@kolkrabbi/kol-theme 0.120.1 → 0.122.0

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@@ -696,6 +696,13 @@
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  * own `align-self: center` on the runnable track, and the thumb stays pinned
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  * to the track. The row (.control-slider) is already 24px, so nothing moves. */
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  height: 24px;
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+ /* pan-y, not none (SliderCoarsePointerHeight, kol-mirror 2026-09-01): inside
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+ * a scrolling sheet `auto` let the scroller claim any drag a few degrees off
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+ * horizontal, so the thumb never moved and the sheet scrolled instead. The
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+ * vertical gesture must still reach the scroller, or the sheet stops
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+ * scrolling wherever a fader sits under the thumb. Does not inherit — it has
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+ * to be on the input, and no prop reaches the input. */
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+ touch-action: pan-y;
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  }
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  .slider-black::-webkit-slider-runnable-track {
@@ -1364,4 +1371,14 @@ a.kol-icon-frame {
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  font-size: 16px;
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  line-height: 22px;
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  }
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+ /* THE FADER (SliderCoarsePointerHeight, kol-mirror 2026-09-01). The jump that
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+ * took the input 2 → 24 on the desk takes it 24 → 44 on a phone, by its own
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+ * argument: the track is a 2px pseudo the UA centres in the box and the
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+ * thumb stays pinned to it, so the drawing does not change. The ROW lifts
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+ * with it — `.control-slider` is a fixed 24px and a 44px input inside it
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+ * would overflow; a consumer's `rowHeight` inline style still wins. */
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+ .control-slider,
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+ .slider-black {
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+ height: 44px;
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+ }
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  }
@@ -97,11 +97,13 @@
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  * be a second source of truth for it. And no `!important`: the rail reads its
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  * own `--kol-shell-drawer-width` in drawer mode instead of the live rail token,
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  * so nothing here is fighting an inline style. */
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- /* FROM THE RIGHT (ShellDrawerOnRight, kol-chess 2026-09-01, user ruling: the
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- * close must not land mid-screen). NavRail pins itself right-0 in drawer mode;
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- * off-canvas is +100%. */
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+ /* FROM THE LEFT (ShellDrawerSideCorrection, kol-chess 2026-09-01). 0.34.0 read
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+ * "hamburger menu location" as a ruling on the panel and mirrored the whole of
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+ * drawer mode; the ask was the trigger's corner. The panel slides in from the
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+ * left as it did through 0.33.0 — NavRail pins left-0 in both modes, off-canvas
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+ * is -100% — and the trigger holds top-right instead. */
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  [data-rail-drawer] .kol-shell-rail {
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- transform: translateX(100%);
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+ transform: translateX(-100%);
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  transition: transform 220ms cubic-bezier(0.4, 0, 0.2, 1);
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  }
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  [data-rail-drawer="open"] .kol-shell-rail {
@@ -112,10 +114,11 @@
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  }
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  /* Above the rail, so it stays tappable with the drawer open. */
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- /* TOP-RIGHT, both states (ShellDrawerOnRight): with the drawer on the right
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- * the trigger and the open X share one corner at the screen edge — where the
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- * thumb is — so the 2026-08-31 travel rule is gone; it was the cure for the
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- * left side and nothing needs to move any more. */
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+ /* TOP-RIGHT, both states (ShellDrawerOnRight, held by ShellDrawerSideCorrection).
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+ * This is the whole fix: the trigger used to translate by the drawer width and
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+ * ride the panel's trailing edge, landing the open X mid-screen at 390. Pinned
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+ * to the far corner it never meets the left-hand panel, so the 2026-08-31 travel
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+ * rule stays retired — one control, one position, glyph swaps in place. */
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  .kol-shell-drawer-trigger {
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  position: fixed;
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  top: 12px;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@kolkrabbi/kol-theme",
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- "version": "0.120.1",
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+ "version": "0.122.0",
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  "description": "KOL (Kolkrabbi) design-system tokens + base CSS — brand-neutral. The canonical token/cascade layer every other KOL package and consumer builds on.",
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  "license": "MIT",
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  "type": "module",