@kolisachint/hoocode-agent 0.4.110 β†’ 0.4.112

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (108) hide show
  1. package/CHANGELOG.md +107 -0
  2. package/dist/cli/args.d.ts +1 -0
  3. package/dist/cli/args.d.ts.map +1 -1
  4. package/dist/cli/args.js +8 -3
  5. package/dist/cli/args.js.map +1 -1
  6. package/dist/core/extensions/loader.d.ts +10 -1
  7. package/dist/core/extensions/loader.d.ts.map +1 -1
  8. package/dist/core/extensions/loader.js +17 -2
  9. package/dist/core/extensions/loader.js.map +1 -1
  10. package/dist/core/extensions/plugins/marketplace.d.ts +36 -5
  11. package/dist/core/extensions/plugins/marketplace.d.ts.map +1 -1
  12. package/dist/core/extensions/plugins/marketplace.js +63 -17
  13. package/dist/core/extensions/plugins/marketplace.js.map +1 -1
  14. package/dist/core/format-duration.d.ts +7 -0
  15. package/dist/core/format-duration.d.ts.map +1 -0
  16. package/dist/core/format-duration.js +16 -0
  17. package/dist/core/format-duration.js.map +1 -0
  18. package/dist/core/keybindings.d.ts +10 -0
  19. package/dist/core/keybindings.d.ts.map +1 -1
  20. package/dist/core/keybindings.js +10 -0
  21. package/dist/core/keybindings.js.map +1 -1
  22. package/dist/core/lifeguard.d.ts +15 -0
  23. package/dist/core/lifeguard.d.ts.map +1 -1
  24. package/dist/core/lifeguard.js +48 -18
  25. package/dist/core/lifeguard.js.map +1 -1
  26. package/dist/core/scheduler.d.ts +8 -2
  27. package/dist/core/scheduler.d.ts.map +1 -1
  28. package/dist/core/scheduler.js +9 -3
  29. package/dist/core/scheduler.js.map +1 -1
  30. package/dist/core/settings-defaults.d.ts +1 -1
  31. package/dist/core/settings-defaults.d.ts.map +1 -1
  32. package/dist/core/settings-defaults.js +2 -2
  33. package/dist/core/settings-defaults.js.map +1 -1
  34. package/dist/core/settings-types.d.ts.map +1 -1
  35. package/dist/core/settings-types.js.map +1 -1
  36. package/dist/core/subagent-inbox.d.ts +1 -1
  37. package/dist/core/subagent-inbox.d.ts.map +1 -1
  38. package/dist/core/subagent-inbox.js +2 -0
  39. package/dist/core/subagent-inbox.js.map +1 -1
  40. package/dist/core/subagent-pool-instance.d.ts.map +1 -1
  41. package/dist/core/subagent-pool-instance.js +18 -11
  42. package/dist/core/subagent-pool-instance.js.map +1 -1
  43. package/dist/core/subagent-pool.d.ts +25 -3
  44. package/dist/core/subagent-pool.d.ts.map +1 -1
  45. package/dist/core/subagent-pool.js +120 -25
  46. package/dist/core/subagent-pool.js.map +1 -1
  47. package/dist/core/subagent-result.d.ts.map +1 -1
  48. package/dist/core/subagent-result.js +6 -4
  49. package/dist/core/subagent-result.js.map +1 -1
  50. package/dist/core/task-store.d.ts +45 -3
  51. package/dist/core/task-store.d.ts.map +1 -1
  52. package/dist/core/task-store.js +51 -5
  53. package/dist/core/task-store.js.map +1 -1
  54. package/dist/core/team-view.d.ts.map +1 -1
  55. package/dist/core/team-view.js +2 -0
  56. package/dist/core/team-view.js.map +1 -1
  57. package/dist/core/token-budget.d.ts +13 -1
  58. package/dist/core/token-budget.d.ts.map +1 -1
  59. package/dist/core/token-budget.js +18 -1
  60. package/dist/core/token-budget.js.map +1 -1
  61. package/dist/core/tools/subagent.d.ts +16 -4
  62. package/dist/core/tools/subagent.d.ts.map +1 -1
  63. package/dist/core/tools/subagent.js +211 -67
  64. package/dist/core/tools/subagent.js.map +1 -1
  65. package/dist/core/tools/todo.d.ts.map +1 -1
  66. package/dist/core/tools/todo.js +39 -7
  67. package/dist/core/tools/todo.js.map +1 -1
  68. package/dist/extensions/core/loop.d.ts.map +1 -1
  69. package/dist/extensions/core/loop.js +4 -1
  70. package/dist/extensions/core/loop.js.map +1 -1
  71. package/dist/extensions/core/marketplace.d.ts +5 -3
  72. package/dist/extensions/core/marketplace.d.ts.map +1 -1
  73. package/dist/extensions/core/marketplace.js +37 -15
  74. package/dist/extensions/core/marketplace.js.map +1 -1
  75. package/dist/modes/interactive/components/keybinding-hints.d.ts +10 -0
  76. package/dist/modes/interactive/components/keybinding-hints.d.ts.map +1 -1
  77. package/dist/modes/interactive/components/keybinding-hints.js +27 -1
  78. package/dist/modes/interactive/components/keybinding-hints.js.map +1 -1
  79. package/dist/modes/interactive/components/task-panel.d.ts +22 -1
  80. package/dist/modes/interactive/components/task-panel.d.ts.map +1 -1
  81. package/dist/modes/interactive/components/task-panel.js +302 -80
  82. package/dist/modes/interactive/components/task-panel.js.map +1 -1
  83. package/dist/modes/interactive/components/team-attach-panel.d.ts.map +1 -1
  84. package/dist/modes/interactive/components/team-attach-panel.js +15 -5
  85. package/dist/modes/interactive/components/team-attach-panel.js.map +1 -1
  86. package/dist/modes/interactive/theme/dark.json +8 -1
  87. package/dist/modes/interactive/theme/light.json +8 -1
  88. package/dist/modes/interactive/theme/theme-schema.json +28 -1
  89. package/dist/modes/interactive/theme/theme.d.ts +12 -1
  90. package/dist/modes/interactive/theme/theme.d.ts.map +1 -1
  91. package/dist/modes/interactive/theme/theme.js +52 -0
  92. package/dist/modes/interactive/theme/theme.js.map +1 -1
  93. package/dist/modes/interactive/voice/voice-panel.d.ts.map +1 -1
  94. package/dist/modes/interactive/voice/voice-panel.js +5 -2
  95. package/dist/modes/interactive/voice/voice-panel.js.map +1 -1
  96. package/dist/modes/rpc/jsonl.d.ts +16 -1
  97. package/dist/modes/rpc/jsonl.d.ts.map +1 -1
  98. package/dist/modes/rpc/jsonl.js +53 -8
  99. package/dist/modes/rpc/jsonl.js.map +1 -1
  100. package/dist/utils/atomic-file.d.ts +13 -0
  101. package/dist/utils/atomic-file.d.ts.map +1 -0
  102. package/dist/utils/atomic-file.js +26 -0
  103. package/dist/utils/atomic-file.js.map +1 -0
  104. package/examples/extensions/custom-provider-anthropic/package.json +1 -1
  105. package/examples/extensions/custom-provider-gitlab-duo/package.json +1 -1
  106. package/examples/extensions/sandbox/package.json +1 -1
  107. package/examples/extensions/with-deps/package.json +1 -1
  108. package/package.json +4 -4
@@ -1 +1 @@
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* as fs from \"node:fs\";\nimport * as path from \"node:path\";\nimport type { EditorTheme, MarkdownTheme, SelectListTheme } from \"@kolisachint/hoocode-tui\";\nimport chalk from \"chalk\";\nimport { highlight, supportsLanguage } from \"cli-highlight\";\nimport { type Static, Type } from \"typebox\";\nimport { Compile } from \"typebox/compile\";\nimport { getCustomThemesDir, getThemesDir } from \"../../../config.js\";\nimport type { SourceInfo } from \"../../../core/source-info.js\";\nimport { closeWatcher, watchWithErrorHandler } from \"../../../utils/fs-watch.js\";\n\n// ============================================================================\n// Types & Schema\n// ============================================================================\n\nconst ColorValueSchema = Type.Union([\n\tType.String(), // hex \"#ff0000\", var ref \"primary\", or empty \"\"\n\tType.Integer({ minimum: 0, maximum: 255 }), // 256-color index\n]);\n\ntype ColorValue = Static<typeof ColorValueSchema>;\n\nconst ThemeJsonSchema = Type.Object({\n\t$schema: Type.Optional(Type.String()),\n\tname: Type.String(),\n\tvars: Type.Optional(Type.Record(Type.String(), ColorValueSchema)),\n\tcolors: Type.Object({\n\t\t// Core UI (10 colors)\n\t\taccent: ColorValueSchema,\n\t\tborder: ColorValueSchema,\n\t\tborderAccent: ColorValueSchema,\n\t\tborderMuted: ColorValueSchema,\n\t\tsuccess: ColorValueSchema,\n\t\terror: ColorValueSchema,\n\t\twarning: ColorValueSchema,\n\t\tmuted: ColorValueSchema,\n\t\tdim: ColorValueSchema,\n\t\ttext: ColorValueSchema,\n\t\tthinkingText: ColorValueSchema,\n\t\t// Backgrounds & Content Text (11 colors)\n\t\tselectedBg: ColorValueSchema,\n\t\tuserMessageBg: ColorValueSchema,\n\t\tuserMessageText: ColorValueSchema,\n\t\tcustomMessageBg: ColorValueSchema,\n\t\tcustomMessageText: ColorValueSchema,\n\t\tcustomMessageLabel: ColorValueSchema,\n\t\ttoolPendingBg: ColorValueSchema,\n\t\ttoolSuccessBg: ColorValueSchema,\n\t\ttoolErrorBg: ColorValueSchema,\n\t\ttoolTitle: ColorValueSchema,\n\t\ttoolOutput: ColorValueSchema,\n\t\t// Markdown (10 colors)\n\t\tmdHeading: ColorValueSchema,\n\t\tmdLink: ColorValueSchema,\n\t\tmdLinkUrl: ColorValueSchema,\n\t\tmdCode: ColorValueSchema,\n\t\tmdCodeBlock: ColorValueSchema,\n\t\tmdCodeBlockBorder: ColorValueSchema,\n\t\tmdQuote: ColorValueSchema,\n\t\tmdQuoteBorder: ColorValueSchema,\n\t\tmdHr: ColorValueSchema,\n\t\tmdListBullet: ColorValueSchema,\n\t\t// Tool Diffs (3 colors)\n\t\ttoolDiffAdded: ColorValueSchema,\n\t\ttoolDiffRemoved: ColorValueSchema,\n\t\ttoolDiffContext: ColorValueSchema,\n\t\t// Syntax Highlighting (9 colors)\n\t\tsyntaxComment: ColorValueSchema,\n\t\tsyntaxKeyword: ColorValueSchema,\n\t\tsyntaxFunction: ColorValueSchema,\n\t\tsyntaxVariable: ColorValueSchema,\n\t\tsyntaxString: ColorValueSchema,\n\t\tsyntaxNumber: ColorValueSchema,\n\t\tsyntaxType: ColorValueSchema,\n\t\tsyntaxOperator: ColorValueSchema,\n\t\tsyntaxPunctuation: ColorValueSchema,\n\t\t// Thinking Level Borders (6 colors)\n\t\tthinkingOff: ColorValueSchema,\n\t\tthinkingMinimal: ColorValueSchema,\n\t\tthinkingLow: ColorValueSchema,\n\t\tthinkingMedium: ColorValueSchema,\n\t\tthinkingHigh: ColorValueSchema,\n\t\tthinkingXhigh: ColorValueSchema,\n\t\t// Bash Mode (1 color)\n\t\tbashMode: ColorValueSchema,\n\t}),\n\texport: Type.Optional(\n\t\tType.Object({\n\t\t\tpageBg: Type.Optional(ColorValueSchema),\n\t\t\tcardBg: Type.Optional(ColorValueSchema),\n\t\t\tinfoBg: Type.Optional(ColorValueSchema),\n\t\t}),\n\t),\n});\n\ntype ThemeJson = Static<typeof ThemeJsonSchema>;\n\nconst validateThemeJson = Compile(ThemeJsonSchema);\n\nexport type ThemeColor =\n\t| \"accent\"\n\t| \"border\"\n\t| \"borderAccent\"\n\t| \"borderMuted\"\n\t| \"success\"\n\t| \"error\"\n\t| \"warning\"\n\t| \"muted\"\n\t| \"dim\"\n\t| \"text\"\n\t| \"thinkingText\"\n\t| \"userMessageText\"\n\t| \"customMessageText\"\n\t| \"customMessageLabel\"\n\t| \"toolTitle\"\n\t| \"toolOutput\"\n\t| \"mdHeading\"\n\t| \"mdLink\"\n\t| \"mdLinkUrl\"\n\t| \"mdCode\"\n\t| \"mdCodeBlock\"\n\t| \"mdCodeBlockBorder\"\n\t| \"mdQuote\"\n\t| \"mdQuoteBorder\"\n\t| \"mdHr\"\n\t| \"mdListBullet\"\n\t| \"toolDiffAdded\"\n\t| \"toolDiffRemoved\"\n\t| \"toolDiffContext\"\n\t| \"syntaxComment\"\n\t| \"syntaxKeyword\"\n\t| \"syntaxFunction\"\n\t| \"syntaxVariable\"\n\t| \"syntaxString\"\n\t| \"syntaxNumber\"\n\t| \"syntaxType\"\n\t| \"syntaxOperator\"\n\t| \"syntaxPunctuation\"\n\t| \"thinkingOff\"\n\t| \"thinkingMinimal\"\n\t| \"thinkingLow\"\n\t| \"thinkingMedium\"\n\t| \"thinkingHigh\"\n\t| \"thinkingXhigh\"\n\t| \"bashMode\";\n\nexport type ThemeBg =\n\t| \"selectedBg\"\n\t| \"userMessageBg\"\n\t| \"customMessageBg\"\n\t| \"toolPendingBg\"\n\t| \"toolSuccessBg\"\n\t| \"toolErrorBg\";\n\ntype ColorMode = \"truecolor\" | \"256color\";\n\n// ============================================================================\n// Color Utilities\n// ============================================================================\n\nfunction detectColorMode(): ColorMode {\n\tconst colorterm = process.env.COLORTERM;\n\tif (colorterm === \"truecolor\" || colorterm === \"24bit\") {\n\t\treturn \"truecolor\";\n\t}\n\t// Windows Terminal supports truecolor\n\tif (process.env.WT_SESSION) {\n\t\treturn \"truecolor\";\n\t}\n\tconst term = process.env.TERM || \"\";\n\t// Fall back to 256color for truly limited terminals\n\tif (term === \"dumb\" || term === \"\" || term === \"linux\") {\n\t\treturn \"256color\";\n\t}\n\t// Terminal.app also doesn't support truecolor\n\tif (process.env.TERM_PROGRAM === \"Apple_Terminal\") {\n\t\treturn \"256color\";\n\t}\n\t// GNU screen doesn't support truecolor unless explicitly opted in via COLORTERM=truecolor.\n\t// TERM under screen is typically \"screen\", \"screen-256color\", or \"screen.xterm-256color\".\n\tif (term === \"screen\" || term.startsWith(\"screen-\") || term.startsWith(\"screen.\")) {\n\t\treturn \"256color\";\n\t}\n\t// Assume truecolor for everything else - virtually all modern terminals support it\n\treturn \"truecolor\";\n}\n\nfunction hexToRgb(hex: string): { r: number; g: number; b: number } {\n\tconst cleaned = hex.replace(\"#\", \"\");\n\tif (cleaned.length !== 6) {\n\t\tthrow new Error(`Invalid hex color: ${hex}`);\n\t}\n\tconst r = parseInt(cleaned.substring(0, 2), 16);\n\tconst g = parseInt(cleaned.substring(2, 4), 16);\n\tconst b = parseInt(cleaned.substring(4, 6), 16);\n\tif (Number.isNaN(r) || Number.isNaN(g) || Number.isNaN(b)) {\n\t\tthrow new Error(`Invalid hex color: ${hex}`);\n\t}\n\treturn { r, g, b };\n}\n\n// The 6x6x6 color cube channel values (indices 0-5)\nconst CUBE_VALUES = [0, 95, 135, 175, 215, 255];\n\n// Grayscale ramp values (indices 232-255, 24 grays from 8 to 238)\nconst GRAY_VALUES = Array.from({ length: 24 }, (_, i) => 8 + i * 10);\n\nfunction findClosestCubeIndex(value: number): number {\n\tlet minDist = Infinity;\n\tlet minIdx = 0;\n\tfor (let i = 0; i < CUBE_VALUES.length; i++) {\n\t\tconst dist = Math.abs(value - CUBE_VALUES[i]);\n\t\tif (dist < minDist) {\n\t\t\tminDist = dist;\n\t\t\tminIdx = i;\n\t\t}\n\t}\n\treturn minIdx;\n}\n\nfunction findClosestGrayIndex(gray: number): number {\n\tlet minDist = Infinity;\n\tlet minIdx = 0;\n\tfor (let i = 0; i < GRAY_VALUES.length; i++) {\n\t\tconst dist = Math.abs(gray - GRAY_VALUES[i]);\n\t\tif (dist < minDist) {\n\t\t\tminDist = dist;\n\t\t\tminIdx = i;\n\t\t}\n\t}\n\treturn minIdx;\n}\n\nfunction colorDistance(r1: number, g1: number, b1: number, r2: number, g2: number, b2: number): number {\n\t// Weighted Euclidean distance (human eye is more sensitive to green)\n\tconst dr = r1 - r2;\n\tconst dg = g1 - g2;\n\tconst db = b1 - b2;\n\treturn dr * dr * 0.299 + dg * dg * 0.587 + db * db * 0.114;\n}\n\nfunction rgbTo256(r: number, g: number, b: number): number {\n\t// Find closest color in the 6x6x6 cube\n\tconst rIdx = findClosestCubeIndex(r);\n\tconst gIdx = findClosestCubeIndex(g);\n\tconst bIdx = findClosestCubeIndex(b);\n\tconst cubeR = CUBE_VALUES[rIdx];\n\tconst cubeG = CUBE_VALUES[gIdx];\n\tconst cubeB = CUBE_VALUES[bIdx];\n\tconst cubeIndex = 16 + 36 * rIdx + 6 * gIdx + bIdx;\n\tconst cubeDist = colorDistance(r, g, b, cubeR, cubeG, cubeB);\n\n\t// Find closest grayscale\n\tconst gray = Math.round(0.299 * r + 0.587 * g + 0.114 * b);\n\tconst grayIdx = findClosestGrayIndex(gray);\n\tconst grayValue = GRAY_VALUES[grayIdx];\n\tconst grayIndex = 232 + grayIdx;\n\tconst grayDist = colorDistance(r, g, b, grayValue, grayValue, grayValue);\n\n\t// Check if color has noticeable saturation (hue matters)\n\t// If max-min spread is significant, prefer cube to preserve tint\n\tconst maxC = Math.max(r, g, b);\n\tconst minC = Math.min(r, g, b);\n\tconst spread = maxC - minC;\n\n\t// Only consider grayscale if color is nearly neutral (spread < 10)\n\t// AND grayscale is actually closer\n\tif (spread < 10 && grayDist < cubeDist) {\n\t\treturn grayIndex;\n\t}\n\n\treturn cubeIndex;\n}\n\nfunction hexTo256(hex: string): number {\n\tconst { r, g, b } = hexToRgb(hex);\n\treturn rgbTo256(r, g, b);\n}\n\nfunction fgAnsi(color: string | number, mode: ColorMode): string {\n\tif (color === \"\") return \"\\x1b[39m\";\n\tif (typeof color === \"number\") return `\\x1b[38;5;${color}m`;\n\tif (color.startsWith(\"#\")) {\n\t\tif (mode === \"truecolor\") {\n\t\t\tconst { r, g, b } = hexToRgb(color);\n\t\t\treturn `\\x1b[38;2;${r};${g};${b}m`;\n\t\t} else {\n\t\t\tconst index = hexTo256(color);\n\t\t\treturn `\\x1b[38;5;${index}m`;\n\t\t}\n\t}\n\tthrow new Error(`Invalid color value: ${color}`);\n}\n\nfunction bgAnsi(color: string | number, mode: ColorMode): string {\n\tif (color === \"\") return \"\\x1b[49m\";\n\tif (typeof color === \"number\") return `\\x1b[48;5;${color}m`;\n\tif (color.startsWith(\"#\")) {\n\t\tif (mode === \"truecolor\") {\n\t\t\tconst { r, g, b } = hexToRgb(color);\n\t\t\treturn `\\x1b[48;2;${r};${g};${b}m`;\n\t\t} else {\n\t\t\tconst index = hexTo256(color);\n\t\t\treturn `\\x1b[48;5;${index}m`;\n\t\t}\n\t}\n\tthrow new Error(`Invalid color value: ${color}`);\n}\n\nfunction resolveVarRefs(\n\tvalue: ColorValue,\n\tvars: Record<string, ColorValue>,\n\tvisited = new Set<string>(),\n): string | number {\n\tif (typeof value === \"number\" || value === \"\" || value.startsWith(\"#\")) {\n\t\treturn value;\n\t}\n\tif (visited.has(value)) {\n\t\tthrow new Error(`Circular variable reference detected: ${value}`);\n\t}\n\tif (!(value in vars)) {\n\t\tthrow new Error(`Variable reference not found: ${value}`);\n\t}\n\tvisited.add(value);\n\treturn resolveVarRefs(vars[value], vars, visited);\n}\n\nfunction resolveThemeColors<T extends Record<string, ColorValue>>(\n\tcolors: T,\n\tvars: Record<string, ColorValue> = {},\n): Record<keyof T, string | number> {\n\tconst resolved: Record<string, string | number> = {};\n\tfor (const [key, value] of Object.entries(colors)) {\n\t\tresolved[key] = resolveVarRefs(value, vars);\n\t}\n\treturn resolved as Record<keyof T, string | number>;\n}\n\n// ============================================================================\n// Theme Class\n// ============================================================================\n\nexport class Theme {\n\treadonly name?: string;\n\treadonly sourcePath?: string;\n\tsourceInfo?: SourceInfo;\n\tprivate fgColors: Map<ThemeColor, string>;\n\tprivate bgColors: Map<ThemeBg, string>;\n\tprivate mode: ColorMode;\n\n\tconstructor(\n\t\tfgColors: Record<ThemeColor, string | number>,\n\t\tbgColors: Record<ThemeBg, string | number>,\n\t\tmode: ColorMode,\n\t\toptions: { name?: string; sourcePath?: string; sourceInfo?: SourceInfo } = {},\n\t) {\n\t\tthis.name = options.name;\n\t\tthis.sourcePath = options.sourcePath;\n\t\tthis.sourceInfo = options.sourceInfo;\n\t\tthis.mode = mode;\n\t\tthis.fgColors = new Map();\n\t\tfor (const [key, value] of Object.entries(fgColors) as [ThemeColor, string | number][]) {\n\t\t\tthis.fgColors.set(key, fgAnsi(value, mode));\n\t\t}\n\t\tthis.bgColors = new Map();\n\t\tfor (const [key, value] of Object.entries(bgColors) as [ThemeBg, string | number][]) {\n\t\t\tthis.bgColors.set(key, bgAnsi(value, mode));\n\t\t}\n\t}\n\n\tfg(color: ThemeColor, text: string): string {\n\t\tconst ansi = this.fgColors.get(color);\n\t\tif (!ansi) throw new Error(`Unknown theme color: ${color}`);\n\t\treturn `${ansi}${text}\\x1b[39m`; // Reset only foreground color\n\t}\n\n\tbg(color: ThemeBg, text: string): string {\n\t\tconst ansi = this.bgColors.get(color);\n\t\tif (!ansi) throw new Error(`Unknown theme background color: ${color}`);\n\t\treturn `${ansi}${text}\\x1b[49m`; // Reset only background color\n\t}\n\n\tbold(text: string): string {\n\t\treturn chalk.bold(text);\n\t}\n\n\tblink(text: string): string {\n\t\t// Terminal-native blink (SGR 5). Zero overhead; terminals that support\n\t\t// blink will animate, others render it as a steady glyph.\n\t\treturn `\\x1b[5m${text}\\x1b[25m`;\n\t}\n\n\titalic(text: string): string {\n\t\treturn chalk.italic(text);\n\t}\n\n\tunderline(text: string): string {\n\t\treturn chalk.underline(text);\n\t}\n\n\tinverse(text: string): string {\n\t\treturn chalk.inverse(text);\n\t}\n\n\tstrikethrough(text: string): string {\n\t\treturn chalk.strikethrough(text);\n\t}\n\n\tgetFgAnsi(color: ThemeColor): string {\n\t\tconst ansi = this.fgColors.get(color);\n\t\tif (!ansi) throw new Error(`Unknown theme color: ${color}`);\n\t\treturn ansi;\n\t}\n\n\tgetBgAnsi(color: ThemeBg): string {\n\t\tconst ansi = this.bgColors.get(color);\n\t\tif (!ansi) throw new Error(`Unknown theme background color: ${color}`);\n\t\treturn ansi;\n\t}\n\n\tgetColorMode(): ColorMode {\n\t\treturn this.mode;\n\t}\n\n\tgetThinkingBorderColor(level: \"off\" | \"minimal\" | \"low\" | \"medium\" | \"high\" | \"xhigh\"): (str: string) => string {\n\t\t// Map thinking levels to dedicated theme colors\n\t\tswitch (level) {\n\t\t\tcase \"off\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingOff\", str);\n\t\t\tcase \"minimal\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingMinimal\", str);\n\t\t\tcase \"low\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingLow\", str);\n\t\t\tcase \"medium\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingMedium\", str);\n\t\t\tcase \"high\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingHigh\", str);\n\t\t\tcase \"xhigh\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingXhigh\", str);\n\t\t\tdefault:\n\t\t\t\treturn (str: string) => this.fg(\"thinkingOff\", str);\n\t\t}\n\t}\n\n\tgetBashModeBorderColor(): (str: string) => string {\n\t\treturn (str: string) => this.fg(\"bashMode\", str);\n\t}\n}\n\n// ============================================================================\n// Theme Loading\n// ============================================================================\n\nlet BUILTIN_THEMES: Record<string, ThemeJson> | undefined;\n\nfunction getBuiltinThemes(): Record<string, ThemeJson> {\n\tif (!BUILTIN_THEMES) {\n\t\tconst themesDir = getThemesDir();\n\t\tconst darkPath = path.join(themesDir, \"dark.json\");\n\t\tconst lightPath = path.join(themesDir, \"light.json\");\n\t\tBUILTIN_THEMES = {\n\t\t\tdark: JSON.parse(fs.readFileSync(darkPath, \"utf-8\")) as ThemeJson,\n\t\t\tlight: JSON.parse(fs.readFileSync(lightPath, \"utf-8\")) as ThemeJson,\n\t\t};\n\t}\n\treturn BUILTIN_THEMES;\n}\n\nexport function getAvailableThemes(): string[] {\n\tconst themes = new Set<string>(Object.keys(getBuiltinThemes()));\n\tconst customThemesDir = getCustomThemesDir();\n\tif (fs.existsSync(customThemesDir)) {\n\t\tconst files = fs.readdirSync(customThemesDir);\n\t\tfor (const file of files) {\n\t\t\tif (file.endsWith(\".json\")) {\n\t\t\t\tthemes.add(file.slice(0, -5));\n\t\t\t}\n\t\t}\n\t}\n\tfor (const name of registeredThemes.keys()) {\n\t\tthemes.add(name);\n\t}\n\treturn Array.from(themes).sort();\n}\n\nexport interface ThemeInfo {\n\tname: string;\n\tpath: string | undefined;\n}\n\nexport function getAvailableThemesWithPaths(): ThemeInfo[] {\n\tconst themesDir = getThemesDir();\n\tconst customThemesDir = getCustomThemesDir();\n\tconst result: ThemeInfo[] = [];\n\n\t// Built-in themes\n\tfor (const name of Object.keys(getBuiltinThemes())) {\n\t\tresult.push({ name, path: path.join(themesDir, `${name}.json`) });\n\t}\n\n\t// Custom themes\n\tif (fs.existsSync(customThemesDir)) {\n\t\tfor (const file of fs.readdirSync(customThemesDir)) {\n\t\t\tif (file.endsWith(\".json\")) {\n\t\t\t\tconst name = file.slice(0, -5);\n\t\t\t\tif (!result.some((t) => t.name === name)) {\n\t\t\t\t\tresult.push({ name, path: path.join(customThemesDir, file) });\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tfor (const [name, theme] of registeredThemes.entries()) {\n\t\tif (!result.some((t) => t.name === name)) {\n\t\t\tresult.push({ name, path: theme.sourcePath });\n\t\t}\n\t}\n\n\treturn result.sort((a, b) => a.name.localeCompare(b.name));\n}\n\nfunction parseThemeJson(label: string, json: unknown): ThemeJson {\n\tif (!validateThemeJson.Check(json)) {\n\t\tconst errors = Array.from(validateThemeJson.Errors(json));\n\t\tconst missingColors = new Set<string>();\n\t\tconst otherErrors: string[] = [];\n\n\t\tfor (const error of errors) {\n\t\t\tif (error.keyword === \"required\" && error.instancePath === \"/colors\") {\n\t\t\t\tconst requiredProperties = (error.params as { requiredProperties?: string[] }).requiredProperties;\n\t\t\t\tfor (const requiredProperty of requiredProperties ?? []) {\n\t\t\t\t\tmissingColors.add(requiredProperty);\n\t\t\t\t}\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tconst path = error.instancePath || \"/\";\n\t\t\totherErrors.push(` - ${path}: ${error.message}`);\n\t\t}\n\n\t\tlet errorMessage = `Invalid theme \"${label}\":\\n`;\n\t\tif (missingColors.size > 0) {\n\t\t\terrorMessage += \"\\nMissing required color tokens:\\n\";\n\t\t\terrorMessage += Array.from(missingColors)\n\t\t\t\t.sort()\n\t\t\t\t.map((color) => ` - ${color}`)\n\t\t\t\t.join(\"\\n\");\n\t\t\terrorMessage += '\\n\\nPlease add these colors to your theme\\'s \"colors\" object.';\n\t\t\terrorMessage += \"\\nSee the built-in themes (dark.json, light.json) for reference values.\";\n\t\t}\n\t\tif (otherErrors.length > 0) {\n\t\t\terrorMessage += `\\n\\nOther errors:\\n${otherErrors.join(\"\\n\")}`;\n\t\t}\n\n\t\tthrow new Error(errorMessage);\n\t}\n\n\treturn json as ThemeJson;\n}\n\nfunction parseThemeJsonContent(label: string, content: string): ThemeJson {\n\tlet json: unknown;\n\ttry {\n\t\tjson = JSON.parse(content);\n\t} catch (error) {\n\t\tthrow new Error(`Failed to parse theme ${label}: ${error}`);\n\t}\n\treturn parseThemeJson(label, json);\n}\n\nfunction loadThemeJson(name: string): ThemeJson {\n\tconst builtinThemes = getBuiltinThemes();\n\tif (name in builtinThemes) {\n\t\treturn builtinThemes[name];\n\t}\n\tconst registeredTheme = registeredThemes.get(name);\n\tif (registeredTheme?.sourcePath) {\n\t\tconst content = fs.readFileSync(registeredTheme.sourcePath, \"utf-8\");\n\t\treturn parseThemeJsonContent(registeredTheme.sourcePath, content);\n\t}\n\tif (registeredTheme) {\n\t\tthrow new Error(`Theme \"${name}\" does not have a source path for export`);\n\t}\n\tconst customThemesDir = getCustomThemesDir();\n\tconst themePath = path.join(customThemesDir, `${name}.json`);\n\tif (!fs.existsSync(themePath)) {\n\t\tthrow new Error(`Theme not found: ${name}`);\n\t}\n\tconst content = fs.readFileSync(themePath, \"utf-8\");\n\treturn parseThemeJsonContent(name, content);\n}\n\nfunction createTheme(themeJson: ThemeJson, mode?: ColorMode, sourcePath?: string): Theme {\n\tconst colorMode = mode ?? detectColorMode();\n\tconst resolvedColors = resolveThemeColors(themeJson.colors, themeJson.vars);\n\tconst fgColors: Record<ThemeColor, string | number> = {} as Record<ThemeColor, string | number>;\n\tconst bgColors: Record<ThemeBg, string | number> = {} as Record<ThemeBg, string | number>;\n\tconst bgColorKeys: Set<string> = new Set([\n\t\t\"selectedBg\",\n\t\t\"userMessageBg\",\n\t\t\"customMessageBg\",\n\t\t\"toolPendingBg\",\n\t\t\"toolSuccessBg\",\n\t\t\"toolErrorBg\",\n\t]);\n\tfor (const [key, value] of Object.entries(resolvedColors)) {\n\t\tif (bgColorKeys.has(key)) {\n\t\t\tbgColors[key as ThemeBg] = value;\n\t\t} else {\n\t\t\tfgColors[key as ThemeColor] = value;\n\t\t}\n\t}\n\treturn new Theme(fgColors, bgColors, colorMode, {\n\t\tname: themeJson.name,\n\t\tsourcePath,\n\t});\n}\n\nexport function loadThemeFromPath(themePath: string, mode?: ColorMode): Theme {\n\tconst content = fs.readFileSync(themePath, \"utf-8\");\n\tconst themeJson = parseThemeJsonContent(themePath, content);\n\treturn createTheme(themeJson, mode, themePath);\n}\n\nfunction loadTheme(name: string, mode?: ColorMode): Theme {\n\tconst registeredTheme = registeredThemes.get(name);\n\tif (registeredTheme) {\n\t\treturn registeredTheme;\n\t}\n\tconst themeJson = loadThemeJson(name);\n\treturn createTheme(themeJson, mode);\n}\n\nexport function getThemeByName(name: string): Theme | undefined {\n\ttry {\n\t\treturn loadTheme(name);\n\t} catch {\n\t\treturn undefined;\n\t}\n}\n\nfunction detectTerminalBackground(): \"dark\" | \"light\" {\n\tconst colorfgbg = process.env.COLORFGBG || \"\";\n\tif (colorfgbg) {\n\t\tconst parts = colorfgbg.split(\";\");\n\t\tif (parts.length >= 2) {\n\t\t\tconst bg = parseInt(parts[1], 10);\n\t\t\tif (!Number.isNaN(bg)) {\n\t\t\t\tconst result = bg < 8 ? \"dark\" : \"light\";\n\t\t\t\treturn result;\n\t\t\t}\n\t\t}\n\t}\n\treturn \"dark\";\n}\n\nfunction getDefaultTheme(): string {\n\treturn detectTerminalBackground();\n}\n\n// ============================================================================\n// Global Theme Instance\n// ============================================================================\n\n// Use globalThis to share theme across module loaders (tsx + jiti in dev mode)\nconst THEME_KEY = Symbol.for(\"@kolisachint/hoocode-agent:theme\");\n\n// Export theme as a getter that reads from globalThis\n// This ensures all module instances (tsx, jiti) see the same theme\nexport const theme: Theme = new Proxy({} as Theme, {\n\tget(_target, prop) {\n\t\tconst t = (globalThis as Record<symbol, Theme>)[THEME_KEY];\n\t\tif (!t) throw new Error(\"Theme not initialized. Call initTheme() first.\");\n\t\treturn (t as unknown as Record<string | symbol, unknown>)[prop];\n\t},\n});\n\nfunction setGlobalTheme(t: Theme): void {\n\t(globalThis as Record<symbol, Theme>)[THEME_KEY] = t;\n}\n\nlet currentThemeName: string | undefined;\nlet themeWatcher: fs.FSWatcher | undefined;\nlet themeReloadTimer: NodeJS.Timeout | undefined;\nlet onThemeChangeCallback: (() => void) | undefined;\nconst registeredThemes = new Map<string, Theme>();\n\nexport function setRegisteredThemes(themes: Theme[]): void {\n\tregisteredThemes.clear();\n\tfor (const theme of themes) {\n\t\tif (theme.name) {\n\t\t\tregisteredThemes.set(theme.name, theme);\n\t\t}\n\t}\n}\n\nexport function initTheme(themeName?: string, enableWatcher: boolean = false): void {\n\tconst name = themeName ?? getDefaultTheme();\n\tcurrentThemeName = name;\n\ttry {\n\t\tsetGlobalTheme(loadTheme(name));\n\t\tif (enableWatcher) {\n\t\t\tstartThemeWatcher();\n\t\t}\n\t} catch (_error) {\n\t\t// Theme is invalid - fall back to dark theme silently\n\t\tcurrentThemeName = \"dark\";\n\t\tsetGlobalTheme(loadTheme(\"dark\"));\n\t\t// Don't start watcher for fallback theme\n\t}\n}\n\nexport function setTheme(name: string, enableWatcher: boolean = false): { success: boolean; error?: string } {\n\tcurrentThemeName = name;\n\ttry {\n\t\tsetGlobalTheme(loadTheme(name));\n\t\tif (enableWatcher) {\n\t\t\tstartThemeWatcher();\n\t\t}\n\t\tif (onThemeChangeCallback) {\n\t\t\tonThemeChangeCallback();\n\t\t}\n\t\treturn { success: true };\n\t} catch (error) {\n\t\t// Theme is invalid - fall back to dark theme\n\t\tcurrentThemeName = \"dark\";\n\t\tsetGlobalTheme(loadTheme(\"dark\"));\n\t\t// Don't start watcher for fallback theme\n\t\treturn {\n\t\t\tsuccess: false,\n\t\t\terror: error instanceof Error ? error.message : String(error),\n\t\t};\n\t}\n}\n\nexport function setThemeInstance(themeInstance: Theme): void {\n\tsetGlobalTheme(themeInstance);\n\tcurrentThemeName = \"<in-memory>\";\n\tstopThemeWatcher(); // Can't watch a direct instance\n\tif (onThemeChangeCallback) {\n\t\tonThemeChangeCallback();\n\t}\n}\n\nexport function onThemeChange(callback: () => void): void {\n\tonThemeChangeCallback = callback;\n}\n\nfunction startThemeWatcher(): void {\n\tstopThemeWatcher();\n\n\t// Only watch if it's a custom theme (not built-in)\n\tif (!currentThemeName || currentThemeName === \"dark\" || currentThemeName === \"light\") {\n\t\treturn;\n\t}\n\n\tconst customThemesDir = getCustomThemesDir();\n\tconst watchedThemeName = currentThemeName;\n\tconst watchedFileName = `${watchedThemeName}.json`;\n\tconst themeFile = path.join(customThemesDir, watchedFileName);\n\n\t// Only watch if the file exists\n\tif (!fs.existsSync(themeFile)) {\n\t\treturn;\n\t}\n\n\tconst scheduleReload = () => {\n\t\tif (themeReloadTimer) {\n\t\t\tclearTimeout(themeReloadTimer);\n\t\t}\n\t\tthemeReloadTimer = setTimeout(() => {\n\t\t\tthemeReloadTimer = undefined;\n\n\t\t\t// Ignore stale timers after switching themes or stopping the watcher\n\t\t\tif (currentThemeName !== watchedThemeName) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// Keep the last successfully loaded theme active if the file is temporarily missing\n\t\t\tif (!fs.existsSync(themeFile)) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\ttry {\n\t\t\t\t// Reload the theme from disk and refresh the registry cache\n\t\t\t\tconst reloadedTheme = loadThemeFromPath(themeFile);\n\t\t\t\tregisteredThemes.set(watchedThemeName, reloadedTheme);\n\t\t\t\tsetGlobalTheme(reloadedTheme);\n\t\t\t\t// Notify callback (to invalidate UI)\n\t\t\t\tif (onThemeChangeCallback) {\n\t\t\t\t\tonThemeChangeCallback();\n\t\t\t\t}\n\t\t\t} catch (_error) {\n\t\t\t\t// Ignore errors (file might be in invalid state while being edited)\n\t\t\t}\n\t\t}, 100);\n\t};\n\n\tthemeWatcher =\n\t\twatchWithErrorHandler(\n\t\t\tcustomThemesDir,\n\t\t\t(_eventType, filename) => {\n\t\t\t\tif (currentThemeName !== watchedThemeName) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tif (!filename) {\n\t\t\t\t\tscheduleReload();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tif (filename !== watchedFileName) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tscheduleReload();\n\t\t\t},\n\t\t\t() => {\n\t\t\t\tcloseWatcher(themeWatcher);\n\t\t\t\tthemeWatcher = undefined;\n\t\t\t},\n\t\t) ?? undefined;\n}\n\nexport function stopThemeWatcher(): void {\n\tif (themeReloadTimer) {\n\t\tclearTimeout(themeReloadTimer);\n\t\tthemeReloadTimer = undefined;\n\t}\n\tcloseWatcher(themeWatcher);\n\tthemeWatcher = undefined;\n}\n\n// ============================================================================\n// HTML Export Helpers\n// ============================================================================\n\n/**\n * Convert a 256-color index to hex string.\n * Indices 0-15: basic colors (approximate)\n * Indices 16-231: 6x6x6 color cube\n * Indices 232-255: grayscale ramp\n */\nfunction ansi256ToHex(index: number): string {\n\t// Basic colors (0-15) - approximate common terminal values\n\tconst basicColors = [\n\t\t\"#000000\",\n\t\t\"#800000\",\n\t\t\"#008000\",\n\t\t\"#808000\",\n\t\t\"#000080\",\n\t\t\"#800080\",\n\t\t\"#008080\",\n\t\t\"#c0c0c0\",\n\t\t\"#808080\",\n\t\t\"#ff0000\",\n\t\t\"#00ff00\",\n\t\t\"#ffff00\",\n\t\t\"#0000ff\",\n\t\t\"#ff00ff\",\n\t\t\"#00ffff\",\n\t\t\"#ffffff\",\n\t];\n\tif (index < 16) {\n\t\treturn basicColors[index];\n\t}\n\n\t// Color cube (16-231): 6x6x6 = 216 colors\n\tif (index < 232) {\n\t\tconst cubeIndex = index - 16;\n\t\tconst r = Math.floor(cubeIndex / 36);\n\t\tconst g = Math.floor((cubeIndex % 36) / 6);\n\t\tconst b = cubeIndex % 6;\n\t\tconst toHex = (n: number) => (n === 0 ? 0 : 55 + n * 40).toString(16).padStart(2, \"0\");\n\t\treturn `#${toHex(r)}${toHex(g)}${toHex(b)}`;\n\t}\n\n\t// Grayscale (232-255): 24 shades\n\tconst gray = 8 + (index - 232) * 10;\n\tconst grayHex = gray.toString(16).padStart(2, \"0\");\n\treturn `#${grayHex}${grayHex}${grayHex}`;\n}\n\n/**\n * Get resolved theme colors as CSS-compatible hex strings.\n * Used by HTML export to generate CSS custom properties.\n */\nexport function getResolvedThemeColors(themeName?: string): Record<string, string> {\n\tconst name = themeName ?? currentThemeName ?? getDefaultTheme();\n\tconst isLight = name === \"light\";\n\tconst themeJson = loadThemeJson(name);\n\tconst resolved = resolveThemeColors(themeJson.colors, themeJson.vars);\n\n\t// Default text color for empty values (terminal uses default fg color)\n\tconst defaultText = isLight ? \"#000000\" : \"#e5e5e7\";\n\n\tconst cssColors: Record<string, string> = {};\n\tfor (const [key, value] of Object.entries(resolved)) {\n\t\tif (typeof value === \"number\") {\n\t\t\tcssColors[key] = ansi256ToHex(value);\n\t\t} else if (value === \"\") {\n\t\t\t// Empty means default terminal color - use sensible fallback for HTML\n\t\t\tcssColors[key] = defaultText;\n\t\t} else {\n\t\t\tcssColors[key] = value;\n\t\t}\n\t}\n\treturn cssColors;\n}\n\n/**\n * Check if a theme is a \"light\" theme (for CSS that needs light/dark variants).\n */\nexport function isLightTheme(themeName?: string): boolean {\n\t// Currently just check the name - could be extended to analyze colors\n\treturn themeName === \"light\";\n}\n\n/**\n * Get explicit export colors from theme JSON, if specified.\n * Returns undefined for each color that isn't explicitly set.\n */\nexport function getThemeExportColors(themeName?: string): {\n\tpageBg?: string;\n\tcardBg?: string;\n\tinfoBg?: string;\n} {\n\tconst name = themeName ?? currentThemeName ?? getDefaultTheme();\n\ttry {\n\t\tconst themeJson = loadThemeJson(name);\n\t\tconst exportSection = themeJson.export;\n\t\tif (!exportSection) return {};\n\n\t\tconst vars = themeJson.vars ?? {};\n\t\tconst resolve = (value: ColorValue | undefined): string | undefined => {\n\t\t\tif (value === undefined) return undefined;\n\t\t\tconst resolved = resolveVarRefs(value, vars);\n\t\t\tif (typeof resolved === \"number\") return ansi256ToHex(resolved);\n\t\t\tif (resolved === \"\") return undefined;\n\t\t\treturn resolved;\n\t\t};\n\n\t\treturn {\n\t\t\tpageBg: resolve(exportSection.pageBg),\n\t\t\tcardBg: resolve(exportSection.cardBg),\n\t\t\tinfoBg: resolve(exportSection.infoBg),\n\t\t};\n\t} catch {\n\t\treturn {};\n\t}\n}\n\n// ============================================================================\n// TUI Helpers\n// ============================================================================\n\ntype CliHighlightTheme = Record<string, (s: string) => string>;\n\nlet cachedHighlightThemeFor: Theme | undefined;\nlet cachedCliHighlightTheme: CliHighlightTheme | undefined;\n\nfunction buildCliHighlightTheme(t: Theme): CliHighlightTheme {\n\treturn {\n\t\tkeyword: (s: string) => t.fg(\"syntaxKeyword\", s),\n\t\tbuilt_in: (s: string) => t.fg(\"syntaxType\", s),\n\t\tliteral: (s: string) => t.fg(\"syntaxNumber\", s),\n\t\tnumber: (s: string) => t.fg(\"syntaxNumber\", s),\n\t\tstring: (s: string) => t.fg(\"syntaxString\", s),\n\t\tcomment: (s: string) => t.fg(\"syntaxComment\", s),\n\t\tfunction: (s: string) => t.fg(\"syntaxFunction\", s),\n\t\ttitle: (s: string) => t.fg(\"syntaxFunction\", s),\n\t\tclass: (s: string) => t.fg(\"syntaxType\", s),\n\t\ttype: (s: string) => t.fg(\"syntaxType\", s),\n\t\tattr: (s: string) => t.fg(\"syntaxVariable\", s),\n\t\tvariable: (s: string) => t.fg(\"syntaxVariable\", s),\n\t\tparams: (s: string) => t.fg(\"syntaxVariable\", s),\n\t\toperator: (s: string) => t.fg(\"syntaxOperator\", s),\n\t\tpunctuation: (s: string) => t.fg(\"syntaxPunctuation\", s),\n\t};\n}\n\nfunction getCliHighlightTheme(t: Theme): CliHighlightTheme {\n\tif (cachedHighlightThemeFor !== t || !cachedCliHighlightTheme) {\n\t\tcachedHighlightThemeFor = t;\n\t\tcachedCliHighlightTheme = buildCliHighlightTheme(t);\n\t}\n\treturn cachedCliHighlightTheme;\n}\n\n/**\n * Highlight code with syntax coloring based on file extension or language.\n * Returns array of highlighted lines.\n */\nexport function highlightCode(code: string, lang?: string): string[] {\n\t// Validate language before highlighting to avoid stderr spam from cli-highlight\n\tconst validLang = lang && supportsLanguage(lang) ? lang : undefined;\n\t// Skip highlighting when no valid language is specified. cli-highlight's\n\t// auto-detection is unreliable and can misidentify prose as AppleScript,\n\t// LiveCodeServer, etc., coloring random English words as keywords.\n\tif (!validLang) {\n\t\treturn code.split(\"\\n\").map((line) => theme.fg(\"mdCodeBlock\", line));\n\t}\n\tconst opts = {\n\t\tlanguage: validLang,\n\t\tignoreIllegals: true,\n\t\ttheme: getCliHighlightTheme(theme),\n\t};\n\ttry {\n\t\treturn highlight(code, opts).split(\"\\n\");\n\t} catch {\n\t\treturn code.split(\"\\n\");\n\t}\n}\n\n/**\n * Get language identifier from file path extension.\n */\nexport function getLanguageFromPath(filePath: string): string | undefined {\n\tconst ext = filePath.split(\".\").pop()?.toLowerCase();\n\tif (!ext) return undefined;\n\n\tconst extToLang: Record<string, string> = {\n\t\tts: \"typescript\",\n\t\ttsx: \"typescript\",\n\t\tjs: \"javascript\",\n\t\tjsx: \"javascript\",\n\t\tmjs: \"javascript\",\n\t\tcjs: \"javascript\",\n\t\tpy: \"python\",\n\t\trb: \"ruby\",\n\t\trs: \"rust\",\n\t\tgo: \"go\",\n\t\tjava: \"java\",\n\t\tkt: \"kotlin\",\n\t\tswift: \"swift\",\n\t\tc: \"c\",\n\t\th: \"c\",\n\t\tcpp: \"cpp\",\n\t\tcc: \"cpp\",\n\t\tcxx: \"cpp\",\n\t\thpp: \"cpp\",\n\t\tcs: \"csharp\",\n\t\tphp: \"php\",\n\t\tsh: \"bash\",\n\t\tbash: \"bash\",\n\t\tzsh: \"bash\",\n\t\tfish: \"fish\",\n\t\tps1: \"powershell\",\n\t\tsql: \"sql\",\n\t\thtml: \"html\",\n\t\thtm: \"html\",\n\t\tcss: \"css\",\n\t\tscss: \"scss\",\n\t\tsass: \"sass\",\n\t\tless: \"less\",\n\t\tjson: \"json\",\n\t\tyaml: \"yaml\",\n\t\tyml: \"yaml\",\n\t\ttoml: \"toml\",\n\t\txml: \"xml\",\n\t\tmd: \"markdown\",\n\t\tmarkdown: \"markdown\",\n\t\tdockerfile: \"dockerfile\",\n\t\tmakefile: \"makefile\",\n\t\tcmake: \"cmake\",\n\t\tlua: \"lua\",\n\t\tperl: \"perl\",\n\t\tr: \"r\",\n\t\tscala: \"scala\",\n\t\tclj: \"clojure\",\n\t\tex: \"elixir\",\n\t\texs: \"elixir\",\n\t\terl: \"erlang\",\n\t\ths: \"haskell\",\n\t\tml: \"ocaml\",\n\t\tvim: \"vim\",\n\t\tgraphql: \"graphql\",\n\t\tproto: \"protobuf\",\n\t\ttf: \"hcl\",\n\t\thcl: \"hcl\",\n\t};\n\n\treturn extToLang[ext];\n}\n\nexport function getMarkdownTheme(): MarkdownTheme {\n\treturn {\n\t\theading: (text: string) => theme.fg(\"mdHeading\", text),\n\t\tlink: (text: string) => theme.fg(\"mdLink\", text),\n\t\tlinkUrl: (text: string) => theme.fg(\"mdLinkUrl\", text),\n\t\tcode: (text: string) => theme.fg(\"mdCode\", text),\n\t\tcodeBlock: (text: string) => theme.fg(\"mdCodeBlock\", text),\n\t\tcodeBlockBorder: (text: string) => theme.fg(\"mdCodeBlockBorder\", text),\n\t\tquote: (text: string) => theme.fg(\"mdQuote\", text),\n\t\tquoteBorder: (text: string) => theme.fg(\"mdQuoteBorder\", text),\n\t\thr: (text: string) => theme.fg(\"mdHr\", text),\n\t\tlistBullet: (text: string) => theme.fg(\"mdListBullet\", text),\n\t\tbold: (text: string) => theme.bold(text),\n\t\titalic: (text: string) => theme.italic(text),\n\t\tunderline: (text: string) => theme.underline(text),\n\t\tstrikethrough: (text: string) => chalk.strikethrough(text),\n\t\thighlightCode: (code: string, lang?: string): string[] => {\n\t\t\t// Validate language before highlighting to avoid stderr spam from cli-highlight\n\t\t\tconst validLang = lang && supportsLanguage(lang) ? lang : undefined;\n\t\t\t// Skip highlighting when no valid language is specified. cli-highlight's\n\t\t\t// auto-detection is unreliable and can misidentify prose as AppleScript,\n\t\t\t// LiveCodeServer, etc., coloring random English words as keywords.\n\t\t\tif (!validLang) {\n\t\t\t\treturn code.split(\"\\n\").map((line) => theme.fg(\"mdCodeBlock\", line));\n\t\t\t}\n\t\t\tconst opts = {\n\t\t\t\tlanguage: validLang,\n\t\t\t\tignoreIllegals: true,\n\t\t\t\ttheme: getCliHighlightTheme(theme),\n\t\t\t};\n\t\t\ttry {\n\t\t\t\treturn highlight(code, opts).split(\"\\n\");\n\t\t\t} catch {\n\t\t\t\treturn code.split(\"\\n\").map((line) => theme.fg(\"mdCodeBlock\", line));\n\t\t\t}\n\t\t},\n\t};\n}\n\nexport function getSelectListTheme(): SelectListTheme {\n\treturn {\n\t\tselectedPrefix: (text: string) => theme.fg(\"accent\", text),\n\t\tselectedText: (text: string) => theme.fg(\"accent\", text),\n\t\tdescription: (text: string) => theme.fg(\"muted\", text),\n\t\tscrollInfo: (text: string) => theme.fg(\"muted\", text),\n\t\tnoMatch: (text: string) => theme.fg(\"muted\", text),\n\t};\n}\n\nexport function getEditorTheme(): EditorTheme {\n\treturn {\n\t\tborderColor: (text: string) => theme.fg(\"borderMuted\", text),\n\t\tselectList: getSelectListTheme(),\n\t};\n}\n\nexport function getSettingsListTheme(): import(\"@kolisachint/hoocode-tui\").SettingsListTheme {\n\treturn {\n\t\tlabel: (text: string, selected: boolean) => (selected ? theme.fg(\"accent\", text) : text),\n\t\tvalue: (text: string, selected: boolean) => (selected ? theme.fg(\"accent\", text) : theme.fg(\"muted\", text)),\n\t\tdescription: (text: string) => theme.fg(\"dim\", text),\n\t\tcursor: theme.fg(\"accent\", \"β†’ \"),\n\t\thint: (text: string) => theme.fg(\"dim\", text),\n\t};\n}\n"]}
1
+ 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* as fs from \"node:fs\";\nimport * as path from \"node:path\";\nimport type { EditorTheme, MarkdownTheme, SelectListTheme } from \"@kolisachint/hoocode-tui\";\nimport chalk from \"chalk\";\nimport { highlight, supportsLanguage } from \"cli-highlight\";\nimport { type Static, Type } from \"typebox\";\nimport { Compile } from \"typebox/compile\";\nimport { getCustomThemesDir, getThemesDir } from \"../../../config.js\";\nimport type { SourceInfo } from \"../../../core/source-info.js\";\nimport { closeWatcher, watchWithErrorHandler } from \"../../../utils/fs-watch.js\";\n\n// ============================================================================\n// Types & Schema\n// ============================================================================\n\nconst ColorValueSchema = Type.Union([\n\tType.String(), // hex \"#ff0000\", var ref \"primary\", or empty \"\"\n\tType.Integer({ minimum: 0, maximum: 255 }), // 256-color index\n]);\n\ntype ColorValue = Static<typeof ColorValueSchema>;\n\nconst ThemeJsonSchema = Type.Object({\n\t$schema: Type.Optional(Type.String()),\n\tname: Type.String(),\n\tvars: Type.Optional(Type.Record(Type.String(), ColorValueSchema)),\n\tcolors: Type.Object({\n\t\t// Core UI (10 colors)\n\t\taccent: ColorValueSchema,\n\t\tborder: ColorValueSchema,\n\t\tborderAccent: ColorValueSchema,\n\t\tborderMuted: ColorValueSchema,\n\t\tsuccess: ColorValueSchema,\n\t\terror: ColorValueSchema,\n\t\twarning: ColorValueSchema,\n\t\tmuted: ColorValueSchema,\n\t\tdim: ColorValueSchema,\n\t\ttext: ColorValueSchema,\n\t\tthinkingText: ColorValueSchema,\n\t\t// Backgrounds & Content Text (11 colors)\n\t\tselectedBg: ColorValueSchema,\n\t\tuserMessageBg: ColorValueSchema,\n\t\tuserMessageText: ColorValueSchema,\n\t\tcustomMessageBg: ColorValueSchema,\n\t\tcustomMessageText: ColorValueSchema,\n\t\tcustomMessageLabel: ColorValueSchema,\n\t\ttoolPendingBg: ColorValueSchema,\n\t\ttoolSuccessBg: ColorValueSchema,\n\t\ttoolErrorBg: ColorValueSchema,\n\t\ttoolTitle: ColorValueSchema,\n\t\ttoolOutput: ColorValueSchema,\n\t\t// Markdown (10 colors)\n\t\tmdHeading: ColorValueSchema,\n\t\tmdLink: ColorValueSchema,\n\t\tmdLinkUrl: ColorValueSchema,\n\t\tmdCode: ColorValueSchema,\n\t\tmdCodeBlock: ColorValueSchema,\n\t\tmdCodeBlockBorder: ColorValueSchema,\n\t\tmdQuote: ColorValueSchema,\n\t\tmdQuoteBorder: ColorValueSchema,\n\t\tmdHr: ColorValueSchema,\n\t\tmdListBullet: ColorValueSchema,\n\t\t// Tool Diffs (3 colors)\n\t\ttoolDiffAdded: ColorValueSchema,\n\t\ttoolDiffRemoved: ColorValueSchema,\n\t\ttoolDiffContext: ColorValueSchema,\n\t\t// Syntax Highlighting (9 colors)\n\t\tsyntaxComment: ColorValueSchema,\n\t\tsyntaxKeyword: ColorValueSchema,\n\t\tsyntaxFunction: ColorValueSchema,\n\t\tsyntaxVariable: ColorValueSchema,\n\t\tsyntaxString: ColorValueSchema,\n\t\tsyntaxNumber: ColorValueSchema,\n\t\tsyntaxType: ColorValueSchema,\n\t\tsyntaxOperator: ColorValueSchema,\n\t\tsyntaxPunctuation: ColorValueSchema,\n\t\t// Thinking Level Borders (6 colors)\n\t\tthinkingOff: ColorValueSchema,\n\t\tthinkingMinimal: ColorValueSchema,\n\t\tthinkingLow: ColorValueSchema,\n\t\tthinkingMedium: ColorValueSchema,\n\t\tthinkingHigh: ColorValueSchema,\n\t\tthinkingXhigh: ColorValueSchema,\n\t\t// Bash Mode (1 color)\n\t\tbashMode: ColorValueSchema,\n\t\t// Agent identity palette (6 colors). OPTIONAL so existing custom themes\n\t\t// keep validating: any missing entry falls back to `accent` (see\n\t\t// createTheme). Subagent types hash into this palette so the same agent\n\t\t// reads as the same color across the chat, task panel, and TaskOutput.\n\t\tagent1: Type.Optional(ColorValueSchema),\n\t\tagent2: Type.Optional(ColorValueSchema),\n\t\tagent3: Type.Optional(ColorValueSchema),\n\t\tagent4: Type.Optional(ColorValueSchema),\n\t\tagent5: Type.Optional(ColorValueSchema),\n\t\tagent6: Type.Optional(ColorValueSchema),\n\t}),\n\texport: Type.Optional(\n\t\tType.Object({\n\t\t\tpageBg: Type.Optional(ColorValueSchema),\n\t\t\tcardBg: Type.Optional(ColorValueSchema),\n\t\t\tinfoBg: Type.Optional(ColorValueSchema),\n\t\t}),\n\t),\n});\n\ntype ThemeJson = Static<typeof ThemeJsonSchema>;\n\nconst validateThemeJson = Compile(ThemeJsonSchema);\n\nexport type ThemeColor =\n\t| \"accent\"\n\t| \"border\"\n\t| \"borderAccent\"\n\t| \"borderMuted\"\n\t| \"success\"\n\t| \"error\"\n\t| \"warning\"\n\t| \"muted\"\n\t| \"dim\"\n\t| \"text\"\n\t| \"thinkingText\"\n\t| \"userMessageText\"\n\t| \"customMessageText\"\n\t| \"customMessageLabel\"\n\t| \"toolTitle\"\n\t| \"toolOutput\"\n\t| \"mdHeading\"\n\t| \"mdLink\"\n\t| \"mdLinkUrl\"\n\t| \"mdCode\"\n\t| \"mdCodeBlock\"\n\t| \"mdCodeBlockBorder\"\n\t| \"mdQuote\"\n\t| \"mdQuoteBorder\"\n\t| \"mdHr\"\n\t| \"mdListBullet\"\n\t| \"toolDiffAdded\"\n\t| \"toolDiffRemoved\"\n\t| \"toolDiffContext\"\n\t| \"syntaxComment\"\n\t| \"syntaxKeyword\"\n\t| \"syntaxFunction\"\n\t| \"syntaxVariable\"\n\t| \"syntaxString\"\n\t| \"syntaxNumber\"\n\t| \"syntaxType\"\n\t| \"syntaxOperator\"\n\t| \"syntaxPunctuation\"\n\t| \"thinkingOff\"\n\t| \"thinkingMinimal\"\n\t| \"thinkingLow\"\n\t| \"thinkingMedium\"\n\t| \"thinkingHigh\"\n\t| \"thinkingXhigh\"\n\t| \"bashMode\"\n\t| \"agent1\"\n\t| \"agent2\"\n\t| \"agent3\"\n\t| \"agent4\"\n\t| \"agent5\"\n\t| \"agent6\";\n\n/** The agent identity palette, in hash order. */\nexport const AGENT_COLOR_TOKENS = [\n\t\"agent1\",\n\t\"agent2\",\n\t\"agent3\",\n\t\"agent4\",\n\t\"agent5\",\n\t\"agent6\",\n] as const satisfies readonly ThemeColor[];\n\n/**\n * Stable color token for an agent type (\"explore\", \"plan\", a custom agent…).\n * The name hashes into the agent palette, so the same type renders in the same\n * color everywhere it appears β€” chat tool line, task panel rows/roster, and\n * TaskOutput β€” for the whole session and across sessions. Distinct types spread\n * over 6 hues; collisions are possible but the `[name]`/`#N` labels stay the\n * primary identifier, color is the at-a-glance cue.\n */\nexport function agentColorFor(agentType: string): ThemeColor {\n\t// djb2: tiny, stable, good spread for short identifier-like strings.\n\tlet hash = 5381;\n\tfor (let i = 0; i < agentType.length; i++) {\n\t\thash = ((hash << 5) + hash + agentType.charCodeAt(i)) >>> 0;\n\t}\n\treturn AGENT_COLOR_TOKENS[hash % AGENT_COLOR_TOKENS.length] as ThemeColor;\n}\n\nexport type ThemeBg =\n\t| \"selectedBg\"\n\t| \"userMessageBg\"\n\t| \"customMessageBg\"\n\t| \"toolPendingBg\"\n\t| \"toolSuccessBg\"\n\t| \"toolErrorBg\";\n\ntype ColorMode = \"truecolor\" | \"256color\";\n\n// ============================================================================\n// Color Utilities\n// ============================================================================\n\nfunction detectColorMode(): ColorMode {\n\tconst colorterm = process.env.COLORTERM;\n\tif (colorterm === \"truecolor\" || colorterm === \"24bit\") {\n\t\treturn \"truecolor\";\n\t}\n\t// Windows Terminal supports truecolor\n\tif (process.env.WT_SESSION) {\n\t\treturn \"truecolor\";\n\t}\n\tconst term = process.env.TERM || \"\";\n\t// Fall back to 256color for truly limited terminals\n\tif (term === \"dumb\" || term === \"\" || term === \"linux\") {\n\t\treturn \"256color\";\n\t}\n\t// Terminal.app also doesn't support truecolor\n\tif (process.env.TERM_PROGRAM === \"Apple_Terminal\") {\n\t\treturn \"256color\";\n\t}\n\t// GNU screen doesn't support truecolor unless explicitly opted in via COLORTERM=truecolor.\n\t// TERM under screen is typically \"screen\", \"screen-256color\", or \"screen.xterm-256color\".\n\tif (term === \"screen\" || term.startsWith(\"screen-\") || term.startsWith(\"screen.\")) {\n\t\treturn \"256color\";\n\t}\n\t// Assume truecolor for everything else - virtually all modern terminals support it\n\treturn \"truecolor\";\n}\n\nfunction hexToRgb(hex: string): { r: number; g: number; b: number } {\n\tconst cleaned = hex.replace(\"#\", \"\");\n\tif (cleaned.length !== 6) {\n\t\tthrow new Error(`Invalid hex color: ${hex}`);\n\t}\n\tconst r = parseInt(cleaned.substring(0, 2), 16);\n\tconst g = parseInt(cleaned.substring(2, 4), 16);\n\tconst b = parseInt(cleaned.substring(4, 6), 16);\n\tif (Number.isNaN(r) || Number.isNaN(g) || Number.isNaN(b)) {\n\t\tthrow new Error(`Invalid hex color: ${hex}`);\n\t}\n\treturn { r, g, b };\n}\n\n// The 6x6x6 color cube channel values (indices 0-5)\nconst CUBE_VALUES = [0, 95, 135, 175, 215, 255];\n\n// Grayscale ramp values (indices 232-255, 24 grays from 8 to 238)\nconst GRAY_VALUES = Array.from({ length: 24 }, (_, i) => 8 + i * 10);\n\nfunction findClosestCubeIndex(value: number): number {\n\tlet minDist = Infinity;\n\tlet minIdx = 0;\n\tfor (let i = 0; i < CUBE_VALUES.length; i++) {\n\t\tconst dist = Math.abs(value - CUBE_VALUES[i]);\n\t\tif (dist < minDist) {\n\t\t\tminDist = dist;\n\t\t\tminIdx = i;\n\t\t}\n\t}\n\treturn minIdx;\n}\n\nfunction findClosestGrayIndex(gray: number): number {\n\tlet minDist = Infinity;\n\tlet minIdx = 0;\n\tfor (let i = 0; i < GRAY_VALUES.length; i++) {\n\t\tconst dist = Math.abs(gray - GRAY_VALUES[i]);\n\t\tif (dist < minDist) {\n\t\t\tminDist = dist;\n\t\t\tminIdx = i;\n\t\t}\n\t}\n\treturn minIdx;\n}\n\nfunction colorDistance(r1: number, g1: number, b1: number, r2: number, g2: number, b2: number): number {\n\t// Weighted Euclidean distance (human eye is more sensitive to green)\n\tconst dr = r1 - r2;\n\tconst dg = g1 - g2;\n\tconst db = b1 - b2;\n\treturn dr * dr * 0.299 + dg * dg * 0.587 + db * db * 0.114;\n}\n\nfunction rgbTo256(r: number, g: number, b: number): number {\n\t// Find closest color in the 6x6x6 cube\n\tconst rIdx = findClosestCubeIndex(r);\n\tconst gIdx = findClosestCubeIndex(g);\n\tconst bIdx = findClosestCubeIndex(b);\n\tconst cubeR = CUBE_VALUES[rIdx];\n\tconst cubeG = CUBE_VALUES[gIdx];\n\tconst cubeB = CUBE_VALUES[bIdx];\n\tconst cubeIndex = 16 + 36 * rIdx + 6 * gIdx + bIdx;\n\tconst cubeDist = colorDistance(r, g, b, cubeR, cubeG, cubeB);\n\n\t// Find closest grayscale\n\tconst gray = Math.round(0.299 * r + 0.587 * g + 0.114 * b);\n\tconst grayIdx = findClosestGrayIndex(gray);\n\tconst grayValue = GRAY_VALUES[grayIdx];\n\tconst grayIndex = 232 + grayIdx;\n\tconst grayDist = colorDistance(r, g, b, grayValue, grayValue, grayValue);\n\n\t// Check if color has noticeable saturation (hue matters)\n\t// If max-min spread is significant, prefer cube to preserve tint\n\tconst maxC = Math.max(r, g, b);\n\tconst minC = Math.min(r, g, b);\n\tconst spread = maxC - minC;\n\n\t// Only consider grayscale if color is nearly neutral (spread < 10)\n\t// AND grayscale is actually closer\n\tif (spread < 10 && grayDist < cubeDist) {\n\t\treturn grayIndex;\n\t}\n\n\treturn cubeIndex;\n}\n\nfunction hexTo256(hex: string): number {\n\tconst { r, g, b } = hexToRgb(hex);\n\treturn rgbTo256(r, g, b);\n}\n\nfunction fgAnsi(color: string | number, mode: ColorMode): string {\n\tif (color === \"\") return \"\\x1b[39m\";\n\tif (typeof color === \"number\") return `\\x1b[38;5;${color}m`;\n\tif (color.startsWith(\"#\")) {\n\t\tif (mode === \"truecolor\") {\n\t\t\tconst { r, g, b } = hexToRgb(color);\n\t\t\treturn `\\x1b[38;2;${r};${g};${b}m`;\n\t\t} else {\n\t\t\tconst index = hexTo256(color);\n\t\t\treturn `\\x1b[38;5;${index}m`;\n\t\t}\n\t}\n\tthrow new Error(`Invalid color value: ${color}`);\n}\n\nfunction bgAnsi(color: string | number, mode: ColorMode): string {\n\tif (color === \"\") return \"\\x1b[49m\";\n\tif (typeof color === \"number\") return `\\x1b[48;5;${color}m`;\n\tif (color.startsWith(\"#\")) {\n\t\tif (mode === \"truecolor\") {\n\t\t\tconst { r, g, b } = hexToRgb(color);\n\t\t\treturn `\\x1b[48;2;${r};${g};${b}m`;\n\t\t} else {\n\t\t\tconst index = hexTo256(color);\n\t\t\treturn `\\x1b[48;5;${index}m`;\n\t\t}\n\t}\n\tthrow new Error(`Invalid color value: ${color}`);\n}\n\nfunction resolveVarRefs(\n\tvalue: ColorValue,\n\tvars: Record<string, ColorValue>,\n\tvisited = new Set<string>(),\n): string | number {\n\tif (typeof value === \"number\" || value === \"\" || value.startsWith(\"#\")) {\n\t\treturn value;\n\t}\n\tif (visited.has(value)) {\n\t\tthrow new Error(`Circular variable reference detected: ${value}`);\n\t}\n\tif (!(value in vars)) {\n\t\tthrow new Error(`Variable reference not found: ${value}`);\n\t}\n\tvisited.add(value);\n\treturn resolveVarRefs(vars[value], vars, visited);\n}\n\nfunction resolveThemeColors<T extends Record<string, ColorValue>>(\n\tcolors: T,\n\tvars: Record<string, ColorValue> = {},\n): Record<keyof T, string | number> {\n\tconst resolved: Record<string, string | number> = {};\n\tfor (const [key, value] of Object.entries(colors)) {\n\t\tresolved[key] = resolveVarRefs(value, vars);\n\t}\n\treturn resolved as Record<keyof T, string | number>;\n}\n\n// ============================================================================\n// Theme Class\n// ============================================================================\n\nexport class Theme {\n\treadonly name?: string;\n\treadonly sourcePath?: string;\n\tsourceInfo?: SourceInfo;\n\tprivate fgColors: Map<ThemeColor, string>;\n\tprivate bgColors: Map<ThemeBg, string>;\n\tprivate mode: ColorMode;\n\n\tconstructor(\n\t\tfgColors: Record<ThemeColor, string | number>,\n\t\tbgColors: Record<ThemeBg, string | number>,\n\t\tmode: ColorMode,\n\t\toptions: { name?: string; sourcePath?: string; sourceInfo?: SourceInfo } = {},\n\t) {\n\t\tthis.name = options.name;\n\t\tthis.sourcePath = options.sourcePath;\n\t\tthis.sourceInfo = options.sourceInfo;\n\t\tthis.mode = mode;\n\t\tthis.fgColors = new Map();\n\t\tfor (const [key, value] of Object.entries(fgColors) as [ThemeColor, string | number][]) {\n\t\t\tthis.fgColors.set(key, fgAnsi(value, mode));\n\t\t}\n\t\t// Agent palette fallback for themes built before it existed (including\n\t\t// Theme instances constructed directly by extensions): default to accent.\n\t\tconst accentAnsi = this.fgColors.get(\"accent\");\n\t\tif (accentAnsi !== undefined) {\n\t\t\tfor (const token of AGENT_COLOR_TOKENS) {\n\t\t\t\tif (!this.fgColors.has(token)) {\n\t\t\t\t\tthis.fgColors.set(token, accentAnsi);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tthis.bgColors = new Map();\n\t\tfor (const [key, value] of Object.entries(bgColors) as [ThemeBg, string | number][]) {\n\t\t\tthis.bgColors.set(key, bgAnsi(value, mode));\n\t\t}\n\t}\n\n\tfg(color: ThemeColor, text: string): string {\n\t\tconst ansi = this.fgColors.get(color);\n\t\tif (!ansi) throw new Error(`Unknown theme color: ${color}`);\n\t\treturn `${ansi}${text}\\x1b[39m`; // Reset only foreground color\n\t}\n\n\tbg(color: ThemeBg, text: string): string {\n\t\tconst ansi = this.bgColors.get(color);\n\t\tif (!ansi) throw new Error(`Unknown theme background color: ${color}`);\n\t\treturn `${ansi}${text}\\x1b[49m`; // Reset only background color\n\t}\n\n\tbold(text: string): string {\n\t\treturn chalk.bold(text);\n\t}\n\n\tblink(text: string): string {\n\t\t// Terminal-native blink (SGR 5). Zero overhead; terminals that support\n\t\t// blink will animate, others render it as a steady glyph.\n\t\treturn `\\x1b[5m${text}\\x1b[25m`;\n\t}\n\n\titalic(text: string): string {\n\t\treturn chalk.italic(text);\n\t}\n\n\tunderline(text: string): string {\n\t\treturn chalk.underline(text);\n\t}\n\n\tinverse(text: string): string {\n\t\treturn chalk.inverse(text);\n\t}\n\n\tstrikethrough(text: string): string {\n\t\treturn chalk.strikethrough(text);\n\t}\n\n\tgetFgAnsi(color: ThemeColor): string {\n\t\tconst ansi = this.fgColors.get(color);\n\t\tif (!ansi) throw new Error(`Unknown theme color: ${color}`);\n\t\treturn ansi;\n\t}\n\n\tgetBgAnsi(color: ThemeBg): string {\n\t\tconst ansi = this.bgColors.get(color);\n\t\tif (!ansi) throw new Error(`Unknown theme background color: ${color}`);\n\t\treturn ansi;\n\t}\n\n\tgetColorMode(): ColorMode {\n\t\treturn this.mode;\n\t}\n\n\tgetThinkingBorderColor(level: \"off\" | \"minimal\" | \"low\" | \"medium\" | \"high\" | \"xhigh\"): (str: string) => string {\n\t\t// Map thinking levels to dedicated theme colors\n\t\tswitch (level) {\n\t\t\tcase \"off\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingOff\", str);\n\t\t\tcase \"minimal\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingMinimal\", str);\n\t\t\tcase \"low\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingLow\", str);\n\t\t\tcase \"medium\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingMedium\", str);\n\t\t\tcase \"high\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingHigh\", str);\n\t\t\tcase \"xhigh\":\n\t\t\t\treturn (str: string) => this.fg(\"thinkingXhigh\", str);\n\t\t\tdefault:\n\t\t\t\treturn (str: string) => this.fg(\"thinkingOff\", str);\n\t\t}\n\t}\n\n\tgetBashModeBorderColor(): (str: string) => string {\n\t\treturn (str: string) => this.fg(\"bashMode\", str);\n\t}\n}\n\n// ============================================================================\n// Theme Loading\n// ============================================================================\n\nlet BUILTIN_THEMES: Record<string, ThemeJson> | undefined;\n\nfunction getBuiltinThemes(): Record<string, ThemeJson> {\n\tif (!BUILTIN_THEMES) {\n\t\tconst themesDir = getThemesDir();\n\t\tconst darkPath = path.join(themesDir, \"dark.json\");\n\t\tconst lightPath = path.join(themesDir, \"light.json\");\n\t\tBUILTIN_THEMES = {\n\t\t\tdark: JSON.parse(fs.readFileSync(darkPath, \"utf-8\")) as ThemeJson,\n\t\t\tlight: JSON.parse(fs.readFileSync(lightPath, \"utf-8\")) as ThemeJson,\n\t\t};\n\t}\n\treturn BUILTIN_THEMES;\n}\n\nexport function getAvailableThemes(): string[] {\n\tconst themes = new Set<string>(Object.keys(getBuiltinThemes()));\n\tconst customThemesDir = getCustomThemesDir();\n\tif (fs.existsSync(customThemesDir)) {\n\t\tconst files = fs.readdirSync(customThemesDir);\n\t\tfor (const file of files) {\n\t\t\tif (file.endsWith(\".json\")) {\n\t\t\t\tthemes.add(file.slice(0, -5));\n\t\t\t}\n\t\t}\n\t}\n\tfor (const name of registeredThemes.keys()) {\n\t\tthemes.add(name);\n\t}\n\treturn Array.from(themes).sort();\n}\n\nexport interface ThemeInfo {\n\tname: string;\n\tpath: string | undefined;\n}\n\nexport function getAvailableThemesWithPaths(): ThemeInfo[] {\n\tconst themesDir = getThemesDir();\n\tconst customThemesDir = getCustomThemesDir();\n\tconst result: ThemeInfo[] = [];\n\n\t// Built-in themes\n\tfor (const name of Object.keys(getBuiltinThemes())) {\n\t\tresult.push({ name, path: path.join(themesDir, `${name}.json`) });\n\t}\n\n\t// Custom themes\n\tif (fs.existsSync(customThemesDir)) {\n\t\tfor (const file of fs.readdirSync(customThemesDir)) {\n\t\t\tif (file.endsWith(\".json\")) {\n\t\t\t\tconst name = file.slice(0, -5);\n\t\t\t\tif (!result.some((t) => t.name === name)) {\n\t\t\t\t\tresult.push({ name, path: path.join(customThemesDir, file) });\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tfor (const [name, theme] of registeredThemes.entries()) {\n\t\tif (!result.some((t) => t.name === name)) {\n\t\t\tresult.push({ name, path: theme.sourcePath });\n\t\t}\n\t}\n\n\treturn result.sort((a, b) => a.name.localeCompare(b.name));\n}\n\nfunction parseThemeJson(label: string, json: unknown): ThemeJson {\n\tif (!validateThemeJson.Check(json)) {\n\t\tconst errors = Array.from(validateThemeJson.Errors(json));\n\t\tconst missingColors = new Set<string>();\n\t\tconst otherErrors: string[] = [];\n\n\t\tfor (const error of errors) {\n\t\t\tif (error.keyword === \"required\" && error.instancePath === \"/colors\") {\n\t\t\t\tconst requiredProperties = (error.params as { requiredProperties?: string[] }).requiredProperties;\n\t\t\t\tfor (const requiredProperty of requiredProperties ?? []) {\n\t\t\t\t\tmissingColors.add(requiredProperty);\n\t\t\t\t}\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tconst path = error.instancePath || \"/\";\n\t\t\totherErrors.push(` - ${path}: ${error.message}`);\n\t\t}\n\n\t\tlet errorMessage = `Invalid theme \"${label}\":\\n`;\n\t\tif (missingColors.size > 0) {\n\t\t\terrorMessage += \"\\nMissing required color tokens:\\n\";\n\t\t\terrorMessage += Array.from(missingColors)\n\t\t\t\t.sort()\n\t\t\t\t.map((color) => ` - ${color}`)\n\t\t\t\t.join(\"\\n\");\n\t\t\terrorMessage += '\\n\\nPlease add these colors to your theme\\'s \"colors\" object.';\n\t\t\terrorMessage += \"\\nSee the built-in themes (dark.json, light.json) for reference values.\";\n\t\t}\n\t\tif (otherErrors.length > 0) {\n\t\t\terrorMessage += `\\n\\nOther errors:\\n${otherErrors.join(\"\\n\")}`;\n\t\t}\n\n\t\tthrow new Error(errorMessage);\n\t}\n\n\treturn json as ThemeJson;\n}\n\nfunction parseThemeJsonContent(label: string, content: string): ThemeJson {\n\tlet json: unknown;\n\ttry {\n\t\tjson = JSON.parse(content);\n\t} catch (error) {\n\t\tthrow new Error(`Failed to parse theme ${label}: ${error}`);\n\t}\n\treturn parseThemeJson(label, json);\n}\n\nfunction loadThemeJson(name: string): ThemeJson {\n\tconst builtinThemes = getBuiltinThemes();\n\tif (name in builtinThemes) {\n\t\treturn builtinThemes[name];\n\t}\n\tconst registeredTheme = registeredThemes.get(name);\n\tif (registeredTheme?.sourcePath) {\n\t\tconst content = fs.readFileSync(registeredTheme.sourcePath, \"utf-8\");\n\t\treturn parseThemeJsonContent(registeredTheme.sourcePath, content);\n\t}\n\tif (registeredTheme) {\n\t\tthrow new Error(`Theme \"${name}\" does not have a source path for export`);\n\t}\n\tconst customThemesDir = getCustomThemesDir();\n\tconst themePath = path.join(customThemesDir, `${name}.json`);\n\tif (!fs.existsSync(themePath)) {\n\t\tthrow new Error(`Theme not found: ${name}`);\n\t}\n\tconst content = fs.readFileSync(themePath, \"utf-8\");\n\treturn parseThemeJsonContent(name, content);\n}\n\nfunction createTheme(themeJson: ThemeJson, mode?: ColorMode, sourcePath?: string): Theme {\n\tconst colorMode = mode ?? detectColorMode();\n\tconst resolvedColors = resolveThemeColors(themeJson.colors, themeJson.vars);\n\tconst fgColors: Record<ThemeColor, string | number> = {} as Record<ThemeColor, string | number>;\n\tconst bgColors: Record<ThemeBg, string | number> = {} as Record<ThemeBg, string | number>;\n\tconst bgColorKeys: Set<string> = new Set([\n\t\t\"selectedBg\",\n\t\t\"userMessageBg\",\n\t\t\"customMessageBg\",\n\t\t\"toolPendingBg\",\n\t\t\"toolSuccessBg\",\n\t\t\"toolErrorBg\",\n\t]);\n\tfor (const [key, value] of Object.entries(resolvedColors)) {\n\t\tif (bgColorKeys.has(key)) {\n\t\t\tbgColors[key as ThemeBg] = value;\n\t\t} else {\n\t\t\tfgColors[key as ThemeColor] = value;\n\t\t}\n\t}\n\t// The agent palette is optional in theme JSON (older custom themes predate\n\t// it); missing entries fall back to accent so theme.fg never throws.\n\tfor (const token of AGENT_COLOR_TOKENS) {\n\t\tif (fgColors[token] === undefined) {\n\t\t\tfgColors[token] = fgColors.accent;\n\t\t}\n\t}\n\treturn new Theme(fgColors, bgColors, colorMode, {\n\t\tname: themeJson.name,\n\t\tsourcePath,\n\t});\n}\n\nexport function loadThemeFromPath(themePath: string, mode?: ColorMode): Theme {\n\tconst content = fs.readFileSync(themePath, \"utf-8\");\n\tconst themeJson = parseThemeJsonContent(themePath, content);\n\treturn createTheme(themeJson, mode, themePath);\n}\n\nfunction loadTheme(name: string, mode?: ColorMode): Theme {\n\tconst registeredTheme = registeredThemes.get(name);\n\tif (registeredTheme) {\n\t\treturn registeredTheme;\n\t}\n\tconst themeJson = loadThemeJson(name);\n\treturn createTheme(themeJson, mode);\n}\n\nexport function getThemeByName(name: string): Theme | undefined {\n\ttry {\n\t\treturn loadTheme(name);\n\t} catch {\n\t\treturn undefined;\n\t}\n}\n\nfunction detectTerminalBackground(): \"dark\" | \"light\" {\n\tconst colorfgbg = process.env.COLORFGBG || \"\";\n\tif (colorfgbg) {\n\t\tconst parts = colorfgbg.split(\";\");\n\t\tif (parts.length >= 2) {\n\t\t\tconst bg = parseInt(parts[1], 10);\n\t\t\tif (!Number.isNaN(bg)) {\n\t\t\t\tconst result = bg < 8 ? \"dark\" : \"light\";\n\t\t\t\treturn result;\n\t\t\t}\n\t\t}\n\t}\n\treturn \"dark\";\n}\n\nfunction getDefaultTheme(): string {\n\treturn detectTerminalBackground();\n}\n\n// ============================================================================\n// Global Theme Instance\n// ============================================================================\n\n// Use globalThis to share theme across module loaders (tsx + jiti in dev mode)\nconst THEME_KEY = Symbol.for(\"@kolisachint/hoocode-agent:theme\");\n\n// Export theme as a getter that reads from globalThis\n// This ensures all module instances (tsx, jiti) see the same theme\nexport const theme: Theme = new Proxy({} as Theme, {\n\tget(_target, prop) {\n\t\tconst t = (globalThis as Record<symbol, Theme>)[THEME_KEY];\n\t\tif (!t) throw new Error(\"Theme not initialized. Call initTheme() first.\");\n\t\treturn (t as unknown as Record<string | symbol, unknown>)[prop];\n\t},\n});\n\nfunction setGlobalTheme(t: Theme): void {\n\t(globalThis as Record<symbol, Theme>)[THEME_KEY] = t;\n}\n\nlet currentThemeName: string | undefined;\nlet themeWatcher: fs.FSWatcher | undefined;\nlet themeReloadTimer: NodeJS.Timeout | undefined;\nlet onThemeChangeCallback: (() => void) | undefined;\nconst registeredThemes = new Map<string, Theme>();\n\nexport function setRegisteredThemes(themes: Theme[]): void {\n\tregisteredThemes.clear();\n\tfor (const theme of themes) {\n\t\tif (theme.name) {\n\t\t\tregisteredThemes.set(theme.name, theme);\n\t\t}\n\t}\n}\n\nexport function initTheme(themeName?: string, enableWatcher: boolean = false): void {\n\tconst name = themeName ?? getDefaultTheme();\n\tcurrentThemeName = name;\n\ttry {\n\t\tsetGlobalTheme(loadTheme(name));\n\t\tif (enableWatcher) {\n\t\t\tstartThemeWatcher();\n\t\t}\n\t} catch (_error) {\n\t\t// Theme is invalid - fall back to dark theme silently\n\t\tcurrentThemeName = \"dark\";\n\t\tsetGlobalTheme(loadTheme(\"dark\"));\n\t\t// Don't start watcher for fallback theme\n\t}\n}\n\nexport function setTheme(name: string, enableWatcher: boolean = false): { success: boolean; error?: string } {\n\tcurrentThemeName = name;\n\ttry {\n\t\tsetGlobalTheme(loadTheme(name));\n\t\tif (enableWatcher) {\n\t\t\tstartThemeWatcher();\n\t\t}\n\t\tif (onThemeChangeCallback) {\n\t\t\tonThemeChangeCallback();\n\t\t}\n\t\treturn { success: true };\n\t} catch (error) {\n\t\t// Theme is invalid - fall back to dark theme\n\t\tcurrentThemeName = \"dark\";\n\t\tsetGlobalTheme(loadTheme(\"dark\"));\n\t\t// Don't start watcher for fallback theme\n\t\treturn {\n\t\t\tsuccess: false,\n\t\t\terror: error instanceof Error ? error.message : String(error),\n\t\t};\n\t}\n}\n\nexport function setThemeInstance(themeInstance: Theme): void {\n\tsetGlobalTheme(themeInstance);\n\tcurrentThemeName = \"<in-memory>\";\n\tstopThemeWatcher(); // Can't watch a direct instance\n\tif (onThemeChangeCallback) {\n\t\tonThemeChangeCallback();\n\t}\n}\n\nexport function onThemeChange(callback: () => void): void {\n\tonThemeChangeCallback = callback;\n}\n\nfunction startThemeWatcher(): void {\n\tstopThemeWatcher();\n\n\t// Only watch if it's a custom theme (not built-in)\n\tif (!currentThemeName || currentThemeName === \"dark\" || currentThemeName === \"light\") {\n\t\treturn;\n\t}\n\n\tconst customThemesDir = getCustomThemesDir();\n\tconst watchedThemeName = currentThemeName;\n\tconst watchedFileName = `${watchedThemeName}.json`;\n\tconst themeFile = path.join(customThemesDir, watchedFileName);\n\n\t// Only watch if the file exists\n\tif (!fs.existsSync(themeFile)) {\n\t\treturn;\n\t}\n\n\tconst scheduleReload = () => {\n\t\tif (themeReloadTimer) {\n\t\t\tclearTimeout(themeReloadTimer);\n\t\t}\n\t\tthemeReloadTimer = setTimeout(() => {\n\t\t\tthemeReloadTimer = undefined;\n\n\t\t\t// Ignore stale timers after switching themes or stopping the watcher\n\t\t\tif (currentThemeName !== watchedThemeName) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// Keep the last successfully loaded theme active if the file is temporarily missing\n\t\t\tif (!fs.existsSync(themeFile)) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\ttry {\n\t\t\t\t// Reload the theme from disk and refresh the registry cache\n\t\t\t\tconst reloadedTheme = loadThemeFromPath(themeFile);\n\t\t\t\tregisteredThemes.set(watchedThemeName, reloadedTheme);\n\t\t\t\tsetGlobalTheme(reloadedTheme);\n\t\t\t\t// Notify callback (to invalidate UI)\n\t\t\t\tif (onThemeChangeCallback) {\n\t\t\t\t\tonThemeChangeCallback();\n\t\t\t\t}\n\t\t\t} catch (_error) {\n\t\t\t\t// Ignore errors (file might be in invalid state while being edited)\n\t\t\t}\n\t\t}, 100);\n\t};\n\n\tthemeWatcher =\n\t\twatchWithErrorHandler(\n\t\t\tcustomThemesDir,\n\t\t\t(_eventType, filename) => {\n\t\t\t\tif (currentThemeName !== watchedThemeName) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tif (!filename) {\n\t\t\t\t\tscheduleReload();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tif (filename !== watchedFileName) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tscheduleReload();\n\t\t\t},\n\t\t\t() => {\n\t\t\t\tcloseWatcher(themeWatcher);\n\t\t\t\tthemeWatcher = undefined;\n\t\t\t},\n\t\t) ?? undefined;\n}\n\nexport function stopThemeWatcher(): void {\n\tif (themeReloadTimer) {\n\t\tclearTimeout(themeReloadTimer);\n\t\tthemeReloadTimer = undefined;\n\t}\n\tcloseWatcher(themeWatcher);\n\tthemeWatcher = undefined;\n}\n\n// ============================================================================\n// HTML Export Helpers\n// ============================================================================\n\n/**\n * Convert a 256-color index to hex string.\n * Indices 0-15: basic colors (approximate)\n * Indices 16-231: 6x6x6 color cube\n * Indices 232-255: grayscale ramp\n */\nfunction ansi256ToHex(index: number): string {\n\t// Basic colors (0-15) - approximate common terminal values\n\tconst basicColors = [\n\t\t\"#000000\",\n\t\t\"#800000\",\n\t\t\"#008000\",\n\t\t\"#808000\",\n\t\t\"#000080\",\n\t\t\"#800080\",\n\t\t\"#008080\",\n\t\t\"#c0c0c0\",\n\t\t\"#808080\",\n\t\t\"#ff0000\",\n\t\t\"#00ff00\",\n\t\t\"#ffff00\",\n\t\t\"#0000ff\",\n\t\t\"#ff00ff\",\n\t\t\"#00ffff\",\n\t\t\"#ffffff\",\n\t];\n\tif (index < 16) {\n\t\treturn basicColors[index];\n\t}\n\n\t// Color cube (16-231): 6x6x6 = 216 colors\n\tif (index < 232) {\n\t\tconst cubeIndex = index - 16;\n\t\tconst r = Math.floor(cubeIndex / 36);\n\t\tconst g = Math.floor((cubeIndex % 36) / 6);\n\t\tconst b = cubeIndex % 6;\n\t\tconst toHex = (n: number) => (n === 0 ? 0 : 55 + n * 40).toString(16).padStart(2, \"0\");\n\t\treturn `#${toHex(r)}${toHex(g)}${toHex(b)}`;\n\t}\n\n\t// Grayscale (232-255): 24 shades\n\tconst gray = 8 + (index - 232) * 10;\n\tconst grayHex = gray.toString(16).padStart(2, \"0\");\n\treturn `#${grayHex}${grayHex}${grayHex}`;\n}\n\n/**\n * Get resolved theme colors as CSS-compatible hex strings.\n * Used by HTML export to generate CSS custom properties.\n */\nexport function getResolvedThemeColors(themeName?: string): Record<string, string> {\n\tconst name = themeName ?? currentThemeName ?? getDefaultTheme();\n\tconst isLight = name === \"light\";\n\tconst themeJson = loadThemeJson(name);\n\tconst resolved = resolveThemeColors(themeJson.colors, themeJson.vars);\n\n\t// Default text color for empty values (terminal uses default fg color)\n\tconst defaultText = isLight ? \"#000000\" : \"#e5e5e7\";\n\n\tconst cssColors: Record<string, string> = {};\n\tfor (const [key, value] of Object.entries(resolved)) {\n\t\tif (typeof value === \"number\") {\n\t\t\tcssColors[key] = ansi256ToHex(value);\n\t\t} else if (value === \"\") {\n\t\t\t// Empty means default terminal color - use sensible fallback for HTML\n\t\t\tcssColors[key] = defaultText;\n\t\t} else {\n\t\t\tcssColors[key] = value;\n\t\t}\n\t}\n\treturn cssColors;\n}\n\n/**\n * Check if a theme is a \"light\" theme (for CSS that needs light/dark variants).\n */\nexport function isLightTheme(themeName?: string): boolean {\n\t// Currently just check the name - could be extended to analyze colors\n\treturn themeName === \"light\";\n}\n\n/**\n * Get explicit export colors from theme JSON, if specified.\n * Returns undefined for each color that isn't explicitly set.\n */\nexport function getThemeExportColors(themeName?: string): {\n\tpageBg?: string;\n\tcardBg?: string;\n\tinfoBg?: string;\n} {\n\tconst name = themeName ?? currentThemeName ?? getDefaultTheme();\n\ttry {\n\t\tconst themeJson = loadThemeJson(name);\n\t\tconst exportSection = themeJson.export;\n\t\tif (!exportSection) return {};\n\n\t\tconst vars = themeJson.vars ?? {};\n\t\tconst resolve = (value: ColorValue | undefined): string | undefined => {\n\t\t\tif (value === undefined) return undefined;\n\t\t\tconst resolved = resolveVarRefs(value, vars);\n\t\t\tif (typeof resolved === \"number\") return ansi256ToHex(resolved);\n\t\t\tif (resolved === \"\") return undefined;\n\t\t\treturn resolved;\n\t\t};\n\n\t\treturn {\n\t\t\tpageBg: resolve(exportSection.pageBg),\n\t\t\tcardBg: resolve(exportSection.cardBg),\n\t\t\tinfoBg: resolve(exportSection.infoBg),\n\t\t};\n\t} catch {\n\t\treturn {};\n\t}\n}\n\n// ============================================================================\n// TUI Helpers\n// ============================================================================\n\ntype CliHighlightTheme = Record<string, (s: string) => string>;\n\nlet cachedHighlightThemeFor: Theme | undefined;\nlet cachedCliHighlightTheme: CliHighlightTheme | undefined;\n\nfunction buildCliHighlightTheme(t: Theme): CliHighlightTheme {\n\treturn {\n\t\tkeyword: (s: string) => t.fg(\"syntaxKeyword\", s),\n\t\tbuilt_in: (s: string) => t.fg(\"syntaxType\", s),\n\t\tliteral: (s: string) => t.fg(\"syntaxNumber\", s),\n\t\tnumber: (s: string) => t.fg(\"syntaxNumber\", s),\n\t\tstring: (s: string) => t.fg(\"syntaxString\", s),\n\t\tcomment: (s: string) => t.fg(\"syntaxComment\", s),\n\t\tfunction: (s: string) => t.fg(\"syntaxFunction\", s),\n\t\ttitle: (s: string) => t.fg(\"syntaxFunction\", s),\n\t\tclass: (s: string) => t.fg(\"syntaxType\", s),\n\t\ttype: (s: string) => t.fg(\"syntaxType\", s),\n\t\tattr: (s: string) => t.fg(\"syntaxVariable\", s),\n\t\tvariable: (s: string) => t.fg(\"syntaxVariable\", s),\n\t\tparams: (s: string) => t.fg(\"syntaxVariable\", s),\n\t\toperator: (s: string) => t.fg(\"syntaxOperator\", s),\n\t\tpunctuation: (s: string) => t.fg(\"syntaxPunctuation\", s),\n\t};\n}\n\nfunction getCliHighlightTheme(t: Theme): CliHighlightTheme {\n\tif (cachedHighlightThemeFor !== t || !cachedCliHighlightTheme) {\n\t\tcachedHighlightThemeFor = t;\n\t\tcachedCliHighlightTheme = buildCliHighlightTheme(t);\n\t}\n\treturn cachedCliHighlightTheme;\n}\n\n/**\n * Highlight code with syntax coloring based on file extension or language.\n * Returns array of highlighted lines.\n */\nexport function highlightCode(code: string, lang?: string): string[] {\n\t// Validate language before highlighting to avoid stderr spam from cli-highlight\n\tconst validLang = lang && supportsLanguage(lang) ? lang : undefined;\n\t// Skip highlighting when no valid language is specified. cli-highlight's\n\t// auto-detection is unreliable and can misidentify prose as AppleScript,\n\t// LiveCodeServer, etc., coloring random English words as keywords.\n\tif (!validLang) {\n\t\treturn code.split(\"\\n\").map((line) => theme.fg(\"mdCodeBlock\", line));\n\t}\n\tconst opts = {\n\t\tlanguage: validLang,\n\t\tignoreIllegals: true,\n\t\ttheme: getCliHighlightTheme(theme),\n\t};\n\ttry {\n\t\treturn highlight(code, opts).split(\"\\n\");\n\t} catch {\n\t\treturn code.split(\"\\n\");\n\t}\n}\n\n/**\n * Get language identifier from file path extension.\n */\nexport function getLanguageFromPath(filePath: string): string | undefined {\n\tconst ext = filePath.split(\".\").pop()?.toLowerCase();\n\tif (!ext) return undefined;\n\n\tconst extToLang: Record<string, string> = {\n\t\tts: \"typescript\",\n\t\ttsx: \"typescript\",\n\t\tjs: \"javascript\",\n\t\tjsx: \"javascript\",\n\t\tmjs: \"javascript\",\n\t\tcjs: \"javascript\",\n\t\tpy: \"python\",\n\t\trb: \"ruby\",\n\t\trs: \"rust\",\n\t\tgo: \"go\",\n\t\tjava: \"java\",\n\t\tkt: \"kotlin\",\n\t\tswift: \"swift\",\n\t\tc: \"c\",\n\t\th: \"c\",\n\t\tcpp: \"cpp\",\n\t\tcc: \"cpp\",\n\t\tcxx: \"cpp\",\n\t\thpp: \"cpp\",\n\t\tcs: \"csharp\",\n\t\tphp: \"php\",\n\t\tsh: \"bash\",\n\t\tbash: \"bash\",\n\t\tzsh: \"bash\",\n\t\tfish: \"fish\",\n\t\tps1: \"powershell\",\n\t\tsql: \"sql\",\n\t\thtml: \"html\",\n\t\thtm: \"html\",\n\t\tcss: \"css\",\n\t\tscss: \"scss\",\n\t\tsass: \"sass\",\n\t\tless: \"less\",\n\t\tjson: \"json\",\n\t\tyaml: \"yaml\",\n\t\tyml: \"yaml\",\n\t\ttoml: \"toml\",\n\t\txml: \"xml\",\n\t\tmd: \"markdown\",\n\t\tmarkdown: \"markdown\",\n\t\tdockerfile: \"dockerfile\",\n\t\tmakefile: \"makefile\",\n\t\tcmake: \"cmake\",\n\t\tlua: \"lua\",\n\t\tperl: \"perl\",\n\t\tr: \"r\",\n\t\tscala: \"scala\",\n\t\tclj: \"clojure\",\n\t\tex: \"elixir\",\n\t\texs: \"elixir\",\n\t\terl: \"erlang\",\n\t\ths: \"haskell\",\n\t\tml: \"ocaml\",\n\t\tvim: \"vim\",\n\t\tgraphql: \"graphql\",\n\t\tproto: \"protobuf\",\n\t\ttf: \"hcl\",\n\t\thcl: \"hcl\",\n\t};\n\n\treturn extToLang[ext];\n}\n\nexport function getMarkdownTheme(): MarkdownTheme {\n\treturn {\n\t\theading: (text: string) => theme.fg(\"mdHeading\", text),\n\t\tlink: (text: string) => theme.fg(\"mdLink\", text),\n\t\tlinkUrl: (text: string) => theme.fg(\"mdLinkUrl\", text),\n\t\tcode: (text: string) => theme.fg(\"mdCode\", text),\n\t\tcodeBlock: (text: string) => theme.fg(\"mdCodeBlock\", text),\n\t\tcodeBlockBorder: (text: string) => theme.fg(\"mdCodeBlockBorder\", text),\n\t\tquote: (text: string) => theme.fg(\"mdQuote\", text),\n\t\tquoteBorder: (text: string) => theme.fg(\"mdQuoteBorder\", text),\n\t\thr: (text: string) => theme.fg(\"mdHr\", text),\n\t\tlistBullet: (text: string) => theme.fg(\"mdListBullet\", text),\n\t\tbold: (text: string) => theme.bold(text),\n\t\titalic: (text: string) => theme.italic(text),\n\t\tunderline: (text: string) => theme.underline(text),\n\t\tstrikethrough: (text: string) => chalk.strikethrough(text),\n\t\thighlightCode: (code: string, lang?: string): string[] => {\n\t\t\t// Validate language before highlighting to avoid stderr spam from cli-highlight\n\t\t\tconst validLang = lang && supportsLanguage(lang) ? lang : undefined;\n\t\t\t// Skip highlighting when no valid language is specified. cli-highlight's\n\t\t\t// auto-detection is unreliable and can misidentify prose as AppleScript,\n\t\t\t// LiveCodeServer, etc., coloring random English words as keywords.\n\t\t\tif (!validLang) {\n\t\t\t\treturn code.split(\"\\n\").map((line) => theme.fg(\"mdCodeBlock\", line));\n\t\t\t}\n\t\t\tconst opts = {\n\t\t\t\tlanguage: validLang,\n\t\t\t\tignoreIllegals: true,\n\t\t\t\ttheme: getCliHighlightTheme(theme),\n\t\t\t};\n\t\t\ttry {\n\t\t\t\treturn highlight(code, opts).split(\"\\n\");\n\t\t\t} catch {\n\t\t\t\treturn code.split(\"\\n\").map((line) => theme.fg(\"mdCodeBlock\", line));\n\t\t\t}\n\t\t},\n\t};\n}\n\nexport function getSelectListTheme(): SelectListTheme {\n\treturn {\n\t\tselectedPrefix: (text: string) => theme.fg(\"accent\", text),\n\t\tselectedText: (text: string) => theme.fg(\"accent\", text),\n\t\tdescription: (text: string) => theme.fg(\"muted\", text),\n\t\tscrollInfo: (text: string) => theme.fg(\"muted\", text),\n\t\tnoMatch: (text: string) => theme.fg(\"muted\", text),\n\t};\n}\n\nexport function getEditorTheme(): EditorTheme {\n\treturn {\n\t\tborderColor: (text: string) => theme.fg(\"borderMuted\", text),\n\t\tselectList: getSelectListTheme(),\n\t};\n}\n\nexport function getSettingsListTheme(): import(\"@kolisachint/hoocode-tui\").SettingsListTheme {\n\treturn {\n\t\tlabel: (text: string, selected: boolean) => (selected ? theme.fg(\"accent\", text) : text),\n\t\tvalue: (text: string, selected: boolean) => (selected ? theme.fg(\"accent\", text) : theme.fg(\"muted\", text)),\n\t\tdescription: (text: string) => theme.fg(\"dim\", text),\n\t\tcursor: theme.fg(\"accent\", \"β†’ \"),\n\t\thint: (text: string) => theme.fg(\"dim\", text),\n\t};\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"voice-panel.d.ts","sourceRoot":"","sources":["../../../../src/modes/interactive/voice/voice-panel.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AAEH,OAAO,KAAK,EAAE,SAAS,EAAE,GAAG,EAAE,MAAM,0BAA0B,CAAC;AAI/D,MAAM,MAAM,eAAe,GAAG,SAAS,GAAG,WAAW,GAAG,SAAS,GAAG,cAAc,CAAC;AAgCnF,qBAAa,UAAW,YAAW,SAAS;IAW1C,OAAO,CAAC,QAAQ,CAAC,EAAE;IACnB,OAAO,CAAC,QAAQ,CAAC,UAAU;IAX5B,OAAO,CAAC,KAAK,CAA8B;IAC3C,OAAO,CAAC,KAAK,CAAK;IAClB,OAAO,CAAC,MAAM,CAAgB;IAC9B,OAAO,CAAC,OAAO,CAAM;IACrB,OAAO,CAAC,gBAAgB,CAAK;IAC7B,OAAO,CAAC,kBAAkB,CAAK;IAC/B,OAAO,CAAC,cAAc,CAA6B;IACnD,OAAO,CAAC,KAAK,CAA6C;IAE1D,YACkB,EAAE,EAAE,GAAG,GAAG,SAAS,EACnB,UAAU,EAAE,MAAM,EAChC;IAIJ,OAAO,CAAC,eAAe;IAWvB,kFAAkF;IAClF,OAAO,IAAI,IAAI,CAKd;IAED,oFAAoF;IACpF,UAAU,IAAI,IAAI,CAAG;IAIrB,UAAU,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI,CAKhC;IAED,cAAc,IAAI,IAAI,CAOrB;IAED,YAAY,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI,CAKlC;IAED,mEAAmE;IACnE,UAAU,IAAI,IAAI,CAKjB;IAED,eAAe,IAAI,IAAI,CAItB;IAID,SAAS,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAO3B;IAED,UAAU,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAI7B;IAID,OAAO,CAAC,cAAc;IAQtB,OAAO,CAAC,aAAa;IAOrB,OAAO,CAAC,YAAY;IAOpB,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAgC9B;CACD","sourcesContent":["/**\n * Multi-line voice-input status panel.\n *\n * Renders the live state of a `voicetools serve` capture across its phases so\n * the user always sees what's happening:\n *\n * ```text\n * πŸŽ™ Listening Β· 0:03\n * ▁▂▃▅▇▆▄▂▁▂▄▆▇▅▃▂▁ ← scrolling level history from LEVEL events\n * β€Ί and so my fellow ameri▏ ← live partial transcript (PARTIAL), dim/tentative\n * ctrl+r cancel ← dim key footer\n * ```\n *\n * Phases:\n * - `warming` spinner while the model loads (first press only)\n * - `listening` mic glyph + elapsed timer + waveform + growing partial text\n * - `silence` trailing-silence countdown; waveform dims\n * - `transcribing` spinner while the final decode runs\n *\n * The component self-animates (spinner, timer, countdown) on an internal timer\n * and calls `ui.requestRender()`; the owner feeds it protocol events via\n * `pushLevel` / `setPartial` / `beginSilence` etc. and disposes it on collapse.\n */\n\nimport type { Component, TUI } from \"@kolisachint/hoocode-tui\";\nimport { visibleWidth } from \"@kolisachint/hoocode-tui\";\nimport { theme } from \"../theme/theme.js\";\n\nexport type VoicePanelPhase = \"warming\" | \"listening\" | \"silence\" | \"transcribing\";\n\nconst SPINNER_FRAMES = [\"β ‹\", \"β ™\", \"β Ή\", \"β Έ\", \"β Ό\", \"β ΄\", \"β ¦\", \"β §\", \"β ‡\", \"⠏\"];\n// 8 filled levels; index 0 renders as a baseline dot so an empty history still\n// reads as \"a track\", not a blank line.\nconst WAVE_LEVELS = [\"▁\", \"▁\", \"β–‚\", \"β–ƒ\", \"β–„\", \"β–…\", \"β–†\", \"β–‡\", \"β–ˆ\"];\nconst TICK_MS = 100;\nconst HISTORY_CAP = 64;\n// RMS from voicetools' vad::rms sits well below 1.0 for speech; this gain maps a\n// normal speaking level to roughly the top of the meter without clipping constantly.\nconst LEVEL_GAIN = 6;\n// During trailing silence the binary keeps emitting low LEVELs; only an RMS above\n// this counts as the speaker resuming, so we don't cancel the countdown on noise.\nconst RESUME_RMS = 0.02;\n\n/** Map an RMS energy to a waveform block glyph. */\nfunction levelGlyph(rms: number): string {\n\tconst norm = Math.max(0, Math.min(1, rms * LEVEL_GAIN));\n\tconst idx = Math.round(norm * (WAVE_LEVELS.length - 1));\n\treturn WAVE_LEVELS[idx] ?? WAVE_LEVELS[0]!;\n}\n\n/** Keep the tail (most recent chars) of `text` within `max` visible columns. */\nfunction clampTail(text: string, max: number): string {\n\tif (max <= 0) return \"\";\n\tif (visibleWidth(text) <= max) return text;\n\t// Partial transcripts are effectively plain text; slice by chars from the end\n\t// and prefix an ellipsis so the newest words stay visible as it grows.\n\tconst tail = text.slice(-(max - 1));\n\treturn `…${tail}`;\n}\n\nexport class VoicePanel implements Component {\n\tprivate phase: VoicePanelPhase = \"warming\";\n\tprivate frame = 0;\n\tprivate levels: number[] = [];\n\tprivate partial = \"\";\n\tprivate listeningStartMs = 0;\n\tprivate silenceRemainingMs = 0;\n\tprivate warmingMessage = \"Warming up voice input…\";\n\tprivate timer: ReturnType<typeof setInterval> | undefined;\n\n\tconstructor(\n\t\tprivate readonly ui: TUI | undefined,\n\t\tprivate readonly cancelHint: string,\n\t) {}\n\n\t// ---- lifecycle -------------------------------------------------------\n\n\tprivate ensureAnimating(): void {\n\t\tif (this.timer) return;\n\t\tthis.timer = setInterval(() => {\n\t\t\tthis.frame = (this.frame + 1) % SPINNER_FRAMES.length;\n\t\t\tif (this.phase === \"silence\" && this.silenceRemainingMs > 0) {\n\t\t\t\tthis.silenceRemainingMs = Math.max(0, this.silenceRemainingMs - TICK_MS);\n\t\t\t}\n\t\t\tthis.ui?.requestRender();\n\t\t}, TICK_MS);\n\t}\n\n\t/** Stop timers. The owner removes the panel from its container to collapse it. */\n\tdispose(): void {\n\t\tif (this.timer) {\n\t\t\tclearInterval(this.timer);\n\t\t\tthis.timer = undefined;\n\t\t}\n\t}\n\n\t/** No cached render state to clear; every `render()` recomputes from live state. */\n\tinvalidate(): void {}\n\n\t// ---- phase transitions ----------------------------------------------\n\n\tsetWarming(message: string): void {\n\t\tthis.phase = \"warming\";\n\t\tthis.warmingMessage = message;\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tstartListening(): void {\n\t\tthis.phase = \"listening\";\n\t\tthis.levels = [];\n\t\tthis.partial = \"\";\n\t\tthis.listeningStartMs = Date.now();\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tbeginSilence(totalMs: number): void {\n\t\tthis.phase = \"silence\";\n\t\tthis.silenceRemainingMs = totalMs;\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t/** Speech resumed before cutoff: return to the listening phase. */\n\tendSilence(): void {\n\t\tif (this.phase === \"silence\") {\n\t\t\tthis.phase = \"listening\";\n\t\t\tthis.ui?.requestRender();\n\t\t}\n\t}\n\n\tsetTranscribing(): void {\n\t\tthis.phase = \"transcribing\";\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t// ---- data feed -------------------------------------------------------\n\n\tpushLevel(rms: number): void {\n\t\tthis.levels.push(rms);\n\t\tif (this.levels.length > HISTORY_CAP) this.levels.shift();\n\t\t// Low levels keep flowing during the silence window; only a loud one means\n\t\t// the speaker resumed and the countdown should be abandoned.\n\t\tif (this.phase === \"silence\" && rms > RESUME_RMS) this.endSilence();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tsetPartial(text: string): void {\n\t\tthis.partial = text;\n\t\tif (this.phase === \"silence\") this.endSilence();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t// ---- rendering -------------------------------------------------------\n\n\tprivate renderWaveform(width: number): string {\n\t\tconst cells = Math.max(1, width - 2);\n\t\tconst recent = this.levels.slice(-cells);\n\t\tconst pad = cells - recent.length;\n\t\tconst glyphs = \" \".repeat(Math.max(0, pad)) + recent.map(levelGlyph).join(\"\");\n\t\treturn this.phase === \"silence\" ? theme.fg(\"dim\", glyphs) : theme.fg(\"accent\", glyphs);\n\t}\n\n\tprivate renderPartial(width: number): string | undefined {\n\t\tif (!this.partial) return undefined;\n\t\tconst body = clampTail(this.partial, Math.max(1, width - 4));\n\t\tconst cursor = this.phase === \"transcribing\" ? \"\" : theme.blink(theme.fg(\"accent\", \"▏\"));\n\t\treturn ` ${theme.fg(\"muted\", \"β€Ί\")} ${theme.fg(\"dim\", body)}${cursor}`;\n\t}\n\n\tprivate elapsedLabel(): string {\n\t\tconst secs = Math.floor((Date.now() - this.listeningStartMs) / 1000);\n\t\tconst m = Math.floor(secs / 60);\n\t\tconst s = secs % 60;\n\t\treturn `${m}:${s.toString().padStart(2, \"0\")}`;\n\t}\n\n\trender(width: number): string[] {\n\t\tconst spinner = SPINNER_FRAMES[this.frame] ?? SPINNER_FRAMES[0]!;\n\t\tconst footer = theme.fg(\"dim\", ` ${this.cancelHint}`);\n\t\tconst lines: string[] = [\"\"];\n\n\t\tif (this.phase === \"warming\") {\n\t\t\tlines.push(` ${theme.fg(\"accent\", spinner)} ${theme.fg(\"muted\", this.warmingMessage)}`);\n\t\t\tlines.push(footer);\n\t\t\treturn lines;\n\t\t}\n\n\t\tif (this.phase === \"transcribing\") {\n\t\t\tlines.push(` ${theme.fg(\"accent\", spinner)} ${theme.fg(\"accent\", \"Transcribing…\")}`);\n\t\t\tconst partial = this.renderPartial(width);\n\t\t\tif (partial) lines.push(partial);\n\t\t\tlines.push(footer);\n\t\t\treturn lines;\n\t\t}\n\n\t\t// listening / silence\n\t\tconst mic = theme.fg(\"error\", \"πŸŽ™\");\n\t\tlet header = `${mic} ${theme.fg(\"accent\", \"Listening\")} ${theme.fg(\"dim\", `Β· ${this.elapsedLabel()}`)}`;\n\t\tif (this.phase === \"silence\") {\n\t\t\tconst remaining = (this.silenceRemainingMs / 1000).toFixed(1);\n\t\t\theader += ` ${theme.fg(\"warning\", `Β· cutting off in ${remaining}s`)}`;\n\t\t}\n\t\tlines.push(` ${header}`);\n\t\tlines.push(` ${this.renderWaveform(width)}`);\n\t\tconst partial = this.renderPartial(width);\n\t\tif (partial) lines.push(partial);\n\t\tlines.push(footer);\n\t\treturn lines;\n\t}\n}\n"]}
1
+ {"version":3,"file":"voice-panel.d.ts","sourceRoot":"","sources":["../../../../src/modes/interactive/voice/voice-panel.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AAEH,OAAO,KAAK,EAAE,SAAS,EAAE,GAAG,EAAE,MAAM,0BAA0B,CAAC;AAI/D,MAAM,MAAM,eAAe,GAAG,SAAS,GAAG,WAAW,GAAG,SAAS,GAAG,cAAc,CAAC;AAgCnF,qBAAa,UAAW,YAAW,SAAS;IAW1C,OAAO,CAAC,QAAQ,CAAC,EAAE;IACnB,OAAO,CAAC,QAAQ,CAAC,UAAU;IAX5B,OAAO,CAAC,KAAK,CAA8B;IAC3C,OAAO,CAAC,KAAK,CAAK;IAClB,OAAO,CAAC,MAAM,CAAgB;IAC9B,OAAO,CAAC,OAAO,CAAM;IACrB,OAAO,CAAC,gBAAgB,CAAK;IAC7B,OAAO,CAAC,kBAAkB,CAAK;IAC/B,OAAO,CAAC,cAAc,CAA6B;IACnD,OAAO,CAAC,KAAK,CAA6C;IAE1D,YACkB,EAAE,EAAE,GAAG,GAAG,SAAS,EACnB,UAAU,EAAE,MAAM,EAChC;IAIJ,OAAO,CAAC,eAAe;IAWvB,kFAAkF;IAClF,OAAO,IAAI,IAAI,CAKd;IAED,oFAAoF;IACpF,UAAU,IAAI,IAAI,CAAG;IAIrB,UAAU,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI,CAKhC;IAED,cAAc,IAAI,IAAI,CAOrB;IAED,YAAY,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI,CAKlC;IAED,mEAAmE;IACnE,UAAU,IAAI,IAAI,CAKjB;IAED,eAAe,IAAI,IAAI,CAItB;IAID,SAAS,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAO3B;IAED,UAAU,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAI7B;IAID,OAAO,CAAC,cAAc;IAQtB,OAAO,CAAC,aAAa;IAOrB,OAAO,CAAC,YAAY;IAOpB,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAmC9B;CACD","sourcesContent":["/**\n * Multi-line voice-input status panel.\n *\n * Renders the live state of a `voicetools serve` capture across its phases so\n * the user always sees what's happening:\n *\n * ```text\n * πŸŽ™ Listening Β· 0:03\n * ▁▂▃▅▇▆▄▂▁▂▄▆▇▅▃▂▁ ← scrolling level history from LEVEL events\n * β€Ί and so my fellow ameri▏ ← live partial transcript (PARTIAL), dim/tentative\n * ctrl+r cancel ← dim key footer\n * ```\n *\n * Phases:\n * - `warming` spinner while the model loads (first press only)\n * - `listening` mic glyph + elapsed timer + waveform + growing partial text\n * - `silence` trailing-silence countdown; waveform dims\n * - `transcribing` spinner while the final decode runs\n *\n * The component self-animates (spinner, timer, countdown) on an internal timer\n * and calls `ui.requestRender()`; the owner feeds it protocol events via\n * `pushLevel` / `setPartial` / `beginSilence` etc. and disposes it on collapse.\n */\n\nimport type { Component, TUI } from \"@kolisachint/hoocode-tui\";\nimport { visibleWidth } from \"@kolisachint/hoocode-tui\";\nimport { theme } from \"../theme/theme.js\";\n\nexport type VoicePanelPhase = \"warming\" | \"listening\" | \"silence\" | \"transcribing\";\n\nconst SPINNER_FRAMES = [\"β ‹\", \"β ™\", \"β Ή\", \"β Έ\", \"β Ό\", \"β ΄\", \"β ¦\", \"β §\", \"β ‡\", \"⠏\"];\n// 8 filled levels; index 0 renders as a baseline dot so an empty history still\n// reads as \"a track\", not a blank line.\nconst WAVE_LEVELS = [\"▁\", \"▁\", \"β–‚\", \"β–ƒ\", \"β–„\", \"β–…\", \"β–†\", \"β–‡\", \"β–ˆ\"];\nconst TICK_MS = 100;\nconst HISTORY_CAP = 64;\n// RMS from voicetools' vad::rms sits well below 1.0 for speech; this gain maps a\n// normal speaking level to roughly the top of the meter without clipping constantly.\nconst LEVEL_GAIN = 6;\n// During trailing silence the binary keeps emitting low LEVELs; only an RMS above\n// this counts as the speaker resuming, so we don't cancel the countdown on noise.\nconst RESUME_RMS = 0.02;\n\n/** Map an RMS energy to a waveform block glyph. */\nfunction levelGlyph(rms: number): string {\n\tconst norm = Math.max(0, Math.min(1, rms * LEVEL_GAIN));\n\tconst idx = Math.round(norm * (WAVE_LEVELS.length - 1));\n\treturn WAVE_LEVELS[idx] ?? WAVE_LEVELS[0]!;\n}\n\n/** Keep the tail (most recent chars) of `text` within `max` visible columns. */\nfunction clampTail(text: string, max: number): string {\n\tif (max <= 0) return \"\";\n\tif (visibleWidth(text) <= max) return text;\n\t// Partial transcripts are effectively plain text; slice by chars from the end\n\t// and prefix an ellipsis so the newest words stay visible as it grows.\n\tconst tail = text.slice(-(max - 1));\n\treturn `…${tail}`;\n}\n\nexport class VoicePanel implements Component {\n\tprivate phase: VoicePanelPhase = \"warming\";\n\tprivate frame = 0;\n\tprivate levels: number[] = [];\n\tprivate partial = \"\";\n\tprivate listeningStartMs = 0;\n\tprivate silenceRemainingMs = 0;\n\tprivate warmingMessage = \"Warming up voice input…\";\n\tprivate timer: ReturnType<typeof setInterval> | undefined;\n\n\tconstructor(\n\t\tprivate readonly ui: TUI | undefined,\n\t\tprivate readonly cancelHint: string,\n\t) {}\n\n\t// ---- lifecycle -------------------------------------------------------\n\n\tprivate ensureAnimating(): void {\n\t\tif (this.timer) return;\n\t\tthis.timer = setInterval(() => {\n\t\t\tthis.frame = (this.frame + 1) % SPINNER_FRAMES.length;\n\t\t\tif (this.phase === \"silence\" && this.silenceRemainingMs > 0) {\n\t\t\t\tthis.silenceRemainingMs = Math.max(0, this.silenceRemainingMs - TICK_MS);\n\t\t\t}\n\t\t\tthis.ui?.requestRender();\n\t\t}, TICK_MS);\n\t}\n\n\t/** Stop timers. The owner removes the panel from its container to collapse it. */\n\tdispose(): void {\n\t\tif (this.timer) {\n\t\t\tclearInterval(this.timer);\n\t\t\tthis.timer = undefined;\n\t\t}\n\t}\n\n\t/** No cached render state to clear; every `render()` recomputes from live state. */\n\tinvalidate(): void {}\n\n\t// ---- phase transitions ----------------------------------------------\n\n\tsetWarming(message: string): void {\n\t\tthis.phase = \"warming\";\n\t\tthis.warmingMessage = message;\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tstartListening(): void {\n\t\tthis.phase = \"listening\";\n\t\tthis.levels = [];\n\t\tthis.partial = \"\";\n\t\tthis.listeningStartMs = Date.now();\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tbeginSilence(totalMs: number): void {\n\t\tthis.phase = \"silence\";\n\t\tthis.silenceRemainingMs = totalMs;\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t/** Speech resumed before cutoff: return to the listening phase. */\n\tendSilence(): void {\n\t\tif (this.phase === \"silence\") {\n\t\t\tthis.phase = \"listening\";\n\t\t\tthis.ui?.requestRender();\n\t\t}\n\t}\n\n\tsetTranscribing(): void {\n\t\tthis.phase = \"transcribing\";\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t// ---- data feed -------------------------------------------------------\n\n\tpushLevel(rms: number): void {\n\t\tthis.levels.push(rms);\n\t\tif (this.levels.length > HISTORY_CAP) this.levels.shift();\n\t\t// Low levels keep flowing during the silence window; only a loud one means\n\t\t// the speaker resumed and the countdown should be abandoned.\n\t\tif (this.phase === \"silence\" && rms > RESUME_RMS) this.endSilence();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tsetPartial(text: string): void {\n\t\tthis.partial = text;\n\t\tif (this.phase === \"silence\") this.endSilence();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t// ---- rendering -------------------------------------------------------\n\n\tprivate renderWaveform(width: number): string {\n\t\tconst cells = Math.max(1, width - 2);\n\t\tconst recent = this.levels.slice(-cells);\n\t\tconst pad = cells - recent.length;\n\t\tconst glyphs = \" \".repeat(Math.max(0, pad)) + recent.map(levelGlyph).join(\"\");\n\t\treturn this.phase === \"silence\" ? theme.fg(\"dim\", glyphs) : theme.fg(\"accent\", glyphs);\n\t}\n\n\tprivate renderPartial(width: number): string | undefined {\n\t\tif (!this.partial) return undefined;\n\t\tconst body = clampTail(this.partial, Math.max(1, width - 4));\n\t\tconst cursor = this.phase === \"transcribing\" ? \"\" : theme.blink(theme.fg(\"accent\", \"▏\"));\n\t\treturn ` ${theme.fg(\"muted\", \"β€Ί\")} ${theme.fg(\"dim\", body)}${cursor}`;\n\t}\n\n\tprivate elapsedLabel(): string {\n\t\tconst secs = Math.floor((Date.now() - this.listeningStartMs) / 1000);\n\t\tconst m = Math.floor(secs / 60);\n\t\tconst s = secs % 60;\n\t\treturn `${m}:${s.toString().padStart(2, \"0\")}`;\n\t}\n\n\trender(width: number): string[] {\n\t\tconst spinner = SPINNER_FRAMES[this.frame] ?? SPINNER_FRAMES[0]!;\n\t\tconst footer = theme.fg(\"dim\", ` ${this.cancelHint}`);\n\t\tconst lines: string[] = [\"\"];\n\n\t\tif (this.phase === \"warming\") {\n\t\t\tlines.push(` ${theme.fg(\"accent\", spinner)} ${theme.fg(\"muted\", this.warmingMessage)}`);\n\t\t\tlines.push(footer);\n\t\t\treturn lines;\n\t\t}\n\n\t\tif (this.phase === \"transcribing\") {\n\t\t\tlines.push(` ${theme.fg(\"accent\", spinner)} ${theme.fg(\"accent\", \"Transcribing…\")}`);\n\t\t\tconst partial = this.renderPartial(width);\n\t\t\tif (partial) lines.push(partial);\n\t\t\tlines.push(footer);\n\t\t\treturn lines;\n\t\t}\n\n\t\t// listening / silence. VS16 (U+FE0F) makes the mic officially\n\t\t// emoji-presentation: terminals render bare U+1F399 double-width anyway,\n\t\t// but without the selector the width math counted one cell (drift); with\n\t\t// it, measurement and rendering agree on two.\n\t\tconst mic = theme.fg(\"error\", \"πŸŽ™οΈ\");\n\t\tlet header = `${mic} ${theme.fg(\"accent\", \"Listening\")} ${theme.fg(\"dim\", `Β· ${this.elapsedLabel()}`)}`;\n\t\tif (this.phase === \"silence\") {\n\t\t\tconst remaining = (this.silenceRemainingMs / 1000).toFixed(1);\n\t\t\theader += ` ${theme.fg(\"warning\", `Β· cutting off in ${remaining}s`)}`;\n\t\t}\n\t\tlines.push(` ${header}`);\n\t\tlines.push(` ${this.renderWaveform(width)}`);\n\t\tconst partial = this.renderPartial(width);\n\t\tif (partial) lines.push(partial);\n\t\tlines.push(footer);\n\t\treturn lines;\n\t}\n}\n"]}
@@ -176,8 +176,11 @@ export class VoicePanel {
176
176
  lines.push(footer);
177
177
  return lines;
178
178
  }
179
- // listening / silence
180
- const mic = theme.fg("error", "πŸŽ™");
179
+ // listening / silence. VS16 (U+FE0F) makes the mic officially
180
+ // emoji-presentation: terminals render bare U+1F399 double-width anyway,
181
+ // but without the selector the width math counted one cell (drift); with
182
+ // it, measurement and rendering agree on two.
183
+ const mic = theme.fg("error", "πŸŽ™οΈ");
181
184
  let header = `${mic} ${theme.fg("accent", "Listening")} ${theme.fg("dim", `Β· ${this.elapsedLabel()}`)}`;
182
185
  if (this.phase === "silence") {
183
186
  const remaining = (this.silenceRemainingMs / 1000).toFixed(1);
@@ -1 +1 @@
1
- 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* Multi-line voice-input status panel.\n *\n * Renders the live state of a `voicetools serve` capture across its phases so\n * the user always sees what's happening:\n *\n * ```text\n * πŸŽ™ Listening Β· 0:03\n * ▁▂▃▅▇▆▄▂▁▂▄▆▇▅▃▂▁ ← scrolling level history from LEVEL events\n * β€Ί and so my fellow ameri▏ ← live partial transcript (PARTIAL), dim/tentative\n * ctrl+r cancel ← dim key footer\n * ```\n *\n * Phases:\n * - `warming` spinner while the model loads (first press only)\n * - `listening` mic glyph + elapsed timer + waveform + growing partial text\n * - `silence` trailing-silence countdown; waveform dims\n * - `transcribing` spinner while the final decode runs\n *\n * The component self-animates (spinner, timer, countdown) on an internal timer\n * and calls `ui.requestRender()`; the owner feeds it protocol events via\n * `pushLevel` / `setPartial` / `beginSilence` etc. and disposes it on collapse.\n */\n\nimport type { Component, TUI } from \"@kolisachint/hoocode-tui\";\nimport { visibleWidth } from \"@kolisachint/hoocode-tui\";\nimport { theme } from \"../theme/theme.js\";\n\nexport type VoicePanelPhase = \"warming\" | \"listening\" | \"silence\" | \"transcribing\";\n\nconst SPINNER_FRAMES = [\"β ‹\", \"β ™\", \"β Ή\", \"β Έ\", \"β Ό\", \"β ΄\", \"β ¦\", \"β §\", \"β ‡\", \"⠏\"];\n// 8 filled levels; index 0 renders as a baseline dot so an empty history still\n// reads as \"a track\", not a blank line.\nconst WAVE_LEVELS = [\"▁\", \"▁\", \"β–‚\", \"β–ƒ\", \"β–„\", \"β–…\", \"β–†\", \"β–‡\", \"β–ˆ\"];\nconst TICK_MS = 100;\nconst HISTORY_CAP = 64;\n// RMS from voicetools' vad::rms sits well below 1.0 for speech; this gain maps a\n// normal speaking level to roughly the top of the meter without clipping constantly.\nconst LEVEL_GAIN = 6;\n// During trailing silence the binary keeps emitting low LEVELs; only an RMS above\n// this counts as the speaker resuming, so we don't cancel the countdown on noise.\nconst RESUME_RMS = 0.02;\n\n/** Map an RMS energy to a waveform block glyph. */\nfunction levelGlyph(rms: number): string {\n\tconst norm = Math.max(0, Math.min(1, rms * LEVEL_GAIN));\n\tconst idx = Math.round(norm * (WAVE_LEVELS.length - 1));\n\treturn WAVE_LEVELS[idx] ?? WAVE_LEVELS[0]!;\n}\n\n/** Keep the tail (most recent chars) of `text` within `max` visible columns. */\nfunction clampTail(text: string, max: number): string {\n\tif (max <= 0) return \"\";\n\tif (visibleWidth(text) <= max) return text;\n\t// Partial transcripts are effectively plain text; slice by chars from the end\n\t// and prefix an ellipsis so the newest words stay visible as it grows.\n\tconst tail = text.slice(-(max - 1));\n\treturn `…${tail}`;\n}\n\nexport class VoicePanel implements Component {\n\tprivate phase: VoicePanelPhase = \"warming\";\n\tprivate frame = 0;\n\tprivate levels: number[] = [];\n\tprivate partial = \"\";\n\tprivate listeningStartMs = 0;\n\tprivate silenceRemainingMs = 0;\n\tprivate warmingMessage = \"Warming up voice input…\";\n\tprivate timer: ReturnType<typeof setInterval> | undefined;\n\n\tconstructor(\n\t\tprivate readonly ui: TUI | undefined,\n\t\tprivate readonly cancelHint: string,\n\t) {}\n\n\t// ---- lifecycle -------------------------------------------------------\n\n\tprivate ensureAnimating(): void {\n\t\tif (this.timer) return;\n\t\tthis.timer = setInterval(() => {\n\t\t\tthis.frame = (this.frame + 1) % SPINNER_FRAMES.length;\n\t\t\tif (this.phase === \"silence\" && this.silenceRemainingMs > 0) {\n\t\t\t\tthis.silenceRemainingMs = Math.max(0, this.silenceRemainingMs - TICK_MS);\n\t\t\t}\n\t\t\tthis.ui?.requestRender();\n\t\t}, TICK_MS);\n\t}\n\n\t/** Stop timers. The owner removes the panel from its container to collapse it. */\n\tdispose(): void {\n\t\tif (this.timer) {\n\t\t\tclearInterval(this.timer);\n\t\t\tthis.timer = undefined;\n\t\t}\n\t}\n\n\t/** No cached render state to clear; every `render()` recomputes from live state. */\n\tinvalidate(): void {}\n\n\t// ---- phase transitions ----------------------------------------------\n\n\tsetWarming(message: string): void {\n\t\tthis.phase = \"warming\";\n\t\tthis.warmingMessage = message;\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tstartListening(): void {\n\t\tthis.phase = \"listening\";\n\t\tthis.levels = [];\n\t\tthis.partial = \"\";\n\t\tthis.listeningStartMs = Date.now();\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tbeginSilence(totalMs: number): void {\n\t\tthis.phase = \"silence\";\n\t\tthis.silenceRemainingMs = totalMs;\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t/** Speech resumed before cutoff: return to the listening phase. */\n\tendSilence(): void {\n\t\tif (this.phase === \"silence\") {\n\t\t\tthis.phase = \"listening\";\n\t\t\tthis.ui?.requestRender();\n\t\t}\n\t}\n\n\tsetTranscribing(): void {\n\t\tthis.phase = \"transcribing\";\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t// ---- data feed -------------------------------------------------------\n\n\tpushLevel(rms: number): void {\n\t\tthis.levels.push(rms);\n\t\tif (this.levels.length > HISTORY_CAP) this.levels.shift();\n\t\t// Low levels keep flowing during the silence window; only a loud one means\n\t\t// the speaker resumed and the countdown should be abandoned.\n\t\tif (this.phase === \"silence\" && rms > RESUME_RMS) this.endSilence();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tsetPartial(text: string): void {\n\t\tthis.partial = text;\n\t\tif (this.phase === \"silence\") this.endSilence();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t// ---- rendering -------------------------------------------------------\n\n\tprivate renderWaveform(width: number): string {\n\t\tconst cells = Math.max(1, width - 2);\n\t\tconst recent = this.levels.slice(-cells);\n\t\tconst pad = cells - recent.length;\n\t\tconst glyphs = \" \".repeat(Math.max(0, pad)) + recent.map(levelGlyph).join(\"\");\n\t\treturn this.phase === \"silence\" ? theme.fg(\"dim\", glyphs) : theme.fg(\"accent\", glyphs);\n\t}\n\n\tprivate renderPartial(width: number): string | undefined {\n\t\tif (!this.partial) return undefined;\n\t\tconst body = clampTail(this.partial, Math.max(1, width - 4));\n\t\tconst cursor = this.phase === \"transcribing\" ? \"\" : theme.blink(theme.fg(\"accent\", \"▏\"));\n\t\treturn ` ${theme.fg(\"muted\", \"β€Ί\")} ${theme.fg(\"dim\", body)}${cursor}`;\n\t}\n\n\tprivate elapsedLabel(): string {\n\t\tconst secs = Math.floor((Date.now() - this.listeningStartMs) / 1000);\n\t\tconst m = Math.floor(secs / 60);\n\t\tconst s = secs % 60;\n\t\treturn `${m}:${s.toString().padStart(2, \"0\")}`;\n\t}\n\n\trender(width: number): string[] {\n\t\tconst spinner = SPINNER_FRAMES[this.frame] ?? SPINNER_FRAMES[0]!;\n\t\tconst footer = theme.fg(\"dim\", ` ${this.cancelHint}`);\n\t\tconst lines: string[] = [\"\"];\n\n\t\tif (this.phase === \"warming\") {\n\t\t\tlines.push(` ${theme.fg(\"accent\", spinner)} ${theme.fg(\"muted\", this.warmingMessage)}`);\n\t\t\tlines.push(footer);\n\t\t\treturn lines;\n\t\t}\n\n\t\tif (this.phase === \"transcribing\") {\n\t\t\tlines.push(` ${theme.fg(\"accent\", spinner)} ${theme.fg(\"accent\", \"Transcribing…\")}`);\n\t\t\tconst partial = this.renderPartial(width);\n\t\t\tif (partial) lines.push(partial);\n\t\t\tlines.push(footer);\n\t\t\treturn lines;\n\t\t}\n\n\t\t// listening / silence\n\t\tconst mic = theme.fg(\"error\", \"πŸŽ™\");\n\t\tlet header = `${mic} ${theme.fg(\"accent\", \"Listening\")} ${theme.fg(\"dim\", `Β· ${this.elapsedLabel()}`)}`;\n\t\tif (this.phase === \"silence\") {\n\t\t\tconst remaining = (this.silenceRemainingMs / 1000).toFixed(1);\n\t\t\theader += ` ${theme.fg(\"warning\", `Β· cutting off in ${remaining}s`)}`;\n\t\t}\n\t\tlines.push(` ${header}`);\n\t\tlines.push(` ${this.renderWaveform(width)}`);\n\t\tconst partial = this.renderPartial(width);\n\t\tif (partial) lines.push(partial);\n\t\tlines.push(footer);\n\t\treturn lines;\n\t}\n}\n"]}
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* Multi-line voice-input status panel.\n *\n * Renders the live state of a `voicetools serve` capture across its phases so\n * the user always sees what's happening:\n *\n * ```text\n * πŸŽ™ Listening Β· 0:03\n * ▁▂▃▅▇▆▄▂▁▂▄▆▇▅▃▂▁ ← scrolling level history from LEVEL events\n * β€Ί and so my fellow ameri▏ ← live partial transcript (PARTIAL), dim/tentative\n * ctrl+r cancel ← dim key footer\n * ```\n *\n * Phases:\n * - `warming` spinner while the model loads (first press only)\n * - `listening` mic glyph + elapsed timer + waveform + growing partial text\n * - `silence` trailing-silence countdown; waveform dims\n * - `transcribing` spinner while the final decode runs\n *\n * The component self-animates (spinner, timer, countdown) on an internal timer\n * and calls `ui.requestRender()`; the owner feeds it protocol events via\n * `pushLevel` / `setPartial` / `beginSilence` etc. and disposes it on collapse.\n */\n\nimport type { Component, TUI } from \"@kolisachint/hoocode-tui\";\nimport { visibleWidth } from \"@kolisachint/hoocode-tui\";\nimport { theme } from \"../theme/theme.js\";\n\nexport type VoicePanelPhase = \"warming\" | \"listening\" | \"silence\" | \"transcribing\";\n\nconst SPINNER_FRAMES = [\"β ‹\", \"β ™\", \"β Ή\", \"β Έ\", \"β Ό\", \"β ΄\", \"β ¦\", \"β §\", \"β ‡\", \"⠏\"];\n// 8 filled levels; index 0 renders as a baseline dot so an empty history still\n// reads as \"a track\", not a blank line.\nconst WAVE_LEVELS = [\"▁\", \"▁\", \"β–‚\", \"β–ƒ\", \"β–„\", \"β–…\", \"β–†\", \"β–‡\", \"β–ˆ\"];\nconst TICK_MS = 100;\nconst HISTORY_CAP = 64;\n// RMS from voicetools' vad::rms sits well below 1.0 for speech; this gain maps a\n// normal speaking level to roughly the top of the meter without clipping constantly.\nconst LEVEL_GAIN = 6;\n// During trailing silence the binary keeps emitting low LEVELs; only an RMS above\n// this counts as the speaker resuming, so we don't cancel the countdown on noise.\nconst RESUME_RMS = 0.02;\n\n/** Map an RMS energy to a waveform block glyph. */\nfunction levelGlyph(rms: number): string {\n\tconst norm = Math.max(0, Math.min(1, rms * LEVEL_GAIN));\n\tconst idx = Math.round(norm * (WAVE_LEVELS.length - 1));\n\treturn WAVE_LEVELS[idx] ?? WAVE_LEVELS[0]!;\n}\n\n/** Keep the tail (most recent chars) of `text` within `max` visible columns. */\nfunction clampTail(text: string, max: number): string {\n\tif (max <= 0) return \"\";\n\tif (visibleWidth(text) <= max) return text;\n\t// Partial transcripts are effectively plain text; slice by chars from the end\n\t// and prefix an ellipsis so the newest words stay visible as it grows.\n\tconst tail = text.slice(-(max - 1));\n\treturn `…${tail}`;\n}\n\nexport class VoicePanel implements Component {\n\tprivate phase: VoicePanelPhase = \"warming\";\n\tprivate frame = 0;\n\tprivate levels: number[] = [];\n\tprivate partial = \"\";\n\tprivate listeningStartMs = 0;\n\tprivate silenceRemainingMs = 0;\n\tprivate warmingMessage = \"Warming up voice input…\";\n\tprivate timer: ReturnType<typeof setInterval> | undefined;\n\n\tconstructor(\n\t\tprivate readonly ui: TUI | undefined,\n\t\tprivate readonly cancelHint: string,\n\t) {}\n\n\t// ---- lifecycle -------------------------------------------------------\n\n\tprivate ensureAnimating(): void {\n\t\tif (this.timer) return;\n\t\tthis.timer = setInterval(() => {\n\t\t\tthis.frame = (this.frame + 1) % SPINNER_FRAMES.length;\n\t\t\tif (this.phase === \"silence\" && this.silenceRemainingMs > 0) {\n\t\t\t\tthis.silenceRemainingMs = Math.max(0, this.silenceRemainingMs - TICK_MS);\n\t\t\t}\n\t\t\tthis.ui?.requestRender();\n\t\t}, TICK_MS);\n\t}\n\n\t/** Stop timers. The owner removes the panel from its container to collapse it. */\n\tdispose(): void {\n\t\tif (this.timer) {\n\t\t\tclearInterval(this.timer);\n\t\t\tthis.timer = undefined;\n\t\t}\n\t}\n\n\t/** No cached render state to clear; every `render()` recomputes from live state. */\n\tinvalidate(): void {}\n\n\t// ---- phase transitions ----------------------------------------------\n\n\tsetWarming(message: string): void {\n\t\tthis.phase = \"warming\";\n\t\tthis.warmingMessage = message;\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tstartListening(): void {\n\t\tthis.phase = \"listening\";\n\t\tthis.levels = [];\n\t\tthis.partial = \"\";\n\t\tthis.listeningStartMs = Date.now();\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tbeginSilence(totalMs: number): void {\n\t\tthis.phase = \"silence\";\n\t\tthis.silenceRemainingMs = totalMs;\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t/** Speech resumed before cutoff: return to the listening phase. */\n\tendSilence(): void {\n\t\tif (this.phase === \"silence\") {\n\t\t\tthis.phase = \"listening\";\n\t\t\tthis.ui?.requestRender();\n\t\t}\n\t}\n\n\tsetTranscribing(): void {\n\t\tthis.phase = \"transcribing\";\n\t\tthis.ensureAnimating();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t// ---- data feed -------------------------------------------------------\n\n\tpushLevel(rms: number): void {\n\t\tthis.levels.push(rms);\n\t\tif (this.levels.length > HISTORY_CAP) this.levels.shift();\n\t\t// Low levels keep flowing during the silence window; only a loud one means\n\t\t// the speaker resumed and the countdown should be abandoned.\n\t\tif (this.phase === \"silence\" && rms > RESUME_RMS) this.endSilence();\n\t\tthis.ui?.requestRender();\n\t}\n\n\tsetPartial(text: string): void {\n\t\tthis.partial = text;\n\t\tif (this.phase === \"silence\") this.endSilence();\n\t\tthis.ui?.requestRender();\n\t}\n\n\t// ---- rendering -------------------------------------------------------\n\n\tprivate renderWaveform(width: number): string {\n\t\tconst cells = Math.max(1, width - 2);\n\t\tconst recent = this.levels.slice(-cells);\n\t\tconst pad = cells - recent.length;\n\t\tconst glyphs = \" \".repeat(Math.max(0, pad)) + recent.map(levelGlyph).join(\"\");\n\t\treturn this.phase === \"silence\" ? theme.fg(\"dim\", glyphs) : theme.fg(\"accent\", glyphs);\n\t}\n\n\tprivate renderPartial(width: number): string | undefined {\n\t\tif (!this.partial) return undefined;\n\t\tconst body = clampTail(this.partial, Math.max(1, width - 4));\n\t\tconst cursor = this.phase === \"transcribing\" ? \"\" : theme.blink(theme.fg(\"accent\", \"▏\"));\n\t\treturn ` ${theme.fg(\"muted\", \"β€Ί\")} ${theme.fg(\"dim\", body)}${cursor}`;\n\t}\n\n\tprivate elapsedLabel(): string {\n\t\tconst secs = Math.floor((Date.now() - this.listeningStartMs) / 1000);\n\t\tconst m = Math.floor(secs / 60);\n\t\tconst s = secs % 60;\n\t\treturn `${m}:${s.toString().padStart(2, \"0\")}`;\n\t}\n\n\trender(width: number): string[] {\n\t\tconst spinner = SPINNER_FRAMES[this.frame] ?? SPINNER_FRAMES[0]!;\n\t\tconst footer = theme.fg(\"dim\", ` ${this.cancelHint}`);\n\t\tconst lines: string[] = [\"\"];\n\n\t\tif (this.phase === \"warming\") {\n\t\t\tlines.push(` ${theme.fg(\"accent\", spinner)} ${theme.fg(\"muted\", this.warmingMessage)}`);\n\t\t\tlines.push(footer);\n\t\t\treturn lines;\n\t\t}\n\n\t\tif (this.phase === \"transcribing\") {\n\t\t\tlines.push(` ${theme.fg(\"accent\", spinner)} ${theme.fg(\"accent\", \"Transcribing…\")}`);\n\t\t\tconst partial = this.renderPartial(width);\n\t\t\tif (partial) lines.push(partial);\n\t\t\tlines.push(footer);\n\t\t\treturn lines;\n\t\t}\n\n\t\t// listening / silence. VS16 (U+FE0F) makes the mic officially\n\t\t// emoji-presentation: terminals render bare U+1F399 double-width anyway,\n\t\t// but without the selector the width math counted one cell (drift); with\n\t\t// it, measurement and rendering agree on two.\n\t\tconst mic = theme.fg(\"error\", \"πŸŽ™οΈ\");\n\t\tlet header = `${mic} ${theme.fg(\"accent\", \"Listening\")} ${theme.fg(\"dim\", `Β· ${this.elapsedLabel()}`)}`;\n\t\tif (this.phase === \"silence\") {\n\t\t\tconst remaining = (this.silenceRemainingMs / 1000).toFixed(1);\n\t\t\theader += ` ${theme.fg(\"warning\", `Β· cutting off in ${remaining}s`)}`;\n\t\t}\n\t\tlines.push(` ${header}`);\n\t\tlines.push(` ${this.renderWaveform(width)}`);\n\t\tconst partial = this.renderPartial(width);\n\t\tif (partial) lines.push(partial);\n\t\tlines.push(footer);\n\t\treturn lines;\n\t}\n}\n"]}
@@ -6,12 +6,27 @@ import type { Readable } from "node:stream";
6
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  * U+2028 and U+2029. Clients must split records on `\n` only.
7
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  */
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  export declare function serializeJsonLine(value: unknown): string;
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+ export interface JsonlLineReaderOptions {
10
+ /**
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+ * Cap (in UTF-16 code units) on the un-terminated line buffer. A line that
12
+ * grows past this without a newline is dropped in its entirety (the rest of
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+ * it is skipped up to the next newline) instead of being buffered without
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+ * bound β€” a misbehaving writer must not be able to OOM the reader. Omit for
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+ * an unbounded buffer (trusted peers, e.g. the RPC channel).
16
+ */
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+ maxBuffer?: number;
18
+ }
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  /**
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  * Attach an LF-only JSONL reader to a stream.
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  *
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  * This intentionally does not use Node readline. Readline splits on additional
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  * Unicode separators that are valid inside JSON strings and therefore does not
14
24
  * implement strict JSONL framing.
25
+ *
26
+ * The reader detaches itself on stream `error` (which would otherwise crash the
27
+ * process as an unhandled 'error' event) and flushes + detaches on `close`, so
28
+ * a child that dies mid-line cannot leak listeners or buffered data. The
29
+ * returned function detaches manually.
15
30
  */
16
- export declare function attachJsonlLineReader(stream: Readable, onLine: (line: string) => void): () => void;
31
+ export declare function attachJsonlLineReader(stream: Readable, onLine: (line: string) => void, options?: JsonlLineReaderOptions): () => void;
17
32
  //# sourceMappingURL=jsonl.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"jsonl.d.ts","sourceRoot":"","sources":["../../../src/modes/rpc/jsonl.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AAG5C;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,OAAO,GAAG,MAAM,CAExD;AAED;;;;;;GAMG;AACH,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,GAAG,MAAM,IAAI,CAqClG","sourcesContent":["import type { Readable } from \"node:stream\";\nimport { StringDecoder } from \"node:string_decoder\";\n\n/**\n * Serialize a single strict JSONL record.\n *\n * Framing is LF-only. Payload strings may contain other Unicode separators such as\n * U+2028 and U+2029. Clients must split records on `\\n` only.\n */\nexport function serializeJsonLine(value: unknown): string {\n\treturn `${JSON.stringify(value)}\\n`;\n}\n\n/**\n * Attach an LF-only JSONL reader to a stream.\n *\n * This intentionally does not use Node readline. Readline splits on additional\n * Unicode separators that are valid inside JSON strings and therefore does not\n * implement strict JSONL framing.\n */\nexport function attachJsonlLineReader(stream: Readable, onLine: (line: string) => void): () => void {\n\tconst decoder = new StringDecoder(\"utf8\");\n\tlet buffer = \"\";\n\n\tconst emitLine = (line: string) => {\n\t\tonLine(line.endsWith(\"\\r\") ? line.slice(0, -1) : line);\n\t};\n\n\tconst onData = (chunk: string | Buffer) => {\n\t\tbuffer += typeof chunk === \"string\" ? chunk : decoder.write(chunk);\n\n\t\twhile (true) {\n\t\t\tconst newlineIndex = buffer.indexOf(\"\\n\");\n\t\t\tif (newlineIndex === -1) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\temitLine(buffer.slice(0, newlineIndex));\n\t\t\tbuffer = buffer.slice(newlineIndex + 1);\n\t\t}\n\t};\n\n\tconst onEnd = () => {\n\t\tbuffer += decoder.end();\n\t\tif (buffer.length > 0) {\n\t\t\temitLine(buffer);\n\t\t\tbuffer = \"\";\n\t\t}\n\t};\n\n\tstream.on(\"data\", onData);\n\tstream.on(\"end\", onEnd);\n\n\treturn () => {\n\t\tstream.off(\"data\", onData);\n\t\tstream.off(\"end\", onEnd);\n\t};\n}\n"]}
1
+ {"version":3,"file":"jsonl.d.ts","sourceRoot":"","sources":["../../../src/modes/rpc/jsonl.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AAG5C;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,OAAO,GAAG,MAAM,CAExD;AAED,MAAM,WAAW,sBAAsB;IACtC;;;;;;OAMG;IACH,SAAS,CAAC,EAAE,MAAM,CAAC;CACnB;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,qBAAqB,CACpC,MAAM,EAAE,QAAQ,EAChB,MAAM,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,EAC9B,OAAO,GAAE,sBAA2B,GAClC,MAAM,IAAI,CA+EZ","sourcesContent":["import type { Readable } from \"node:stream\";\nimport { StringDecoder } from \"node:string_decoder\";\n\n/**\n * Serialize a single strict JSONL record.\n *\n * Framing is LF-only. Payload strings may contain other Unicode separators such as\n * U+2028 and U+2029. Clients must split records on `\\n` only.\n */\nexport function serializeJsonLine(value: unknown): string {\n\treturn `${JSON.stringify(value)}\\n`;\n}\n\nexport interface JsonlLineReaderOptions {\n\t/**\n\t * Cap (in UTF-16 code units) on the un-terminated line buffer. A line that\n\t * grows past this without a newline is dropped in its entirety (the rest of\n\t * it is skipped up to the next newline) instead of being buffered without\n\t * bound β€” a misbehaving writer must not be able to OOM the reader. Omit for\n\t * an unbounded buffer (trusted peers, e.g. the RPC channel).\n\t */\n\tmaxBuffer?: number;\n}\n\n/**\n * Attach an LF-only JSONL reader to a stream.\n *\n * This intentionally does not use Node readline. Readline splits on additional\n * Unicode separators that are valid inside JSON strings and therefore does not\n * implement strict JSONL framing.\n *\n * The reader detaches itself on stream `error` (which would otherwise crash the\n * process as an unhandled 'error' event) and flushes + detaches on `close`, so\n * a child that dies mid-line cannot leak listeners or buffered data. The\n * returned function detaches manually.\n */\nexport function attachJsonlLineReader(\n\tstream: Readable,\n\tonLine: (line: string) => void,\n\toptions: JsonlLineReaderOptions = {},\n): () => void {\n\tconst decoder = new StringDecoder(\"utf8\");\n\tconst maxBuffer = options.maxBuffer;\n\tlet buffer = \"\";\n\t/** True while skipping the remainder of a line that overflowed maxBuffer. */\n\tlet discarding = false;\n\tlet flushed = false;\n\tlet detached = false;\n\n\tconst emitLine = (line: string) => {\n\t\tonLine(line.endsWith(\"\\r\") ? line.slice(0, -1) : line);\n\t};\n\n\tconst onData = (chunk: string | Buffer) => {\n\t\tbuffer += typeof chunk === \"string\" ? chunk : decoder.write(chunk);\n\n\t\twhile (true) {\n\t\t\tconst newlineIndex = buffer.indexOf(\"\\n\");\n\t\t\tif (newlineIndex === -1) {\n\t\t\t\tif (maxBuffer !== undefined && buffer.length > maxBuffer) {\n\t\t\t\t\tbuffer = \"\";\n\t\t\t\t\tdiscarding = true;\n\t\t\t\t}\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst line = buffer.slice(0, newlineIndex);\n\t\t\tbuffer = buffer.slice(newlineIndex + 1);\n\t\t\tif (discarding) {\n\t\t\t\t// The extracted piece is the tail of an oversized, already-dropped line.\n\t\t\t\tdiscarding = false;\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\temitLine(line);\n\t\t}\n\t};\n\n\tconst flush = () => {\n\t\tif (flushed) return;\n\t\tflushed = true;\n\t\tbuffer += decoder.end();\n\t\tif (buffer.length > 0 && !discarding) {\n\t\t\temitLine(buffer);\n\t\t}\n\t\tbuffer = \"\";\n\t};\n\n\tconst detach = () => {\n\t\tif (detached) return;\n\t\tdetached = true;\n\t\tstream.off(\"data\", onData);\n\t\tstream.off(\"end\", onEnd);\n\t\tstream.off(\"close\", onClose);\n\t\tstream.off(\"error\", onError);\n\t\tbuffer = \"\";\n\t};\n\n\tconst onEnd = () => {\n\t\tflush();\n\t};\n\n\tconst onClose = () => {\n\t\tflush();\n\t\tdetach();\n\t};\n\n\tconst onError = () => {\n\t\t// The stream is dead; drop partial data and release the listeners. Having\n\t\t// this handler also keeps a stream 'error' from becoming an uncaught\n\t\t// exception in the parent.\n\t\tdetach();\n\t};\n\n\tstream.on(\"data\", onData);\n\tstream.on(\"end\", onEnd);\n\tstream.on(\"close\", onClose);\n\tstream.on(\"error\", onError);\n\n\treturn detach;\n}\n"]}