@kommo-crm/crm-react-ui-kit 1.1.1-beta.13 → 1.1.1-beta.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (48) hide show
  1. package/dist/components/ContextMenu/ContextMenu.js +1 -1
  2. package/dist/components/ContextMenu/components/CheckboxItem/CheckboxItem.js +1 -1
  3. package/dist/components/ContextMenu/components/Content/Content.d.ts +1 -1
  4. package/dist/components/ContextMenu/components/Content/Content.d.ts.map +1 -1
  5. package/dist/components/ContextMenu/components/Content/Content.js +1 -1
  6. package/dist/components/ContextMenu/components/Content/Content.props.d.ts +5 -1
  7. package/dist/components/ContextMenu/components/Content/Content.props.d.ts.map +1 -1
  8. package/dist/components/ContextMenu/components/Content/index.js +1 -1
  9. package/dist/components/ContextMenu/components/FocusBlocker/FocusBlocker.js +1 -1
  10. package/dist/components/ContextMenu/components/FocusBlocker/index.js +1 -1
  11. package/dist/components/ContextMenu/components/Item/Item.js +1 -1
  12. package/dist/components/ContextMenu/components/ItemRightSlot/ItemRightSlot.js +1 -1
  13. package/dist/components/ContextMenu/components/Label/Label.js +1 -1
  14. package/dist/components/ContextMenu/components/RadioItem/RadioItem.js +1 -1
  15. package/dist/components/ContextMenu/components/Sub/Sub.js +1 -1
  16. package/dist/components/ContextMenu/components/SubContent/SubContent.d.ts +1 -0
  17. package/dist/components/ContextMenu/components/SubContent/SubContent.d.ts.map +1 -1
  18. package/dist/components/ContextMenu/components/SubContent/SubContent.js +60 -58
  19. package/dist/components/ContextMenu/components/SubContent/SubContent.props.d.ts +4 -0
  20. package/dist/components/ContextMenu/components/SubContent/SubContent.props.d.ts.map +1 -1
  21. package/dist/components/ContextMenu/components/SubRoot/SubRoot.js +1 -1
  22. package/dist/components/ContextMenu/components/SubRoot/components/Content/Content.d.ts +1 -1
  23. package/dist/components/ContextMenu/components/SubRoot/components/Content/Content.d.ts.map +1 -1
  24. package/dist/components/ContextMenu/components/SubRoot/components/Content/Content.js +59 -57
  25. package/dist/components/ContextMenu/components/SubRoot/components/Trigger/Trigger.js +1 -1
  26. package/dist/components/ContextMenu/components/SubTrigger/SubTrigger.js +1 -1
  27. package/dist/components/ContextMenu/hooks/index.d.ts +1 -0
  28. package/dist/components/ContextMenu/hooks/index.d.ts.map +1 -1
  29. package/dist/components/ContextMenu/hooks/index.js +9 -7
  30. package/dist/components/ContextMenu/hooks/useChildrenWithBlocker/useChildrenWithBlocker.js +1 -1
  31. package/dist/components/ContextMenu/hooks/useContentPositioning/useContentPositioning.d.ts +1 -1
  32. package/dist/components/ContextMenu/hooks/useContentPositioning/useContentPositioning.d.ts.map +1 -1
  33. package/dist/components/ContextMenu/hooks/useContentPositioning/useContentPositioning.js +2 -1
  34. package/dist/components/ContextMenu/hooks/useContentPositioning/useContentPositioning.types.d.ts +4 -0
  35. package/dist/components/ContextMenu/hooks/useContentPositioning/useContentPositioning.types.d.ts.map +1 -1
  36. package/dist/components/ContextMenu/hooks/useContextMenu/useContextMenu.js +1 -1
  37. package/dist/components/ContextMenu/hooks/useContextMenuSub/useContextMenuSub.js +1 -1
  38. package/dist/components/ContextMenu/hooks/useContextMenuSubMenu/useContextMenuSubMenu.js +1 -1
  39. package/dist/components/ContextMenu/hooks/useInheritedArrowColor/useInheritedArrowColor.d.ts.map +1 -1
  40. package/dist/components/ContextMenu/hooks/useInheritedArrowColor/useInheritedArrowColor.js +12 -12
  41. package/dist/components/ContextMenu/hooks/useItemInnerFocus/useItemInnerFocus.js +1 -1
  42. package/dist/components/ContextMenu/hooks/usePrevious/usePrevious.d.ts +2 -0
  43. package/dist/components/ContextMenu/hooks/usePrevious/usePrevious.d.ts.map +1 -0
  44. package/dist/components/ContextMenu/hooks/usePrevious/usePrevious.js +10 -0
  45. package/dist/components/ContextMenu/index.js +1 -1
  46. package/dist/useContentPositioning-CLU2E_Oz.mjs +2433 -0
  47. package/package.json +1 -1
  48. package/dist/useContentPositioning-BokVuzge.mjs +0 -2425
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+ import { forwardRef as st, useEffect as Oe, useLayoutEffect as We, useState as ee, useRef as K, useCallback as Un, useMemo as Pe, useContext as Dn } from "react";
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+ import { mergeRefs as Ln } from "./lib/utils.js";
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+ import { LevelProvider as Qn } from "./components/ContextMenu/providers/LevelProvider/LevelProvider.js";
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+ import { useContextMenuContext as Mn } from "./components/ContextMenu/ContextMenu.context.js";
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+ import { ContextMenuMode as _t } from "./components/ContextMenu/ContextMenu.enums.js";
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+ import "./components/ContextMenu/providers/SubMenuProvider/SubMenuProvider.js";
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+ import { directionToSide as Gn } from "./components/ContextMenu/components/Content/Content.utils.js";
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+ import { useStopContextMenuEvents as Bn } from "./components/ContextMenu/hooks/useStopContextMenuEvents/useStopContextMenuEvents.js";
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+ import { Direction as T } from "./components/ContextMenu/components/Content/Content.enums.js";
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+ import { usePrevious as Hn } from "./components/ContextMenu/hooks/usePrevious/usePrevious.js";
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+ function Ue(...e) {
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+ return "\\(\\s*(" + e.join(")\\s*,\\s*(") + ")\\s*\\)";
432
+ }
433
+ var is = new RegExp("rgb" + Ue(q, q, q)), rs = new RegExp("rgba" + Ue(q, q, q, q)), as = new RegExp("hsl" + Ue(q, Fe, Fe)), os = new RegExp(
434
+ "hsla" + Ue(q, Fe, Fe, q)
435
+ ), us = /^#([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/, cs = /^#([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/, ls = /^#([0-9a-fA-F]{6})$/, ds = /^#([0-9a-fA-F]{8})$/;
436
+ function fs(e) {
437
+ let t;
438
+ return typeof e == "number" ? e >>> 0 === e && e >= 0 && e <= 4294967295 ? e : null : (t = ls.exec(e)) ? parseInt(t[1] + "ff", 16) >>> 0 : Y && Y[e] !== void 0 ? Y[e] : (t = is.exec(e)) ? (J(t[1]) << 24 | // r
439
+ J(t[2]) << 16 | // g
440
+ J(t[3]) << 8 | // b
441
+ 255) >>> // a
442
+ 0 : (t = rs.exec(e)) ? (J(t[1]) << 24 | // r
443
+ J(t[2]) << 16 | // g
444
+ J(t[3]) << 8 | // b
445
+ St(t[4])) >>> // a
446
+ 0 : (t = us.exec(e)) ? parseInt(
447
+ t[1] + t[1] + // r
448
+ t[2] + t[2] + // g
449
+ t[3] + t[3] + // b
450
+ "ff",
451
+ // a
452
+ 16
453
+ ) >>> 0 : (t = ds.exec(e)) ? parseInt(t[1], 16) >>> 0 : (t = cs.exec(e)) ? parseInt(
454
+ t[1] + t[1] + // r
455
+ t[2] + t[2] + // g
456
+ t[3] + t[3] + // b
457
+ t[4] + t[4],
458
+ // a
459
+ 16
460
+ ) >>> 0 : (t = as.exec(e)) ? (At(
461
+ Pt(t[1]),
462
+ // h
463
+ Ie(t[2]),
464
+ // s
465
+ Ie(t[3])
466
+ // l
467
+ ) | 255) >>> // a
468
+ 0 : (t = os.exec(e)) ? (At(
469
+ Pt(t[1]),
470
+ // h
471
+ Ie(t[2]),
472
+ // s
473
+ Ie(t[3])
474
+ // l
475
+ ) | St(t[4])) >>> // a
476
+ 0 : null;
477
+ }
478
+ function Qe(e, t, n) {
479
+ return n < 0 && (n += 1), n > 1 && (n -= 1), n < 1 / 6 ? e + (t - e) * 6 * n : n < 1 / 2 ? t : n < 2 / 3 ? e + (t - e) * (2 / 3 - n) * 6 : e;
480
+ }
481
+ function At(e, t, n) {
482
+ const s = n < 0.5 ? n * (1 + t) : n + t - n * t, i = 2 * n - s, r = Qe(i, s, e + 1 / 3), a = Qe(i, s, e), u = Qe(i, s, e - 1 / 3);
483
+ return Math.round(r * 255) << 24 | Math.round(a * 255) << 16 | Math.round(u * 255) << 8;
484
+ }
485
+ function J(e) {
486
+ const t = parseInt(e, 10);
487
+ return t < 0 ? 0 : t > 255 ? 255 : t;
488
+ }
489
+ function Pt(e) {
490
+ return (parseFloat(e) % 360 + 360) % 360 / 360;
491
+ }
492
+ function St(e) {
493
+ const t = parseFloat(e);
494
+ return t < 0 ? 0 : t > 1 ? 255 : Math.round(t * 255);
495
+ }
496
+ function Ie(e) {
497
+ const t = parseFloat(e);
498
+ return t < 0 ? 0 : t > 100 ? 1 : t / 100;
499
+ }
500
+ function It(e) {
501
+ let t = fs(e);
502
+ if (t === null) return e;
503
+ t = t || 0;
504
+ const n = (t & 4278190080) >>> 24, s = (t & 16711680) >>> 16, i = (t & 65280) >>> 8, r = (t & 255) / 255;
505
+ return `rgba(${n}, ${s}, ${i}, ${r})`;
506
+ }
507
+ var he = (e, t, n) => {
508
+ if (c.fun(e))
509
+ return e;
510
+ if (c.arr(e))
511
+ return he({
512
+ range: e,
513
+ output: t,
514
+ extrapolate: n
515
+ });
516
+ if (c.str(e.output[0]))
517
+ return lt(e);
518
+ const s = e, i = s.output, r = s.range || [0, 1], a = s.extrapolateLeft || s.extrapolate || "extend", u = s.extrapolateRight || s.extrapolate || "extend", l = s.easing || ((o) => o);
519
+ return (o) => {
520
+ const m = ms(o, r);
521
+ return hs(
522
+ o,
523
+ r[m],
524
+ r[m + 1],
525
+ i[m],
526
+ i[m + 1],
527
+ l,
528
+ a,
529
+ u,
530
+ s.map
531
+ );
532
+ };
533
+ };
534
+ function hs(e, t, n, s, i, r, a, u, l) {
535
+ let o = l ? l(e) : e;
536
+ if (o < t) {
537
+ if (a === "identity") return o;
538
+ a === "clamp" && (o = t);
539
+ }
540
+ if (o > n) {
541
+ if (u === "identity") return o;
542
+ u === "clamp" && (o = n);
543
+ }
544
+ return s === i ? s : t === n ? e <= t ? s : i : (t === -1 / 0 ? o = -o : n === 1 / 0 ? o = o - t : o = (o - t) / (n - t), o = r(o), s === -1 / 0 ? o = -o : i === 1 / 0 ? o = o + s : o = o * (i - s) + s, o);
545
+ }
546
+ function ms(e, t) {
547
+ for (var n = 1; n < t.length - 1 && !(t[n] >= e); ++n)
548
+ ;
549
+ return n - 1;
550
+ }
551
+ var tn = {
552
+ linear: (e) => e,
553
+ easeInOutCubic: (e) => e < 0.5 ? 4 * e * e * e : 1 - Math.pow(-2 * e + 2, 3) / 2
554
+ }, me = Symbol.for("FluidValue.get"), se = Symbol.for("FluidValue.observers"), V = (e) => !!(e && e[me]), E = (e) => e && e[me] ? e[me]() : e, Rt = (e) => e[se] || null;
555
+ function ps(e, t) {
556
+ e.eventObserved ? e.eventObserved(t) : e(t);
557
+ }
558
+ function pe(e, t) {
559
+ const n = e[se];
560
+ n && n.forEach((s) => {
561
+ ps(s, t);
562
+ });
563
+ }
564
+ var nn = class {
565
+ constructor(e) {
566
+ if (!e && !(e = this.get))
567
+ throw Error("Unknown getter");
568
+ gs(this, e);
569
+ }
570
+ }, gs = (e, t) => sn(e, me, t);
571
+ function ie(e, t) {
572
+ if (e[me]) {
573
+ let n = e[se];
574
+ n || sn(e, se, n = /* @__PURE__ */ new Set()), n.has(t) || (n.add(t), e.observerAdded && e.observerAdded(n.size, t));
575
+ }
576
+ return t;
577
+ }
578
+ function ge(e, t) {
579
+ const n = e[se];
580
+ if (n && n.has(t)) {
581
+ const s = n.size - 1;
582
+ s ? n.delete(t) : e[se] = null, e.observerRemoved && e.observerRemoved(s, t);
583
+ }
584
+ }
585
+ var sn = (e, t, n) => Object.defineProperty(e, t, {
586
+ value: n,
587
+ writable: !0,
588
+ configurable: !0
589
+ }), xe = /[+\-]?(?:0|[1-9]\d*)(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, vs = /(#(?:[0-9a-f]{2}){2,4}|(#[0-9a-f]{3})|(rgb|hsl)a?\((-?\d+%?[,\s]+){2,3}\s*[\d\.]+%?\))/gi, xt = new RegExp(`(${xe.source})(%|[a-z]+)`, "i"), ys = /rgba\(([0-9\.-]+), ([0-9\.-]+), ([0-9\.-]+), ([0-9\.-]+)\)/gi, De = /var\((--[a-zA-Z0-9-_]+),? ?([a-zA-Z0-9 ()%#.,-]+)?\)/, rn = (e) => {
590
+ const [t, n] = _s(e);
591
+ if (!t || ct())
592
+ return e;
593
+ const s = window.getComputedStyle(document.documentElement).getPropertyValue(t);
594
+ if (s)
595
+ return s.trim();
596
+ if (n && n.startsWith("--")) {
597
+ const i = window.getComputedStyle(document.documentElement).getPropertyValue(n);
598
+ return i || e;
599
+ } else {
600
+ if (n && De.test(n))
601
+ return rn(n);
602
+ if (n)
603
+ return n;
604
+ }
605
+ return e;
606
+ }, _s = (e) => {
607
+ const t = De.exec(e);
608
+ if (!t) return [,];
609
+ const [, n, s] = t;
610
+ return [n, s];
611
+ }, Me, bs = (e, t, n, s, i) => `rgba(${Math.round(t)}, ${Math.round(n)}, ${Math.round(s)}, ${i})`, an = (e) => {
612
+ Me || (Me = Y ? (
613
+ // match color names, ignore partial matches
614
+ new RegExp(`(${Object.keys(Y).join("|")})(?!\\w)`, "g")
615
+ ) : (
616
+ // never match
617
+ /^\b$/
618
+ ));
619
+ const t = e.output.map((r) => E(r).replace(De, rn).replace(vs, It).replace(Me, It)), n = t.map((r) => r.match(xe).map(Number)), i = n[0].map(
620
+ (r, a) => n.map((u) => {
621
+ if (!(a in u))
622
+ throw Error('The arity of each "output" value must be equal');
623
+ return u[a];
624
+ })
625
+ ).map(
626
+ (r) => he({ ...e, output: r })
627
+ );
628
+ return (r) => {
629
+ var l;
630
+ const a = !xt.test(t[0]) && ((l = t.find((o) => xt.test(o))) == null ? void 0 : l.replace(xe, ""));
631
+ let u = 0;
632
+ return t[0].replace(
633
+ xe,
634
+ () => `${i[u++](r)}${a || ""}`
635
+ ).replace(ys, bs);
636
+ };
637
+ }, ft = "react-spring: ", on = (e) => {
638
+ const t = e;
639
+ let n = !1;
640
+ if (typeof t != "function")
641
+ throw new TypeError(`${ft}once requires a function parameter`);
642
+ return (...s) => {
643
+ n || (t(...s), n = !0);
644
+ };
645
+ }, ws = on(console.warn);
646
+ function As() {
647
+ ws(
648
+ `${ft}The "interpolate" function is deprecated in v9 (use "to" instead)`
649
+ );
650
+ }
651
+ var Ps = on(console.warn);
652
+ function Ss() {
653
+ Ps(
654
+ `${ft}Directly calling start instead of using the api object is deprecated in v9 (use ".start" instead), this will be removed in later 0.X.0 versions`
655
+ );
656
+ }
657
+ function qe(e) {
658
+ return c.str(e) && (e[0] == "#" || /\d/.test(e) || // Do not identify a CSS variable as an AnimatedString if its SSR
659
+ !ct() && De.test(e) || e in (Y || {}));
660
+ }
661
+ var ht = ct() ? Oe : We, Is = () => {
662
+ const e = K(!1);
663
+ return ht(() => (e.current = !0, () => {
664
+ e.current = !1;
665
+ }), []), e;
666
+ };
667
+ function un() {
668
+ const e = ee()[1], t = Is();
669
+ return () => {
670
+ t.current && e(Math.random());
671
+ };
672
+ }
673
+ var cn = (e) => Oe(e, Rs), Rs = [];
674
+ function Ct(e) {
675
+ const t = K(void 0);
676
+ return Oe(() => {
677
+ t.current = e;
678
+ }), t.current;
679
+ }
680
+ var ve = Symbol.for("Animated:node"), xs = (e) => !!e && e[ve] === e, L = (e) => e && e[ve], mt = (e, t) => Jn(e, ve, t), je = (e) => e && e[ve] && e[ve].getPayload(), ln = class {
681
+ constructor() {
682
+ mt(this, this);
683
+ }
684
+ /** Get every `AnimatedValue` used by this node. */
685
+ getPayload() {
686
+ return this.payload || [];
687
+ }
688
+ }, $e = class dn extends ln {
689
+ constructor(t) {
690
+ super(), this._value = t, this.done = !0, this.durationProgress = 0, c.num(this._value) && (this.lastPosition = this._value);
691
+ }
692
+ /** @internal */
693
+ static create(t) {
694
+ return new dn(t);
695
+ }
696
+ getPayload() {
697
+ return [this];
698
+ }
699
+ getValue() {
700
+ return this._value;
701
+ }
702
+ setValue(t, n) {
703
+ return c.num(t) && (this.lastPosition = t, n && (t = Math.round(t / n) * n, this.done && (this.lastPosition = t))), this._value === t ? !1 : (this._value = t, !0);
704
+ }
705
+ reset() {
706
+ const { done: t } = this;
707
+ this.done = !1, c.num(this._value) && (this.elapsedTime = 0, this.durationProgress = 0, this.lastPosition = this._value, t && (this.lastVelocity = null), this.v0 = null);
708
+ }
709
+ }, Te = class fn extends $e {
710
+ constructor(t) {
711
+ super(0), this._string = null, this._toString = he({
712
+ output: [t, t]
713
+ });
714
+ }
715
+ /** @internal */
716
+ static create(t) {
717
+ return new fn(t);
718
+ }
719
+ getValue() {
720
+ const t = this._string;
721
+ return t ?? (this._string = this._toString(this._value));
722
+ }
723
+ setValue(t) {
724
+ if (c.str(t)) {
725
+ if (t == this._string)
726
+ return !1;
727
+ this._string = t, this._value = 1;
728
+ } else if (super.setValue(t))
729
+ this._string = null;
730
+ else
731
+ return !1;
732
+ return !0;
733
+ }
734
+ reset(t) {
735
+ t && (this._toString = he({
736
+ output: [this.getValue(), t]
737
+ })), this._value = 0, super.reset();
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+ }
739
+ }, Ee = { dependencies: null }, ze = class extends ln {
740
+ constructor(e) {
741
+ super(), this.source = e, this.setValue(e);
742
+ }
743
+ getValue(e) {
744
+ const t = {};
745
+ return Q(this.source, (n, s) => {
746
+ xs(n) ? t[s] = n.getValue(e) : V(n) ? t[s] = E(n) : e || (t[s] = n);
747
+ }), t;
748
+ }
749
+ /** Replace the raw object data */
750
+ setValue(e) {
751
+ this.source = e, this.payload = this._makePayload(e);
752
+ }
753
+ reset() {
754
+ this.payload && P(this.payload, (e) => e.reset());
755
+ }
756
+ /** Create a payload set. */
757
+ _makePayload(e) {
758
+ if (e) {
759
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760
+ return Q(e, this._addToPayload, t), Array.from(t);
761
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762
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763
+ /** Add to a payload set. */
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+ _addToPayload(e) {
765
+ Ee.dependencies && V(e) && Ee.dependencies.add(e);
766
+ const t = je(e);
767
+ t && P(t, (n) => this.add(n));
768
+ }
769
+ }, Cs = class hn extends ze {
770
+ constructor(t) {
771
+ super(t);
772
+ }
773
+ /** @internal */
774
+ static create(t) {
775
+ return new hn(t);
776
+ }
777
+ getValue() {
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779
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780
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781
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782
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783
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787
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788
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789
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790
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791
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792
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793
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794
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797
+ );
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+ return st((s, i) => {
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+ r.current = Es(i, _);
803
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805
+ ), [u, l] = Ts(s, t), o = un(), m = () => {
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809
+ (_ ? t.applyAnimatedValues(_, u.getValue(!0)) : !1) === !1 && o();
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812
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+ (_) => ge(_, h.current)
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826
+ }
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+ eventObserved(e) {
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829
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830
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832
+ const n = /* @__PURE__ */ new Set();
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+ style: t.createAnimatedStyle(e.style)
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+ }
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+ function Es(e, t) {
839
+ return e && (c.fun(e) ? e(t) : e.current = t), t;
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+ }
841
+ var Ft = Symbol.for("AnimatedComponent"), Os = (e, {
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851
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853
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+ return Q(e, (a, u) => {
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856
+ }), {
857
+ animated: r
858
+ };
859
+ }, Tt = (e) => c.str(e) ? e : e && c.str(e.displayName) ? e.displayName : c.fun(e) && e.name || null;
860
+ function Z(e, ...t) {
861
+ return c.fun(e) ? e(...t) : e;
862
+ }
863
+ var de = (e, t) => e === !0 || !!(t && e && (c.fun(e) ? e(t) : O(e).includes(t))), mn = (e, t) => c.obj(e) ? t && e[t] : e, pn = (e, t) => e.default === !0 ? e[t] : e.default ? e.default[t] : void 0, Vs = (e) => e, pt = (e, t = Vs) => {
864
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870
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871
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872
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875
+ "onStart",
876
+ "onChange",
877
+ "onPause",
878
+ "onResume",
879
+ "onRest"
880
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881
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882
+ from: 1,
883
+ to: 1,
884
+ ref: 1,
885
+ loop: 1,
886
+ reset: 1,
887
+ pause: 1,
888
+ cancel: 1,
889
+ reverse: 1,
890
+ immediate: 1,
891
+ default: 1,
892
+ delay: 1,
893
+ onProps: 1,
894
+ onStart: 1,
895
+ onChange: 1,
896
+ onPause: 1,
897
+ onResume: 1,
898
+ onRest: 1,
899
+ onResolve: 1,
900
+ // Transition props
901
+ items: 1,
902
+ trail: 1,
903
+ sort: 1,
904
+ expires: 1,
905
+ initial: 1,
906
+ enter: 1,
907
+ update: 1,
908
+ leave: 1,
909
+ children: 1,
910
+ onDestroyed: 1,
911
+ // Internal props
912
+ keys: 1,
913
+ callId: 1,
914
+ parentId: 1
915
+ };
916
+ function Ds(e) {
917
+ const t = {};
918
+ let n = 0;
919
+ if (Q(e, (s, i) => {
920
+ Us[i] || (t[i] = s, n++);
921
+ }), n)
922
+ return t;
923
+ }
924
+ function gn(e) {
925
+ const t = Ds(e);
926
+ if (t) {
927
+ const n = { to: t };
928
+ return Q(e, (s, i) => i in t || (n[i] = s)), n;
929
+ }
930
+ return { ...e };
931
+ }
932
+ function ye(e) {
933
+ return e = E(e), c.arr(e) ? e.map(ye) : qe(e) ? j.createStringInterpolator({
934
+ range: [0, 1],
935
+ output: [e, e]
936
+ })(1) : e;
937
+ }
938
+ function qs(e) {
939
+ for (const t in e) return !0;
940
+ return !1;
941
+ }
942
+ function Je(e) {
943
+ return c.fun(e) || c.arr(e) && c.obj(e[0]);
944
+ }
945
+ function js(e, t) {
946
+ var n;
947
+ (n = e.ref) == null || n.delete(e), t == null || t.delete(e);
948
+ }
949
+ function $s(e, t) {
950
+ var n;
951
+ t && e.ref !== t && ((n = e.ref) == null || n.delete(e), t.add(e), e.ref = t);
952
+ }
953
+ var zs = {
954
+ default: { tension: 170, friction: 26 }
955
+ }, et = {
956
+ ...zs.default,
957
+ mass: 1,
958
+ damping: 1,
959
+ easing: tn.linear,
960
+ clamp: !1
961
+ }, Ls = class {
962
+ constructor() {
963
+ this.velocity = 0, Object.assign(this, et);
964
+ }
965
+ };
966
+ function Qs(e, t, n) {
967
+ n && (n = { ...n }, Et(n, t), t = { ...n, ...t }), Et(e, t), Object.assign(e, t);
968
+ for (const a in et)
969
+ e[a] == null && (e[a] = et[a]);
970
+ let { frequency: s, damping: i } = e;
971
+ const { mass: r } = e;
972
+ return c.und(s) || (s < 0.01 && (s = 0.01), i < 0 && (i = 0), e.tension = Math.pow(2 * Math.PI / s, 2) * r, e.friction = 4 * Math.PI * i * r / s), e;
973
+ }
974
+ function Et(e, t) {
975
+ if (!c.und(t.decay))
976
+ e.duration = void 0;
977
+ else {
978
+ const n = !c.und(t.tension) || !c.und(t.friction);
979
+ (n || !c.und(t.frequency) || !c.und(t.damping) || !c.und(t.mass)) && (e.duration = void 0, e.decay = void 0), n && (e.frequency = void 0);
980
+ }
981
+ }
982
+ var Ot = [], Ms = class {
983
+ constructor() {
984
+ this.changed = !1, this.values = Ot, this.toValues = null, this.fromValues = Ot, this.config = new Ls(), this.immediate = !1;
985
+ }
986
+ };
987
+ function vn(e, { key: t, props: n, defaultProps: s, state: i, actions: r }) {
988
+ return new Promise((a, u) => {
989
+ let l, o, m = de(n.cancel ?? (s == null ? void 0 : s.cancel), t);
990
+ if (m)
991
+ g();
992
+ else {
993
+ c.und(n.pause) || (i.paused = de(n.pause, t));
994
+ let _ = s == null ? void 0 : s.pause;
995
+ _ !== !0 && (_ = i.paused || de(_, t)), l = Z(n.delay || 0, t), _ ? (i.resumeQueue.add(h), r.pause()) : (r.resume(), h());
996
+ }
997
+ function d() {
998
+ i.resumeQueue.add(h), i.timeouts.delete(o), o.cancel(), l = o.time - w.now();
999
+ }
1000
+ function h() {
1001
+ l > 0 && !j.skipAnimation ? (i.delayed = !0, o = w.setTimeout(g, l), i.pauseQueue.add(d), i.timeouts.add(o)) : g();
1002
+ }
1003
+ function g() {
1004
+ i.delayed && (i.delayed = !1), i.pauseQueue.delete(d), i.timeouts.delete(o), e <= (i.cancelId || 0) && (m = !0);
1005
+ try {
1006
+ r.start({ ...n, callId: e, cancel: m }, a);
1007
+ } catch (_) {
1008
+ u(_);
1009
+ }
1010
+ }
1011
+ });
1012
+ }
1013
+ var gt = (e, t) => t.length == 1 ? t[0] : t.some((n) => n.cancelled) ? ne(e.get()) : t.every((n) => n.noop) ? yn(e.get()) : D(
1014
+ e.get(),
1015
+ t.every((n) => n.finished)
1016
+ ), yn = (e) => ({
1017
+ value: e,
1018
+ noop: !0,
1019
+ finished: !0,
1020
+ cancelled: !1
1021
+ }), D = (e, t, n = !1) => ({
1022
+ value: e,
1023
+ finished: t,
1024
+ cancelled: n
1025
+ }), ne = (e) => ({
1026
+ value: e,
1027
+ cancelled: !0,
1028
+ finished: !1
1029
+ });
1030
+ function _n(e, t, n, s) {
1031
+ const { callId: i, parentId: r, onRest: a } = t, { asyncTo: u, promise: l } = n;
1032
+ return !r && e === u && !t.reset ? l : n.promise = (async () => {
1033
+ n.asyncId = i, n.asyncTo = e;
1034
+ const o = pt(
1035
+ t,
1036
+ (p, f) => (
1037
+ // The `onRest` prop is only called when the `runAsync` promise is resolved.
1038
+ f === "onRest" ? void 0 : p
1039
+ )
1040
+ );
1041
+ let m, d;
1042
+ const h = new Promise(
1043
+ (p, f) => (m = p, d = f)
1044
+ ), g = (p) => {
1045
+ const f = (
1046
+ // The `cancel` prop or `stop` method was used.
1047
+ i <= (n.cancelId || 0) && ne(s) || // The async `to` prop was replaced.
1048
+ i !== n.asyncId && D(s, !1)
1049
+ );
1050
+ if (f)
1051
+ throw p.result = f, d(p), p;
1052
+ }, _ = (p, f) => {
1053
+ const b = new Vt(), v = new Nt();
1054
+ return (async () => {
1055
+ if (j.skipAnimation)
1056
+ throw _e(n), v.result = D(s, !1), d(v), v;
1057
+ g(b);
1058
+ const A = c.obj(p) ? { ...p } : { ...f, to: p };
1059
+ A.parentId = i, Q(o, (k, x) => {
1060
+ c.und(A[x]) && (A[x] = k);
1061
+ });
1062
+ const S = await s.start(A);
1063
+ return g(b), n.paused && await new Promise((k) => {
1064
+ n.resumeQueue.add(k);
1065
+ }), S;
1066
+ })();
1067
+ };
1068
+ let y;
1069
+ if (j.skipAnimation)
1070
+ return _e(n), D(s, !1);
1071
+ try {
1072
+ let p;
1073
+ c.arr(e) ? p = (async (f) => {
1074
+ for (const b of f)
1075
+ await _(b);
1076
+ })(e) : p = Promise.resolve(e(_, s.stop.bind(s))), await Promise.all([p.then(m), h]), y = D(s.get(), !0, !1);
1077
+ } catch (p) {
1078
+ if (p instanceof Vt)
1079
+ y = p.result;
1080
+ else if (p instanceof Nt)
1081
+ y = p.result;
1082
+ else
1083
+ throw p;
1084
+ } finally {
1085
+ i == n.asyncId && (n.asyncId = r, n.asyncTo = r ? u : void 0, n.promise = r ? l : void 0);
1086
+ }
1087
+ return c.fun(a) && w.batchedUpdates(() => {
1088
+ a(y, s, s.item);
1089
+ }), y;
1090
+ })();
1091
+ }
1092
+ function _e(e, t) {
1093
+ ce(e.timeouts, (n) => n.cancel()), e.pauseQueue.clear(), e.resumeQueue.clear(), e.asyncId = e.asyncTo = e.promise = void 0, t && (e.cancelId = t);
1094
+ }
1095
+ var Vt = class extends Error {
1096
+ constructor() {
1097
+ super(
1098
+ "An async animation has been interrupted. You see this error because you forgot to use `await` or `.catch(...)` on its returned promise."
1099
+ );
1100
+ }
1101
+ }, Nt = class extends Error {
1102
+ constructor() {
1103
+ super("SkipAnimationSignal");
1104
+ }
1105
+ }, tt = (e) => e instanceof vt, Gs = 1, vt = class extends nn {
1106
+ constructor() {
1107
+ super(...arguments), this.id = Gs++, this._priority = 0;
1108
+ }
1109
+ get priority() {
1110
+ return this._priority;
1111
+ }
1112
+ set priority(e) {
1113
+ this._priority != e && (this._priority = e, this._onPriorityChange(e));
1114
+ }
1115
+ /** Get the current value */
1116
+ get() {
1117
+ const e = L(this);
1118
+ return e && e.getValue();
1119
+ }
1120
+ /** Create a spring that maps our value to another value */
1121
+ to(...e) {
1122
+ return j.to(this, e);
1123
+ }
1124
+ /** @deprecated Use the `to` method instead. */
1125
+ interpolate(...e) {
1126
+ return As(), j.to(this, e);
1127
+ }
1128
+ toJSON() {
1129
+ return this.get();
1130
+ }
1131
+ observerAdded(e) {
1132
+ e == 1 && this._attach();
1133
+ }
1134
+ observerRemoved(e) {
1135
+ e == 0 && this._detach();
1136
+ }
1137
+ /** Called when the first child is added. */
1138
+ _attach() {
1139
+ }
1140
+ /** Called when the last child is removed. */
1141
+ _detach() {
1142
+ }
1143
+ /** Tell our children about our new value */
1144
+ _onChange(e, t = !1) {
1145
+ pe(this, {
1146
+ type: "change",
1147
+ parent: this,
1148
+ value: e,
1149
+ idle: t
1150
+ });
1151
+ }
1152
+ /** Tell our children about our new priority */
1153
+ _onPriorityChange(e) {
1154
+ this.idle || Ne.sort(this), pe(this, {
1155
+ type: "priority",
1156
+ parent: this,
1157
+ priority: e
1158
+ });
1159
+ }
1160
+ }, X = Symbol.for("SpringPhase"), bn = 1, wn = 2, An = 4, Ge = (e) => (e[X] & bn) > 0, B = (e) => (e[X] & wn) > 0, re = (e) => (e[X] & An) > 0, Ut = (e, t) => t ? e[X] |= wn | bn : e[X] &= -3, Dt = (e, t) => t ? e[X] |= An : e[X] &= -5, Bs = class extends vt {
1161
+ constructor(e, t) {
1162
+ if (super(), this.animation = new Ms(), this.defaultProps = {}, this._state = {
1163
+ paused: !1,
1164
+ delayed: !1,
1165
+ pauseQueue: /* @__PURE__ */ new Set(),
1166
+ resumeQueue: /* @__PURE__ */ new Set(),
1167
+ timeouts: /* @__PURE__ */ new Set()
1168
+ }, this._pendingCalls = /* @__PURE__ */ new Set(), this._lastCallId = 0, this._lastToId = 0, this._memoizedDuration = 0, !c.und(e) || !c.und(t)) {
1169
+ const n = c.obj(e) ? { ...e } : { ...t, from: e };
1170
+ c.und(n.default) && (n.default = !0), this.start(n);
1171
+ }
1172
+ }
1173
+ /** Equals true when not advancing on each frame. */
1174
+ get idle() {
1175
+ return !(B(this) || this._state.asyncTo) || re(this);
1176
+ }
1177
+ get goal() {
1178
+ return E(this.animation.to);
1179
+ }
1180
+ get velocity() {
1181
+ const e = L(this);
1182
+ return e instanceof $e ? e.lastVelocity || 0 : e.getPayload().map((t) => t.lastVelocity || 0);
1183
+ }
1184
+ /**
1185
+ * When true, this value has been animated at least once.
1186
+ */
1187
+ get hasAnimated() {
1188
+ return Ge(this);
1189
+ }
1190
+ /**
1191
+ * When true, this value has an unfinished animation,
1192
+ * which is either active or paused.
1193
+ */
1194
+ get isAnimating() {
1195
+ return B(this);
1196
+ }
1197
+ /**
1198
+ * When true, all current and future animations are paused.
1199
+ */
1200
+ get isPaused() {
1201
+ return re(this);
1202
+ }
1203
+ /**
1204
+ *
1205
+ *
1206
+ */
1207
+ get isDelayed() {
1208
+ return this._state.delayed;
1209
+ }
1210
+ /** Advance the current animation by a number of milliseconds */
1211
+ advance(e) {
1212
+ let t = !0, n = !1;
1213
+ const s = this.animation;
1214
+ let { toValues: i } = s;
1215
+ const { config: r } = s, a = je(s.to);
1216
+ !a && V(s.to) && (i = O(E(s.to))), s.values.forEach((o, m) => {
1217
+ if (o.done) return;
1218
+ const d = (
1219
+ // Animated strings always go from 0 to 1.
1220
+ o.constructor == Te ? 1 : a ? a[m].lastPosition : i[m]
1221
+ );
1222
+ let h = s.immediate, g = d;
1223
+ if (!h) {
1224
+ if (g = o.lastPosition, r.tension <= 0) {
1225
+ o.done = !0;
1226
+ return;
1227
+ }
1228
+ let _ = o.elapsedTime += e;
1229
+ const y = s.fromValues[m], p = o.v0 != null ? o.v0 : o.v0 = c.arr(r.velocity) ? r.velocity[m] : r.velocity;
1230
+ let f;
1231
+ const b = r.precision || (y == d ? 5e-3 : Math.min(1, Math.abs(d - y) * 1e-3));
1232
+ if (c.und(r.duration))
1233
+ if (r.decay) {
1234
+ const v = r.decay === !0 ? 0.998 : r.decay, A = Math.exp(-(1 - v) * _);
1235
+ g = y + p / (1 - v) * (1 - A), h = Math.abs(o.lastPosition - g) <= b, f = p * A;
1236
+ } else {
1237
+ f = o.lastVelocity == null ? p : o.lastVelocity;
1238
+ const v = r.restVelocity || b / 10, A = r.clamp ? 0 : r.bounce, S = !c.und(A), k = y == d ? o.v0 > 0 : y < d;
1239
+ let x, F = !1;
1240
+ const I = 1, R = Math.ceil(e / I);
1241
+ for (let C = 0; C < R && (x = Math.abs(f) > v, !(!x && (h = Math.abs(d - g) <= b, h))); ++C) {
1242
+ S && (F = g == d || g > d == k, F && (f = -f * A, g = d));
1243
+ const $ = -r.tension * 1e-6 * (g - d), z = -r.friction * 1e-3 * f, M = ($ + z) / r.mass;
1244
+ f = f + M * I, g = g + f * I;
1245
+ }
1246
+ }
1247
+ else {
1248
+ let v = 1;
1249
+ r.duration > 0 && (this._memoizedDuration !== r.duration && (this._memoizedDuration = r.duration, o.durationProgress > 0 && (o.elapsedTime = r.duration * o.durationProgress, _ = o.elapsedTime += e)), v = (r.progress || 0) + _ / this._memoizedDuration, v = v > 1 ? 1 : v < 0 ? 0 : v, o.durationProgress = v), g = y + r.easing(v) * (d - y), f = (g - o.lastPosition) / e, h = v == 1;
1250
+ }
1251
+ o.lastVelocity = f, Number.isNaN(g) && (console.warn("Got NaN while animating:", this), h = !0);
1252
+ }
1253
+ a && !a[m].done && (h = !1), h ? o.done = !0 : t = !1, o.setValue(g, r.round) && (n = !0);
1254
+ });
1255
+ const u = L(this), l = u.getValue();
1256
+ if (t) {
1257
+ const o = E(s.to);
1258
+ (l !== o || n) && !r.decay ? (u.setValue(o), this._onChange(o)) : n && r.decay && this._onChange(l), this._stop();
1259
+ } else n && this._onChange(l);
1260
+ }
1261
+ /** Set the current value, while stopping the current animation */
1262
+ set(e) {
1263
+ return w.batchedUpdates(() => {
1264
+ this._stop(), this._focus(e), this._set(e);
1265
+ }), this;
1266
+ }
1267
+ /**
1268
+ * Freeze the active animation in time, as well as any updates merged
1269
+ * before `resume` is called.
1270
+ */
1271
+ pause() {
1272
+ this._update({ pause: !0 });
1273
+ }
1274
+ /** Resume the animation if paused. */
1275
+ resume() {
1276
+ this._update({ pause: !1 });
1277
+ }
1278
+ /** Skip to the end of the current animation. */
1279
+ finish() {
1280
+ if (B(this)) {
1281
+ const { to: e, config: t } = this.animation;
1282
+ w.batchedUpdates(() => {
1283
+ this._onStart(), t.decay || this._set(e, !1), this._stop();
1284
+ });
1285
+ }
1286
+ return this;
1287
+ }
1288
+ /** Push props into the pending queue. */
1289
+ update(e) {
1290
+ return (this.queue || (this.queue = [])).push(e), this;
1291
+ }
1292
+ start(e, t) {
1293
+ let n;
1294
+ return c.und(e) ? (n = this.queue || [], this.queue = []) : n = [c.obj(e) ? e : { ...t, to: e }], Promise.all(
1295
+ n.map((s) => this._update(s))
1296
+ ).then((s) => gt(this, s));
1297
+ }
1298
+ /**
1299
+ * Stop the current animation, and cancel any delayed updates.
1300
+ *
1301
+ * Pass `true` to call `onRest` with `cancelled: true`.
1302
+ */
1303
+ stop(e) {
1304
+ const { to: t } = this.animation;
1305
+ return this._focus(this.get()), _e(this._state, e && this._lastCallId), w.batchedUpdates(() => this._stop(t, e)), this;
1306
+ }
1307
+ /** Restart the animation. */
1308
+ reset() {
1309
+ this._update({ reset: !0 });
1310
+ }
1311
+ /** @internal */
1312
+ eventObserved(e) {
1313
+ e.type == "change" ? this._start() : e.type == "priority" && (this.priority = e.priority + 1);
1314
+ }
1315
+ /**
1316
+ * Parse the `to` and `from` range from the given `props` object.
1317
+ *
1318
+ * This also ensures the initial value is available to animated components
1319
+ * during the render phase.
1320
+ */
1321
+ _prepareNode(e) {
1322
+ const t = this.key || "";
1323
+ let { to: n, from: s } = e;
1324
+ n = c.obj(n) ? n[t] : n, (n == null || Je(n)) && (n = void 0), s = c.obj(s) ? s[t] : s, s == null && (s = void 0);
1325
+ const i = { to: n, from: s };
1326
+ return Ge(this) || (e.reverse && ([n, s] = [s, n]), s = E(s), c.und(s) ? L(this) || this._set(n) : this._set(s)), i;
1327
+ }
1328
+ /** Every update is processed by this method before merging. */
1329
+ _update({ ...e }, t) {
1330
+ const { key: n, defaultProps: s } = this;
1331
+ e.default && Object.assign(
1332
+ s,
1333
+ pt(
1334
+ e,
1335
+ (a, u) => /^on/.test(u) ? mn(a, n) : a
1336
+ )
1337
+ ), jt(this, e, "onProps"), oe(this, "onProps", e, this);
1338
+ const i = this._prepareNode(e);
1339
+ if (Object.isFrozen(this))
1340
+ throw Error(
1341
+ "Cannot animate a `SpringValue` object that is frozen. Did you forget to pass your component to `animated(...)` before animating its props?"
1342
+ );
1343
+ const r = this._state;
1344
+ return vn(++this._lastCallId, {
1345
+ key: n,
1346
+ props: e,
1347
+ defaultProps: s,
1348
+ state: r,
1349
+ actions: {
1350
+ pause: () => {
1351
+ re(this) || (Dt(this, !0), ue(r.pauseQueue), oe(
1352
+ this,
1353
+ "onPause",
1354
+ D(this, ae(this, this.animation.to)),
1355
+ this
1356
+ ));
1357
+ },
1358
+ resume: () => {
1359
+ re(this) && (Dt(this, !1), B(this) && this._resume(), ue(r.resumeQueue), oe(
1360
+ this,
1361
+ "onResume",
1362
+ D(this, ae(this, this.animation.to)),
1363
+ this
1364
+ ));
1365
+ },
1366
+ start: this._merge.bind(this, i)
1367
+ }
1368
+ }).then((a) => {
1369
+ if (e.loop && a.finished && !(t && a.noop)) {
1370
+ const u = Pn(e);
1371
+ if (u)
1372
+ return this._update(u, !0);
1373
+ }
1374
+ return a;
1375
+ });
1376
+ }
1377
+ /** Merge props into the current animation */
1378
+ _merge(e, t, n) {
1379
+ if (t.cancel)
1380
+ return this.stop(!0), n(ne(this));
1381
+ const s = !c.und(e.to), i = !c.und(e.from);
1382
+ if (s || i)
1383
+ if (t.callId > this._lastToId)
1384
+ this._lastToId = t.callId;
1385
+ else
1386
+ return n(ne(this));
1387
+ const { key: r, defaultProps: a, animation: u } = this, { to: l, from: o } = u;
1388
+ let { to: m = l, from: d = o } = e;
1389
+ i && !s && (!t.default || c.und(m)) && (m = d), t.reverse && ([m, d] = [d, m]);
1390
+ const h = !G(d, o);
1391
+ h && (u.from = d), d = E(d);
1392
+ const g = !G(m, l);
1393
+ g && this._focus(m);
1394
+ const _ = Je(t.to), { config: y } = u, { decay: p, velocity: f } = y;
1395
+ (s || i) && (y.velocity = 0), t.config && !_ && Qs(
1396
+ y,
1397
+ Z(t.config, r),
1398
+ // Avoid calling the same "config" prop twice.
1399
+ t.config !== a.config ? Z(a.config, r) : void 0
1400
+ );
1401
+ let b = L(this);
1402
+ if (!b || c.und(m))
1403
+ return n(D(this, !0));
1404
+ const v = (
1405
+ // When `reset` is undefined, the `from` prop implies `reset: true`,
1406
+ // except for declarative updates. When `reset` is defined, there
1407
+ // must exist a value to animate from.
1408
+ c.und(t.reset) ? i && !t.default : !c.und(d) && de(t.reset, r)
1409
+ ), A = v ? d : this.get(), S = ye(m), k = c.num(S) || c.arr(S) || qe(S), x = !_ && (!k || de(a.immediate || t.immediate, r));
1410
+ if (g) {
1411
+ const C = Xe(m);
1412
+ if (C !== b.constructor)
1413
+ if (x)
1414
+ b = this._set(S);
1415
+ else
1416
+ throw Error(
1417
+ `Cannot animate between ${b.constructor.name} and ${C.name}, as the "to" prop suggests`
1418
+ );
1419
+ }
1420
+ const F = b.constructor;
1421
+ let I = V(m), R = !1;
1422
+ if (!I) {
1423
+ const C = v || !Ge(this) && h;
1424
+ (g || C) && (R = G(ye(A), S), I = !R), (!G(u.immediate, x) && !x || !G(y.decay, p) || !G(y.velocity, f)) && (I = !0);
1425
+ }
1426
+ if (R && B(this) && (u.changed && !v ? I = !0 : I || this._stop(l)), !_ && ((I || V(l)) && (u.values = b.getPayload(), u.toValues = V(m) ? null : F == Te ? [1] : O(S)), u.immediate != x && (u.immediate = x, !x && !v && this._set(l)), I)) {
1427
+ const { onRest: C } = u;
1428
+ P(Ws, (z) => jt(this, t, z));
1429
+ const $ = D(this, ae(this, l));
1430
+ ue(this._pendingCalls, $), this._pendingCalls.add(n), u.changed && w.batchedUpdates(() => {
1431
+ var z;
1432
+ u.changed = !v, C == null || C($, this), v ? Z(a.onRest, $) : (z = u.onStart) == null || z.call(u, $, this);
1433
+ });
1434
+ }
1435
+ v && this._set(A), _ ? n(_n(t.to, t, this._state, this)) : I ? this._start() : B(this) && !g ? this._pendingCalls.add(n) : n(yn(A));
1436
+ }
1437
+ /** Update the `animation.to` value, which might be a `FluidValue` */
1438
+ _focus(e) {
1439
+ const t = this.animation;
1440
+ e !== t.to && (Rt(this) && this._detach(), t.to = e, Rt(this) && this._attach());
1441
+ }
1442
+ _attach() {
1443
+ let e = 0;
1444
+ const { to: t } = this.animation;
1445
+ V(t) && (ie(t, this), tt(t) && (e = t.priority + 1)), this.priority = e;
1446
+ }
1447
+ _detach() {
1448
+ const { to: e } = this.animation;
1449
+ V(e) && ge(e, this);
1450
+ }
1451
+ /**
1452
+ * Update the current value from outside the frameloop,
1453
+ * and return the `Animated` node.
1454
+ */
1455
+ _set(e, t = !0) {
1456
+ const n = E(e);
1457
+ if (!c.und(n)) {
1458
+ const s = L(this);
1459
+ if (!s || !G(n, s.getValue())) {
1460
+ const i = Xe(n);
1461
+ !s || s.constructor != i ? mt(this, i.create(n)) : s.setValue(n), s && w.batchedUpdates(() => {
1462
+ this._onChange(n, t);
1463
+ });
1464
+ }
1465
+ }
1466
+ return L(this);
1467
+ }
1468
+ _onStart() {
1469
+ const e = this.animation;
1470
+ e.changed || (e.changed = !0, oe(
1471
+ this,
1472
+ "onStart",
1473
+ D(this, ae(this, e.to)),
1474
+ this
1475
+ ));
1476
+ }
1477
+ _onChange(e, t) {
1478
+ t || (this._onStart(), Z(this.animation.onChange, e, this)), Z(this.defaultProps.onChange, e, this), super._onChange(e, t);
1479
+ }
1480
+ // This method resets the animation state (even if already animating) to
1481
+ // ensure the latest from/to range is used, and it also ensures this spring
1482
+ // is added to the frameloop.
1483
+ _start() {
1484
+ const e = this.animation;
1485
+ L(this).reset(E(e.to)), e.immediate || (e.fromValues = e.values.map((t) => t.lastPosition)), B(this) || (Ut(this, !0), re(this) || this._resume());
1486
+ }
1487
+ _resume() {
1488
+ j.skipAnimation ? this.finish() : Ne.start(this);
1489
+ }
1490
+ /**
1491
+ * Exit the frameloop and notify `onRest` listeners.
1492
+ *
1493
+ * Always wrap `_stop` calls with `batchedUpdates`.
1494
+ */
1495
+ _stop(e, t) {
1496
+ if (B(this)) {
1497
+ Ut(this, !1);
1498
+ const n = this.animation;
1499
+ P(n.values, (i) => {
1500
+ i.done = !0;
1501
+ }), n.toValues && (n.onChange = n.onPause = n.onResume = void 0), pe(this, {
1502
+ type: "idle",
1503
+ parent: this
1504
+ });
1505
+ const s = t ? ne(this.get()) : D(this.get(), ae(this, e ?? n.to));
1506
+ ue(this._pendingCalls, s), n.changed && (n.changed = !1, oe(this, "onRest", s, this));
1507
+ }
1508
+ }
1509
+ };
1510
+ function ae(e, t) {
1511
+ const n = ye(t), s = ye(e.get());
1512
+ return G(s, n);
1513
+ }
1514
+ function Pn(e, t = e.loop, n = e.to) {
1515
+ const s = Z(t);
1516
+ if (s) {
1517
+ const i = s !== !0 && gn(s), r = (i || e).reverse, a = !i || i.reset;
1518
+ return be({
1519
+ ...e,
1520
+ loop: t,
1521
+ // Avoid updating default props when looping.
1522
+ default: !1,
1523
+ // Never loop the `pause` prop.
1524
+ pause: void 0,
1525
+ // For the "reverse" prop to loop as expected, the "to" prop
1526
+ // must be undefined. The "reverse" prop is ignored when the
1527
+ // "to" prop is an array or function.
1528
+ to: !r || Je(n) ? n : void 0,
1529
+ // Ignore the "from" prop except on reset.
1530
+ from: a ? e.from : void 0,
1531
+ reset: a,
1532
+ // The "loop" prop can return a "useSpring" props object to
1533
+ // override any of the original props.
1534
+ ...i
1535
+ });
1536
+ }
1537
+ }
1538
+ function be(e) {
1539
+ const { to: t, from: n } = e = gn(e), s = /* @__PURE__ */ new Set();
1540
+ return c.obj(t) && qt(t, s), c.obj(n) && qt(n, s), e.keys = s.size ? Array.from(s) : null, e;
1541
+ }
1542
+ function Hs(e) {
1543
+ const t = be(e);
1544
+ return c.und(t.default) && (t.default = pt(t)), t;
1545
+ }
1546
+ function qt(e, t) {
1547
+ Q(e, (n, s) => n != null && t.add(s));
1548
+ }
1549
+ var Ws = [
1550
+ "onStart",
1551
+ "onRest",
1552
+ "onChange",
1553
+ "onPause",
1554
+ "onResume"
1555
+ ];
1556
+ function jt(e, t, n) {
1557
+ e.animation[n] = t[n] !== pn(t, n) ? mn(t[n], e.key) : void 0;
1558
+ }
1559
+ function oe(e, t, ...n) {
1560
+ var s, i, r, a;
1561
+ (i = (s = e.animation)[t]) == null || i.call(s, ...n), (a = (r = e.defaultProps)[t]) == null || a.call(r, ...n);
1562
+ }
1563
+ var Ks = ["onStart", "onChange", "onRest"], Ys = 1, Zs = class {
1564
+ constructor(e, t) {
1565
+ this.id = Ys++, this.springs = {}, this.queue = [], this._lastAsyncId = 0, this._active = /* @__PURE__ */ new Set(), this._changed = /* @__PURE__ */ new Set(), this._started = !1, this._state = {
1566
+ paused: !1,
1567
+ pauseQueue: /* @__PURE__ */ new Set(),
1568
+ resumeQueue: /* @__PURE__ */ new Set(),
1569
+ timeouts: /* @__PURE__ */ new Set()
1570
+ }, this._events = {
1571
+ onStart: /* @__PURE__ */ new Map(),
1572
+ onChange: /* @__PURE__ */ new Map(),
1573
+ onRest: /* @__PURE__ */ new Map()
1574
+ }, this._onFrame = this._onFrame.bind(this), t && (this._flush = t), e && this.start({ default: !0, ...e });
1575
+ }
1576
+ /**
1577
+ * Equals `true` when no spring values are in the frameloop, and
1578
+ * no async animation is currently active.
1579
+ */
1580
+ get idle() {
1581
+ return !this._state.asyncTo && Object.values(this.springs).every((e) => e.idle && !e.isDelayed && !e.isPaused);
1582
+ }
1583
+ get item() {
1584
+ return this._item;
1585
+ }
1586
+ set item(e) {
1587
+ this._item = e;
1588
+ }
1589
+ /** Get the current values of our springs */
1590
+ get() {
1591
+ const e = {};
1592
+ return this.each((t, n) => e[n] = t.get()), e;
1593
+ }
1594
+ /** Set the current values without animating. */
1595
+ set(e) {
1596
+ for (const t in e) {
1597
+ const n = e[t];
1598
+ c.und(n) || this.springs[t].set(n);
1599
+ }
1600
+ }
1601
+ /** Push an update onto the queue of each value. */
1602
+ update(e) {
1603
+ return e && this.queue.push(be(e)), this;
1604
+ }
1605
+ /**
1606
+ * Start the queued animations for every spring, and resolve the returned
1607
+ * promise once all queued animations have finished or been cancelled.
1608
+ *
1609
+ * When you pass a queue (instead of nothing), that queue is used instead of
1610
+ * the queued animations added with the `update` method, which are left alone.
1611
+ */
1612
+ start(e) {
1613
+ let { queue: t } = this;
1614
+ return e ? t = O(e).map(be) : this.queue = [], this._flush ? this._flush(this, t) : (Cn(this, t), nt(this, t));
1615
+ }
1616
+ /** @internal */
1617
+ stop(e, t) {
1618
+ if (e !== !!e && (t = e), t) {
1619
+ const n = this.springs;
1620
+ P(O(t), (s) => n[s].stop(!!e));
1621
+ } else
1622
+ _e(this._state, this._lastAsyncId), this.each((n) => n.stop(!!e));
1623
+ return this;
1624
+ }
1625
+ /** Freeze the active animation in time */
1626
+ pause(e) {
1627
+ if (c.und(e))
1628
+ this.start({ pause: !0 });
1629
+ else {
1630
+ const t = this.springs;
1631
+ P(O(e), (n) => t[n].pause());
1632
+ }
1633
+ return this;
1634
+ }
1635
+ /** Resume the animation if paused. */
1636
+ resume(e) {
1637
+ if (c.und(e))
1638
+ this.start({ pause: !1 });
1639
+ else {
1640
+ const t = this.springs;
1641
+ P(O(e), (n) => t[n].resume());
1642
+ }
1643
+ return this;
1644
+ }
1645
+ /** Call a function once per spring value */
1646
+ each(e) {
1647
+ Q(this.springs, e);
1648
+ }
1649
+ /** @internal Called at the end of every animation frame */
1650
+ _onFrame() {
1651
+ const { onStart: e, onChange: t, onRest: n } = this._events, s = this._active.size > 0, i = this._changed.size > 0;
1652
+ (s && !this._started || i && !this._started) && (this._started = !0, ce(e, ([u, l]) => {
1653
+ l.value = this.get(), u(l, this, this._item);
1654
+ }));
1655
+ const r = !s && this._started, a = i || r && n.size ? this.get() : null;
1656
+ i && t.size && ce(t, ([u, l]) => {
1657
+ l.value = a, u(l, this, this._item);
1658
+ }), r && (this._started = !1, ce(n, ([u, l]) => {
1659
+ l.value = a, u(l, this, this._item);
1660
+ }));
1661
+ }
1662
+ /** @internal */
1663
+ eventObserved(e) {
1664
+ if (e.type == "change")
1665
+ this._changed.add(e.parent), e.idle || this._active.add(e.parent);
1666
+ else if (e.type == "idle")
1667
+ this._active.delete(e.parent);
1668
+ else return;
1669
+ w.onFrame(this._onFrame);
1670
+ }
1671
+ };
1672
+ function nt(e, t) {
1673
+ return Promise.all(t.map((n) => Sn(e, n))).then(
1674
+ (n) => gt(e, n)
1675
+ );
1676
+ }
1677
+ async function Sn(e, t, n) {
1678
+ const { keys: s, to: i, from: r, loop: a, onRest: u, onResolve: l } = t, o = c.obj(t.default) && t.default;
1679
+ a && (t.loop = !1), i === !1 && (t.to = null), r === !1 && (t.from = null);
1680
+ const m = c.arr(i) || c.fun(i) ? i : void 0;
1681
+ m ? (t.to = void 0, t.onRest = void 0, o && (o.onRest = void 0)) : P(Ks, (y) => {
1682
+ const p = t[y];
1683
+ if (c.fun(p)) {
1684
+ const f = e._events[y];
1685
+ t[y] = ({ finished: b, cancelled: v }) => {
1686
+ const A = f.get(p);
1687
+ A ? (b || (A.finished = !1), v && (A.cancelled = !0)) : f.set(p, {
1688
+ value: null,
1689
+ finished: b || !1,
1690
+ cancelled: v || !1
1691
+ });
1692
+ }, o && (o[y] = t[y]);
1693
+ }
1694
+ });
1695
+ const d = e._state;
1696
+ t.pause === !d.paused ? (d.paused = t.pause, ue(t.pause ? d.pauseQueue : d.resumeQueue)) : d.paused && (t.pause = !0);
1697
+ const h = (s || Object.keys(e.springs)).map(
1698
+ (y) => e.springs[y].start(t)
1699
+ ), g = t.cancel === !0 || pn(t, "cancel") === !0;
1700
+ (m || g && d.asyncId) && h.push(
1701
+ vn(++e._lastAsyncId, {
1702
+ props: t,
1703
+ state: d,
1704
+ actions: {
1705
+ pause: Ye,
1706
+ resume: Ye,
1707
+ start(y, p) {
1708
+ g ? (_e(d, e._lastAsyncId), p(ne(e))) : (y.onRest = u, p(
1709
+ _n(
1710
+ m,
1711
+ y,
1712
+ d,
1713
+ e
1714
+ )
1715
+ ));
1716
+ }
1717
+ }
1718
+ })
1719
+ ), d.paused && await new Promise((y) => {
1720
+ d.resumeQueue.add(y);
1721
+ });
1722
+ const _ = gt(e, await Promise.all(h));
1723
+ if (a && _.finished && !(n && _.noop)) {
1724
+ const y = Pn(t, a, i);
1725
+ if (y)
1726
+ return Cn(e, [y]), Sn(e, y, !0);
1727
+ }
1728
+ return l && w.batchedUpdates(() => l(_, e, e.item)), _;
1729
+ }
1730
+ function $t(e, t) {
1731
+ const n = { ...e.springs };
1732
+ return t && P(O(t), (s) => {
1733
+ c.und(s.keys) && (s = be(s)), c.obj(s.to) || (s = { ...s, to: void 0 }), xn(n, s, (i) => Rn(i));
1734
+ }), In(e, n), n;
1735
+ }
1736
+ function In(e, t) {
1737
+ Q(t, (n, s) => {
1738
+ e.springs[s] || (e.springs[s] = n, ie(n, e));
1739
+ });
1740
+ }
1741
+ function Rn(e, t) {
1742
+ const n = new Bs();
1743
+ return n.key = e, t && ie(n, t), n;
1744
+ }
1745
+ function xn(e, t, n) {
1746
+ t.keys && P(t.keys, (s) => {
1747
+ (e[s] || (e[s] = n(s)))._prepareNode(t);
1748
+ });
1749
+ }
1750
+ function Cn(e, t) {
1751
+ P(t, (n) => {
1752
+ xn(e.springs, n, (s) => Rn(s, e));
1753
+ });
1754
+ }
1755
+ var Xs = Qt.createContext({
1756
+ pause: !1,
1757
+ immediate: !1
1758
+ }), Js = () => {
1759
+ const e = [], t = function(s) {
1760
+ Ss();
1761
+ const i = [];
1762
+ return P(e, (r, a) => {
1763
+ if (c.und(s))
1764
+ i.push(r.start());
1765
+ else {
1766
+ const u = n(s, r, a);
1767
+ u && i.push(r.start(u));
1768
+ }
1769
+ }), i;
1770
+ };
1771
+ t.current = e, t.add = function(s) {
1772
+ e.includes(s) || e.push(s);
1773
+ }, t.delete = function(s) {
1774
+ const i = e.indexOf(s);
1775
+ ~i && e.splice(i, 1);
1776
+ }, t.pause = function() {
1777
+ return P(e, (s) => s.pause(...arguments)), this;
1778
+ }, t.resume = function() {
1779
+ return P(e, (s) => s.resume(...arguments)), this;
1780
+ }, t.set = function(s) {
1781
+ P(e, (i, r) => {
1782
+ const a = c.fun(s) ? s(r, i) : s;
1783
+ a && i.set(a);
1784
+ });
1785
+ }, t.start = function(s) {
1786
+ const i = [];
1787
+ return P(e, (r, a) => {
1788
+ if (c.und(s))
1789
+ i.push(r.start());
1790
+ else {
1791
+ const u = this._getProps(s, r, a);
1792
+ u && i.push(r.start(u));
1793
+ }
1794
+ }), i;
1795
+ }, t.stop = function() {
1796
+ return P(e, (s) => s.stop(...arguments)), this;
1797
+ }, t.update = function(s) {
1798
+ return P(e, (i, r) => i.update(this._getProps(s, i, r))), this;
1799
+ };
1800
+ const n = function(s, i, r) {
1801
+ return c.fun(s) ? s(r, i) : s;
1802
+ };
1803
+ return t._getProps = n, t;
1804
+ };
1805
+ function ei(e, t, n) {
1806
+ const s = c.fun(t) && t;
1807
+ s && !n && (n = []);
1808
+ const i = Pe(
1809
+ () => s || arguments.length == 3 ? Js() : void 0,
1810
+ []
1811
+ ), r = K(0), a = un(), u = Pe(
1812
+ () => ({
1813
+ ctrls: [],
1814
+ queue: [],
1815
+ flush(f, b) {
1816
+ const v = $t(f, b);
1817
+ return r.current > 0 && !u.queue.length && !Object.keys(v).some((S) => !f.springs[S]) ? nt(f, b) : new Promise((S) => {
1818
+ In(f, v), u.queue.push(() => {
1819
+ S(nt(f, b));
1820
+ }), a();
1821
+ });
1822
+ }
1823
+ }),
1824
+ []
1825
+ ), l = K([...u.ctrls]), o = K([]), m = Ct(e) || 0;
1826
+ Pe(() => {
1827
+ P(l.current.slice(e, m), (f) => {
1828
+ js(f, i), f.stop(!0);
1829
+ }), l.current.length = e, d(m, e);
1830
+ }, [e]), Pe(() => {
1831
+ d(0, Math.min(m, e));
1832
+ }, n);
1833
+ function d(f, b) {
1834
+ for (let v = f; v < b; v++) {
1835
+ const A = l.current[v] || (l.current[v] = new Zs(null, u.flush)), S = s ? s(v, A) : t[v];
1836
+ S && (o.current[v] = Hs(S));
1837
+ }
1838
+ }
1839
+ const h = l.current.map(
1840
+ (f, b) => $t(f, o.current[b])
1841
+ ), g = Dn(Xs), _ = Ct(g), y = g !== _ && qs(g);
1842
+ ht(() => {
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+ const v = l === "start" ? b[0] : b[b.length - 1], A = () => {
2399
+ const k = f.getBoundingClientRect(), x = p.getBoundingClientRect(), F = v.getBoundingClientRect(), I = (M) => !M.width || !M.height || !isFinite(M.top) || !isFinite(M.left);
2400
+ if ([k, x, F].some(I)) {
2401
+ requestAnimationFrame(A);
2402
+ return;
2403
+ }
2404
+ const R = k.height / 2, C = F.height / 2, $ = F.top - x.top, z = F.bottom - x.bottom;
2405
+ d(l === "start" ? t + R - $ - C : t + R + z - C), _.current = !0;
2406
+ };
2407
+ if (requestAnimationFrame(A), a)
2408
+ return;
2409
+ const S = new ResizeObserver(() => {
2410
+ requestAnimationFrame(A);
2411
+ });
2412
+ return S.observe(v), S.observe(f), () => S.disconnect();
2413
+ }, [
2414
+ u,
2415
+ e,
2416
+ a,
2417
+ l,
2418
+ i,
2419
+ s,
2420
+ l,
2421
+ t,
2422
+ n
2423
+ ]), { align: l, offset: m, isPositioned: h };
2424
+ }
2425
+ export {
2426
+ yi as C,
2427
+ Gt as F,
2428
+ ti as a,
2429
+ pi as b,
2430
+ bt as c,
2431
+ tn as e,
2432
+ _i as u
2433
+ };