@koordinates/xstate-tree 3.0.0-beta.2 → 3.0.1

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package/README.md CHANGED
@@ -15,7 +15,7 @@ While xstate-tree manages your application state, it does not have a mechanism f
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  At Koordinates we use xstate-tree for all new UI development. Our desktop application, built on top of [Kart](https://kartproject.org/) our Geospatial version control system, is built entirely with xstate-tree using GraphQL for global state.
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- A minimal example of a single machine tree ([CodeSandbox](https://codesandbox.io/s/xstate-tree-b0el6e-forked-4i6txh?file=/src/index.tsx)):
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+ A minimal example of a single machine tree (See [CodeSandbox](https://codesandbox.io/s/xstate-tree-b0el6e-forked-4i6txh?file=/src/index.tsx) for slightly expanded multi-machine example):
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  ```tsx
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  import React from "react";
@@ -36,6 +36,7 @@ type Events =
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  type Context = { incremented: number };
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  // If this tree had more than a single machine the slots to render child machines into would be defined here
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+ // see the codesandbox example for an expanded demonstration that uses slots
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  const slots = [];
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  // A standard xstate machine, nothing extra is needed for xstate-tree
package/lib/xstateTree.js CHANGED
@@ -237,7 +237,7 @@ export function buildRootComponent(machine, routing) {
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  // params/query to ensure that all params/query are present
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  query: { ...((_a = activeRoutesEvent.query) !== null && _a !== void 0 ? _a : {}) },
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  params: { ...((_b = activeRoutesEvent.params) !== null && _b !== void 0 ? _b : {}) },
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- meta: { ...((_c = activeRoutesEvent.meta) !== null && _c !== void 0 ? _c : {}) },
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+ meta: { replace: true, ...((_c = activeRoutesEvent.meta) !== null && _c !== void 0 ? _c : {}) },
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  });
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  activeRoute.navigate(routeArguments);
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  });
package/package.json CHANGED
@@ -2,7 +2,7 @@
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  "name": "@koordinates/xstate-tree",
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  "main": "lib/index.js",
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  "types": "lib/xstate-tree.d.ts",
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- "version": "3.0.0-beta.2",
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+ "version": "3.0.1",
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  "license": "MIT",
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  "description": "Build UIs with Actors using xstate and React",
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  "keywords": [