@konoui/mjimage 0.0.6 → 0.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -369,7 +369,7 @@ var Controller = (function () {
369
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  var fake = t.clone().remove(constants_1.OPERATOR.HORIZONTAL);
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  if (t.isNum() && t.n == 0)
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  fake.n = 5;
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- if (hand.get(t.k, fake.n) < 2)
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+ if (hand.get(t.t, fake.n) < 2)
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  return false;
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  var blocks = [];
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  var idx = Math.abs(Number(w[0]) - Number(whoDiscarded[0]));
@@ -381,10 +381,10 @@ var Controller = (function () {
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  idx = 2;
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  var b = new parser_1.BlockPon([fake.clone(), fake.clone(), fake.clone()]);
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  b.tiles[idx] = t.clone().add(constants_1.OPERATOR.HORIZONTAL);
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- if (t.isNum() && fake.n == 5 && hand.get(t.k, 0) > 0)
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+ if (t.isNum() && fake.n == 5 && hand.get(t.t, 0) > 0)
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  b.tiles[(idx % 2) + 1].n = 0;
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  blocks.push(b);
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- if (t.isNum() && t.n == 5 && hand.get(t.k, fake.n) == 3) {
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+ if (t.isNum() && t.n == 5 && hand.get(t.t, fake.n) == 3) {
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  var red = b.clone();
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  red.tiles[(idx % 2) + 1].n = 5;
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  blocks.push(red);
@@ -408,33 +408,33 @@ var Controller = (function () {
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  fake.n = 5;
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  var blocks = [];
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  var left = fake.n - 2 >= 1 &&
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- hand.get(t.k, fake.n - 2) > 0 &&
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- hand.get(t.k, fake.n - 1) > 0;
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+ hand.get(t.t, fake.n - 2) > 0 &&
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+ hand.get(t.t, fake.n - 1) > 0;
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  var cloned = t.clone().add(constants_1.OPERATOR.HORIZONTAL).remove(constants_1.OPERATOR.TSUMO);
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  if (left)
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  blocks.push(new parser_1.BlockChi([
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  cloned,
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- new parser_1.Tile(t.k, fake.n - 1),
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- new parser_1.Tile(t.k, fake.n - 2),
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+ new parser_1.Tile(t.t, fake.n - 1),
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+ new parser_1.Tile(t.t, fake.n - 2),
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  ]));
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  var right = fake.n + 2 <= 9 &&
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- hand.get(t.k, fake.n + 1) > 0 &&
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- hand.get(t.k, fake.n + 2) > 0;
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+ hand.get(t.t, fake.n + 1) > 0 &&
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+ hand.get(t.t, fake.n + 2) > 0;
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  if (right)
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  blocks.push(new parser_1.BlockChi([
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  cloned,
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- new parser_1.Tile(t.k, fake.n + 1),
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- new parser_1.Tile(t.k, fake.n + 2),
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+ new parser_1.Tile(t.t, fake.n + 1),
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+ new parser_1.Tile(t.t, fake.n + 2),
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  ]));
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  var center = fake.n - 1 >= 1 &&
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  fake.n + 1 <= 9 &&
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- hand.get(t.k, fake.n - 1) > 0 &&
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- hand.get(t.k, fake.n + 1) > 0;
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+ hand.get(t.t, fake.n - 1) > 0 &&
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+ hand.get(t.t, fake.n + 1) > 0;
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  if (center)
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  blocks.push(new parser_1.BlockChi([
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  cloned,
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- new parser_1.Tile(t.k, fake.n - 1),
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- new parser_1.Tile(t.k, fake.n + 1),
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+ new parser_1.Tile(t.t, fake.n - 1),
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+ new parser_1.Tile(t.t, fake.n + 1),
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  ]));
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  if (blocks.length == 0)
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  return false;
@@ -442,15 +442,15 @@ var Controller = (function () {
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  var b = blocks[0];
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  var tiles = this.cannotDiscardTile(blocks[0]);
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  var ltiles = hand.dec([b.tiles[1], b.tiles[2]]);
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- var cannotCall = tiles.reduce(function (acc, e) { return acc + hand.get(e.k, e.n); }, 0) ==
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+ var cannotCall = tiles.reduce(function (acc, e) { return acc + hand.get(e.t, e.n); }, 0) ==
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  2;
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  hand.inc(ltiles);
448
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  if (cannotCall)
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  return false;
450
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  }
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- var hasRed = hand.get(t.k, 0) > 0;
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+ var hasRed = hand.get(t.t, 0) > 0;
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  var reds = this.redPattern(blocks, hasRed);
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- if (reds.length > 0 && hand.get(t.k, 5) == 1)
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+ if (reds.length > 0 && hand.get(t.t, 5) == 1)
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  return reds;
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  return blocks.concat(reds);
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  };
@@ -504,15 +504,15 @@ var Controller = (function () {
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  Controller.prototype.cannotDiscardTile = function (called) {
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  var h = called.tiles[0].n;
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  var h1 = called.tiles[1].n;
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- var k = called.tiles[0].k;
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+ var t = called.tiles[0].t;
508
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  if (h == 0)
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  h = 5;
510
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  if (h1 == 0)
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  h1 = 5;
512
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  if (h - 2 == h1)
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- return [new parser_1.Tile(k, h - 3), new parser_1.Tile(k, h)];
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+ return [new parser_1.Tile(t, h - 3), new parser_1.Tile(t, h)];
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  if (h + 1 == h1)
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- return [new parser_1.Tile(k, h + 3), new parser_1.Tile(k, h)];
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+ return [new parser_1.Tile(t, h + 3), new parser_1.Tile(t, h)];
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  return [];
517
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  };
518
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  Controller.prototype.doAnKan = function (w) {
@@ -520,17 +520,17 @@ var Controller = (function () {
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  var blocks = [];
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  if (hand.reached)
522
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  return false;
523
- for (var _i = 0, _a = Object.values(constants_1.KIND); _i < _a.length; _i++) {
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- var k = _a[_i];
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- for (var n = 1; n < hand.getArrayLen(k); n++) {
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- if (hand.get(k, n) == 4) {
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+ for (var _i = 0, _a = Object.values(constants_1.TYPE); _i < _a.length; _i++) {
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+ var t = _a[_i];
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+ for (var n = 1; n < hand.getArrayLen(t); n++) {
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+ if (hand.get(t, n) == 4) {
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  var tiles = [
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- new parser_1.Tile(k, n),
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- new parser_1.Tile(k, n),
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- new parser_1.Tile(k, n),
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- new parser_1.Tile(k, n),
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+ new parser_1.Tile(t, n),
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+ new parser_1.Tile(t, n),
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+ new parser_1.Tile(t, n),
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+ new parser_1.Tile(t, n),
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  ];
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- if (k != constants_1.KIND.Z && n == 5)
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+ if (t != constants_1.TYPE.Z && n == 5)
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  tiles[0].n = 0;
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  blocks.push(new parser_1.BlockAnKan(tiles));
536
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  }
@@ -555,10 +555,10 @@ var Controller = (function () {
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  for (var _i = 0, called_1 = called; _i < called_1.length; _i++) {
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  var c = called_1[_i];
557
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  var pick = c.tiles[0];
558
- if (hand.get(pick.k, pick.n) == 1) {
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+ if (hand.get(pick.t, pick.n) == 1) {
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  var cb = c.clone();
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- cb.tiles.push(new parser_1.Tile(pick.k, pick.n, [constants_1.OPERATOR.HORIZONTAL]));
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- if (pick.n == 5 && hand.get(pick.k, 0) == 1)
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+ cb.tiles.push(new parser_1.Tile(pick.t, pick.n, [constants_1.OPERATOR.HORIZONTAL]));
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+ if (pick.n == 5 && hand.get(pick.t, 0) == 1)
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  cb.tiles[3].n == 0;
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  blocks.push(new parser_1.BlockShoKan(cb.tiles));
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  }
@@ -580,7 +580,7 @@ var Controller = (function () {
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  var fake = t.clone().remove(constants_1.OPERATOR.HORIZONTAL);
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  if (fake.isNum() && fake.n == 0)
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  fake.n = 5;
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- if (hand.get(fake.k, fake.n) != 3)
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+ if (hand.get(fake.t, fake.n) != 3)
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  return false;
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  var b = new parser_1.BlockDaiKan([
586
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  fake.clone(),
@@ -603,14 +603,14 @@ var Controller = (function () {
603
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  if (this.river.discards(w).length != 0)
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  return false;
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  var h = this.hand(w);
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- var num = h.get(constants_1.KIND.M, 1) +
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- h.get(constants_1.KIND.M, 9) +
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- h.get(constants_1.KIND.S, 1) +
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- h.get(constants_1.KIND.S, 9) +
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- h.get(constants_1.KIND.P, 1) +
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- h.get(constants_1.KIND.P, 9);
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- for (var i = 0; i < h.getArrayLen(constants_1.KIND.Z); i++)
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- num += h.get(constants_1.KIND.Z, i);
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+ var num = h.get(constants_1.TYPE.M, 1) +
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+ h.get(constants_1.TYPE.M, 9) +
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+ h.get(constants_1.TYPE.S, 1) +
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+ h.get(constants_1.TYPE.S, 9) +
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+ h.get(constants_1.TYPE.P, 1) +
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+ h.get(constants_1.TYPE.P, 9);
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+ for (var i = 0; i < h.getArrayLen(constants_1.TYPE.Z); i++)
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+ num += h.get(constants_1.TYPE.Z, i);
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  return num >= 9;
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  };
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  Controller.prototype.initialHands = function () {
@@ -777,7 +777,7 @@ var Observer = (function (_super) {
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  var ready = true;
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  for (var _i = 0, _a = Object.values(constants_1.WIND); _i < _a.length; _i++) {
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  var w = _a[_i];
780
- ready && (ready = this.hand(w).get(constants_1.KIND.BACK, 0) == 0);
780
+ ready && (ready = this.hand(w).get(constants_1.TYPE.BACK, 0) == 0);
781
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  }
782
782
  if (!ready)
783
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  break;
@@ -833,7 +833,7 @@ function replaceTileBlock(obj) {
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  propValue != null &&
834
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  "tiles" in propValue &&
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835
  "type" in propValue) {
836
- obj[key] = (0, parser_1.blockWrapper)(propValue.tiles.map(function (t) { return new parser_1.Tile(t.k, t.n, t.ops); }), propValue.type);
836
+ obj[key] = (0, parser_1.blockWrapper)(propValue.tiles.map(function (t) { return new parser_1.Tile(t.t, t.n, t.ops); }), propValue.type);
837
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  }
838
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  else if (Array.isArray(propValue)) {
839
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  for (var i = 0; i < propValue.length; i++) {
@@ -848,7 +848,7 @@ function replaceTileBlock(obj) {
848
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  v != null &&
849
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  "tiles" in v &&
850
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  "type" in v)
851
- propValue[i] = (0, parser_1.blockWrapper)(v.tiles.map(function (t) { return new parser_1.Tile(t.k, t.n, t.ops); }), v.type);
851
+ propValue[i] = (0, parser_1.blockWrapper)(v.tiles.map(function (t) { return new parser_1.Tile(t.t, t.n, t.ops); }), v.type);
852
852
  else
853
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  replaceTileBlock(propValue[i]);
854
854
  }
@@ -41,9 +41,9 @@ var Efficiency = (function () {
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  Efficiency.candidateTiles = function (hand) {
42
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  var r = Number.POSITIVE_INFINITY;
43
43
  var candidates = [];
44
- for (var _i = 0, _a = Object.values(constants_1.KIND); _i < _a.length; _i++) {
44
+ for (var _i = 0, _a = Object.values(constants_1.TYPE); _i < _a.length; _i++) {
45
45
  var k = _a[_i];
46
- if (k == constants_1.KIND.BACK)
46
+ if (k == constants_1.TYPE.BACK)
47
47
  continue;
48
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  for (var n = 1; n < hand.getArrayLen(k); n++) {
49
49
  if (hand.get(k, n) >= 4)
@@ -120,7 +120,7 @@ var PlayerEfficiency = (function () {
120
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  PlayerEfficiency.calcPriority = function (c, playerCandidate, doras) {
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  var tile = playerCandidate.tile;
122
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  var v = 0;
123
- if (tile.k == constants_1.KIND.Z) {
123
+ if (tile.t == constants_1.TYPE.Z) {
124
124
  v = c.get(tile);
125
125
  if (tile.n == 5 || tile.n == 6 || tile.n == 7)
126
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  v *= 2;
@@ -129,18 +129,18 @@ var PlayerEfficiency = (function () {
129
129
  else {
130
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  var same = c.get(tile);
131
131
  v += same * weight(tile, doras);
132
- var np1 = c.get(new parser_1.Tile(tile.k, tile.n + 1)), np2 = c.get(new parser_1.Tile(tile.k, tile.n + 2));
133
- var nm1 = c.get(new parser_1.Tile(tile.k, tile.n - 1)), nm2 = c.get(new parser_1.Tile(tile.k, tile.n - 2));
132
+ var np1 = c.get(new parser_1.Tile(tile.t, tile.n + 1)), np2 = c.get(new parser_1.Tile(tile.t, tile.n + 2));
133
+ var nm1 = c.get(new parser_1.Tile(tile.t, tile.n - 1)), nm2 = c.get(new parser_1.Tile(tile.t, tile.n - 2));
134
134
  var left = tile.n - 2 > 0 ? Math.min(nm1, nm2) : 0;
135
135
  var right = tile.n + 2 <= 9 ? Math.min(np1, np2) : 0;
136
136
  var cc = tile.n - 1 >= 1 && tile.n + 1 <= 9 ? Math.min(np1, nm1) : 0;
137
137
  var centerLeft = Math.max(left, cc);
138
138
  var centerRight = Math.max(cc, right);
139
139
  v += same * weight(tile, doras);
140
- v += left * weight(new parser_1.Tile(tile.k, tile.n - 2), doras);
141
- v += right * weight(new parser_1.Tile(tile.k, tile.n + 2), doras);
142
- v += centerLeft * weight(new parser_1.Tile(tile.k, tile.n - 1), doras);
143
- v += centerRight * weight(new parser_1.Tile(tile.k, tile.n + 1), doras);
140
+ v += left * weight(new parser_1.Tile(tile.t, tile.n - 2), doras);
141
+ v += right * weight(new parser_1.Tile(tile.t, tile.n + 2), doras);
142
+ v += centerLeft * weight(new parser_1.Tile(tile.t, tile.n - 1), doras);
143
+ v += centerRight * weight(new parser_1.Tile(tile.t, tile.n + 1), doras);
144
144
  if (tile.n == 0)
145
145
  v * 2;
146
146
  return v;
@@ -178,9 +178,9 @@ var RiskRank = (function () {
178
178
  return max;
179
179
  };
180
180
  RiskRank.rankZ = function (c, targetUser, t) {
181
- if (t.k != constants_1.KIND.Z)
181
+ if (t.t != constants_1.TYPE.Z)
182
182
  throw new Error("expected KIND.Z but ".concat(t.toString()));
183
- if (c.isSafeTile(t.k, t.n, targetUser))
183
+ if (c.isSafeTile(t.t, t.n, targetUser))
184
184
  return 0;
185
185
  var remaining = c.get(t);
186
186
  return Math.min(remaining, 3);
@@ -189,23 +189,23 @@ var RiskRank = (function () {
189
189
  if (!t.isNum())
190
190
  throw new Error("expected KIND.NUMBER but ".concat(t.toString()));
191
191
  var n = t.n;
192
- var k = t.k;
193
- if (c.isSafeTile(k, n, targetUser))
192
+ var type = t.t;
193
+ if (c.isSafeTile(type, n, targetUser))
194
194
  return 0;
195
195
  if (n == 1)
196
- return c.isSafeTile(k, 4, targetUser) ? 3 : 6;
196
+ return c.isSafeTile(type, 4, targetUser) ? 3 : 6;
197
197
  if (n == 9)
198
- return c.isSafeTile(k, 6, targetUser) ? 3 : 6;
198
+ return c.isSafeTile(type, 6, targetUser) ? 3 : 6;
199
199
  if (n == 2)
200
- return c.isSafeTile(k, 5, targetUser) ? 4 : 8;
200
+ return c.isSafeTile(type, 5, targetUser) ? 4 : 8;
201
201
  if (n == 8)
202
- return c.isSafeTile(k, 5, targetUser) ? 4 : 8;
202
+ return c.isSafeTile(type, 5, targetUser) ? 4 : 8;
203
203
  if (n == 3)
204
- return c.isSafeTile(k, 6, targetUser) ? 5 : 8;
204
+ return c.isSafeTile(type, 6, targetUser) ? 5 : 8;
205
205
  if (n == 7)
206
- return c.isSafeTile(k, 4, targetUser) ? 5 : 8;
207
- var left = c.isSafeTile(k, n - 3, targetUser);
208
- var right = c.isSafeTile(k, n + 3, targetUser);
206
+ return c.isSafeTile(type, 4, targetUser) ? 5 : 8;
207
+ var left = c.isSafeTile(type, n - 3, targetUser);
208
+ var right = c.isSafeTile(type, n + 3, targetUser);
209
209
  if (left && right)
210
210
  return 4;
211
211
  if (left || right)
@@ -1,5 +1,5 @@
1
1
  import { Wind, Round } from "../constants";
2
- import { Kind, Tile } from "../parser";
2
+ import { Type, Tile } from "../parser";
3
3
  export declare class ScoreManager {
4
4
  private reachValue;
5
5
  private m;
@@ -83,7 +83,7 @@ export declare class Counter {
83
83
  get(t: Tile): number;
84
84
  dec(...tiles: Tile[]): void;
85
85
  addTileToSafeMap(t: Tile, targetUser: Wind): void;
86
- isSafeTile(k: Kind, n: number, targetUser: Wind): boolean;
86
+ isSafeTile(k: Type, n: number, targetUser: Wind): boolean;
87
87
  private key;
88
88
  reset(): void;
89
89
  }
@@ -153,19 +153,19 @@ var Counter = (function () {
153
153
  if (disable === void 0) { disable = false; }
154
154
  this.disable = disable;
155
155
  this.c = (_a = {},
156
- _a[constants_1.KIND.M] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
157
- _a[constants_1.KIND.S] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
158
- _a[constants_1.KIND.P] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
159
- _a[constants_1.KIND.Z] = [0, 4, 4, 4, 4, 4, 4, 4],
156
+ _a[constants_1.TYPE.M] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
157
+ _a[constants_1.TYPE.S] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
158
+ _a[constants_1.TYPE.P] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
159
+ _a[constants_1.TYPE.Z] = [0, 4, 4, 4, 4, 4, 4, 4],
160
160
  _a);
161
161
  this.safeMap = createWindMap({}, true);
162
162
  }
163
163
  Counter.prototype.get = function (t) {
164
- if (t.k == constants_1.KIND.BACK)
164
+ if (t.t == constants_1.TYPE.BACK)
165
165
  return 0;
166
166
  if (t.isNum() && t.n == 0)
167
- return this.c[t.k][5];
168
- return this.c[t.k][t.n];
167
+ return this.c[t.t][5];
168
+ return this.c[t.t][t.n];
169
169
  };
170
170
  Counter.prototype.dec = function () {
171
171
  var tiles = [];
@@ -176,19 +176,19 @@ var Counter = (function () {
176
176
  return;
177
177
  for (var _a = 0, tiles_1 = tiles; _a < tiles_1.length; _a++) {
178
178
  var t = tiles_1[_a];
179
- if (t.k == constants_1.KIND.BACK)
179
+ if (t.t == constants_1.TYPE.BACK)
180
180
  continue;
181
181
  if (this.get(t) <= 0)
182
182
  throw new Error("cannot decrease ".concat(t.toString(), " due to zero"));
183
- this.c[t.k][t.n] -= 1;
183
+ this.c[t.t][t.n] -= 1;
184
184
  if (t.isNum() && t.n == 0)
185
- this.c[t.k][5] -= 1;
185
+ this.c[t.t][5] -= 1;
186
186
  }
187
187
  };
188
188
  Counter.prototype.addTileToSafeMap = function (t, targetUser) {
189
189
  if (this.disable)
190
190
  return;
191
- this.safeMap[targetUser][this.key(t.k, t.n)] = true;
191
+ this.safeMap[targetUser][this.key(t.t, t.n)] = true;
192
192
  };
193
193
  Counter.prototype.isSafeTile = function (k, n, targetUser) {
194
194
  return this.safeMap[targetUser][this.key(k, n)];
@@ -201,10 +201,10 @@ var Counter = (function () {
201
201
  Counter.prototype.reset = function () {
202
202
  var _a;
203
203
  this.c = (_a = {},
204
- _a[constants_1.KIND.M] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
205
- _a[constants_1.KIND.S] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
206
- _a[constants_1.KIND.P] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
207
- _a[constants_1.KIND.Z] = [0, 4, 4, 4, 4, 4, 4, 4],
204
+ _a[constants_1.TYPE.M] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
205
+ _a[constants_1.TYPE.S] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
206
+ _a[constants_1.TYPE.P] = [1, 4, 4, 4, 4, 4, 4, 4, 4, 4],
207
+ _a[constants_1.TYPE.Z] = [0, 4, 4, 4, 4, 4, 4, 4],
208
208
  _a);
209
209
  };
210
210
  return Counter;
@@ -469,7 +469,7 @@ var createControllerMachine = function (c) {
469
469
  context.missingMap[iam] = false;
470
470
  for (var _i = 0, _b = Object.values(constants_1.WIND); _i < _b.length; _i++) {
471
471
  var w = _b[_i];
472
- var t = new parser_1.Tile(constants_1.KIND.BACK, 0);
472
+ var t = new parser_1.Tile(constants_1.TYPE.BACK, 0);
473
473
  if (w == iam)
474
474
  t = drawn;
475
475
  var e = {
@@ -69,17 +69,17 @@ var Wall = (function () {
69
69
  return;
70
70
  }
71
71
  else {
72
- for (var _i = 0, _a = Object.values(constants_1.KIND); _i < _a.length; _i++) {
73
- var k = _a[_i];
74
- if (k == constants_1.KIND.BACK)
72
+ for (var _i = 0, _a = Object.values(constants_1.TYPE); _i < _a.length; _i++) {
73
+ var t = _a[_i];
74
+ if (t == constants_1.TYPE.BACK)
75
75
  continue;
76
- var values = k == constants_1.KIND.Z ? [1, 2, 3, 4, 5, 6, 7] : [1, 2, 3, 4, 5, 6, 7, 8, 9];
76
+ var values = t == constants_1.TYPE.Z ? [1, 2, 3, 4, 5, 6, 7] : [1, 2, 3, 4, 5, 6, 7, 8, 9];
77
77
  for (var i = 0; i < 4; i++) {
78
78
  for (var _b = 0, values_1 = values; _b < values_1.length; _b++) {
79
79
  var n = values_1[_b];
80
- if (k != constants_1.KIND.Z && i == 3 && n == 5)
80
+ if (t != constants_1.TYPE.Z && i == 3 && n == 5)
81
81
  n = 0;
82
- this.walls.drawable.push(new parser_1.Tile(k, n));
82
+ this.walls.drawable.push(new parser_1.Tile(t, n));
83
83
  }
84
84
  }
85
85
  }
@@ -103,11 +103,11 @@ var Wall = (function () {
103
103
  };
104
104
  Wall.clone = function (walls) {
105
105
  return {
106
- drawable: walls.drawable.map(function (t) { return new parser_1.Tile(t.k, t.n); }),
107
- dead: walls.dead.map(function (t) { return new parser_1.Tile(t.k, t.n); }),
108
- dora: walls.dora.map(function (t) { return new parser_1.Tile(t.k, t.n); }),
109
- blindDora: walls.blindDora.map(function (t) { return new parser_1.Tile(t.k, t.n); }),
110
- replacement: walls.replacement.map(function (t) { return new parser_1.Tile(t.k, t.n); }),
106
+ drawable: walls.drawable.map(function (t) { return new parser_1.Tile(t.t, t.n); }),
107
+ dead: walls.dead.map(function (t) { return new parser_1.Tile(t.t, t.n); }),
108
+ dora: walls.dora.map(function (t) { return new parser_1.Tile(t.t, t.n); }),
109
+ blindDora: walls.blindDora.map(function (t) { return new parser_1.Tile(t.t, t.n); }),
110
+ replacement: walls.replacement.map(function (t) { return new parser_1.Tile(t.t, t.n); }),
111
111
  };
112
112
  };
113
113
  return Wall;
@@ -98,8 +98,8 @@ var BaseHelper = (function () {
98
98
  if (tile == 100 || tile == 1000) {
99
99
  return tile == 100 ? "stick100" : "stick1000";
100
100
  }
101
- var n = tile.k == constants_1.KIND.BACK ? 0 : tile.n;
102
- return "".concat(tile.k).concat(n);
101
+ var n = tile.t == constants_1.TYPE.BACK ? 0 : tile.n;
102
+ return "".concat(tile.t).concat(n);
103
103
  };
104
104
  BaseHelper.prototype.buildURL = function (tile) {
105
105
  var filename = "".concat(BaseHelper.buildID(tile), ".svg");
@@ -223,14 +223,14 @@ var getBlockCreators = function (h) {
223
223
  var width = h.tileWidth * 4;
224
224
  var height = h.tileHeight;
225
225
  var zp = block.tiles.filter(function (v) {
226
- return v.k !== constants_1.KIND.BACK;
226
+ return v.t !== constants_1.TYPE.BACK;
227
227
  });
228
228
  (0, assert_1.default)(zp != null && zp.length == 2);
229
229
  var g = h.createBlockHandDiscard([
230
- new parser_1.Tile(constants_1.KIND.BACK, 0),
230
+ new parser_1.Tile(constants_1.TYPE.BACK, 0),
231
231
  zp[0],
232
232
  zp[1],
233
- new parser_1.Tile(constants_1.KIND.BACK, 0),
233
+ new parser_1.Tile(constants_1.TYPE.BACK, 0),
234
234
  ]);
235
235
  return { width: width, height: height, e: g };
236
236
  },
@@ -323,13 +323,13 @@ var getValidIDs = function () {
323
323
  var values = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
324
324
  var ids = [];
325
325
  var _loop_1 = function (kind) {
326
- if (kind == constants_1.KIND.BACK) {
326
+ if (kind == constants_1.TYPE.BACK) {
327
327
  ids.push(BaseHelper.buildID(new parser_1.Tile(kind, 0)));
328
328
  return "continue";
329
329
  }
330
330
  ids.push.apply(ids, values.map(function (v) { return BaseHelper.buildID(new parser_1.Tile(kind, v)); }).flat());
331
331
  };
332
- for (var _i = 0, _a = Object.values(constants_1.KIND); _i < _a.length; _i++) {
332
+ for (var _i = 0, _a = Object.values(constants_1.TYPE); _i < _a.length; _i++) {
333
333
  var kind = _a[_i];
334
334
  _loop_1(kind);
335
335
  }
@@ -254,7 +254,7 @@ var toWinResult = function (tehais, fan, fu, yaku, hora_points, deltas, kyoku) {
254
254
  point: hora_points,
255
255
  hand: [],
256
256
  params: {
257
- doraMarkers: [new parser_1.Tile(constants_1.KIND.BACK, 0)],
257
+ doraMarkers: [new parser_1.Tile(constants_1.TYPE.BACK, 0)],
258
258
  round: "1w1",
259
259
  myWind: "1w",
260
260
  },
@@ -307,17 +307,17 @@ var toBakaze = function (b) {
307
307
  var toTile = function (hai) {
308
308
  var idx = Z.findIndex(function (v) { return v == hai; });
309
309
  if (idx >= 0)
310
- return new parser_1.Tile(constants_1.KIND.Z, idx);
310
+ return new parser_1.Tile(constants_1.TYPE.Z, idx);
311
311
  idx = M.findIndex(function (v) { return v == hai; });
312
312
  if (idx >= 0)
313
- return new parser_1.Tile(constants_1.KIND.M, idx);
313
+ return new parser_1.Tile(constants_1.TYPE.M, idx);
314
314
  idx = S.findIndex(function (v) { return v == hai; });
315
315
  if (idx >= 0)
316
- return new parser_1.Tile(constants_1.KIND.S, idx);
316
+ return new parser_1.Tile(constants_1.TYPE.S, idx);
317
317
  idx = P.findIndex(function (v) { return v == hai; });
318
318
  if (idx >= 0)
319
- return new parser_1.Tile(constants_1.KIND.P, idx);
320
- return new parser_1.Tile(constants_1.KIND.BACK, 0);
319
+ return new parser_1.Tile(constants_1.TYPE.P, idx);
320
+ return new parser_1.Tile(constants_1.TYPE.BACK, 0);
321
321
  };
322
322
  var toTiles = function (hais) {
323
323
  var tiles = [];
@@ -332,16 +332,16 @@ var toHais = function (tiles) {
332
332
  for (var _i = 0, tiles_1 = tiles; _i < tiles_1.length; _i++) {
333
333
  var tile = tiles_1[_i];
334
334
  var n = tile.n;
335
- var k = tile.k;
336
- if (k == constants_1.KIND.Z)
335
+ var type = tile.t;
336
+ if (type == constants_1.TYPE.Z)
337
337
  hais.push(Z[n]);
338
- if (k == constants_1.KIND.M)
338
+ if (type == constants_1.TYPE.M)
339
339
  hais.push(M[n]);
340
- if (k == constants_1.KIND.S)
340
+ if (type == constants_1.TYPE.S)
341
341
  hais.push(S[n]);
342
- if (k == constants_1.KIND.P)
342
+ if (type == constants_1.TYPE.P)
343
343
  hais.push(P[n]);
344
- if (k == constants_1.KIND.BACK)
344
+ if (type == constants_1.TYPE.BACK)
345
345
  hais.push(UNSCREEN);
346
346
  }
347
347
  return hais;
@@ -1,14 +1,14 @@
1
- import { BLOCK, OPERATOR, KIND, INPUT_SEPARATOR } from "./constants";
1
+ import { BLOCK, OPERATOR, TYPE, INPUT_SEPARATOR } from "./constants";
2
2
  type Separator = typeof INPUT_SEPARATOR;
3
3
  export declare const tileSortFunc: (i: Tile, j: Tile) => number;
4
- export type Kind = (typeof KIND)[keyof typeof KIND];
5
- export declare function isKind(v: string): [Kind, boolean];
4
+ export type Type = (typeof TYPE)[keyof typeof TYPE];
5
+ export declare function isType(v: string): [Type, boolean];
6
6
  type Operator = (typeof OPERATOR)[keyof typeof OPERATOR];
7
7
  export declare class Tile {
8
- k: Kind;
8
+ t: Type;
9
9
  n: number;
10
10
  ops: Operator[];
11
- constructor(k: Kind, n: number, ops?: Operator[]);
11
+ constructor(t: Type, n: number, ops?: Operator[]);
12
12
  toString(): string;
13
13
  clone(): Tile;
14
14
  has(op: Operator): boolean;