+ case PartStates.Photographed: return "Photographed";
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+ case PartStates.StartedPostWeighing: return "Started Post-Weighing";
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+ case PartStates.PostWeighed: return "Post-Weighed";
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+ case PartStates.Failed: return "Failed";
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+ case PartStates.Passed: return "Passed";
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+ }
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+ }
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  export interface PartData {
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- processSts: number; // PartStates enum
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+ processSts: PartStates; // PartStates enum
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  validation: PartValidationData;
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  loadedBadSensor: boolean; // marks if loaded into system with bad part present sensor
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  fixtureLocationWhenLoaded: number; // LocationIds enum, where this part was loaced
@@ -51,7 +117,7 @@ export const initialPartValidationData: PartValidationData = {
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  linerWeightKg: -1,
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  };
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  export const initialPartData: PartData = {
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- processSts: -1,
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+ processSts: PartStates.Empty,
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  validation: { ...initialPartValidationData },
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  loadedBadSensor: false,
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  fixtureLocationWhenLoaded: -1,
@@ -11,4 +11,5 @@ export * from "./UserManagerFB";
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  export * from "./TaskQueue";
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  export * from "./RobData";
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  export * from "./Devices";
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- export * from "./Bridge";
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+ export * from "./Bridge";
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+ export * from "./Part";