@kolisachint/hoocode-agent 0.4.162 → 0.4.164

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (339) hide show
  1. package/CHANGELOG.md +29 -0
  2. package/dist/cli/args.d.ts +0 -6
  3. package/dist/cli/args.d.ts.map +1 -1
  4. package/dist/cli/args.js +0 -31
  5. package/dist/cli/args.js.map +1 -1
  6. package/dist/config.d.ts +0 -40
  7. package/dist/config.d.ts.map +1 -1
  8. package/dist/config.js +4 -50
  9. package/dist/config.js.map +1 -1
  10. package/dist/core/agent-frontmatter.d.ts +0 -28
  11. package/dist/core/agent-frontmatter.d.ts.map +1 -1
  12. package/dist/core/agent-frontmatter.js +0 -6
  13. package/dist/core/agent-frontmatter.js.map +1 -1
  14. package/dist/core/agent-session-services.d.ts +0 -2
  15. package/dist/core/agent-session-services.d.ts.map +1 -1
  16. package/dist/core/agent-session-services.js +0 -2
  17. package/dist/core/agent-session-services.js.map +1 -1
  18. package/dist/core/agent-session.d.ts.map +1 -1
  19. package/dist/core/agent-session.js +0 -2
  20. package/dist/core/agent-session.js.map +1 -1
  21. package/dist/core/auth-guidance.d.ts +0 -1
  22. package/dist/core/auth-guidance.d.ts.map +1 -1
  23. package/dist/core/auth-guidance.js +1 -1
  24. package/dist/core/auth-guidance.js.map +1 -1
  25. package/dist/core/embsearch/chunker.d.ts +0 -2
  26. package/dist/core/embsearch/chunker.d.ts.map +1 -1
  27. package/dist/core/embsearch/chunker.js +1 -1
  28. package/dist/core/embsearch/chunker.js.map +1 -1
  29. package/dist/core/embsearch/index-meta.d.ts +0 -2
  30. package/dist/core/embsearch/index-meta.d.ts.map +1 -1
  31. package/dist/core/embsearch/index-meta.js +0 -6
  32. package/dist/core/embsearch/index-meta.js.map +1 -1
  33. package/dist/core/export-html/ansi-to-html.d.ts +0 -4
  34. package/dist/core/export-html/ansi-to-html.d.ts.map +1 -1
  35. package/dist/core/export-html/ansi-to-html.js +1 -1
  36. package/dist/core/export-html/ansi-to-html.js.map +1 -1
  37. package/dist/core/extensions/index.d.ts +3 -3
  38. package/dist/core/extensions/index.d.ts.map +1 -1
  39. package/dist/core/extensions/index.js +1 -1
  40. package/dist/core/extensions/index.js.map +1 -1
  41. package/dist/core/extensions/plugins/authoring.d.ts +2 -2
  42. package/dist/core/extensions/plugins/authoring.d.ts.map +1 -1
  43. package/dist/core/extensions/plugins/authoring.js +0 -0
  44. package/dist/core/extensions/plugins/authoring.js.map +1 -1
  45. package/dist/core/extensions/plugins/formats/index.d.ts +2 -6
  46. package/dist/core/extensions/plugins/formats/index.d.ts.map +1 -1
  47. package/dist/core/extensions/plugins/formats/index.js +2 -3
  48. package/dist/core/extensions/plugins/formats/index.js.map +1 -1
  49. package/dist/core/extensions/plugins/formats/shared.d.ts +0 -2
  50. package/dist/core/extensions/plugins/formats/shared.d.ts.map +1 -1
  51. package/dist/core/extensions/plugins/formats/shared.js +1 -1
  52. package/dist/core/extensions/plugins/formats/shared.js.map +1 -1
  53. package/dist/core/extensions/plugins/formats/types.d.ts +4 -3
  54. package/dist/core/extensions/plugins/formats/types.d.ts.map +1 -1
  55. package/dist/core/extensions/plugins/formats/types.js.map +1 -1
  56. package/dist/core/extensions/plugins/install.d.ts +0 -2
  57. package/dist/core/extensions/plugins/install.d.ts.map +1 -1
  58. package/dist/core/extensions/plugins/install.js +1 -1
  59. package/dist/core/extensions/plugins/install.js.map +1 -1
  60. package/dist/core/extensions/plugins/manifest.d.ts +0 -6
  61. package/dist/core/extensions/plugins/manifest.d.ts.map +1 -1
  62. package/dist/core/extensions/plugins/manifest.js +0 -6
  63. package/dist/core/extensions/plugins/manifest.js.map +1 -1
  64. package/dist/core/extensions/plugins/marketplace.d.ts +3 -3
  65. package/dist/core/extensions/plugins/marketplace.d.ts.map +1 -1
  66. package/dist/core/extensions/plugins/marketplace.js.map +1 -1
  67. package/dist/core/extensions/types.d.ts +28 -28
  68. package/dist/core/extensions/types.d.ts.map +1 -1
  69. package/dist/core/extensions/types.js.map +1 -1
  70. package/dist/core/keybindings.d.ts +3 -3
  71. package/dist/core/keybindings.d.ts.map +1 -1
  72. package/dist/core/keybindings.js.map +1 -1
  73. package/dist/core/model-resolver.d.ts +0 -7
  74. package/dist/core/model-resolver.d.ts.map +1 -1
  75. package/dist/core/model-resolver.js +0 -56
  76. package/dist/core/model-resolver.js.map +1 -1
  77. package/dist/core/package-resource-discovery.d.ts +0 -10
  78. package/dist/core/package-resource-discovery.d.ts.map +1 -1
  79. package/dist/core/package-resource-discovery.js +7 -7
  80. package/dist/core/package-resource-discovery.js.map +1 -1
  81. package/dist/core/provider-health.d.ts +0 -2
  82. package/dist/core/provider-health.d.ts.map +1 -1
  83. package/dist/core/provider-health.js +1 -1
  84. package/dist/core/provider-health.js.map +1 -1
  85. package/dist/core/resolve-config-value.d.ts +0 -4
  86. package/dist/core/resolve-config-value.d.ts.map +1 -1
  87. package/dist/core/resolve-config-value.js +0 -15
  88. package/dist/core/resolve-config-value.js.map +1 -1
  89. package/dist/core/sdk.d.ts +3 -23
  90. package/dist/core/sdk.d.ts.map +1 -1
  91. package/dist/core/sdk.js +3 -5
  92. package/dist/core/sdk.js.map +1 -1
  93. package/dist/core/search/eval.d.ts +0 -3
  94. package/dist/core/search/eval.d.ts.map +1 -1
  95. package/dist/core/search/eval.js +1 -1
  96. package/dist/core/search/eval.js.map +1 -1
  97. package/dist/core/search/types.d.ts +2 -1
  98. package/dist/core/search/types.d.ts.map +1 -1
  99. package/dist/core/search/types.js.map +1 -1
  100. package/dist/core/session-cwd.d.ts +0 -1
  101. package/dist/core/session-cwd.d.ts.map +1 -1
  102. package/dist/core/session-cwd.js +1 -1
  103. package/dist/core/session-cwd.js.map +1 -1
  104. package/dist/core/settings-defaults.d.ts +0 -3
  105. package/dist/core/settings-defaults.d.ts.map +1 -1
  106. package/dist/core/settings-defaults.js +0 -3
  107. package/dist/core/settings-defaults.js.map +1 -1
  108. package/dist/core/settings-manager.d.ts +2 -9
  109. package/dist/core/settings-manager.d.ts.map +1 -1
  110. package/dist/core/settings-manager.js +0 -25
  111. package/dist/core/settings-manager.js.map +1 -1
  112. package/dist/core/settings-types.d.ts +9 -11
  113. package/dist/core/settings-types.d.ts.map +1 -1
  114. package/dist/core/settings-types.js.map +1 -1
  115. package/dist/core/subagent-inbox.d.ts +1 -3
  116. package/dist/core/subagent-inbox.d.ts.map +1 -1
  117. package/dist/core/subagent-inbox.js +1 -1
  118. package/dist/core/subagent-inbox.js.map +1 -1
  119. package/dist/core/subagent-pool.d.ts +0 -13
  120. package/dist/core/subagent-pool.d.ts.map +1 -1
  121. package/dist/core/subagent-pool.js +2 -2
  122. package/dist/core/subagent-pool.js.map +1 -1
  123. package/dist/core/task-store.d.ts +3 -3
  124. package/dist/core/task-store.d.ts.map +1 -1
  125. package/dist/core/task-store.js.map +1 -1
  126. package/dist/core/team-auto.d.ts +0 -2
  127. package/dist/core/team-auto.d.ts.map +1 -1
  128. package/dist/core/team-auto.js +1 -1
  129. package/dist/core/team-auto.js.map +1 -1
  130. package/dist/core/token-budget.d.ts +0 -13
  131. package/dist/core/token-budget.d.ts.map +1 -1
  132. package/dist/core/token-budget.js.map +1 -1
  133. package/dist/core/tools/bash.d.ts.map +1 -1
  134. package/dist/core/tools/bash.js +3 -1
  135. package/dist/core/tools/bash.js.map +1 -1
  136. package/dist/core/tools/edit-diff.d.ts +0 -38
  137. package/dist/core/tools/edit-diff.d.ts.map +1 -1
  138. package/dist/core/tools/edit-diff.js +2 -9
  139. package/dist/core/tools/edit-diff.js.map +1 -1
  140. package/dist/core/tools/edit.d.ts.map +1 -1
  141. package/dist/core/tools/edit.js +5 -5
  142. package/dist/core/tools/edit.js.map +1 -1
  143. package/dist/core/tools/find.d.ts.map +1 -1
  144. package/dist/core/tools/find.js +8 -10
  145. package/dist/core/tools/find.js.map +1 -1
  146. package/dist/core/tools/grep.d.ts.map +1 -1
  147. package/dist/core/tools/grep.js +4 -4
  148. package/dist/core/tools/grep.js.map +1 -1
  149. package/dist/core/tools/index.d.ts +0 -24
  150. package/dist/core/tools/index.d.ts.map +1 -1
  151. package/dist/core/tools/index.js +0 -20
  152. package/dist/core/tools/index.js.map +1 -1
  153. package/dist/core/tools/ls.d.ts.map +1 -1
  154. package/dist/core/tools/ls.js +2 -2
  155. package/dist/core/tools/ls.js.map +1 -1
  156. package/dist/core/tools/native-search.d.ts +3 -2
  157. package/dist/core/tools/native-search.d.ts.map +1 -1
  158. package/dist/core/tools/native-search.js.map +1 -1
  159. package/dist/core/tools/path-utils.d.ts +0 -10
  160. package/dist/core/tools/path-utils.d.ts.map +1 -1
  161. package/dist/core/tools/path-utils.js +2 -2
  162. package/dist/core/tools/path-utils.js.map +1 -1
  163. package/dist/core/tools/plugins.d.ts +1 -20
  164. package/dist/core/tools/plugins.d.ts.map +1 -1
  165. package/dist/core/tools/plugins.js +2 -2
  166. package/dist/core/tools/plugins.js.map +1 -1
  167. package/dist/core/tools/propose-plugin.d.ts +0 -12
  168. package/dist/core/tools/propose-plugin.d.ts.map +1 -1
  169. package/dist/core/tools/propose-plugin.js +0 -1
  170. package/dist/core/tools/propose-plugin.js.map +1 -1
  171. package/dist/core/tools/read-dedup.d.ts +0 -2
  172. package/dist/core/tools/read-dedup.d.ts.map +1 -1
  173. package/dist/core/tools/read-dedup.js +1 -1
  174. package/dist/core/tools/read-dedup.js.map +1 -1
  175. package/dist/core/tools/read.d.ts.map +1 -1
  176. package/dist/core/tools/read.js +10 -8
  177. package/dist/core/tools/read.js.map +1 -1
  178. package/dist/core/tools/render-utils.d.ts +0 -5
  179. package/dist/core/tools/render-utils.d.ts.map +1 -1
  180. package/dist/core/tools/render-utils.js.map +1 -1
  181. package/dist/core/tools/search.d.ts +1 -4
  182. package/dist/core/tools/search.d.ts.map +1 -1
  183. package/dist/core/tools/search.js +6 -6
  184. package/dist/core/tools/search.js.map +1 -1
  185. package/dist/core/tools/webfetch.d.ts +1 -2
  186. package/dist/core/tools/webfetch.d.ts.map +1 -1
  187. package/dist/core/tools/webfetch.js.map +1 -1
  188. package/dist/core/tools/websearch.d.ts +1 -2
  189. package/dist/core/tools/websearch.d.ts.map +1 -1
  190. package/dist/core/tools/websearch.js.map +1 -1
  191. package/dist/core/tools/webtools-shared.d.ts +3 -5
  192. package/dist/core/tools/webtools-shared.d.ts.map +1 -1
  193. package/dist/core/tools/webtools-shared.js +1 -1
  194. package/dist/core/tools/webtools-shared.js.map +1 -1
  195. package/dist/core/warm-subagent-pool-instance.d.ts +0 -4
  196. package/dist/core/warm-subagent-pool-instance.d.ts.map +1 -1
  197. package/dist/core/warm-subagent-pool-instance.js +0 -10
  198. package/dist/core/warm-subagent-pool-instance.js.map +1 -1
  199. package/dist/core/wordmark.d.ts +1 -9
  200. package/dist/core/wordmark.d.ts.map +1 -1
  201. package/dist/core/wordmark.js +2 -26
  202. package/dist/core/wordmark.js.map +1 -1
  203. package/dist/extensions/core/config.d.ts +4 -3
  204. package/dist/extensions/core/config.d.ts.map +1 -1
  205. package/dist/extensions/core/config.js.map +1 -1
  206. package/dist/extensions/core/mcp-loader.d.ts +0 -18
  207. package/dist/extensions/core/mcp-loader.d.ts.map +1 -1
  208. package/dist/extensions/core/mcp-loader.js.map +1 -1
  209. package/dist/extensions/core/prompt-reactive/policy.d.ts +0 -8
  210. package/dist/extensions/core/prompt-reactive/policy.d.ts.map +1 -1
  211. package/dist/extensions/core/prompt-reactive/policy.js +1 -1
  212. package/dist/extensions/core/prompt-reactive/policy.js.map +1 -1
  213. package/dist/main.d.ts.map +1 -1
  214. package/dist/main.js +0 -30
  215. package/dist/main.js.map +1 -1
  216. package/dist/migrations.d.ts +0 -16
  217. package/dist/migrations.d.ts.map +1 -1
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  220. package/dist/modes/interactive/brand.d.ts +0 -4
  221. package/dist/modes/interactive/brand.d.ts.map +1 -1
  222. package/dist/modes/interactive/brand.js +0 -4
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  224. package/dist/modes/interactive/components/index.d.ts +0 -4
  225. package/dist/modes/interactive/components/index.d.ts.map +1 -1
  226. package/dist/modes/interactive/components/index.js +0 -5
  227. package/dist/modes/interactive/components/index.js.map +1 -1
  228. package/dist/modes/interactive/components/read-output.d.ts +0 -9
  229. package/dist/modes/interactive/components/read-output.d.ts.map +1 -1
  230. package/dist/modes/interactive/components/read-output.js +0 -20
  231. package/dist/modes/interactive/components/read-output.js.map +1 -1
  232. package/dist/modes/interactive/components/session-selector-search.d.ts +0 -17
  233. package/dist/modes/interactive/components/session-selector-search.d.ts.map +1 -1
  234. package/dist/modes/interactive/components/session-selector-search.js +2 -2
  235. package/dist/modes/interactive/components/session-selector-search.js.map +1 -1
  236. package/dist/modes/interactive/components/settings-selector.d.ts +5 -14
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  243. package/dist/modes/interactive/login-controller.d.ts +1 -1
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  247. package/dist/modes/interactive/resource-display.d.ts +0 -20
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  251. package/dist/modes/interactive/theme/theme.d.ts +0 -4
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  255. package/dist/modes/rpc/rpc-mode.d.ts +0 -1
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  262. package/dist/package-manager-cli.d.ts +0 -1
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* Minimal in-process task store.\n *\n * Tracks short-lived tasks (e.g. subagent delegations) so the TUI task panel can\n * display active work. It is a process-level singleton because the tool that\n * creates tasks and the footer that renders them live in the same process and\n * there is no cross-process boundary to cross.\n */\n\n/**\n * `cancelled` is a user-initiated stop (Esc/abort mid-run) — deliberately\n * distinct from `failed` so the panel doesn't paint an intentional interrupt\n * as an error.\n */\nexport type TaskStatus = \"pending\" | \"in_progress\" | \"done\" | \"failed\" | \"cancelled\";\n\n/**\n * What kind of background work owns a task, surfaced as a source glyph in the\n * pane. Unset means the main agent. A \"team\" origin is reserved for the\n * hooteams integration and stays unwired until that lands.\n */\nexport type TaskSource = \"subagent\" | \"mcp\";\n\n/**\n * Kind of agent that can own tasks in the pane's grouped views:\n * the main session (orchestrator), a spawned subagent, or a named\n * team role-agent (e.g. fed by a hooteams bridge).\n */\nexport type TaskAgentKind = \"main\" | \"subagent\" | \"role\";\n\n/** Lifecycle word shown as the agent's `[state]` tag in grouped views. */\nexport type TaskAgentState = \"active\" | \"running\" | \"done\" | \"queued\" | \"idle\" | \"waiting\" | \"failed\" | \"cancelled\";\n\n/**\n * An agent that owns tasks, rendered as a group header in the pane's\n * `subagents` / `teams` views. Subagent dispatches register themselves here;\n * external orchestrators (hooteams) can upsert role-agents with handoffs.\n */\nexport interface TaskAgent {\n\treadonly id: string;\n\tname: string;\n\t/** Short descriptor after the name: \"orchestrator\", \"subagent\", or a team role like \"architect\". */\n\trole?: string;\n\tkind: TaskAgentKind;\n\tstate?: TaskAgentState;\n\t/** Handoff arrow text for team views (e.g. \"→ reviewer\", \"← builder\"). */\n\thandoff?: string;\n\t/**\n\t * Live activity descriptor for a running subagent (e.g. the tool it is\n\t * currently executing), fed by the pool's `task_progress` events. Empty string\n\t * means \"no current activity\" — `applyAgentPatch` skips `undefined`, so callers\n\t * clear it by patching `\"\"`, not `undefined`.\n\t */\n\tactivity?: string;\n\t/** Per-agent token + cost totals, shown right-aligned on the group header. */\n\tstats?: { input: number; output: number; cost: number };\n}\n\nexport interface Task {\n\treadonly id: number;\n\ttitle: string;\n\tstatus: TaskStatus;\n\t/** Origin of the task (subagent delegation vs MCP tool call; unset = main agent); drives the pane's source glyph. */\n\tsource?: TaskSource;\n\t/**\n\t * Origin label shown as the row's `[tag]` in the task pane: the subagent\n\t * type for delegations (e.g. \"explore\"), the MCP server name for MCP tasks\n\t * (e.g. \"github\").\n\t */\n\tsubagentMode?: string;\n\t/** Id of the owning TaskAgent; drives grouping in the pane's subagents/teams views. */\n\tagent?: string;\n\t/**\n\t * Id of the task that spawned this one, linking a dispatched subagent (and its\n\t * own delegations) back to the Task call that created it. Root tasks omit it.\n\t * Drives the subagents lens's recursive task tree: a node's children are the\n\t * tasks whose `parentTaskId` is its id, so nesting deeper than one level (a\n\t * subagent that spawns a subagent) is visible. Set when a child subagent's task\n\t * subtree is merged into the parent (see finalizeDispatchResult).\n\t */\n\tparentTaskId?: number;\n\t/**\n\t * Id of the main-agent (TodoWrite) task this run is working on, set at\n\t * dispatch time when exactly one plan item is in_progress. Purely a display\n\t * link: the flat (\"tasks\") lens nests the run under its plan item so the\n\t * plan and the agents executing it read as one picture. Deliberately NOT\n\t * `parentTaskId` — that field drives the subagents tree and the\n\t * cross-process subtree merge, and overloading it would move runs between\n\t * lenses. A dangling link (the todo was removed/replaced) is simply not\n\t * rendered.\n\t */\n\tlinkedTaskId?: number;\n\t/**\n\t * Short warning note surfaced as a ⚠ cue in the task pane (e.g. the subagent\n\t * fell back to the inherited model, or was skipped because the provider was\n\t * exhausted). Kept terse so it fits the row's right column.\n\t */\n\tnote?: string;\n\t/**\n\t * Canonical TodoWrite item content for main-plan tasks. `title` is the\n\t * *display* form and legitimately changes between `content` and `activeForm`\n\t * as the item's status moves, so it cannot identify an item across TodoWrite\n\t * calls. This field can: the tool reconciles incoming items against it by\n\t * identity first (position only as a fallback), keeping task ids — and the\n\t * subagent runs linked to them — attached to the same plan item when the\n\t * list is reordered or shrunk.\n\t */\n\ttodoContent?: string;\n\treadonly createdAt: number;\n\tupdatedAt: number;\n\t/** Token and cost usage attributed to this task (e.g. from a subagent session). */\n\tusage?: {\n\t\tinput: number;\n\t\toutput: number;\n\t\tcacheRead: number;\n\t\tcacheWrite: number;\n\t\tcost: number;\n\t};\n}\n\nexport interface CreateTaskOptions {\n\tsource?: TaskSource;\n\tsubagentMode?: string;\n\tagent?: string;\n\tparentTaskId?: number;\n\tlinkedTaskId?: number;\n}\n\nexport type TaskPatch = Partial<\n\tPick<\n\t\tTask,\n\t\t| \"title\"\n\t\t| \"status\"\n\t\t| \"source\"\n\t\t| \"subagentMode\"\n\t\t| \"agent\"\n\t\t| \"usage\"\n\t\t| \"note\"\n\t\t| \"parentTaskId\"\n\t\t| \"linkedTaskId\"\n\t\t| \"todoContent\"\n\t>\n>;\n\nexport type TaskAgentPatch = Partial<Omit<TaskAgent, \"id\">>;\n\n/**\n * Owner group for a task when no explicit agent is set: subagent-sourced work\n * falls into a generic \"subagent\" group, everything else belongs to main.\n * Shared by the store's reset() and the pane's grouped views so the two never\n * disagree about which agents still own live tasks.\n */\nexport function taskOwnerId(task: Pick<Task, \"agent\" | \"source\">): string {\n\tif (task.agent) return task.agent;\n\treturn task.source === \"subagent\" ? \"subagent\" : \"main\";\n}\n\ntype Listener = () => void;\n\nclass TaskStore {\n\tprivate tasks: Task[] = [];\n\tprivate taskAgents: TaskAgent[] = [];\n\tprivate nextId = 1;\n\tprivate readonly listeners = new Set<Listener>();\n\tprivate batchDepth = 0;\n\tprivate mutationCount = 0;\n\n\t/**\n\t * Monotonic counter bumped on every mutation (including those inside a\n\t * batch). Lets renderers cache derived state and invalidate it cheaply by\n\t * comparing versions instead of deep-diffing tasks/agents.\n\t */\n\tversion(): number {\n\t\treturn this.mutationCount;\n\t}\n\n\t/**\n\t * Run a series of mutations without notifying listeners until the batch\n\t * completes, so the TUI renders once instead of per-item. Nested batches are\n\t * supported: only the outermost batch flushes.\n\t */\n\tbatch(fn: () => void): void {\n\t\tthis.batchDepth++;\n\t\ttry {\n\t\t\tfn();\n\t\t} finally {\n\t\t\tthis.batchDepth--;\n\t\t\tif (this.batchDepth === 0) this.emit();\n\t\t}\n\t}\n\n\tcreate(title: string, options: CreateTaskOptions = {}): Task {\n\t\tconst now = Date.now();\n\t\tconst task: Task = {\n\t\t\tid: this.nextId++,\n\t\t\ttitle: title.trim() || \"(untitled task)\",\n\t\t\tstatus: \"pending\",\n\t\t\tsource: options.source,\n\t\t\tsubagentMode: options.subagentMode,\n\t\t\tagent: options.agent,\n\t\t\tparentTaskId: options.parentTaskId,\n\t\t\tlinkedTaskId: options.linkedTaskId,\n\t\t\tcreatedAt: now,\n\t\t\tupdatedAt: now,\n\t\t};\n\t\tthis.tasks.push(task);\n\t\tthis.emit();\n\t\treturn task;\n\t}\n\n\tupdate(id: number, patch: TaskPatch): void {\n\t\tconst task = this.tasks.find((t) => t.id === id);\n\t\tif (!task) {\n\t\t\tconsole.warn(`[task-store] update: unknown task id ${id}`);\n\t\t\treturn;\n\t\t}\n\t\tif (patch.title !== undefined) task.title = patch.title;\n\t\tif (patch.status !== undefined) task.status = patch.status;\n\t\tif (patch.source !== undefined) task.source = patch.source;\n\t\tif (patch.subagentMode !== undefined) task.subagentMode = patch.subagentMode;\n\t\tif (patch.agent !== undefined) task.agent = patch.agent;\n\t\tif (patch.parentTaskId !== undefined) task.parentTaskId = patch.parentTaskId;\n\t\tif (patch.linkedTaskId !== undefined) task.linkedTaskId = patch.linkedTaskId;\n\t\tif (patch.todoContent !== undefined) task.todoContent = patch.todoContent;\n\t\tif (patch.usage !== undefined) task.usage = patch.usage;\n\t\t// `note` is clearable: passing `note: undefined` explicitly removes a stale\n\t\t// ⚠ cue (e.g. a warning from a previous run of the same task row). Callers\n\t\t// that don't mention `note` leave it untouched.\n\t\tif (\"note\" in patch) task.note = patch.note;\n\t\ttask.updatedAt = Date.now();\n\t\tthis.emit();\n\t}\n\n\t/**\n\t * Register or update an agent for the grouped task views. Merges into an\n\t * existing entry with the same id (accumulated stats survive a re-dispatch);\n\t * creates it otherwise.\n\t */\n\tupsertAgent(agent: { id: string } & TaskAgentPatch & Pick<TaskAgent, \"name\" | \"kind\">): TaskAgent {\n\t\tconst existing = this.taskAgents.find((a) => a.id === agent.id);\n\t\tif (existing) {\n\t\t\tthis.applyAgentPatch(existing, agent);\n\t\t\tthis.emit();\n\t\t\treturn existing;\n\t\t}\n\t\tconst created: TaskAgent = {\n\t\t\tid: agent.id,\n\t\t\tname: agent.name,\n\t\t\trole: agent.role,\n\t\t\tkind: agent.kind,\n\t\t\tstate: agent.state,\n\t\t\thandoff: agent.handoff,\n\t\t\tactivity: agent.activity,\n\t\t\tstats: agent.stats,\n\t\t};\n\t\tthis.taskAgents.push(created);\n\t\tthis.emit();\n\t\treturn created;\n\t}\n\n\t/** Patch an existing agent (state/handoff/stats…). Unknown ids are ignored. */\n\tpatchAgent(id: string, patch: TaskAgentPatch): void {\n\t\tconst agent = this.taskAgents.find((a) => a.id === id);\n\t\tif (!agent) return;\n\t\tthis.applyAgentPatch(agent, patch);\n\t\tthis.emit();\n\t}\n\n\t/** Add a usage delta to an agent's running totals (creating them at zero). */\n\taddAgentStats(id: string, delta: { input?: number; output?: number; cost?: number }): void {\n\t\tconst agent = this.taskAgents.find((a) => a.id === id);\n\t\tif (!agent) {\n\t\t\tconsole.warn(`[task-store] addAgentStats: unknown agent id \"${id}\"`);\n\t\t\treturn;\n\t\t}\n\t\tconst stats = agent.stats ?? { input: 0, output: 0, cost: 0 };\n\t\tstats.input += delta.input ?? 0;\n\t\tstats.output += delta.output ?? 0;\n\t\tstats.cost += delta.cost ?? 0;\n\t\tagent.stats = stats;\n\t\tthis.emit();\n\t}\n\n\tagents(): readonly TaskAgent[] {\n\t\treturn this.taskAgents;\n\t}\n\n\tprivate applyAgentPatch(agent: TaskAgent, patch: TaskAgentPatch): void {\n\t\tif (patch.name !== undefined) agent.name = patch.name;\n\t\tif (patch.role !== undefined) agent.role = patch.role;\n\t\tif (patch.kind !== undefined) agent.kind = patch.kind;\n\t\tif (patch.state !== undefined) agent.state = patch.state;\n\t\tif (patch.activity !== undefined) agent.activity = patch.activity;\n\t\tif (patch.handoff !== undefined) agent.handoff = patch.handoff;\n\t\tif (patch.stats !== undefined) agent.stats = patch.stats;\n\t}\n\n\tremove(id: number): void {\n\t\tconst idx = this.tasks.findIndex((t) => t.id === id);\n\t\tif (idx === -1) return;\n\t\tthis.tasks.splice(idx, 1);\n\t\tthis.emit();\n\t}\n\n\t/**\n\t * Arrange the given tasks (by id) into the specified relative order, keeping\n\t * every other task fixed: the matched tasks permute among their existing\n\t * array slots. Lets TodoWrite render the plan in list order while ids stay\n\t * pinned to their items (its identity-based reconcile). Ignored unless every\n\t * id resolves to a task.\n\t */\n\tarrange(ids: readonly number[]): void {\n\t\tconst byId = new Map(this.tasks.map((t) => [t.id, t]));\n\t\tconst ordered = ids.map((id) => byId.get(id)).filter((t): t is Task => t !== undefined);\n\t\tif (ordered.length !== ids.length) return;\n\t\tconst idSet = new Set(ids);\n\t\tconst slots: number[] = [];\n\t\tfor (let i = 0; i < this.tasks.length; i++) {\n\t\t\tif (idSet.has(this.tasks[i]!.id)) slots.push(i);\n\t\t}\n\t\tif (slots.length !== ordered.length) return;\n\t\tfor (let k = 0; k < slots.length; k++) {\n\t\t\tthis.tasks[slots[k]!] = ordered[k]!;\n\t\t}\n\t\tthis.emit();\n\t}\n\n\t/**\n\t * Drop finished tasks and restart numbering from #1 once the pane is empty.\n\t *\n\t * Called when a new user message arrives: finished tasks from the previous turn\n\t * stay visible (with their final status) for the whole turn and are wiped only\n\t * when the user starts the next turn, so the next turn opens with an empty pane\n\t * and its first task is #1 again. Active (pending/in_progress) tasks are kept —\n\t * a follow-up/steer message can arrive while a subagent is still running, and\n\t * dropping its task here would orphan the live work (its later status update\n\t * would target a removed id and silently vanish). Numbering only restarts once\n\t * no active task survives, so ids never collide with a kept task.\n\t * Agents with accumulated stats are preserved across resets so cross-turn cost\n\t * accounting survives.\n\t */\n\treset(): void {\n\t\tconst active = this.tasks.filter((t) => t.status === \"pending\" || t.status === \"in_progress\");\n\t\tif (active.length === this.tasks.length && this.nextId === 1) return;\n\t\tthis.tasks = active;\n\t\t// Subagent rows are per-run (one roster entry per dispatch), so a settled\n\t\t// run whose task was just dropped is dead weight — keeping it would grow\n\t\t// the roster without bound across turns. Role/main agents with non-zero\n\t\t// accumulated stats survive so cross-turn team cost accounting holds.\n\t\tconst hasStats = (a: TaskAgent) => a.stats && (a.stats.input > 0 || a.stats.output > 0 || a.stats.cost > 0);\n\t\tif (active.length === 0) {\n\t\t\tthis.nextId = 1;\n\t\t\tthis.taskAgents = this.taskAgents.filter((a) => a.kind !== \"subagent\" && hasStats(a));\n\t\t} else {\n\t\t\tconst liveOwners = new Set(active.map(taskOwnerId));\n\t\t\tthis.taskAgents = this.taskAgents.filter(\n\t\t\t\t(a) => liveOwners.has(a.id) || (a.kind !== \"subagent\" && hasStats(a)),\n\t\t\t);\n\t\t}\n\t\tthis.emit();\n\t}\n\n\tlist(): readonly Task[] {\n\t\treturn this.tasks;\n\t}\n\n\t/** Wipe all tasks and restart numbering. Intended for test isolation only. */\n\tclear(): void {\n\t\tthis.tasks = [];\n\t\tthis.taskAgents = [];\n\t\tthis.nextId = 1;\n\t\tthis.emit();\n\t}\n\n\tsubscribe(listener: Listener): () => void {\n\t\tthis.listeners.add(listener);\n\t\treturn () => {\n\t\t\tthis.listeners.delete(listener);\n\t\t};\n\t}\n\n\tprivate emit(): void {\n\t\tthis.mutationCount++;\n\t\tif (this.batchDepth > 0) return;\n\t\tfor (const listener of this.listeners) {\n\t\t\tlistener();\n\t\t}\n\t}\n}\n\n/** Shared, process-wide task store. */\nexport const taskStore = new TaskStore();\n"]}
1
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* Minimal in-process task store.\n *\n * Tracks short-lived tasks (e.g. subagent delegations) so the TUI task panel can\n * display active work. It is a process-level singleton because the tool that\n * creates tasks and the footer that renders them live in the same process and\n * there is no cross-process boundary to cross.\n */\n\n/**\n * `cancelled` is a user-initiated stop (Esc/abort mid-run) — deliberately\n * distinct from `failed` so the panel doesn't paint an intentional interrupt\n * as an error.\n */\nexport type TaskStatus = \"pending\" | \"in_progress\" | \"done\" | \"failed\" | \"cancelled\";\n\n/**\n * What kind of background work owns a task, surfaced as a source glyph in the\n * pane. Unset means the main agent. A \"team\" origin is reserved for the\n * hooteams integration and stays unwired until that lands.\n */\nexport type TaskSource = \"subagent\" | \"mcp\";\n\n/**\n * Kind of agent that can own tasks in the pane's grouped views:\n * the main session (orchestrator), a spawned subagent, or a named\n * team role-agent (e.g. fed by a hooteams bridge).\n */\nexport type TaskAgentKind = \"main\" | \"subagent\" | \"role\";\n\n/** Lifecycle word shown as the agent's `[state]` tag in grouped views. */\nexport type TaskAgentState = \"active\" | \"running\" | \"done\" | \"queued\" | \"idle\" | \"waiting\" | \"failed\" | \"cancelled\";\n\n/**\n * An agent that owns tasks, rendered as a group header in the pane's\n * `subagents` / `teams` views. Subagent dispatches register themselves here;\n * external orchestrators (hooteams) can upsert role-agents with handoffs.\n */\nexport interface TaskAgent {\n\treadonly id: string;\n\tname: string;\n\t/** Short descriptor after the name: \"orchestrator\", \"subagent\", or a team role like \"architect\". */\n\trole?: string;\n\tkind: TaskAgentKind;\n\tstate?: TaskAgentState;\n\t/** Handoff arrow text for team views (e.g. \"→ reviewer\", \"← builder\"). */\n\thandoff?: string;\n\t/**\n\t * Live activity descriptor for a running subagent (e.g. the tool it is\n\t * currently executing), fed by the pool's `task_progress` events. Empty string\n\t * means \"no current activity\" — `applyAgentPatch` skips `undefined`, so callers\n\t * clear it by patching `\"\"`, not `undefined`.\n\t */\n\tactivity?: string;\n\t/** Per-agent token + cost totals, shown right-aligned on the group header. */\n\tstats?: { input: number; output: number; cost: number };\n}\n\nexport interface Task {\n\treadonly id: number;\n\ttitle: string;\n\tstatus: TaskStatus;\n\t/** Origin of the task (subagent delegation vs MCP tool call; unset = main agent); drives the pane's source glyph. */\n\tsource?: TaskSource;\n\t/**\n\t * Origin label shown as the row's `[tag]` in the task pane: the subagent\n\t * type for delegations (e.g. \"explore\"), the MCP server name for MCP tasks\n\t * (e.g. \"github\").\n\t */\n\tsubagentMode?: string;\n\t/** Id of the owning TaskAgent; drives grouping in the pane's subagents/teams views. */\n\tagent?: string;\n\t/**\n\t * Id of the task that spawned this one, linking a dispatched subagent (and its\n\t * own delegations) back to the Task call that created it. Root tasks omit it.\n\t * Drives the subagents lens's recursive task tree: a node's children are the\n\t * tasks whose `parentTaskId` is its id, so nesting deeper than one level (a\n\t * subagent that spawns a subagent) is visible. Set when a child subagent's task\n\t * subtree is merged into the parent (see finalizeDispatchResult).\n\t */\n\tparentTaskId?: number;\n\t/**\n\t * Id of the main-agent (TodoWrite) task this run is working on, set at\n\t * dispatch time when exactly one plan item is in_progress. Purely a display\n\t * link: the flat (\"tasks\") lens nests the run under its plan item so the\n\t * plan and the agents executing it read as one picture. Deliberately NOT\n\t * `parentTaskId` — that field drives the subagents tree and the\n\t * cross-process subtree merge, and overloading it would move runs between\n\t * lenses. A dangling link (the todo was removed/replaced) is simply not\n\t * rendered.\n\t */\n\tlinkedTaskId?: number;\n\t/**\n\t * Short warning note surfaced as a ⚠ cue in the task pane (e.g. the subagent\n\t * fell back to the inherited model, or was skipped because the provider was\n\t * exhausted). Kept terse so it fits the row's right column.\n\t */\n\tnote?: string;\n\t/**\n\t * Canonical TodoWrite item content for main-plan tasks. `title` is the\n\t * *display* form and legitimately changes between `content` and `activeForm`\n\t * as the item's status moves, so it cannot identify an item across TodoWrite\n\t * calls. This field can: the tool reconciles incoming items against it by\n\t * identity first (position only as a fallback), keeping task ids — and the\n\t * subagent runs linked to them — attached to the same plan item when the\n\t * list is reordered or shrunk.\n\t */\n\ttodoContent?: string;\n\treadonly createdAt: number;\n\tupdatedAt: number;\n\t/** Token and cost usage attributed to this task (e.g. from a subagent session). */\n\tusage?: {\n\t\tinput: number;\n\t\toutput: number;\n\t\tcacheRead: number;\n\t\tcacheWrite: number;\n\t\tcost: number;\n\t};\n}\n\ninterface CreateTaskOptions {\n\tsource?: TaskSource;\n\tsubagentMode?: string;\n\tagent?: string;\n\tparentTaskId?: number;\n\tlinkedTaskId?: number;\n}\n\ntype TaskPatch = Partial<\n\tPick<\n\t\tTask,\n\t\t| \"title\"\n\t\t| \"status\"\n\t\t| \"source\"\n\t\t| \"subagentMode\"\n\t\t| \"agent\"\n\t\t| \"usage\"\n\t\t| \"note\"\n\t\t| \"parentTaskId\"\n\t\t| \"linkedTaskId\"\n\t\t| \"todoContent\"\n\t>\n>;\n\ntype TaskAgentPatch = Partial<Omit<TaskAgent, \"id\">>;\n\n/**\n * Owner group for a task when no explicit agent is set: subagent-sourced work\n * falls into a generic \"subagent\" group, everything else belongs to main.\n * Shared by the store's reset() and the pane's grouped views so the two never\n * disagree about which agents still own live tasks.\n */\nexport function taskOwnerId(task: Pick<Task, \"agent\" | \"source\">): string {\n\tif (task.agent) return task.agent;\n\treturn task.source === \"subagent\" ? \"subagent\" : \"main\";\n}\n\ntype Listener = () => void;\n\nclass TaskStore {\n\tprivate tasks: Task[] = [];\n\tprivate taskAgents: TaskAgent[] = [];\n\tprivate nextId = 1;\n\tprivate readonly listeners = new Set<Listener>();\n\tprivate batchDepth = 0;\n\tprivate mutationCount = 0;\n\n\t/**\n\t * Monotonic counter bumped on every mutation (including those inside a\n\t * batch). Lets renderers cache derived state and invalidate it cheaply by\n\t * comparing versions instead of deep-diffing tasks/agents.\n\t */\n\tversion(): number {\n\t\treturn this.mutationCount;\n\t}\n\n\t/**\n\t * Run a series of mutations without notifying listeners until the batch\n\t * completes, so the TUI renders once instead of per-item. Nested batches are\n\t * supported: only the outermost batch flushes.\n\t */\n\tbatch(fn: () => void): void {\n\t\tthis.batchDepth++;\n\t\ttry {\n\t\t\tfn();\n\t\t} finally {\n\t\t\tthis.batchDepth--;\n\t\t\tif (this.batchDepth === 0) this.emit();\n\t\t}\n\t}\n\n\tcreate(title: string, options: CreateTaskOptions = {}): Task {\n\t\tconst now = Date.now();\n\t\tconst task: Task = {\n\t\t\tid: this.nextId++,\n\t\t\ttitle: title.trim() || \"(untitled task)\",\n\t\t\tstatus: \"pending\",\n\t\t\tsource: options.source,\n\t\t\tsubagentMode: options.subagentMode,\n\t\t\tagent: options.agent,\n\t\t\tparentTaskId: options.parentTaskId,\n\t\t\tlinkedTaskId: options.linkedTaskId,\n\t\t\tcreatedAt: now,\n\t\t\tupdatedAt: now,\n\t\t};\n\t\tthis.tasks.push(task);\n\t\tthis.emit();\n\t\treturn task;\n\t}\n\n\tupdate(id: number, patch: TaskPatch): void {\n\t\tconst task = this.tasks.find((t) => t.id === id);\n\t\tif (!task) {\n\t\t\tconsole.warn(`[task-store] update: unknown task id ${id}`);\n\t\t\treturn;\n\t\t}\n\t\tif (patch.title !== undefined) task.title = patch.title;\n\t\tif (patch.status !== undefined) task.status = patch.status;\n\t\tif (patch.source !== undefined) task.source = patch.source;\n\t\tif (patch.subagentMode !== undefined) task.subagentMode = patch.subagentMode;\n\t\tif (patch.agent !== undefined) task.agent = patch.agent;\n\t\tif (patch.parentTaskId !== undefined) task.parentTaskId = patch.parentTaskId;\n\t\tif (patch.linkedTaskId !== undefined) task.linkedTaskId = patch.linkedTaskId;\n\t\tif (patch.todoContent !== undefined) task.todoContent = patch.todoContent;\n\t\tif (patch.usage !== undefined) task.usage = patch.usage;\n\t\t// `note` is clearable: passing `note: undefined` explicitly removes a stale\n\t\t// ⚠ cue (e.g. a warning from a previous run of the same task row). Callers\n\t\t// that don't mention `note` leave it untouched.\n\t\tif (\"note\" in patch) task.note = patch.note;\n\t\ttask.updatedAt = Date.now();\n\t\tthis.emit();\n\t}\n\n\t/**\n\t * Register or update an agent for the grouped task views. Merges into an\n\t * existing entry with the same id (accumulated stats survive a re-dispatch);\n\t * creates it otherwise.\n\t */\n\tupsertAgent(agent: { id: string } & TaskAgentPatch & Pick<TaskAgent, \"name\" | \"kind\">): TaskAgent {\n\t\tconst existing = this.taskAgents.find((a) => a.id === agent.id);\n\t\tif (existing) {\n\t\t\tthis.applyAgentPatch(existing, agent);\n\t\t\tthis.emit();\n\t\t\treturn existing;\n\t\t}\n\t\tconst created: TaskAgent = {\n\t\t\tid: agent.id,\n\t\t\tname: agent.name,\n\t\t\trole: agent.role,\n\t\t\tkind: agent.kind,\n\t\t\tstate: agent.state,\n\t\t\thandoff: agent.handoff,\n\t\t\tactivity: agent.activity,\n\t\t\tstats: agent.stats,\n\t\t};\n\t\tthis.taskAgents.push(created);\n\t\tthis.emit();\n\t\treturn created;\n\t}\n\n\t/** Patch an existing agent (state/handoff/stats…). Unknown ids are ignored. */\n\tpatchAgent(id: string, patch: TaskAgentPatch): void {\n\t\tconst agent = this.taskAgents.find((a) => a.id === id);\n\t\tif (!agent) return;\n\t\tthis.applyAgentPatch(agent, patch);\n\t\tthis.emit();\n\t}\n\n\t/** Add a usage delta to an agent's running totals (creating them at zero). */\n\taddAgentStats(id: string, delta: { input?: number; output?: number; cost?: number }): void {\n\t\tconst agent = this.taskAgents.find((a) => a.id === id);\n\t\tif (!agent) {\n\t\t\tconsole.warn(`[task-store] addAgentStats: unknown agent id \"${id}\"`);\n\t\t\treturn;\n\t\t}\n\t\tconst stats = agent.stats ?? { input: 0, output: 0, cost: 0 };\n\t\tstats.input += delta.input ?? 0;\n\t\tstats.output += delta.output ?? 0;\n\t\tstats.cost += delta.cost ?? 0;\n\t\tagent.stats = stats;\n\t\tthis.emit();\n\t}\n\n\tagents(): readonly TaskAgent[] {\n\t\treturn this.taskAgents;\n\t}\n\n\tprivate applyAgentPatch(agent: TaskAgent, patch: TaskAgentPatch): void {\n\t\tif (patch.name !== undefined) agent.name = patch.name;\n\t\tif (patch.role !== undefined) agent.role = patch.role;\n\t\tif (patch.kind !== undefined) agent.kind = patch.kind;\n\t\tif (patch.state !== undefined) agent.state = patch.state;\n\t\tif (patch.activity !== undefined) agent.activity = patch.activity;\n\t\tif (patch.handoff !== undefined) agent.handoff = patch.handoff;\n\t\tif (patch.stats !== undefined) agent.stats = patch.stats;\n\t}\n\n\tremove(id: number): void {\n\t\tconst idx = this.tasks.findIndex((t) => t.id === id);\n\t\tif (idx === -1) return;\n\t\tthis.tasks.splice(idx, 1);\n\t\tthis.emit();\n\t}\n\n\t/**\n\t * Arrange the given tasks (by id) into the specified relative order, keeping\n\t * every other task fixed: the matched tasks permute among their existing\n\t * array slots. Lets TodoWrite render the plan in list order while ids stay\n\t * pinned to their items (its identity-based reconcile). Ignored unless every\n\t * id resolves to a task.\n\t */\n\tarrange(ids: readonly number[]): void {\n\t\tconst byId = new Map(this.tasks.map((t) => [t.id, t]));\n\t\tconst ordered = ids.map((id) => byId.get(id)).filter((t): t is Task => t !== undefined);\n\t\tif (ordered.length !== ids.length) return;\n\t\tconst idSet = new Set(ids);\n\t\tconst slots: number[] = [];\n\t\tfor (let i = 0; i < this.tasks.length; i++) {\n\t\t\tif (idSet.has(this.tasks[i]!.id)) slots.push(i);\n\t\t}\n\t\tif (slots.length !== ordered.length) return;\n\t\tfor (let k = 0; k < slots.length; k++) {\n\t\t\tthis.tasks[slots[k]!] = ordered[k]!;\n\t\t}\n\t\tthis.emit();\n\t}\n\n\t/**\n\t * Drop finished tasks and restart numbering from #1 once the pane is empty.\n\t *\n\t * Called when a new user message arrives: finished tasks from the previous turn\n\t * stay visible (with their final status) for the whole turn and are wiped only\n\t * when the user starts the next turn, so the next turn opens with an empty pane\n\t * and its first task is #1 again. Active (pending/in_progress) tasks are kept —\n\t * a follow-up/steer message can arrive while a subagent is still running, and\n\t * dropping its task here would orphan the live work (its later status update\n\t * would target a removed id and silently vanish). Numbering only restarts once\n\t * no active task survives, so ids never collide with a kept task.\n\t * Agents with accumulated stats are preserved across resets so cross-turn cost\n\t * accounting survives.\n\t */\n\treset(): void {\n\t\tconst active = this.tasks.filter((t) => t.status === \"pending\" || t.status === \"in_progress\");\n\t\tif (active.length === this.tasks.length && this.nextId === 1) return;\n\t\tthis.tasks = active;\n\t\t// Subagent rows are per-run (one roster entry per dispatch), so a settled\n\t\t// run whose task was just dropped is dead weight — keeping it would grow\n\t\t// the roster without bound across turns. Role/main agents with non-zero\n\t\t// accumulated stats survive so cross-turn team cost accounting holds.\n\t\tconst hasStats = (a: TaskAgent) => a.stats && (a.stats.input > 0 || a.stats.output > 0 || a.stats.cost > 0);\n\t\tif (active.length === 0) {\n\t\t\tthis.nextId = 1;\n\t\t\tthis.taskAgents = this.taskAgents.filter((a) => a.kind !== \"subagent\" && hasStats(a));\n\t\t} else {\n\t\t\tconst liveOwners = new Set(active.map(taskOwnerId));\n\t\t\tthis.taskAgents = this.taskAgents.filter(\n\t\t\t\t(a) => liveOwners.has(a.id) || (a.kind !== \"subagent\" && hasStats(a)),\n\t\t\t);\n\t\t}\n\t\tthis.emit();\n\t}\n\n\tlist(): readonly Task[] {\n\t\treturn this.tasks;\n\t}\n\n\t/** Wipe all tasks and restart numbering. Intended for test isolation only. */\n\tclear(): void {\n\t\tthis.tasks = [];\n\t\tthis.taskAgents = [];\n\t\tthis.nextId = 1;\n\t\tthis.emit();\n\t}\n\n\tsubscribe(listener: Listener): () => void {\n\t\tthis.listeners.add(listener);\n\t\treturn () => {\n\t\t\tthis.listeners.delete(listener);\n\t\t};\n\t}\n\n\tprivate emit(): void {\n\t\tthis.mutationCount++;\n\t\tif (this.batchDepth > 0) return;\n\t\tfor (const listener of this.listeners) {\n\t\t\tlistener();\n\t\t}\n\t}\n}\n\n/** Shared, process-wide task store. */\nexport const taskStore = new TaskStore();\n"]}
@@ -9,8 +9,6 @@
9
9
  * signalled, via a process "exit" hook (the interactive shutdown path calls
10
10
  * process.exit directly, so an async cleanup would never run).
11
11
  */
12
- /** Config locations probed at each directory level, in priority order. */
13
- export declare const TEAM_CONFIG_CANDIDATES: string[];
14
12
  /**
15
13
  * Walk up from startDir to the filesystem root, returning the first config
16
14
  * found. Both candidates are probed per level (.agents/teams/default.json
@@ -1 +1 @@
1
- {"version":3,"file":"team-auto.d.ts","sourceRoot":"","sources":["../../src/core/team-auto.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAOH,0EAA0E;AAC1E,eAAO,MAAM,sBAAsB,UAA0E,CAAC;AAE9G;;;;GAIG;AACH,wBAAgB,cAAc,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,SAAS,CAWnE;AAED,+EAA+E;AAC/E,wBAAgB,YAAY,IAAI,OAAO,CAAC,MAAM,CAAC,CAc9C;AAmBD,mEAAmE;AACnE,wBAAgB,uBAAuB,CACtC,GAAG,GAAE,MAAM,CAAC,UAAwB,GAClC;IAAE,OAAO,EAAE,MAAM,CAAC;IAAC,UAAU,EAAE,MAAM,EAAE,CAAA;CAAE,GAAG,SAAS,CAIvD;AAED,MAAM,WAAW,QAAQ;IACxB,+CAA+C;IAC/C,GAAG,EAAE,MAAM,CAAC;IACZ,0EAA0E;IAC1E,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC,CAAC;CACtB;AAED,MAAM,WAAW,eAAe;IAC/B,2DAA2D;IAC3D,GAAG,CAAC,EAAE,CAAC,OAAO,EAAE,MAAM,KAAK,IAAI,CAAC;IAChC,sDAAsD;IACtD,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,GAAG,CAAC,EAAE,MAAM,CAAC,UAAU,CAAC;CACxB;AAkCD;;;;GAIG;AACH,wBAAsB,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,OAAO,GAAE,eAAoB,GAAG,OAAO,CAAC,QAAQ,CAAC,CAoDjG","sourcesContent":["/**\n * `--team auto`: discover a team config, spawn a local hooteams server as a\n * child process, and hand back its URL so the rest of the pipeline behaves\n * exactly as if `--team http://localhost:<port>` had been passed.\n *\n * hooteams is intentionally not bundled — the launcher is resolved from PATH\n * (`hooteams`, falling back to `bunx hooteams`) and missing pieces fail with\n * a clear, actionable error. The child is reaped on hoocode exit, clean or\n * signalled, via a process \"exit\" hook (the interactive shutdown path calls\n * process.exit directly, so an async cleanup would never run).\n */\n\nimport { type ChildProcess, spawn } from \"node:child_process\";\nimport { accessSync, constants, existsSync } from \"node:fs\";\nimport { createServer } from \"node:net\";\nimport path from \"node:path\";\n\n/** Config locations probed at each directory level, in priority order. */\nexport const TEAM_CONFIG_CANDIDATES = [path.join(\".agents\", \"teams\", \"default.json\"), \"hooteams.config.json\"];\n\n/**\n * Walk up from startDir to the filesystem root, returning the first config\n * found. Both candidates are probed per level (.agents/teams/default.json\n * wins over hooteams.config.json in the same directory).\n */\nexport function findTeamConfig(startDir: string): string | undefined {\n\tlet dir = path.resolve(startDir);\n\twhile (true) {\n\t\tfor (const candidate of TEAM_CONFIG_CANDIDATES) {\n\t\t\tconst candidatePath = path.join(dir, candidate);\n\t\t\tif (existsSync(candidatePath)) return candidatePath;\n\t\t}\n\t\tconst parent = path.dirname(dir);\n\t\tif (parent === dir) return undefined;\n\t\tdir = parent;\n\t}\n}\n\n/** Ask the OS for a free port by binding port 0 and reading the assignment. */\nexport function findFreePort(): Promise<number> {\n\treturn new Promise((resolve, reject) => {\n\t\tconst server = createServer();\n\t\tserver.once(\"error\", reject);\n\t\tserver.listen(0, \"127.0.0.1\", () => {\n\t\t\tconst address = server.address();\n\t\t\tif (address === null || typeof address === \"string\") {\n\t\t\t\tserver.close(() => reject(new Error(\"could not determine a free port\")));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst { port } = address;\n\t\t\tserver.close(() => resolve(port));\n\t\t});\n\t});\n}\n\nfunction isExecutableOnPath(name: string, env: NodeJS.ProcessEnv): boolean {\n\tconst pathVar = env.PATH ?? \"\";\n\tconst extensions = process.platform === \"win32\" ? (env.PATHEXT ?? \".EXE;.CMD;.BAT;.COM\").split(\";\") : [\"\"];\n\tfor (const dir of pathVar.split(path.delimiter)) {\n\t\tif (!dir) continue;\n\t\tfor (const extension of extensions) {\n\t\t\ttry {\n\t\t\t\taccessSync(path.join(dir, name + extension.toLowerCase()), constants.X_OK);\n\t\t\t\treturn true;\n\t\t\t} catch {\n\t\t\t\t// keep probing\n\t\t\t}\n\t\t}\n\t}\n\treturn false;\n}\n\n/** How to launch hooteams: directly from PATH, or through bunx. */\nexport function resolveHooteamsLauncher(\n\tenv: NodeJS.ProcessEnv = process.env,\n): { command: string; prefixArgs: string[] } | undefined {\n\tif (isExecutableOnPath(\"hooteams\", env)) return { command: \"hooteams\", prefixArgs: [] };\n\tif (isExecutableOnPath(\"bunx\", env)) return { command: \"bunx\", prefixArgs: [\"hooteams\"] };\n\treturn undefined;\n}\n\nexport interface AutoTeam {\n\t/** Base URL of the spawned hooteams server. */\n\turl: string;\n\t/** Graceful shutdown: POST /stop, then kill the child's process group. */\n\tstop(): Promise<void>;\n}\n\nexport interface AutoTeamOptions {\n\t/** Startup progress sink (pre-TUI, so console is fine). */\n\tlog?: (message: string) => void;\n\t/** How long to wait for GET /health (default 15s). */\n\thealthTimeoutMs?: number;\n\tenv?: NodeJS.ProcessEnv;\n}\n\nfunction killChild(child: ChildProcess): void {\n\tif (child.pid === undefined || child.exitCode !== null || child.signalCode !== null) return;\n\ttry {\n\t\t// POSIX: the child leads its own process group (detached), so a negative\n\t\t// pid reaches hooteams even when launched through a bunx wrapper.\n\t\tif (process.platform !== \"win32\") process.kill(-child.pid, \"SIGTERM\");\n\t\telse child.kill();\n\t} catch {\n\t\t// Already gone.\n\t}\n}\n\nasync function waitForHealth(url: string, child: ChildProcess, timeoutMs: number): Promise<void> {\n\tconst deadline = Date.now() + timeoutMs;\n\twhile (Date.now() < deadline) {\n\t\tif (child.exitCode !== null || child.signalCode !== null) {\n\t\t\tthrow new Error(`--team auto: hooteams exited (code ${child.exitCode ?? \"signal\"}) before becoming healthy`);\n\t\t}\n\t\ttry {\n\t\t\tconst response = await fetch(`${url}/health`, { signal: AbortSignal.timeout(1000) });\n\t\t\tif (response.ok) {\n\t\t\t\tconst body = (await response.json()) as { ok?: boolean };\n\t\t\t\tif (body.ok === true) return;\n\t\t\t}\n\t\t} catch {\n\t\t\t// Not up yet; keep polling.\n\t\t}\n\t\tawait new Promise((resolve) => setTimeout(resolve, 150));\n\t}\n\tthrow new Error(`--team auto: hooteams did not report healthy at ${url}/health within ${timeoutMs}ms`);\n}\n\n/**\n * Resolve the config, spawn hooteams on a free port, and wait for /health.\n * Throws (with a message ready for the terminal) when no config is found, no\n * launcher resolves, or the server never becomes healthy.\n */\nexport async function startAutoTeam(cwd: string, options: AutoTeamOptions = {}): Promise<AutoTeam> {\n\tconst env = options.env ?? process.env;\n\tconst config = findTeamConfig(cwd);\n\tif (!config) {\n\t\tthrow new Error(\n\t\t\t`--team auto: no team config found. Looked for ${TEAM_CONFIG_CANDIDATES.join(\" or \")} in ${cwd} and every parent directory.`,\n\t\t);\n\t}\n\tconst launcher = resolveHooteamsLauncher(env);\n\tif (!launcher) {\n\t\tthrow new Error(\n\t\t\t\"--team auto: hooteams is not on PATH and bunx is unavailable. 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1
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The child is reaped on hoocode exit, clean or\n * signalled, via a process \"exit\" hook (the interactive shutdown path calls\n * process.exit directly, so an async cleanup would never run).\n */\n\nimport { type ChildProcess, spawn } from \"node:child_process\";\nimport { accessSync, constants, existsSync } from \"node:fs\";\nimport { createServer } from \"node:net\";\nimport path from \"node:path\";\n\n/** Config locations probed at each directory level, in priority order. */\nconst TEAM_CONFIG_CANDIDATES = [path.join(\".agents\", \"teams\", \"default.json\"), \"hooteams.config.json\"];\n\n/**\n * Walk up from startDir to the filesystem root, returning the first config\n * found. Both candidates are probed per level (.agents/teams/default.json\n * wins over hooteams.config.json in the same directory).\n */\nexport function findTeamConfig(startDir: string): string | undefined {\n\tlet dir = path.resolve(startDir);\n\twhile (true) {\n\t\tfor (const candidate of TEAM_CONFIG_CANDIDATES) {\n\t\t\tconst candidatePath = path.join(dir, candidate);\n\t\t\tif (existsSync(candidatePath)) return candidatePath;\n\t\t}\n\t\tconst parent = path.dirname(dir);\n\t\tif (parent === dir) return undefined;\n\t\tdir = parent;\n\t}\n}\n\n/** Ask the OS for a free port by binding port 0 and reading the assignment. */\nexport function findFreePort(): Promise<number> {\n\treturn new Promise((resolve, reject) => {\n\t\tconst server = createServer();\n\t\tserver.once(\"error\", reject);\n\t\tserver.listen(0, \"127.0.0.1\", () => {\n\t\t\tconst address = server.address();\n\t\t\tif (address === null || typeof address === \"string\") {\n\t\t\t\tserver.close(() => reject(new Error(\"could not determine a free port\")));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst { port } = address;\n\t\t\tserver.close(() => resolve(port));\n\t\t});\n\t});\n}\n\nfunction isExecutableOnPath(name: string, env: NodeJS.ProcessEnv): boolean {\n\tconst pathVar = env.PATH ?? \"\";\n\tconst extensions = process.platform === \"win32\" ? (env.PATHEXT ?? \".EXE;.CMD;.BAT;.COM\").split(\";\") : [\"\"];\n\tfor (const dir of pathVar.split(path.delimiter)) {\n\t\tif (!dir) continue;\n\t\tfor (const extension of extensions) {\n\t\t\ttry {\n\t\t\t\taccessSync(path.join(dir, name + extension.toLowerCase()), constants.X_OK);\n\t\t\t\treturn true;\n\t\t\t} catch {\n\t\t\t\t// keep probing\n\t\t\t}\n\t\t}\n\t}\n\treturn false;\n}\n\n/** How to launch hooteams: directly from PATH, or through bunx. */\nexport function resolveHooteamsLauncher(\n\tenv: NodeJS.ProcessEnv = process.env,\n): { command: string; prefixArgs: string[] } | undefined {\n\tif (isExecutableOnPath(\"hooteams\", env)) return { command: \"hooteams\", prefixArgs: [] };\n\tif (isExecutableOnPath(\"bunx\", env)) return { command: \"bunx\", prefixArgs: [\"hooteams\"] };\n\treturn undefined;\n}\n\nexport interface AutoTeam {\n\t/** Base URL of the spawned hooteams server. */\n\turl: string;\n\t/** Graceful shutdown: POST /stop, then kill the child's process group. */\n\tstop(): Promise<void>;\n}\n\nexport interface AutoTeamOptions {\n\t/** Startup progress sink (pre-TUI, so console is fine). */\n\tlog?: (message: string) => void;\n\t/** How long to wait for GET /health (default 15s). */\n\thealthTimeoutMs?: number;\n\tenv?: NodeJS.ProcessEnv;\n}\n\nfunction killChild(child: ChildProcess): void {\n\tif (child.pid === undefined || child.exitCode !== null || child.signalCode !== null) return;\n\ttry {\n\t\t// POSIX: the child leads its own process group (detached), so a negative\n\t\t// pid reaches hooteams even when launched through a bunx wrapper.\n\t\tif (process.platform !== \"win32\") process.kill(-child.pid, \"SIGTERM\");\n\t\telse child.kill();\n\t} catch {\n\t\t// Already gone.\n\t}\n}\n\nasync function waitForHealth(url: string, child: ChildProcess, timeoutMs: number): Promise<void> {\n\tconst deadline = Date.now() + timeoutMs;\n\twhile (Date.now() < deadline) {\n\t\tif (child.exitCode !== null || child.signalCode !== null) {\n\t\t\tthrow new Error(`--team auto: hooteams exited (code ${child.exitCode ?? \"signal\"}) before becoming healthy`);\n\t\t}\n\t\ttry {\n\t\t\tconst response = await fetch(`${url}/health`, { signal: AbortSignal.timeout(1000) });\n\t\t\tif (response.ok) {\n\t\t\t\tconst body = (await response.json()) as { ok?: boolean };\n\t\t\t\tif (body.ok === true) return;\n\t\t\t}\n\t\t} catch {\n\t\t\t// Not up yet; keep polling.\n\t\t}\n\t\tawait new Promise((resolve) => setTimeout(resolve, 150));\n\t}\n\tthrow new Error(`--team auto: hooteams did not report healthy at ${url}/health within ${timeoutMs}ms`);\n}\n\n/**\n * Resolve the config, spawn hooteams on a free port, and wait for /health.\n * Throws (with a message ready for the terminal) when no config is found, no\n * launcher resolves, or the server never becomes healthy.\n */\nexport async function startAutoTeam(cwd: string, options: AutoTeamOptions = {}): Promise<AutoTeam> {\n\tconst env = options.env ?? process.env;\n\tconst config = findTeamConfig(cwd);\n\tif (!config) {\n\t\tthrow new Error(\n\t\t\t`--team auto: no team config found. Looked for ${TEAM_CONFIG_CANDIDATES.join(\" or \")} in ${cwd} and every parent directory.`,\n\t\t);\n\t}\n\tconst launcher = resolveHooteamsLauncher(env);\n\tif (!launcher) {\n\t\tthrow new Error(\n\t\t\t\"--team auto: hooteams is not on PATH and bunx is unavailable. Install hooteams (or bun) or pass --team <url> to use a running server.\",\n\t\t);\n\t}\n\n\tconst port = await findFreePort();\n\tconst url = `http://localhost:${port}`;\n\toptions.log?.(`Starting hooteams (config ${config}) on port ${port}…`);\n\n\tconst child = spawn(\n\t\tlauncher.command,\n\t\t[...launcher.prefixArgs, \"start\", \"--config\", config, \"--port\", String(port)],\n\t\t{\n\t\t\tstdio: \"ignore\",\n\t\t\tenv,\n\t\t\tdetached: process.platform !== \"win32\",\n\t\t},\n\t);\n\tchild.unref();\n\tconst reapOnExit = () => killChild(child);\n\tprocess.on(\"exit\", reapOnExit);\n\n\ttry {\n\t\tawait waitForHealth(url, child, options.healthTimeoutMs ?? 15000);\n\t} catch (error) {\n\t\tprocess.off(\"exit\", reapOnExit);\n\t\tkillChild(child);\n\t\tthrow error;\n\t}\n\n\treturn {\n\t\turl,\n\t\tasync stop() {\n\t\t\tprocess.off(\"exit\", reapOnExit);\n\t\t\ttry {\n\t\t\t\tawait fetch(`${url}/stop`, { method: \"POST\", signal: AbortSignal.timeout(2000) });\n\t\t\t} catch {\n\t\t\t\t// Graceful stop is best-effort; the kill below is the guarantee.\n\t\t\t}\n\t\t\tkillChild(child);\n\t\t},\n\t};\n}\n"]}
@@ -14,7 +14,7 @@ import { accessSync, constants, existsSync } from "node:fs";
14
14
  import { createServer } from "node:net";
15
15
  import path from "node:path";
16
16
  /** Config locations probed at each directory level, in priority order. */
17
- export const TEAM_CONFIG_CANDIDATES = [path.join(".agents", "teams", "default.json"), "hooteams.config.json"];
17
+ const TEAM_CONFIG_CANDIDATES = [path.join(".agents", "teams", "default.json"), "hooteams.config.json"];
18
18
  /**
19
19
  * Walk up from startDir to the filesystem root, returning the first config
20
20
  * found. Both candidates are probed per level (.agents/teams/default.json
@@ -1 +1 @@
1
- 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The child is reaped on hoocode exit, clean or\n * signalled, via a process \"exit\" hook (the interactive shutdown path calls\n * process.exit directly, so an async cleanup would never run).\n */\n\nimport { type ChildProcess, spawn } from \"node:child_process\";\nimport { accessSync, constants, existsSync } from \"node:fs\";\nimport { createServer } from \"node:net\";\nimport path from \"node:path\";\n\n/** Config locations probed at each directory level, in priority order. */\nexport const TEAM_CONFIG_CANDIDATES = [path.join(\".agents\", \"teams\", \"default.json\"), \"hooteams.config.json\"];\n\n/**\n * Walk up from startDir to the filesystem root, returning the first config\n * found. 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Install hooteams (or bun) or pass --team <url> to use a running server.\",\n\t\t);\n\t}\n\n\tconst port = await findFreePort();\n\tconst url = `http://localhost:${port}`;\n\toptions.log?.(`Starting hooteams (config ${config}) on port ${port}…`);\n\n\tconst child = spawn(\n\t\tlauncher.command,\n\t\t[...launcher.prefixArgs, \"start\", \"--config\", config, \"--port\", String(port)],\n\t\t{\n\t\t\tstdio: \"ignore\",\n\t\t\tenv,\n\t\t\tdetached: process.platform !== \"win32\",\n\t\t},\n\t);\n\tchild.unref();\n\tconst reapOnExit = () => killChild(child);\n\tprocess.on(\"exit\", reapOnExit);\n\n\ttry {\n\t\tawait waitForHealth(url, child, options.healthTimeoutMs ?? 15000);\n\t} catch (error) {\n\t\tprocess.off(\"exit\", reapOnExit);\n\t\tkillChild(child);\n\t\tthrow error;\n\t}\n\n\treturn {\n\t\turl,\n\t\tasync stop() {\n\t\t\tprocess.off(\"exit\", reapOnExit);\n\t\t\ttry {\n\t\t\t\tawait fetch(`${url}/stop`, { method: \"POST\", signal: AbortSignal.timeout(2000) });\n\t\t\t} catch {\n\t\t\t\t// Graceful stop is best-effort; the kill below is the guarantee.\n\t\t\t}\n\t\t\tkillChild(child);\n\t\t},\n\t};\n}\n"]}
1
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(env.PATHEXT ?? \".EXE;.CMD;.BAT;.COM\").split(\";\") : [\"\"];\n\tfor (const dir of pathVar.split(path.delimiter)) {\n\t\tif (!dir) continue;\n\t\tfor (const extension of extensions) {\n\t\t\ttry {\n\t\t\t\taccessSync(path.join(dir, name + extension.toLowerCase()), constants.X_OK);\n\t\t\t\treturn true;\n\t\t\t} catch {\n\t\t\t\t// keep probing\n\t\t\t}\n\t\t}\n\t}\n\treturn false;\n}\n\n/** How to launch hooteams: directly from PATH, or through bunx. */\nexport function resolveHooteamsLauncher(\n\tenv: NodeJS.ProcessEnv = process.env,\n): { command: string; prefixArgs: string[] } | undefined {\n\tif (isExecutableOnPath(\"hooteams\", env)) return { command: \"hooteams\", prefixArgs: [] };\n\tif (isExecutableOnPath(\"bunx\", env)) return { command: \"bunx\", prefixArgs: [\"hooteams\"] };\n\treturn undefined;\n}\n\nexport interface AutoTeam {\n\t/** Base URL of the spawned hooteams server. */\n\turl: string;\n\t/** Graceful shutdown: POST /stop, then kill the child's process group. */\n\tstop(): Promise<void>;\n}\n\nexport interface AutoTeamOptions {\n\t/** Startup progress sink (pre-TUI, so console is fine). */\n\tlog?: (message: string) => void;\n\t/** How long to wait for GET /health (default 15s). */\n\thealthTimeoutMs?: number;\n\tenv?: NodeJS.ProcessEnv;\n}\n\nfunction killChild(child: ChildProcess): void {\n\tif (child.pid === undefined || child.exitCode !== null || child.signalCode !== null) return;\n\ttry {\n\t\t// POSIX: the child leads its own process group (detached), so a negative\n\t\t// pid reaches hooteams even when launched through a bunx wrapper.\n\t\tif (process.platform !== \"win32\") process.kill(-child.pid, \"SIGTERM\");\n\t\telse child.kill();\n\t} catch {\n\t\t// Already gone.\n\t}\n}\n\nasync function waitForHealth(url: string, child: ChildProcess, timeoutMs: number): Promise<void> {\n\tconst deadline = Date.now() + timeoutMs;\n\twhile (Date.now() < deadline) {\n\t\tif (child.exitCode !== null || child.signalCode !== null) {\n\t\t\tthrow new Error(`--team auto: hooteams exited (code ${child.exitCode ?? \"signal\"}) before becoming healthy`);\n\t\t}\n\t\ttry {\n\t\t\tconst response = await fetch(`${url}/health`, { signal: AbortSignal.timeout(1000) });\n\t\t\tif (response.ok) {\n\t\t\t\tconst body = (await response.json()) as { ok?: boolean };\n\t\t\t\tif (body.ok === true) return;\n\t\t\t}\n\t\t} catch {\n\t\t\t// Not up yet; keep polling.\n\t\t}\n\t\tawait new Promise((resolve) => setTimeout(resolve, 150));\n\t}\n\tthrow new Error(`--team auto: hooteams did not report healthy at ${url}/health within ${timeoutMs}ms`);\n}\n\n/**\n * Resolve the config, spawn hooteams on a free port, and wait for /health.\n * Throws (with a message ready for the terminal) when no config is found, no\n * launcher resolves, or the server never becomes healthy.\n */\nexport async function startAutoTeam(cwd: string, options: AutoTeamOptions = {}): Promise<AutoTeam> {\n\tconst env = options.env ?? process.env;\n\tconst config = findTeamConfig(cwd);\n\tif (!config) {\n\t\tthrow new Error(\n\t\t\t`--team auto: no team config found. Looked for ${TEAM_CONFIG_CANDIDATES.join(\" or \")} in ${cwd} and every parent directory.`,\n\t\t);\n\t}\n\tconst launcher = resolveHooteamsLauncher(env);\n\tif (!launcher) {\n\t\tthrow new Error(\n\t\t\t\"--team auto: hooteams is not on PATH and bunx is unavailable. Install hooteams (or bun) or pass --team <url> to use a running server.\",\n\t\t);\n\t}\n\n\tconst port = await findFreePort();\n\tconst url = `http://localhost:${port}`;\n\toptions.log?.(`Starting hooteams (config ${config}) on port ${port}…`);\n\n\tconst child = spawn(\n\t\tlauncher.command,\n\t\t[...launcher.prefixArgs, \"start\", \"--config\", config, \"--port\", String(port)],\n\t\t{\n\t\t\tstdio: \"ignore\",\n\t\t\tenv,\n\t\t\tdetached: process.platform !== \"win32\",\n\t\t},\n\t);\n\tchild.unref();\n\tconst reapOnExit = () => killChild(child);\n\tprocess.on(\"exit\", reapOnExit);\n\n\ttry {\n\t\tawait waitForHealth(url, child, options.healthTimeoutMs ?? 15000);\n\t} catch (error) {\n\t\tprocess.off(\"exit\", reapOnExit);\n\t\tkillChild(child);\n\t\tthrow error;\n\t}\n\n\treturn {\n\t\turl,\n\t\tasync stop() {\n\t\t\tprocess.off(\"exit\", reapOnExit);\n\t\t\ttry {\n\t\t\t\tawait fetch(`${url}/stop`, { method: \"POST\", signal: AbortSignal.timeout(2000) });\n\t\t\t} catch {\n\t\t\t\t// Graceful stop is best-effort; the kill below is the guarantee.\n\t\t\t}\n\t\t\tkillChild(child);\n\t\t},\n\t};\n}\n"]}
@@ -1,17 +1,4 @@
1
1
  import { EventEmitter } from "node:events";
2
- export interface TokenBudgetConfig {
3
- /** Budget limit in tokens. */
4
- limit: number;
5
- }
6
- export interface TokenBudgetState {
7
- task_id: string;
8
- agent_type: string;
9
- budget: number;
10
- used: number;
11
- warned: boolean;
12
- exceeded: boolean;
13
- last_updated: number;
14
- }
15
2
  /** Get the default budget for an agent type. */
16
3
  export declare function getDefaultBudget(agent_type: string): number;
17
4
  /**
@@ -1 +1 @@
1
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Raised from the previous\n * 8k–16k range, which was too low and hard-stopped subagents mid-task. Keyed by\n * the built-in agents; custom agents fall back to the default below.\n * - explore: 35 000 (read-only scanning, tracing deps)\n * - plan: 35 000 (read-only research to back a plan)\n * - general-purpose: 60 000 (reads, plans, writes, runs, iterates — heaviest)\n */\nconst DEFAULT_BUDGETS: Record<string, number> = {\n\texplore: 35000,\n\tplan: 35000,\n\t\"general-purpose\": 60000,\n};\n\n/** Get the default budget for an agent type. */\nexport function getDefaultBudget(agent_type: string): number {\n\treturn DEFAULT_BUDGETS[agent_type] ?? 35000;\n}\n\n/**\n * Tracks cumulative token usage for a single subagent task by parsing\n * newline-delimited JSON events from the subagent's stdout stream.\n *\n * Advisory only: this never stops or penalizes a subagent. The guaranteed hard\n * stop is the per-subagent turn cap (--max-turns); these events exist purely for\n * telemetry and for callers that want to surface usage.\n *\n * Emits:\n * - \"budget_warning\" when 80% of the budget is consumed\n * - \"budget_exceeded\" when 100% of the budget is consumed\n */\nexport class TokenBudget extends EventEmitter {\n\tprivate readonly task_id: string;\n\tprivate readonly agent_type: string;\n\tprivate readonly limit: number;\n\tprivate readonly cwd: string;\n\n\tprivate used = 0;\n\tprivate warned = false;\n\tprivate exceeded = false;\n\tprivate stdoutBuffer = \"\";\n\n\t/** Warning threshold (80%). */\n\tprivate readonly warningThreshold: number;\n\t/** Hard-stop threshold (100%). */\n\tprivate readonly exceededThreshold: number;\n\n\tconstructor(task_id: string, agent_type: string, options: { limit?: number; cwd?: string } = {}) {\n\t\tsuper();\n\t\tthis.task_id = task_id;\n\t\tthis.agent_type = agent_type;\n\t\tthis.limit = options.limit ?? getDefaultBudget(agent_type);\n\t\tthis.cwd = options.cwd ?? process.cwd();\n\t\tthis.warningThreshold = Math.floor(this.limit * 0.8);\n\t\tthis.exceededThreshold = this.limit;\n\t}\n\n\t/**\n\t * Process one complete JSONL line from the subagent's stdout. Use this when\n\t * an upstream reader already handles framing (UTF-8-safe reassembly of chunks\n\t * split mid-line or mid-character) — the pool feeds this from its single\n\t * attachJsonlLineReader so the stream is parsed exactly once.\n\t */\n\tprocessLine(line: string): void {\n\t\tconst trimmed = line.trim();\n\t\tif (trimmed) {\n\t\t\tthis.parseLine(trimmed);\n\t\t}\n\t}\n\n\t/**\n\t * Process a raw chunk of stdout data from the subagent, buffering until\n\t * newlines. Prefer processLine() when a UTF-8-safe line reader is available:\n\t * chunk boundaries here can split multi-byte characters, which corrupts the\n\t * line they fall in.\n\t */\n\tprocessStdout(chunk: string): void {\n\t\tthis.stdoutBuffer += chunk;\n\n\t\twhile (true) {\n\t\t\tconst lineEnd = this.stdoutBuffer.indexOf(\"\\n\");\n\t\t\tif (lineEnd === -1) break;\n\t\t\tconst line = this.stdoutBuffer.slice(0, lineEnd).trimEnd();\n\t\t\tthis.stdoutBuffer = this.stdoutBuffer.slice(lineEnd + 1);\n\t\t\tif (line) {\n\t\t\t\tthis.parseLine(line);\n\t\t\t}\n\t\t}\n\t}\n\n\t/** Flush any remaining buffered stdout. Call when the stream ends. */\n\tflush(): void {\n\t\tif (this.stdoutBuffer.trim()) {\n\t\t\tthis.parseLine(this.stdoutBuffer.trim());\n\t\t\tthis.stdoutBuffer = \"\";\n\t\t}\n\t}\n\n\t/** Current cumulative token usage. */\n\tgetUsed(): number {\n\t\treturn this.used;\n\t}\n\n\t/** Configured token budget limit. */\n\tgetLimit(): number {\n\t\treturn this.limit;\n\t}\n\n\t/** Whether the budget warning has been triggered. */\n\tisWarned(): boolean {\n\t\treturn this.warned;\n\t}\n\n\t/** Whether the budget has been exceeded. */\n\tisExceeded(): boolean {\n\t\treturn this.exceeded;\n\t}\n\n\t/** Persist current budget state to disk. */\n\tpersist(): void {\n\t\tconst state: TokenBudgetState = {\n\t\t\ttask_id: this.task_id,\n\t\t\tagent_type: this.agent_type,\n\t\t\tbudget: this.limit,\n\t\t\tused: this.used,\n\t\t\twarned: this.warned,\n\t\t\texceeded: this.exceeded,\n\t\t\tlast_updated: Date.now(),\n\t\t};\n\n\t\tconst path = this.budgetPath();\n\t\ttry {\n\t\t\tmkdirSync(dirname(path), { recursive: true });\n\t\t\twriteFileSync(path, JSON.stringify(state, null, 2));\n\t\t} catch {\n\t\t\t// Persistence is best-effort; silently ignore write failures\n\t\t}\n\t}\n\n\tprivate budgetPath(): string {\n\t\treturn join(getDispatchTaskDir(this.cwd, this.task_id), \"budget.json\");\n\t}\n\n\tprivate parseLine(line: string): void {\n\t\tlet event: unknown;\n\t\ttry {\n\t\t\tevent = JSON.parse(line);\n\t\t} catch {\n\t\t\treturn; // Not valid JSON, ignore\n\t\t}\n\n\t\tif (!event || typeof event !== \"object\") return;\n\n\t\t// Look for message_end events with assistant messages that have usage\n\t\tconst typedEvent = event as Record<string, unknown>;\n\t\tif (typedEvent.type !== \"message_end\") return;\n\n\t\tconst message = typedEvent.message as Record<string, unknown> | undefined;\n\t\tif (!message) return;\n\t\tif (message.role !== \"assistant\") return;\n\n\t\tconst usage = message.usage as Record<string, unknown> | undefined;\n\t\tif (!usage) return;\n\n\t\tconst totalTokens = typeof usage.totalTokens === \"number\" ? usage.totalTokens : undefined;\n\t\tif (totalTokens === undefined || totalTokens <= 0) return;\n\n\t\tthis.used += totalTokens;\n\n\t\t// Check thresholds\n\t\tif (!this.warned && this.used >= this.warningThreshold) {\n\t\t\tthis.warned = true;\n\t\t\tthis.emit(\"budget_warning\", {\n\t\t\t\ttask_id: this.task_id,\n\t\t\t\tmessage: \"You are near token limit. Summarize and write result.json now.\",\n\t\t\t\tused: this.used,\n\t\t\t\tlimit: this.limit,\n\t\t\t});\n\t\t}\n\n\t\tif (!this.exceeded && this.used >= this.exceededThreshold) {\n\t\t\tthis.exceeded = true;\n\t\t\tthis.emit(\"budget_exceeded\", {\n\t\t\t\ttask_id: this.task_id,\n\t\t\t\tused: this.used,\n\t\t\t\tlimit: this.limit,\n\t\t\t});\n\t\t}\n\n\t\tthis.persist();\n\t}\n}\n"]}
1
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Raised from the previous\n * 8k–16k range, which was too low and hard-stopped subagents mid-task. Keyed by\n * the built-in agents; custom agents fall back to the default below.\n * - explore: 35 000 (read-only scanning, tracing deps)\n * - plan: 35 000 (read-only research to back a plan)\n * - general-purpose: 60 000 (reads, plans, writes, runs, iterates — heaviest)\n */\nconst DEFAULT_BUDGETS: Record<string, number> = {\n\texplore: 35000,\n\tplan: 35000,\n\t\"general-purpose\": 60000,\n};\n\n/** Get the default budget for an agent type. */\nexport function getDefaultBudget(agent_type: string): number {\n\treturn DEFAULT_BUDGETS[agent_type] ?? 35000;\n}\n\n/**\n * Tracks cumulative token usage for a single subagent task by parsing\n * newline-delimited JSON events from the subagent's stdout stream.\n *\n * Advisory only: this never stops or penalizes a subagent. The guaranteed hard\n * stop is the per-subagent turn cap (--max-turns); these events exist purely for\n * telemetry and for callers that want to surface usage.\n *\n * Emits:\n * - \"budget_warning\" when 80% of the budget is consumed\n * - \"budget_exceeded\" when 100% of the budget is consumed\n */\nexport class TokenBudget extends EventEmitter {\n\tprivate readonly task_id: string;\n\tprivate readonly agent_type: string;\n\tprivate readonly limit: number;\n\tprivate readonly cwd: string;\n\n\tprivate used = 0;\n\tprivate warned = false;\n\tprivate exceeded = false;\n\tprivate stdoutBuffer = \"\";\n\n\t/** Warning threshold (80%). */\n\tprivate readonly warningThreshold: number;\n\t/** Hard-stop threshold (100%). */\n\tprivate readonly exceededThreshold: number;\n\n\tconstructor(task_id: string, agent_type: string, options: { limit?: number; cwd?: string } = {}) {\n\t\tsuper();\n\t\tthis.task_id = task_id;\n\t\tthis.agent_type = agent_type;\n\t\tthis.limit = options.limit ?? getDefaultBudget(agent_type);\n\t\tthis.cwd = options.cwd ?? process.cwd();\n\t\tthis.warningThreshold = Math.floor(this.limit * 0.8);\n\t\tthis.exceededThreshold = this.limit;\n\t}\n\n\t/**\n\t * Process one complete JSONL line from the subagent's stdout. Use this when\n\t * an upstream reader already handles framing (UTF-8-safe reassembly of chunks\n\t * split mid-line or mid-character) — the pool feeds this from its single\n\t * attachJsonlLineReader so the stream is parsed exactly once.\n\t */\n\tprocessLine(line: string): void {\n\t\tconst trimmed = line.trim();\n\t\tif (trimmed) {\n\t\t\tthis.parseLine(trimmed);\n\t\t}\n\t}\n\n\t/**\n\t * Process a raw chunk of stdout data from the subagent, buffering until\n\t * newlines. Prefer processLine() when a UTF-8-safe line reader is available:\n\t * chunk boundaries here can split multi-byte characters, which corrupts the\n\t * line they fall in.\n\t */\n\tprocessStdout(chunk: string): void {\n\t\tthis.stdoutBuffer += chunk;\n\n\t\twhile (true) {\n\t\t\tconst lineEnd = this.stdoutBuffer.indexOf(\"\\n\");\n\t\t\tif (lineEnd === -1) break;\n\t\t\tconst line = this.stdoutBuffer.slice(0, lineEnd).trimEnd();\n\t\t\tthis.stdoutBuffer = this.stdoutBuffer.slice(lineEnd + 1);\n\t\t\tif (line) {\n\t\t\t\tthis.parseLine(line);\n\t\t\t}\n\t\t}\n\t}\n\n\t/** Flush any remaining buffered stdout. Call when the stream ends. */\n\tflush(): void {\n\t\tif (this.stdoutBuffer.trim()) {\n\t\t\tthis.parseLine(this.stdoutBuffer.trim());\n\t\t\tthis.stdoutBuffer = \"\";\n\t\t}\n\t}\n\n\t/** Current cumulative token usage. */\n\tgetUsed(): number {\n\t\treturn this.used;\n\t}\n\n\t/** Configured token budget limit. */\n\tgetLimit(): number {\n\t\treturn this.limit;\n\t}\n\n\t/** Whether the budget warning has been triggered. */\n\tisWarned(): boolean {\n\t\treturn this.warned;\n\t}\n\n\t/** Whether the budget has been exceeded. */\n\tisExceeded(): boolean {\n\t\treturn this.exceeded;\n\t}\n\n\t/** Persist current budget state to disk. */\n\tpersist(): void {\n\t\tconst state: TokenBudgetState = {\n\t\t\ttask_id: this.task_id,\n\t\t\tagent_type: this.agent_type,\n\t\t\tbudget: this.limit,\n\t\t\tused: this.used,\n\t\t\twarned: this.warned,\n\t\t\texceeded: this.exceeded,\n\t\t\tlast_updated: Date.now(),\n\t\t};\n\n\t\tconst path = this.budgetPath();\n\t\ttry {\n\t\t\tmkdirSync(dirname(path), { recursive: true });\n\t\t\twriteFileSync(path, JSON.stringify(state, null, 2));\n\t\t} catch {\n\t\t\t// Persistence is best-effort; silently ignore write failures\n\t\t}\n\t}\n\n\tprivate budgetPath(): string {\n\t\treturn join(getDispatchTaskDir(this.cwd, this.task_id), \"budget.json\");\n\t}\n\n\tprivate parseLine(line: string): void {\n\t\tlet event: unknown;\n\t\ttry {\n\t\t\tevent = JSON.parse(line);\n\t\t} catch {\n\t\t\treturn; // Not valid JSON, ignore\n\t\t}\n\n\t\tif (!event || typeof event !== \"object\") return;\n\n\t\t// Look for message_end events with assistant messages that have usage\n\t\tconst typedEvent = event as Record<string, unknown>;\n\t\tif (typedEvent.type !== \"message_end\") return;\n\n\t\tconst message = typedEvent.message as Record<string, unknown> | undefined;\n\t\tif (!message) return;\n\t\tif (message.role !== \"assistant\") return;\n\n\t\tconst usage = message.usage as Record<string, unknown> | undefined;\n\t\tif (!usage) return;\n\n\t\tconst totalTokens = typeof usage.totalTokens === \"number\" ? usage.totalTokens : undefined;\n\t\tif (totalTokens === undefined || totalTokens <= 0) return;\n\n\t\tthis.used += totalTokens;\n\n\t\t// Check thresholds\n\t\tif (!this.warned && this.used >= this.warningThreshold) {\n\t\t\tthis.warned = true;\n\t\t\tthis.emit(\"budget_warning\", {\n\t\t\t\ttask_id: this.task_id,\n\t\t\t\tmessage: \"You are near token limit. Summarize and write result.json now.\",\n\t\t\t\tused: this.used,\n\t\t\t\tlimit: this.limit,\n\t\t\t});\n\t\t}\n\n\t\tif (!this.exceeded && this.used >= this.exceededThreshold) {\n\t\t\tthis.exceeded = true;\n\t\t\tthis.emit(\"budget_exceeded\", {\n\t\t\t\ttask_id: this.task_id,\n\t\t\t\tused: this.used,\n\t\t\t\tlimit: this.limit,\n\t\t\t});\n\t\t}\n\n\t\tthis.persist();\n\t}\n}\n"]}
@@ -1 +1 @@
1
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Raised from the previous\n * 8k–16k range, which was too low and hard-stopped subagents mid-task. Keyed by\n * the built-in agents; custom agents fall back to the default below.\n * - explore: 35 000 (read-only scanning, tracing deps)\n * - plan: 35 000 (read-only research to back a plan)\n * - general-purpose: 60 000 (reads, plans, writes, runs, iterates — heaviest)\n */\nconst DEFAULT_BUDGETS: Record<string, number> = {\n\texplore: 35000,\n\tplan: 35000,\n\t\"general-purpose\": 60000,\n};\n\n/** Get the default budget for an agent type. */\nexport function getDefaultBudget(agent_type: string): number {\n\treturn DEFAULT_BUDGETS[agent_type] ?? 35000;\n}\n\n/**\n * Tracks cumulative token usage for a single subagent task by parsing\n * newline-delimited JSON events from the subagent's stdout stream.\n *\n * Advisory only: this never stops or penalizes a subagent. The guaranteed hard\n * stop is the per-subagent turn cap (--max-turns); these events exist purely for\n * telemetry and for callers that want to surface usage.\n *\n * Emits:\n * - \"budget_warning\" when 80% of the budget is consumed\n * - \"budget_exceeded\" when 100% of the budget is consumed\n */\nexport class TokenBudget extends EventEmitter {\n\tprivate readonly task_id: string;\n\tprivate readonly agent_type: string;\n\tprivate readonly limit: number;\n\tprivate readonly cwd: string;\n\n\tprivate used = 0;\n\tprivate warned = false;\n\tprivate exceeded = false;\n\tprivate stdoutBuffer = \"\";\n\n\t/** Warning threshold (80%). */\n\tprivate readonly warningThreshold: number;\n\t/** Hard-stop threshold (100%). */\n\tprivate readonly exceededThreshold: number;\n\n\tconstructor(task_id: string, agent_type: string, options: { limit?: number; cwd?: string } = {}) {\n\t\tsuper();\n\t\tthis.task_id = task_id;\n\t\tthis.agent_type = agent_type;\n\t\tthis.limit = options.limit ?? getDefaultBudget(agent_type);\n\t\tthis.cwd = options.cwd ?? process.cwd();\n\t\tthis.warningThreshold = Math.floor(this.limit * 0.8);\n\t\tthis.exceededThreshold = this.limit;\n\t}\n\n\t/**\n\t * Process one complete JSONL line from the subagent's stdout. Use this when\n\t * an upstream reader already handles framing (UTF-8-safe reassembly of chunks\n\t * split mid-line or mid-character) — the pool feeds this from its single\n\t * attachJsonlLineReader so the stream is parsed exactly once.\n\t */\n\tprocessLine(line: string): void {\n\t\tconst trimmed = line.trim();\n\t\tif (trimmed) {\n\t\t\tthis.parseLine(trimmed);\n\t\t}\n\t}\n\n\t/**\n\t * Process a raw chunk of stdout data from the subagent, buffering until\n\t * newlines. Prefer processLine() when a UTF-8-safe line reader is available:\n\t * chunk boundaries here can split multi-byte characters, which corrupts the\n\t * line they fall in.\n\t */\n\tprocessStdout(chunk: string): void {\n\t\tthis.stdoutBuffer += chunk;\n\n\t\twhile (true) {\n\t\t\tconst lineEnd = this.stdoutBuffer.indexOf(\"\\n\");\n\t\t\tif (lineEnd === -1) break;\n\t\t\tconst line = this.stdoutBuffer.slice(0, lineEnd).trimEnd();\n\t\t\tthis.stdoutBuffer = this.stdoutBuffer.slice(lineEnd + 1);\n\t\t\tif (line) {\n\t\t\t\tthis.parseLine(line);\n\t\t\t}\n\t\t}\n\t}\n\n\t/** Flush any remaining buffered stdout. Call when the stream ends. */\n\tflush(): void {\n\t\tif (this.stdoutBuffer.trim()) {\n\t\t\tthis.parseLine(this.stdoutBuffer.trim());\n\t\t\tthis.stdoutBuffer = \"\";\n\t\t}\n\t}\n\n\t/** Current cumulative token usage. */\n\tgetUsed(): number {\n\t\treturn this.used;\n\t}\n\n\t/** Configured token budget limit. */\n\tgetLimit(): number {\n\t\treturn this.limit;\n\t}\n\n\t/** Whether the budget warning has been triggered. */\n\tisWarned(): boolean {\n\t\treturn this.warned;\n\t}\n\n\t/** Whether the budget has been exceeded. */\n\tisExceeded(): boolean {\n\t\treturn this.exceeded;\n\t}\n\n\t/** Persist current budget state to disk. */\n\tpersist(): void {\n\t\tconst state: TokenBudgetState = {\n\t\t\ttask_id: this.task_id,\n\t\t\tagent_type: this.agent_type,\n\t\t\tbudget: this.limit,\n\t\t\tused: this.used,\n\t\t\twarned: this.warned,\n\t\t\texceeded: this.exceeded,\n\t\t\tlast_updated: Date.now(),\n\t\t};\n\n\t\tconst path = this.budgetPath();\n\t\ttry {\n\t\t\tmkdirSync(dirname(path), { recursive: true });\n\t\t\twriteFileSync(path, JSON.stringify(state, null, 2));\n\t\t} catch {\n\t\t\t// Persistence is best-effort; silently ignore write failures\n\t\t}\n\t}\n\n\tprivate budgetPath(): string {\n\t\treturn join(getDispatchTaskDir(this.cwd, this.task_id), \"budget.json\");\n\t}\n\n\tprivate parseLine(line: string): void {\n\t\tlet event: unknown;\n\t\ttry {\n\t\t\tevent = JSON.parse(line);\n\t\t} catch {\n\t\t\treturn; // Not valid JSON, ignore\n\t\t}\n\n\t\tif (!event || typeof event !== \"object\") return;\n\n\t\t// Look for message_end events with assistant messages that have usage\n\t\tconst typedEvent = event as Record<string, unknown>;\n\t\tif (typedEvent.type !== \"message_end\") return;\n\n\t\tconst message = typedEvent.message as Record<string, unknown> | undefined;\n\t\tif (!message) return;\n\t\tif (message.role !== \"assistant\") return;\n\n\t\tconst usage = message.usage as Record<string, unknown> | undefined;\n\t\tif (!usage) return;\n\n\t\tconst totalTokens = typeof usage.totalTokens === \"number\" ? usage.totalTokens : undefined;\n\t\tif (totalTokens === undefined || totalTokens <= 0) return;\n\n\t\tthis.used += totalTokens;\n\n\t\t// Check thresholds\n\t\tif (!this.warned && this.used >= this.warningThreshold) {\n\t\t\tthis.warned = true;\n\t\t\tthis.emit(\"budget_warning\", {\n\t\t\t\ttask_id: this.task_id,\n\t\t\t\tmessage: \"You are near token limit. Summarize and write result.json now.\",\n\t\t\t\tused: this.used,\n\t\t\t\tlimit: this.limit,\n\t\t\t});\n\t\t}\n\n\t\tif (!this.exceeded && this.used >= this.exceededThreshold) {\n\t\t\tthis.exceeded = true;\n\t\t\tthis.emit(\"budget_exceeded\", {\n\t\t\t\ttask_id: this.task_id,\n\t\t\t\tused: this.used,\n\t\t\t\tlimit: this.limit,\n\t\t\t});\n\t\t}\n\n\t\tthis.persist();\n\t}\n}\n"]}
1
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Summarize and write result.json now.\",\n\t\t\t\tused: this.used,\n\t\t\t\tlimit: this.limit,\n\t\t\t});\n\t\t}\n\n\t\tif (!this.exceeded && this.used >= this.exceededThreshold) {\n\t\t\tthis.exceeded = true;\n\t\t\tthis.emit(\"budget_exceeded\", {\n\t\t\t\ttask_id: this.task_id,\n\t\t\t\tused: this.used,\n\t\t\t\tlimit: this.limit,\n\t\t\t});\n\t\t}\n\n\t\tthis.persist();\n\t}\n}\n"]}
@@ -1 +1 @@
1
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getShellEnv(),\n\t\t\t\t\tstdio: [\"ignore\", \"pipe\", \"pipe\"],\n\t\t\t\t});\n\t\t\t\tif (child.pid) trackDetachedChildPid(child.pid);\n\t\t\t\tlet timedOut = false;\n\t\t\t\tlet timeoutHandle: NodeJS.Timeout | undefined;\n\t\t\t\t// Set timeout if provided.\n\t\t\t\tif (timeout !== undefined && timeout > 0) {\n\t\t\t\t\ttimeoutHandle = setTimeout(() => {\n\t\t\t\t\t\ttimedOut = true;\n\t\t\t\t\t\tif (child.pid) killProcessTree(child.pid);\n\t\t\t\t\t}, timeout * 1000);\n\t\t\t\t}\n\t\t\t\t// Stream stdout and stderr.\n\t\t\t\tchild.stdout?.on(\"data\", onData);\n\t\t\t\tchild.stderr?.on(\"data\", onData);\n\t\t\t\t// Handle abort signal by killing the entire process tree.\n\t\t\t\tconst onAbort = () => {\n\t\t\t\t\tif (child.pid) killProcessTree(child.pid);\n\t\t\t\t};\n\t\t\t\tif (signal) {\n\t\t\t\t\tif (signal.aborted) onAbort();\n\t\t\t\t\telse signal.addEventListener(\"abort\", onAbort, { once: true });\n\t\t\t\t}\n\t\t\t\t// Handle shell spawn errors and wait for the process to terminate without hanging\n\t\t\t\t// on inherited stdio handles held by detached descendants.\n\t\t\t\twaitForChildProcess(child)\n\t\t\t\t\t.then((code) => {\n\t\t\t\t\t\tif (child.pid) untrackDetachedChildPid(child.pid);\n\t\t\t\t\t\tif (timeoutHandle) clearTimeout(timeoutHandle);\n\t\t\t\t\t\tif (signal) signal.removeEventListener(\"abort\", onAbort);\n\t\t\t\t\t\tif (signal?.aborted) {\n\t\t\t\t\t\t\treject(new Error(\"aborted\"));\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif (timedOut) {\n\t\t\t\t\t\t\treject(new Error(`timeout:${timeout}`));\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tresolve({ exitCode: code });\n\t\t\t\t\t})\n\t\t\t\t\t.catch((err) => {\n\t\t\t\t\t\tif (child.pid) untrackDetachedChildPid(child.pid);\n\t\t\t\t\t\tif (timeoutHandle) clearTimeout(timeoutHandle);\n\t\t\t\t\t\tif (signal) signal.removeEventListener(\"abort\", onAbort);\n\t\t\t\t\t\treject(err);\n\t\t\t\t\t});\n\t\t\t});\n\t\t},\n\t};\n}\n\nexport interface BashSpawnContext {\n\tcommand: string;\n\tcwd: string;\n\tenv: NodeJS.ProcessEnv;\n}\n\nexport type BashSpawnHook = (context: BashSpawnContext) => BashSpawnContext;\n\nfunction resolveSpawnContext(command: string, cwd: string, spawnHook?: BashSpawnHook): BashSpawnContext {\n\tconst baseContext: BashSpawnContext = { command, cwd, env: { ...getShellEnv() } };\n\treturn spawnHook ? spawnHook(baseContext) : baseContext;\n}\n\nexport interface BashToolOptions {\n\t/** Custom operations for command execution. Default: local shell */\n\toperations?: BashOperations;\n\t/** Command prefix prepended to every command (for example shell setup commands) */\n\tcommandPrefix?: string;\n\t/** Optional explicit shell path from settings */\n\tshellPath?: string;\n\t/** Hook to adjust command, cwd, or env before execution */\n\tspawnHook?: BashSpawnHook;\n\t/**\n\t * Regex patterns for allowed commands. When set, a command must match at least one\n\t * pattern to execute; non-matching commands are blocked before the shell is invoked.\n\t */\n\tallowedCommands?: string[];\n\t/**\n\t * Regex patterns for denied commands. A command matching any pattern is blocked\n\t * before the shell is invoked. Evaluated before allowedCommands.\n\t */\n\tdeniedCommands?: string[];\n\t/** Byte cap on returned output before truncation (tail-kept). Default: DEFAULT_MAX_BYTES. */\n\tmaxOutputBytes?: number;\n\t/** Line cap on returned output before truncation (tail-kept). Default: DEFAULT_MAX_LINES. */\n\tmaxOutputLines?: number;\n}\n\nconst BASH_PREVIEW_LINES = 5;\nconst BASH_UPDATE_THROTTLE_MS = 100;\n\ntype BashRenderState = {\n\tstartedAt: number | undefined;\n\tendedAt: number | undefined;\n\tinterval: NodeJS.Timeout | undefined;\n};\n\ntype BashResultRenderState = {\n\tcachedWidth: number | undefined;\n\tcachedLines: string[] | undefined;\n\tcachedSkipped: number | undefined;\n};\n\nclass BashResultRenderComponent extends Container {\n\tstate: BashResultRenderState = {\n\t\tcachedWidth: undefined,\n\t\tcachedLines: undefined,\n\t\tcachedSkipped: undefined,\n\t};\n}\n\nfunction formatDuration(ms: number): string {\n\treturn `${(ms / 1000).toFixed(1)}s`;\n}\n\nfunction formatBashCall(args: { command?: string; timeout?: number } | undefined): string {\n\tconst command = str(args?.command);\n\tconst timeout = args?.timeout as number | undefined;\n\tconst timeoutSuffix = timeout ? theme.fg(\"muted\", ` (timeout ${timeout}s)`) : \"\";\n\tconst commandDisplay = command === null ? invalidArgText(theme) : command ? command : theme.fg(\"toolOutput\", \"...\");\n\treturn theme.fg(\"toolTitle\", theme.bold(`$ ${commandDisplay}`)) + timeoutSuffix;\n}\n\nfunction rebuildBashResultRenderComponent(\n\tcomponent: BashResultRenderComponent,\n\tresult: {\n\t\tcontent: Array<{ type: string; text?: string; data?: string; mimeType?: string }>;\n\t\tdetails?: BashToolDetails;\n\t},\n\toptions: ToolRenderResultOptions,\n\tshowImages: boolean,\n\tstartedAt: number | undefined,\n\tendedAt: number | undefined,\n): void {\n\tconst state = component.state;\n\tcomponent.clear();\n\n\tconst output = getTextOutput(result as any, showImages).trim();\n\n\tif (output) {\n\t\tconst styledOutput = output\n\t\t\t.split(\"\\n\")\n\t\t\t.map((line) => theme.fg(\"toolOutput\", line))\n\t\t\t.join(\"\\n\");\n\n\t\tif (options.expanded) {\n\t\t\tcomponent.addChild(new Text(`\\n${styledOutput}`, 0, 0));\n\t\t} else {\n\t\t\tcomponent.addChild({\n\t\t\t\trender: (width: number) => {\n\t\t\t\t\tif (state.cachedLines === undefined || state.cachedWidth !== width) {\n\t\t\t\t\t\tconst preview = truncateToVisualLines(styledOutput, BASH_PREVIEW_LINES, width);\n\t\t\t\t\t\tstate.cachedLines = preview.visualLines;\n\t\t\t\t\t\tstate.cachedSkipped = preview.skippedCount;\n\t\t\t\t\t\tstate.cachedWidth = width;\n\t\t\t\t\t}\n\t\t\t\t\tif (state.cachedSkipped && state.cachedSkipped > 0) {\n\t\t\t\t\t\tconst hint =\n\t\t\t\t\t\t\ttheme.fg(\"muted\", `... (${state.cachedSkipped} earlier lines,`) +\n\t\t\t\t\t\t\t` ${keyHint(\"app.tools.expand\", \"to expand\")})`;\n\t\t\t\t\t\treturn [\"\", truncateToWidth(hint, width, \"...\"), ...(state.cachedLines ?? [])];\n\t\t\t\t\t}\n\t\t\t\t\treturn [\"\", ...(state.cachedLines ?? [])];\n\t\t\t\t},\n\t\t\t\tinvalidate: () => {\n\t\t\t\t\tstate.cachedWidth = undefined;\n\t\t\t\t\tstate.cachedLines = undefined;\n\t\t\t\t\tstate.cachedSkipped = undefined;\n\t\t\t\t},\n\t\t\t});\n\t\t}\n\t}\n\n\tconst truncation = result.details?.truncation;\n\tconst fullOutputPath = result.details?.fullOutputPath;\n\tif (truncation?.truncated || fullOutputPath) {\n\t\tconst warnings: string[] = [];\n\t\tif (fullOutputPath) {\n\t\t\twarnings.push(`Full output: ${fullOutputPath}`);\n\t\t}\n\t\tif (truncation?.truncated) {\n\t\t\tif (truncation.truncatedBy === \"lines\") {\n\t\t\t\twarnings.push(`Truncated: showing ${truncation.outputLines} of ${truncation.totalLines} lines`);\n\t\t\t} else {\n\t\t\t\twarnings.push(\n\t\t\t\t\t`Truncated: ${truncation.outputLines} lines shown (${formatSize(truncation.maxBytes ?? DEFAULT_MAX_BYTES)} limit)`,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\tcomponent.addChild(new Text(`\\n${theme.fg(\"warning\", `[${warnings.join(\". \")}]`)}`, 0, 0));\n\t}\n\n\tif (startedAt !== undefined) {\n\t\tconst label = options.isPartial ? \"Elapsed\" : \"Took\";\n\t\tconst endTime = endedAt ?? Date.now();\n\t\tcomponent.addChild(new Text(`\\n${theme.fg(\"muted\", `${label} ${formatDuration(endTime - startedAt)}`)}`, 0, 0));\n\t}\n}\n\nexport function createBashToolDefinition(\n\tcwd: string,\n\toptions?: BashToolOptions,\n): ToolDefinition<typeof bashSchema, BashToolDetails | undefined, BashRenderState> {\n\tconst ops = options?.operations ?? createLocalBashOperations({ shellPath: options?.shellPath });\n\tconst commandPrefix = options?.commandPrefix;\n\tconst spawnHook = options?.spawnHook;\n\tconst maxBytes = options?.maxOutputBytes ?? DEFAULT_MAX_BYTES;\n\tconst maxLines = options?.maxOutputLines ?? DEFAULT_MAX_LINES;\n\treturn {\n\t\tname: \"bash\",\n\t\tlabel: \"bash\",\n\t\tdescription: `Execute a bash command in the current working directory. Returns stdout and stderr. Output is truncated to last ${maxLines} lines or ${Math.round(maxBytes / 1024)}KB (whichever is hit first). If truncated, full output is saved to a temp file. Optionally provide a timeout in seconds.`,\n\t\tpromptSnippet:\n\t\t\t\"Run builds, tests, linters, git, and package managers. For reading, searching, or editing files, use the dedicated tools instead.\",\n\t\tparameters: bashSchema,\n\t\tasync execute(\n\t\t\t_toolCallId,\n\t\t\t{ command, timeout }: { command: string; timeout?: number },\n\t\t\tsignal?: AbortSignal,\n\t\t\tonUpdate?,\n\t\t\t_ctx?,\n\t\t) {\n\t\t\t// Command-level enforcement before the shell is invoked\n\t\t\tconst deniedCommands = options?.deniedCommands;\n\t\t\tconst allowedCommands = options?.allowedCommands;\n\n\t\t\tif (deniedCommands?.length) {\n\t\t\t\tfor (const pattern of deniedCommands) {\n\t\t\t\t\tlet matches = false;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tmatches = new RegExp(pattern).test(command);\n\t\t\t\t\t} catch {\n\t\t\t\t\t\t// invalid regex — treat as no match\n\t\t\t\t\t}\n\t\t\t\t\tif (matches) {\n\t\t\t\t\t\tthrow new Error(`Command blocked: matches denied pattern \"${pattern}\"`);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (allowedCommands?.length) {\n\t\t\t\tlet permitted = false;\n\t\t\t\tfor (const pattern of allowedCommands) {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tif (new RegExp(pattern).test(command)) {\n\t\t\t\t\t\t\tpermitted = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t} catch {\n\t\t\t\t\t\t// invalid regex — skip\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (!permitted) {\n\t\t\t\t\tthrow new Error(\"Command blocked: does not match any allowed command pattern\");\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tconst resolvedCommand = commandPrefix ? `${commandPrefix}\\n${command}` : command;\n\t\t\tconst spawnContext = resolveSpawnContext(resolvedCommand, cwd, spawnHook);\n\t\t\tconst output = new OutputAccumulator({ tempFilePrefix: \"hoocode-bash\", maxBytes, maxLines });\n\t\t\tlet updateTimer: NodeJS.Timeout | undefined;\n\t\t\tlet updateDirty = false;\n\t\t\tlet lastUpdateAt = 0;\n\n\t\t\tconst emitOutputUpdate = () => {\n\t\t\t\tif (!onUpdate || !updateDirty) return;\n\t\t\t\tupdateDirty = false;\n\t\t\t\tlastUpdateAt = Date.now();\n\t\t\t\tconst snapshot = output.snapshot({ persistIfTruncated: true });\n\t\t\t\tonUpdate({\n\t\t\t\t\tcontent: [{ type: \"text\", text: snapshot.content || \"\" }],\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\ttruncation: snapshot.truncation.truncated ? snapshot.truncation : undefined,\n\t\t\t\t\t\tfullOutputPath: snapshot.fullOutputPath,\n\t\t\t\t\t},\n\t\t\t\t});\n\t\t\t};\n\n\t\t\tconst clearUpdateTimer = () => {\n\t\t\t\tif (updateTimer) {\n\t\t\t\t\tclearTimeout(updateTimer);\n\t\t\t\t\tupdateTimer = undefined;\n\t\t\t\t}\n\t\t\t};\n\n\t\t\tconst scheduleOutputUpdate = () => {\n\t\t\t\tif (!onUpdate) return;\n\t\t\t\tupdateDirty = true;\n\t\t\t\tconst delay = BASH_UPDATE_THROTTLE_MS - (Date.now() - lastUpdateAt);\n\t\t\t\tif (delay <= 0) {\n\t\t\t\t\tclearUpdateTimer();\n\t\t\t\t\temitOutputUpdate();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tupdateTimer ??= setTimeout(() => {\n\t\t\t\t\tupdateTimer = undefined;\n\t\t\t\t\temitOutputUpdate();\n\t\t\t\t}, delay);\n\t\t\t};\n\n\t\t\tif (onUpdate) {\n\t\t\t\tonUpdate({ content: [], details: undefined });\n\t\t\t}\n\n\t\t\tconst handleData = (data: Buffer) => {\n\t\t\t\toutput.append(data);\n\t\t\t\tscheduleOutputUpdate();\n\t\t\t};\n\n\t\t\tconst finishOutput = async () => {\n\t\t\t\toutput.finish();\n\t\t\t\tclearUpdateTimer();\n\t\t\t\temitOutputUpdate();\n\t\t\t\tconst snapshot = output.snapshot({ persistIfTruncated: true });\n\t\t\t\tawait output.closeTempFile();\n\t\t\t\treturn snapshot;\n\t\t\t};\n\n\t\t\tconst formatOutput = (snapshot: Awaited<ReturnType<typeof finishOutput>>, emptyText = \"(no output)\") => {\n\t\t\t\tconst truncation = snapshot.truncation;\n\t\t\t\tlet text = snapshot.content || emptyText;\n\t\t\t\tlet details: BashToolDetails | undefined;\n\t\t\t\tif (truncation.truncated) {\n\t\t\t\t\tdetails = { truncation, fullOutputPath: snapshot.fullOutputPath };\n\t\t\t\t\tconst startLine = truncation.totalLines - truncation.outputLines + 1;\n\t\t\t\t\tconst endLine = truncation.totalLines;\n\t\t\t\t\tif (truncation.lastLinePartial) {\n\t\t\t\t\t\tconst lastLineSize = formatSize(output.getLastLineBytes());\n\t\t\t\t\t\ttext += `\\n\\n[Showing last ${formatSize(truncation.outputBytes)} of line ${endLine} (line is ${lastLineSize}). Full output: ${snapshot.fullOutputPath}]`;\n\t\t\t\t\t} else if (truncation.truncatedBy === \"lines\") {\n\t\t\t\t\t\ttext += `\\n\\n[Showing lines ${startLine}-${endLine} of ${truncation.totalLines}. Full output: ${snapshot.fullOutputPath}]`;\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttext += `\\n\\n[Showing lines ${startLine}-${endLine} of ${truncation.totalLines} (${formatSize(maxBytes)} limit). Full output: ${snapshot.fullOutputPath}]`;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn { text, details };\n\t\t\t};\n\n\t\t\tconst appendStatus = (text: string, status: string) => `${text ? `${text}\\n\\n` : \"\"}${status}`;\n\n\t\t\ttry {\n\t\t\t\tlet exitCode: number | null;\n\t\t\t\ttry {\n\t\t\t\t\tconst result = await ops.exec(spawnContext.command, spawnContext.cwd, {\n\t\t\t\t\t\tonData: handleData,\n\t\t\t\t\t\tsignal,\n\t\t\t\t\t\ttimeout,\n\t\t\t\t\t\tenv: spawnContext.env,\n\t\t\t\t\t});\n\t\t\t\t\texitCode = result.exitCode;\n\t\t\t\t} catch (err) {\n\t\t\t\t\tconst snapshot = await finishOutput();\n\t\t\t\t\tconst { text } = formatOutput(snapshot, \"\");\n\t\t\t\t\tif (err instanceof Error && err.message === \"aborted\") {\n\t\t\t\t\t\tthrow new Error(appendStatus(text, \"Command aborted\"));\n\t\t\t\t\t}\n\t\t\t\t\tif (err instanceof Error && err.message.startsWith(\"timeout:\")) {\n\t\t\t\t\t\tconst timeoutSecs = err.message.split(\":\")[1];\n\t\t\t\t\t\tthrow new Error(appendStatus(text, `Command timed out after ${timeoutSecs} seconds`));\n\t\t\t\t\t}\n\t\t\t\t\tthrow err;\n\t\t\t\t}\n\n\t\t\t\tconst snapshot = await finishOutput();\n\t\t\t\tconst { text: outputText, details } = formatOutput(snapshot);\n\t\t\t\tif (exitCode !== 0 && exitCode !== null) {\n\t\t\t\t\tthrow new Error(appendStatus(outputText, `Command exited with code ${exitCode}`));\n\t\t\t\t}\n\t\t\t\treturn { content: [{ type: \"text\", text: outputText }], details };\n\t\t\t} finally {\n\t\t\t\tclearUpdateTimer();\n\t\t\t}\n\t\t},\n\t\trenderCall(args, _theme, context) {\n\t\t\tconst state = context.state;\n\t\t\tif (context.executionStarted && state.startedAt === undefined) {\n\t\t\t\tstate.startedAt = Date.now();\n\t\t\t\tstate.endedAt = undefined;\n\t\t\t}\n\t\t\tconst text = (context.lastComponent as Text | undefined) ?? new Text(\"\", 0, 0);\n\t\t\ttext.setText(formatBashCall(args));\n\t\t\treturn text;\n\t\t},\n\t\trenderResult(result, options, _theme, context) {\n\t\t\tconst state = context.state;\n\t\t\tif (state.startedAt !== undefined && options.isPartial && !state.interval) {\n\t\t\t\tstate.interval = setInterval(() => context.invalidate(), 1000);\n\t\t\t}\n\t\t\tif (!options.isPartial || context.isError) {\n\t\t\t\tstate.endedAt ??= Date.now();\n\t\t\t\tif (state.interval) {\n\t\t\t\t\tclearInterval(state.interval);\n\t\t\t\t\tstate.interval = undefined;\n\t\t\t\t}\n\t\t\t}\n\t\t\tconst component =\n\t\t\t\t(context.lastComponent as BashResultRenderComponent | undefined) ?? new BashResultRenderComponent();\n\t\t\trebuildBashResultRenderComponent(\n\t\t\t\tcomponent,\n\t\t\t\tresult as any,\n\t\t\t\toptions,\n\t\t\t\tcontext.showImages,\n\t\t\t\tstate.startedAt,\n\t\t\t\tstate.endedAt,\n\t\t\t);\n\t\t\tcomponent.invalidate();\n\t\t\treturn component;\n\t\t},\n\t};\n}\n\nexport function createBashTool(cwd: string, options?: BashToolOptions): AgentTool<typeof bashSchema> {\n\treturn wrapToolDefinition(createBashToolDefinition(cwd, options));\n}\n"]}
1
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getShellEnv(),\n\t\t\t\t\tstdio: [\"ignore\", \"pipe\", \"pipe\"],\n\t\t\t\t});\n\t\t\t\tif (child.pid) trackDetachedChildPid(child.pid);\n\t\t\t\tlet timedOut = false;\n\t\t\t\tlet timeoutHandle: NodeJS.Timeout | undefined;\n\t\t\t\t// Set timeout if provided.\n\t\t\t\tif (timeout !== undefined && timeout > 0) {\n\t\t\t\t\ttimeoutHandle = setTimeout(() => {\n\t\t\t\t\t\ttimedOut = true;\n\t\t\t\t\t\tif (child.pid) killProcessTree(child.pid);\n\t\t\t\t\t}, timeout * 1000);\n\t\t\t\t}\n\t\t\t\t// Stream stdout and stderr.\n\t\t\t\tchild.stdout?.on(\"data\", onData);\n\t\t\t\tchild.stderr?.on(\"data\", onData);\n\t\t\t\t// Handle abort signal by killing the entire process tree.\n\t\t\t\tconst onAbort = () => {\n\t\t\t\t\tif (child.pid) killProcessTree(child.pid);\n\t\t\t\t};\n\t\t\t\tif (signal) {\n\t\t\t\t\tif (signal.aborted) onAbort();\n\t\t\t\t\telse signal.addEventListener(\"abort\", onAbort, { once: true });\n\t\t\t\t}\n\t\t\t\t// Handle shell spawn errors and wait for the process to terminate without hanging\n\t\t\t\t// on inherited stdio handles held by detached descendants.\n\t\t\t\twaitForChildProcess(child)\n\t\t\t\t\t.then((code) => {\n\t\t\t\t\t\tif (child.pid) untrackDetachedChildPid(child.pid);\n\t\t\t\t\t\tif (timeoutHandle) clearTimeout(timeoutHandle);\n\t\t\t\t\t\tif (signal) signal.removeEventListener(\"abort\", onAbort);\n\t\t\t\t\t\tif (signal?.aborted) {\n\t\t\t\t\t\t\treject(new Error(\"aborted\"));\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif (timedOut) {\n\t\t\t\t\t\t\treject(new Error(`timeout:${timeout}`));\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tresolve({ exitCode: code });\n\t\t\t\t\t})\n\t\t\t\t\t.catch((err) => {\n\t\t\t\t\t\tif (child.pid) untrackDetachedChildPid(child.pid);\n\t\t\t\t\t\tif (timeoutHandle) clearTimeout(timeoutHandle);\n\t\t\t\t\t\tif (signal) signal.removeEventListener(\"abort\", onAbort);\n\t\t\t\t\t\treject(err);\n\t\t\t\t\t});\n\t\t\t});\n\t\t},\n\t};\n}\n\nexport interface BashSpawnContext {\n\tcommand: string;\n\tcwd: string;\n\tenv: NodeJS.ProcessEnv;\n}\n\nexport type BashSpawnHook = (context: BashSpawnContext) => BashSpawnContext;\n\nfunction resolveSpawnContext(command: string, cwd: string, spawnHook?: BashSpawnHook): BashSpawnContext {\n\tconst baseContext: BashSpawnContext = { command, cwd, env: { ...getShellEnv() } };\n\treturn spawnHook ? spawnHook(baseContext) : baseContext;\n}\n\nexport interface BashToolOptions {\n\t/** Custom operations for command execution. Default: local shell */\n\toperations?: BashOperations;\n\t/** Command prefix prepended to every command (for example shell setup commands) */\n\tcommandPrefix?: string;\n\t/** Optional explicit shell path from settings */\n\tshellPath?: string;\n\t/** Hook to adjust command, cwd, or env before execution */\n\tspawnHook?: BashSpawnHook;\n\t/**\n\t * Regex patterns for allowed commands. When set, a command must match at least one\n\t * pattern to execute; non-matching commands are blocked before the shell is invoked.\n\t */\n\tallowedCommands?: string[];\n\t/**\n\t * Regex patterns for denied commands. A command matching any pattern is blocked\n\t * before the shell is invoked. Evaluated before allowedCommands.\n\t */\n\tdeniedCommands?: string[];\n\t/** Byte cap on returned output before truncation (tail-kept). Default: DEFAULT_MAX_BYTES. */\n\tmaxOutputBytes?: number;\n\t/** Line cap on returned output before truncation (tail-kept). Default: DEFAULT_MAX_LINES. */\n\tmaxOutputLines?: number;\n}\n\nconst BASH_PREVIEW_LINES = 5;\nconst BASH_UPDATE_THROTTLE_MS = 100;\n\ntype BashRenderState = {\n\tstartedAt: number | undefined;\n\tendedAt: number | undefined;\n\tinterval: NodeJS.Timeout | undefined;\n};\n\ntype BashResultRenderState = {\n\tcachedWidth: number | undefined;\n\tcachedLines: string[] | undefined;\n\tcachedSkipped: number | undefined;\n};\n\nclass BashResultRenderComponent extends Container {\n\tstate: BashResultRenderState = {\n\t\tcachedWidth: undefined,\n\t\tcachedLines: undefined,\n\t\tcachedSkipped: undefined,\n\t};\n}\n\nfunction formatDuration(ms: number): string {\n\treturn `${(ms / 1000).toFixed(1)}s`;\n}\n\nfunction formatBashCall(args: { command?: string; timeout?: number } | undefined): string {\n\tconst command = str(args?.command);\n\tconst timeout = args?.timeout as number | undefined;\n\tconst timeoutSuffix = timeout ? theme.fg(\"muted\", ` (timeout ${timeout}s)`) : \"\";\n\tconst commandDisplay = command === null ? invalidArgText(theme) : command ? command : theme.fg(\"toolOutput\", \"...\");\n\treturn theme.fg(\"toolTitle\", theme.bold(`$ ${commandDisplay}`)) + timeoutSuffix;\n}\n\nfunction rebuildBashResultRenderComponent(\n\tcomponent: BashResultRenderComponent,\n\tresult: {\n\t\tcontent: Array<{ type: string; text?: string; data?: string; mimeType?: string }>;\n\t\tdetails?: BashToolDetails;\n\t},\n\toptions: ToolRenderResultOptions,\n\tshowImages: boolean,\n\tstartedAt: number | undefined,\n\tendedAt: number | undefined,\n): void {\n\tconst state = component.state;\n\tcomponent.clear();\n\n\tconst output = getTextOutput(result as any, showImages).trim();\n\n\tif (output) {\n\t\tconst styledOutput = output\n\t\t\t.split(\"\\n\")\n\t\t\t.map((line) => theme.fg(\"toolOutput\", line))\n\t\t\t.join(\"\\n\");\n\n\t\tif (options.expanded) {\n\t\t\tcomponent.addChild(new Text(`\\n${styledOutput}`, 0, 0));\n\t\t} else {\n\t\t\tcomponent.addChild({\n\t\t\t\trender: (width: number) => {\n\t\t\t\t\tif (state.cachedLines === undefined || state.cachedWidth !== width) {\n\t\t\t\t\t\tconst preview = truncateToVisualLines(styledOutput, BASH_PREVIEW_LINES, width);\n\t\t\t\t\t\tstate.cachedLines = preview.visualLines;\n\t\t\t\t\t\tstate.cachedSkipped = preview.skippedCount;\n\t\t\t\t\t\tstate.cachedWidth = width;\n\t\t\t\t\t}\n\t\t\t\t\tif (state.cachedSkipped && state.cachedSkipped > 0) {\n\t\t\t\t\t\tconst hint =\n\t\t\t\t\t\t\ttheme.fg(\"muted\", `... (${state.cachedSkipped} earlier lines,`) +\n\t\t\t\t\t\t\t` ${keyHint(\"app.tools.expand\", \"to expand\")})`;\n\t\t\t\t\t\treturn [\"\", truncateToWidth(hint, width, \"...\"), ...(state.cachedLines ?? [])];\n\t\t\t\t\t}\n\t\t\t\t\treturn [\"\", ...(state.cachedLines ?? [])];\n\t\t\t\t},\n\t\t\t\tinvalidate: () => {\n\t\t\t\t\tstate.cachedWidth = undefined;\n\t\t\t\t\tstate.cachedLines = undefined;\n\t\t\t\t\tstate.cachedSkipped = undefined;\n\t\t\t\t},\n\t\t\t});\n\t\t}\n\t}\n\n\tconst truncation = result.details?.truncation;\n\tconst fullOutputPath = result.details?.fullOutputPath;\n\tif (truncation?.truncated || fullOutputPath) {\n\t\tconst warnings: string[] = [];\n\t\tif (fullOutputPath) {\n\t\t\twarnings.push(`Full output: ${fullOutputPath}`);\n\t\t}\n\t\tif (truncation?.truncated) {\n\t\t\tif (truncation.truncatedBy === \"lines\") {\n\t\t\t\twarnings.push(`Truncated: showing ${truncation.outputLines} of ${truncation.totalLines} lines`);\n\t\t\t} else {\n\t\t\t\twarnings.push(\n\t\t\t\t\t`Truncated: ${truncation.outputLines} lines shown (${formatSize(truncation.maxBytes ?? DEFAULT_MAX_BYTES)} limit)`,\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t\tcomponent.addChild(new Text(`\\n${theme.fg(\"warning\", `[${warnings.join(\". \")}]`)}`, 0, 0));\n\t}\n\n\tif (startedAt !== undefined) {\n\t\tconst label = options.isPartial ? \"Elapsed\" : \"Took\";\n\t\tconst endTime = endedAt ?? Date.now();\n\t\tcomponent.addChild(new Text(`\\n${theme.fg(\"muted\", `${label} ${formatDuration(endTime - startedAt)}`)}`, 0, 0));\n\t}\n}\n\nexport function createBashToolDefinition(\n\tcwd: string,\n\toptions?: BashToolOptions,\n): ToolDefinition<typeof bashSchema, BashToolDetails | undefined, BashRenderState> {\n\tconst ops = options?.operations ?? createLocalBashOperations({ shellPath: options?.shellPath });\n\tconst commandPrefix = options?.commandPrefix;\n\tconst spawnHook = options?.spawnHook;\n\tconst maxBytes = options?.maxOutputBytes ?? DEFAULT_MAX_BYTES;\n\tconst maxLines = options?.maxOutputLines ?? DEFAULT_MAX_LINES;\n\treturn {\n\t\tname: \"bash\",\n\t\tlabel: \"bash\",\n\t\tdescription: `Execute a bash command in the current working directory. Returns stdout and stderr. Output is truncated to last ${maxLines} lines or ${Math.round(maxBytes / 1024)}KB (whichever is hit first). If truncated, full output is saved to a temp file. Optionally provide a timeout in seconds.`,\n\t\t// The \"use dedicated tools for files\" half of this snippet duplicated the\n\t\t// file-exploration guideline buildSystemPrompt already emits; dropped.\n\t\tpromptSnippet: \"Run builds, tests, linters, git, and package managers\",\n\t\tparameters: bashSchema,\n\t\tasync execute(\n\t\t\t_toolCallId,\n\t\t\t{ command, timeout }: { command: string; timeout?: number },\n\t\t\tsignal?: AbortSignal,\n\t\t\tonUpdate?,\n\t\t\t_ctx?,\n\t\t) {\n\t\t\t// Command-level enforcement before the shell is invoked\n\t\t\tconst deniedCommands = options?.deniedCommands;\n\t\t\tconst allowedCommands = options?.allowedCommands;\n\n\t\t\tif (deniedCommands?.length) {\n\t\t\t\tfor (const pattern of deniedCommands) {\n\t\t\t\t\tlet matches = false;\n\t\t\t\t\ttry {\n\t\t\t\t\t\tmatches = new RegExp(pattern).test(command);\n\t\t\t\t\t} catch {\n\t\t\t\t\t\t// invalid regex — treat as no match\n\t\t\t\t\t}\n\t\t\t\t\tif (matches) {\n\t\t\t\t\t\tthrow new Error(`Command blocked: matches denied pattern \"${pattern}\"`);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (allowedCommands?.length) {\n\t\t\t\tlet permitted = false;\n\t\t\t\tfor (const pattern of allowedCommands) {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tif (new RegExp(pattern).test(command)) {\n\t\t\t\t\t\t\tpermitted = true;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t} catch {\n\t\t\t\t\t\t// invalid regex — skip\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (!permitted) {\n\t\t\t\t\tthrow new Error(\"Command blocked: does not match any allowed command pattern\");\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tconst resolvedCommand = commandPrefix ? `${commandPrefix}\\n${command}` : command;\n\t\t\tconst spawnContext = resolveSpawnContext(resolvedCommand, cwd, spawnHook);\n\t\t\tconst output = new OutputAccumulator({ tempFilePrefix: \"hoocode-bash\", maxBytes, maxLines });\n\t\t\tlet updateTimer: NodeJS.Timeout | undefined;\n\t\t\tlet updateDirty = false;\n\t\t\tlet lastUpdateAt = 0;\n\n\t\t\tconst emitOutputUpdate = () => {\n\t\t\t\tif (!onUpdate || !updateDirty) return;\n\t\t\t\tupdateDirty = false;\n\t\t\t\tlastUpdateAt = Date.now();\n\t\t\t\tconst snapshot = output.snapshot({ persistIfTruncated: true });\n\t\t\t\tonUpdate({\n\t\t\t\t\tcontent: [{ type: \"text\", text: snapshot.content || \"\" }],\n\t\t\t\t\tdetails: {\n\t\t\t\t\t\ttruncation: snapshot.truncation.truncated ? snapshot.truncation : undefined,\n\t\t\t\t\t\tfullOutputPath: snapshot.fullOutputPath,\n\t\t\t\t\t},\n\t\t\t\t});\n\t\t\t};\n\n\t\t\tconst clearUpdateTimer = () => {\n\t\t\t\tif (updateTimer) {\n\t\t\t\t\tclearTimeout(updateTimer);\n\t\t\t\t\tupdateTimer = undefined;\n\t\t\t\t}\n\t\t\t};\n\n\t\t\tconst scheduleOutputUpdate = () => {\n\t\t\t\tif (!onUpdate) return;\n\t\t\t\tupdateDirty = true;\n\t\t\t\tconst delay = BASH_UPDATE_THROTTLE_MS - (Date.now() - lastUpdateAt);\n\t\t\t\tif (delay <= 0) {\n\t\t\t\t\tclearUpdateTimer();\n\t\t\t\t\temitOutputUpdate();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tupdateTimer ??= setTimeout(() => {\n\t\t\t\t\tupdateTimer = undefined;\n\t\t\t\t\temitOutputUpdate();\n\t\t\t\t}, delay);\n\t\t\t};\n\n\t\t\tif (onUpdate) {\n\t\t\t\tonUpdate({ content: [], details: undefined });\n\t\t\t}\n\n\t\t\tconst handleData = (data: Buffer) => {\n\t\t\t\toutput.append(data);\n\t\t\t\tscheduleOutputUpdate();\n\t\t\t};\n\n\t\t\tconst finishOutput = async () => {\n\t\t\t\toutput.finish();\n\t\t\t\tclearUpdateTimer();\n\t\t\t\temitOutputUpdate();\n\t\t\t\tconst snapshot = output.snapshot({ persistIfTruncated: true });\n\t\t\t\tawait output.closeTempFile();\n\t\t\t\treturn snapshot;\n\t\t\t};\n\n\t\t\tconst formatOutput = (snapshot: Awaited<ReturnType<typeof finishOutput>>, emptyText = \"(no output)\") => {\n\t\t\t\tconst truncation = snapshot.truncation;\n\t\t\t\tlet text = snapshot.content || emptyText;\n\t\t\t\tlet details: BashToolDetails | undefined;\n\t\t\t\tif (truncation.truncated) {\n\t\t\t\t\tdetails = { truncation, fullOutputPath: snapshot.fullOutputPath };\n\t\t\t\t\tconst startLine = truncation.totalLines - truncation.outputLines + 1;\n\t\t\t\t\tconst endLine = truncation.totalLines;\n\t\t\t\t\tif (truncation.lastLinePartial) {\n\t\t\t\t\t\tconst lastLineSize = formatSize(output.getLastLineBytes());\n\t\t\t\t\t\ttext += `\\n\\n[Showing last ${formatSize(truncation.outputBytes)} of line ${endLine} (line is ${lastLineSize}). Full output: ${snapshot.fullOutputPath}]`;\n\t\t\t\t\t} else if (truncation.truncatedBy === \"lines\") {\n\t\t\t\t\t\ttext += `\\n\\n[Showing lines ${startLine}-${endLine} of ${truncation.totalLines}. Full output: ${snapshot.fullOutputPath}]`;\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttext += `\\n\\n[Showing lines ${startLine}-${endLine} of ${truncation.totalLines} (${formatSize(maxBytes)} limit). Full output: ${snapshot.fullOutputPath}]`;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn { text, details };\n\t\t\t};\n\n\t\t\tconst appendStatus = (text: string, status: string) => `${text ? `${text}\\n\\n` : \"\"}${status}`;\n\n\t\t\ttry {\n\t\t\t\tlet exitCode: number | null;\n\t\t\t\ttry {\n\t\t\t\t\tconst result = await ops.exec(spawnContext.command, spawnContext.cwd, {\n\t\t\t\t\t\tonData: handleData,\n\t\t\t\t\t\tsignal,\n\t\t\t\t\t\ttimeout,\n\t\t\t\t\t\tenv: spawnContext.env,\n\t\t\t\t\t});\n\t\t\t\t\texitCode = result.exitCode;\n\t\t\t\t} catch (err) {\n\t\t\t\t\tconst snapshot = await finishOutput();\n\t\t\t\t\tconst { text } = formatOutput(snapshot, \"\");\n\t\t\t\t\tif (err instanceof Error && err.message === \"aborted\") {\n\t\t\t\t\t\tthrow new Error(appendStatus(text, \"Command aborted\"));\n\t\t\t\t\t}\n\t\t\t\t\tif (err instanceof Error && err.message.startsWith(\"timeout:\")) {\n\t\t\t\t\t\tconst timeoutSecs = err.message.split(\":\")[1];\n\t\t\t\t\t\tthrow new Error(appendStatus(text, `Command timed out after ${timeoutSecs} seconds`));\n\t\t\t\t\t}\n\t\t\t\t\tthrow err;\n\t\t\t\t}\n\n\t\t\t\tconst snapshot = await finishOutput();\n\t\t\t\tconst { text: outputText, details } = formatOutput(snapshot);\n\t\t\t\tif (exitCode !== 0 && exitCode !== null) {\n\t\t\t\t\tthrow new Error(appendStatus(outputText, `Command exited with code ${exitCode}`));\n\t\t\t\t}\n\t\t\t\treturn { content: [{ type: \"text\", text: outputText }], details };\n\t\t\t} finally {\n\t\t\t\tclearUpdateTimer();\n\t\t\t}\n\t\t},\n\t\trenderCall(args, _theme, context) {\n\t\t\tconst state = context.state;\n\t\t\tif (context.executionStarted && state.startedAt === undefined) {\n\t\t\t\tstate.startedAt = Date.now();\n\t\t\t\tstate.endedAt = undefined;\n\t\t\t}\n\t\t\tconst text = (context.lastComponent as Text | undefined) ?? new Text(\"\", 0, 0);\n\t\t\ttext.setText(formatBashCall(args));\n\t\t\treturn text;\n\t\t},\n\t\trenderResult(result, options, _theme, context) {\n\t\t\tconst state = context.state;\n\t\t\tif (state.startedAt !== undefined && options.isPartial && !state.interval) {\n\t\t\t\tstate.interval = setInterval(() => context.invalidate(), 1000);\n\t\t\t}\n\t\t\tif (!options.isPartial || context.isError) {\n\t\t\t\tstate.endedAt ??= Date.now();\n\t\t\t\tif (state.interval) {\n\t\t\t\t\tclearInterval(state.interval);\n\t\t\t\t\tstate.interval = undefined;\n\t\t\t\t}\n\t\t\t}\n\t\t\tconst component =\n\t\t\t\t(context.lastComponent as BashResultRenderComponent | undefined) ?? new BashResultRenderComponent();\n\t\t\trebuildBashResultRenderComponent(\n\t\t\t\tcomponent,\n\t\t\t\tresult as any,\n\t\t\t\toptions,\n\t\t\t\tcontext.showImages,\n\t\t\t\tstate.startedAt,\n\t\t\t\tstate.endedAt,\n\t\t\t);\n\t\t\tcomponent.invalidate();\n\t\t\treturn component;\n\t\t},\n\t};\n}\n\nexport function createBashTool(cwd: string, options?: BashToolOptions): AgentTool<typeof bashSchema> {\n\treturn wrapToolDefinition(createBashToolDefinition(cwd, options));\n}\n"]}
@@ -187,7 +187,9 @@ export function createBashToolDefinition(cwd, options) {
187
187
  name: "bash",
188
188
  label: "bash",
189
189
  description: `Execute a bash command in the current working directory. Returns stdout and stderr. Output is truncated to last ${maxLines} lines or ${Math.round(maxBytes / 1024)}KB (whichever is hit first). If truncated, full output is saved to a temp file. Optionally provide a timeout in seconds.`,
190
- promptSnippet: "Run builds, tests, linters, git, and package managers. For reading, searching, or editing files, use the dedicated tools instead.",
190
+ // The "use dedicated tools for files" half of this snippet duplicated the
191
+ // file-exploration guideline buildSystemPrompt already emits; dropped.
192
+ promptSnippet: "Run builds, tests, linters, git, and package managers",
191
193
  parameters: bashSchema,
192
194
  async execute(_toolCallId, { command, timeout }, signal, onUpdate, _ctx) {
193
195
  // Command-level enforcement before the shell is invoked