@kolisachint/hoocode-agent 0.5.31 → 0.5.33

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (80) hide show
  1. package/CHANGELOG.md +176 -0
  2. package/dist/core/agent-session-runtime.d.ts +28 -0
  3. package/dist/core/agent-session-runtime.d.ts.map +1 -1
  4. package/dist/core/agent-session-runtime.js +61 -2
  5. package/dist/core/agent-session-runtime.js.map +1 -1
  6. package/dist/core/keybindings.d.ts +102 -30
  7. package/dist/core/keybindings.d.ts.map +1 -1
  8. package/dist/core/keybindings.js +123 -29
  9. package/dist/core/keybindings.js.map +1 -1
  10. package/dist/core/settings-defaults.d.ts +1 -1
  11. package/dist/core/settings-defaults.d.ts.map +1 -1
  12. package/dist/core/settings-defaults.js +1 -1
  13. package/dist/core/settings-defaults.js.map +1 -1
  14. package/dist/core/settings-manager.d.ts +10 -3
  15. package/dist/core/settings-manager.d.ts.map +1 -1
  16. package/dist/core/settings-manager.js +19 -8
  17. package/dist/core/settings-manager.js.map +1 -1
  18. package/dist/core/settings-types.d.ts +1 -1
  19. package/dist/core/settings-types.d.ts.map +1 -1
  20. package/dist/core/settings-types.js.map +1 -1
  21. package/dist/core/slash-commands.d.ts.map +1 -1
  22. package/dist/core/slash-commands.js +5 -1
  23. package/dist/core/slash-commands.js.map +1 -1
  24. package/dist/core/tool-output-view.d.ts +33 -0
  25. package/dist/core/tool-output-view.d.ts.map +1 -0
  26. package/dist/core/tool-output-view.js +31 -0
  27. package/dist/core/tool-output-view.js.map +1 -0
  28. package/dist/core/tools/edit.d.ts.map +1 -1
  29. package/dist/core/tools/edit.js +4 -0
  30. package/dist/core/tools/edit.js.map +1 -1
  31. package/dist/modes/interactive/command-executor.d.ts +20 -0
  32. package/dist/modes/interactive/command-executor.d.ts.map +1 -1
  33. package/dist/modes/interactive/command-executor.js +138 -9
  34. package/dist/modes/interactive/command-executor.js.map +1 -1
  35. package/dist/modes/interactive/components/footer.d.ts +4 -0
  36. package/dist/modes/interactive/components/footer.d.ts.map +1 -1
  37. package/dist/modes/interactive/components/footer.js +31 -2
  38. package/dist/modes/interactive/components/footer.js.map +1 -1
  39. package/dist/modes/interactive/components/scoped-models-selector.d.ts +2 -2
  40. package/dist/modes/interactive/components/scoped-models-selector.d.ts.map +1 -1
  41. package/dist/modes/interactive/components/scoped-models-selector.js +2 -2
  42. package/dist/modes/interactive/components/scoped-models-selector.js.map +1 -1
  43. package/dist/modes/interactive/components/session-selector.d.ts.map +1 -1
  44. package/dist/modes/interactive/components/session-selector.js +2 -2
  45. package/dist/modes/interactive/components/session-selector.js.map +1 -1
  46. package/dist/modes/interactive/components/settings-selector.d.ts +3 -2
  47. package/dist/modes/interactive/components/settings-selector.d.ts.map +1 -1
  48. package/dist/modes/interactive/components/settings-selector.js +13 -12
  49. package/dist/modes/interactive/components/settings-selector.js.map +1 -1
  50. package/dist/modes/interactive/components/tool-chain-summary.d.ts +72 -0
  51. package/dist/modes/interactive/components/tool-chain-summary.d.ts.map +1 -0
  52. package/dist/modes/interactive/components/tool-chain-summary.js +301 -0
  53. package/dist/modes/interactive/components/tool-chain-summary.js.map +1 -0
  54. package/dist/modes/interactive/components/tool-chain.d.ts +72 -0
  55. package/dist/modes/interactive/components/tool-chain.d.ts.map +1 -0
  56. package/dist/modes/interactive/components/tool-chain.js +169 -0
  57. package/dist/modes/interactive/components/tool-chain.js.map +1 -0
  58. package/dist/modes/interactive/components/tool-execution.d.ts +55 -9
  59. package/dist/modes/interactive/components/tool-execution.d.ts.map +1 -1
  60. package/dist/modes/interactive/components/tool-execution.js +173 -33
  61. package/dist/modes/interactive/components/tool-execution.js.map +1 -1
  62. package/dist/modes/interactive/components/tool-signal.d.ts +50 -0
  63. package/dist/modes/interactive/components/tool-signal.d.ts.map +1 -0
  64. package/dist/modes/interactive/components/tool-signal.js +151 -0
  65. package/dist/modes/interactive/components/tool-signal.js.map +1 -0
  66. package/dist/modes/interactive/interactive-mode.d.ts +65 -1
  67. package/dist/modes/interactive/interactive-mode.d.ts.map +1 -1
  68. package/dist/modes/interactive/interactive-mode.js +278 -34
  69. package/dist/modes/interactive/interactive-mode.js.map +1 -1
  70. package/dist/modes/interactive/resource-display.d.ts +9 -0
  71. package/dist/modes/interactive/resource-display.d.ts.map +1 -1
  72. package/dist/modes/interactive/resource-display.js +13 -0
  73. package/dist/modes/interactive/resource-display.js.map +1 -1
  74. package/docs/keybindings.md +5 -0
  75. package/docs/terminal-setup.md +51 -0
  76. package/examples/extensions/custom-provider-anthropic/package.json +1 -1
  77. package/examples/extensions/custom-provider-gitlab-duo/package.json +1 -1
  78. package/examples/extensions/sandbox/package.json +1 -1
  79. package/examples/extensions/with-deps/package.json +1 -1
  80. package/package.json +4 -4
@@ -1 +1 @@
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{\n\tBox,\n\ttype Component,\n\tContainer,\n\tgetCapabilities,\n\tImage,\n\tisImageLine,\n\tSpacer,\n\tText,\n\ttype TUI,\n\ttruncateToWidth,\n\tvisibleWidth,\n} from \"@kolisachint/hoocode-tui\";\nimport type { ToolDefinition, ToolRenderContext } from \"../../../core/extensions/types.js\";\nimport { createAllToolDefinitions, type ToolName } from \"../../../core/tools/index.js\";\nimport { getTextOutput as getRenderedTextOutput } from \"../../../core/tools/render-utils.js\";\nimport { convertToPng } from \"../../../utils/image-convert.js\";\nimport { theme } from \"../theme/theme.js\";\n\n/**\n * How a tool block's result body is displayed:\n * - \"standard\": result shown (truncated preview, expandable) — the default.\n * - \"collapsed\": result hidden; only the call line + status dot render.\n * - \"peek\": result hidden by default with a ▸ affordance; the expand key reveals it.\n */\nexport type ToolOutputDisplayLevel = \"collapsed\" | \"peek\" | \"standard\";\n\nexport interface ToolExecutionOptions {\n\tshowImages?: boolean;\n\timageWidthCells?: number;\n\tdisplayLevel?: ToolOutputDisplayLevel;\n}\n\n/**\n * Renders a child component and prepends a prefix (e.g. a status dot) to its\n * first line, indenting continuation lines so they align under the content.\n *\n * This keeps the dot inline with the first line instead of stacking it on its\n * own line (which happens when a Container holds the dot as a separate child).\n */\nclass PrefixFirstLine implements Component {\n\tprivate prefix: string;\n\tprivate child: Component;\n\tprivate indentWidth: number;\n\t// Keyed on the child's returned array identity so an unchanged child keeps\n\t// this wrapper reference-stable too (parents memoize flattening by ref).\n\tprivate memo?: { src: string[]; width: number; out: string[] };\n\n\tconstructor(prefix: string, child: Component) {\n\t\tthis.prefix = prefix;\n\t\tthis.child = child;\n\t\tthis.indentWidth = visibleWidth(prefix);\n\t}\n\n\tinvalidate(): void {\n\t\tthis.child.invalidate?.();\n\t\tthis.memo = undefined;\n\t}\n\n\trender(width: number): string[] {\n\t\t// Reserve room for the prefix so the child wraps within the remaining width.\n\t\tconst childWidth = Math.max(1, width - this.indentWidth);\n\t\tconst lines = this.child.render(childWidth);\n\t\tif (this.memo && this.memo.src === lines && this.memo.width === width) {\n\t\t\treturn this.memo.out;\n\t\t}\n\t\tconst indent = \" \".repeat(this.indentWidth);\n\t\tconst out =\n\t\t\tlines.length === 0 ? [this.prefix] : lines.map((line, i) => (i === 0 ? this.prefix + line : indent + line));\n\t\tthis.memo = { src: lines, width, out };\n\t\treturn out;\n\t}\n}\n\nexport class ToolExecutionComponent extends Container {\n\tprivate contentBox: Box;\n\tprivate contentText: Text;\n\tprivate selfRenderContainer: Container;\n\tprivate callRendererComponent?: Component;\n\tprivate resultRendererComponent?: Component;\n\tprivate rendererState: any = {};\n\tprivate imageComponents: Image[] = [];\n\tprivate imageSpacers: Spacer[] = [];\n\tprivate toolName: string;\n\tprivate toolCallId: string;\n\tprivate args: any;\n\tprivate expanded = false;\n\t// Persisted display level (collapsed/peek/standard). Controls whether the\n\t// result body renders at all; `revealed` is the per-block override that the\n\t// global expand key flips for collapsed/peek blocks.\n\tprivate displayLevel: ToolOutputDisplayLevel;\n\tprivate revealed = false;\n\tprivate showImages: boolean;\n\tprivate imageWidthCells: number;\n\tprivate isPartial = true;\n\tprivate toolDefinition?: ToolDefinition<any, any>;\n\tprivate builtInToolDefinition?: ToolDefinition<any, any>;\n\tprivate ui: TUI;\n\tprivate cwd: string;\n\tprivate executionStarted = false;\n\tprivate argsComplete = false;\n\tprivate result?: {\n\t\tcontent: Array<{ type: string; text?: string; data?: string; mimeType?: string }>;\n\t\tisError: boolean;\n\t\tdetails?: any;\n\t};\n\tprivate convertedImages: Map<number, { data: string; mimeType: string }> = new Map();\n\tprivate hideComponent = false;\n\t// Once a finished tool block has scrolled far out of view the interactive mode\n\t// freezes it (see freeze()): its already-rendered lines are captured and the\n\t// heavy source payloads (full tool result, base64 image copies, per-renderer\n\t// state, child component caches) are released. A frozen block is immutable and\n\t// no longer reflows on resize — old off-screen scrollback keeps its wrapping,\n\t// which self-heals on any full rebuild (theme toggle / session reload, both of\n\t// which reconstruct components from the intact session data).\n\tprivate frozen = false;\n\tprivate frozenLines?: string[];\n\t/** Width the frozen snapshot was captured at; a wider terminal is safe as-is,\n\t * a narrower one needs re-truncation to avoid the TUI's over-width crash guard. */\n\tprivate frozenWidth = 0;\n\tprivate frozenTruncated?: string[];\n\tprivate frozenTruncatedWidth = -1;\n\n\tconstructor(\n\t\ttoolName: string,\n\t\ttoolCallId: string,\n\t\targs: any,\n\t\toptions: ToolExecutionOptions = {},\n\t\ttoolDefinition: ToolDefinition<any, any> | undefined,\n\t\tui: TUI,\n\t\tcwd: string,\n\t) {\n\t\tsuper();\n\t\tthis.toolName = toolName;\n\t\tthis.toolCallId = toolCallId;\n\t\tthis.args = args;\n\t\tthis.toolDefinition = toolDefinition;\n\t\tthis.builtInToolDefinition = createAllToolDefinitions(cwd)[toolName as ToolName];\n\t\tthis.showImages = options.showImages ?? true;\n\t\tthis.imageWidthCells = options.imageWidthCells ?? 60;\n\t\tthis.displayLevel = options.displayLevel ?? \"standard\";\n\t\tthis.ui = ui;\n\t\tthis.cwd = cwd;\n\n\t\tthis.addChild(new Spacer(1));\n\n\t\t// Always create all shell variants. contentBox is used for default renderer-based composition.\n\t\t// selfRenderContainer is used when the tool renders its own framing.\n\t\t// contentText is reserved for generic fallback rendering when no tool definition exists.\n\t\t// Boxless: no filled background — hierarchy comes from status dots + indent.\n\t\t// paddingY is 0: the single leading Spacer(1) is the only separator between\n\t\t// tool blocks, so consecutive commands don't stack 3 blank lines between them.\n\t\tthis.contentBox = new Box(1, 0);\n\t\tthis.contentText = new Text(\"\", 1, 0);\n\t\tthis.selfRenderContainer = new Container();\n\n\t\tif (this.hasRendererDefinition()) {\n\t\t\tthis.addChild(this.getRenderShell() === \"self\" ? this.selfRenderContainer : this.contentBox);\n\t\t} else {\n\t\t\tthis.addChild(this.contentText);\n\t\t}\n\n\t\tthis.updateDisplay();\n\t}\n\n\tprivate getCallRenderer(): ToolDefinition<any, any>[\"renderCall\"] | undefined {\n\t\tif (!this.builtInToolDefinition) {\n\t\t\treturn this.toolDefinition?.renderCall;\n\t\t}\n\t\tif (!this.toolDefinition) {\n\t\t\treturn this.builtInToolDefinition.renderCall;\n\t\t}\n\t\treturn this.toolDefinition.renderCall ?? this.builtInToolDefinition.renderCall;\n\t}\n\n\tprivate getResultRenderer(): ToolDefinition<any, any>[\"renderResult\"] | undefined {\n\t\tif (!this.builtInToolDefinition) {\n\t\t\treturn this.toolDefinition?.renderResult;\n\t\t}\n\t\tif (!this.toolDefinition) {\n\t\t\treturn this.builtInToolDefinition.renderResult;\n\t\t}\n\t\treturn this.toolDefinition.renderResult ?? this.builtInToolDefinition.renderResult;\n\t}\n\n\tprivate hasRendererDefinition(): boolean {\n\t\treturn this.builtInToolDefinition !== undefined || this.toolDefinition !== undefined;\n\t}\n\n\tprivate getRenderShell(): \"default\" | \"self\" {\n\t\tif (!this.builtInToolDefinition) {\n\t\t\treturn this.toolDefinition?.renderShell ?? \"default\";\n\t\t}\n\t\tif (!this.toolDefinition) {\n\t\t\treturn this.builtInToolDefinition.renderShell ?? \"default\";\n\t\t}\n\t\treturn this.toolDefinition.renderShell ?? this.builtInToolDefinition.renderShell ?? \"default\";\n\t}\n\n\tprivate getRenderContext(lastComponent: Component | undefined): ToolRenderContext {\n\t\treturn {\n\t\t\targs: this.args,\n\t\t\ttoolCallId: this.toolCallId,\n\t\t\tinvalidate: () => {\n\t\t\t\tthis.invalidate();\n\t\t\t\tthis.ui.requestRender();\n\t\t\t},\n\t\t\tlastComponent,\n\t\t\tstate: this.rendererState,\n\t\t\tcwd: this.cwd,\n\t\t\texecutionStarted: this.executionStarted,\n\t\t\targsComplete: this.argsComplete,\n\t\t\tisPartial: this.isPartial,\n\t\t\texpanded: this.expanded,\n\t\t\tshowImages: this.showImages,\n\t\t\tisError: this.result?.isError ?? false,\n\t\t};\n\t}\n\n\tprivate createCallFallback(): Component {\n\t\treturn new Text(theme.fg(\"toolTitle\", theme.bold(this.toolName)), 0, 0);\n\t}\n\n\tprivate createResultFallback(): Component | undefined {\n\t\tconst output = this.getTextOutput();\n\t\tif (!output) {\n\t\t\treturn undefined;\n\t\t}\n\t\treturn new Text(theme.fg(\"toolOutput\", output), 0, 0);\n\t}\n\n\tupdateArgs(args: any): void {\n\t\tthis.args = args;\n\t\tthis.updateDisplay();\n\t}\n\n\tmarkExecutionStarted(): void {\n\t\tthis.executionStarted = true;\n\t\tthis.updateDisplay();\n\t\tthis.ui.requestRender();\n\t}\n\n\tsetArgsComplete(): void {\n\t\tthis.argsComplete = true;\n\t\tthis.updateDisplay();\n\t\tthis.ui.requestRender();\n\t}\n\n\tupdateResult(\n\t\tresult: {\n\t\t\tcontent: Array<{ type: string; text?: string; data?: string; mimeType?: string }>;\n\t\t\tdetails?: any;\n\t\t\tisError: boolean;\n\t\t},\n\t\tisPartial = false,\n\t): void {\n\t\tthis.result = result;\n\t\tthis.isPartial = isPartial;\n\t\tthis.updateDisplay();\n\t\tthis.maybeConvertImagesForKitty();\n\t}\n\n\tprivate maybeConvertImagesForKitty(): void {\n\t\tconst caps = getCapabilities();\n\t\tif (caps.images !== \"kitty\") return;\n\t\tif (!this.result) return;\n\n\t\tconst imageBlocks = this.result.content.filter((c) => c.type === \"image\");\n\t\tfor (let i = 0; i < imageBlocks.length; i++) {\n\t\t\tconst img = imageBlocks[i];\n\t\t\tif (!img.data || !img.mimeType) continue;\n\t\t\tif (img.mimeType === \"image/png\") continue;\n\t\t\tif (this.convertedImages.has(i)) continue;\n\n\t\t\tconst index = i;\n\t\t\tconvertToPng(img.data, img.mimeType).then((converted) => {\n\t\t\t\tif (this.frozen) return;\n\t\t\t\tif (converted) {\n\t\t\t\t\tthis.convertedImages.set(index, converted);\n\t\t\t\t\tthis.updateDisplay();\n\t\t\t\t\tthis.ui.requestRender();\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\n\tsetExpanded(expanded: boolean): void {\n\t\tthis.expanded = expanded;\n\t\t// For collapsed/peek blocks the same global toggle reveals the hidden body;\n\t\t// for standard blocks `expanded` alone switches truncated ↔ full.\n\t\tthis.revealed = expanded;\n\t\tthis.updateDisplay();\n\t}\n\n\tsetDisplayLevel(level: ToolOutputDisplayLevel): void {\n\t\tthis.displayLevel = level;\n\t\tthis.updateDisplay();\n\t}\n\n\t/** Whether the result body should render given the level and reveal state. */\n\tprivate shouldShowBody(): boolean {\n\t\treturn this.displayLevel === \"standard\" || this.revealed;\n\t}\n\n\tsetShowImages(show: boolean): void {\n\t\tthis.showImages = show;\n\t\tthis.updateDisplay();\n\t}\n\n\tsetImageWidthCells(width: number): void {\n\t\tthis.imageWidthCells = Math.max(1, Math.floor(width));\n\t\tthis.updateDisplay();\n\t}\n\n\toverride invalidate(): void {\n\t\t// A frozen block has released the state updateDisplay would rebuild from;\n\t\t// its captured snapshot is authoritative, so skip the rebuild entirely.\n\t\tif (this.frozen) return;\n\t\tsuper.invalidate();\n\t\tthis.updateDisplay();\n\t}\n\n\t/**\n\t * True when this block is a finished, visible tool result that still holds its\n\t * heavy source payloads — i.e. a candidate for freeze() once it scrolls out of\n\t * the live window. In-flight (partial) and already-frozen blocks are excluded.\n\t */\n\tisFreezable(): boolean {\n\t\treturn !this.frozen && !this.isPartial && !this.hideComponent && !!this.result;\n\t}\n\n\t/** Mark this block for freezing; the snapshot is captured on the next render\n\t * (at the real render width) and the heavy state released then. */\n\tfreeze(): void {\n\t\tif (this.isFreezable()) this.frozen = true;\n\t}\n\n\tprivate releaseHeavyState(): void {\n\t\tthis.result = undefined;\n\t\tthis.convertedImages.clear();\n\t\tthis.imageComponents = [];\n\t\tthis.imageSpacers = [];\n\t\tthis.rendererState = {};\n\t\tthis.callRendererComponent = undefined;\n\t\tthis.resultRendererComponent = undefined;\n\t\t// Drop child components so their line caches (which embed base64 image\n\t\t// payloads and full text output) become collectable.\n\t\tthis.clear();\n\t}\n\n\toverride render(width: number): string[] {\n\t\tif (this.hideComponent) {\n\t\t\treturn [];\n\t\t}\n\t\tif (this.frozenLines) {\n\t\t\t// Captured snapshot. Wider (or equal) terminal: emit as-is. Narrower:\n\t\t\t// re-truncate non-image lines to avoid the TUI's over-width crash guard,\n\t\t\t// caching the result per width so it stays O(1) on unchanged frames.\n\t\t\tif (width >= this.frozenWidth) return this.frozenLines;\n\t\t\tif (this.frozenTruncatedWidth === width && this.frozenTruncated) return this.frozenTruncated;\n\t\t\tthis.frozenTruncated = this.frozenLines.map((line) =>\n\t\t\t\tisImageLine(line) || visibleWidth(line) <= width ? line : truncateToWidth(line, width),\n\t\t\t);\n\t\t\tthis.frozenTruncatedWidth = width;\n\t\t\treturn this.frozenTruncated;\n\t\t}\n\t\tconst lines = super.render(width);\n\t\tif (this.frozen) {\n\t\t\tthis.frozenLines = lines;\n\t\t\tthis.frozenWidth = width;\n\t\t\tthis.releaseHeavyState();\n\t\t}\n\t\treturn lines;\n\t}\n\n\tprivate updateDisplay(): void {\n\t\t// Frozen blocks are immutable snapshots with their source state released.\n\t\tif (this.frozen) return;\n\t\tlet hasContent = false;\n\t\tthis.hideComponent = false;\n\t\tif (this.hasRendererDefinition()) {\n\t\t\tconst renderContainer = this.getRenderShell() === \"self\" ? this.selfRenderContainer : this.contentBox;\n\t\t\t// Boxless: no background fill on the container.\n\t\t\tif (renderContainer instanceof Box) {\n\t\t\t\trenderContainer.setBgFn(undefined);\n\t\t\t}\n\t\t\trenderContainer.clear();\n\n\t\t\t// Status dot prefix: green for complete success, yellow for pending/partial, red for error.\n\t\t\t// The dot is prepended to the first line of the call renderer so it stays inline\n\t\t\t// (adding it as a separate child would stack it on its own line).\n\t\t\tconst dotColor = this.result?.isError ? \"error\" : this.isPartial ? \"warning\" : \"success\";\n\t\t\t// Peek blocks advertise their hidden body with a ▸/▾ caret before the dot.\n\t\t\tconst caret = this.displayLevel === \"peek\" ? theme.fg(\"muted\", this.revealed ? \"▾ \" : \"▸ \") : \"\";\n\t\t\tconst dot = caret + theme.fg(dotColor, \"● \");\n\n\t\t\tconst callRenderer = this.getCallRenderer();\n\t\t\tif (!callRenderer) {\n\t\t\t\trenderContainer.addChild(new PrefixFirstLine(dot, this.createCallFallback()));\n\t\t\t\thasContent = true;\n\t\t\t} else {\n\t\t\t\ttry {\n\t\t\t\t\tconst component = callRenderer(this.args, theme, this.getRenderContext(this.callRendererComponent));\n\t\t\t\t\tthis.callRendererComponent = component;\n\t\t\t\t\trenderContainer.addChild(new PrefixFirstLine(dot, component));\n\t\t\t\t\thasContent = true;\n\t\t\t\t} catch {\n\t\t\t\t\tthis.callRendererComponent = undefined;\n\t\t\t\t\trenderContainer.addChild(new PrefixFirstLine(dot, this.createCallFallback()));\n\t\t\t\t\thasContent = true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (this.result && this.shouldShowBody()) {\n\t\t\t\tconst resultRenderer = this.getResultRenderer();\n\t\t\t\tif (!resultRenderer) {\n\t\t\t\t\tconst component = this.createResultFallback();\n\t\t\t\t\tif (component) {\n\t\t\t\t\t\trenderContainer.addChild(component);\n\t\t\t\t\t\thasContent = true;\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tconst component = resultRenderer(\n\t\t\t\t\t\t\t{ content: this.result.content as any, details: this.result.details },\n\t\t\t\t\t\t\t{ expanded: this.expanded, isPartial: this.isPartial },\n\t\t\t\t\t\t\ttheme,\n\t\t\t\t\t\t\tthis.getRenderContext(this.resultRendererComponent),\n\t\t\t\t\t\t);\n\t\t\t\t\t\tthis.resultRendererComponent = component;\n\t\t\t\t\t\trenderContainer.addChild(component);\n\t\t\t\t\t\thasContent = true;\n\t\t\t\t\t} catch {\n\t\t\t\t\t\tthis.resultRendererComponent = undefined;\n\t\t\t\t\t\tconst component = this.createResultFallback();\n\t\t\t\t\t\tif (component) {\n\t\t\t\t\t\t\trenderContainer.addChild(component);\n\t\t\t\t\t\t\thasContent = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\t// Boxless: no background fill.\n\t\t\tthis.contentText.setCustomBgFn(undefined);\n\t\t\tthis.contentText.setText(this.formatToolExecution());\n\t\t\thasContent = true;\n\t\t}\n\n\t\tfor (const img of this.imageComponents) {\n\t\t\tthis.removeChild(img);\n\t\t}\n\t\tthis.imageComponents = [];\n\t\tfor (const spacer of this.imageSpacers) {\n\t\t\tthis.removeChild(spacer);\n\t\t}\n\t\tthis.imageSpacers = [];\n\n\t\tif (this.result) {\n\t\t\tconst imageBlocks = this.result.content.filter((c) => c.type === \"image\");\n\t\t\tconst caps = getCapabilities();\n\t\t\tfor (let i = 0; i < imageBlocks.length; i++) {\n\t\t\t\tconst img = imageBlocks[i];\n\t\t\t\tif (caps.images && this.showImages && img.data && img.mimeType) {\n\t\t\t\t\tconst converted = this.convertedImages.get(i);\n\t\t\t\t\tconst imageData = converted?.data ?? img.data;\n\t\t\t\t\tconst imageMimeType = converted?.mimeType ?? img.mimeType;\n\t\t\t\t\tif (caps.images === \"kitty\" && imageMimeType !== \"image/png\") continue;\n\n\t\t\t\t\tconst spacer = new Spacer(1);\n\t\t\t\t\tthis.addChild(spacer);\n\t\t\t\t\tthis.imageSpacers.push(spacer);\n\t\t\t\t\tconst imageComponent = new Image(\n\t\t\t\t\t\timageData,\n\t\t\t\t\t\timageMimeType,\n\t\t\t\t\t\t{ fallbackColor: (s: string) => theme.fg(\"toolOutput\", s) },\n\t\t\t\t\t\t{ maxWidthCells: this.imageWidthCells },\n\t\t\t\t\t);\n\t\t\t\t\tthis.imageComponents.push(imageComponent);\n\t\t\t\t\tthis.addChild(imageComponent);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (this.hasRendererDefinition() && !hasContent && this.imageComponents.length === 0) {\n\t\t\tthis.hideComponent = true;\n\t\t}\n\t}\n\n\tprivate getTextOutput(): string {\n\t\treturn getRenderedTextOutput(this.result, this.showImages);\n\t}\n\n\tprivate formatToolExecution(): string {\n\t\tconst dotColor = this.result?.isError ? \"error\" : this.isPartial ? \"warning\" : \"success\";\n\t\tconst caret = this.displayLevel === \"peek\" ? theme.fg(\"muted\", this.revealed ? \"▾ \" : \"▸ \") : \"\";\n\t\tlet text = caret + theme.fg(dotColor, \"● \") + theme.fg(\"toolTitle\", theme.bold(this.toolName));\n\t\tconst content = JSON.stringify(this.args, null, 2);\n\t\tif (content) {\n\t\t\ttext += `\\n\\n${content}`;\n\t\t}\n\t\tconst output = this.shouldShowBody() ? this.getTextOutput() : \"\";\n\t\tif (output) {\n\t\t\ttext += `\\n${output}`;\n\t\t}\n\t\treturn text;\n\t}\n}\n"]}
1
+ 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{\n\tBox,\n\ttype Component,\n\tContainer,\n\tgetCapabilities,\n\tImage,\n\tisImageLine,\n\tSpacer,\n\tText,\n\ttype TUI,\n\ttruncateToWidth,\n\tvisibleWidth,\n} from \"@kolisachint/hoocode-tui\";\nimport type { ToolDefinition, ToolRenderContext } from \"../../../core/extensions/types.js\";\nimport type { ToolOutputView } from \"../../../core/tool-output-view.js\";\nimport { createAllToolDefinitions, type ToolName } from \"../../../core/tools/index.js\";\nimport { getTextOutput as getRenderedTextOutput } from \"../../../core/tools/render-utils.js\";\nimport { convertToPng } from \"../../../utils/image-convert.js\";\nimport { theme } from \"../theme/theme.js\";\nimport type { ChainEntry } from \"./tool-chain-summary.js\";\nimport { ToolSignalComponent, toolSubject } from \"./tool-signal.js\";\n\n/**\n * Re-exported so tool-block callers keep a single import site for the view\n * dial; the type itself lives in core (the settings manager persists it).\n */\nexport type { ToolOutputView } from \"../../../core/tool-output-view.js\";\n\nexport interface ToolExecutionOptions {\n\tshowImages?: boolean;\n\timageWidthCells?: number;\n\tview?: ToolOutputView;\n}\n\n/**\n * Renders a child component and prepends a prefix (e.g. a status dot) to its\n * first line, indenting continuation lines so they align under the content.\n *\n * This keeps the dot inline with the first line instead of stacking it on its\n * own line (which happens when a Container holds the dot as a separate child).\n */\nclass PrefixFirstLine implements Component {\n\tprivate prefix: string;\n\tprivate child: Component;\n\tprivate indentWidth: number;\n\t// Keyed on the child's returned array identity so an unchanged child keeps\n\t// this wrapper reference-stable too (parents memoize flattening by ref).\n\tprivate memo?: { src: string[]; width: number; out: string[] };\n\n\tconstructor(prefix: string, child: Component) {\n\t\tthis.prefix = prefix;\n\t\tthis.child = child;\n\t\tthis.indentWidth = visibleWidth(prefix);\n\t}\n\n\tinvalidate(): void {\n\t\tthis.child.invalidate?.();\n\t\tthis.memo = undefined;\n\t}\n\n\trender(width: number): string[] {\n\t\t// Reserve room for the prefix so the child wraps within the remaining width.\n\t\tconst childWidth = Math.max(1, width - this.indentWidth);\n\t\tconst lines = this.child.render(childWidth);\n\t\tif (this.memo && this.memo.src === lines && this.memo.width === width) {\n\t\t\treturn this.memo.out;\n\t\t}\n\t\tconst indent = \" \".repeat(this.indentWidth);\n\t\tconst out =\n\t\t\tlines.length === 0 ? [this.prefix] : lines.map((line, i) => (i === 0 ? this.prefix + line : indent + line));\n\t\tthis.memo = { src: lines, width, out };\n\t\treturn out;\n\t}\n}\n\n/**\n * Indents every line of a child, unlike PrefixFirstLine which only offsets the\n * first. Used for a failure's body under a radar row, so the reason reads as\n * hanging off the row rather than starting a new column.\n */\nclass IndentAll implements Component {\n\tprivate child: Component;\n\tprivate indent: string;\n\tprivate memo?: { src: string[]; width: number; out: string[] };\n\n\tconstructor(child: Component, width: number) {\n\t\tthis.child = child;\n\t\tthis.indent = \" \".repeat(width);\n\t}\n\n\tinvalidate(): void {\n\t\tthis.child.invalidate?.();\n\t\tthis.memo = undefined;\n\t}\n\n\trender(width: number): string[] {\n\t\tconst lines = this.child.render(Math.max(1, width - this.indent.length));\n\t\tif (this.memo && this.memo.src === lines && this.memo.width === width) return this.memo.out;\n\t\tconst out = lines.map((line) => (line.trim() === \"\" ? line : this.indent + line));\n\t\tthis.memo = { src: lines, width, out };\n\t\treturn out;\n\t}\n}\n\nexport class ToolExecutionComponent extends Container {\n\tprivate contentBox: Box;\n\tprivate contentText: Text;\n\tprivate selfRenderContainer: Container;\n\tprivate callRendererComponent?: Component;\n\tprivate resultRendererComponent?: Component;\n\tprivate rendererState: any = {};\n\tprivate imageComponents: Image[] = [];\n\tprivate imageSpacers: Spacer[] = [];\n\tprivate toolName: string;\n\tprivate toolCallId: string;\n\tprivate args: any;\n\tprivate expanded = false;\n\t// Persisted view (radar/glance/full). Controls how the call line is drawn and\n\t// whether the result body renders at all; `revealed` is the per-block override\n\t// the global expand key flips for radar/glance blocks.\n\tprivate view: ToolOutputView;\n\tprivate revealed = false;\n\tprivate signalComponent?: ToolSignalComponent;\n\tprivate leadingSpacer: Spacer;\n\tprivate showImages: boolean;\n\tprivate imageWidthCells: number;\n\tprivate isPartial = true;\n\tprivate toolDefinition?: ToolDefinition<any, any>;\n\tprivate builtInToolDefinition?: ToolDefinition<any, any>;\n\tprivate ui: TUI;\n\tprivate cwd: string;\n\tprivate executionStarted = false;\n\tprivate argsComplete = false;\n\tprivate result?: {\n\t\tcontent: Array<{ type: string; text?: string; data?: string; mimeType?: string }>;\n\t\tisError: boolean;\n\t\tdetails?: any;\n\t};\n\tprivate convertedImages: Map<number, { data: string; mimeType: string }> = new Map();\n\tprivate hideComponent = false;\n\t// Once a finished tool block has scrolled far out of view the interactive mode\n\t// freezes it (see freeze()): its already-rendered lines are captured and the\n\t// heavy source payloads (full tool result, base64 image copies, per-renderer\n\t// state, child component caches) are released. A frozen block is immutable and\n\t// no longer reflows on resize — old off-screen scrollback keeps its wrapping,\n\t// which self-heals on any full rebuild (theme toggle / session reload, both of\n\t// which reconstruct components from the intact session data).\n\tprivate frozen = false;\n\tprivate frozenLines?: string[];\n\t/** Width the frozen snapshot was captured at; a wider terminal is safe as-is,\n\t * a narrower one needs re-truncation to avoid the TUI's over-width crash guard. */\n\tprivate frozenWidth = 0;\n\tprivate frozenTruncated?: string[];\n\tprivate frozenTruncatedWidth = -1;\n\n\tconstructor(\n\t\ttoolName: string,\n\t\ttoolCallId: string,\n\t\targs: any,\n\t\toptions: ToolExecutionOptions = {},\n\t\ttoolDefinition: ToolDefinition<any, any> | undefined,\n\t\tui: TUI,\n\t\tcwd: string,\n\t) {\n\t\tsuper();\n\t\tthis.toolName = toolName;\n\t\tthis.toolCallId = toolCallId;\n\t\tthis.args = args;\n\t\tthis.toolDefinition = toolDefinition;\n\t\tthis.builtInToolDefinition = createAllToolDefinitions(cwd)[toolName as ToolName];\n\t\tthis.showImages = options.showImages ?? true;\n\t\tthis.imageWidthCells = options.imageWidthCells ?? 60;\n\t\tthis.view = options.view ?? \"glance\";\n\t\tthis.ui = ui;\n\t\tthis.cwd = cwd;\n\n\t\t// The separator between consecutive tool blocks. Radar drops it: rows that\n\t\t// are one line each only read as a map when they stack without gaps.\n\t\tthis.leadingSpacer = new Spacer(1);\n\t\tthis.addChild(this.leadingSpacer);\n\n\t\t// Always create all shell variants. contentBox is used for default renderer-based composition.\n\t\t// selfRenderContainer is used when the tool renders its own framing.\n\t\t// contentText is reserved for generic fallback rendering when no tool definition exists.\n\t\t// Boxless: no filled background — hierarchy comes from status dots + indent.\n\t\t// paddingY is 0: the single leading Spacer(1) is the only separator between\n\t\t// tool blocks, so consecutive commands don't stack 3 blank lines between them.\n\t\tthis.contentBox = new Box(1, 0);\n\t\tthis.contentText = new Text(\"\", 1, 0);\n\t\tthis.selfRenderContainer = new Container();\n\n\t\tif (this.hasRendererDefinition()) {\n\t\t\tthis.addChild(this.activeShell());\n\t\t} else {\n\t\t\tthis.addChild(this.contentText);\n\t\t}\n\n\t\tthis.updateDisplay();\n\t}\n\n\tprivate getCallRenderer(): ToolDefinition<any, any>[\"renderCall\"] | undefined {\n\t\tif (!this.builtInToolDefinition) {\n\t\t\treturn this.toolDefinition?.renderCall;\n\t\t}\n\t\tif (!this.toolDefinition) {\n\t\t\treturn this.builtInToolDefinition.renderCall;\n\t\t}\n\t\treturn this.toolDefinition.renderCall ?? this.builtInToolDefinition.renderCall;\n\t}\n\n\tprivate getResultRenderer(): ToolDefinition<any, any>[\"renderResult\"] | undefined {\n\t\tif (!this.builtInToolDefinition) {\n\t\t\treturn this.toolDefinition?.renderResult;\n\t\t}\n\t\tif (!this.toolDefinition) {\n\t\t\treturn this.builtInToolDefinition.renderResult;\n\t\t}\n\t\treturn this.toolDefinition.renderResult ?? this.builtInToolDefinition.renderResult;\n\t}\n\n\tprivate hasRendererDefinition(): boolean {\n\t\treturn this.builtInToolDefinition !== undefined || this.toolDefinition !== undefined;\n\t}\n\n\tprivate getRenderShell(): \"default\" | \"self\" {\n\t\tif (!this.builtInToolDefinition) {\n\t\t\treturn this.toolDefinition?.renderShell ?? \"default\";\n\t\t}\n\t\tif (!this.toolDefinition) {\n\t\t\treturn this.builtInToolDefinition.renderShell ?? \"default\";\n\t\t}\n\t\treturn this.toolDefinition.renderShell ?? this.builtInToolDefinition.renderShell ?? \"default\";\n\t}\n\n\tprivate getRenderContext(lastComponent: Component | undefined): ToolRenderContext {\n\t\treturn {\n\t\t\targs: this.args,\n\t\t\ttoolCallId: this.toolCallId,\n\t\t\tinvalidate: () => {\n\t\t\t\tthis.invalidate();\n\t\t\t\tthis.ui.requestRender();\n\t\t\t},\n\t\t\tlastComponent,\n\t\t\tstate: this.rendererState,\n\t\t\tcwd: this.cwd,\n\t\t\texecutionStarted: this.executionStarted,\n\t\t\targsComplete: this.argsComplete,\n\t\t\tisPartial: this.isPartial,\n\t\t\texpanded: this.expanded,\n\t\t\tshowImages: this.showImages,\n\t\t\tisError: this.result?.isError ?? false,\n\t\t};\n\t}\n\n\tprivate createCallFallback(): Component {\n\t\treturn new Text(theme.fg(\"toolTitle\", theme.bold(this.toolName)), 0, 0);\n\t}\n\n\tprivate createResultFallback(): Component | undefined {\n\t\tconst output = this.getTextOutput();\n\t\tif (!output) {\n\t\t\treturn undefined;\n\t\t}\n\t\treturn new Text(theme.fg(\"toolOutput\", output), 0, 0);\n\t}\n\n\tupdateArgs(args: any): void {\n\t\tthis.args = args;\n\t\tthis.updateDisplay();\n\t}\n\n\tmarkExecutionStarted(): void {\n\t\tthis.executionStarted = true;\n\t\tthis.updateDisplay();\n\t\tthis.ui.requestRender();\n\t}\n\n\tsetArgsComplete(): void {\n\t\tthis.argsComplete = true;\n\t\tthis.updateDisplay();\n\t\tthis.ui.requestRender();\n\t}\n\n\tupdateResult(\n\t\tresult: {\n\t\t\tcontent: Array<{ type: string; text?: string; data?: string; mimeType?: string }>;\n\t\t\tdetails?: any;\n\t\t\tisError: boolean;\n\t\t},\n\t\tisPartial = false,\n\t): void {\n\t\tthis.result = result;\n\t\tthis.isPartial = isPartial;\n\t\tthis.updateDisplay();\n\t\tthis.maybeConvertImagesForKitty();\n\t}\n\n\tprivate maybeConvertImagesForKitty(): void {\n\t\tconst caps = getCapabilities();\n\t\tif (caps.images !== \"kitty\") return;\n\t\tif (!this.result) return;\n\n\t\tconst imageBlocks = this.result.content.filter((c) => c.type === \"image\");\n\t\tfor (let i = 0; i < imageBlocks.length; i++) {\n\t\t\tconst img = imageBlocks[i];\n\t\t\tif (!img.data || !img.mimeType) continue;\n\t\t\tif (img.mimeType === \"image/png\") continue;\n\t\t\tif (this.convertedImages.has(i)) continue;\n\n\t\t\tconst index = i;\n\t\t\tconvertToPng(img.data, img.mimeType).then((converted) => {\n\t\t\t\tif (this.frozen) return;\n\t\t\t\tif (converted) {\n\t\t\t\t\tthis.convertedImages.set(index, converted);\n\t\t\t\t\tthis.updateDisplay();\n\t\t\t\t\tthis.ui.requestRender();\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\n\tsetExpanded(expanded: boolean): void {\n\t\tthis.expanded = expanded;\n\t\t// For radar/glance blocks the same global toggle reveals the hidden body;\n\t\t// for full blocks `expanded` alone switches truncated ↔ everything.\n\t\tthis.revealed = expanded;\n\t\tthis.updateDisplay();\n\t}\n\n\tsetView(view: ToolOutputView): void {\n\t\tthis.view = view;\n\t\tthis.updateDisplay();\n\t}\n\n\t/**\n\t * Whether this block is currently opened up.\n\t *\n\t * Read by the one-at-a-time unfold, which walks back from the newest block\n\t * to find the first one still folded.\n\t */\n\tisRevealed(): boolean {\n\t\treturn this.revealed;\n\t}\n\n\t/** This call's contribution to its chain's summary line. */\n\tchainEntry(): ChainEntry {\n\t\tconst output = this.result ? this.getTextOutput() : \"\";\n\t\treturn {\n\t\t\ttool: this.toolName,\n\t\t\tsubject: toolSubject(this.args, this.cwd),\n\t\t\tisError: this.result?.isError === true,\n\t\t\tisPartial: this.result === undefined || this.isPartial,\n\t\t\toutputLines: output.trim() ? output.split(\"\\n\").length : 0,\n\t\t};\n\t}\n\n\t/** The failure text, for a collapsed chain to print under its line. */\n\terrorText(): string {\n\t\treturn this.result?.isError ? this.getTextOutput() : \"\";\n\t}\n\n\t/**\n\t * Whether the result body should render.\n\t *\n\t * A failure always shows its reason, in every view. Everything else about\n\t * these views is a judgement about how much detail you want; why something\n\t * broke is not detail, and a red dot with no explanation was the one thing\n\t * the folded views got wrong.\n\t */\n\tprivate shouldShowBody(): boolean {\n\t\treturn this.view === \"full\" || this.revealed || this.result?.isError === true;\n\t}\n\n\t/**\n\t * Whether this block draws its radar signal line instead of the tool's own\n\t * call renderer. A revealed block leaves radar for as long as it is open, so\n\t * \"expand\" means the same thing in every view.\n\t */\n\tprivate shouldShowSignalLine(): boolean {\n\t\treturn this.view === \"radar\" && !this.revealed;\n\t}\n\n\t/**\n\t * A failure's body under a radar row hangs off the row; anywhere else it sits\n\t * directly under its own call line and needs no extra indent.\n\t */\n\tprivate indentUnderSignalRow(component: Component): Component {\n\t\treturn this.shouldShowSignalLine() ? new IndentAll(component, 3) : component;\n\t}\n\n\tprivate getSignalComponent(): ToolSignalComponent {\n\t\tconst input = {\n\t\t\ttoolName: this.toolName,\n\t\t\targs: this.args,\n\t\t\tcwd: this.cwd,\n\t\t\tresult: this.result,\n\t\t\tisPartial: this.isPartial,\n\t\t\tshowImages: this.showImages,\n\t\t};\n\t\tif (this.signalComponent) {\n\t\t\tthis.signalComponent.setInput(input);\n\t\t} else {\n\t\t\tthis.signalComponent = new ToolSignalComponent(input);\n\t\t}\n\t\treturn this.signalComponent;\n\t}\n\n\tsetShowImages(show: boolean): void {\n\t\tthis.showImages = show;\n\t\tthis.updateDisplay();\n\t}\n\n\tsetImageWidthCells(width: number): void {\n\t\tthis.imageWidthCells = Math.max(1, Math.floor(width));\n\t\tthis.updateDisplay();\n\t}\n\n\toverride invalidate(): void {\n\t\t// A frozen block has released the state updateDisplay would rebuild from;\n\t\t// its captured snapshot is authoritative, so skip the rebuild entirely.\n\t\tif (this.frozen) return;\n\t\tsuper.invalidate();\n\t\tthis.updateDisplay();\n\t}\n\n\t/**\n\t * True when this block is a finished, visible tool result that still holds its\n\t * heavy source payloads — i.e. a candidate for freeze() once it scrolls out of\n\t * the live window. In-flight (partial) and already-frozen blocks are excluded.\n\t */\n\tisFreezable(): boolean {\n\t\treturn !this.frozen && !this.isPartial && !this.hideComponent && !!this.result;\n\t}\n\n\t/** Mark this block for freezing; the snapshot is captured on the next render\n\t * (at the real render width) and the heavy state released then. */\n\tfreeze(): void {\n\t\tif (this.isFreezable()) this.frozen = true;\n\t}\n\n\tprivate releaseHeavyState(): void {\n\t\tthis.result = undefined;\n\t\tthis.convertedImages.clear();\n\t\tthis.imageComponents = [];\n\t\tthis.imageSpacers = [];\n\t\tthis.rendererState = {};\n\t\tthis.callRendererComponent = undefined;\n\t\tthis.resultRendererComponent = undefined;\n\t\t// Drop child components so their line caches (which embed base64 image\n\t\t// payloads and full text output) become collectable.\n\t\tthis.clear();\n\t}\n\n\toverride render(width: number): string[] {\n\t\tif (this.hideComponent) {\n\t\t\treturn [];\n\t\t}\n\t\tif (this.frozenLines) {\n\t\t\t// Captured snapshot. Wider (or equal) terminal: emit as-is. Narrower:\n\t\t\t// re-truncate non-image lines to avoid the TUI's over-width crash guard,\n\t\t\t// caching the result per width so it stays O(1) on unchanged frames.\n\t\t\tif (width >= this.frozenWidth) return this.frozenLines;\n\t\t\tif (this.frozenTruncatedWidth === width && this.frozenTruncated) return this.frozenTruncated;\n\t\t\tthis.frozenTruncated = this.frozenLines.map((line) =>\n\t\t\t\tisImageLine(line) || visibleWidth(line) <= width ? line : truncateToWidth(line, width),\n\t\t\t);\n\t\t\tthis.frozenTruncatedWidth = width;\n\t\t\treturn this.frozenTruncated;\n\t\t}\n\t\tconst lines = super.render(width);\n\t\tif (this.frozen) {\n\t\t\tthis.frozenLines = lines;\n\t\t\tthis.frozenWidth = width;\n\t\t\tthis.releaseHeavyState();\n\t\t}\n\t\treturn lines;\n\t}\n\n\t/**\n\t * The container this block renders into.\n\t *\n\t * A self-rendering tool (`edit` draws its own framed diff) normally gets the\n\t * bare container so its frame can use the full width; everything else gets\n\t * the padded box. That only matters while the body is on screen. With the\n\t * body folded away the block is a single line, and the unpadded container\n\t * put it one column left of every other row — invisible while `peek` was an\n\t * opt-in, glaring now that `glance` is the default. So: padded box whenever\n\t * nothing is expanded, which also gives radar the uniform rows it exists for.\n\t */\n\tprivate activeShell(): Box | Container {\n\t\tif (!this.shouldShowBody()) return this.contentBox;\n\t\treturn this.getRenderShell() === \"self\" ? this.selfRenderContainer : this.contentBox;\n\t}\n\n\t/** Swap the attached shell when the view changes which one applies. */\n\tprivate syncShellChild(): void {\n\t\tconst wanted = this.activeShell();\n\t\tconst other = wanted === this.contentBox ? this.selfRenderContainer : this.contentBox;\n\t\tif (this.children.includes(wanted)) return;\n\t\tthis.removeChild(other);\n\t\tother.clear();\n\t\tthis.addChild(wanted);\n\t}\n\n\tprivate updateDisplay(): void {\n\t\t// Frozen blocks are immutable snapshots with their source state released.\n\t\tif (this.frozen) return;\n\t\tlet hasContent = false;\n\t\tthis.hideComponent = false;\n\t\tthis.leadingSpacer.setLines(this.shouldShowSignalLine() ? 0 : 1);\n\t\tif (this.hasRendererDefinition()) {\n\t\t\tthis.syncShellChild();\n\t\t\tconst renderContainer = this.activeShell();\n\t\t\t// Boxless: no background fill on the container.\n\t\t\tif (renderContainer instanceof Box) {\n\t\t\t\trenderContainer.setBgFn(undefined);\n\t\t\t}\n\t\t\trenderContainer.clear();\n\n\t\t\t// Status dot prefix: green for complete success, yellow for pending/partial, red for error.\n\t\t\t// The dot is prepended to the first line of the call renderer so it stays inline\n\t\t\t// (adding it as a separate child would stack it on its own line).\n\t\t\tconst dotColor = this.result?.isError ? \"error\" : this.isPartial ? \"warning\" : \"success\";\n\t\t\t// No disclosure caret. It is a click-target idiom in a TUI with no\n\t\t\t// pointer, it cost two columns on every row for an action that could\n\t\t\t// only ever be reached by keyboard, and reading it as \"this row opens\"\n\t\t\t// set an expectation the view does not meet.\n\t\t\tconst dot = theme.fg(dotColor, \"● \");\n\n\t\t\t// Radar replaces the tool's own call renderer with the uniform signal\n\t\t\t// row, so a screen of mixed tools lines up into one readable map.\n\t\t\tif (this.shouldShowSignalLine()) {\n\t\t\t\trenderContainer.addChild(new PrefixFirstLine(dot, this.getSignalComponent()));\n\t\t\t\thasContent = true;\n\t\t\t} else {\n\t\t\t\tconst callRenderer = this.getCallRenderer();\n\t\t\t\tif (!callRenderer) {\n\t\t\t\t\trenderContainer.addChild(new PrefixFirstLine(dot, this.createCallFallback()));\n\t\t\t\t\thasContent = true;\n\t\t\t\t} else {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tconst component = callRenderer(this.args, theme, this.getRenderContext(this.callRendererComponent));\n\t\t\t\t\t\tthis.callRendererComponent = component;\n\t\t\t\t\t\trenderContainer.addChild(new PrefixFirstLine(dot, component));\n\t\t\t\t\t\thasContent = true;\n\t\t\t\t\t} catch {\n\t\t\t\t\t\tthis.callRendererComponent = undefined;\n\t\t\t\t\t\trenderContainer.addChild(new PrefixFirstLine(dot, this.createCallFallback()));\n\t\t\t\t\t\thasContent = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (this.result && this.shouldShowBody()) {\n\t\t\t\tconst resultRenderer = this.getResultRenderer();\n\t\t\t\tif (!resultRenderer) {\n\t\t\t\t\tconst component = this.createResultFallback();\n\t\t\t\t\tif (component) {\n\t\t\t\t\t\trenderContainer.addChild(this.indentUnderSignalRow(component));\n\t\t\t\t\t\thasContent = true;\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tconst component = resultRenderer(\n\t\t\t\t\t\t\t{ content: this.result.content as any, details: this.result.details },\n\t\t\t\t\t\t\t{ expanded: this.expanded, isPartial: this.isPartial },\n\t\t\t\t\t\t\ttheme,\n\t\t\t\t\t\t\tthis.getRenderContext(this.resultRendererComponent),\n\t\t\t\t\t\t);\n\t\t\t\t\t\tthis.resultRendererComponent = component;\n\t\t\t\t\t\trenderContainer.addChild(this.indentUnderSignalRow(component));\n\t\t\t\t\t\thasContent = true;\n\t\t\t\t\t} catch {\n\t\t\t\t\t\tthis.resultRendererComponent = undefined;\n\t\t\t\t\t\tconst component = this.createResultFallback();\n\t\t\t\t\t\tif (component) {\n\t\t\t\t\t\t\trenderContainer.addChild(component);\n\t\t\t\t\t\t\thasContent = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\t// Boxless: no background fill.\n\t\t\tthis.contentText.setCustomBgFn(undefined);\n\t\t\tthis.contentText.setText(this.formatToolExecution());\n\t\t\thasContent = true;\n\t\t}\n\n\t\tfor (const img of this.imageComponents) {\n\t\t\tthis.removeChild(img);\n\t\t}\n\t\tthis.imageComponents = [];\n\t\tfor (const spacer of this.imageSpacers) {\n\t\t\tthis.removeChild(spacer);\n\t\t}\n\t\tthis.imageSpacers = [];\n\n\t\tif (this.result && !this.shouldShowSignalLine()) {\n\t\t\tconst imageBlocks = this.result.content.filter((c) => c.type === \"image\");\n\t\t\tconst caps = getCapabilities();\n\t\t\tfor (let i = 0; i < imageBlocks.length; i++) {\n\t\t\t\tconst img = imageBlocks[i];\n\t\t\t\tif (caps.images && this.showImages && img.data && img.mimeType) {\n\t\t\t\t\tconst converted = this.convertedImages.get(i);\n\t\t\t\t\tconst imageData = converted?.data ?? img.data;\n\t\t\t\t\tconst imageMimeType = converted?.mimeType ?? img.mimeType;\n\t\t\t\t\tif (caps.images === \"kitty\" && imageMimeType !== \"image/png\") continue;\n\n\t\t\t\t\tconst spacer = new Spacer(1);\n\t\t\t\t\tthis.addChild(spacer);\n\t\t\t\t\tthis.imageSpacers.push(spacer);\n\t\t\t\t\tconst imageComponent = new Image(\n\t\t\t\t\t\timageData,\n\t\t\t\t\t\timageMimeType,\n\t\t\t\t\t\t{ fallbackColor: (s: string) => theme.fg(\"toolOutput\", s) },\n\t\t\t\t\t\t{ maxWidthCells: this.imageWidthCells },\n\t\t\t\t\t);\n\t\t\t\t\tthis.imageComponents.push(imageComponent);\n\t\t\t\t\tthis.addChild(imageComponent);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (this.hasRendererDefinition() && !hasContent && this.imageComponents.length === 0) {\n\t\t\tthis.hideComponent = true;\n\t\t}\n\t}\n\n\tprivate getTextOutput(): string {\n\t\treturn getRenderedTextOutput(this.result, this.showImages);\n\t}\n\n\tprivate formatToolExecution(): string {\n\t\tconst dotColor = this.result?.isError ? \"error\" : this.isPartial ? \"warning\" : \"success\";\n\t\t// A tool with no renderer still gets a radar row, just without the\n\t\t// flush-right signal column (this path has no width to align against).\n\t\tif (this.shouldShowSignalLine()) {\n\t\t\tconst subject = toolSubject(this.args, this.cwd);\n\t\t\treturn (\n\t\t\t\ttheme.fg(dotColor, \"● \") +\n\t\t\t\ttheme.fg(\"toolTitle\", theme.bold(this.toolName)) +\n\t\t\t\t(subject ? ` ${theme.fg(\"toolOutput\", subject)}` : \"\")\n\t\t\t);\n\t\t}\n\t\tlet text = theme.fg(dotColor, \"● \") + theme.fg(\"toolTitle\", theme.bold(this.toolName));\n\t\tconst content = JSON.stringify(this.args, null, 2);\n\t\tif (content) {\n\t\t\ttext += `\\n\\n${content}`;\n\t\t}\n\t\tconst output = this.shouldShowBody() ? this.getTextOutput() : \"\";\n\t\tif (output) {\n\t\t\ttext += `\\n${output}`;\n\t\t}\n\t\treturn text;\n\t}\n}\n"]}
@@ -0,0 +1,50 @@
1
+ import { type Component } from "@kolisachint/hoocode-tui";
2
+ /** The single most identifying argument of a call, as a one-line string. */
3
+ export declare function toolSubject(args: unknown, cwd: string): string;
4
+ export interface ToolSignalInput {
5
+ toolName: string;
6
+ args: unknown;
7
+ cwd: string;
8
+ result?: {
9
+ content: Array<{
10
+ type: string;
11
+ text?: string;
12
+ data?: string;
13
+ mimeType?: string;
14
+ }>;
15
+ isError: boolean;
16
+ };
17
+ isPartial: boolean;
18
+ showImages: boolean;
19
+ }
20
+ /**
21
+ * The flush-right signal: how much output came back, or why none did.
22
+ *
23
+ * Line count is the useful magnitude for nearly every tool here — it is what
24
+ * separates a search that found one hit from one that found four hundred. A
25
+ * result with no text (a successful `edit`, a `TodoWrite`) has no magnitude
26
+ * worth printing, so it reports the outcome instead.
27
+ */
28
+ export declare function toolSignal(input: ToolSignalInput): {
29
+ text: string;
30
+ color: "success" | "error" | "warning";
31
+ };
32
+ /**
33
+ * Render one radar row, already padded and coloured, without the status dot —
34
+ * the caller prepends that so the dot stays inline with the first line the same
35
+ * way it does in the other two views.
36
+ */
37
+ export declare function renderToolSignalLine(input: ToolSignalInput, width: number): string;
38
+ /**
39
+ * Component wrapper so a radar row slots into the same container the call
40
+ * renderers use, and re-renders on resize like everything else.
41
+ */
42
+ export declare class ToolSignalComponent implements Component {
43
+ private input;
44
+ private memo?;
45
+ constructor(input: ToolSignalInput);
46
+ setInput(input: ToolSignalInput): void;
47
+ invalidate(): void;
48
+ render(width: number): string[];
49
+ }
50
+ //# sourceMappingURL=tool-signal.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"tool-signal.d.ts","sourceRoot":"","sources":["../../../../src/modes/interactive/components/tool-signal.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,SAAS,EAAiC,MAAM,0BAA0B,CAAC;AAiEzF,4EAA4E;AAC5E,wBAAgB,WAAW,CAAC,IAAI,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,GAAG,MAAM,CAqB9D;AAED,MAAM,WAAW,eAAe;IAC/B,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,OAAO,CAAC;IACd,GAAG,EAAE,MAAM,CAAC;IACZ,MAAM,CAAC,EAAE;QAAE,OAAO,EAAE,KAAK,CAAC;YAAE,IAAI,EAAE,MAAM,CAAC;YAAC,IAAI,CAAC,EAAE,MAAM,CAAC;YAAC,IAAI,CAAC,EAAE,MAAM,CAAC;YAAC,QAAQ,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC,CAAC;QAAC,OAAO,EAAE,OAAO,CAAA;KAAE,CAAC;IACjH,SAAS,EAAE,OAAO,CAAC;IACnB,UAAU,EAAE,OAAO,CAAC;CACpB;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,KAAK,EAAE,eAAe,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,SAAS,GAAG,OAAO,GAAG,SAAS,CAAA;CAAE,CAe3G;AAED;;;;GAIG;AACH,wBAAgB,oBAAoB,CAAC,KAAK,EAAE,eAAe,EAAE,KAAK,EAAE,MAAM,GAAG,MAAM,CAqBlF;AAED;;;GAGG;AACH,qBAAa,mBAAoB,YAAW,SAAS;IACpD,OAAO,CAAC,KAAK,CAAkB;IAC/B,OAAO,CAAC,IAAI,CAAC,CAAmC;IAEhD,YAAY,KAAK,EAAE,eAAe,EAEjC;IAED,QAAQ,CAAC,KAAK,EAAE,eAAe,GAAG,IAAI,CAGrC;IAED,UAAU,IAAI,IAAI,CAEjB;IAED,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAK9B;CACD","sourcesContent":["import { type Component, truncateToWidth, visibleWidth } from \"@kolisachint/hoocode-tui\";\nimport { getTextOutput } from \"../../../core/tools/render-utils.js\";\nimport { getCwdRelativePath } from \"../../../utils/paths.js\";\nimport { theme } from \"../theme/theme.js\";\n\n/**\n * The \"radar\" view's one-line signal for a tool call.\n *\n * Radar answers a different question than the other two views. `glance` and\n * `full` show what a tool *said*; radar shows the *shape of the run* — the same\n * three columns for every tool, so a screen of them reads as a map:\n *\n * ● bash npm run check 412 lines\n * ● read packages/tui/src/keys.ts 1451 lines\n * ● grep toolOutputView 27 lines\n * ● edit src/core/keybindings.ts ok\n * ● find src/**.test.ts error\n *\n * Column 1 is the status dot the other views already use. Column 2 is the tool,\n * padded to a fixed width so the verbs line up and a run of reads is a visible\n * block. Column 3 is the call's subject. Flush right is the signal: how much\n * came back, which is what tells you whether a search actually found anything\n * without opening it.\n */\n\n/** Width of the tool-name column. Fits every built-in name (`websearch`, `TodoWrite`). */\nconst VERB_WIDTH = 9;\n\n/** Gap between the verb column and the subject. */\nconst VERB_GAP = 2;\n\n/** Minimum space kept for the flush-right signal before the subject is trimmed. */\nconst MIN_SIGNAL_GAP = 2;\n\n/**\n * Argument names that carry a call's subject, most specific first.\n *\n * Extensions and MCP servers bring their own argument names, so the list is a\n * preference order rather than a contract: anything unmatched falls back to the\n * first string-valued argument.\n */\nconst SUBJECT_KEYS = [\n\t\"command\",\n\t\"file_path\",\n\t// Before `path`: for grep/find the pattern is what identifies the call and\n\t// the path is only the scope it was run over.\n\t\"pattern\",\n\t\"query\",\n\t\"url\",\n\t\"path\",\n\t\"prompt\",\n\t\"description\",\n\t\"task_id\",\n\t\"subagent_type\",\n\t\"name\",\n\t\"id\",\n];\n\nfunction firstStringArg(args: Record<string, unknown>): string | undefined {\n\tfor (const value of Object.values(args)) {\n\t\tif (typeof value === \"string\" && value.trim()) return value;\n\t}\n\treturn undefined;\n}\n\n/** The single most identifying argument of a call, as a one-line string. */\nexport function toolSubject(args: unknown, cwd: string): string {\n\tif (typeof args !== \"object\" || args === null || Array.isArray(args)) return \"\";\n\n\tconst record = args as Record<string, unknown>;\n\tlet subject: string | undefined;\n\tfor (const key of SUBJECT_KEYS) {\n\t\tconst value = record[key];\n\t\tif (typeof value === \"string\" && value.trim()) {\n\t\t\tsubject = value;\n\t\t\tbreak;\n\t\t}\n\t}\n\tsubject ??= firstStringArg(record);\n\tif (!subject) return \"\";\n\n\t// Paths are the most common subject and the least readable in absolute form.\n\tconst relative = getCwdRelativePath(subject, cwd);\n\tconst display = relative && relative.length < subject.length ? relative : subject;\n\n\t// Multi-line commands (heredocs, chained scripts) collapse to their first line.\n\treturn display.replace(/\\s+/g, \" \").trim();\n}\n\nexport interface ToolSignalInput {\n\ttoolName: string;\n\targs: unknown;\n\tcwd: string;\n\tresult?: { content: Array<{ type: string; text?: string; data?: string; mimeType?: string }>; isError: boolean };\n\tisPartial: boolean;\n\tshowImages: boolean;\n}\n\n/**\n * The flush-right signal: how much output came back, or why none did.\n *\n * Line count is the useful magnitude for nearly every tool here — it is what\n * separates a search that found one hit from one that found four hundred. A\n * result with no text (a successful `edit`, a `TodoWrite`) has no magnitude\n * worth printing, so it reports the outcome instead.\n */\nexport function toolSignal(input: ToolSignalInput): { text: string; color: \"success\" | \"error\" | \"warning\" } {\n\tif (!input.result) {\n\t\treturn { text: input.isPartial ? \"running\" : \"\", color: \"warning\" };\n\t}\n\tif (input.result.isError) {\n\t\treturn { text: \"error\", color: \"error\" };\n\t}\n\n\tconst output = getTextOutput(input.result, input.showImages);\n\tif (!output.trim()) {\n\t\treturn { text: \"ok\", color: \"success\" };\n\t}\n\n\tconst lines = output.split(\"\\n\").length;\n\treturn { text: `${lines} ${lines === 1 ? \"line\" : \"lines\"}`, color: \"success\" };\n}\n\n/**\n * Render one radar row, already padded and coloured, without the status dot —\n * the caller prepends that so the dot stays inline with the first line the same\n * way it does in the other two views.\n */\nexport function renderToolSignalLine(input: ToolSignalInput, width: number): string {\n\tconst name = input.toolName.slice(0, VERB_WIDTH);\n\tconst verb = name.padEnd(VERB_WIDTH + VERB_GAP, \" \");\n\tconst signal = toolSignal(input);\n\tconst subject = toolSubject(input.args, input.cwd);\n\n\t// `width` already excludes the caller's status-dot prefix.\n\tconst available = Math.max(0, width);\n\tconst signalWidth = signal.text ? visibleWidth(signal.text) + MIN_SIGNAL_GAP : 0;\n\tconst subjectWidth = Math.max(0, available - visibleWidth(verb) - signalWidth);\n\tconst shownSubject = subjectWidth > 0 ? truncateToWidth(subject, subjectWidth) : \"\";\n\n\tconst left = verb + shownSubject;\n\tconst pad = Math.max(signal.text ? MIN_SIGNAL_GAP : 0, available - visibleWidth(left) - visibleWidth(signal.text));\n\n\treturn (\n\t\ttheme.fg(\"toolTitle\", theme.bold(verb)) +\n\t\ttheme.fg(\"toolOutput\", shownSubject) +\n\t\t\" \".repeat(pad) +\n\t\ttheme.fg(signal.color, signal.text)\n\t);\n}\n\n/**\n * Component wrapper so a radar row slots into the same container the call\n * renderers use, and re-renders on resize like everything else.\n */\nexport class ToolSignalComponent implements Component {\n\tprivate input: ToolSignalInput;\n\tprivate memo?: { width: number; out: string[] };\n\n\tconstructor(input: ToolSignalInput) {\n\t\tthis.input = input;\n\t}\n\n\tsetInput(input: ToolSignalInput): void {\n\t\tthis.input = input;\n\t\tthis.memo = undefined;\n\t}\n\n\tinvalidate(): void {\n\t\tthis.memo = undefined;\n\t}\n\n\trender(width: number): string[] {\n\t\tif (this.memo && this.memo.width === width) return this.memo.out;\n\t\tconst out = [renderToolSignalLine(this.input, width)];\n\t\tthis.memo = { width, out };\n\t\treturn out;\n\t}\n}\n"]}
@@ -0,0 +1,151 @@
1
+ import { truncateToWidth, visibleWidth } from "@kolisachint/hoocode-tui";
2
+ import { getTextOutput } from "../../../core/tools/render-utils.js";
3
+ import { getCwdRelativePath } from "../../../utils/paths.js";
4
+ import { theme } from "../theme/theme.js";
5
+ /**
6
+ * The "radar" view's one-line signal for a tool call.
7
+ *
8
+ * Radar answers a different question than the other two views. `glance` and
9
+ * `full` show what a tool *said*; radar shows the *shape of the run* — the same
10
+ * three columns for every tool, so a screen of them reads as a map:
11
+ *
12
+ * ● bash npm run check 412 lines
13
+ * ● read packages/tui/src/keys.ts 1451 lines
14
+ * ● grep toolOutputView 27 lines
15
+ * ● edit src/core/keybindings.ts ok
16
+ * ● find src/**.test.ts error
17
+ *
18
+ * Column 1 is the status dot the other views already use. Column 2 is the tool,
19
+ * padded to a fixed width so the verbs line up and a run of reads is a visible
20
+ * block. Column 3 is the call's subject. Flush right is the signal: how much
21
+ * came back, which is what tells you whether a search actually found anything
22
+ * without opening it.
23
+ */
24
+ /** Width of the tool-name column. Fits every built-in name (`websearch`, `TodoWrite`). */
25
+ const VERB_WIDTH = 9;
26
+ /** Gap between the verb column and the subject. */
27
+ const VERB_GAP = 2;
28
+ /** Minimum space kept for the flush-right signal before the subject is trimmed. */
29
+ const MIN_SIGNAL_GAP = 2;
30
+ /**
31
+ * Argument names that carry a call's subject, most specific first.
32
+ *
33
+ * Extensions and MCP servers bring their own argument names, so the list is a
34
+ * preference order rather than a contract: anything unmatched falls back to the
35
+ * first string-valued argument.
36
+ */
37
+ const SUBJECT_KEYS = [
38
+ "command",
39
+ "file_path",
40
+ // Before `path`: for grep/find the pattern is what identifies the call and
41
+ // the path is only the scope it was run over.
42
+ "pattern",
43
+ "query",
44
+ "url",
45
+ "path",
46
+ "prompt",
47
+ "description",
48
+ "task_id",
49
+ "subagent_type",
50
+ "name",
51
+ "id",
52
+ ];
53
+ function firstStringArg(args) {
54
+ for (const value of Object.values(args)) {
55
+ if (typeof value === "string" && value.trim())
56
+ return value;
57
+ }
58
+ return undefined;
59
+ }
60
+ /** The single most identifying argument of a call, as a one-line string. */
61
+ export function toolSubject(args, cwd) {
62
+ if (typeof args !== "object" || args === null || Array.isArray(args))
63
+ return "";
64
+ const record = args;
65
+ let subject;
66
+ for (const key of SUBJECT_KEYS) {
67
+ const value = record[key];
68
+ if (typeof value === "string" && value.trim()) {
69
+ subject = value;
70
+ break;
71
+ }
72
+ }
73
+ subject ??= firstStringArg(record);
74
+ if (!subject)
75
+ return "";
76
+ // Paths are the most common subject and the least readable in absolute form.
77
+ const relative = getCwdRelativePath(subject, cwd);
78
+ const display = relative && relative.length < subject.length ? relative : subject;
79
+ // Multi-line commands (heredocs, chained scripts) collapse to their first line.
80
+ return display.replace(/\s+/g, " ").trim();
81
+ }
82
+ /**
83
+ * The flush-right signal: how much output came back, or why none did.
84
+ *
85
+ * Line count is the useful magnitude for nearly every tool here — it is what
86
+ * separates a search that found one hit from one that found four hundred. A
87
+ * result with no text (a successful `edit`, a `TodoWrite`) has no magnitude
88
+ * worth printing, so it reports the outcome instead.
89
+ */
90
+ export function toolSignal(input) {
91
+ if (!input.result) {
92
+ return { text: input.isPartial ? "running" : "", color: "warning" };
93
+ }
94
+ if (input.result.isError) {
95
+ return { text: "error", color: "error" };
96
+ }
97
+ const output = getTextOutput(input.result, input.showImages);
98
+ if (!output.trim()) {
99
+ return { text: "ok", color: "success" };
100
+ }
101
+ const lines = output.split("\n").length;
102
+ return { text: `${lines} ${lines === 1 ? "line" : "lines"}`, color: "success" };
103
+ }
104
+ /**
105
+ * Render one radar row, already padded and coloured, without the status dot —
106
+ * the caller prepends that so the dot stays inline with the first line the same
107
+ * way it does in the other two views.
108
+ */
109
+ export function renderToolSignalLine(input, width) {
110
+ const name = input.toolName.slice(0, VERB_WIDTH);
111
+ const verb = name.padEnd(VERB_WIDTH + VERB_GAP, " ");
112
+ const signal = toolSignal(input);
113
+ const subject = toolSubject(input.args, input.cwd);
114
+ // `width` already excludes the caller's status-dot prefix.
115
+ const available = Math.max(0, width);
116
+ const signalWidth = signal.text ? visibleWidth(signal.text) + MIN_SIGNAL_GAP : 0;
117
+ const subjectWidth = Math.max(0, available - visibleWidth(verb) - signalWidth);
118
+ const shownSubject = subjectWidth > 0 ? truncateToWidth(subject, subjectWidth) : "";
119
+ const left = verb + shownSubject;
120
+ const pad = Math.max(signal.text ? MIN_SIGNAL_GAP : 0, available - visibleWidth(left) - visibleWidth(signal.text));
121
+ return (theme.fg("toolTitle", theme.bold(verb)) +
122
+ theme.fg("toolOutput", shownSubject) +
123
+ " ".repeat(pad) +
124
+ theme.fg(signal.color, signal.text));
125
+ }
126
+ /**
127
+ * Component wrapper so a radar row slots into the same container the call
128
+ * renderers use, and re-renders on resize like everything else.
129
+ */
130
+ export class ToolSignalComponent {
131
+ input;
132
+ memo;
133
+ constructor(input) {
134
+ this.input = input;
135
+ }
136
+ setInput(input) {
137
+ this.input = input;
138
+ this.memo = undefined;
139
+ }
140
+ invalidate() {
141
+ this.memo = undefined;
142
+ }
143
+ render(width) {
144
+ if (this.memo && this.memo.width === width)
145
+ return this.memo.out;
146
+ const out = [renderToolSignalLine(this.input, width)];
147
+ this.memo = { width, out };
148
+ return out;
149
+ }
150
+ }
151
+ //# sourceMappingURL=tool-signal.js.map
@@ -0,0 +1 @@
1
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radar shows the *shape of the run* — the same\n * three columns for every tool, so a screen of them reads as a map:\n *\n * ● bash npm run check 412 lines\n * ● read packages/tui/src/keys.ts 1451 lines\n * ● grep toolOutputView 27 lines\n * ● edit src/core/keybindings.ts ok\n * ● find src/**.test.ts error\n *\n * Column 1 is the status dot the other views already use. Column 2 is the tool,\n * padded to a fixed width so the verbs line up and a run of reads is a visible\n * block. Column 3 is the call's subject. Flush right is the signal: how much\n * came back, which is what tells you whether a search actually found anything\n * without opening it.\n */\n\n/** Width of the tool-name column. Fits every built-in name (`websearch`, `TodoWrite`). */\nconst VERB_WIDTH = 9;\n\n/** Gap between the verb column and the subject. */\nconst VERB_GAP = 2;\n\n/** Minimum space kept for the flush-right signal before the subject is trimmed. */\nconst MIN_SIGNAL_GAP = 2;\n\n/**\n * Argument names that carry a call's subject, most specific first.\n *\n * Extensions and MCP servers bring their own argument names, so the list is a\n * preference order rather than a contract: anything unmatched falls back to the\n * first string-valued argument.\n */\nconst SUBJECT_KEYS = [\n\t\"command\",\n\t\"file_path\",\n\t// Before `path`: for grep/find the pattern is what identifies the call and\n\t// the path is only the scope it was run over.\n\t\"pattern\",\n\t\"query\",\n\t\"url\",\n\t\"path\",\n\t\"prompt\",\n\t\"description\",\n\t\"task_id\",\n\t\"subagent_type\",\n\t\"name\",\n\t\"id\",\n];\n\nfunction firstStringArg(args: Record<string, unknown>): string | undefined {\n\tfor (const value of Object.values(args)) {\n\t\tif (typeof value === \"string\" && value.trim()) return value;\n\t}\n\treturn undefined;\n}\n\n/** The single most identifying argument of a call, as a one-line string. */\nexport function toolSubject(args: unknown, cwd: string): string {\n\tif (typeof args !== \"object\" || args === null || Array.isArray(args)) return \"\";\n\n\tconst record = args as Record<string, unknown>;\n\tlet subject: string | undefined;\n\tfor (const key of SUBJECT_KEYS) {\n\t\tconst value = record[key];\n\t\tif (typeof value === \"string\" && value.trim()) {\n\t\t\tsubject = value;\n\t\t\tbreak;\n\t\t}\n\t}\n\tsubject ??= firstStringArg(record);\n\tif (!subject) return \"\";\n\n\t// Paths are the most common subject and the least readable in absolute form.\n\tconst relative = getCwdRelativePath(subject, cwd);\n\tconst display = relative && relative.length < subject.length ? relative : subject;\n\n\t// Multi-line commands (heredocs, chained scripts) collapse to their first line.\n\treturn display.replace(/\\s+/g, \" \").trim();\n}\n\nexport interface ToolSignalInput {\n\ttoolName: string;\n\targs: unknown;\n\tcwd: string;\n\tresult?: { content: Array<{ type: string; text?: string; data?: string; mimeType?: string }>; isError: boolean };\n\tisPartial: boolean;\n\tshowImages: boolean;\n}\n\n/**\n * The flush-right signal: how much output came back, or why none did.\n *\n * Line count is the useful magnitude for nearly every tool here — it is what\n * separates a search that found one hit from one that found four hundred. A\n * result with no text (a successful `edit`, a `TodoWrite`) has no magnitude\n * worth printing, so it reports the outcome instead.\n */\nexport function toolSignal(input: ToolSignalInput): { text: string; color: \"success\" | \"error\" | \"warning\" } {\n\tif (!input.result) {\n\t\treturn { text: input.isPartial ? \"running\" : \"\", color: \"warning\" };\n\t}\n\tif (input.result.isError) {\n\t\treturn { text: \"error\", color: \"error\" };\n\t}\n\n\tconst output = getTextOutput(input.result, input.showImages);\n\tif (!output.trim()) {\n\t\treturn { text: \"ok\", color: \"success\" };\n\t}\n\n\tconst lines = output.split(\"\\n\").length;\n\treturn { text: `${lines} ${lines === 1 ? \"line\" : \"lines\"}`, color: \"success\" };\n}\n\n/**\n * Render one radar row, already padded and coloured, without the status dot —\n * the caller prepends that so the dot stays inline with the first line the same\n * way it does in the other two views.\n */\nexport function renderToolSignalLine(input: ToolSignalInput, width: number): string {\n\tconst name = input.toolName.slice(0, VERB_WIDTH);\n\tconst verb = name.padEnd(VERB_WIDTH + VERB_GAP, \" \");\n\tconst signal = toolSignal(input);\n\tconst subject = toolSubject(input.args, input.cwd);\n\n\t// `width` already excludes the caller's status-dot prefix.\n\tconst available = Math.max(0, width);\n\tconst signalWidth = signal.text ? visibleWidth(signal.text) + MIN_SIGNAL_GAP : 0;\n\tconst subjectWidth = Math.max(0, available - visibleWidth(verb) - signalWidth);\n\tconst shownSubject = subjectWidth > 0 ? truncateToWidth(subject, subjectWidth) : \"\";\n\n\tconst left = verb + shownSubject;\n\tconst pad = Math.max(signal.text ? MIN_SIGNAL_GAP : 0, available - visibleWidth(left) - visibleWidth(signal.text));\n\n\treturn (\n\t\ttheme.fg(\"toolTitle\", theme.bold(verb)) +\n\t\ttheme.fg(\"toolOutput\", shownSubject) +\n\t\t\" \".repeat(pad) +\n\t\ttheme.fg(signal.color, signal.text)\n\t);\n}\n\n/**\n * Component wrapper so a radar row slots into the same container the call\n * renderers use, and re-renders on resize like everything else.\n */\nexport class ToolSignalComponent implements Component {\n\tprivate input: ToolSignalInput;\n\tprivate memo?: { width: number; out: string[] };\n\n\tconstructor(input: ToolSignalInput) {\n\t\tthis.input = input;\n\t}\n\n\tsetInput(input: ToolSignalInput): void {\n\t\tthis.input = input;\n\t\tthis.memo = undefined;\n\t}\n\n\tinvalidate(): void {\n\t\tthis.memo = undefined;\n\t}\n\n\trender(width: number): string[] {\n\t\tif (this.memo && this.memo.width === width) return this.memo.out;\n\t\tconst out = [renderToolSignalLine(this.input, width)];\n\t\tthis.memo = { width, out };\n\t\treturn out;\n\t}\n}\n"]}
@@ -64,7 +64,9 @@ export declare class InteractiveMode {
64
64
  private readonly scheduleStreamingRender;
65
65
  private pendingTools;
66
66
  private toolOutputExpanded;
67
- private toolOutputDisplay;
67
+ private toolOutputView;
68
+ private openChain?;
69
+ private sawTextInCurrentMessage;
68
70
  private hideThinkingBlock;
69
71
  private skillCommands;
70
72
  private unsubscribe?;
@@ -296,8 +298,70 @@ export declare class InteractiveMode {
296
298
  private updateEditorBorderColor;
297
299
  private updateEditorPromptPrefix;
298
300
  private cycleThinkingLevel;
301
+ /**
302
+ * Put a tool block into the transcript, extending the open chain or starting
303
+ * one. Every path that renders a tool call comes through here — live
304
+ * streaming, execution start, and rebuilding history — so a chain cannot be
305
+ * assembled correctly in one place and forgotten in another.
306
+ */
307
+ private attachToolBlock;
308
+ /**
309
+ * Settle the open chain.
310
+ *
311
+ * Called when the agent speaks (the run it was doing is over, whatever comes
312
+ * next is a new one) and when the turn settles. Closing on the agent's next
313
+ * words rather than only at turn end is what keeps the flip cheap: the line
314
+ * is still at the bottom of the screen, so the TUI rewrites it in place
315
+ * instead of taking the full-redraw path that clears terminal scrollback.
316
+ */
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+ private closeOpenChain;
318
+ /** Every tool block in the transcript, in order, across all chains. */
319
+ private transcriptToolBlocks;
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+ /** Every chain in the transcript, in order. */
321
+ private transcriptChains;
299
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  private toggleToolOutputExpansion;
323
+ /**
324
+ * Open or close one tool block instead of all of them.
325
+ *
326
+ * `ctrl+o` is all-or-nothing, which left the ▸ caret on every glance and
327
+ * radar row advertising something no key could do. This is the missing half:
328
+ * unfold walks back from the newest block to the first one still folded,
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+ * fold walks back to the most recently opened one.
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+ *
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+ * Working from the tail is not a shortcut, it is the only thing this view can
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+ * honestly offer. The transcript is bottom-anchored and has no app-level
333
+ * scrolling — anything far enough up is in the terminal's own scrollback,
334
+ * where this process cannot put a cursor or scroll to a selection. So the
335
+ * key peels backwards through what is actually on screen, and each block it
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+ * opens is its own marker for where you have got to.
337
+ */
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+ private stepToolOutput;
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+ /**
340
+ * Move the view dial one stop and report where it landed.
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+ *
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+ * The dial is the persistent decision ("how much do I ever want to see"),
343
+ * which is why it saves; `app.tools.expand` stays the momentary one ("open
344
+ * what is in front of me"), which is why it does not.
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+ */
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+ private cycleToolOutputView;
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+ /**
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+ * Whether thinking traces render folded to their one-line label.
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+ *
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+ * Radar folds them regardless of the setting. The dial is one question asked
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+ * once — "how much do I ever want to see" — and a view whose whole job is to
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+ * fold a tool's output down to a row cannot then spend forty lines on the
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+ * reasoning that led to it.
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+ *
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+ * It is also what keeps a running chain on screen. A chain stays open across
356
+ * a thinking block (thinking is not text, so it is not a chain boundary), and
357
+ * an unfolded trace streaming in below pushes the chain's own summary line off
358
+ * the top — where every subsequent call rewrites a line above the viewport and
359
+ * forces the full redraw that clears terminal scrollback.
360
+ */
361
+ private thinkingHiddenForView;
362
+ private applyToolOutputView;
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  private setToolsExpanded;
364
+ private cycleAgentMode;
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  private toggleThinkingBlockVisibility;
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  private openExternalEditor;
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  clearEditor(): void;