@kumori/aurora-wui-components 0.0.179 → 0.0.180

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@@ -1 +1 @@
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- {"version":3,"file":"axebow-numeric-input.d.ts","sourceRoot":"","sources":["../../../src/components/axebow-input/axebow-numeric-input.ts"],"names":[],"mappings":"AAAA,OAAO,EAAa,cAAc,EAAE,MAAM,KAAK,CAAC;AAGhD,OAAO,yDAAyD,CAAC;AACjE,OAAO,EAAE,eAAe,EAAE,MAAM,wBAAwB,CAAC;AAEzD,qBACa,kBAAmB,SAAQ,eAAe;IACrD,MAAM,CAAC,MAAM,4BAoDX;IAE0B,GAAG,SAA2B;IAC9B,GAAG,SAAK;IACP,WAAW,UAAS;IAEjD;;;+EAG2E;IAC/C,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,WAAW,CAAC,EAAE,MAAM,CAAC;IAEjD;;uCAEmC;IACN,WAAW,UAAS;IACrB,UAAU,SAAK;IAE3C,OAAO,CAAC,OAAO,EAAE,cAAc;IAyB/B,SAAS,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK;IAgB/B,SAAS,CAAC,aAAa,CAAC,CAAC,EAAE,aAAa;IAMxC,OAAO,CAAC,UAAU;IAYlB,OAAO,CAAC,cAAc;IA2BtB,MAAM;CAoBP"}
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+ {"version":3,"file":"axebow-numeric-input.d.ts","sourceRoot":"","sources":["../../../src/components/axebow-input/axebow-numeric-input.ts"],"names":[],"mappings":"AAAA,OAAO,EAAa,cAAc,EAAE,MAAM,KAAK,CAAC;AAGhD,OAAO,yDAAyD,CAAC;AACjE,OAAO,EAAE,eAAe,EAAE,MAAM,wBAAwB,CAAC;AAEzD,qBACa,kBAAmB,SAAQ,eAAe;IACrD,MAAM,CAAC,MAAM,4BAqEX;IAE0B,GAAG,SAA2B;IAC9B,GAAG,SAAK;IACP,WAAW,UAAS;IAEjD;;;+EAG2E;IAC/C,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,WAAW,CAAC,EAAE,MAAM,CAAC;IAEjD;;uCAEmC;IACN,WAAW,UAAS;IACrB,UAAU,SAAK;IAE3C,OAAO,CAAC,OAAO,EAAE,cAAc;IAyB/B,SAAS,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK;IAgB/B,SAAS,CAAC,aAAa,CAAC,CAAC,EAAE,aAAa;IAMxC,OAAO,CAAC,UAAU;IAYlB,OAAO,CAAC,cAAc;IA2BtB,MAAM;CAoBP"}
package/dist/index.js CHANGED
@@ -1533,12 +1533,20 @@ var AxebowNumericInput = class AxebowNumericInput extends AxebowInputBase {
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  matching property is set - so none ever touch sl-input's own
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  default sizing/padding for every existing caller that doesn't opt
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  in. fixedWidth only constrains the field itself (not the host, so
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- the label above keeps its full width and doesn't wrap). */
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+ the label above keeps its full width and doesn't wrap).
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+ !important is needed on the sizing declarations - Shoelace sets its
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+ own height internally off --sl-input-height-medium (not just the
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+ exposed 'base' part), so both are overridden together to reliably
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+ win regardless of which one actually drives the rendered size. */
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  :host(.axebow-fixed-width) sl-input {
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- width: var(--axebow-input-width);
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+ width: var(--axebow-input-width) !important;
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+ }
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+ :host(.axebow-fixed-height) sl-input {
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+ --sl-input-height-medium: var(--axebow-input-height);
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  }
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  :host(.axebow-fixed-height) sl-input::part(base) {
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- height: var(--axebow-input-height);
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+ height: var(--axebow-input-height) !important;
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+ box-sizing: border-box;
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  }
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  :host(.axebow-has-stepper) sl-input::part(base) {
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  padding-right: 0;
@@ -1549,26 +1557,35 @@ var AxebowNumericInput = class AxebowNumericInput extends AxebowInputBase {
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  padding: 0;
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  }
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+ /* Only a left border (separating the stepper from the typed number)
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+ and a divider between the two buttons - the top/right/bottom edges
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+ coincide with sl-input's own border, so drawing our own there
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+ would just double it up. */
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  .axebow-numeric-stepper {
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  display: flex;
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  flex-direction: column;
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- width: 1.375rem;
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- height: 2.375rem;
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+ width: 1.375rem !important;
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+ height: 2.375rem !important;
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+ border-left: 1px solid var(--axebow-gray);
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  border-radius: 0 var(--sl-input-border-radius-medium, 0.25rem) var(--sl-input-border-radius-medium, 0.25rem) 0;
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  overflow: hidden;
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  }
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  .axebow-numeric-stepper-btn {
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- flex: 1;
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+ flex: 1 1 0 !important;
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  display: flex;
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  align-items: center;
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  justify-content: center;
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+ min-height: 0;
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  min-width: 0;
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- border: 1px solid var(--axebow-gray);
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+ border: none;
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  background: transparent;
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  padding: 0;
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  margin: 0;
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  cursor: pointer;
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  }
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+ .axebow-numeric-stepper-btn:first-child {
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+ border-bottom: 1px solid var(--axebow-gray);
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+ }
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  .axebow-numeric-stepper-btn:disabled {
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  cursor: not-allowed;
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  opacity: 0.5;