@ksp-gonogo/sitrep-sdk 0.0.1 → 0.2.0-rc.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1117) hide show
  1. package/LICENSE +2 -2
  2. package/README.md +48 -8
  3. package/biome.shared.json +26 -0
  4. package/dist/__generated__/command-map.d.ts +480 -0
  5. package/dist/__generated__/command-map.d.ts.map +1 -0
  6. package/dist/__generated__/command-map.js +265 -0
  7. package/dist/__generated__/command-map.js.map +1 -0
  8. package/dist/__generated__/contract.d.ts +10271 -454
  9. package/dist/__generated__/contract.d.ts.map +1 -1
  10. package/dist/__generated__/contract.js +1163 -11
  11. package/dist/__generated__/contract.js.map +1 -1
  12. package/dist/__generated__/control-channels.d.ts +116 -0
  13. package/dist/__generated__/control-channels.d.ts.map +1 -0
  14. package/dist/__generated__/control-channels.js +29 -0
  15. package/dist/__generated__/control-channels.js.map +1 -0
  16. package/dist/__generated__/delay-roles.d.ts +17 -0
  17. package/dist/__generated__/delay-roles.d.ts.map +1 -0
  18. package/dist/__generated__/delay-roles.js +72 -0
  19. package/dist/__generated__/delay-roles.js.map +1 -0
  20. package/dist/__generated__/error-codes.d.ts +376 -0
  21. package/dist/__generated__/error-codes.d.ts.map +1 -0
  22. package/dist/__generated__/error-codes.js +688 -0
  23. package/dist/__generated__/error-codes.js.map +1 -0
  24. package/dist/__generated__/frames.d.ts +83 -0
  25. package/dist/__generated__/frames.d.ts.map +1 -0
  26. package/dist/__generated__/frames.js +44 -0
  27. package/dist/__generated__/frames.js.map +1 -0
  28. package/dist/__generated__/reckonability.d.ts +381 -0
  29. package/dist/__generated__/reckonability.d.ts.map +1 -0
  30. package/dist/__generated__/reckonability.js +49 -0
  31. package/dist/__generated__/reckonability.js.map +1 -0
  32. package/dist/__generated__/test-theme.d.ts +52 -0
  33. package/dist/__generated__/test-theme.d.ts.map +1 -0
  34. package/dist/__generated__/test-theme.js +70 -0
  35. package/dist/__generated__/test-theme.js.map +1 -0
  36. package/dist/__generated__/topic-map.d.ts +44 -12
  37. package/dist/__generated__/topic-map.d.ts.map +1 -1
  38. package/dist/__generated__/topic-map.js +84 -11
  39. package/dist/__generated__/topic-map.js.map +1 -1
  40. package/dist/__generated__/units.d.ts +97 -0
  41. package/dist/__generated__/units.d.ts.map +1 -0
  42. package/dist/__generated__/units.js +3302 -0
  43. package/dist/__generated__/units.js.map +1 -0
  44. package/dist/api/action-dispatch.d.ts +36 -0
  45. package/dist/api/action-dispatch.d.ts.map +1 -0
  46. package/dist/api/action-dispatch.js +79 -0
  47. package/dist/api/action-dispatch.js.map +1 -0
  48. package/dist/api/alarm-request.d.ts +118 -0
  49. package/dist/api/alarm-request.d.ts.map +1 -0
  50. package/dist/api/alarm-request.js +50 -0
  51. package/dist/api/alarm-request.js.map +1 -0
  52. package/dist/api/bodies.d.ts +68 -0
  53. package/dist/api/bodies.d.ts.map +1 -0
  54. package/dist/api/bodies.js +103 -0
  55. package/dist/api/bodies.js.map +1 -0
  56. package/dist/api/command-rejection.d.ts +104 -0
  57. package/dist/api/command-rejection.d.ts.map +1 -0
  58. package/dist/api/command-rejection.js +128 -0
  59. package/dist/api/command-rejection.js.map +1 -0
  60. package/dist/api/contribution-slots.d.ts +594 -0
  61. package/dist/api/contribution-slots.d.ts.map +1 -0
  62. package/dist/api/contribution-slots.js +43 -0
  63. package/dist/api/contribution-slots.js.map +1 -0
  64. package/dist/api/coverage/CoverageMaskCache.d.ts +52 -0
  65. package/dist/api/coverage/CoverageMaskCache.d.ts.map +1 -0
  66. package/dist/api/coverage/CoverageMaskCache.js +89 -0
  67. package/dist/api/coverage/CoverageMaskCache.js.map +1 -0
  68. package/dist/api/coverage/CoverageMaskContext.d.ts +35 -0
  69. package/dist/api/coverage/CoverageMaskContext.d.ts.map +1 -0
  70. package/dist/api/coverage/CoverageMaskContext.js +53 -0
  71. package/dist/api/coverage/CoverageMaskContext.js.map +1 -0
  72. package/dist/api/coverage-source.d.ts +42 -0
  73. package/dist/api/coverage-source.d.ts.map +1 -0
  74. package/dist/api/coverage-source.js +118 -0
  75. package/dist/api/coverage-source.js.map +1 -0
  76. package/dist/api/error-codes.d.ts +32 -0
  77. package/dist/api/error-codes.d.ts.map +1 -0
  78. package/dist/api/error-codes.js +77 -0
  79. package/dist/api/error-codes.js.map +1 -0
  80. package/dist/api/event-reveal.d.ts +56 -0
  81. package/dist/api/event-reveal.d.ts.map +1 -0
  82. package/dist/api/event-reveal.js +53 -0
  83. package/dist/api/event-reveal.js.map +1 -0
  84. package/dist/api/host.d.ts +130 -0
  85. package/dist/api/host.d.ts.map +1 -0
  86. package/dist/api/host.js +57 -0
  87. package/dist/api/host.js.map +1 -0
  88. package/dist/api/index.d.ts +604 -0
  89. package/dist/api/index.d.ts.map +1 -0
  90. package/dist/api/index.js +671 -0
  91. package/dist/api/index.js.map +1 -0
  92. package/dist/api/localStorageStore.d.ts +50 -0
  93. package/dist/api/localStorageStore.d.ts.map +1 -0
  94. package/dist/api/localStorageStore.js +151 -0
  95. package/dist/api/localStorageStore.js.map +1 -0
  96. package/dist/api/logger-contract.d.ts +37 -0
  97. package/dist/api/logger-contract.d.ts.map +1 -0
  98. package/dist/api/logger-contract.js +2 -0
  99. package/dist/api/logger-contract.js.map +1 -0
  100. package/dist/api/logger.d.ts +9 -0
  101. package/dist/api/logger.d.ts.map +1 -0
  102. package/dist/api/logger.js +16 -0
  103. package/dist/api/logger.js.map +1 -0
  104. package/dist/api/map-poi.d.ts +28 -0
  105. package/dist/api/map-poi.d.ts.map +1 -0
  106. package/dist/api/map-poi.js +82 -0
  107. package/dist/api/map-poi.js.map +1 -0
  108. package/dist/api/plot-layers.d.ts +240 -0
  109. package/dist/api/plot-layers.d.ts.map +1 -0
  110. package/dist/api/plot-layers.js +35 -0
  111. package/dist/api/plot-layers.js.map +1 -0
  112. package/dist/api/plots.d.ts +127 -0
  113. package/dist/api/plots.d.ts.map +1 -0
  114. package/dist/api/plots.js +39 -0
  115. package/dist/api/plots.js.map +1 -0
  116. package/dist/api/registry.d.ts +106 -0
  117. package/dist/api/registry.d.ts.map +1 -0
  118. package/dist/api/registry.js +267 -0
  119. package/dist/api/registry.js.map +1 -0
  120. package/dist/api/root-providers.d.ts +63 -0
  121. package/dist/api/root-providers.d.ts.map +1 -0
  122. package/dist/api/root-providers.js +76 -0
  123. package/dist/api/root-providers.js.map +1 -0
  124. package/dist/api/safe-random-uuid.d.ts +8 -0
  125. package/dist/api/safe-random-uuid.d.ts.map +1 -0
  126. package/dist/api/safe-random-uuid.js +19 -0
  127. package/dist/api/safe-random-uuid.js.map +1 -0
  128. package/dist/api/settings/SettingsContext.d.ts +32 -0
  129. package/dist/api/settings/SettingsContext.d.ts.map +1 -0
  130. package/dist/api/settings/SettingsContext.js +46 -0
  131. package/dist/api/settings/SettingsContext.js.map +1 -0
  132. package/dist/api/settings/SettingsService.d.ts +36 -0
  133. package/dist/api/settings/SettingsService.d.ts.map +1 -0
  134. package/dist/api/settings/SettingsService.js +139 -0
  135. package/dist/api/settings/SettingsService.js.map +1 -0
  136. package/dist/api/settings/store.d.ts +67 -0
  137. package/dist/api/settings/store.d.ts.map +1 -0
  138. package/dist/api/settings/store.js +160 -0
  139. package/dist/api/settings/store.js.map +1 -0
  140. package/dist/api/slots.d.ts +870 -0
  141. package/dist/api/slots.d.ts.map +1 -0
  142. package/dist/api/slots.js +45 -0
  143. package/dist/api/slots.js.map +1 -0
  144. package/dist/api/station-brokers.d.ts +48 -0
  145. package/dist/api/station-brokers.d.ts.map +1 -0
  146. package/dist/api/station-brokers.js +74 -0
  147. package/dist/api/station-brokers.js.map +1 -0
  148. package/dist/api/stock-bodies.d.ts +20 -0
  149. package/dist/api/stock-bodies.d.ts.map +1 -0
  150. package/dist/api/stock-bodies.js +263 -0
  151. package/dist/api/stock-bodies.js.map +1 -0
  152. package/dist/api/tiny-size.d.ts +13 -0
  153. package/dist/api/tiny-size.d.ts.map +1 -0
  154. package/dist/api/tiny-size.js +10 -0
  155. package/dist/api/tiny-size.js.map +1 -0
  156. package/dist/api/tone.d.ts +25 -0
  157. package/dist/api/tone.d.ts.map +1 -0
  158. package/dist/api/tone.js +15 -0
  159. package/dist/api/tone.js.map +1 -0
  160. package/dist/api/transport.d.ts +83 -0
  161. package/dist/api/transport.d.ts.map +1 -0
  162. package/dist/api/transport.js +2 -0
  163. package/dist/api/transport.js.map +1 -0
  164. package/dist/api/types.d.ts +1604 -0
  165. package/dist/api/types.d.ts.map +1 -0
  166. package/dist/api/types.js +19 -0
  167. package/dist/api/types.js.map +1 -0
  168. package/dist/api/uplink-handles.d.ts +40 -0
  169. package/dist/api/uplink-handles.d.ts.map +1 -0
  170. package/dist/api/uplink-handles.js +59 -0
  171. package/dist/api/uplink-handles.js.map +1 -0
  172. package/dist/binary-frame.d.ts +116 -0
  173. package/dist/binary-frame.d.ts.map +1 -0
  174. package/dist/binary-frame.js +188 -0
  175. package/dist/binary-frame.js.map +1 -0
  176. package/dist/burn-clock.d.ts +61 -0
  177. package/dist/burn-clock.d.ts.map +1 -0
  178. package/dist/burn-clock.js +82 -0
  179. package/dist/burn-clock.js.map +1 -0
  180. package/dist/client.d.ts +8 -1
  181. package/dist/client.d.ts.map +1 -1
  182. package/dist/client.js +39 -7
  183. package/dist/client.js.map +1 -1
  184. package/dist/combine-readings.d.ts +84 -0
  185. package/dist/combine-readings.d.ts.map +1 -0
  186. package/dist/combine-readings.js +197 -0
  187. package/dist/combine-readings.js.map +1 -0
  188. package/dist/command-delay.d.ts +211 -0
  189. package/dist/command-delay.d.ts.map +1 -0
  190. package/dist/command-delay.js +194 -0
  191. package/dist/command-delay.js.map +1 -0
  192. package/dist/command-reply-units.d.ts +14 -0
  193. package/dist/command-reply-units.d.ts.map +1 -0
  194. package/dist/command-reply-units.js +46 -0
  195. package/dist/command-reply-units.js.map +1 -0
  196. package/dist/commands.d.ts +143 -0
  197. package/dist/commands.d.ts.map +1 -0
  198. package/dist/commands.js +113 -0
  199. package/dist/commands.js.map +1 -0
  200. package/dist/comms-degrade.d.ts +43 -0
  201. package/dist/comms-degrade.d.ts.map +1 -0
  202. package/dist/comms-degrade.js +45 -0
  203. package/dist/comms-degrade.js.map +1 -0
  204. package/dist/compat-versions.d.ts +42 -0
  205. package/dist/compat-versions.d.ts.map +1 -0
  206. package/dist/compat-versions.js +42 -0
  207. package/dist/compat-versions.js.map +1 -0
  208. package/dist/contract-enum-names.d.ts +89 -0
  209. package/dist/contract-enum-names.d.ts.map +1 -0
  210. package/dist/contract-enum-names.js +90 -0
  211. package/dist/contract-enum-names.js.map +1 -0
  212. package/dist/control-channels.d.ts +46 -0
  213. package/dist/control-channels.d.ts.map +1 -0
  214. package/dist/control-channels.js +49 -0
  215. package/dist/control-channels.js.map +1 -0
  216. package/dist/crew-standing.d.ts +69 -0
  217. package/dist/crew-standing.d.ts.map +1 -0
  218. package/dist/crew-standing.js +105 -0
  219. package/dist/crew-standing.js.map +1 -0
  220. package/dist/delay-roles.d.ts +96 -0
  221. package/dist/delay-roles.d.ts.map +1 -0
  222. package/dist/delay-roles.js +114 -0
  223. package/dist/delay-roles.js.map +1 -0
  224. package/dist/descent.d.ts +89 -0
  225. package/dist/descent.d.ts.map +1 -0
  226. package/dist/descent.js +96 -0
  227. package/dist/descent.js.map +1 -0
  228. package/dist/enum-names.d.ts +18 -0
  229. package/dist/enum-names.d.ts.map +1 -0
  230. package/dist/enum-names.js +35 -0
  231. package/dist/enum-names.js.map +1 -0
  232. package/dist/envelope.d.ts +15 -3
  233. package/dist/envelope.d.ts.map +1 -1
  234. package/dist/envelope.js +1 -0
  235. package/dist/envelope.js.map +1 -1
  236. package/dist/event-timeline.d.ts +112 -0
  237. package/dist/event-timeline.d.ts.map +1 -0
  238. package/dist/event-timeline.js +120 -0
  239. package/dist/event-timeline.js.map +1 -0
  240. package/dist/extensions.d.ts +28 -0
  241. package/dist/extensions.d.ts.map +1 -0
  242. package/dist/extensions.js +36 -0
  243. package/dist/extensions.js.map +1 -0
  244. package/dist/field-frames.d.ts +32 -0
  245. package/dist/field-frames.d.ts.map +1 -0
  246. package/dist/field-frames.js +41 -0
  247. package/dist/field-frames.js.map +1 -0
  248. package/dist/flight/BufferedDataSource.d.ts +260 -0
  249. package/dist/flight/BufferedDataSource.d.ts.map +1 -0
  250. package/dist/flight/BufferedDataSource.js +790 -0
  251. package/dist/flight/BufferedDataSource.js.map +1 -0
  252. package/dist/flight/DataSourceWrapper.d.ts +33 -0
  253. package/dist/flight/DataSourceWrapper.d.ts.map +1 -0
  254. package/dist/flight/DataSourceWrapper.js +55 -0
  255. package/dist/flight/DataSourceWrapper.js.map +1 -0
  256. package/dist/flight/ListenerSet.d.ts +28 -0
  257. package/dist/flight/ListenerSet.d.ts.map +1 -0
  258. package/dist/flight/ListenerSet.js +66 -0
  259. package/dist/flight/ListenerSet.js.map +1 -0
  260. package/dist/flight/debugFlight.d.ts +8 -0
  261. package/dist/flight/debugFlight.d.ts.map +1 -0
  262. package/dist/flight/debugFlight.js +14 -0
  263. package/dist/flight/debugFlight.js.map +1 -0
  264. package/dist/flight/derive.d.ts +45 -0
  265. package/dist/flight/derive.d.ts.map +1 -0
  266. package/dist/flight/derive.js +26 -0
  267. package/dist/flight/derive.js.map +1 -0
  268. package/dist/flight/fixtureIO.d.ts +103 -0
  269. package/dist/flight/fixtureIO.d.ts.map +1 -0
  270. package/dist/flight/fixtureIO.js +120 -0
  271. package/dist/flight/fixtureIO.js.map +1 -0
  272. package/dist/flight/flightAutoDelete.d.ts +33 -0
  273. package/dist/flight/flightAutoDelete.d.ts.map +1 -0
  274. package/dist/flight/flightAutoDelete.js +43 -0
  275. package/dist/flight/flightAutoDelete.js.map +1 -0
  276. package/dist/flight/flightDetector.d.ts +73 -0
  277. package/dist/flight/flightDetector.d.ts.map +1 -0
  278. package/dist/flight/flightDetector.js +167 -0
  279. package/dist/flight/flightDetector.js.map +1 -0
  280. package/dist/flight/storage/LocalStorageStore.d.ts +52 -0
  281. package/dist/flight/storage/LocalStorageStore.d.ts.map +1 -0
  282. package/dist/flight/storage/LocalStorageStore.js +127 -0
  283. package/dist/flight/storage/LocalStorageStore.js.map +1 -0
  284. package/dist/flight/storage/MemoryStore.d.ts +24 -0
  285. package/dist/flight/storage/MemoryStore.d.ts.map +1 -0
  286. package/dist/flight/storage/MemoryStore.js +90 -0
  287. package/dist/flight/storage/MemoryStore.js.map +1 -0
  288. package/dist/flight/storage/Store.d.ts +37 -0
  289. package/dist/flight/storage/Store.d.ts.map +1 -0
  290. package/dist/flight/storage/Store.js +8 -0
  291. package/dist/flight/storage/Store.js.map +1 -0
  292. package/dist/flight/types.d.ts +358 -0
  293. package/dist/flight/types.d.ts.map +1 -0
  294. package/dist/flight/types.js +10 -0
  295. package/dist/flight/types.js.map +1 -0
  296. package/dist/frame-qualifier.d.ts +61 -0
  297. package/dist/frame-qualifier.d.ts.map +1 -0
  298. package/dist/frame-qualifier.js +122 -0
  299. package/dist/frame-qualifier.js.map +1 -0
  300. package/dist/frames/index.d.ts +133 -0
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  302. package/dist/frames/index.js +128 -0
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  304. package/dist/index.d.ts +76 -5
  305. package/dist/index.d.ts.map +1 -1
  306. package/dist/index.js +191 -5
  307. package/dist/index.js.map +1 -1
  308. package/dist/ksp-enum-names.d.ts +127 -0
  309. package/dist/ksp-enum-names.d.ts.map +1 -0
  310. package/dist/ksp-enum-names.js +128 -0
  311. package/dist/ksp-enum-names.js.map +1 -0
  312. package/dist/locked.d.ts +20 -0
  313. package/dist/locked.d.ts.map +1 -0
  314. package/dist/locked.js +25 -0
  315. package/dist/locked.js.map +1 -0
  316. package/dist/magnitude.d.ts +37 -0
  317. package/dist/magnitude.d.ts.map +1 -0
  318. package/dist/magnitude.js +39 -0
  319. package/dist/magnitude.js.map +1 -0
  320. package/dist/maneuver-basis.d.ts +19 -0
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  324. package/dist/media/capture-clock.d.ts +35 -0
  325. package/dist/media/capture-clock.d.ts.map +1 -0
  326. package/dist/media/capture-clock.js +26 -0
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  328. package/dist/media/delayed-playout-buffer.d.ts +169 -0
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  330. package/dist/media/delayed-playout-buffer.js +166 -0
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  332. package/dist/media/encoded-frame-delay.d.ts +115 -0
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  338. package/dist/media/frame-delay.js +237 -0
  339. package/dist/media/frame-delay.js.map +1 -0
  340. package/dist/media/index.d.ts +17 -0
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  342. package/dist/media/index.js +21 -0
  343. package/dist/media/index.js.map +1 -0
  344. package/dist/media/radio-support.d.ts +98 -0
  345. package/dist/media/radio-support.d.ts.map +1 -0
  346. package/dist/media/radio-support.js +99 -0
  347. package/dist/media/radio-support.js.map +1 -0
  348. package/dist/media/shared-delayed-streams.d.ts +119 -0
  349. package/dist/media/shared-delayed-streams.d.ts.map +1 -0
  350. package/dist/media/shared-delayed-streams.js +167 -0
  351. package/dist/media/shared-delayed-streams.js.map +1 -0
  352. package/dist/media/worker/delay-worker-client.d.ts +106 -0
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  356. package/dist/media/worker/delay-worker.d.ts +107 -0
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  358. package/dist/media/worker/delay-worker.js +604 -0
  359. package/dist/media/worker/delay-worker.js.map +7 -0
  360. package/dist/media/worker/presentation-pacer.d.ts +156 -0
  361. package/dist/media/worker/presentation-pacer.d.ts.map +1 -0
  362. package/dist/media/worker/presentation-pacer.js +200 -0
  363. package/dist/media/worker/presentation-pacer.js.map +1 -0
  364. package/dist/media/worker/time-base.d.ts +44 -0
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  366. package/dist/media/worker/time-base.js +48 -0
  367. package/dist/media/worker/time-base.js.map +1 -0
  368. package/dist/media/worker/worker-delay-clock.d.ts +59 -0
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  1077. package/src/spine/use-stream.ts +137 -0
  1078. package/src/spine/use-telemetry.ts +142 -0
  1079. package/src/spine/use-transmissions.ts +100 -0
  1080. package/src/spine/vantage.ts +15 -0
  1081. package/src/spine/view-clock.ts +404 -0
  1082. package/src/spine/wire-payloads.ts +242 -0
  1083. package/src/testing/console-logger.ts +24 -0
  1084. package/src/testing/create-test-telemetry-client.ts +17 -0
  1085. package/src/testing/fake-wall-clock.ts +27 -0
  1086. package/src/testing/index.ts +141 -0
  1087. package/src/testing/install-act-gate-stretch.ts +83 -0
  1088. package/src/testing/install-dom-stubs.ts +137 -0
  1089. package/src/testing/install-real-test-host.ts +177 -0
  1090. package/src/testing/install-test-host.ts +24 -0
  1091. package/src/testing/memory-storage.ts +25 -0
  1092. package/src/testing/mock-data-source.ts +109 -0
  1093. package/src/testing/recorded-alarm-requests.ts +43 -0
  1094. package/src/testing/render.tsx +78 -0
  1095. package/src/testing/stream-fixture.tsx +130 -0
  1096. package/src/testing/stub-transport.ts +289 -0
  1097. package/src/testing/theme.ts +11 -0
  1098. package/src/timeline.ts +68 -0
  1099. package/src/topic-fields.ts +188 -0
  1100. package/src/topics.ts +553 -0
  1101. package/src/unit-system/algebra.ts +472 -0
  1102. package/src/unit-system/calendar.ts +145 -0
  1103. package/src/unit-system/declarations.ts +96 -0
  1104. package/src/unit-system/definitions.ts +385 -0
  1105. package/src/unit-system/dimension.ts +107 -0
  1106. package/src/unit-system/guards.ts +82 -0
  1107. package/src/unit-system/index.ts +68 -0
  1108. package/src/unit-system/registry.ts +381 -0
  1109. package/src/unit-system/value.ts +959 -0
  1110. package/src/units.ts +462 -0
  1111. package/src/uplink-externals.ts +91 -0
  1112. package/src/uplink-manifest.ts +349 -0
  1113. package/src/value.ts +15 -0
  1114. package/src/version.generated.ts +10 -0
  1115. package/src/view-clock-formula.ts +90 -0
  1116. package/src/wrap-units.ts +361 -0
  1117. package/tsconfig.base.json +16 -0
@@ -1,143 +1,1295 @@
1
1
  // This code was generated by a Reinforced.Typings tool.
2
2
  // Changes to this file may cause incorrect behavior and will be lost if
3
3
  // the code is regenerated.
4
+ /**
5
+ * The game's save mode, from KSP's `Game.Modes`. It decides which career
6
+ * surfaces (funds, tech tree, contracts, strategies, facility upgrades) mean
7
+ * anything. `CareerStatus` is `null` outside career, so the mode is its own
8
+ * Topic, `career.mode`, emitted in every mode.
9
+ *
10
+ * On the wire an enum is its integer ordinal: `Sandbox` 0, `Career` 1,
11
+ * `Science` 2, `Unknown` 3.
12
+ *
13
+ * @category Career
14
+ */
4
15
  export var GameMode;
5
16
  (function (GameMode) {
17
+ /** A sandbox save (`SANDBOX`): no funds, science or reputation. */
6
18
  GameMode[GameMode["Sandbox"] = 0] = "Sandbox";
19
+ /**
20
+ * A career save (`CAREER`): funds, contracts, reputation and the tech tree all
21
+ * apply.
22
+ */
7
23
  GameMode[GameMode["Career"] = 1] = "Career";
24
+ /**
25
+ * A science save (`SCIENCE_SANDBOX`): the tech tree and science apply, funds
26
+ * and contracts do not.
27
+ */
8
28
  GameMode[GameMode["Science"] = 2] = "Science";
29
+ /**
30
+ * Any other KSP mode (a scenario or a mission), which has no player-career
31
+ * surface.
32
+ */
9
33
  GameMode[GameMode["Unknown"] = 3] = "Unknown";
10
34
  })(GameMode || (GameMode = {}));
11
- export var CommandErrorCode;
12
- (function (CommandErrorCode) {
13
- CommandErrorCode[CommandErrorCode["None"] = 0] = "None";
14
- CommandErrorCode[CommandErrorCode["Unknown"] = 1] = "Unknown";
15
- CommandErrorCode[CommandErrorCode["NoVessel"] = 2] = "NoVessel";
16
- CommandErrorCode[CommandErrorCode["ModeUnavailable"] = 3] = "ModeUnavailable";
17
- CommandErrorCode[CommandErrorCode["Range"] = 4] = "Range";
18
- CommandErrorCode[CommandErrorCode["NotFound"] = 5] = "NotFound";
19
- CommandErrorCode[CommandErrorCode["Timeout"] = 6] = "Timeout";
20
- })(CommandErrorCode || (CommandErrorCode = {}));
35
+ /**
36
+ * Which kind of unlock a `MissingUnlock` names.
37
+ *
38
+ * @category System diagnostics
39
+ */
40
+ export var UnlockKind;
41
+ (function (UnlockKind) {
42
+ /** A tech node in the save's research tree. */
43
+ UnlockKind[UnlockKind["Tech"] = 0] = "Tech";
44
+ /** A space centre building's level. */
45
+ UnlockKind[UnlockKind["Facility"] = 1] = "Facility";
46
+ })(UnlockKind || (UnlockKind = {}));
47
+ /**
48
+ * The degree of control a vessel currently has, the `controlSource` axis of
49
+ * `CommsConnectivity`. The game's control level collapsed to three tiers:
50
+ * partial covers both crewed and uncrewed partial control, and whether a crew
51
+ * is aboard shows on `CommsConnectivity.hasLocalControl` instead.
52
+ *
53
+ * @category Comms
54
+ */
21
55
  export var CommsControlSource;
22
56
  (function (CommsControlSource) {
57
+ /**
58
+ * The craft has no control source. A reading, unlike
59
+ * `CommsControlSource.Unknown`.
60
+ */
23
61
  CommsControlSource[CommsControlSource["None"] = 0] = "None";
62
+ /**
63
+ * Partial control, crewed or uncrewed: stock's `PARTIAL_MANNED` or
64
+ * `PARTIAL_UNMANNED` level.
65
+ */
24
66
  CommsControlSource[CommsControlSource["Partial"] = 1] = "Partial";
67
+ /** Full control. */
25
68
  CommsControlSource[CommsControlSource["Full"] = 2] = "Full";
69
+ /**
70
+ * The game reported a control level this build does not name. Not
71
+ * `CommsControlSource.None`: the craft may well have control, but its level
72
+ * has no tier here. `CommsConnectivity.hasLocalControl` is false alongside it
73
+ * and says nothing.
74
+ */
75
+ CommsControlSource[CommsControlSource["Unknown"] = 3] = "Unknown";
26
76
  })(CommsControlSource || (CommsControlSource = {}));
77
+ /**
78
+ * What the active vessel can be commanded to do, for `CommsControl`. The
79
+ * game's control level collapsed to three tiers, crewed and uncrewed partial
80
+ * control sharing one.
81
+ *
82
+ * @category Comms
83
+ */
27
84
  export var CommsControlStateKind;
28
85
  (function (CommsControlStateKind) {
86
+ /**
87
+ * The craft cannot be commanded. A reading, unlike
88
+ * `CommsControlStateKind.Unknown`.
89
+ */
29
90
  CommsControlStateKind[CommsControlStateKind["None"] = 0] = "None";
91
+ /**
92
+ * Partial control, crewed or uncrewed: stock's `PARTIAL_MANNED` or
93
+ * `PARTIAL_UNMANNED` level.
94
+ */
30
95
  CommsControlStateKind[CommsControlStateKind["PartialManoeuvre"] = 1] = "PartialManoeuvre";
96
+ /** Full control. */
31
97
  CommsControlStateKind[CommsControlStateKind["Full"] = 2] = "Full";
98
+ /**
99
+ * The game reported a control level this build does not name, so whether the
100
+ * craft can be commanded is not known. Not `CommsControlStateKind.None`.
101
+ */
102
+ CommsControlStateKind[CommsControlStateKind["Unknown"] = 3] = "Unknown";
32
103
  })(CommsControlStateKind || (CommsControlStateKind = {}));
104
+ /**
105
+ * Whether a comms node is a ground station, or whether a hop touches one.
106
+ * Carried by `CommsHop.kind` and `CommsNetworkNode.kind`.
107
+ *
108
+ * @category Comms
109
+ */
33
110
  export var CommsHopKind;
34
111
  (function (CommsHopKind) {
112
+ /** A ground station, or a hop with a ground station at either end. */
35
113
  CommsHopKind[CommsHopKind["Home"] = 0] = "Home";
114
+ /** A vessel node (the active craft included), or a hop between two vessels. */
36
115
  CommsHopKind[CommsHopKind["Relay"] = 1] = "Relay";
116
+ /**
117
+ * Not reported by the shipped backends: vessel nodes, the active craft
118
+ * included, arrive as `CommsHopKind.Relay`.
119
+ */
37
120
  CommsHopKind[CommsHopKind["Vessel"] = 2] = "Vessel";
38
121
  })(CommsHopKind || (CommsHopKind = {}));
122
+ /**
123
+ * Why `CommsDelay.oneWaySeconds` has the value it has.
124
+ *
125
+ * @category Comms
126
+ */
39
127
  export var CommsDelaySource;
40
128
  (function (CommsDelaySource) {
129
+ /**
130
+ * No delay measured: either there is no measurable path (the value is null) or
131
+ * delay is switched off (the value is 0).
132
+ */
41
133
  CommsDelaySource[CommsDelaySource["None"] = 0] = "None";
134
+ /** A light-time computed over the route's hop geometry. */
42
135
  CommsDelaySource[CommsDelaySource["SignalDelay"] = 1] = "SignalDelay";
136
+ /**
137
+ * Zero, because this save models no comms network at all: the stock CommNet
138
+ * difficulty option is off, so there are no ground stations, no relay graph
139
+ * and no path to measure a light-time over. Control reaches a craft directly,
140
+ * from anywhere, instantly.
141
+ *
142
+ * Not the same as a null `CommsDelay.oneWaySeconds`, which means there is a
143
+ * comms model and it can measure nothing right now: a blackout. A save with no
144
+ * comms model reports this alongside `connected:true`, and its channels keep
145
+ * arriving with nothing held back; a blackout reports null and they stop.
146
+ */
147
+ CommsDelaySource[CommsDelaySource["NoCommsModel"] = 2] = "NoCommsModel";
43
148
  })(CommsDelaySource || (CommsDelaySource = {}));
149
+ /**
150
+ * What one journey report says happened to a command, or to a cancel.
151
+ *
152
+ * @category Comms
153
+ */
154
+ export var JourneyEventKind;
155
+ (function (JourneyEventKind) {
156
+ /**
157
+ * A node is holding the command for its next window;
158
+ * `CommsJourneyEvent.untilUt` is when it predicts the command will leave. A
159
+ * node also reports this when a command it sent went unanswered and is its to
160
+ * send again.
161
+ */
162
+ JourneyEventKind[JourneyEventKind["Held"] = 0] = "Held";
163
+ /**
164
+ * A node that had held the command sent it on; `CommsJourneyEvent.untilUt` is
165
+ * when that node expects the light to land at its next node.
166
+ */
167
+ JourneyEventKind[JourneyEventKind["Departed"] = 1] = "Departed";
168
+ /** The command reached its expiry where it was and was deleted there. */
169
+ JourneyEventKind[JourneyEventKind["Expired"] = 2] = "Expired";
170
+ /** A cancel stopped the command at the node reporting. */
171
+ JourneyEventKind[JourneyEventKind["Cancelled"] = 3] = "Cancelled";
172
+ /**
173
+ * The command reached the craft and waits for earlier lane numbers, named in
174
+ * `CommsJourneyEvent.missing`.
175
+ */
176
+ JourneyEventKind[JourneyEventKind["Waiting"] = 4] = "Waiting";
177
+ /**
178
+ * The craft discarded the command because its lane number had already settled;
179
+ * `CommsJourneyEvent.detail` says how.
180
+ */
181
+ JourneyEventKind[JourneyEventKind["Discarded"] = 5] = "Discarded";
182
+ /**
183
+ * A cancel reached the craft before the command; the craft refuses the command
184
+ * whenever it arrives.
185
+ */
186
+ JourneyEventKind[JourneyEventKind["CancelStored"] = 6] = "CancelStored";
187
+ /**
188
+ * A cancel reached the craft after the command ran;
189
+ * `CommsJourneyEvent.untilUt` is when it ran.
190
+ */
191
+ JourneyEventKind[JourneyEventKind["CancelLate"] = 7] = "CancelLate";
192
+ /** A cancel reached a node after the command left it, and follows it on. */
193
+ JourneyEventKind[JourneyEventKind["CancelLateHere"] = 8] = "CancelLateHere";
194
+ /** The command ran at the craft; its result travels on the command's own reply. */
195
+ JourneyEventKind[JourneyEventKind["Ran"] = 9] = "Ran";
196
+ })(JourneyEventKind || (JourneyEventKind = {}));
197
+ /**
198
+ * What a kerbal's place on the books is, as the dashboard means it: this
199
+ * contract's own vocabulary, not a mirror of any game enum.
200
+ *
201
+ * The roster-status members line up with `KspRosterStatus` in meaning but not
202
+ * in numbering, so never cast one to the other. `CrewStanding.Applicant` is a
203
+ * standing KSP expresses as a KerbalType rather than a RosterStatus, and it
204
+ * sits in one enumeration with the rest so "what is this kerbal's standing" is
205
+ * one value.
206
+ *
207
+ * Behind `spaceCenter.crewRoster[].standing`, and it is the field to branch
208
+ * on; see `CrewRosterEntry.situationOrdinal` for what the raw KSP ordinal
209
+ * beside it is still good for.
210
+ *
211
+ * **Order.** The numbering is the reading order: sorted by value, a crew list
212
+ * reads free to fly, then committed, then off the books. The SDK's
213
+ * `CREW_STANDING_ORDER` is derived from it. A new member is inserted at its
214
+ * place in that order rather than appended.
215
+ *
216
+ * @category Crew
217
+ */
218
+ export var CrewStanding;
219
+ (function (CrewStanding) {
220
+ /**
221
+ * No backend could say. Distinct from every member below, and never a stand-in
222
+ * for one: a capture that read no roster status at all reports this rather
223
+ * than guessing at Available.
224
+ */
225
+ CrewStanding[CrewStanding["Unknown"] = 0] = "Unknown";
226
+ /** A hireable candidate, not yet on the books. */
227
+ CrewStanding[CrewStanding["Applicant"] = 1] = "Applicant";
228
+ /** On the books and free to fly. */
229
+ CrewStanding[CrewStanding["Available"] = 2] = "Available";
230
+ /** On the books and currently crewing a vessel. */
231
+ CrewStanding[CrewStanding["Assigned"] = 3] = "Assigned";
232
+ /**
233
+ * On the books, standing down after a flight, and not assignable until the
234
+ * rest period ends. CrewStandingReading.StandingEndsAtUt carries its end.
235
+ *
236
+ * Derived from KSP's own `ProtoCrewMember.inactive`, so the stock backend
237
+ * reports it and every install gets it.
238
+ */
239
+ CrewStanding[CrewStanding["Resting"] = 4] = "Resting";
240
+ /** Killed: KSP's own `Dead` roster status. */
241
+ CrewStanding[CrewStanding["Dead"] = 5] = "Dead";
242
+ /**
243
+ * Missing: KSP's own `Missing` roster status, kept separate from
244
+ * `CrewStanding.Dead`.
245
+ */
246
+ CrewStanding[CrewStanding["Missing"] = 6] = "Missing";
247
+ })(CrewStanding || (CrewStanding = {}));
248
+ /**
249
+ * Why a flight ended, carried on `FlightEnded`. The detail of a crash or a
250
+ * recovery is on the `crash.lastCrash` and `recovery.lastSummary` channels;
251
+ * this is only the coarse reason.
252
+ *
253
+ * @category Flights
254
+ */
255
+ export var FlightEndReason;
256
+ (function (FlightEndReason) {
257
+ /** The vessel was recovered. */
258
+ FlightEndReason[FlightEndReason["Recovered"] = 0] = "Recovered";
259
+ /** The vessel was lost to a collision or a hard splashdown. */
260
+ FlightEndReason[FlightEndReason["Crashed"] = 1] = "Crashed";
261
+ /**
262
+ * The game rewound (a revert or a quickload) to before the flight's end, or
263
+ * the flight was still open when the rewind happened. Also sent for a flight
264
+ * that had already ended by crash or recovery on the timeline the rewind
265
+ * discarded.
266
+ */
267
+ FlightEndReason[FlightEndReason["Reverted"] = 2] = "Reverted";
268
+ /**
269
+ * The vessel was destroyed without a collision, for example burning up on
270
+ * re-entry.
271
+ */
272
+ FlightEndReason[FlightEndReason["Destroyed"] = 3] = "Destroyed";
273
+ })(FlightEndReason || (FlightEndReason = {}));
274
+ /**
275
+ * KSP's `ProtoCrewMember.RosterStatus`: a kerbal's standing in the roster.
276
+ * Behind `spaceCenter.crewRoster[].situationOrdinal`, beside the name in
277
+ * `CrewRosterEntry.situation`.
278
+ *
279
+ * @category Crew
280
+ */
281
+ export var KspRosterStatus;
282
+ (function (KspRosterStatus) {
283
+ /** In the roster and free to be assigned to a flight. */
284
+ KspRosterStatus[KspRosterStatus["Available"] = 0] = "Available";
285
+ /** Assigned to a vessel. */
286
+ KspRosterStatus[KspRosterStatus["Assigned"] = 1] = "Assigned";
287
+ /** Killed. */
288
+ KspRosterStatus[KspRosterStatus["Dead"] = 2] = "Dead";
289
+ /**
290
+ * Lost with a vessel. In a save with respawn enabled, a missing kerbal returns
291
+ * to `KspRosterStatus.Available` after a delay.
292
+ */
293
+ KspRosterStatus[KspRosterStatus["Missing"] = 3] = "Missing";
294
+ })(KspRosterStatus || (KspRosterStatus = {}));
295
+ /**
296
+ * KSP's `Contracts.ParameterState`: whether one objective of a contract is
297
+ * done. Behind `career.status.contracts[].parameters[].stateOrdinal`, beside
298
+ * the name in `CareerContractParameter.state`.
299
+ *
300
+ * @category Career
301
+ */
302
+ export var KspParameterState;
303
+ (function (KspParameterState) {
304
+ /** Not yet met. */
305
+ KspParameterState[KspParameterState["Incomplete"] = 0] = "Incomplete";
306
+ /** Met. */
307
+ KspParameterState[KspParameterState["Complete"] = 1] = "Complete";
308
+ /** Failed, and can no longer be met. */
309
+ KspParameterState[KspParameterState["Failed"] = 2] = "Failed";
310
+ })(KspParameterState || (KspParameterState = {}));
311
+ /**
312
+ * KSP's `PartCategories`: the editor category a part filters into. Behind
313
+ * `vessel.parts[].categoryOrdinal`, beside the name in `VesselPart.category`.
314
+ *
315
+ * `KspPartCategory.none` is `-1`, not `0`, so resolve an ordinal with
316
+ * `namesByValue`, not `namesOf`, which assumes members numbered from zero. The
317
+ * lower-case spelling is KSP's, and the name on the wire is exactly `"none"`.
318
+ *
319
+ * @category Parts
320
+ */
321
+ export var KspPartCategory;
322
+ (function (KspPartCategory) {
323
+ /** Propulsion. */
324
+ KspPartCategory[KspPartCategory["Propulsion"] = 0] = "Propulsion";
325
+ /** Control: reaction wheels, RCS thrusters and similar. */
326
+ KspPartCategory[KspPartCategory["Control"] = 1] = "Control";
327
+ /** Structural. */
328
+ KspPartCategory[KspPartCategory["Structural"] = 2] = "Structural";
329
+ /** Aerodynamics: wings, control surfaces, nose cones, intakes. */
330
+ KspPartCategory[KspPartCategory["Aero"] = 3] = "Aero";
331
+ /** Utility. */
332
+ KspPartCategory[KspPartCategory["Utility"] = 4] = "Utility";
333
+ /** Science. */
334
+ KspPartCategory[KspPartCategory["Science"] = 5] = "Science";
335
+ /** Command pods and probe cores. */
336
+ KspPartCategory[KspPartCategory["Pods"] = 6] = "Pods";
337
+ /** Fuel tanks. */
338
+ KspPartCategory[KspPartCategory["FuelTank"] = 7] = "FuelTank";
339
+ /** Engines. */
340
+ KspPartCategory[KspPartCategory["Engine"] = 8] = "Engine";
341
+ /** Communication: antennas and relays. */
342
+ KspPartCategory[KspPartCategory["Communication"] = 9] = "Communication";
343
+ /** Electrical: batteries, generators, solar panels. */
344
+ KspPartCategory[KspPartCategory["Electrical"] = 10] = "Electrical";
345
+ /** Ground: landing gear, legs and wheels. */
346
+ KspPartCategory[KspPartCategory["Ground"] = 11] = "Ground";
347
+ /** Thermal: heat shields and radiators. */
348
+ KspPartCategory[KspPartCategory["Thermal"] = 12] = "Thermal";
349
+ /** Payload: fairings and cargo bays. */
350
+ KspPartCategory[KspPartCategory["Payload"] = 13] = "Payload";
351
+ /** Coupling: decouplers, separators and docking ports. */
352
+ KspPartCategory[KspPartCategory["Coupling"] = 14] = "Coupling";
353
+ /** Cargo: inventory parts. */
354
+ KspPartCategory[KspPartCategory["Cargo"] = 15] = "Cargo";
355
+ /** Robotics (Breaking Ground servos and rotors). */
356
+ KspPartCategory[KspPartCategory["Robotics"] = 16] = "Robotics";
357
+ /** No category. KSP spells it in lower case. */
358
+ KspPartCategory[KspPartCategory["none"] = -1] = "none";
359
+ })(KspPartCategory || (KspPartCategory = {}));
360
+ /**
361
+ * KSP's `KSPActionGroup`: which action groups a part action fires with. Behind
362
+ * `vessel.parts[].actionBindings[].groupsMask`, beside the names in
363
+ * `ActionBinding.groups`.
364
+ *
365
+ * A `[Flags]` bitmask, so the members are powers of two and the wire carries
366
+ * the whole mask as one integer rather than one ordinal. `KspActionGroup.None`
367
+ * is `0` and `KspActionGroup.REPLACEWITHDEFAULT` is `-1`; neither is a group a
368
+ * part action is usefully bound to.
369
+ *
370
+ * @category Vessel
371
+ */
372
+ export var KspActionGroup;
373
+ (function (KspActionGroup) {
374
+ /** No group. */
375
+ KspActionGroup[KspActionGroup["None"] = 0] = "None";
376
+ /** The staging group (mask value 1). */
377
+ KspActionGroup[KspActionGroup["Stage"] = 1] = "Stage";
378
+ /** The gear group (mask value 2). */
379
+ KspActionGroup[KspActionGroup["Gear"] = 2] = "Gear";
380
+ /** The lights group (mask value 4). */
381
+ KspActionGroup[KspActionGroup["Light"] = 4] = "Light";
382
+ /** The RCS group (mask value 8). */
383
+ KspActionGroup[KspActionGroup["RCS"] = 8] = "RCS";
384
+ /** The SAS group (mask value 16). */
385
+ KspActionGroup[KspActionGroup["SAS"] = 16] = "SAS";
386
+ /** The brakes group (mask value 32). */
387
+ KspActionGroup[KspActionGroup["Brakes"] = 32] = "Brakes";
388
+ /** The abort group (mask value 64). */
389
+ KspActionGroup[KspActionGroup["Abort"] = 64] = "Abort";
390
+ /** Custom action group 1 (mask value 128). */
391
+ KspActionGroup[KspActionGroup["Custom01"] = 128] = "Custom01";
392
+ /** Custom action group 2 (mask value 256). */
393
+ KspActionGroup[KspActionGroup["Custom02"] = 256] = "Custom02";
394
+ /** Custom action group 3 (mask value 512). */
395
+ KspActionGroup[KspActionGroup["Custom03"] = 512] = "Custom03";
396
+ /** Custom action group 4 (mask value 1024). */
397
+ KspActionGroup[KspActionGroup["Custom04"] = 1024] = "Custom04";
398
+ /** Custom action group 5 (mask value 2048). */
399
+ KspActionGroup[KspActionGroup["Custom05"] = 2048] = "Custom05";
400
+ /** Custom action group 6 (mask value 4096). */
401
+ KspActionGroup[KspActionGroup["Custom06"] = 4096] = "Custom06";
402
+ /** Custom action group 7 (mask value 8192). */
403
+ KspActionGroup[KspActionGroup["Custom07"] = 8192] = "Custom07";
404
+ /** Custom action group 8 (mask value 16384). */
405
+ KspActionGroup[KspActionGroup["Custom08"] = 16384] = "Custom08";
406
+ /** Custom action group 9 (mask value 32768). */
407
+ KspActionGroup[KspActionGroup["Custom09"] = 32768] = "Custom09";
408
+ /** Custom action group 10 (mask value 65536). */
409
+ KspActionGroup[KspActionGroup["Custom10"] = 65536] = "Custom10";
410
+ /** KSP's placeholder for "use the action's default group". Not a real group. */
411
+ KspActionGroup[KspActionGroup["REPLACEWITHDEFAULT"] = -1] = "REPLACEWITHDEFAULT";
412
+ })(KspActionGroup || (KspActionGroup = {}));
413
+ /**
414
+ * KSP's `EditorFacility`: which editor a craft was built in. Behind
415
+ * `spaceCenter.savedShips[].facilityOrdinal`, beside the name in
416
+ * `SavedShipEntry.facility`.
417
+ *
418
+ * @category Space center
419
+ */
420
+ export var KspEditorFacility;
421
+ (function (KspEditorFacility) {
422
+ /** No editor recorded. */
423
+ KspEditorFacility[KspEditorFacility["None"] = 0] = "None";
424
+ /** The Vehicle Assembly Building. */
425
+ KspEditorFacility[KspEditorFacility["VAB"] = 1] = "VAB";
426
+ /** The Spaceplane Hangar. */
427
+ KspEditorFacility[KspEditorFacility["SPH"] = 2] = "SPH";
428
+ })(KspEditorFacility || (KspEditorFacility = {}));
429
+ /**
430
+ * KSP's `SpaceCenterFacility`: one building at the space centre. Behind
431
+ * `career.status.facilities[].facilityOrdinal` and
432
+ * `LimitBreach.facilityOrdinal`.
433
+ *
434
+ * `career.status.facilities` is keyed by the facility name, not the ordinal.
435
+ * The ordinal is carried inside each entry, so a client can branch on it
436
+ * without relying on the key it arrived under.
437
+ *
438
+ * @category Space center
439
+ */
440
+ export var KspSpaceCenterFacility;
441
+ (function (KspSpaceCenterFacility) {
442
+ /** The Administration building. */
443
+ KspSpaceCenterFacility[KspSpaceCenterFacility["Administration"] = 0] = "Administration";
444
+ /** The Astronaut Complex. */
445
+ KspSpaceCenterFacility[KspSpaceCenterFacility["AstronautComplex"] = 1] = "AstronautComplex";
446
+ /** The Launch Pad. */
447
+ KspSpaceCenterFacility[KspSpaceCenterFacility["LaunchPad"] = 2] = "LaunchPad";
448
+ /** Mission Control. */
449
+ KspSpaceCenterFacility[KspSpaceCenterFacility["MissionControl"] = 3] = "MissionControl";
450
+ /** Research and Development. */
451
+ KspSpaceCenterFacility[KspSpaceCenterFacility["ResearchAndDevelopment"] = 4] = "ResearchAndDevelopment";
452
+ /** The Runway. */
453
+ KspSpaceCenterFacility[KspSpaceCenterFacility["Runway"] = 5] = "Runway";
454
+ /** The Tracking Station. */
455
+ KspSpaceCenterFacility[KspSpaceCenterFacility["TrackingStation"] = 6] = "TrackingStation";
456
+ /** The Spaceplane Hangar. */
457
+ KspSpaceCenterFacility[KspSpaceCenterFacility["SpaceplaneHangar"] = 7] = "SpaceplaneHangar";
458
+ /** The Vehicle Assembly Building. */
459
+ KspSpaceCenterFacility[KspSpaceCenterFacility["VehicleAssemblyBuilding"] = 8] = "VehicleAssemblyBuilding";
460
+ })(KspSpaceCenterFacility || (KspSpaceCenterFacility = {}));
461
+ /**
462
+ * KSP's `ResourceFlowMode`: how a resource moves around a vessel. Behind
463
+ * `kerbalism.resourceDefs[].flowModeOrdinal`, beside the name in
464
+ * `ResourceDefRaw.FlowMode`.
465
+ *
466
+ * The enum is stock KSP's, so any Uplink that reports a resource's flow mode
467
+ * uses this declaration.
468
+ *
469
+ * @category Parts
470
+ */
471
+ export var KspResourceFlowMode;
472
+ (function (KspResourceFlowMode) {
473
+ /** The resource does not flow between parts; each part uses only its own. */
474
+ KspResourceFlowMode[KspResourceFlowMode["NO_FLOW"] = 0] = "NO_FLOW";
475
+ /** The resource flows to any part on the vessel. */
476
+ KspResourceFlowMode[KspResourceFlowMode["ALL_VESSEL"] = 1] = "ALL_VESSEL";
477
+ /** The resource flows vessel-wide, drawn from the highest stage priority first. */
478
+ KspResourceFlowMode[KspResourceFlowMode["STAGE_PRIORITY_FLOW"] = 2] = "STAGE_PRIORITY_FLOW";
479
+ /** The resource flows along the stack through crossfeed-capable connections. */
480
+ KspResourceFlowMode[KspResourceFlowMode["STACK_PRIORITY_SEARCH"] = 3] = "STACK_PRIORITY_SEARCH";
481
+ /**
482
+ * As `KspResourceFlowMode.ALL_VESSEL`, drawn evenly across the containing
483
+ * parts.
484
+ */
485
+ KspResourceFlowMode[KspResourceFlowMode["ALL_VESSEL_BALANCE"] = 4] = "ALL_VESSEL_BALANCE";
486
+ /**
487
+ * As `KspResourceFlowMode.STAGE_PRIORITY_FLOW`, drawn evenly within a
488
+ * priority.
489
+ */
490
+ KspResourceFlowMode[KspResourceFlowMode["STAGE_PRIORITY_FLOW_BALANCE"] = 5] = "STAGE_PRIORITY_FLOW_BALANCE";
491
+ /** The resource flows within the stage through crossfeed-capable connections. */
492
+ KspResourceFlowMode[KspResourceFlowMode["STAGE_STACK_FLOW"] = 6] = "STAGE_STACK_FLOW";
493
+ /**
494
+ * As `KspResourceFlowMode.STAGE_STACK_FLOW`, drawn evenly across the
495
+ * containing parts.
496
+ */
497
+ KspResourceFlowMode[KspResourceFlowMode["STAGE_STACK_FLOW_BALANCE"] = 7] = "STAGE_STACK_FLOW_BALANCE";
498
+ /** No flow mode set. */
499
+ KspResourceFlowMode[KspResourceFlowMode["NULL"] = 8] = "NULL";
500
+ })(KspResourceFlowMode || (KspResourceFlowMode = {}));
501
+ /**
502
+ * Whether a payload's subject is simulated under physics (`Quality.Loaded`) or
503
+ * moving on rails (`Quality.OnRails`).
504
+ *
505
+ * @category Stream messages
506
+ */
44
507
  export var Quality;
45
508
  (function (Quality) {
509
+ /** Moving on rails: KSP is not simulating it, and its orbit is a fixed conic. */
46
510
  Quality[Quality["OnRails"] = 0] = "OnRails";
511
+ /** Loaded and simulated under physics. */
47
512
  Quality[Quality["Loaded"] = 1] = "Loaded";
48
513
  })(Quality || (Quality = {}));
514
+ /**
515
+ * How current a delivered sample is, as the mod knows it (a client infers the
516
+ * rest from its own heartbeat tracking).
517
+ *
518
+ * `Staleness.Fresh` is a sample delivered on its own schedule.
519
+ * `Staleness.Held` and `Staleness.LastBeforeBlackout` are catch-up grades for
520
+ * a late or reconnecting subscriber. `Staleness.Recorded` is different in kind
521
+ * from all three: the sample is exact as of its own `Meta.validAt`, it simply
522
+ * did not travel at the time it was taken. It was held aboard through a loss
523
+ * of signal and dumped on acquisition, so it arrives long after the instant it
524
+ * describes, and its `Meta.deliveredAt` is the real arrival, not `validAt +
525
+ * light-time`.
526
+ *
527
+ * @category Stream messages
528
+ */
49
529
  export var Staleness;
50
530
  (function (Staleness) {
531
+ /**
532
+ * Delivered on its own schedule. An old `validAt` on a Topic that sends only
533
+ * on change is still fresh.
534
+ */
51
535
  Staleness[Staleness["Fresh"] = 0] = "Fresh";
52
- Staleness[Staleness["HeldStale"] = 1] = "HeldStale";
536
+ /**
537
+ * Sent to a subscriber that joined while contact was lost, and taken after
538
+ * contact was lost.
539
+ */
540
+ Staleness[Staleness["Held"] = 1] = "Held";
541
+ /**
542
+ * Sent to a subscriber that joined while contact was lost: the last sample
543
+ * that got out before contact was lost.
544
+ */
53
545
  Staleness[Staleness["LastBeforeBlackout"] = 2] = "LastBeforeBlackout";
546
+ /**
547
+ * Recovered from the subject's own recorder: taken while it was out of
548
+ * contact, replayed on reacquisition. Precisely dated and never a guess, but
549
+ * not a live reading, and never the subject's current state.
550
+ */
551
+ Staleness[Staleness["Recorded"] = 3] = "Recorded";
54
552
  })(Staleness || (Staleness = {}));
553
+ /**
554
+ * Where one Making History mission objective stands, defined by this contract
555
+ * rather than by KSP.
556
+ *
557
+ * KSP's mission graph has no per-objective state. A node is either activated
558
+ * (the mission reached it) or not, and exactly one node is the mission's
559
+ * active node, so this reduces those facts to the four outcomes an operator
560
+ * reads. On the wire it is an integer ordinal.
561
+ *
562
+ * @category Missions
563
+ */
564
+ export var MissionObjectiveState;
565
+ (function (MissionObjectiveState) {
566
+ /** The mission has not reached this objective yet. */
567
+ MissionObjectiveState[MissionObjectiveState["Pending"] = 0] = "Pending";
568
+ /**
569
+ * The mission is on this objective now: it is the mission's active node and
570
+ * the mission is still running.
571
+ */
572
+ MissionObjectiveState[MissionObjectiveState["Active"] = 1] = "Active";
573
+ /**
574
+ * The mission reached this objective and has moved past it, or ended
575
+ * successfully on it.
576
+ */
577
+ MissionObjectiveState[MissionObjectiveState["Reached"] = 2] = "Reached";
578
+ /** The mission ended without success before this objective was met. */
579
+ MissionObjectiveState[MissionObjectiveState["Failed"] = 3] = "Failed";
580
+ })(MissionObjectiveState || (MissionObjectiveState = {}));
581
+ /**
582
+ * Which kind of condition a SCET alarm watches for.
583
+ *
584
+ * Every alarm has a vantage, so a kind says only what is watched. A threshold
585
+ * follows a dotted path to a number; a contract parameter, which sits in a
586
+ * list no path can index, finds its contract and objective by id and title.
587
+ *
588
+ * @category Alarms
589
+ */
590
+ export var ScetAlarmConditionKind;
591
+ (function (ScetAlarmConditionKind) {
592
+ /** An instant on the craft's own clock, as a universal time. */
593
+ ScetAlarmConditionKind[ScetAlarmConditionKind["Time"] = 0] = "Time";
594
+ /**
595
+ * A value aboard the craft crossing a number the operator chose, compared
596
+ * against the reading the simulation actually holds rather than against the
597
+ * one the command centre has been told.
598
+ *
599
+ * Only the simulation can check this. A time alarm needs only a clock, which a
600
+ * client has; a threshold needs the craft's true state, which reaches the
601
+ * ground a light-time late and by then no longer says whether the craft is
602
+ * above 100 km now.
603
+ */
604
+ ScetAlarmConditionKind[ScetAlarmConditionKind["Threshold"] = 1] = "Threshold";
605
+ /**
606
+ * One objective of one active contract reaching a state the operator chose, as
607
+ * `career.status.contracts.active` reports it.
608
+ *
609
+ * Level rather than edge, like the threshold: an objective already in its
610
+ * target state when the alarm is set is a condition that holds. A contract no
611
+ * longer active leaves the condition unmet for ever, which is the fail-safe
612
+ * outcome for a contract that was completed, failed or withdrawn by some other
613
+ * route.
614
+ */
615
+ ScetAlarmConditionKind[ScetAlarmConditionKind["ContractParameter"] = 2] = "ContractParameter";
616
+ })(ScetAlarmConditionKind || (ScetAlarmConditionKind = {}));
617
+ /**
618
+ * How a threshold condition compares the reading to the operator's number.
619
+ *
620
+ * The same six the client's own alarm list offers, so an alarm set on the
621
+ * command vantage and the same alarm set on the craft's clock mean the same
622
+ * thing and can be checked against each other at zero delay.
623
+ *
624
+ * @category Alarms
625
+ */
626
+ export var ScetAlarmThresholdOp;
627
+ (function (ScetAlarmThresholdOp) {
628
+ /** Reading is greater than the threshold. */
629
+ ScetAlarmThresholdOp[ScetAlarmThresholdOp["GreaterThan"] = 0] = "GreaterThan";
630
+ /** Reading is greater than or equal to the threshold. */
631
+ ScetAlarmThresholdOp[ScetAlarmThresholdOp["GreaterThanOrEqual"] = 1] = "GreaterThanOrEqual";
632
+ /** Reading is less than the threshold. */
633
+ ScetAlarmThresholdOp[ScetAlarmThresholdOp["LessThan"] = 2] = "LessThan";
634
+ /** Reading is less than or equal to the threshold. */
635
+ ScetAlarmThresholdOp[ScetAlarmThresholdOp["LessThanOrEqual"] = 3] = "LessThanOrEqual";
636
+ /**
637
+ * Reading equals the threshold exactly.
638
+ *
639
+ * Offered for parity with the client's list, and a knife edge on anything
640
+ * continuous: the reading is a sample, and under warp the samples are
641
+ * thousands of game-seconds apart, so a craft can pass straight through the
642
+ * value without one landing on it. An inequality is almost always the
643
+ * condition an operator actually means.
644
+ */
645
+ ScetAlarmThresholdOp[ScetAlarmThresholdOp["Equal"] = 4] = "Equal";
646
+ /**
647
+ * Reading differs from the threshold. The inverse of
648
+ * `ScetAlarmThresholdOp.Equal`, and just as much a knife edge on anything
649
+ * continuous.
650
+ */
651
+ ScetAlarmThresholdOp[ScetAlarmThresholdOp["NotEqual"] = 5] = "NotEqual";
652
+ })(ScetAlarmThresholdOp || (ScetAlarmThresholdOp = {}));
653
+ /**
654
+ * Where a SCET alarm has got to.
655
+ *
656
+ * A latch, not a level: `ScetAlarmState.Fired` is reached once and stays, so a
657
+ * condition that keeps holding cannot stop the warp again on the next tick.
658
+ *
659
+ * @category Alarms
660
+ */
661
+ export var ScetAlarmState;
662
+ (function (ScetAlarmState) {
663
+ /** Watching. The condition has not been met. */
664
+ ScetAlarmState[ScetAlarmState["Armed"] = 0] = "Armed";
665
+ /** The condition was met, warp was stopped, and the notice went out. */
666
+ ScetAlarmState[ScetAlarmState["Fired"] = 1] = "Fired";
667
+ /**
668
+ * The craft the condition watches no longer exists, so the alarm can never
669
+ * come due.
670
+ *
671
+ * Only a threshold reaches this: a time condition has no subject to lose,
672
+ * because universal time belongs to the game. The simulation knows the craft
673
+ * is gone before the command centre does, so show such a row as dead rather
674
+ * than as pending.
675
+ */
676
+ ScetAlarmState[ScetAlarmState["Unreachable"] = 2] = "Unreachable";
677
+ /**
678
+ * The player switched to a different craft before the alarm came due, so it
679
+ * will never fire. An alarm belongs to the craft being flown when it was set,
680
+ * whatever its condition reads, and a switch ends every alarm still watching.
681
+ * A kerbal on EVA counts as the craft they stepped out of.
682
+ */
683
+ ScetAlarmState[ScetAlarmState["Cancelled"] = 3] = "Cancelled";
684
+ })(ScetAlarmState || (ScetAlarmState = {}));
685
+ /**
686
+ * What a SCET alarm's onboard action does to the craft when the alarm fires.
687
+ *
688
+ * A typed member for each stock singleton and one for every custom group, so
689
+ * no name ever crosses the wire. A player may call a custom group "Stage", and
690
+ * two custom groups may share a name, so a name is not an identity: a custom
691
+ * group is addressed by its index in `ScetAlarmAction.group`, and cannot be
692
+ * read as the stage command however it is labelled.
693
+ *
694
+ * @category Alarms
695
+ */
696
+ export var ScetAlarmActionKind;
697
+ (function (ScetAlarmActionKind) {
698
+ /** Toggle the custom action group whose index is `ScetAlarmAction.group`. */
699
+ ScetAlarmActionKind[ScetAlarmActionKind["ActionGroup"] = 0] = "ActionGroup";
700
+ /** Activate the next stage. */
701
+ ScetAlarmActionKind[ScetAlarmActionKind["Stage"] = 1] = "Stage";
702
+ /** Toggle SAS. */
703
+ ScetAlarmActionKind[ScetAlarmActionKind["Sas"] = 2] = "Sas";
704
+ /** Toggle RCS. */
705
+ ScetAlarmActionKind[ScetAlarmActionKind["Rcs"] = 3] = "Rcs";
706
+ /** Toggle the lights. */
707
+ ScetAlarmActionKind[ScetAlarmActionKind["Lights"] = 4] = "Lights";
708
+ /** Toggle the landing gear. */
709
+ ScetAlarmActionKind[ScetAlarmActionKind["Gear"] = 5] = "Gear";
710
+ /** Toggle the brakes. */
711
+ ScetAlarmActionKind[ScetAlarmActionKind["Brakes"] = 6] = "Brakes";
712
+ /** Toggle the abort action group. */
713
+ ScetAlarmActionKind[ScetAlarmActionKind["Abort"] = 7] = "Abort";
714
+ })(ScetAlarmActionKind || (ScetAlarmActionKind = {}));
715
+ /**
716
+ * A deployed-science cluster's power state, defined by this contract rather
717
+ * than by KSP.
718
+ *
719
+ * KSP has no enum for this. `ModuleGroundSciencePart` carries the state as a
720
+ * localised sentence, so this reproduces the five outcomes `UpdateModuleUI()`
721
+ * distinguishes, derived from the booleans it reads rather than from the
722
+ * sentence it writes. It is an ordinal on the wire and a closed union on the
723
+ * client like every other enum in this contract.
724
+ *
725
+ * @category Science
726
+ */
727
+ export var DeployedPowerState;
728
+ (function (DeployedPowerState) {
729
+ /** Powered and working: the cluster reports `IsPowered`. */
730
+ DeployedPowerState[DeployedPowerState["Powered"] = 0] = "Powered";
731
+ /** Deployed and switched on, but the cluster has no power. */
732
+ DeployedPowerState[DeployedPowerState["Unpowered"] = 1] = "Unpowered";
733
+ /** The cluster's controller is switched off, so nothing is powered. */
734
+ DeployedPowerState[DeployedPowerState["ControllerDisabled"] = 2] = "ControllerDisabled";
735
+ /** This experiment is switched off, or is not deployed on the ground. */
736
+ DeployedPowerState[DeployedPowerState["Disabled"] = 3] = "Disabled";
737
+ /**
738
+ * Attached to no cluster at all. Distinct from `DeployedPowerState.Unpowered`:
739
+ * there is nothing to supply power, rather than a supply that is empty.
740
+ */
741
+ DeployedPowerState[DeployedPowerState["NotConnected"] = 4] = "NotConnected";
742
+ })(DeployedPowerState || (DeployedPowerState = {}));
743
+ /**
744
+ * Where the settings in force stand against the settings file.
745
+ *
746
+ * @category Mod settings
747
+ */
748
+ export var SettingsPersistenceState;
749
+ (function (SettingsPersistenceState) {
750
+ /**
751
+ * The file holds these values: it was read at start-up, or the last save wrote
752
+ * it.
753
+ */
754
+ SettingsPersistenceState[SettingsPersistenceState["Saved"] = 0] = "Saved";
755
+ /**
756
+ * The last save could not write the file. The values are in force for this
757
+ * session only and revert when KSP restarts; `SettingsPersistence.reason` says
758
+ * why.
759
+ */
760
+ SettingsPersistenceState[SettingsPersistenceState["MemoryOnly"] = 1] = "MemoryOnly";
761
+ /**
762
+ * The file was missing, empty or damaged at start-up, and its backup was read
763
+ * instead. Anything saved after that backup was taken is lost. Clears at the
764
+ * next successful save.
765
+ */
766
+ SettingsPersistenceState[SettingsPersistenceState["Recovered"] = 2] = "Recovered";
767
+ /**
768
+ * No settings file exists yet: a first run, every setting at its default until
769
+ * the first save.
770
+ */
771
+ SettingsPersistenceState[SettingsPersistenceState["Defaults"] = 3] = "Defaults";
772
+ /**
773
+ * A settings file exists but neither it nor a backup could be read, so every
774
+ * setting is at its default. Clears at the next successful save, which
775
+ * replaces the unreadable file.
776
+ */
777
+ SettingsPersistenceState[SettingsPersistenceState["Unreadable"] = 4] = "Unreadable";
778
+ })(SettingsPersistenceState || (SettingsPersistenceState = {}));
779
+ /**
780
+ * A roster vessel's control level, as stock CommNet reports it
781
+ * (`Vessel.connection.GetControlLevel()`), for
782
+ * `VesselRosterEntry.commsControlSource`. Not the same type as
783
+ * `CommsControlSource`, which belongs to the active vessel's `comms.*`
784
+ * channels and whatever comms mod provides them.
785
+ *
786
+ * @category Solar system and fleet
787
+ */
788
+ export var RosterCommsControlSource;
789
+ (function (RosterCommsControlSource) {
790
+ /** A measurement: the vessel has no control source. */
791
+ RosterCommsControlSource[RosterCommsControlSource["None"] = 0] = "None";
792
+ /**
793
+ * Partial control: KSP's `PARTIAL_MANNED` or `PARTIAL_UNMANNED` level, such as
794
+ * a probe core with no link home.
795
+ */
796
+ RosterCommsControlSource[RosterCommsControlSource["Partial"] = 1] = "Partial";
797
+ /** Full control: KSP's `FULL` level. */
798
+ RosterCommsControlSource[RosterCommsControlSource["Full"] = 2] = "Full";
799
+ /**
800
+ * The game reported a control level this build does not name. Not
801
+ * `RosterCommsControlSource.None`: nothing was measured to be absent, the
802
+ * level simply has no tier here yet.
803
+ */
804
+ RosterCommsControlSource[RosterCommsControlSource["Unknown"] = 3] = "Unknown";
805
+ })(RosterCommsControlSource || (RosterCommsControlSource = {}));
806
+ /**
807
+ * How the active vessel comes to know of another vessel on `target.available`,
808
+ * which is also how old what it knows can be.
809
+ *
810
+ * @category Orbits and trajectories
811
+ */
812
+ export var TargetKnowledge;
813
+ (function (TargetKnowledge) {
814
+ /**
815
+ * The other vessel is within physics range of the active vessel, which sees it
816
+ * as it is.
817
+ */
818
+ TargetKnowledge[TargetKnowledge["InRange"] = 0] = "InRange";
819
+ /**
820
+ * The other vessel's radio reaches the active vessel directly, so what is
821
+ * known of it is one light-time of that link old.
822
+ */
823
+ TargetKnowledge[TargetKnowledge["DirectLink"] = 1] = "DirectLink";
824
+ /**
825
+ * The active vessel's command centre knows of the other vessel, by tracking it
826
+ * or by hearing from it, and has told the active vessel over its control
827
+ * route. What is known is as old as the centre's own knowledge plus that
828
+ * route's light-time.
829
+ */
830
+ TargetKnowledge[TargetKnowledge["CommandCentre"] = 2] = "CommandCentre";
831
+ })(TargetKnowledge || (TargetKnowledge = {}));
832
+ /**
833
+ * What a command gate concluded about one precondition: passed, failed, could
834
+ * not be decided from the arguments supplied, or could not be decided from the
835
+ * game's state.
836
+ *
837
+ * @category System diagnostics
838
+ */
839
+ export var GateOutcome;
840
+ (function (GateOutcome) {
841
+ /** Nothing blocks this. */
842
+ GateOutcome[GateOutcome["Pass"] = 0] = "Pass";
843
+ /** Blocked, with the comparison that says why. */
844
+ GateOutcome[GateOutcome["Fail"] = 1] = "Fail";
845
+ /**
846
+ * Cannot be decided from the arguments supplied, because one it needs is
847
+ * missing. Not a refusal: a client that treats this as blocked disables every
848
+ * argument-dependent control permanently.
849
+ */
850
+ GateOutcome[GateOutcome["Abstain"] = 2] = "Abstain";
851
+ /**
852
+ * Decidable in principle, but the live state needed is missing, e.g. a
853
+ * facility KSP does not track under the name declared. Distinct from
854
+ * `GateOutcome.Abstain` because nothing further the caller supplies will
855
+ * resolve it, and distinct from `GateOutcome.Pass` because an unreadable limit
856
+ * is not the same as no limit.
857
+ */
858
+ GateOutcome[GateOutcome["Unknown"] = 3] = "Unknown";
859
+ })(GateOutcome || (GateOutcome = {}));
860
+ /**
861
+ * What a setting may hold, the mod's own or an Uplink's.
862
+ *
863
+ * The set is small and closed. A setting that needs more than these is a
864
+ * `SettingKind.Text` row that the Uplink checks when it reads it.
865
+ *
866
+ * @category Mod settings
867
+ */
868
+ export var SettingKind;
869
+ (function (SettingKind) {
870
+ /**
871
+ * A single line of text. Also the fallback for anything the other kinds cannot
872
+ * express.
873
+ */
874
+ SettingKind[SettingKind["Text"] = 0] = "Text";
875
+ /** True or false. */
876
+ SettingKind[SettingKind["Bool"] = 1] = "Bool";
877
+ /**
878
+ * A number, written with a full stop for the decimal point whatever the locale
879
+ * of the machine the game runs on.
880
+ */
881
+ SettingKind[SettingKind["Number"] = 2] = "Number";
882
+ })(SettingKind || (SettingKind = {}));
883
+ /**
884
+ * KSP's `VesselControlState`, carried by name: what is controlling the vessel
885
+ * (a probe core, a kerbal) and how much control it has (none, partial, full).
886
+ * Mirrors the stock member names; `ControlState.Unknown` covers any name the
887
+ * mod does not recognise.
888
+ *
889
+ * @category Comms
890
+ */
55
891
  export var ControlState;
56
892
  (function (ControlState) {
893
+ /** No control. */
57
894
  ControlState[ControlState["None"] = 0] = "None";
895
+ /** Controlled by a probe core. */
58
896
  ControlState[ControlState["Probe"] = 1] = "Probe";
897
+ /** Controlled by a kerbal. */
59
898
  ControlState[ControlState["Kerbal"] = 2] = "Kerbal";
899
+ /** Partial control. */
60
900
  ControlState[ControlState["Partial"] = 3] = "Partial";
901
+ /** Full control. */
61
902
  ControlState[ControlState["Full"] = 4] = "Full";
903
+ /** A probe-controlled vessel with no control. */
62
904
  ControlState[ControlState["ProbeNone"] = 5] = "ProbeNone";
905
+ /**
906
+ * A probe-controlled vessel with partial control, typically without a
907
+ * connection home.
908
+ */
63
909
  ControlState[ControlState["ProbePartial"] = 6] = "ProbePartial";
910
+ /** A probe-controlled vessel with full control. */
64
911
  ControlState[ControlState["ProbeFull"] = 7] = "ProbeFull";
912
+ /** A kerbal-controlled vessel with no control. */
65
913
  ControlState[ControlState["KerbalNone"] = 8] = "KerbalNone";
914
+ /** A kerbal-controlled vessel with partial control. */
66
915
  ControlState[ControlState["KerbalPartial"] = 9] = "KerbalPartial";
916
+ /** A kerbal-controlled vessel with full control. */
67
917
  ControlState[ControlState["KerbalFull"] = 10] = "KerbalFull";
918
+ /** A state name the mod does not recognise. */
68
919
  ControlState[ControlState["Unknown"] = 11] = "Unknown";
69
920
  })(ControlState || (ControlState = {}));
921
+ /**
922
+ * The SAS autopilot's hold mode, KSP's `VesselAutopilot.AutopilotMode` with
923
+ * the same member names. The directional modes follow the navball's current
924
+ * speed mode (orbit, surface or target). `SasMode.Unknown` stands for a value
925
+ * this contract does not recognise.
926
+ *
927
+ * @category Vessel
928
+ */
70
929
  export var SasMode;
71
930
  (function (SasMode) {
931
+ /** Holds the vessel's current attitude. */
72
932
  SasMode[SasMode["StabilityAssist"] = 0] = "StabilityAssist";
933
+ /** Points along the velocity vector. */
73
934
  SasMode[SasMode["Prograde"] = 1] = "Prograde";
935
+ /** Points against the velocity vector. */
74
936
  SasMode[SasMode["Retrograde"] = 2] = "Retrograde";
937
+ /** Points along the orbit normal. */
75
938
  SasMode[SasMode["Normal"] = 3] = "Normal";
939
+ /** Points against the orbit normal. */
76
940
  SasMode[SasMode["Antinormal"] = 4] = "Antinormal";
941
+ /** Points towards the body being orbited. */
77
942
  SasMode[SasMode["RadialIn"] = 5] = "RadialIn";
943
+ /** Points away from the body being orbited. */
78
944
  SasMode[SasMode["RadialOut"] = 6] = "RadialOut";
945
+ /** Points towards the current target. */
79
946
  SasMode[SasMode["Target"] = 7] = "Target";
947
+ /** Points away from the current target. */
80
948
  SasMode[SasMode["AntiTarget"] = 8] = "AntiTarget";
949
+ /** Points along the burn vector of the next maneuver node. */
81
950
  SasMode[SasMode["Maneuver"] = 9] = "Maneuver";
951
+ /** A mode this contract does not recognise. */
82
952
  SasMode[SasMode["Unknown"] = 10] = "Unknown";
83
953
  })(SasMode || (SasMode = {}));
954
+ /**
955
+ * A vessel's flight situation, KSP's `Vessel.situation` (the
956
+ * `Vessel.Situations` enum) in this contract's PascalCase spelling.
957
+ * `Situation.Unknown` stands for a value this contract does not recognise,
958
+ * such as a situation added by a later KSP version.
959
+ *
960
+ * @category Vessel
961
+ */
84
962
  export var Situation;
85
963
  (function (Situation) {
964
+ /** Resting on the surface of a body (KSP `LANDED`). */
86
965
  Situation[Situation["Landed"] = 0] = "Landed";
966
+ /** Floating on water (KSP `SPLASHED`). */
87
967
  Situation[Situation["Splashed"] = 1] = "Splashed";
968
+ /** On the launch pad or runway and not yet launched (KSP `PRELAUNCH`). */
88
969
  Situation[Situation["PreLaunch"] = 2] = "PreLaunch";
970
+ /**
971
+ * In a closed orbit that does not intersect the surface or atmosphere (KSP
972
+ * `ORBITING`).
973
+ */
89
974
  Situation[Situation["Orbiting"] = 3] = "Orbiting";
975
+ /**
976
+ * On a trajectory that leaves the current body's sphere of influence (KSP
977
+ * `ESCAPING`).
978
+ */
90
979
  Situation[Situation["Escaping"] = 4] = "Escaping";
980
+ /** In the atmosphere and off the ground (KSP `FLYING`). */
91
981
  Situation[Situation["Flying"] = 5] = "Flying";
982
+ /**
983
+ * Above the atmosphere on a trajectory that meets the surface or atmosphere
984
+ * again (KSP `SUB_ORBITAL`).
985
+ */
92
986
  Situation[Situation["SubOrbital"] = 6] = "SubOrbital";
987
+ /** Docked to another vessel (KSP `DOCKED`). */
93
988
  Situation[Situation["Docked"] = 7] = "Docked";
989
+ /** A situation this contract does not recognise. */
94
990
  Situation[Situation["Unknown"] = 8] = "Unknown";
95
991
  })(Situation || (Situation = {}));
992
+ /**
993
+ * A vessel's type, KSP's `Vessel.vesselType` (the `VesselType` enum), with the
994
+ * same member names. `VesselType.Unknown` is both KSP's own `Unknown` type and
995
+ * the value for a type this contract does not recognise.
996
+ *
997
+ * @category Vessel
998
+ */
96
999
  export var VesselType;
97
1000
  (function (VesselType) {
1001
+ /** A crewed or general-purpose ship. */
98
1002
  VesselType[VesselType["Ship"] = 0] = "Ship";
1003
+ /** A space station. */
99
1004
  VesselType[VesselType["Station"] = 1] = "Station";
1005
+ /** A lander. */
100
1006
  VesselType[VesselType["Lander"] = 2] = "Lander";
1007
+ /** An uncrewed probe. */
101
1008
  VesselType[VesselType["Probe"] = 3] = "Probe";
1009
+ /** A rover. */
102
1010
  VesselType[VesselType["Rover"] = 4] = "Rover";
1011
+ /** A surface base. */
103
1012
  VesselType[VesselType["Base"] = 5] = "Base";
1013
+ /** A communications relay. */
104
1014
  VesselType[VesselType["Relay"] = 6] = "Relay";
1015
+ /** A kerbal on EVA. */
105
1016
  VesselType[VesselType["EVA"] = 7] = "EVA";
1017
+ /** A planted flag. */
106
1018
  VesselType[VesselType["Flag"] = 8] = "Flag";
1019
+ /** Debris, such as a spent stage or a jettisoned fairing. */
107
1020
  VesselType[VesselType["Debris"] = 9] = "Debris";
1021
+ /** An asteroid or comet. */
108
1022
  VesselType[VesselType["SpaceObject"] = 10] = "SpaceObject";
1023
+ /** A deployed science station's central control unit (Breaking Ground). */
109
1024
  VesselType[VesselType["DeployedScienceController"] = 11] = "DeployedScienceController";
1025
+ /**
1026
+ * A deployed science experiment or power part other than the controller
1027
+ * (Breaking Ground).
1028
+ */
110
1029
  VesselType[VesselType["DeployedSciencePart"] = 12] = "DeployedSciencePart";
1030
+ /** A part dropped from a vessel, such as a piece of ground equipment. */
111
1031
  VesselType[VesselType["DroppedPart"] = 13] = "DroppedPart";
1032
+ /** KSP's own unknown type, or a type this contract does not recognise. */
112
1033
  VesselType[VesselType["Unknown"] = 14] = "Unknown";
113
1034
  })(VesselType || (VesselType = {}));
1035
+ /**
1036
+ * How an orbit patch begins or ends, KSP's `Orbit.PatchTransitionType` (read
1037
+ * from `Orbit.patchStartTransition` and `Orbit.patchEndTransition`). Member
1038
+ * names follow KSP's except `TransitionType.Collision`, which is KSP's
1039
+ * `IMPACT`. `TransitionType.Unknown` stands for a value this contract does not
1040
+ * recognise.
1041
+ *
1042
+ * @category Vessel
1043
+ */
114
1044
  export var TransitionType;
115
1045
  (function (TransitionType) {
1046
+ /**
1047
+ * The patch starts at the vessel's current position: the first patch of a
1048
+ * trajectory.
1049
+ */
116
1050
  TransitionType[TransitionType["Initial"] = 0] = "Initial";
1051
+ /**
1052
+ * The patch does not end in a transition: the trajectory continues on it
1053
+ * indefinitely.
1054
+ */
117
1055
  TransitionType[TransitionType["Final"] = 1] = "Final";
1056
+ /** The trajectory enters another body's sphere of influence. */
118
1057
  TransitionType[TransitionType["Encounter"] = 2] = "Encounter";
1058
+ /** The trajectory leaves the current body's sphere of influence. */
119
1059
  TransitionType[TransitionType["Escape"] = 3] = "Escape";
1060
+ /** The patch ends or begins at a planned maneuver node. */
120
1061
  TransitionType[TransitionType["Maneuver"] = 4] = "Maneuver";
1062
+ /**
1063
+ * The trajectory meets the body's surface (KSP `IMPACT`), with or without an
1064
+ * atmosphere.
1065
+ */
121
1066
  TransitionType[TransitionType["Collision"] = 5] = "Collision";
1067
+ /** A transition this contract does not recognise. */
122
1068
  TransitionType[TransitionType["Unknown"] = 6] = "Unknown";
123
1069
  })(TransitionType || (TransitionType = {}));
1070
+ /**
1071
+ * The basis a planned burn's delta-v components are expressed in. Read this
1072
+ * before interpreting a burn vector: a basis this contract does not recognise
1073
+ * gives components that cannot be labelled.
1074
+ *
1075
+ * @category Orbits and trajectories
1076
+ */
1077
+ export var ManeuverFrame;
1078
+ (function (ManeuverFrame) {
1079
+ /**
1080
+ * KSP's own maneuver-node basis: radial-out, normal, prograde, taken against
1081
+ * the patch the node sits on at its own UT.
1082
+ */
1083
+ ManeuverFrame[ManeuverFrame["RadialNormalPrograde"] = 0] = "RadialNormalPrograde";
1084
+ /** A frame this contract does not recognise. */
1085
+ ManeuverFrame[ManeuverFrame["Unknown"] = 1] = "Unknown";
1086
+ })(ManeuverFrame || (ManeuverFrame = {}));
1087
+ /**
1088
+ * How far an element set may be carried forward.
1089
+ *
1090
+ * `PropagationHorizonKind.Unspecified` is 0, so a producer that does not set
1091
+ * the horizon gets the refusing value rather than the permissive one.
1092
+ *
1093
+ * `PropagationHorizonKind.Unbounded` is a claim, made by a provider that
1094
+ * genuinely has no limit (an analytic two-body solver). It is its own value
1095
+ * rather than an infinite `PropagationHorizon.untilUt`, so "forever" never has
1096
+ * to be recognised as an extreme number.
1097
+ *
1098
+ * @category Orbits and trajectories
1099
+ */
1100
+ export var PropagationHorizonKind;
1101
+ (function (PropagationHorizonKind) {
1102
+ /** No provider stated one. Treat as unpropagatable. */
1103
+ PropagationHorizonKind[PropagationHorizonKind["Unspecified"] = 0] = "Unspecified";
1104
+ /** Authoritative for all future UT: an analytic solver with no horizon. */
1105
+ PropagationHorizonKind[PropagationHorizonKind["Unbounded"] = 1] = "Unbounded";
1106
+ /** Authoritative until `PropagationHorizon.untilUt`. */
1107
+ PropagationHorizonKind[PropagationHorizonKind["Until"] = 2] = "Until";
1108
+ })(PropagationHorizonKind || (PropagationHorizonKind = {}));
1109
+ /**
1110
+ * What kind of thing an element set describes: a closed-form conic, or a
1111
+ * snapshot of an integrated path.
1112
+ *
1113
+ * `TrajectoryKind.Unspecified` is 0 for the same reason as
1114
+ * `PropagationHorizonKind.Unspecified`: a producer that does not set the field
1115
+ * gets the value that withholds rather than the one that permits.
1116
+ *
1117
+ * @category Orbits and trajectories
1118
+ */
1119
+ export var TrajectoryKind;
1120
+ (function (TrajectoryKind) {
1121
+ /** No provider stated one. Treat the shape as unknown. */
1122
+ TrajectoryKind[TrajectoryKind["Unspecified"] = 0] = "Unspecified";
1123
+ /**
1124
+ * A closed-form conic. The orbit is that conic, so a conic renderer is exactly
1125
+ * right and stays right for as long as the horizon allows.
1126
+ */
1127
+ TrajectoryKind[TrajectoryKind["Analytic"] = 1] = "Analytic";
1128
+ /**
1129
+ * A numerically integrated path. The osculating conic on the wire is a
1130
+ * snapshot of it, true at the sample instant and never the path itself, so a
1131
+ * client that draws a closed ellipse from it is drawing something the craft
1132
+ * will not fly.
1133
+ */
1134
+ TrajectoryKind[TrajectoryKind["Integrated"] = 2] = "Integrated";
1135
+ })(TrajectoryKind || (TrajectoryKind = {}));
1136
+ /**
1137
+ * The active vessel's physics-simulation regime, derived from KSP's own
1138
+ * `Vessel.loaded` and `Vessel.packed` flags. It is a discrete enum in its own
1139
+ * right, not a quality band on `OrbitPayloadMeta.quality`. A widget that
1140
+ * switches propagation or dead-reckoning strategy reads it to know whether the
1141
+ * craft is on-rails conics, a packed cluster, or a fully physics-simulated
1142
+ * vessel.
1143
+ *
1144
+ * Mapping:
1145
+ *
1146
+ * - `!loaded` ⇒ `PhysicsMode.OnRails`: the vessel is unloaded, its motion is
1147
+ * pure on-rails conic propagation, no PhysX at all.
1148
+ * - `loaded && packed` ⇒ `PhysicsMode.Packed`: loaded into the scene but still
1149
+ * packed (rails-following near the active vessel, not yet unpacked into full
1150
+ * physics).
1151
+ * - `loaded && !packed` ⇒ `PhysicsMode.Unpacked`: fully physics-simulated
1152
+ * (off-rails).
1153
+ *
1154
+ * `PhysicsMode.Unknown` covers a raw value this contract does not recognise
1155
+ * (same convention as `SasMode` and `VesselType`).
1156
+ *
1157
+ * @category Vessel
1158
+ */
124
1159
  export var PhysicsMode;
125
1160
  (function (PhysicsMode) {
1161
+ /** Not loaded: pure on-rails conic propagation, no physics simulation. */
126
1162
  PhysicsMode[PhysicsMode["OnRails"] = 0] = "OnRails";
1163
+ /**
1164
+ * Loaded into the scene but still packed, following rails near the active
1165
+ * vessel.
1166
+ */
127
1167
  PhysicsMode[PhysicsMode["Packed"] = 1] = "Packed";
1168
+ /** Loaded and unpacked: fully physics-simulated, off rails. */
128
1169
  PhysicsMode[PhysicsMode["Unpacked"] = 2] = "Unpacked";
1170
+ /** A raw value this contract does not recognise. */
129
1171
  PhysicsMode[PhysicsMode["Unknown"] = 3] = "Unknown";
130
1172
  })(PhysicsMode || (PhysicsMode = {}));
1173
+ /**
1174
+ * Coarse classification of what `vessel.target` points at: a vessel, a
1175
+ * celestial body, a part of a vessel (a docking port), or `TargetKind.Other`
1176
+ * for anything not classified more finely (a waypoint, for instance). A more
1177
+ * specific kind may be added later; treat an unrecognised value as
1178
+ * `TargetKind.Other`.
1179
+ *
1180
+ * Member order is wire-significant, so members are only ever appended.
1181
+ *
1182
+ * `TargetKind.Position` is used only as an input to `vessel.target.set` (see
1183
+ * `SetTargetArgs.latitude` and `SetTargetArgs.longitude`): a map-picked
1184
+ * latitude and longitude that no live KSP target object backs, so it never
1185
+ * appears as `vessel.target`'s own reported `VesselTarget.kind`.
1186
+ *
1187
+ * @category Orbits and trajectories
1188
+ */
131
1189
  export var TargetKind;
132
1190
  (function (TargetKind) {
1191
+ /** A vessel. `VesselTarget.vesselId` carries its guid. */
133
1192
  TargetKind[TargetKind["Vessel"] = 0] = "Vessel";
1193
+ /**
1194
+ * A celestial body. `VesselTarget.bodyIndex` carries its `system.bodies`
1195
+ * index.
1196
+ */
134
1197
  TargetKind[TargetKind["Body"] = 1] = "Body";
1198
+ /** Anything not classified more finely, such as a waypoint. Carries no id. */
135
1199
  TargetKind[TargetKind["Other"] = 2] = "Other";
1200
+ /**
1201
+ * A surface latitude and longitude, used only as a `vessel.target.set` input
1202
+ * and never reported.
1203
+ */
1204
+ TargetKind[TargetKind["Position"] = 3] = "Position";
1205
+ /**
1206
+ * A part of a vessel: in practice a docking port (`ModuleDockingNode`, which
1207
+ * implements `ITargetable`). Identity is the owning vessel's
1208
+ * `VesselTarget.vesselId` guid plus the part's `VesselTarget.partId` (KSP
1209
+ * `Part.flightID`): a part id alone is not globally unique, only within its
1210
+ * vessel.
1211
+ */
1212
+ TargetKind[TargetKind["Part"] = 4] = "Part";
136
1213
  })(TargetKind || (TargetKind = {}));
1214
+ /**
1215
+ * KSP's time-warp mode, mirroring its `TimeWarp.Modes` enum, which has only
1216
+ * `HIGH` and `LOW`. `WarpMode.Unknown` covers a raw value KSP reports that
1217
+ * neither matches.
1218
+ *
1219
+ * @category Game
1220
+ */
137
1221
  export var WarpMode;
138
1222
  (function (WarpMode) {
1223
+ /** On-rails time warp (KSP's `HIGH` mode). */
139
1224
  WarpMode[WarpMode["High"] = 0] = "High";
1225
+ /** Physics warp (KSP's `LOW` mode). */
140
1226
  WarpMode[WarpMode["Low"] = 1] = "Low";
1227
+ /** KSP reported a mode this contract does not know. */
141
1228
  WarpMode[WarpMode["Unknown"] = 2] = "Unknown";
142
1229
  })(WarpMode || (WarpMode = {}));
1230
+ /**
1231
+ * Whether a caller accepts a result past the span the provider vouches for. It
1232
+ * chooses certification, not which model runs: both values get the same model
1233
+ * from the same provider.
1234
+ *
1235
+ * `PropagationCertification.Unspecified` is zero and means nothing was chosen,
1236
+ * so a default value never grants the permissive setting.
1237
+ *
1238
+ * @category Orbits and trajectories
1239
+ */
1240
+ export var PropagationCertification;
1241
+ (function (PropagationCertification) {
1242
+ /**
1243
+ * Nothing was chosen. A request carrying this is refused rather than given a
1244
+ * default.
1245
+ */
1246
+ PropagationCertification[PropagationCertification["Unspecified"] = 0] = "Unspecified";
1247
+ /**
1248
+ * Return a result wherever the solver can reach, past any horizon. For a
1249
+ * planning search, such as a transfer grid, which asks a two-body question
1250
+ * about future instants on purpose.
1251
+ */
1252
+ PropagationCertification[PropagationCertification["Unbounded"] = 1] = "Unbounded";
1253
+ /**
1254
+ * Return results only across spans the provider vouches for, and decline past
1255
+ * them. For an operational prediction, such as when a link will be reacquired,
1256
+ * where a time read off an unvouched arc would look certain without being so.
1257
+ */
1258
+ PropagationCertification[PropagationCertification["CertifiedOnly"] = 2] = "CertifiedOnly";
1259
+ })(PropagationCertification || (PropagationCertification = {}));
1260
+ /**
1261
+ * The kinds of reference frame a control frame can be: the five frame types an
1262
+ * n-body physics mod offers, plus `ControlFrameKind.Unspecified`.
1263
+ *
1264
+ * This is a superset of the frames a widget can draw in, which cover three of
1265
+ * these. A control frame outside that subset is a real state, not an error: a
1266
+ * widget set to follow the control frame then resolves to nothing.
1267
+ *
1268
+ * @category Vessel
1269
+ */
1270
+ export var ControlFrameKind;
1271
+ (function (ControlFrameKind) {
1272
+ /**
1273
+ * No kind was stated, including for the target frame (see
1274
+ * `ControlFrame.targetFrameSelected`).
1275
+ */
1276
+ ControlFrameKind[ControlFrameKind["Unspecified"] = 0] = "Unspecified";
1277
+ /** Centred on a body, axes fixed against the stars. */
1278
+ ControlFrameKind[ControlFrameKind["BodyCentredInertial"] = 1] = "BodyCentredInertial";
1279
+ /**
1280
+ * Centred on a body, one axis held towards another body: the frame a widget's
1281
+ * read frame calls "parent direction".
1282
+ */
1283
+ ControlFrameKind[ControlFrameKind["BodyCentredBodyDirection"] = 2] = "BodyCentredBodyDirection";
1284
+ /** Turning with the barycentre of two bodies. */
1285
+ ControlFrameKind[ControlFrameKind["BarycentricRotating"] = 3] = "BarycentricRotating";
1286
+ /**
1287
+ * Turning with a pair of bodies and holding the separation of their two mass
1288
+ * centres fixed, so a transfer between them draws the same shape whatever
1289
+ * their current distance.
1290
+ */
1291
+ ControlFrameKind[ControlFrameKind["RotatingPulsating"] = 4] = "RotatingPulsating";
1292
+ /** Centred on a body and turning with its surface. */
1293
+ ControlFrameKind[ControlFrameKind["BodySurface"] = 5] = "BodySurface";
1294
+ })(ControlFrameKind || (ControlFrameKind = {}));
143
1295
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