@konoui/mjimage 0.0.47 → 0.0.49

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.cts CHANGED
@@ -1,8 +1,7 @@
1
1
  import { Actor } from 'xstate';
2
2
  import { AnyActorRef } from 'xstate';
3
3
  import { EventObject } from 'xstate';
4
- import { G } from '@svgdotjs/svg.js';
5
- import { Image as Image_2 } from '@svgdotjs/svg.js';
4
+ import { incrementalIDGenerator as incrementalIDGenerator_2 } from './state-machine';
6
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  import { InferOutput } from 'valibot';
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  import { MaxValueAction } from 'valibot';
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  import { MetaObject } from 'xstate';
@@ -18,8 +17,7 @@ import { StateMachine } from 'xstate';
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  import { StateValue } from 'xstate';
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  import { StrictObjectSchema } from 'valibot';
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  import { StringSchema } from 'valibot';
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- import { Svg } from '@svgdotjs/svg.js';
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- import { Use } from '@svgdotjs/svg.js';
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+ import { Wind as Wind_2 } from '../..';
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21
 
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  export declare class ActorHand extends Hand {
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  isBackHand(): boolean;
@@ -27,6 +25,14 @@ export declare class ActorHand extends Hand {
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  dec(tiles: readonly Tile[]): readonly Tile[];
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  }
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27
 
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+ export declare type Attrs = {
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+ x?: number;
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+ y?: number;
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+ width?: number;
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+ height?: number;
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+ [key: string]: any;
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+ };
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+
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  export declare abstract class BaseActor {
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  id: string;
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  river: IRiver;
@@ -50,7 +56,6 @@ export declare abstract class BaseActor {
50
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  declare class BaseHelper {
51
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  readonly tileWidth: number;
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  readonly tileHeight: number;
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- readonly imageHostPath: string;
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  readonly imageHostUrl: string;
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  readonly imageExt: "svg" | "webp";
56
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  readonly scale: number;
@@ -178,6 +183,7 @@ export declare class BlockRun extends Block {
178
183
  export declare class BlockShoKan extends Block {
179
184
  constructor(tiles: readonly Tile[]);
180
185
  static from(s: string): BlockShoKan;
186
+ static fromPon(b: BlockPon, t: Tile): BlockShoKan;
181
187
  toString(): string;
182
188
  }
183
189
 
@@ -288,7 +294,7 @@ export declare class Controller {
288
294
  oneShotMap: { [key in Wind]: boolean; };
289
295
  missingMap: { [key in Wind]: boolean; };
290
296
  controller: Controller;
291
- genEventID: ReturnType<incrementalIDGenerator>;
297
+ genEventID: ReturnType<incrementalIDGenerator_2>;
292
298
  }, {
293
299
  type: "";
294
300
  } | {
@@ -856,6 +862,19 @@ export declare function forHand(options?: {
856
862
  filterBy?: Type[];
857
863
  }): Generator<readonly ["m" | "p" | "s" | "z" | "_", number], void, unknown>;
858
864
 
865
+ export declare class G extends Mark {
866
+ children: Mark[];
867
+ private rotateMatrix;
868
+ private translateMatrix;
869
+ constructor();
870
+ add(e: Mark): this;
871
+ rotate(angle: number, cx: number, cy: number): this;
872
+ translate(x: number, y: number): this;
873
+ protected center(): string;
874
+ protected left(...v: string[]): string;
875
+ each(block: (idx: number, children: Mark[]) => void, deep: boolean): void;
876
+ }
877
+
859
878
  export declare class Hand {
860
879
  protected data: HandData;
861
880
  constructor(input: string | Block[], allowBackBlock?: boolean);
@@ -915,6 +934,15 @@ declare interface History_2 {
915
934
  }
916
935
  export { History_2 as History }
917
936
 
937
+ declare class Image_2 extends Mark {
938
+ attrs: Attrs & {
939
+ href?: string;
940
+ };
941
+ constructor(url?: string);
942
+ load(url: string): this;
943
+ }
944
+ export { Image_2 as Image }
945
+
918
946
  export declare class ImageHelper extends BaseHelper {
919
947
  readonly blockMargin: number;
920
948
  createBlockHandDiscard(block: Block): G;
@@ -923,7 +951,6 @@ export declare class ImageHelper extends BaseHelper {
923
951
 
924
952
  export declare interface ImageHelperConfig {
925
953
  scale?: number;
926
- imageHostPath?: string;
927
954
  imageHostUrl?: string;
928
955
  imageExt?: "svg" | "webp";
929
956
  svgSprite?: boolean;
@@ -968,6 +995,28 @@ export declare interface IWall {
968
995
  };
969
996
  }
970
997
 
998
+ export declare abstract class Mark {
999
+ type: string;
1000
+ attrs: Attrs;
1001
+ styles: Styles;
1002
+ private deleteMarker;
1003
+ constructor(type: string);
1004
+ dx(x: number): this;
1005
+ dy(y: number): this;
1006
+ x(x: number): this;
1007
+ y(y: number): this;
1008
+ size(width: number, height: number): this;
1009
+ remove(): void;
1010
+ protected left(...v: string[]): string;
1011
+ protected right(): string;
1012
+ protected center(): string;
1013
+ toString(): string;
1014
+ attr(attrs: Record<string, string>): this;
1015
+ attr(key: string): string;
1016
+ css(style: Record<string, string>): this;
1017
+ svg(): string;
1018
+ }
1019
+
971
1020
  export declare class MeasureText {
972
1021
  ctx: CanvasRenderingContext2D | null;
973
1022
  strText: string;
@@ -978,6 +1027,18 @@ export declare class MeasureText {
978
1027
  measureTableFontContext: (tableScale: number) => FontContext;
979
1028
  }
980
1029
 
1030
+ export declare const MyG: typeof G;
1031
+
1032
+ export declare const MyImage: typeof Image_2;
1033
+
1034
+ export declare const MyRect: typeof Rect;
1035
+
1036
+ export declare const MySVG: typeof SVG;
1037
+
1038
+ export declare const MyText: typeof Text_2;
1039
+
1040
+ export declare const MyUse: typeof Use;
1041
+
981
1042
  export declare const N19: readonly number[];
982
1043
 
983
1044
  export declare interface NewDoraEvent {
@@ -1002,7 +1063,7 @@ export declare class Observer extends BaseActor {
1002
1063
  handleEvent(e: PlayerEvent): void;
1003
1064
  }
1004
1065
 
1005
- export declare const OPERATOR: {
1066
+ export declare const OP: {
1006
1067
  readonly TSUMO: "t";
1007
1068
  readonly RON: "v";
1008
1069
  readonly DORA: "d";
@@ -1011,7 +1072,7 @@ export declare const OPERATOR: {
1011
1072
  readonly COLOR_GRAYSCALE: "^";
1012
1073
  };
1013
1074
 
1014
- declare type Operator = (typeof OPERATOR)[keyof typeof OPERATOR];
1075
+ declare type Operator = (typeof OP)[keyof typeof OP];
1015
1076
 
1016
1077
  export declare const optimizeSVG: (draw: Svg) => void;
1017
1078
 
@@ -1033,35 +1094,35 @@ export declare class Parser {
1033
1094
  }
1034
1095
 
1035
1096
  export declare const parseTableInput: (s: string) => {
1097
+ board: {
1098
+ round: "1w1" | "1w2" | "1w3" | "1w4" | "2w1" | "2w2" | "2w3" | "2w4" | "3w1" | "3w2" | "3w3" | "3w4" | "4w1" | "4w2" | "4w3" | "4w4";
1099
+ sticks: {
1100
+ reach: number;
1101
+ dead: number;
1102
+ };
1103
+ doras: string;
1104
+ front: "1w" | "2w" | "3w" | "4w";
1105
+ };
1036
1106
  "1w": {
1037
- hand: string;
1038
1107
  discard: string;
1108
+ hand: string;
1039
1109
  score: number;
1040
1110
  };
1041
1111
  "2w": {
1042
- hand: string;
1043
1112
  discard: string;
1113
+ hand: string;
1044
1114
  score: number;
1045
1115
  };
1046
1116
  "3w": {
1047
- hand: string;
1048
1117
  discard: string;
1118
+ hand: string;
1049
1119
  score: number;
1050
1120
  };
1051
1121
  "4w": {
1052
- hand: string;
1053
1122
  discard: string;
1123
+ hand: string;
1054
1124
  score: number;
1055
1125
  };
1056
- board: {
1057
- round: Round;
1058
- sticks: {
1059
- reach: number;
1060
- dead: number;
1061
- };
1062
- doras: string;
1063
- front: Wind;
1064
- };
1065
1126
  };
1066
1127
 
1067
1128
  export declare class PlaceManager {
@@ -1099,7 +1160,7 @@ export declare class Player extends BaseActor {
1099
1160
  river: River;
1100
1161
  doras: Tile[];
1101
1162
  constructor(playerID: string, eventHandler: EventHandler);
1102
- get myWind(): Wind;
1163
+ get myWind(): Wind_2;
1103
1164
  setHands(e: DistributeEvent): void;
1104
1165
  handleDiscard(tiles: Tile[]): Tile;
1105
1166
  handleEvent(e: PlayerEvent): void;
@@ -1160,6 +1221,16 @@ export declare interface ReachEvent {
1160
1221
  wind: Wind;
1161
1222
  }
1162
1223
 
1224
+ export declare class Rect extends Mark {
1225
+ attrs: Attrs & {
1226
+ stroke?: string;
1227
+ fill?: string;
1228
+ };
1229
+ constructor();
1230
+ fill(color: string): this;
1231
+ stroke(color: string): this;
1232
+ }
1233
+
1163
1234
  export declare class Replayer {
1164
1235
  index: number;
1165
1236
  histories: History_2[];
@@ -1307,7 +1378,7 @@ export declare class ShantenCalculator {
1307
1378
  sevenPairs(): number;
1308
1379
  thirteenOrphans(): number;
1309
1380
  fourSetsOnePair(): number;
1310
- private patternByNumType;
1381
+ private patternNumType;
1311
1382
  private groupRemainingTiles;
1312
1383
  private calcCommon;
1313
1384
  }
@@ -1316,6 +1387,41 @@ export declare function shuffle<T>(array: T[]): T[];
1316
1387
 
1317
1388
  export declare const sortCalledTiles: (arr: readonly Tile[]) => Tile[];
1318
1389
 
1390
+ export declare const STICK_CONTEXT: {
1391
+ readonly WIDTH: 125;
1392
+ readonly HEIGHT: 27.5;
1393
+ };
1394
+
1395
+ export declare type Styles = {
1396
+ [key: string]: string;
1397
+ };
1398
+
1399
+ export declare function SVG(): Svg;
1400
+
1401
+ export declare class Svg extends Mark {
1402
+ children: Mark[];
1403
+ constructor();
1404
+ private viewBox;
1405
+ add(e: Mark): this;
1406
+ protected center(): string;
1407
+ protected left(...v: string[]): string;
1408
+ viewbox(x: number, y: number, width: number, height: number): this;
1409
+ importSymbol(input: string): this;
1410
+ x(x: number): this;
1411
+ y(y: number): this;
1412
+ dx(x: number): this;
1413
+ dy(y: number): this;
1414
+ each(block: (idx: number, children: Mark[]) => void, deep: boolean): void;
1415
+ }
1416
+
1417
+ declare class Symbol_2 extends Mark {
1418
+ private raw;
1419
+ constructor(value: string);
1420
+ id(): string;
1421
+ protected center(): string;
1422
+ }
1423
+ export { Symbol_2 as Symbol }
1424
+
1319
1425
  export declare const TABLE_CONTEXT: {
1320
1426
  readonly BASE: 40;
1321
1427
  };
@@ -1326,8 +1432,8 @@ declare const tableInputSchema: StrictObjectSchema< {
1326
1432
  readonly board: OptionalSchema<StrictObjectSchema< {
1327
1433
  readonly round: OptionalSchema<PicklistSchema<Round[], undefined>, "1w1">;
1328
1434
  readonly sticks: OptionalSchema<StrictObjectSchema< {
1329
- readonly reach: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, number>;
1330
- readonly dead: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, number>;
1435
+ readonly reach: OptionalSchema<SchemaWithPipe<readonly [NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, number>;
1436
+ readonly dead: OptionalSchema<SchemaWithPipe<readonly [NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, number>;
1331
1437
  }, undefined>, {
1332
1438
  reach: number;
1333
1439
  dead: number;
@@ -1381,6 +1487,22 @@ readonly score: 25000;
1381
1487
  }>;
1382
1488
  }, undefined>;
1383
1489
 
1490
+ declare class Text_2 extends Mark {
1491
+ attrs: Attrs & {
1492
+ fontFamily?: string;
1493
+ fontSize?: number;
1494
+ };
1495
+ private _text;
1496
+ constructor(text?: string);
1497
+ plain(text: string): this;
1498
+ font(font: {
1499
+ family: string;
1500
+ size: number;
1501
+ }): this;
1502
+ protected center(): string;
1503
+ }
1504
+ export { Text_2 as Text }
1505
+
1384
1506
  export declare class Tile {
1385
1507
  readonly t: Type;
1386
1508
  readonly n: number;
@@ -1431,6 +1553,15 @@ export declare const TYPE: {
1431
1553
 
1432
1554
  export declare type Type = (typeof TYPE)[keyof typeof TYPE];
1433
1555
 
1556
+ export declare class Use extends Mark {
1557
+ attrs: Attrs & {
1558
+ href?: string;
1559
+ };
1560
+ constructor(id?: string);
1561
+ use(id: string): this;
1562
+ private make;
1563
+ }
1564
+
1434
1565
  export declare class Wall {
1435
1566
  private walls;
1436
1567
  private backup;
package/dist/index.d.ts CHANGED
@@ -1,8 +1,7 @@
1
1
  import { Actor } from 'xstate';
2
2
  import { AnyActorRef } from 'xstate';
3
3
  import { EventObject } from 'xstate';
4
- import { G } from '@svgdotjs/svg.js';
5
- import { Image as Image_2 } from '@svgdotjs/svg.js';
4
+ import { incrementalIDGenerator as incrementalIDGenerator_2 } from './state-machine';
6
5
  import { InferOutput } from 'valibot';
7
6
  import { MaxValueAction } from 'valibot';
8
7
  import { MetaObject } from 'xstate';
@@ -18,8 +17,7 @@ import { StateMachine } from 'xstate';
18
17
  import { StateValue } from 'xstate';
19
18
  import { StrictObjectSchema } from 'valibot';
20
19
  import { StringSchema } from 'valibot';
21
- import { Svg } from '@svgdotjs/svg.js';
22
- import { Use } from '@svgdotjs/svg.js';
20
+ import { Wind as Wind_2 } from '../..';
23
21
 
24
22
  export declare class ActorHand extends Hand {
25
23
  isBackHand(): boolean;
@@ -27,6 +25,14 @@ export declare class ActorHand extends Hand {
27
25
  dec(tiles: readonly Tile[]): readonly Tile[];
28
26
  }
29
27
 
28
+ export declare type Attrs = {
29
+ x?: number;
30
+ y?: number;
31
+ width?: number;
32
+ height?: number;
33
+ [key: string]: any;
34
+ };
35
+
30
36
  export declare abstract class BaseActor {
31
37
  id: string;
32
38
  river: IRiver;
@@ -50,7 +56,6 @@ export declare abstract class BaseActor {
50
56
  declare class BaseHelper {
51
57
  readonly tileWidth: number;
52
58
  readonly tileHeight: number;
53
- readonly imageHostPath: string;
54
59
  readonly imageHostUrl: string;
55
60
  readonly imageExt: "svg" | "webp";
56
61
  readonly scale: number;
@@ -178,6 +183,7 @@ export declare class BlockRun extends Block {
178
183
  export declare class BlockShoKan extends Block {
179
184
  constructor(tiles: readonly Tile[]);
180
185
  static from(s: string): BlockShoKan;
186
+ static fromPon(b: BlockPon, t: Tile): BlockShoKan;
181
187
  toString(): string;
182
188
  }
183
189
 
@@ -288,7 +294,7 @@ export declare class Controller {
288
294
  oneShotMap: { [key in Wind]: boolean; };
289
295
  missingMap: { [key in Wind]: boolean; };
290
296
  controller: Controller;
291
- genEventID: ReturnType<incrementalIDGenerator>;
297
+ genEventID: ReturnType<incrementalIDGenerator_2>;
292
298
  }, {
293
299
  type: "";
294
300
  } | {
@@ -856,6 +862,19 @@ export declare function forHand(options?: {
856
862
  filterBy?: Type[];
857
863
  }): Generator<readonly ["m" | "p" | "s" | "z" | "_", number], void, unknown>;
858
864
 
865
+ export declare class G extends Mark {
866
+ children: Mark[];
867
+ private rotateMatrix;
868
+ private translateMatrix;
869
+ constructor();
870
+ add(e: Mark): this;
871
+ rotate(angle: number, cx: number, cy: number): this;
872
+ translate(x: number, y: number): this;
873
+ protected center(): string;
874
+ protected left(...v: string[]): string;
875
+ each(block: (idx: number, children: Mark[]) => void, deep: boolean): void;
876
+ }
877
+
859
878
  export declare class Hand {
860
879
  protected data: HandData;
861
880
  constructor(input: string | Block[], allowBackBlock?: boolean);
@@ -915,6 +934,15 @@ declare interface History_2 {
915
934
  }
916
935
  export { History_2 as History }
917
936
 
937
+ declare class Image_2 extends Mark {
938
+ attrs: Attrs & {
939
+ href?: string;
940
+ };
941
+ constructor(url?: string);
942
+ load(url: string): this;
943
+ }
944
+ export { Image_2 as Image }
945
+
918
946
  export declare class ImageHelper extends BaseHelper {
919
947
  readonly blockMargin: number;
920
948
  createBlockHandDiscard(block: Block): G;
@@ -923,7 +951,6 @@ export declare class ImageHelper extends BaseHelper {
923
951
 
924
952
  export declare interface ImageHelperConfig {
925
953
  scale?: number;
926
- imageHostPath?: string;
927
954
  imageHostUrl?: string;
928
955
  imageExt?: "svg" | "webp";
929
956
  svgSprite?: boolean;
@@ -968,6 +995,28 @@ export declare interface IWall {
968
995
  };
969
996
  }
970
997
 
998
+ export declare abstract class Mark {
999
+ type: string;
1000
+ attrs: Attrs;
1001
+ styles: Styles;
1002
+ private deleteMarker;
1003
+ constructor(type: string);
1004
+ dx(x: number): this;
1005
+ dy(y: number): this;
1006
+ x(x: number): this;
1007
+ y(y: number): this;
1008
+ size(width: number, height: number): this;
1009
+ remove(): void;
1010
+ protected left(...v: string[]): string;
1011
+ protected right(): string;
1012
+ protected center(): string;
1013
+ toString(): string;
1014
+ attr(attrs: Record<string, string>): this;
1015
+ attr(key: string): string;
1016
+ css(style: Record<string, string>): this;
1017
+ svg(): string;
1018
+ }
1019
+
971
1020
  export declare class MeasureText {
972
1021
  ctx: CanvasRenderingContext2D | null;
973
1022
  strText: string;
@@ -978,6 +1027,18 @@ export declare class MeasureText {
978
1027
  measureTableFontContext: (tableScale: number) => FontContext;
979
1028
  }
980
1029
 
1030
+ export declare const MyG: typeof G;
1031
+
1032
+ export declare const MyImage: typeof Image_2;
1033
+
1034
+ export declare const MyRect: typeof Rect;
1035
+
1036
+ export declare const MySVG: typeof SVG;
1037
+
1038
+ export declare const MyText: typeof Text_2;
1039
+
1040
+ export declare const MyUse: typeof Use;
1041
+
981
1042
  export declare const N19: readonly number[];
982
1043
 
983
1044
  export declare interface NewDoraEvent {
@@ -1002,7 +1063,7 @@ export declare class Observer extends BaseActor {
1002
1063
  handleEvent(e: PlayerEvent): void;
1003
1064
  }
1004
1065
 
1005
- export declare const OPERATOR: {
1066
+ export declare const OP: {
1006
1067
  readonly TSUMO: "t";
1007
1068
  readonly RON: "v";
1008
1069
  readonly DORA: "d";
@@ -1011,7 +1072,7 @@ export declare const OPERATOR: {
1011
1072
  readonly COLOR_GRAYSCALE: "^";
1012
1073
  };
1013
1074
 
1014
- declare type Operator = (typeof OPERATOR)[keyof typeof OPERATOR];
1075
+ declare type Operator = (typeof OP)[keyof typeof OP];
1015
1076
 
1016
1077
  export declare const optimizeSVG: (draw: Svg) => void;
1017
1078
 
@@ -1033,35 +1094,35 @@ export declare class Parser {
1033
1094
  }
1034
1095
 
1035
1096
  export declare const parseTableInput: (s: string) => {
1097
+ board: {
1098
+ round: "1w1" | "1w2" | "1w3" | "1w4" | "2w1" | "2w2" | "2w3" | "2w4" | "3w1" | "3w2" | "3w3" | "3w4" | "4w1" | "4w2" | "4w3" | "4w4";
1099
+ sticks: {
1100
+ reach: number;
1101
+ dead: number;
1102
+ };
1103
+ doras: string;
1104
+ front: "1w" | "2w" | "3w" | "4w";
1105
+ };
1036
1106
  "1w": {
1037
- hand: string;
1038
1107
  discard: string;
1108
+ hand: string;
1039
1109
  score: number;
1040
1110
  };
1041
1111
  "2w": {
1042
- hand: string;
1043
1112
  discard: string;
1113
+ hand: string;
1044
1114
  score: number;
1045
1115
  };
1046
1116
  "3w": {
1047
- hand: string;
1048
1117
  discard: string;
1118
+ hand: string;
1049
1119
  score: number;
1050
1120
  };
1051
1121
  "4w": {
1052
- hand: string;
1053
1122
  discard: string;
1123
+ hand: string;
1054
1124
  score: number;
1055
1125
  };
1056
- board: {
1057
- round: Round;
1058
- sticks: {
1059
- reach: number;
1060
- dead: number;
1061
- };
1062
- doras: string;
1063
- front: Wind;
1064
- };
1065
1126
  };
1066
1127
 
1067
1128
  export declare class PlaceManager {
@@ -1099,7 +1160,7 @@ export declare class Player extends BaseActor {
1099
1160
  river: River;
1100
1161
  doras: Tile[];
1101
1162
  constructor(playerID: string, eventHandler: EventHandler);
1102
- get myWind(): Wind;
1163
+ get myWind(): Wind_2;
1103
1164
  setHands(e: DistributeEvent): void;
1104
1165
  handleDiscard(tiles: Tile[]): Tile;
1105
1166
  handleEvent(e: PlayerEvent): void;
@@ -1160,6 +1221,16 @@ export declare interface ReachEvent {
1160
1221
  wind: Wind;
1161
1222
  }
1162
1223
 
1224
+ export declare class Rect extends Mark {
1225
+ attrs: Attrs & {
1226
+ stroke?: string;
1227
+ fill?: string;
1228
+ };
1229
+ constructor();
1230
+ fill(color: string): this;
1231
+ stroke(color: string): this;
1232
+ }
1233
+
1163
1234
  export declare class Replayer {
1164
1235
  index: number;
1165
1236
  histories: History_2[];
@@ -1307,7 +1378,7 @@ export declare class ShantenCalculator {
1307
1378
  sevenPairs(): number;
1308
1379
  thirteenOrphans(): number;
1309
1380
  fourSetsOnePair(): number;
1310
- private patternByNumType;
1381
+ private patternNumType;
1311
1382
  private groupRemainingTiles;
1312
1383
  private calcCommon;
1313
1384
  }
@@ -1316,6 +1387,41 @@ export declare function shuffle<T>(array: T[]): T[];
1316
1387
 
1317
1388
  export declare const sortCalledTiles: (arr: readonly Tile[]) => Tile[];
1318
1389
 
1390
+ export declare const STICK_CONTEXT: {
1391
+ readonly WIDTH: 125;
1392
+ readonly HEIGHT: 27.5;
1393
+ };
1394
+
1395
+ export declare type Styles = {
1396
+ [key: string]: string;
1397
+ };
1398
+
1399
+ export declare function SVG(): Svg;
1400
+
1401
+ export declare class Svg extends Mark {
1402
+ children: Mark[];
1403
+ constructor();
1404
+ private viewBox;
1405
+ add(e: Mark): this;
1406
+ protected center(): string;
1407
+ protected left(...v: string[]): string;
1408
+ viewbox(x: number, y: number, width: number, height: number): this;
1409
+ importSymbol(input: string): this;
1410
+ x(x: number): this;
1411
+ y(y: number): this;
1412
+ dx(x: number): this;
1413
+ dy(y: number): this;
1414
+ each(block: (idx: number, children: Mark[]) => void, deep: boolean): void;
1415
+ }
1416
+
1417
+ declare class Symbol_2 extends Mark {
1418
+ private raw;
1419
+ constructor(value: string);
1420
+ id(): string;
1421
+ protected center(): string;
1422
+ }
1423
+ export { Symbol_2 as Symbol }
1424
+
1319
1425
  export declare const TABLE_CONTEXT: {
1320
1426
  readonly BASE: 40;
1321
1427
  };
@@ -1326,8 +1432,8 @@ declare const tableInputSchema: StrictObjectSchema< {
1326
1432
  readonly board: OptionalSchema<StrictObjectSchema< {
1327
1433
  readonly round: OptionalSchema<PicklistSchema<Round[], undefined>, "1w1">;
1328
1434
  readonly sticks: OptionalSchema<StrictObjectSchema< {
1329
- readonly reach: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, number>;
1330
- readonly dead: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, number>;
1435
+ readonly reach: OptionalSchema<SchemaWithPipe<readonly [NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, number>;
1436
+ readonly dead: OptionalSchema<SchemaWithPipe<readonly [NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, number>;
1331
1437
  }, undefined>, {
1332
1438
  reach: number;
1333
1439
  dead: number;
@@ -1381,6 +1487,22 @@ readonly score: 25000;
1381
1487
  }>;
1382
1488
  }, undefined>;
1383
1489
 
1490
+ declare class Text_2 extends Mark {
1491
+ attrs: Attrs & {
1492
+ fontFamily?: string;
1493
+ fontSize?: number;
1494
+ };
1495
+ private _text;
1496
+ constructor(text?: string);
1497
+ plain(text: string): this;
1498
+ font(font: {
1499
+ family: string;
1500
+ size: number;
1501
+ }): this;
1502
+ protected center(): string;
1503
+ }
1504
+ export { Text_2 as Text }
1505
+
1384
1506
  export declare class Tile {
1385
1507
  readonly t: Type;
1386
1508
  readonly n: number;
@@ -1431,6 +1553,15 @@ export declare const TYPE: {
1431
1553
 
1432
1554
  export declare type Type = (typeof TYPE)[keyof typeof TYPE];
1433
1555
 
1556
+ export declare class Use extends Mark {
1557
+ attrs: Attrs & {
1558
+ href?: string;
1559
+ };
1560
+ constructor(id?: string);
1561
+ use(id: string): this;
1562
+ private make;
1563
+ }
1564
+
1434
1565
  export declare class Wall {
1435
1566
  private walls;
1436
1567
  private backup;