@konoui/mjimage 0.0.32 → 0.0.33
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +23 -23
- package/dist/index.d.cts +42 -39
- package/dist/index.d.ts +42 -39
- package/dist/index.js +2215 -2197
- package/package.json +1 -1
package/dist/index.d.cts
CHANGED
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@@ -756,7 +756,6 @@ export declare class Efficiency {
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shanten: number;
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candidates: Tile[];
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};
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-
static partialShanten(input: string): number;
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}
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export declare interface EndEvent {
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@@ -971,7 +970,7 @@ export declare const parseTableInput: (s: string) => {
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score: number;
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};
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board: {
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round:
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round: string | number;
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sticks: {
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reach: number;
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dead: number;
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@@ -1006,10 +1005,10 @@ export declare class PlaceManager {
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resetDeadStick(): void;
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resetReachStick(): void;
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is(r: Round): boolean;
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-
wind(id: string):
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+
wind(id: string): Wind;
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playerID(w: Wind): string;
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get playerMap(): {
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-
[key: string]:
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[key: string]: Wind;
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};
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}
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@@ -1017,7 +1016,7 @@ export declare class Player extends BaseActor {
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river: River;
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doras: Tile[];
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constructor(playerID: string, eventHandler: EventHandler);
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-
get myWind():
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+
get myWind(): Wind;
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setHands(e: DistributeEvent): void;
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handleDiscard(tiles: Tile[]): Tile;
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handleEvent(e: PlayerEvent): void;
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@@ -1046,7 +1045,7 @@ export declare interface PlayerProps {
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handler: EventHandler;
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}
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-
export declare const prevRound: (r: Round) =>
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export declare const prevRound: (r: Round) => string;
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export declare const prevWind: (w: Wind) => Wind;
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@@ -1116,25 +1115,29 @@ export declare interface RonEvent {
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pushBackReachStick: boolean;
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}
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-
export declare
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export declare const ROUND: {
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readonly E1: string;
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readonly E2: string;
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readonly E3: string;
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readonly E4: string;
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readonly S1: string;
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readonly S2: string;
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readonly S3: string;
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readonly S4: string;
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readonly W1: string;
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readonly W2: string;
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readonly W3: string;
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readonly W4: string;
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readonly N1: string;
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readonly N2: string;
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readonly N3: string;
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readonly N4: string;
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};
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export declare type Round = (typeof ROUND)[keyof typeof ROUND];
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export declare const ROUND_MAP: {
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-
readonly
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-
readonly "1w2": "東2局";
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readonly "1w3": "東3局";
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readonly "1w4": "東4局";
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readonly "2w1": "南1局";
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readonly "2w2": "南2局";
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readonly "2w3": "南3局";
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readonly "2w4": "南4局";
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readonly "3w1": "西1局";
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readonly "3w2": "西2局";
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readonly "3w3": "西3局";
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readonly "3w4": "西4局";
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readonly "4w1": "北1局";
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readonly "4w2": "北2局";
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readonly "4w3": "北3局";
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readonly "4w4": "北4局";
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+
readonly [x: string]: "東1局" | "東2局" | "東3局" | "東4局" | "南1局" | "南2局" | "南3局" | "南4局" | "西1局" | "西2局" | "西3局" | "西4局" | "北1局" | "北2局" | "北3局" | "北4局";
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};
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export declare interface ScoreBoardInput {
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@@ -1168,10 +1171,10 @@ export declare class ScoreManager {
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*/
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restoreReachStick(id: string): void;
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update(result: {
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-
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-
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-
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[WIND.E]: number;
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[WIND.S]: number;
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[WIND.W]: number;
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[WIND.N]: number;
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}, windMap: {
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[key: string]: Wind;
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}): void;
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@@ -1212,14 +1215,14 @@ export declare class ShantenCalculator {
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export declare function shuffle<T>(array: T[]): T[];
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export declare const TABLE_CONTEXT: {
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-
BASE:
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readonly BASE: 40;
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};
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export declare type TableInput = InferOutput<typeof tableInputSchema>;
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declare const tableInputSchema: StrictObjectSchema< {
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readonly board: StrictObjectSchema< {
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-
readonly round: OptionalSchema<PicklistSchema<(
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+
readonly round: OptionalSchema<PicklistSchema<(string | number)[], undefined>, string>;
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readonly sticks: OptionalSchema<StrictObjectSchema< {
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readonly reach: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, 0>;
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readonly dead: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, 0>;
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@@ -1227,7 +1230,7 @@ readonly dead: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueA
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readonly reach: 0;
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readonly dead: 0;
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}>;
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-
readonly doras: OptionalSchema<ArraySchema<StringSchema<undefined>, undefined>, readonly ["
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+
readonly doras: OptionalSchema<ArraySchema<StringSchema<undefined>, undefined>, readonly ["2w"]>;
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readonly front: OptionalSchema<PicklistSchema<("1w" | "2w" | "3w" | "4w")[], undefined>, "1w">;
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}, undefined>;
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readonly "1w": OptionalSchema<StrictObjectSchema< {
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@@ -1298,10 +1301,10 @@ export declare class Tile {
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}
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export declare const TILE_CONTEXT: {
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WIDTH:
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HEIGHT:
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TEXT_SCALE:
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BLOCK_MARGIN_SCALE:
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readonly WIDTH: 66;
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readonly HEIGHT: 90;
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readonly TEXT_SCALE: 0.8;
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readonly BLOCK_MARGIN_SCALE: 0.3;
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};
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export declare const tileSortFunc: (i: Tile, j: Tile) => number;
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@@ -1353,13 +1356,13 @@ export declare interface WallProps {
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}
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export declare const WIND: {
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readonly
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readonly
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readonly
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readonly
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readonly E: "1w";
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readonly S: "2w";
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readonly W: "3w";
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readonly N: "4w";
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};
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export declare type Wind = keyof typeof
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export declare type Wind = (typeof WIND)[keyof typeof WIND];
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export declare const WIND_MAP: {
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readonly "1w": "東";
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package/dist/index.d.ts
CHANGED
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@@ -756,7 +756,6 @@ export declare class Efficiency {
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756
756
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shanten: number;
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757
757
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candidates: Tile[];
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758
758
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};
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759
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-
static partialShanten(input: string): number;
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760
759
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}
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761
760
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762
761
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export declare interface EndEvent {
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@@ -971,7 +970,7 @@ export declare const parseTableInput: (s: string) => {
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971
970
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score: number;
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972
971
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};
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973
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board: {
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974
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-
round:
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973
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+
round: string | number;
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975
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sticks: {
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reach: number;
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977
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dead: number;
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@@ -1006,10 +1005,10 @@ export declare class PlaceManager {
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1006
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resetDeadStick(): void;
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1007
1006
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resetReachStick(): void;
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1008
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is(r: Round): boolean;
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1009
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-
wind(id: string):
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1008
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+
wind(id: string): Wind;
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1010
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playerID(w: Wind): string;
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1011
1010
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get playerMap(): {
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1012
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-
[key: string]:
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1011
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+
[key: string]: Wind;
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1013
1012
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};
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1014
1013
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}
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1015
1014
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@@ -1017,7 +1016,7 @@ export declare class Player extends BaseActor {
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1017
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river: River;
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1018
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doras: Tile[];
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1019
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constructor(playerID: string, eventHandler: EventHandler);
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1020
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-
get myWind():
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1019
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+
get myWind(): Wind;
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1021
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setHands(e: DistributeEvent): void;
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1022
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handleDiscard(tiles: Tile[]): Tile;
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handleEvent(e: PlayerEvent): void;
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@@ -1046,7 +1045,7 @@ export declare interface PlayerProps {
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handler: EventHandler;
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1047
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}
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1048
1047
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1049
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-
export declare const prevRound: (r: Round) =>
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+
export declare const prevRound: (r: Round) => string;
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1049
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export declare const prevWind: (w: Wind) => Wind;
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1052
1051
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@@ -1116,25 +1115,29 @@ export declare interface RonEvent {
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1116
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pushBackReachStick: boolean;
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1117
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}
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1118
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1119
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-
export declare
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1118
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+
export declare const ROUND: {
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1119
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+
readonly E1: string;
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1120
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+
readonly E2: string;
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1121
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+
readonly E3: string;
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1122
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+
readonly E4: string;
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1123
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+
readonly S1: string;
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1124
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+
readonly S2: string;
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1125
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+
readonly S3: string;
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1126
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+
readonly S4: string;
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1127
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+
readonly W1: string;
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1128
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+
readonly W2: string;
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1129
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+
readonly W3: string;
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1130
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readonly W4: string;
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1131
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+
readonly N1: string;
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1132
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readonly N2: string;
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1133
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+
readonly N3: string;
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1134
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+
readonly N4: string;
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1135
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+
};
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+
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1137
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+
export declare type Round = (typeof ROUND)[keyof typeof ROUND];
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1138
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1139
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export declare const ROUND_MAP: {
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1122
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-
readonly
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1123
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-
readonly "1w2": "東2局";
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1124
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-
readonly "1w3": "東3局";
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1125
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-
readonly "1w4": "東4局";
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1126
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-
readonly "2w1": "南1局";
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1127
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-
readonly "2w2": "南2局";
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1128
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-
readonly "2w3": "南3局";
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1129
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-
readonly "2w4": "南4局";
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-
readonly "3w1": "西1局";
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-
readonly "3w2": "西2局";
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readonly "3w3": "西3局";
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-
readonly "3w4": "西4局";
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1134
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-
readonly "4w1": "北1局";
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1135
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-
readonly "4w2": "北2局";
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1136
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-
readonly "4w3": "北3局";
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1137
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-
readonly "4w4": "北4局";
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1140
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+
readonly [x: string]: "東1局" | "東2局" | "東3局" | "東4局" | "南1局" | "南2局" | "南3局" | "南4局" | "西1局" | "西2局" | "西3局" | "西4局" | "北1局" | "北2局" | "北3局" | "北4局";
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};
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1139
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export declare interface ScoreBoardInput {
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|
@@ -1168,10 +1171,10 @@ export declare class ScoreManager {
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1168
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*/
|
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restoreReachStick(id: string): void;
|
|
1170
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update(result: {
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1171
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-
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1172
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-
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1173
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-
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1174
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-
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1174
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+
[WIND.E]: number;
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1175
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+
[WIND.S]: number;
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1176
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+
[WIND.W]: number;
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1177
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+
[WIND.N]: number;
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1175
1178
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}, windMap: {
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1176
1179
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[key: string]: Wind;
|
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1177
1180
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}): void;
|
|
@@ -1212,14 +1215,14 @@ export declare class ShantenCalculator {
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1212
1215
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export declare function shuffle<T>(array: T[]): T[];
|
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1213
1216
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|
|
1214
1217
|
export declare const TABLE_CONTEXT: {
|
|
1215
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-
BASE:
|
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+
readonly BASE: 40;
|
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1216
1219
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};
|
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1217
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|
|
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1218
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export declare type TableInput = InferOutput<typeof tableInputSchema>;
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1219
1222
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|
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1220
1223
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declare const tableInputSchema: StrictObjectSchema< {
|
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1221
1224
|
readonly board: StrictObjectSchema< {
|
|
1222
|
-
readonly round: OptionalSchema<PicklistSchema<(
|
|
1225
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+
readonly round: OptionalSchema<PicklistSchema<(string | number)[], undefined>, string>;
|
|
1223
1226
|
readonly sticks: OptionalSchema<StrictObjectSchema< {
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|
1224
1227
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readonly reach: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, 0>;
|
|
1225
1228
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readonly dead: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueAction<number, 0, "">, MaxValueAction<number, 9, "">]>, 0>;
|
|
@@ -1227,7 +1230,7 @@ readonly dead: OptionalSchema<SchemaWithPipe<[NumberSchema<undefined>, MinValueA
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1227
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readonly reach: 0;
|
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1228
1231
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readonly dead: 0;
|
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1229
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}>;
|
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1230
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-
readonly doras: OptionalSchema<ArraySchema<StringSchema<undefined>, undefined>, readonly ["
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1233
|
+
readonly doras: OptionalSchema<ArraySchema<StringSchema<undefined>, undefined>, readonly ["2w"]>;
|
|
1231
1234
|
readonly front: OptionalSchema<PicklistSchema<("1w" | "2w" | "3w" | "4w")[], undefined>, "1w">;
|
|
1232
1235
|
}, undefined>;
|
|
1233
1236
|
readonly "1w": OptionalSchema<StrictObjectSchema< {
|
|
@@ -1298,10 +1301,10 @@ export declare class Tile {
|
|
|
1298
1301
|
}
|
|
1299
1302
|
|
|
1300
1303
|
export declare const TILE_CONTEXT: {
|
|
1301
|
-
WIDTH:
|
|
1302
|
-
HEIGHT:
|
|
1303
|
-
TEXT_SCALE:
|
|
1304
|
-
BLOCK_MARGIN_SCALE:
|
|
1304
|
+
readonly WIDTH: 66;
|
|
1305
|
+
readonly HEIGHT: 90;
|
|
1306
|
+
readonly TEXT_SCALE: 0.8;
|
|
1307
|
+
readonly BLOCK_MARGIN_SCALE: 0.3;
|
|
1305
1308
|
};
|
|
1306
1309
|
|
|
1307
1310
|
export declare const tileSortFunc: (i: Tile, j: Tile) => number;
|
|
@@ -1353,13 +1356,13 @@ export declare interface WallProps {
|
|
|
1353
1356
|
}
|
|
1354
1357
|
|
|
1355
1358
|
export declare const WIND: {
|
|
1356
|
-
readonly
|
|
1357
|
-
readonly
|
|
1358
|
-
readonly
|
|
1359
|
-
readonly
|
|
1359
|
+
readonly E: "1w";
|
|
1360
|
+
readonly S: "2w";
|
|
1361
|
+
readonly W: "3w";
|
|
1362
|
+
readonly N: "4w";
|
|
1360
1363
|
};
|
|
1361
1364
|
|
|
1362
|
-
export declare type Wind = keyof typeof
|
|
1365
|
+
export declare type Wind = (typeof WIND)[keyof typeof WIND];
|
|
1363
1366
|
|
|
1364
1367
|
export declare const WIND_MAP: {
|
|
1365
1368
|
readonly "1w": "東";
|