@kunosyn/shatterbox 0.0.1 → 0.0.2

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Files changed (2) hide show
  1. package/README.md +76 -7
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -5,11 +5,11 @@
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  </div>
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  <div align="center">
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- <a href=https://www.npmjs.com/package/@rbxts*/shatterbox>
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- <img src=https://img.shields.io/npm/v/@rbxts*/shatterbox />
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+ <a href=https://www.npmjs.com/package/@kunosyn/shatterbox>
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+ <img src=https://img.shields.io/npm/v/@kunosyn/shatterbox />
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  </a>
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- <a href=https://www.npmjs.com/package/@rbxts*/shatterbox>
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- <img src=https://img.shields.io/npm/dt/rbxts-shatterbox />
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+ <a href=https://www.npmjs.com/package/@kunosyn/shatterbox>
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+ <img src=https://img.shields.io/npm/dt/@kunosynshatterbox />
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  </a>
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  </div>
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  ### Installation
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- Install package via [NPM](https://www.npmjs.com/package/@rbxts*/shatterbox):
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+ > Install package via [NPM](https://www.npmjs.com/package/@kunosyn/shatterbox):
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+ ```sh
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+ npm i @kunosyn/shatterbox
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+ ```
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+ > Add path to tsconfig.json in compilerOptions.typeRoots
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  ```sh
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- npm i rbxts-shatterbox
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+ "typeRoots": ["node_modules/@kunosyn", ...]
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  ```
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- Drag shatterbox folder from @rbxts*/shatterbox into node_modules/@rbxts.
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+ > Add path to @kunosyn to default.project.json in rbxts_include/node_modules.
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+ ```sh
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+ "ReplicatedStorage": {
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+ "$className": "ReplicatedStorage",
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+ "rbxts_include": {
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+ "$path": "include",
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+ "node_modules": {
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+ "$className": "Folder",
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+ "@kunosyn": {
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+ "$path": "node_modules/@kunosyn"
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+ }
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+ }
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+ },
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+ }
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+ ```
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  *Done!*
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  ### Usage Example
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  Here's some basic examples of using the shatterbox module:
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+ > Server Initialization
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+ ```ts
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+ import Shatterbox from '@kunosyn/shatterbox'
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+
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+ const shatterbox = new Shatterbox()
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+
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+ shatterbox.Start()
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+ // Registers one of the default effects.
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+ shatterbox.RegisterOnVoxelDestruct('BumpyFloorBreakWalls', shatterbox.DefaultEffects.BumpyFloorBreakWalls)
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+ ```
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+
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+
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+ > Client Initialization
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+ ```ts
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+ import Shatterbox from '@kunosyn/shatterbox'
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+
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+ const shatterbox = new Shatterbox()
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+
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+ shatterbox.Start()
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+ ```
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+
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+ > Jujustu Shenanigans Styled Destruction (Server)
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+ ```ts
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+ import Shatterbox from '@kunosyn/shatterbox'
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+ const shatterbox = new Shatterbox()
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+
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+ shatterbox.Start()
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+ // Registers one of the default effects.
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+ shatterbox.RegisterOnVoxelDestruct('BumpyFloorBreakWalls', shatterbox.DefaultEffects.BumpyFloorBreakWalls)
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+
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+ // Create a Hitbox Instance
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+ const hb = this.shatterbox.CreateHitbox()
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+ hb.Size = Vector3.one.mul(10) // Sets the hitbox size
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+ hb.OnVoxelDestruct = 'BumpyFloorBreakWalls' // Sets the Destruction Effect
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+ hb.CleanupDelay = 10 // How long to wait until cleanup
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+
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+ // Replace with your networking solution of choice.
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+ Events.M1.Connect((player, hitPosition, normal) => {
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+ const char = player.Character || player.CharacterAdded.Wait()[0]
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+ const hrp = char.WaitForChild('HumanoidRootPart') as BasePart
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+
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+ hb.CFrame = new CFrame(hit) // Sets the position of the hitbox
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+ hb.UserData['CastOrigin'] = hrp.Position // Sets the cast origin.
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+ hb.Destroy() // Destructs the voxels in the hitbox.
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+ })
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+ ```
package/package.json CHANGED
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  {
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  "name": "@kunosyn/shatterbox",
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- "version": "0.0.1",
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+ "version": "0.0.2",
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  "description": "Voxel destruction, simple and optimized.",
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  "keywords": [
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  "roblox-ts",