@kolisachint/hoocode-agent 0.4.109 → 0.4.111

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/CHANGELOG.md +63 -0
  2. package/dist/config.d.ts.map +1 -1
  3. package/dist/config.js +1 -1
  4. package/dist/config.js.map +1 -1
  5. package/dist/core/format-duration.d.ts +7 -0
  6. package/dist/core/format-duration.d.ts.map +1 -0
  7. package/dist/core/format-duration.js +16 -0
  8. package/dist/core/format-duration.js.map +1 -0
  9. package/dist/core/keybindings.d.ts +10 -0
  10. package/dist/core/keybindings.d.ts.map +1 -1
  11. package/dist/core/keybindings.js +10 -0
  12. package/dist/core/keybindings.js.map +1 -1
  13. package/dist/core/lifeguard.d.ts +15 -0
  14. package/dist/core/lifeguard.d.ts.map +1 -1
  15. package/dist/core/lifeguard.js +48 -18
  16. package/dist/core/lifeguard.js.map +1 -1
  17. package/dist/core/subagent-inbox.d.ts +1 -1
  18. package/dist/core/subagent-inbox.d.ts.map +1 -1
  19. package/dist/core/subagent-inbox.js +2 -0
  20. package/dist/core/subagent-inbox.js.map +1 -1
  21. package/dist/core/subagent-pool-instance.d.ts.map +1 -1
  22. package/dist/core/subagent-pool-instance.js +18 -11
  23. package/dist/core/subagent-pool-instance.js.map +1 -1
  24. package/dist/core/subagent-pool.d.ts +25 -3
  25. package/dist/core/subagent-pool.d.ts.map +1 -1
  26. package/dist/core/subagent-pool.js +120 -25
  27. package/dist/core/subagent-pool.js.map +1 -1
  28. package/dist/core/subagent-result.d.ts.map +1 -1
  29. package/dist/core/subagent-result.js +6 -4
  30. package/dist/core/subagent-result.js.map +1 -1
  31. package/dist/core/task-store.d.ts +45 -3
  32. package/dist/core/task-store.d.ts.map +1 -1
  33. package/dist/core/task-store.js +51 -5
  34. package/dist/core/task-store.js.map +1 -1
  35. package/dist/core/team-view.d.ts.map +1 -1
  36. package/dist/core/team-view.js +2 -0
  37. package/dist/core/team-view.js.map +1 -1
  38. package/dist/core/token-budget.d.ts +13 -1
  39. package/dist/core/token-budget.d.ts.map +1 -1
  40. package/dist/core/token-budget.js +18 -1
  41. package/dist/core/token-budget.js.map +1 -1
  42. package/dist/core/tools/subagent.d.ts +1 -1
  43. package/dist/core/tools/subagent.d.ts.map +1 -1
  44. package/dist/core/tools/subagent.js +184 -53
  45. package/dist/core/tools/subagent.js.map +1 -1
  46. package/dist/core/tools/todo.d.ts.map +1 -1
  47. package/dist/core/tools/todo.js +39 -7
  48. package/dist/core/tools/todo.js.map +1 -1
  49. package/dist/modes/interactive/components/keybinding-hints.d.ts +10 -0
  50. package/dist/modes/interactive/components/keybinding-hints.d.ts.map +1 -1
  51. package/dist/modes/interactive/components/keybinding-hints.js +27 -1
  52. package/dist/modes/interactive/components/keybinding-hints.js.map +1 -1
  53. package/dist/modes/interactive/components/task-panel.d.ts +22 -1
  54. package/dist/modes/interactive/components/task-panel.d.ts.map +1 -1
  55. package/dist/modes/interactive/components/task-panel.js +302 -80
  56. package/dist/modes/interactive/components/task-panel.js.map +1 -1
  57. package/dist/modes/interactive/components/team-attach-panel.d.ts.map +1 -1
  58. package/dist/modes/interactive/components/team-attach-panel.js +15 -5
  59. package/dist/modes/interactive/components/team-attach-panel.js.map +1 -1
  60. package/dist/modes/interactive/theme/dark.json +8 -1
  61. package/dist/modes/interactive/theme/light.json +8 -1
  62. package/dist/modes/interactive/theme/theme-schema.json +28 -1
  63. package/dist/modes/interactive/theme/theme.d.ts +12 -1
  64. package/dist/modes/interactive/theme/theme.d.ts.map +1 -1
  65. package/dist/modes/interactive/theme/theme.js +52 -0
  66. package/dist/modes/interactive/theme/theme.js.map +1 -1
  67. package/dist/modes/interactive/voice/voice-panel.d.ts.map +1 -1
  68. package/dist/modes/interactive/voice/voice-panel.js +5 -2
  69. package/dist/modes/interactive/voice/voice-panel.js.map +1 -1
  70. package/dist/modes/rpc/jsonl.d.ts +16 -1
  71. package/dist/modes/rpc/jsonl.d.ts.map +1 -1
  72. package/dist/modes/rpc/jsonl.js +53 -8
  73. package/dist/modes/rpc/jsonl.js.map +1 -1
  74. package/dist/utils/atomic-file.d.ts +13 -0
  75. package/dist/utils/atomic-file.d.ts.map +1 -0
  76. package/dist/utils/atomic-file.js +26 -0
  77. package/dist/utils/atomic-file.js.map +1 -0
  78. package/examples/extensions/bash-spawn-hook.ts +1 -1
  79. package/examples/extensions/custom-provider-anthropic/package.json +1 -1
  80. package/examples/extensions/custom-provider-gitlab-duo/package.json +1 -1
  81. package/examples/extensions/sandbox/package.json +1 -1
  82. package/examples/extensions/with-deps/package.json +1 -1
  83. package/package.json +4 -4
@@ -1 +1 @@
1
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{\n\ttype Keybinding,\n\ttype KeybindingDefinitions,\n\ttype KeybindingsConfig,\n\ttype KeyId,\n\tTUI_KEYBINDINGS,\n\tKeybindingsManager as TuiKeybindingsManager,\n} from \"@kolisachint/hoocode-tui\";\nimport { existsSync, readFileSync } from \"fs\";\nimport { join } from \"path\";\nimport { getAgentDir } from \"../config.js\";\n\nexport interface AppKeybindings {\n\t\"app.interrupt\": true;\n\t\"app.clear\": true;\n\t\"app.exit\": true;\n\t\"app.suspend\": true;\n\t\"app.thinking.cycle\": true;\n\t\"app.model.cycleForward\": true;\n\t\"app.model.cycleBackward\": true;\n\t\"app.model.select\": true;\n\t\"app.tools.expand\": true;\n\t\"app.thinking.toggle\": true;\n\t\"app.tasks.cycleView\": true;\n\t\"app.team.focus\": true;\n\t\"app.session.toggleNamedFilter\": true;\n\t\"app.editor.external\": true;\n\t\"app.message.followUp\": true;\n\t\"app.message.dequeue\": true;\n\t\"app.clipboard.pasteImage\": true;\n\t\"app.input.voiceTranscribe\": true;\n\t\"app.session.new\": true;\n\t\"app.session.tree\": true;\n\t\"app.session.fork\": true;\n\t\"app.session.resume\": true;\n\t\"app.tree.foldOrUp\": true;\n\t\"app.tree.unfoldOrDown\": true;\n\t\"app.tree.editLabel\": true;\n\t\"app.tree.toggleLabelTimestamp\": true;\n\t\"app.session.togglePath\": true;\n\t\"app.session.toggleSort\": true;\n\t\"app.session.rename\": true;\n\t\"app.session.delete\": true;\n\t\"app.session.deleteNoninvasive\": true;\n\t\"app.models.save\": true;\n\t\"app.models.enableAll\": true;\n\t\"app.models.clearAll\": true;\n\t\"app.models.toggleProvider\": true;\n\t\"app.models.reorderUp\": true;\n\t\"app.models.reorderDown\": true;\n\t\"app.tree.filter.default\": true;\n\t\"app.tree.filter.noTools\": true;\n\t\"app.tree.filter.userOnly\": true;\n\t\"app.tree.filter.labeledOnly\": true;\n\t\"app.tree.filter.all\": true;\n\t\"app.tree.filter.cycleForward\": true;\n\t\"app.tree.filter.cycleBackward\": true;\n}\n\nexport type AppKeybinding = keyof AppKeybindings;\n\ndeclare module \"@kolisachint/hoocode-tui\" {\n\tinterface Keybindings extends AppKeybindings {}\n}\n\nexport const KEYBINDINGS = {\n\t...TUI_KEYBINDINGS,\n\t\"app.interrupt\": { defaultKeys: \"escape\", description: \"Cancel or abort\" },\n\t\"app.clear\": { defaultKeys: \"ctrl+c\", description: \"Clear editor\" },\n\t\"app.exit\": { defaultKeys: \"ctrl+d\", description: \"Exit when editor is empty\" },\n\t\"app.suspend\": {\n\t\tdefaultKeys: process.platform === \"win32\" ? [] : \"ctrl+z\",\n\t\tdescription: \"Suspend to background\",\n\t},\n\t\"app.thinking.cycle\": {\n\t\tdefaultKeys: \"shift+tab\",\n\t\tdescription: \"Cycle thinking level\",\n\t},\n\t\"app.model.cycleForward\": {\n\t\tdefaultKeys: \"ctrl+p\",\n\t\tdescription: \"Cycle to next model\",\n\t},\n\t\"app.model.cycleBackward\": {\n\t\tdefaultKeys: \"shift+ctrl+p\",\n\t\tdescription: \"Cycle to previous model\",\n\t},\n\t\"app.model.select\": { defaultKeys: \"ctrl+l\", description: \"Open model selector\" },\n\t\"app.tools.expand\": { defaultKeys: \"ctrl+o\", description: \"Toggle tool output\" },\n\t\"app.thinking.toggle\": {\n\t\tdefaultKeys: \"ctrl+t\",\n\t\tdescription: \"Toggle thinking blocks\",\n\t},\n\t\"app.tasks.cycleView\": {\n\t\t// ctrl+n is free in the main editor (no emacs next-line binding here);\n\t\t// app.session.toggleNamedFilter also uses ctrl+n but only inside the\n\t\t// session-selector overlay, which captures keys while open.\n\t\tdefaultKeys: \"ctrl+n\",\n\t\tdescription: \"Cycle task panel view (tasks → subagents → teams, skips empty lenses)\",\n\t},\n\t\"app.session.toggleNamedFilter\": {\n\t\tdefaultKeys: \"ctrl+n\",\n\t\tdescription: \"Toggle named session filter\",\n\t},\n\t\"app.team.focus\": {\n\t\t// Pairs with ctrl+n (cycle task panel view): alt+n steps INTO the teams\n\t\t// lens and focuses the role roster (--team only). Not shift+ctrl+n —\n\t\t// Windows Terminal intercepts that as its \"new window\" shortcut, the\n\t\t// same trap that moved app.tasks.cycleView off ctrl+shift+t.\n\t\tdefaultKeys: \"alt+n\",\n\t\tdescription: \"Focus the team roster (navigate roles, n nudge, a attach)\",\n\t},\n\t\"app.editor.external\": {\n\t\tdefaultKeys: \"ctrl+g\",\n\t\tdescription: \"Open external editor\",\n\t},\n\t\"app.message.followUp\": {\n\t\tdefaultKeys: \"alt+enter\",\n\t\tdescription: \"Queue follow-up message\",\n\t},\n\t\"app.message.dequeue\": {\n\t\tdefaultKeys: \"alt+up\",\n\t\tdescription: \"Restore queued messages\",\n\t},\n\t\"app.clipboard.pasteImage\": {\n\t\tdefaultKeys: process.platform === \"win32\" ? \"alt+v\" : \"ctrl+v\",\n\t\tdescription: \"Paste image from clipboard\",\n\t},\n\t\"app.input.voiceTranscribe\": {\n\t\tdefaultKeys: \"ctrl+r\",\n\t\tdescription: \"Record voice and transcribe into the editor\",\n\t},\n\t\"app.session.new\": { defaultKeys: [], description: \"Start a new session\" },\n\t\"app.session.tree\": { defaultKeys: [], description: \"Open session tree\" },\n\t\"app.session.fork\": { defaultKeys: [], description: \"Fork current session\" },\n\t\"app.session.resume\": { defaultKeys: [], description: \"Resume a session\" },\n\t\"app.tree.foldOrUp\": {\n\t\tdefaultKeys: [\"ctrl+left\", \"alt+left\"],\n\t\tdescription: \"Fold tree branch or move up\",\n\t},\n\t\"app.tree.unfoldOrDown\": {\n\t\tdefaultKeys: [\"ctrl+right\", \"alt+right\"],\n\t\tdescription: \"Unfold tree branch or move down\",\n\t},\n\t\"app.tree.editLabel\": {\n\t\tdefaultKeys: \"shift+l\",\n\t\tdescription: \"Edit tree label\",\n\t},\n\t\"app.tree.toggleLabelTimestamp\": {\n\t\tdefaultKeys: \"shift+t\",\n\t\tdescription: \"Toggle tree label timestamps\",\n\t},\n\t\"app.session.togglePath\": {\n\t\tdefaultKeys: \"ctrl+p\",\n\t\tdescription: \"Toggle session path display\",\n\t},\n\t\"app.session.toggleSort\": {\n\t\tdefaultKeys: \"ctrl+s\",\n\t\tdescription: \"Toggle session sort mode\",\n\t},\n\t\"app.session.rename\": {\n\t\tdefaultKeys: \"ctrl+r\",\n\t\tdescription: \"Rename session\",\n\t},\n\t\"app.session.delete\": {\n\t\tdefaultKeys: \"ctrl+d\",\n\t\tdescription: \"Delete session\",\n\t},\n\t\"app.session.deleteNoninvasive\": {\n\t\tdefaultKeys: \"ctrl+backspace\",\n\t\tdescription: \"Delete session when query is empty\",\n\t},\n\t\"app.models.save\": {\n\t\tdefaultKeys: \"ctrl+s\",\n\t\tdescription: \"Save model selection\",\n\t},\n\t\"app.models.enableAll\": {\n\t\tdefaultKeys: \"ctrl+a\",\n\t\tdescription: \"Enable all models\",\n\t},\n\t\"app.models.clearAll\": {\n\t\tdefaultKeys: \"ctrl+x\",\n\t\tdescription: \"Clear all models\",\n\t},\n\t\"app.models.toggleProvider\": {\n\t\tdefaultKeys: \"ctrl+p\",\n\t\tdescription: \"Toggle all models for provider\",\n\t},\n\t\"app.models.reorderUp\": {\n\t\tdefaultKeys: \"alt+up\",\n\t\tdescription: \"Move model up in order\",\n\t},\n\t\"app.models.reorderDown\": {\n\t\tdefaultKeys: \"alt+down\",\n\t\tdescription: \"Move model down in order\",\n\t},\n\t\"app.options.next\": { defaultKeys: \"right\", description: \"Confirm and advance to the next question\" },\n\t\"app.options.back\": { defaultKeys: \"left\", description: \"Go back to the previous question\" },\n\t\"app.tree.filter.default\": {\n\t\tdefaultKeys: \"ctrl+d\",\n\t\tdescription: \"Tree filter: default view\",\n\t},\n\t\"app.tree.filter.noTools\": {\n\t\tdefaultKeys: \"ctrl+t\",\n\t\tdescription: \"Tree filter: hide tool results\",\n\t},\n\t\"app.tree.filter.userOnly\": {\n\t\tdefaultKeys: \"ctrl+u\",\n\t\tdescription: \"Tree filter: user messages only\",\n\t},\n\t\"app.tree.filter.labeledOnly\": {\n\t\tdefaultKeys: \"ctrl+l\",\n\t\tdescription: \"Tree filter: labeled entries only\",\n\t},\n\t\"app.tree.filter.all\": {\n\t\tdefaultKeys: \"ctrl+a\",\n\t\tdescription: \"Tree filter: show all entries\",\n\t},\n\t\"app.tree.filter.cycleForward\": {\n\t\tdefaultKeys: \"ctrl+o\",\n\t\tdescription: \"Tree filter: cycle forward\",\n\t},\n\t\"app.tree.filter.cycleBackward\": {\n\t\tdefaultKeys: \"shift+ctrl+o\",\n\t\tdescription: \"Tree filter: cycle backward\",\n\t},\n} as const satisfies KeybindingDefinitions;\n\nconst KEYBINDING_NAME_MIGRATIONS = {\n\tcursorUp: \"tui.editor.cursorUp\",\n\tcursorDown: \"tui.editor.cursorDown\",\n\tcursorLeft: \"tui.editor.cursorLeft\",\n\tcursorRight: \"tui.editor.cursorRight\",\n\tcursorWordLeft: \"tui.editor.cursorWordLeft\",\n\tcursorWordRight: \"tui.editor.cursorWordRight\",\n\tcursorLineStart: \"tui.editor.cursorLineStart\",\n\tcursorLineEnd: \"tui.editor.cursorLineEnd\",\n\tjumpForward: \"tui.editor.jumpForward\",\n\tjumpBackward: \"tui.editor.jumpBackward\",\n\tpageUp: \"tui.editor.pageUp\",\n\tpageDown: \"tui.editor.pageDown\",\n\tdeleteCharBackward: \"tui.editor.deleteCharBackward\",\n\tdeleteCharForward: \"tui.editor.deleteCharForward\",\n\tdeleteWordBackward: \"tui.editor.deleteWordBackward\",\n\tdeleteWordForward: \"tui.editor.deleteWordForward\",\n\tdeleteToLineStart: \"tui.editor.deleteToLineStart\",\n\tdeleteToLineEnd: \"tui.editor.deleteToLineEnd\",\n\tyank: \"tui.editor.yank\",\n\tyankPop: \"tui.editor.yankPop\",\n\tundo: \"tui.editor.undo\",\n\tnewLine: \"tui.input.newLine\",\n\tsubmit: \"tui.input.submit\",\n\ttab: \"tui.input.tab\",\n\tcopy: \"tui.input.copy\",\n\tselectUp: \"tui.select.up\",\n\tselectDown: \"tui.select.down\",\n\tselectPageUp: \"tui.select.pageUp\",\n\tselectPageDown: \"tui.select.pageDown\",\n\tselectConfirm: \"tui.select.confirm\",\n\tselectCancel: \"tui.select.cancel\",\n\tinterrupt: \"app.interrupt\",\n\tclear: \"app.clear\",\n\texit: \"app.exit\",\n\tsuspend: \"app.suspend\",\n\tcycleThinkingLevel: \"app.thinking.cycle\",\n\tcycleModelForward: \"app.model.cycleForward\",\n\tcycleModelBackward: \"app.model.cycleBackward\",\n\tselectModel: \"app.model.select\",\n\texpandTools: \"app.tools.expand\",\n\ttoggleThinking: \"app.thinking.toggle\",\n\ttoggleSessionNamedFilter: \"app.session.toggleNamedFilter\",\n\texternalEditor: \"app.editor.external\",\n\tfollowUp: \"app.message.followUp\",\n\tdequeue: \"app.message.dequeue\",\n\tpasteImage: \"app.clipboard.pasteImage\",\n\tnewSession: \"app.session.new\",\n\ttree: \"app.session.tree\",\n\tfork: \"app.session.fork\",\n\tresume: \"app.session.resume\",\n\ttreeFoldOrUp: \"app.tree.foldOrUp\",\n\ttreeUnfoldOrDown: \"app.tree.unfoldOrDown\",\n\ttreeEditLabel: \"app.tree.editLabel\",\n\ttreeToggleLabelTimestamp: \"app.tree.toggleLabelTimestamp\",\n\ttoggleSessionPath: \"app.session.togglePath\",\n\ttoggleSessionSort: \"app.session.toggleSort\",\n\trenameSession: \"app.session.rename\",\n\tdeleteSession: \"app.session.delete\",\n\tdeleteSessionNoninvasive: \"app.session.deleteNoninvasive\",\n} as const satisfies Record<string, Keybinding>;\n\nfunction isRecord(value: unknown): value is Record<string, unknown> {\n\treturn typeof value === \"object\" && value !== null && !Array.isArray(value);\n}\n\nfunction isLegacyKeybindingName(key: string): key is keyof typeof KEYBINDING_NAME_MIGRATIONS {\n\treturn key in KEYBINDING_NAME_MIGRATIONS;\n}\n\nfunction toKeybindingsConfig(value: unknown): KeybindingsConfig {\n\tif (!isRecord(value)) return {};\n\n\tconst config: KeybindingsConfig = {};\n\tfor (const [key, binding] of Object.entries(value)) {\n\t\tif (typeof binding === \"string\") {\n\t\t\tconfig[key] = binding as KeyId;\n\t\t\tcontinue;\n\t\t}\n\t\tif (Array.isArray(binding) && binding.every((entry) => typeof entry === \"string\")) {\n\t\t\tconfig[key] = binding as KeyId[];\n\t\t}\n\t}\n\treturn config;\n}\n\nexport function migrateKeybindingsConfig(rawConfig: Record<string, unknown>): {\n\tconfig: Record<string, unknown>;\n\tmigrated: boolean;\n} {\n\tconst config: Record<string, unknown> = {};\n\tlet migrated = false;\n\n\tfor (const [key, value] of Object.entries(rawConfig)) {\n\t\tconst nextKey = isLegacyKeybindingName(key) ? KEYBINDING_NAME_MIGRATIONS[key] : key;\n\t\tif (nextKey !== key) {\n\t\t\tmigrated = true;\n\t\t}\n\t\tif (key !== nextKey && Object.hasOwn(rawConfig, nextKey)) {\n\t\t\tmigrated = true;\n\t\t\tcontinue;\n\t\t}\n\t\tconfig[nextKey] = value;\n\t}\n\n\treturn { config: orderKeybindingsConfig(config), migrated };\n}\n\nfunction orderKeybindingsConfig(config: Record<string, unknown>): Record<string, unknown> {\n\tconst ordered: Record<string, unknown> = {};\n\tfor (const keybinding of Object.keys(KEYBINDINGS)) {\n\t\tif (Object.hasOwn(config, keybinding)) {\n\t\t\tordered[keybinding] = config[keybinding];\n\t\t}\n\t}\n\n\tconst extras = Object.keys(config)\n\t\t.filter((key) => !Object.hasOwn(ordered, key))\n\t\t.sort();\n\tfor (const key of extras) {\n\t\tordered[key] = config[key];\n\t}\n\n\treturn ordered;\n}\n\nfunction loadRawConfig(path: string): Record<string, unknown> | undefined {\n\tif (!existsSync(path)) return undefined;\n\ttry {\n\t\tconst parsed = JSON.parse(readFileSync(path, \"utf-8\")) as unknown;\n\t\treturn isRecord(parsed) ? parsed : undefined;\n\t} catch {\n\t\treturn undefined;\n\t}\n}\n\nexport class KeybindingsManager extends TuiKeybindingsManager {\n\tprivate configPath: string | undefined;\n\n\tconstructor(userBindings: KeybindingsConfig = {}, configPath?: string) {\n\t\tsuper(KEYBINDINGS, userBindings);\n\t\tthis.configPath = configPath;\n\t}\n\n\tstatic create(agentDir: string = getAgentDir()): KeybindingsManager {\n\t\tconst configPath = join(agentDir, \"keybindings.json\");\n\t\tconst userBindings = KeybindingsManager.loadFromFile(configPath);\n\t\treturn new KeybindingsManager(userBindings, configPath);\n\t}\n\n\treload(): void {\n\t\tif (!this.configPath) return;\n\t\tthis.setUserBindings(KeybindingsManager.loadFromFile(this.configPath));\n\t}\n\n\tgetEffectiveConfig(): KeybindingsConfig {\n\t\treturn this.getResolvedBindings();\n\t}\n\n\tprivate static loadFromFile(path: string): KeybindingsConfig {\n\t\tconst rawConfig = loadRawConfig(path);\n\t\tif (!rawConfig) return {};\n\t\treturn toKeybindingsConfig(migrateKeybindingsConfig(rawConfig).config);\n\t}\n}\n\nexport type { Keybinding, KeyId, KeybindingsConfig };\n"]}
1
+ 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{\n\ttype Keybinding,\n\ttype KeybindingDefinitions,\n\ttype KeybindingsConfig,\n\ttype KeyId,\n\tTUI_KEYBINDINGS,\n\tKeybindingsManager as TuiKeybindingsManager,\n} from \"@kolisachint/hoocode-tui\";\nimport { existsSync, readFileSync } from \"fs\";\nimport { join } from \"path\";\nimport { getAgentDir } from \"../config.js\";\n\nexport interface AppKeybindings {\n\t\"app.interrupt\": true;\n\t\"app.clear\": true;\n\t\"app.exit\": true;\n\t\"app.suspend\": true;\n\t\"app.thinking.cycle\": true;\n\t\"app.model.cycleForward\": true;\n\t\"app.model.cycleBackward\": true;\n\t\"app.model.select\": true;\n\t\"app.tools.expand\": true;\n\t\"app.thinking.toggle\": true;\n\t\"app.tasks.cycleView\": true;\n\t\"app.team.focus\": true;\n\t\"app.team.nudge\": true;\n\t\"app.team.attach\": true;\n\t\"app.session.toggleNamedFilter\": true;\n\t\"app.editor.external\": true;\n\t\"app.message.followUp\": true;\n\t\"app.message.dequeue\": true;\n\t\"app.clipboard.pasteImage\": true;\n\t\"app.input.voiceTranscribe\": true;\n\t\"app.session.new\": true;\n\t\"app.session.tree\": true;\n\t\"app.session.fork\": true;\n\t\"app.session.resume\": true;\n\t\"app.tree.foldOrUp\": true;\n\t\"app.tree.unfoldOrDown\": true;\n\t\"app.tree.editLabel\": true;\n\t\"app.tree.toggleLabelTimestamp\": true;\n\t\"app.session.togglePath\": true;\n\t\"app.session.toggleSort\": true;\n\t\"app.session.rename\": true;\n\t\"app.session.delete\": true;\n\t\"app.session.deleteNoninvasive\": true;\n\t\"app.models.save\": true;\n\t\"app.models.enableAll\": true;\n\t\"app.models.clearAll\": true;\n\t\"app.models.toggleProvider\": true;\n\t\"app.models.reorderUp\": true;\n\t\"app.models.reorderDown\": true;\n\t\"app.tree.filter.default\": true;\n\t\"app.tree.filter.noTools\": true;\n\t\"app.tree.filter.userOnly\": true;\n\t\"app.tree.filter.labeledOnly\": true;\n\t\"app.tree.filter.all\": true;\n\t\"app.tree.filter.cycleForward\": true;\n\t\"app.tree.filter.cycleBackward\": true;\n}\n\nexport type AppKeybinding = keyof AppKeybindings;\n\ndeclare module \"@kolisachint/hoocode-tui\" {\n\tinterface Keybindings extends AppKeybindings {}\n}\n\nexport const KEYBINDINGS = {\n\t...TUI_KEYBINDINGS,\n\t\"app.interrupt\": { defaultKeys: \"escape\", description: \"Cancel or abort\" },\n\t\"app.clear\": { defaultKeys: \"ctrl+c\", description: \"Clear editor\" },\n\t\"app.exit\": { defaultKeys: \"ctrl+d\", description: \"Exit when editor is empty\" },\n\t\"app.suspend\": {\n\t\tdefaultKeys: process.platform === \"win32\" ? [] : \"ctrl+z\",\n\t\tdescription: \"Suspend to background\",\n\t},\n\t\"app.thinking.cycle\": {\n\t\tdefaultKeys: \"shift+tab\",\n\t\tdescription: \"Cycle thinking level\",\n\t},\n\t\"app.model.cycleForward\": {\n\t\tdefaultKeys: \"ctrl+p\",\n\t\tdescription: \"Cycle to next model\",\n\t},\n\t\"app.model.cycleBackward\": {\n\t\tdefaultKeys: \"shift+ctrl+p\",\n\t\tdescription: \"Cycle to previous model\",\n\t},\n\t\"app.model.select\": { defaultKeys: \"ctrl+l\", description: \"Open model selector\" },\n\t\"app.tools.expand\": { defaultKeys: \"ctrl+o\", description: \"Toggle tool output\" },\n\t\"app.thinking.toggle\": {\n\t\tdefaultKeys: \"ctrl+t\",\n\t\tdescription: \"Toggle thinking blocks\",\n\t},\n\t\"app.tasks.cycleView\": {\n\t\t// ctrl+n is free in the main editor (no emacs next-line binding here);\n\t\t// app.session.toggleNamedFilter also uses ctrl+n but only inside the\n\t\t// session-selector overlay, which captures keys while open.\n\t\tdefaultKeys: \"ctrl+n\",\n\t\tdescription: \"Cycle task panel view (tasks → subagents → teams, skips empty lenses)\",\n\t},\n\t\"app.session.toggleNamedFilter\": {\n\t\tdefaultKeys: \"ctrl+n\",\n\t\tdescription: \"Toggle named session filter\",\n\t},\n\t\"app.team.focus\": {\n\t\t// Pairs with ctrl+n (cycle task panel view): alt+n steps INTO the teams\n\t\t// lens and focuses the role roster (--team only). Not shift+ctrl+n —\n\t\t// Windows Terminal intercepts that as its \"new window\" shortcut, the\n\t\t// same trap that moved app.tasks.cycleView off ctrl+shift+t.\n\t\tdefaultKeys: \"alt+n\",\n\t\tdescription: \"Focus the team roster (navigate roles, n nudge, a attach)\",\n\t},\n\t\"app.team.nudge\": {\n\t\t// Plain letters are safe here: these fire only while the task panel holds\n\t\t// focus (team-focus mode), never while typing in the editor.\n\t\tdefaultKeys: \"n\",\n\t\tdescription: \"Nudge the selected team role (team focus mode)\",\n\t},\n\t\"app.team.attach\": {\n\t\tdefaultKeys: \"a\",\n\t\tdescription: \"Attach to the selected team role (team focus mode)\",\n\t},\n\t\"app.editor.external\": {\n\t\tdefaultKeys: \"ctrl+g\",\n\t\tdescription: \"Open external editor\",\n\t},\n\t\"app.message.followUp\": {\n\t\tdefaultKeys: \"alt+enter\",\n\t\tdescription: \"Queue follow-up message\",\n\t},\n\t\"app.message.dequeue\": {\n\t\tdefaultKeys: \"alt+up\",\n\t\tdescription: \"Restore queued messages\",\n\t},\n\t\"app.clipboard.pasteImage\": {\n\t\tdefaultKeys: process.platform === \"win32\" ? \"alt+v\" : \"ctrl+v\",\n\t\tdescription: \"Paste image from clipboard\",\n\t},\n\t\"app.input.voiceTranscribe\": {\n\t\tdefaultKeys: \"ctrl+r\",\n\t\tdescription: \"Record voice and transcribe into the editor\",\n\t},\n\t\"app.session.new\": { defaultKeys: [], description: \"Start a new session\" },\n\t\"app.session.tree\": { defaultKeys: [], description: \"Open session tree\" },\n\t\"app.session.fork\": { defaultKeys: [], description: \"Fork current session\" },\n\t\"app.session.resume\": { defaultKeys: [], description: \"Resume a session\" },\n\t\"app.tree.foldOrUp\": {\n\t\tdefaultKeys: [\"ctrl+left\", \"alt+left\"],\n\t\tdescription: \"Fold tree branch or move up\",\n\t},\n\t\"app.tree.unfoldOrDown\": {\n\t\tdefaultKeys: [\"ctrl+right\", \"alt+right\"],\n\t\tdescription: \"Unfold tree branch or move down\",\n\t},\n\t\"app.tree.editLabel\": {\n\t\tdefaultKeys: \"shift+l\",\n\t\tdescription: \"Edit tree label\",\n\t},\n\t\"app.tree.toggleLabelTimestamp\": {\n\t\tdefaultKeys: \"shift+t\",\n\t\tdescription: \"Toggle tree label timestamps\",\n\t},\n\t\"app.session.togglePath\": {\n\t\tdefaultKeys: \"ctrl+p\",\n\t\tdescription: \"Toggle session path display\",\n\t},\n\t\"app.session.toggleSort\": {\n\t\tdefaultKeys: \"ctrl+s\",\n\t\tdescription: \"Toggle session sort mode\",\n\t},\n\t\"app.session.rename\": {\n\t\tdefaultKeys: \"ctrl+r\",\n\t\tdescription: \"Rename session\",\n\t},\n\t\"app.session.delete\": {\n\t\tdefaultKeys: \"ctrl+d\",\n\t\tdescription: \"Delete session\",\n\t},\n\t\"app.session.deleteNoninvasive\": {\n\t\tdefaultKeys: \"ctrl+backspace\",\n\t\tdescription: \"Delete session when query is empty\",\n\t},\n\t\"app.models.save\": {\n\t\tdefaultKeys: \"ctrl+s\",\n\t\tdescription: \"Save model selection\",\n\t},\n\t\"app.models.enableAll\": {\n\t\tdefaultKeys: \"ctrl+a\",\n\t\tdescription: \"Enable all models\",\n\t},\n\t\"app.models.clearAll\": {\n\t\tdefaultKeys: \"ctrl+x\",\n\t\tdescription: \"Clear all models\",\n\t},\n\t\"app.models.toggleProvider\": {\n\t\tdefaultKeys: \"ctrl+p\",\n\t\tdescription: \"Toggle all models for provider\",\n\t},\n\t\"app.models.reorderUp\": {\n\t\tdefaultKeys: \"alt+up\",\n\t\tdescription: \"Move model up in order\",\n\t},\n\t\"app.models.reorderDown\": {\n\t\tdefaultKeys: \"alt+down\",\n\t\tdescription: \"Move model down in order\",\n\t},\n\t\"app.options.next\": { defaultKeys: \"right\", description: \"Confirm and advance to the next question\" },\n\t\"app.options.back\": { defaultKeys: \"left\", description: \"Go back to the previous question\" },\n\t\"app.tree.filter.default\": {\n\t\tdefaultKeys: \"ctrl+d\",\n\t\tdescription: \"Tree filter: default view\",\n\t},\n\t\"app.tree.filter.noTools\": {\n\t\tdefaultKeys: \"ctrl+t\",\n\t\tdescription: \"Tree filter: hide tool results\",\n\t},\n\t\"app.tree.filter.userOnly\": {\n\t\tdefaultKeys: \"ctrl+u\",\n\t\tdescription: \"Tree filter: user messages only\",\n\t},\n\t\"app.tree.filter.labeledOnly\": {\n\t\tdefaultKeys: \"ctrl+l\",\n\t\tdescription: \"Tree filter: labeled entries only\",\n\t},\n\t\"app.tree.filter.all\": {\n\t\tdefaultKeys: \"ctrl+a\",\n\t\tdescription: \"Tree filter: show all entries\",\n\t},\n\t\"app.tree.filter.cycleForward\": {\n\t\tdefaultKeys: \"ctrl+o\",\n\t\tdescription: \"Tree filter: cycle forward\",\n\t},\n\t\"app.tree.filter.cycleBackward\": {\n\t\tdefaultKeys: \"shift+ctrl+o\",\n\t\tdescription: \"Tree filter: cycle backward\",\n\t},\n} as const satisfies KeybindingDefinitions;\n\nconst KEYBINDING_NAME_MIGRATIONS = {\n\tcursorUp: \"tui.editor.cursorUp\",\n\tcursorDown: \"tui.editor.cursorDown\",\n\tcursorLeft: \"tui.editor.cursorLeft\",\n\tcursorRight: \"tui.editor.cursorRight\",\n\tcursorWordLeft: \"tui.editor.cursorWordLeft\",\n\tcursorWordRight: \"tui.editor.cursorWordRight\",\n\tcursorLineStart: \"tui.editor.cursorLineStart\",\n\tcursorLineEnd: \"tui.editor.cursorLineEnd\",\n\tjumpForward: \"tui.editor.jumpForward\",\n\tjumpBackward: \"tui.editor.jumpBackward\",\n\tpageUp: \"tui.editor.pageUp\",\n\tpageDown: \"tui.editor.pageDown\",\n\tdeleteCharBackward: \"tui.editor.deleteCharBackward\",\n\tdeleteCharForward: \"tui.editor.deleteCharForward\",\n\tdeleteWordBackward: \"tui.editor.deleteWordBackward\",\n\tdeleteWordForward: \"tui.editor.deleteWordForward\",\n\tdeleteToLineStart: \"tui.editor.deleteToLineStart\",\n\tdeleteToLineEnd: \"tui.editor.deleteToLineEnd\",\n\tyank: \"tui.editor.yank\",\n\tyankPop: \"tui.editor.yankPop\",\n\tundo: \"tui.editor.undo\",\n\tnewLine: \"tui.input.newLine\",\n\tsubmit: \"tui.input.submit\",\n\ttab: \"tui.input.tab\",\n\tcopy: \"tui.input.copy\",\n\tselectUp: \"tui.select.up\",\n\tselectDown: \"tui.select.down\",\n\tselectPageUp: \"tui.select.pageUp\",\n\tselectPageDown: \"tui.select.pageDown\",\n\tselectConfirm: \"tui.select.confirm\",\n\tselectCancel: \"tui.select.cancel\",\n\tinterrupt: \"app.interrupt\",\n\tclear: \"app.clear\",\n\texit: \"app.exit\",\n\tsuspend: \"app.suspend\",\n\tcycleThinkingLevel: \"app.thinking.cycle\",\n\tcycleModelForward: \"app.model.cycleForward\",\n\tcycleModelBackward: \"app.model.cycleBackward\",\n\tselectModel: \"app.model.select\",\n\texpandTools: \"app.tools.expand\",\n\ttoggleThinking: \"app.thinking.toggle\",\n\ttoggleSessionNamedFilter: \"app.session.toggleNamedFilter\",\n\texternalEditor: \"app.editor.external\",\n\tfollowUp: \"app.message.followUp\",\n\tdequeue: \"app.message.dequeue\",\n\tpasteImage: \"app.clipboard.pasteImage\",\n\tnewSession: \"app.session.new\",\n\ttree: \"app.session.tree\",\n\tfork: \"app.session.fork\",\n\tresume: \"app.session.resume\",\n\ttreeFoldOrUp: \"app.tree.foldOrUp\",\n\ttreeUnfoldOrDown: \"app.tree.unfoldOrDown\",\n\ttreeEditLabel: \"app.tree.editLabel\",\n\ttreeToggleLabelTimestamp: \"app.tree.toggleLabelTimestamp\",\n\ttoggleSessionPath: \"app.session.togglePath\",\n\ttoggleSessionSort: \"app.session.toggleSort\",\n\trenameSession: \"app.session.rename\",\n\tdeleteSession: \"app.session.delete\",\n\tdeleteSessionNoninvasive: \"app.session.deleteNoninvasive\",\n} as const satisfies Record<string, Keybinding>;\n\nfunction isRecord(value: unknown): value is Record<string, unknown> {\n\treturn typeof value === \"object\" && value !== null && !Array.isArray(value);\n}\n\nfunction isLegacyKeybindingName(key: string): key is keyof typeof KEYBINDING_NAME_MIGRATIONS {\n\treturn key in KEYBINDING_NAME_MIGRATIONS;\n}\n\nfunction toKeybindingsConfig(value: unknown): KeybindingsConfig {\n\tif (!isRecord(value)) return {};\n\n\tconst config: KeybindingsConfig = {};\n\tfor (const [key, binding] of Object.entries(value)) {\n\t\tif (typeof binding === \"string\") {\n\t\t\tconfig[key] = binding as KeyId;\n\t\t\tcontinue;\n\t\t}\n\t\tif (Array.isArray(binding) && binding.every((entry) => typeof entry === \"string\")) {\n\t\t\tconfig[key] = binding as KeyId[];\n\t\t}\n\t}\n\treturn config;\n}\n\nexport function migrateKeybindingsConfig(rawConfig: Record<string, unknown>): {\n\tconfig: Record<string, unknown>;\n\tmigrated: boolean;\n} {\n\tconst config: Record<string, unknown> = {};\n\tlet migrated = false;\n\n\tfor (const [key, value] of Object.entries(rawConfig)) {\n\t\tconst nextKey = isLegacyKeybindingName(key) ? KEYBINDING_NAME_MIGRATIONS[key] : key;\n\t\tif (nextKey !== key) {\n\t\t\tmigrated = true;\n\t\t}\n\t\tif (key !== nextKey && Object.hasOwn(rawConfig, nextKey)) {\n\t\t\tmigrated = true;\n\t\t\tcontinue;\n\t\t}\n\t\tconfig[nextKey] = value;\n\t}\n\n\treturn { config: orderKeybindingsConfig(config), migrated };\n}\n\nfunction orderKeybindingsConfig(config: Record<string, unknown>): Record<string, unknown> {\n\tconst ordered: Record<string, unknown> = {};\n\tfor (const keybinding of Object.keys(KEYBINDINGS)) {\n\t\tif (Object.hasOwn(config, keybinding)) {\n\t\t\tordered[keybinding] = config[keybinding];\n\t\t}\n\t}\n\n\tconst extras = Object.keys(config)\n\t\t.filter((key) => !Object.hasOwn(ordered, key))\n\t\t.sort();\n\tfor (const key of extras) {\n\t\tordered[key] = config[key];\n\t}\n\n\treturn ordered;\n}\n\nfunction loadRawConfig(path: string): Record<string, unknown> | undefined {\n\tif (!existsSync(path)) return undefined;\n\ttry {\n\t\tconst parsed = JSON.parse(readFileSync(path, \"utf-8\")) as unknown;\n\t\treturn isRecord(parsed) ? parsed : undefined;\n\t} catch {\n\t\treturn undefined;\n\t}\n}\n\nexport class KeybindingsManager extends TuiKeybindingsManager {\n\tprivate configPath: string | undefined;\n\n\tconstructor(userBindings: KeybindingsConfig = {}, configPath?: string) {\n\t\tsuper(KEYBINDINGS, userBindings);\n\t\tthis.configPath = configPath;\n\t}\n\n\tstatic create(agentDir: string = getAgentDir()): KeybindingsManager {\n\t\tconst configPath = join(agentDir, \"keybindings.json\");\n\t\tconst userBindings = KeybindingsManager.loadFromFile(configPath);\n\t\treturn new KeybindingsManager(userBindings, configPath);\n\t}\n\n\treload(): void {\n\t\tif (!this.configPath) return;\n\t\tthis.setUserBindings(KeybindingsManager.loadFromFile(this.configPath));\n\t}\n\n\tgetEffectiveConfig(): KeybindingsConfig {\n\t\treturn this.getResolvedBindings();\n\t}\n\n\tprivate static loadFromFile(path: string): KeybindingsConfig {\n\t\tconst rawConfig = loadRawConfig(path);\n\t\tif (!rawConfig) return {};\n\t\treturn toKeybindingsConfig(migrateKeybindingsConfig(rawConfig).config);\n\t}\n}\n\nexport type { Keybinding, KeyId, KeybindingsConfig };\n"]}
@@ -29,6 +29,12 @@ export declare class SubagentLifeguard extends EventEmitter {
29
29
  * load multiplier. Updated by the pool via setExternalLoad().
30
30
  */
31
31
  private externalLoad;
32
+ /**
33
+ * Tasks already reaped (stalled/timeout kill sent) but whose `exit` has not
34
+ * fired yet. The heartbeat check runs every 5s, so without this a stalled task
35
+ * would re-emit "stalled" (and re-kill) on every tick until the process exits.
36
+ */
37
+ private reaping;
32
38
  private disposed;
33
39
  private readonly cwd;
34
40
  private parentShutdownHandler?;
@@ -63,6 +69,15 @@ export declare class SubagentLifeguard extends EventEmitter {
63
69
  private checkHeartbeats;
64
70
  private handleStalled;
65
71
  private handleTimeout;
72
+ /**
73
+ * Kill a monitored subagent and everything it spawned. The pool spawns
74
+ * children detached on POSIX (each leads its own process group), so the
75
+ * group/tree kill reaches nested grandchildren (the subagent's bash commands,
76
+ * its own subagents) that a single-PID SIGKILL would orphan. A pid of 0 means
77
+ * the spawn never produced a process — nothing to kill (and `kill(-0)` would
78
+ * signal our own process group).
79
+ */
80
+ private killTree;
66
81
  private untrack;
67
82
  private setupParentExitHandlers;
68
83
  private gracefulShutdown;
@@ -1 +1 @@
1
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Each *additional* concurrently-monitored subagent adds\n * this fraction to the heartbeat-miss and hard-timeout budgets.\n *\n * When several subagents run at once (plus background MCP tools), they saturate\n * the CPU and starve the parent's event loop: its `setInterval` heartbeat check\n * fires late, and it cannot read a child's `{\"ping\":true}` line in time even\n * though the child is healthy and still working. Scaling the budgets by load\n * stops that contention from false-positive SIGKILLing healthy subagents — the\n * failure the demo hit when running many agents + MCP tools in the background.\n */\nconst LOAD_TOLERANCE_PER_PROCESS = 0.5;\n\n/**\n * Hard ceiling on the load tolerance multiplier, so a genuinely stuck subagent\n * is still eventually reaped no matter how busy the pool is.\n */\nconst MAX_LOAD_MULTIPLIER = 4;\n\nexport interface LifeguardProcess {\n\tpid: number;\n\ttask_id: string;\n\tagent_type: string;\n\tprocess: ChildProcess;\n}\n\n/**\n * Monitors running subagent processes for heartbeats, hard timeouts,\n * and parent-exit cleanup. Emits \"stalled\" and \"timeout\" events when\n * processes are terminated.\n */\nexport class SubagentLifeguard extends EventEmitter {\n\tprivate processes = new Map<string, LifeguardProcess>();\n\tprivate lastHeartbeat = new Map<string, number>();\n\tprivate timeouts = new Map<string, NodeJS.Timeout>();\n\t/** When each task started, used to compute the load-scaled hard timeout. */\n\tprivate startedAt = new Map<string, number>();\n\t/** Per-agent base hard timeout (before load scaling), captured at monitor(). */\n\tprivate baseTimeoutMs = new Map<string, number>();\n\tprivate checkInterval: NodeJS.Timeout | null = null;\n\t/** Wall-clock time the heartbeat check last ran, to measure event-loop lag. */\n\tprivate lastCheckAt = Date.now();\n\t/**\n\t * Count of external in-process tasks (e.g. background MCP tools) running in the\n\t * parent alongside the monitored subagents. These don't show up in `processes`\n\t * but still saturate the parent's CPU/event loop, so they're folded into the\n\t * load multiplier. Updated by the pool via setExternalLoad().\n\t */\n\tprivate externalLoad = 0;\n\tprivate disposed = false;\n\tprivate readonly cwd: string;\n\tprivate parentShutdownHandler?: () => void;\n\n\tconstructor(cwd: string) {\n\t\tsuper();\n\t\tthis.cwd = cwd;\n\t\tthis.setupParentExitHandlers();\n\t\tthis.sweepOldAgents();\n\t\tthis.lastCheckAt = Date.now();\n\t\tthis.checkInterval = setInterval(() => this.checkHeartbeats(), HEARTBEAT_CHECK_INTERVAL_MS);\n\t}\n\n\t/**\n\t * Set the count of external in-process tasks (background MCP tools) sharing the\n\t * parent's CPU/event loop. Folded into loadMultiplier() so concurrent MCP work\n\t * widens the heartbeat/timeout budgets just like extra monitored subagents do.\n\t * Negative values are clamped to 0.\n\t */\n\tsetExternalLoad(count: number): void {\n\t\tthis.externalLoad = Math.max(0, Math.floor(count));\n\t}\n\n\t/**\n\t * Tolerance multiplier for the current load. 1 concurrent task → 1x; each extra\n\t * concurrent task adds LOAD_TOLERANCE_PER_PROCESS, capped at MAX_LOAD_MULTIPLIER.\n\t * Concurrency counts both monitored subagents and external load (background MCP\n\t * tools), since both contend for the same parent event loop.\n\t */\n\tprivate loadMultiplier(): number {\n\t\tconst concurrent = this.processes.size + this.externalLoad;\n\t\tconst mult = 1 + Math.max(0, concurrent - 1) * LOAD_TOLERANCE_PER_PROCESS;\n\t\treturn Math.min(mult, MAX_LOAD_MULTIPLIER);\n\t}\n\n\t/**\n\t * Begin monitoring a child process. The process must emit a\n\t * `{\"ping\":true}` JSON line on stdout every 30 seconds.\n\t */\n\tmonitor(task_id: string, agent_type: string, proc: ChildProcess): void {\n\t\tif (this.disposed) return;\n\n\t\tconst pid = proc.pid ?? 0;\n\t\tthis.processes.set(task_id, { pid, task_id, agent_type, process: proc });\n\t\tthis.lastHeartbeat.set(task_id, Date.now());\n\n\t\tconst timeoutMs = TIMEOUTS_MS[agent_type] ?? TIMEOUTS_MS.explore;\n\t\tthis.startedAt.set(task_id, Date.now());\n\t\tthis.baseTimeoutMs.set(task_id, timeoutMs);\n\t\t// Arm the hard timeout scaled by current load. When it fires, handleTimeout\n\t\t// re-checks load and re-arms (up to MAX_LOAD_MULTIPLIER) if the pool is still\n\t\t// busy, so a slow-but-progressing subagent isn't killed for CPU contention.\n\t\tconst timeout = setTimeout(\n\t\t\t() => {\n\t\t\t\tthis.handleTimeout(task_id);\n\t\t\t},\n\t\t\tMath.round(timeoutMs * this.loadMultiplier()),\n\t\t);\n\t\tthis.timeouts.set(task_id, timeout);\n\n\t\tproc.once(\"exit\", () => {\n\t\t\tthis.untrack(task_id);\n\t\t});\n\t}\n\n\t/** Record a heartbeat for a monitored task. */\n\trecordHeartbeat(task_id: string): void {\n\t\tif (this.processes.has(task_id)) {\n\t\t\tthis.lastHeartbeat.set(task_id, Date.now());\n\t\t}\n\t}\n\n\t/** Get the last recorded heartbeat timestamp, or null. */\n\tlastHeartbeatAt(task_id: string): number | null {\n\t\treturn this.lastHeartbeat.get(task_id) ?? null;\n\t}\n\n\t/** True if the task is currently being monitored. */\n\tisMonitoring(task_id: string): boolean {\n\t\treturn this.processes.has(task_id);\n\t}\n\n\t/** Kill all monitored processes and clean up. */\n\tdispose(): void {\n\t\tif (this.disposed) return;\n\t\tthis.disposed = true;\n\n\t\tif (this.checkInterval) {\n\t\t\tclearInterval(this.checkInterval);\n\t\t\tthis.checkInterval = null;\n\t\t}\n\n\t\tfor (const timeout of this.timeouts.values()) {\n\t\t\tclearTimeout(timeout);\n\t\t}\n\t\tthis.timeouts.clear();\n\n\t\tfor (const monitored of this.processes.values()) {\n\t\t\tif (!monitored.process.killed) {\n\t\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t\t}\n\t\t}\n\t\tthis.processes.clear();\n\t\tthis.lastHeartbeat.clear();\n\t\tthis.startedAt.clear();\n\t\tthis.baseTimeoutMs.clear();\n\t\tthis.removeAllListeners();\n\n\t\tif (this.parentShutdownHandler) {\n\t\t\tprocess.removeListener(\"SIGINT\", this.parentShutdownHandler);\n\t\t\tprocess.removeListener(\"SIGTERM\", this.parentShutdownHandler);\n\t\t}\n\t}\n\n\tprivate checkHeartbeats(): void {\n\t\tconst now = Date.now();\n\t\t// Event-loop lag: how much later than scheduled this check actually ran.\n\t\t// Heavy CPU load (many concurrent subagents + background MCP tools) starves\n\t\t// the loop, delaying both this check *and* our reading of child heartbeats.\n\t\t// Forgive that gap so the parent's own starvation isn't charged against the\n\t\t// children as a missed heartbeat.\n\t\tconst loopLag = Math.max(0, now - this.lastCheckAt - HEARTBEAT_CHECK_INTERVAL_MS);\n\t\tthis.lastCheckAt = now;\n\n\t\tconst threshold = HEARTBEAT_MISS_THRESHOLD_MS * this.loadMultiplier() + loopLag;\n\t\tfor (const [task_id] of this.processes) {\n\t\t\tconst last = this.lastHeartbeat.get(task_id);\n\t\t\tif (last === undefined) continue;\n\t\t\tif (now - last > threshold) {\n\t\t\t\tthis.handleStalled(task_id);\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate handleStalled(task_id: string): void {\n\t\tconst monitored = this.processes.get(task_id);\n\t\tif (!monitored) return;\n\n\t\t// Record why we reaped this child so a recurrence is diagnosable rather than\n\t\t// just \"stalled\": how long since the last heartbeat, and the load factors\n\t\t// (concurrent monitored subagents, threshold) that fed the decision.\n\t\tconst last = this.lastHeartbeat.get(task_id);\n\t\tconst silentMs = last === undefined ? -1 : Date.now() - last;\n\t\tconsole.error(\n\t\t\t`[LIFEGUARD] stalled task_id=${task_id} agent=${monitored.agent_type} ` +\n\t\t\t\t`silent_ms=${silentMs} concurrent=${this.processes.size} ` +\n\t\t\t\t`load_mult=${this.loadMultiplier().toFixed(2)} base_threshold_ms=${HEARTBEAT_MISS_THRESHOLD_MS}`,\n\t\t);\n\n\t\tif (!monitored.process.killed) {\n\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t}\n\n\t\tthis.emit(\"stalled\", { task_id, pid: monitored.pid });\n\t\t// Process exit handler will call untrack()\n\t}\n\n\tprivate handleTimeout(task_id: string): void {\n\t\tconst monitored = this.processes.get(task_id);\n\t\tif (!monitored) return;\n\n\t\t// Under load the wall-clock timer can fire while the subagent is still doing\n\t\t// real work — its turns are just slow because the CPU is shared. Re-arm rather\n\t\t// than kill, up to a hard ceiling (base * MAX_LOAD_MULTIPLIER) so a genuinely\n\t\t// stuck agent still terminates.\n\t\tconst started = this.startedAt.get(task_id) ?? Date.now();\n\t\tconst base = this.baseTimeoutMs.get(task_id) ?? TIMEOUTS_MS[monitored.agent_type] ?? TIMEOUTS_MS.explore;\n\t\tconst elapsed = Date.now() - started;\n\t\tconst ceiling = base * MAX_LOAD_MULTIPLIER;\n\t\tif (this.loadMultiplier() > 1 && elapsed < ceiling) {\n\t\t\tconst remaining = ceiling - elapsed;\n\t\t\tconst next = Math.min(\n\t\t\t\tMath.round(base * this.loadMultiplier()),\n\t\t\t\tMath.max(HEARTBEAT_CHECK_INTERVAL_MS, remaining),\n\t\t\t);\n\t\t\tthis.timeouts.set(\n\t\t\t\ttask_id,\n\t\t\t\tsetTimeout(() => this.handleTimeout(task_id), next),\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tif (!monitored.process.killed) {\n\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t}\n\n\t\tthis.emit(\"timeout\", { task_id, pid: monitored.pid });\n\t\tthis.timeouts.delete(task_id);\n\t\t// Process exit handler will call untrack()\n\t}\n\n\tprivate untrack(task_id: string): void {\n\t\tconst timeout = this.timeouts.get(task_id);\n\t\tif (timeout) {\n\t\t\tclearTimeout(timeout);\n\t\t\tthis.timeouts.delete(task_id);\n\t\t}\n\t\tthis.processes.delete(task_id);\n\t\tthis.lastHeartbeat.delete(task_id);\n\t\tthis.startedAt.delete(task_id);\n\t\tthis.baseTimeoutMs.delete(task_id);\n\t}\n\n\tprivate setupParentExitHandlers(): void {\n\t\tconst shutdown = () => this.gracefulShutdown();\n\t\tthis.parentShutdownHandler = shutdown;\n\t\tprocess.setMaxListeners(Math.max(process.getMaxListeners(), 20));\n\t\tprocess.once(\"SIGINT\", shutdown);\n\t\tprocess.once(\"SIGTERM\", shutdown);\n\t}\n\n\tprivate gracefulShutdown(): void {\n\t\t// SIGTERM all children\n\t\tfor (const monitored of this.processes.values()) {\n\t\t\tif (!monitored.process.killed) {\n\t\t\t\tmonitored.process.kill(\"SIGTERM\");\n\t\t\t}\n\t\t}\n\n\t\t// SIGKILL after grace period\n\t\tsetTimeout(() => {\n\t\t\tfor (const monitored of this.processes.values()) {\n\t\t\t\tif (!monitored.process.killed) {\n\t\t\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t\t\t}\n\t\t\t}\n\t\t}, PARENT_SHUTDOWN_GRACE_MS).unref();\n\t}\n\n\tprivate sweepOldAgents(): void {\n\t\tconst dispatchDir = getDispatchRoot(this.cwd);\n\t\tif (!existsSync(dispatchDir)) return;\n\n\t\tconst now = Date.now();\n\t\tconst cutoff = 24 * 60 * 60 * 1000; // 24 hours\n\n\t\tfor (const entry of readdirSync(dispatchDir)) {\n\t\t\tconst entryPath = join(dispatchDir, entry);\n\t\t\ttry {\n\t\t\t\tconst stats = statSync(entryPath);\n\t\t\t\tif (!stats.isDirectory()) continue;\n\n\t\t\t\tif (now - stats.mtimeMs > cutoff) {\n\t\t\t\t\tconst hasRunningPid = this.hasRunningPid(entryPath);\n\t\t\t\t\tif (!hasRunningPid) {\n\t\t\t\t\t\tthis.rmrf(entryPath);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Ignore errors for individual entries\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate hasRunningPid(dir: string): boolean {\n\t\tconst pidFile = join(dir, \"pid\");\n\t\tif (!existsSync(pidFile)) return false;\n\n\t\ttry {\n\t\t\tconst pid = Number.parseInt(readFileSync(pidFile, \"utf-8\"), 10);\n\t\t\tif (Number.isNaN(pid)) return false;\n\t\t\tprocess.kill(pid, 0); // Check if process exists\n\t\t\treturn true;\n\t\t} catch {\n\t\t\treturn false;\n\t\t}\n\t}\n\n\tprivate rmrf(dir: string): void {\n\t\tfor (const entry of readdirSync(dir)) {\n\t\t\tconst entryPath = join(dir, entry);\n\t\t\ttry {\n\t\t\t\tconst stats = statSync(entryPath);\n\t\t\t\tif (stats.isDirectory()) {\n\t\t\t\t\tthis.rmrf(entryPath);\n\t\t\t\t} else {\n\t\t\t\t\tunlinkSync(entryPath);\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Ignore\n\t\t\t}\n\t\t}\n\t\ttry {\n\t\t\trmdirSync(dir);\n\t\t} catch {\n\t\t\t// Ignore\n\t\t}\n\t}\n}\n"]}
1
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Each *additional* concurrently-monitored subagent adds\n * this fraction to the heartbeat-miss and hard-timeout budgets.\n *\n * When several subagents run at once (plus background MCP tools), they saturate\n * the CPU and starve the parent's event loop: its `setInterval` heartbeat check\n * fires late, and it cannot read a child's `{\"ping\":true}` line in time even\n * though the child is healthy and still working. Scaling the budgets by load\n * stops that contention from false-positive SIGKILLing healthy subagents — the\n * failure the demo hit when running many agents + MCP tools in the background.\n */\nconst LOAD_TOLERANCE_PER_PROCESS = 0.5;\n\n/**\n * Hard ceiling on the load tolerance multiplier, so a genuinely stuck subagent\n * is still eventually reaped no matter how busy the pool is.\n */\nconst MAX_LOAD_MULTIPLIER = 4;\n\nexport interface LifeguardProcess {\n\tpid: number;\n\ttask_id: string;\n\tagent_type: string;\n\tprocess: ChildProcess;\n}\n\n/**\n * Monitors running subagent processes for heartbeats, hard timeouts,\n * and parent-exit cleanup. Emits \"stalled\" and \"timeout\" events when\n * processes are terminated.\n */\nexport class SubagentLifeguard extends EventEmitter {\n\tprivate processes = new Map<string, LifeguardProcess>();\n\tprivate lastHeartbeat = new Map<string, number>();\n\tprivate timeouts = new Map<string, NodeJS.Timeout>();\n\t/** When each task started, used to compute the load-scaled hard timeout. */\n\tprivate startedAt = new Map<string, number>();\n\t/** Per-agent base hard timeout (before load scaling), captured at monitor(). */\n\tprivate baseTimeoutMs = new Map<string, number>();\n\tprivate checkInterval: NodeJS.Timeout | null = null;\n\t/** Wall-clock time the heartbeat check last ran, to measure event-loop lag. */\n\tprivate lastCheckAt = Date.now();\n\t/**\n\t * Count of external in-process tasks (e.g. background MCP tools) running in the\n\t * parent alongside the monitored subagents. These don't show up in `processes`\n\t * but still saturate the parent's CPU/event loop, so they're folded into the\n\t * load multiplier. Updated by the pool via setExternalLoad().\n\t */\n\tprivate externalLoad = 0;\n\t/**\n\t * Tasks already reaped (stalled/timeout kill sent) but whose `exit` has not\n\t * fired yet. The heartbeat check runs every 5s, so without this a stalled task\n\t * would re-emit \"stalled\" (and re-kill) on every tick until the process exits.\n\t */\n\tprivate reaping = new Set<string>();\n\tprivate disposed = false;\n\tprivate readonly cwd: string;\n\tprivate parentShutdownHandler?: () => void;\n\n\tconstructor(cwd: string) {\n\t\tsuper();\n\t\tthis.cwd = cwd;\n\t\tthis.setupParentExitHandlers();\n\t\tthis.sweepOldAgents();\n\t\tthis.lastCheckAt = Date.now();\n\t\tthis.checkInterval = setInterval(() => this.checkHeartbeats(), HEARTBEAT_CHECK_INTERVAL_MS);\n\t}\n\n\t/**\n\t * Set the count of external in-process tasks (background MCP tools) sharing the\n\t * parent's CPU/event loop. Folded into loadMultiplier() so concurrent MCP work\n\t * widens the heartbeat/timeout budgets just like extra monitored subagents do.\n\t * Negative values are clamped to 0.\n\t */\n\tsetExternalLoad(count: number): void {\n\t\tthis.externalLoad = Math.max(0, Math.floor(count));\n\t}\n\n\t/**\n\t * Tolerance multiplier for the current load. 1 concurrent task → 1x; each extra\n\t * concurrent task adds LOAD_TOLERANCE_PER_PROCESS, capped at MAX_LOAD_MULTIPLIER.\n\t * Concurrency counts both monitored subagents and external load (background MCP\n\t * tools), since both contend for the same parent event loop.\n\t */\n\tprivate loadMultiplier(): number {\n\t\tconst concurrent = this.processes.size + this.externalLoad;\n\t\tconst mult = 1 + Math.max(0, concurrent - 1) * LOAD_TOLERANCE_PER_PROCESS;\n\t\treturn Math.min(mult, MAX_LOAD_MULTIPLIER);\n\t}\n\n\t/**\n\t * Begin monitoring a child process. The process must emit a\n\t * `{\"ping\":true}` JSON line on stdout every 30 seconds.\n\t */\n\tmonitor(task_id: string, agent_type: string, proc: ChildProcess): void {\n\t\tif (this.disposed) return;\n\n\t\tconst pid = proc.pid ?? 0;\n\t\tthis.processes.set(task_id, { pid, task_id, agent_type, process: proc });\n\t\tthis.lastHeartbeat.set(task_id, Date.now());\n\n\t\tconst timeoutMs = TIMEOUTS_MS[agent_type] ?? TIMEOUTS_MS.explore;\n\t\tthis.startedAt.set(task_id, Date.now());\n\t\tthis.baseTimeoutMs.set(task_id, timeoutMs);\n\t\t// Arm the hard timeout scaled by current load. When it fires, handleTimeout\n\t\t// re-checks load and re-arms (up to MAX_LOAD_MULTIPLIER) if the pool is still\n\t\t// busy, so a slow-but-progressing subagent isn't killed for CPU contention.\n\t\tconst timeout = setTimeout(\n\t\t\t() => {\n\t\t\t\tthis.handleTimeout(task_id);\n\t\t\t},\n\t\t\tMath.round(timeoutMs * this.loadMultiplier()),\n\t\t);\n\t\tthis.timeouts.set(task_id, timeout);\n\n\t\tproc.once(\"exit\", () => {\n\t\t\tthis.untrack(task_id);\n\t\t});\n\t}\n\n\t/** Record a heartbeat for a monitored task. */\n\trecordHeartbeat(task_id: string): void {\n\t\tif (this.processes.has(task_id)) {\n\t\t\tthis.lastHeartbeat.set(task_id, Date.now());\n\t\t}\n\t}\n\n\t/** Get the last recorded heartbeat timestamp, or null. */\n\tlastHeartbeatAt(task_id: string): number | null {\n\t\treturn this.lastHeartbeat.get(task_id) ?? null;\n\t}\n\n\t/** True if the task is currently being monitored. */\n\tisMonitoring(task_id: string): boolean {\n\t\treturn this.processes.has(task_id);\n\t}\n\n\t/** Kill all monitored processes and clean up. */\n\tdispose(): void {\n\t\tif (this.disposed) return;\n\t\tthis.disposed = true;\n\n\t\tif (this.checkInterval) {\n\t\t\tclearInterval(this.checkInterval);\n\t\t\tthis.checkInterval = null;\n\t\t}\n\n\t\tfor (const timeout of this.timeouts.values()) {\n\t\t\tclearTimeout(timeout);\n\t\t}\n\t\tthis.timeouts.clear();\n\n\t\tfor (const monitored of this.processes.values()) {\n\t\t\tthis.killTree(monitored);\n\t\t}\n\t\tthis.processes.clear();\n\t\tthis.lastHeartbeat.clear();\n\t\tthis.startedAt.clear();\n\t\tthis.baseTimeoutMs.clear();\n\t\tthis.reaping.clear();\n\t\tthis.removeAllListeners();\n\n\t\tif (this.parentShutdownHandler) {\n\t\t\tprocess.removeListener(\"SIGINT\", this.parentShutdownHandler);\n\t\t\tprocess.removeListener(\"SIGTERM\", this.parentShutdownHandler);\n\t\t}\n\t}\n\n\tprivate checkHeartbeats(): void {\n\t\tconst now = Date.now();\n\t\t// Event-loop lag: how much later than scheduled this check actually ran.\n\t\t// Heavy CPU load (many concurrent subagents + background MCP tools) starves\n\t\t// the loop, delaying both this check *and* our reading of child heartbeats.\n\t\t// Forgive that gap so the parent's own starvation isn't charged against the\n\t\t// children as a missed heartbeat.\n\t\tconst loopLag = Math.max(0, now - this.lastCheckAt - HEARTBEAT_CHECK_INTERVAL_MS);\n\t\tthis.lastCheckAt = now;\n\n\t\tconst threshold = HEARTBEAT_MISS_THRESHOLD_MS * this.loadMultiplier() + loopLag;\n\t\tfor (const [task_id] of this.processes) {\n\t\t\tif (this.reaping.has(task_id)) continue;\n\t\t\tconst last = this.lastHeartbeat.get(task_id);\n\t\t\tif (last === undefined) continue;\n\t\t\tif (now - last > threshold) {\n\t\t\t\tthis.handleStalled(task_id);\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate handleStalled(task_id: string): void {\n\t\tconst monitored = this.processes.get(task_id);\n\t\tif (!monitored || this.reaping.has(task_id)) return;\n\t\tthis.reaping.add(task_id);\n\n\t\t// Record why we reaped this child so a recurrence is diagnosable rather than\n\t\t// just \"stalled\": how long since the last heartbeat, and the load factors\n\t\t// (concurrent monitored subagents, threshold) that fed the decision.\n\t\tconst last = this.lastHeartbeat.get(task_id);\n\t\tconst silentMs = last === undefined ? -1 : Date.now() - last;\n\t\tconsole.error(\n\t\t\t`[LIFEGUARD] stalled task_id=${task_id} agent=${monitored.agent_type} ` +\n\t\t\t\t`silent_ms=${silentMs} concurrent=${this.processes.size} ` +\n\t\t\t\t`load_mult=${this.loadMultiplier().toFixed(2)} base_threshold_ms=${HEARTBEAT_MISS_THRESHOLD_MS}`,\n\t\t);\n\n\t\tthis.killTree(monitored);\n\n\t\tthis.emit(\"stalled\", { task_id, pid: monitored.pid });\n\t\t// Process exit handler will call untrack()\n\t}\n\n\tprivate handleTimeout(task_id: string): void {\n\t\tconst monitored = this.processes.get(task_id);\n\t\tif (!monitored || this.reaping.has(task_id)) return;\n\n\t\t// Under load the wall-clock timer can fire while the subagent is still doing\n\t\t// real work — its turns are just slow because the CPU is shared. Re-arm rather\n\t\t// than kill, up to a hard ceiling (base * MAX_LOAD_MULTIPLIER) so a genuinely\n\t\t// stuck agent still terminates.\n\t\tconst started = this.startedAt.get(task_id) ?? Date.now();\n\t\tconst base = this.baseTimeoutMs.get(task_id) ?? TIMEOUTS_MS[monitored.agent_type] ?? TIMEOUTS_MS.explore;\n\t\tconst elapsed = Date.now() - started;\n\t\tconst ceiling = base * MAX_LOAD_MULTIPLIER;\n\t\tif (this.loadMultiplier() > 1 && elapsed < ceiling) {\n\t\t\tconst remaining = ceiling - elapsed;\n\t\t\tconst next = Math.min(\n\t\t\t\tMath.round(base * this.loadMultiplier()),\n\t\t\t\tMath.max(HEARTBEAT_CHECK_INTERVAL_MS, remaining),\n\t\t\t);\n\t\t\tthis.timeouts.set(\n\t\t\t\ttask_id,\n\t\t\t\tsetTimeout(() => this.handleTimeout(task_id), next),\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tthis.reaping.add(task_id);\n\t\tthis.killTree(monitored);\n\n\t\tthis.emit(\"timeout\", { task_id, pid: monitored.pid });\n\t\tthis.timeouts.delete(task_id);\n\t\t// Process exit handler will call untrack()\n\t}\n\n\t/**\n\t * Kill a monitored subagent and everything it spawned. The pool spawns\n\t * children detached on POSIX (each leads its own process group), so the\n\t * group/tree kill reaches nested grandchildren (the subagent's bash commands,\n\t * its own subagents) that a single-PID SIGKILL would orphan. A pid of 0 means\n\t * the spawn never produced a process — nothing to kill (and `kill(-0)` would\n\t * signal our own process group).\n\t */\n\tprivate killTree(monitored: LifeguardProcess): void {\n\t\tif (monitored.pid > 0) {\n\t\t\tkillProcessTree(monitored.pid);\n\t\t} else if (!monitored.process.killed) {\n\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t}\n\t}\n\n\tprivate untrack(task_id: string): void {\n\t\tconst timeout = this.timeouts.get(task_id);\n\t\tif (timeout) {\n\t\t\tclearTimeout(timeout);\n\t\t\tthis.timeouts.delete(task_id);\n\t\t}\n\t\tthis.processes.delete(task_id);\n\t\tthis.lastHeartbeat.delete(task_id);\n\t\tthis.startedAt.delete(task_id);\n\t\tthis.baseTimeoutMs.delete(task_id);\n\t\tthis.reaping.delete(task_id);\n\t}\n\n\tprivate setupParentExitHandlers(): void {\n\t\tconst shutdown = () => this.gracefulShutdown();\n\t\tthis.parentShutdownHandler = shutdown;\n\t\tprocess.setMaxListeners(Math.max(process.getMaxListeners(), 20));\n\t\tprocess.once(\"SIGINT\", shutdown);\n\t\tprocess.once(\"SIGTERM\", shutdown);\n\t}\n\n\tprivate gracefulShutdown(): void {\n\t\t// SIGTERM each child's process group (POSIX; the pool spawns them detached\n\t\t// as group leaders) so their own descendants get the graceful signal too.\n\t\tfor (const monitored of this.processes.values()) {\n\t\t\ttry {\n\t\t\t\tif (process.platform !== \"win32\" && monitored.pid > 0) {\n\t\t\t\t\tprocess.kill(-monitored.pid, \"SIGTERM\");\n\t\t\t\t} else if (!monitored.process.killed) {\n\t\t\t\t\tmonitored.process.kill(\"SIGTERM\");\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Already gone.\n\t\t\t}\n\t\t}\n\n\t\t// Kill whole trees after the grace period\n\t\tsetTimeout(() => {\n\t\t\tfor (const monitored of this.processes.values()) {\n\t\t\t\tthis.killTree(monitored);\n\t\t\t}\n\t\t}, PARENT_SHUTDOWN_GRACE_MS).unref();\n\t}\n\n\tprivate sweepOldAgents(): void {\n\t\tconst dispatchDir = getDispatchRoot(this.cwd);\n\t\tif (!existsSync(dispatchDir)) return;\n\n\t\tconst now = Date.now();\n\t\tconst cutoff = 24 * 60 * 60 * 1000; // 24 hours\n\n\t\tfor (const entry of readdirSync(dispatchDir)) {\n\t\t\tconst entryPath = join(dispatchDir, entry);\n\t\t\ttry {\n\t\t\t\tconst stats = statSync(entryPath);\n\t\t\t\tif (!stats.isDirectory()) continue;\n\n\t\t\t\tif (now - stats.mtimeMs > cutoff) {\n\t\t\t\t\tconst hasRunningPid = this.hasRunningPid(entryPath);\n\t\t\t\t\tif (!hasRunningPid) {\n\t\t\t\t\t\tthis.rmrf(entryPath);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Ignore errors for individual entries\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate hasRunningPid(dir: string): boolean {\n\t\tconst pidFile = join(dir, \"pid\");\n\t\tif (!existsSync(pidFile)) return false;\n\n\t\ttry {\n\t\t\tconst pid = Number.parseInt(readFileSync(pidFile, \"utf-8\"), 10);\n\t\t\tif (Number.isNaN(pid)) return false;\n\t\t\tprocess.kill(pid, 0); // Check if process exists\n\t\t\treturn true;\n\t\t} catch {\n\t\t\treturn false;\n\t\t}\n\t}\n\n\tprivate rmrf(dir: string): void {\n\t\tfor (const entry of readdirSync(dir)) {\n\t\t\tconst entryPath = join(dir, entry);\n\t\t\ttry {\n\t\t\t\tconst stats = statSync(entryPath);\n\t\t\t\tif (stats.isDirectory()) {\n\t\t\t\t\tthis.rmrf(entryPath);\n\t\t\t\t} else {\n\t\t\t\t\tunlinkSync(entryPath);\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Ignore\n\t\t\t}\n\t\t}\n\t\ttry {\n\t\t\trmdirSync(dir);\n\t\t} catch {\n\t\t\t// Ignore\n\t\t}\n\t}\n}\n"]}
@@ -2,6 +2,7 @@ import { EventEmitter } from "node:events";
2
2
  import { existsSync, readdirSync, readFileSync, rmdirSync, statSync, unlinkSync } from "node:fs";
3
3
  import { join } from "node:path";
4
4
  import { getDispatchRoot } from "../config.js";
5
+ import { killProcessTree } from "../utils/shell.js";
5
6
  const TIMEOUTS_MS = {
6
7
  explore: 5 * 60 * 1000,
7
8
  edit: 10 * 60 * 1000,
@@ -52,6 +53,12 @@ export class SubagentLifeguard extends EventEmitter {
52
53
  * load multiplier. Updated by the pool via setExternalLoad().
53
54
  */
54
55
  externalLoad = 0;
56
+ /**
57
+ * Tasks already reaped (stalled/timeout kill sent) but whose `exit` has not
58
+ * fired yet. The heartbeat check runs every 5s, so without this a stalled task
59
+ * would re-emit "stalled" (and re-kill) on every tick until the process exits.
60
+ */
61
+ reaping = new Set();
55
62
  disposed = false;
56
63
  cwd;
57
64
  parentShutdownHandler;
@@ -135,14 +142,13 @@ export class SubagentLifeguard extends EventEmitter {
135
142
  }
136
143
  this.timeouts.clear();
137
144
  for (const monitored of this.processes.values()) {
138
- if (!monitored.process.killed) {
139
- monitored.process.kill("SIGKILL");
140
- }
145
+ this.killTree(monitored);
141
146
  }
142
147
  this.processes.clear();
143
148
  this.lastHeartbeat.clear();
144
149
  this.startedAt.clear();
145
150
  this.baseTimeoutMs.clear();
151
+ this.reaping.clear();
146
152
  this.removeAllListeners();
147
153
  if (this.parentShutdownHandler) {
148
154
  process.removeListener("SIGINT", this.parentShutdownHandler);
@@ -160,6 +166,8 @@ export class SubagentLifeguard extends EventEmitter {
160
166
  this.lastCheckAt = now;
161
167
  const threshold = HEARTBEAT_MISS_THRESHOLD_MS * this.loadMultiplier() + loopLag;
162
168
  for (const [task_id] of this.processes) {
169
+ if (this.reaping.has(task_id))
170
+ continue;
163
171
  const last = this.lastHeartbeat.get(task_id);
164
172
  if (last === undefined)
165
173
  continue;
@@ -170,8 +178,9 @@ export class SubagentLifeguard extends EventEmitter {
170
178
  }
171
179
  handleStalled(task_id) {
172
180
  const monitored = this.processes.get(task_id);
173
- if (!monitored)
181
+ if (!monitored || this.reaping.has(task_id))
174
182
  return;
183
+ this.reaping.add(task_id);
175
184
  // Record why we reaped this child so a recurrence is diagnosable rather than
176
185
  // just "stalled": how long since the last heartbeat, and the load factors
177
186
  // (concurrent monitored subagents, threshold) that fed the decision.
@@ -180,15 +189,13 @@ export class SubagentLifeguard extends EventEmitter {
180
189
  console.error(`[LIFEGUARD] stalled task_id=${task_id} agent=${monitored.agent_type} ` +
181
190
  `silent_ms=${silentMs} concurrent=${this.processes.size} ` +
182
191
  `load_mult=${this.loadMultiplier().toFixed(2)} base_threshold_ms=${HEARTBEAT_MISS_THRESHOLD_MS}`);
183
- if (!monitored.process.killed) {
184
- monitored.process.kill("SIGKILL");
185
- }
192
+ this.killTree(monitored);
186
193
  this.emit("stalled", { task_id, pid: monitored.pid });
187
194
  // Process exit handler will call untrack()
188
195
  }
189
196
  handleTimeout(task_id) {
190
197
  const monitored = this.processes.get(task_id);
191
- if (!monitored)
198
+ if (!monitored || this.reaping.has(task_id))
192
199
  return;
193
200
  // Under load the wall-clock timer can fire while the subagent is still doing
194
201
  // real work — its turns are just slow because the CPU is shared. Re-arm rather
@@ -204,13 +211,28 @@ export class SubagentLifeguard extends EventEmitter {
204
211
  this.timeouts.set(task_id, setTimeout(() => this.handleTimeout(task_id), next));
205
212
  return;
206
213
  }
207
- if (!monitored.process.killed) {
208
- monitored.process.kill("SIGKILL");
209
- }
214
+ this.reaping.add(task_id);
215
+ this.killTree(monitored);
210
216
  this.emit("timeout", { task_id, pid: monitored.pid });
211
217
  this.timeouts.delete(task_id);
212
218
  // Process exit handler will call untrack()
213
219
  }
220
+ /**
221
+ * Kill a monitored subagent and everything it spawned. The pool spawns
222
+ * children detached on POSIX (each leads its own process group), so the
223
+ * group/tree kill reaches nested grandchildren (the subagent's bash commands,
224
+ * its own subagents) that a single-PID SIGKILL would orphan. A pid of 0 means
225
+ * the spawn never produced a process — nothing to kill (and `kill(-0)` would
226
+ * signal our own process group).
227
+ */
228
+ killTree(monitored) {
229
+ if (monitored.pid > 0) {
230
+ killProcessTree(monitored.pid);
231
+ }
232
+ else if (!monitored.process.killed) {
233
+ monitored.process.kill("SIGKILL");
234
+ }
235
+ }
214
236
  untrack(task_id) {
215
237
  const timeout = this.timeouts.get(task_id);
216
238
  if (timeout) {
@@ -221,6 +243,7 @@ export class SubagentLifeguard extends EventEmitter {
221
243
  this.lastHeartbeat.delete(task_id);
222
244
  this.startedAt.delete(task_id);
223
245
  this.baseTimeoutMs.delete(task_id);
246
+ this.reaping.delete(task_id);
224
247
  }
225
248
  setupParentExitHandlers() {
226
249
  const shutdown = () => this.gracefulShutdown();
@@ -230,18 +253,25 @@ export class SubagentLifeguard extends EventEmitter {
230
253
  process.once("SIGTERM", shutdown);
231
254
  }
232
255
  gracefulShutdown() {
233
- // SIGTERM all children
256
+ // SIGTERM each child's process group (POSIX; the pool spawns them detached
257
+ // as group leaders) so their own descendants get the graceful signal too.
234
258
  for (const monitored of this.processes.values()) {
235
- if (!monitored.process.killed) {
236
- monitored.process.kill("SIGTERM");
259
+ try {
260
+ if (process.platform !== "win32" && monitored.pid > 0) {
261
+ process.kill(-monitored.pid, "SIGTERM");
262
+ }
263
+ else if (!monitored.process.killed) {
264
+ monitored.process.kill("SIGTERM");
265
+ }
266
+ }
267
+ catch {
268
+ // Already gone.
237
269
  }
238
270
  }
239
- // SIGKILL after grace period
271
+ // Kill whole trees after the grace period
240
272
  setTimeout(() => {
241
273
  for (const monitored of this.processes.values()) {
242
- if (!monitored.process.killed) {
243
- monitored.process.kill("SIGKILL");
244
- }
274
+ this.killTree(monitored);
245
275
  }
246
276
  }, PARENT_SHUTDOWN_GRACE_MS).unref();
247
277
  }
@@ -1 +1 @@
1
- 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type { ChildProcess } from \"node:child_process\";\nimport { EventEmitter } from \"node:events\";\nimport { existsSync, readdirSync, readFileSync, rmdirSync, statSync, unlinkSync } from \"node:fs\";\nimport { join } from \"node:path\";\nimport { getDispatchRoot } from \"../config.js\";\n\nconst TIMEOUTS_MS: Record<string, number> = {\n\texplore: 5 * 60 * 1000,\n\tedit: 10 * 60 * 1000,\n\ttest: 10 * 60 * 1000,\n\treview: 8 * 60 * 1000,\n\tdoc: 5 * 60 * 1000,\n};\n\nconst HEARTBEAT_MISS_THRESHOLD_MS = 60000;\nconst HEARTBEAT_CHECK_INTERVAL_MS = 5000;\nconst PARENT_SHUTDOWN_GRACE_MS = 5000;\n\n/**\n * Concurrency tolerance. Each *additional* concurrently-monitored subagent adds\n * this fraction to the heartbeat-miss and hard-timeout budgets.\n *\n * When several subagents run at once (plus background MCP tools), they saturate\n * the CPU and starve the parent's event loop: its `setInterval` heartbeat check\n * fires late, and it cannot read a child's `{\"ping\":true}` line in time even\n * though the child is healthy and still working. Scaling the budgets by load\n * stops that contention from false-positive SIGKILLing healthy subagents — the\n * failure the demo hit when running many agents + MCP tools in the background.\n */\nconst LOAD_TOLERANCE_PER_PROCESS = 0.5;\n\n/**\n * Hard ceiling on the load tolerance multiplier, so a genuinely stuck subagent\n * is still eventually reaped no matter how busy the pool is.\n */\nconst MAX_LOAD_MULTIPLIER = 4;\n\nexport interface LifeguardProcess {\n\tpid: number;\n\ttask_id: string;\n\tagent_type: string;\n\tprocess: ChildProcess;\n}\n\n/**\n * Monitors running subagent processes for heartbeats, hard timeouts,\n * and parent-exit cleanup. Emits \"stalled\" and \"timeout\" events when\n * processes are terminated.\n */\nexport class SubagentLifeguard extends EventEmitter {\n\tprivate processes = new Map<string, LifeguardProcess>();\n\tprivate lastHeartbeat = new Map<string, number>();\n\tprivate timeouts = new Map<string, NodeJS.Timeout>();\n\t/** When each task started, used to compute the load-scaled hard timeout. */\n\tprivate startedAt = new Map<string, number>();\n\t/** Per-agent base hard timeout (before load scaling), captured at monitor(). */\n\tprivate baseTimeoutMs = new Map<string, number>();\n\tprivate checkInterval: NodeJS.Timeout | null = null;\n\t/** Wall-clock time the heartbeat check last ran, to measure event-loop lag. */\n\tprivate lastCheckAt = Date.now();\n\t/**\n\t * Count of external in-process tasks (e.g. background MCP tools) running in the\n\t * parent alongside the monitored subagents. These don't show up in `processes`\n\t * but still saturate the parent's CPU/event loop, so they're folded into the\n\t * load multiplier. Updated by the pool via setExternalLoad().\n\t */\n\tprivate externalLoad = 0;\n\tprivate disposed = false;\n\tprivate readonly cwd: string;\n\tprivate parentShutdownHandler?: () => void;\n\n\tconstructor(cwd: string) {\n\t\tsuper();\n\t\tthis.cwd = cwd;\n\t\tthis.setupParentExitHandlers();\n\t\tthis.sweepOldAgents();\n\t\tthis.lastCheckAt = Date.now();\n\t\tthis.checkInterval = setInterval(() => this.checkHeartbeats(), HEARTBEAT_CHECK_INTERVAL_MS);\n\t}\n\n\t/**\n\t * Set the count of external in-process tasks (background MCP tools) sharing the\n\t * parent's CPU/event loop. Folded into loadMultiplier() so concurrent MCP work\n\t * widens the heartbeat/timeout budgets just like extra monitored subagents do.\n\t * Negative values are clamped to 0.\n\t */\n\tsetExternalLoad(count: number): void {\n\t\tthis.externalLoad = Math.max(0, Math.floor(count));\n\t}\n\n\t/**\n\t * Tolerance multiplier for the current load. 1 concurrent task → 1x; each extra\n\t * concurrent task adds LOAD_TOLERANCE_PER_PROCESS, capped at MAX_LOAD_MULTIPLIER.\n\t * Concurrency counts both monitored subagents and external load (background MCP\n\t * tools), since both contend for the same parent event loop.\n\t */\n\tprivate loadMultiplier(): number {\n\t\tconst concurrent = this.processes.size + this.externalLoad;\n\t\tconst mult = 1 + Math.max(0, concurrent - 1) * LOAD_TOLERANCE_PER_PROCESS;\n\t\treturn Math.min(mult, MAX_LOAD_MULTIPLIER);\n\t}\n\n\t/**\n\t * Begin monitoring a child process. The process must emit a\n\t * `{\"ping\":true}` JSON line on stdout every 30 seconds.\n\t */\n\tmonitor(task_id: string, agent_type: string, proc: ChildProcess): void {\n\t\tif (this.disposed) return;\n\n\t\tconst pid = proc.pid ?? 0;\n\t\tthis.processes.set(task_id, { pid, task_id, agent_type, process: proc });\n\t\tthis.lastHeartbeat.set(task_id, Date.now());\n\n\t\tconst timeoutMs = TIMEOUTS_MS[agent_type] ?? TIMEOUTS_MS.explore;\n\t\tthis.startedAt.set(task_id, Date.now());\n\t\tthis.baseTimeoutMs.set(task_id, timeoutMs);\n\t\t// Arm the hard timeout scaled by current load. When it fires, handleTimeout\n\t\t// re-checks load and re-arms (up to MAX_LOAD_MULTIPLIER) if the pool is still\n\t\t// busy, so a slow-but-progressing subagent isn't killed for CPU contention.\n\t\tconst timeout = setTimeout(\n\t\t\t() => {\n\t\t\t\tthis.handleTimeout(task_id);\n\t\t\t},\n\t\t\tMath.round(timeoutMs * this.loadMultiplier()),\n\t\t);\n\t\tthis.timeouts.set(task_id, timeout);\n\n\t\tproc.once(\"exit\", () => {\n\t\t\tthis.untrack(task_id);\n\t\t});\n\t}\n\n\t/** Record a heartbeat for a monitored task. */\n\trecordHeartbeat(task_id: string): void {\n\t\tif (this.processes.has(task_id)) {\n\t\t\tthis.lastHeartbeat.set(task_id, Date.now());\n\t\t}\n\t}\n\n\t/** Get the last recorded heartbeat timestamp, or null. */\n\tlastHeartbeatAt(task_id: string): number | null {\n\t\treturn this.lastHeartbeat.get(task_id) ?? null;\n\t}\n\n\t/** True if the task is currently being monitored. */\n\tisMonitoring(task_id: string): boolean {\n\t\treturn this.processes.has(task_id);\n\t}\n\n\t/** Kill all monitored processes and clean up. */\n\tdispose(): void {\n\t\tif (this.disposed) return;\n\t\tthis.disposed = true;\n\n\t\tif (this.checkInterval) {\n\t\t\tclearInterval(this.checkInterval);\n\t\t\tthis.checkInterval = null;\n\t\t}\n\n\t\tfor (const timeout of this.timeouts.values()) {\n\t\t\tclearTimeout(timeout);\n\t\t}\n\t\tthis.timeouts.clear();\n\n\t\tfor (const monitored of this.processes.values()) {\n\t\t\tif (!monitored.process.killed) {\n\t\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t\t}\n\t\t}\n\t\tthis.processes.clear();\n\t\tthis.lastHeartbeat.clear();\n\t\tthis.startedAt.clear();\n\t\tthis.baseTimeoutMs.clear();\n\t\tthis.removeAllListeners();\n\n\t\tif (this.parentShutdownHandler) {\n\t\t\tprocess.removeListener(\"SIGINT\", this.parentShutdownHandler);\n\t\t\tprocess.removeListener(\"SIGTERM\", this.parentShutdownHandler);\n\t\t}\n\t}\n\n\tprivate checkHeartbeats(): void {\n\t\tconst now = Date.now();\n\t\t// Event-loop lag: how much later than scheduled this check actually ran.\n\t\t// Heavy CPU load (many concurrent subagents + background MCP tools) starves\n\t\t// the loop, delaying both this check *and* our reading of child heartbeats.\n\t\t// Forgive that gap so the parent's own starvation isn't charged against the\n\t\t// children as a missed heartbeat.\n\t\tconst loopLag = Math.max(0, now - this.lastCheckAt - HEARTBEAT_CHECK_INTERVAL_MS);\n\t\tthis.lastCheckAt = now;\n\n\t\tconst threshold = HEARTBEAT_MISS_THRESHOLD_MS * this.loadMultiplier() + loopLag;\n\t\tfor (const [task_id] of this.processes) {\n\t\t\tconst last = this.lastHeartbeat.get(task_id);\n\t\t\tif (last === undefined) continue;\n\t\t\tif (now - last > threshold) {\n\t\t\t\tthis.handleStalled(task_id);\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate handleStalled(task_id: string): void {\n\t\tconst monitored = this.processes.get(task_id);\n\t\tif (!monitored) return;\n\n\t\t// Record why we reaped this child so a recurrence is diagnosable rather than\n\t\t// just \"stalled\": how long since the last heartbeat, and the load factors\n\t\t// (concurrent monitored subagents, threshold) that fed the decision.\n\t\tconst last = this.lastHeartbeat.get(task_id);\n\t\tconst silentMs = last === undefined ? -1 : Date.now() - last;\n\t\tconsole.error(\n\t\t\t`[LIFEGUARD] stalled task_id=${task_id} agent=${monitored.agent_type} ` +\n\t\t\t\t`silent_ms=${silentMs} concurrent=${this.processes.size} ` +\n\t\t\t\t`load_mult=${this.loadMultiplier().toFixed(2)} base_threshold_ms=${HEARTBEAT_MISS_THRESHOLD_MS}`,\n\t\t);\n\n\t\tif (!monitored.process.killed) {\n\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t}\n\n\t\tthis.emit(\"stalled\", { task_id, pid: monitored.pid });\n\t\t// Process exit handler will call untrack()\n\t}\n\n\tprivate handleTimeout(task_id: string): void {\n\t\tconst monitored = this.processes.get(task_id);\n\t\tif (!monitored) return;\n\n\t\t// Under load the wall-clock timer can fire while the subagent is still doing\n\t\t// real work — its turns are just slow because the CPU is shared. Re-arm rather\n\t\t// than kill, up to a hard ceiling (base * MAX_LOAD_MULTIPLIER) so a genuinely\n\t\t// stuck agent still terminates.\n\t\tconst started = this.startedAt.get(task_id) ?? Date.now();\n\t\tconst base = this.baseTimeoutMs.get(task_id) ?? TIMEOUTS_MS[monitored.agent_type] ?? TIMEOUTS_MS.explore;\n\t\tconst elapsed = Date.now() - started;\n\t\tconst ceiling = base * MAX_LOAD_MULTIPLIER;\n\t\tif (this.loadMultiplier() > 1 && elapsed < ceiling) {\n\t\t\tconst remaining = ceiling - elapsed;\n\t\t\tconst next = Math.min(\n\t\t\t\tMath.round(base * this.loadMultiplier()),\n\t\t\t\tMath.max(HEARTBEAT_CHECK_INTERVAL_MS, remaining),\n\t\t\t);\n\t\t\tthis.timeouts.set(\n\t\t\t\ttask_id,\n\t\t\t\tsetTimeout(() => this.handleTimeout(task_id), next),\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tif (!monitored.process.killed) {\n\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t}\n\n\t\tthis.emit(\"timeout\", { task_id, pid: monitored.pid });\n\t\tthis.timeouts.delete(task_id);\n\t\t// Process exit handler will call untrack()\n\t}\n\n\tprivate untrack(task_id: string): void {\n\t\tconst timeout = this.timeouts.get(task_id);\n\t\tif (timeout) {\n\t\t\tclearTimeout(timeout);\n\t\t\tthis.timeouts.delete(task_id);\n\t\t}\n\t\tthis.processes.delete(task_id);\n\t\tthis.lastHeartbeat.delete(task_id);\n\t\tthis.startedAt.delete(task_id);\n\t\tthis.baseTimeoutMs.delete(task_id);\n\t}\n\n\tprivate setupParentExitHandlers(): void {\n\t\tconst shutdown = () => this.gracefulShutdown();\n\t\tthis.parentShutdownHandler = shutdown;\n\t\tprocess.setMaxListeners(Math.max(process.getMaxListeners(), 20));\n\t\tprocess.once(\"SIGINT\", shutdown);\n\t\tprocess.once(\"SIGTERM\", shutdown);\n\t}\n\n\tprivate gracefulShutdown(): void {\n\t\t// SIGTERM all children\n\t\tfor (const monitored of this.processes.values()) {\n\t\t\tif (!monitored.process.killed) {\n\t\t\t\tmonitored.process.kill(\"SIGTERM\");\n\t\t\t}\n\t\t}\n\n\t\t// SIGKILL after grace period\n\t\tsetTimeout(() => {\n\t\t\tfor (const monitored of this.processes.values()) {\n\t\t\t\tif (!monitored.process.killed) {\n\t\t\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t\t\t}\n\t\t\t}\n\t\t}, PARENT_SHUTDOWN_GRACE_MS).unref();\n\t}\n\n\tprivate sweepOldAgents(): void {\n\t\tconst dispatchDir = getDispatchRoot(this.cwd);\n\t\tif (!existsSync(dispatchDir)) return;\n\n\t\tconst now = Date.now();\n\t\tconst cutoff = 24 * 60 * 60 * 1000; // 24 hours\n\n\t\tfor (const entry of readdirSync(dispatchDir)) {\n\t\t\tconst entryPath = join(dispatchDir, entry);\n\t\t\ttry {\n\t\t\t\tconst stats = statSync(entryPath);\n\t\t\t\tif (!stats.isDirectory()) continue;\n\n\t\t\t\tif (now - stats.mtimeMs > cutoff) {\n\t\t\t\t\tconst hasRunningPid = this.hasRunningPid(entryPath);\n\t\t\t\t\tif (!hasRunningPid) {\n\t\t\t\t\t\tthis.rmrf(entryPath);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Ignore errors for individual entries\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate hasRunningPid(dir: string): boolean {\n\t\tconst pidFile = join(dir, \"pid\");\n\t\tif (!existsSync(pidFile)) return false;\n\n\t\ttry {\n\t\t\tconst pid = Number.parseInt(readFileSync(pidFile, \"utf-8\"), 10);\n\t\t\tif (Number.isNaN(pid)) return false;\n\t\t\tprocess.kill(pid, 0); // Check if process exists\n\t\t\treturn true;\n\t\t} catch {\n\t\t\treturn false;\n\t\t}\n\t}\n\n\tprivate rmrf(dir: string): void {\n\t\tfor (const entry of readdirSync(dir)) {\n\t\t\tconst entryPath = join(dir, entry);\n\t\t\ttry {\n\t\t\t\tconst stats = statSync(entryPath);\n\t\t\t\tif (stats.isDirectory()) {\n\t\t\t\t\tthis.rmrf(entryPath);\n\t\t\t\t} else {\n\t\t\t\t\tunlinkSync(entryPath);\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Ignore\n\t\t\t}\n\t\t}\n\t\ttry {\n\t\t\trmdirSync(dir);\n\t\t} catch {\n\t\t\t// Ignore\n\t\t}\n\t}\n}\n"]}
1
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type { ChildProcess } from \"node:child_process\";\nimport { EventEmitter } from \"node:events\";\nimport { existsSync, readdirSync, readFileSync, rmdirSync, statSync, unlinkSync } from \"node:fs\";\nimport { join } from \"node:path\";\nimport { getDispatchRoot } from \"../config.js\";\nimport { killProcessTree } from \"../utils/shell.js\";\n\nconst TIMEOUTS_MS: Record<string, number> = {\n\texplore: 5 * 60 * 1000,\n\tedit: 10 * 60 * 1000,\n\ttest: 10 * 60 * 1000,\n\treview: 8 * 60 * 1000,\n\tdoc: 5 * 60 * 1000,\n};\n\nconst HEARTBEAT_MISS_THRESHOLD_MS = 60000;\nconst HEARTBEAT_CHECK_INTERVAL_MS = 5000;\nconst PARENT_SHUTDOWN_GRACE_MS = 5000;\n\n/**\n * Concurrency tolerance. Each *additional* concurrently-monitored subagent adds\n * this fraction to the heartbeat-miss and hard-timeout budgets.\n *\n * When several subagents run at once (plus background MCP tools), they saturate\n * the CPU and starve the parent's event loop: its `setInterval` heartbeat check\n * fires late, and it cannot read a child's `{\"ping\":true}` line in time even\n * though the child is healthy and still working. Scaling the budgets by load\n * stops that contention from false-positive SIGKILLing healthy subagents — the\n * failure the demo hit when running many agents + MCP tools in the background.\n */\nconst LOAD_TOLERANCE_PER_PROCESS = 0.5;\n\n/**\n * Hard ceiling on the load tolerance multiplier, so a genuinely stuck subagent\n * is still eventually reaped no matter how busy the pool is.\n */\nconst MAX_LOAD_MULTIPLIER = 4;\n\nexport interface LifeguardProcess {\n\tpid: number;\n\ttask_id: string;\n\tagent_type: string;\n\tprocess: ChildProcess;\n}\n\n/**\n * Monitors running subagent processes for heartbeats, hard timeouts,\n * and parent-exit cleanup. Emits \"stalled\" and \"timeout\" events when\n * processes are terminated.\n */\nexport class SubagentLifeguard extends EventEmitter {\n\tprivate processes = new Map<string, LifeguardProcess>();\n\tprivate lastHeartbeat = new Map<string, number>();\n\tprivate timeouts = new Map<string, NodeJS.Timeout>();\n\t/** When each task started, used to compute the load-scaled hard timeout. */\n\tprivate startedAt = new Map<string, number>();\n\t/** Per-agent base hard timeout (before load scaling), captured at monitor(). */\n\tprivate baseTimeoutMs = new Map<string, number>();\n\tprivate checkInterval: NodeJS.Timeout | null = null;\n\t/** Wall-clock time the heartbeat check last ran, to measure event-loop lag. */\n\tprivate lastCheckAt = Date.now();\n\t/**\n\t * Count of external in-process tasks (e.g. background MCP tools) running in the\n\t * parent alongside the monitored subagents. These don't show up in `processes`\n\t * but still saturate the parent's CPU/event loop, so they're folded into the\n\t * load multiplier. Updated by the pool via setExternalLoad().\n\t */\n\tprivate externalLoad = 0;\n\t/**\n\t * Tasks already reaped (stalled/timeout kill sent) but whose `exit` has not\n\t * fired yet. The heartbeat check runs every 5s, so without this a stalled task\n\t * would re-emit \"stalled\" (and re-kill) on every tick until the process exits.\n\t */\n\tprivate reaping = new Set<string>();\n\tprivate disposed = false;\n\tprivate readonly cwd: string;\n\tprivate parentShutdownHandler?: () => void;\n\n\tconstructor(cwd: string) {\n\t\tsuper();\n\t\tthis.cwd = cwd;\n\t\tthis.setupParentExitHandlers();\n\t\tthis.sweepOldAgents();\n\t\tthis.lastCheckAt = Date.now();\n\t\tthis.checkInterval = setInterval(() => this.checkHeartbeats(), HEARTBEAT_CHECK_INTERVAL_MS);\n\t}\n\n\t/**\n\t * Set the count of external in-process tasks (background MCP tools) sharing the\n\t * parent's CPU/event loop. Folded into loadMultiplier() so concurrent MCP work\n\t * widens the heartbeat/timeout budgets just like extra monitored subagents do.\n\t * Negative values are clamped to 0.\n\t */\n\tsetExternalLoad(count: number): void {\n\t\tthis.externalLoad = Math.max(0, Math.floor(count));\n\t}\n\n\t/**\n\t * Tolerance multiplier for the current load. 1 concurrent task → 1x; each extra\n\t * concurrent task adds LOAD_TOLERANCE_PER_PROCESS, capped at MAX_LOAD_MULTIPLIER.\n\t * Concurrency counts both monitored subagents and external load (background MCP\n\t * tools), since both contend for the same parent event loop.\n\t */\n\tprivate loadMultiplier(): number {\n\t\tconst concurrent = this.processes.size + this.externalLoad;\n\t\tconst mult = 1 + Math.max(0, concurrent - 1) * LOAD_TOLERANCE_PER_PROCESS;\n\t\treturn Math.min(mult, MAX_LOAD_MULTIPLIER);\n\t}\n\n\t/**\n\t * Begin monitoring a child process. The process must emit a\n\t * `{\"ping\":true}` JSON line on stdout every 30 seconds.\n\t */\n\tmonitor(task_id: string, agent_type: string, proc: ChildProcess): void {\n\t\tif (this.disposed) return;\n\n\t\tconst pid = proc.pid ?? 0;\n\t\tthis.processes.set(task_id, { pid, task_id, agent_type, process: proc });\n\t\tthis.lastHeartbeat.set(task_id, Date.now());\n\n\t\tconst timeoutMs = TIMEOUTS_MS[agent_type] ?? TIMEOUTS_MS.explore;\n\t\tthis.startedAt.set(task_id, Date.now());\n\t\tthis.baseTimeoutMs.set(task_id, timeoutMs);\n\t\t// Arm the hard timeout scaled by current load. When it fires, handleTimeout\n\t\t// re-checks load and re-arms (up to MAX_LOAD_MULTIPLIER) if the pool is still\n\t\t// busy, so a slow-but-progressing subagent isn't killed for CPU contention.\n\t\tconst timeout = setTimeout(\n\t\t\t() => {\n\t\t\t\tthis.handleTimeout(task_id);\n\t\t\t},\n\t\t\tMath.round(timeoutMs * this.loadMultiplier()),\n\t\t);\n\t\tthis.timeouts.set(task_id, timeout);\n\n\t\tproc.once(\"exit\", () => {\n\t\t\tthis.untrack(task_id);\n\t\t});\n\t}\n\n\t/** Record a heartbeat for a monitored task. */\n\trecordHeartbeat(task_id: string): void {\n\t\tif (this.processes.has(task_id)) {\n\t\t\tthis.lastHeartbeat.set(task_id, Date.now());\n\t\t}\n\t}\n\n\t/** Get the last recorded heartbeat timestamp, or null. */\n\tlastHeartbeatAt(task_id: string): number | null {\n\t\treturn this.lastHeartbeat.get(task_id) ?? null;\n\t}\n\n\t/** True if the task is currently being monitored. */\n\tisMonitoring(task_id: string): boolean {\n\t\treturn this.processes.has(task_id);\n\t}\n\n\t/** Kill all monitored processes and clean up. */\n\tdispose(): void {\n\t\tif (this.disposed) return;\n\t\tthis.disposed = true;\n\n\t\tif (this.checkInterval) {\n\t\t\tclearInterval(this.checkInterval);\n\t\t\tthis.checkInterval = null;\n\t\t}\n\n\t\tfor (const timeout of this.timeouts.values()) {\n\t\t\tclearTimeout(timeout);\n\t\t}\n\t\tthis.timeouts.clear();\n\n\t\tfor (const monitored of this.processes.values()) {\n\t\t\tthis.killTree(monitored);\n\t\t}\n\t\tthis.processes.clear();\n\t\tthis.lastHeartbeat.clear();\n\t\tthis.startedAt.clear();\n\t\tthis.baseTimeoutMs.clear();\n\t\tthis.reaping.clear();\n\t\tthis.removeAllListeners();\n\n\t\tif (this.parentShutdownHandler) {\n\t\t\tprocess.removeListener(\"SIGINT\", this.parentShutdownHandler);\n\t\t\tprocess.removeListener(\"SIGTERM\", this.parentShutdownHandler);\n\t\t}\n\t}\n\n\tprivate checkHeartbeats(): void {\n\t\tconst now = Date.now();\n\t\t// Event-loop lag: how much later than scheduled this check actually ran.\n\t\t// Heavy CPU load (many concurrent subagents + background MCP tools) starves\n\t\t// the loop, delaying both this check *and* our reading of child heartbeats.\n\t\t// Forgive that gap so the parent's own starvation isn't charged against the\n\t\t// children as a missed heartbeat.\n\t\tconst loopLag = Math.max(0, now - this.lastCheckAt - HEARTBEAT_CHECK_INTERVAL_MS);\n\t\tthis.lastCheckAt = now;\n\n\t\tconst threshold = HEARTBEAT_MISS_THRESHOLD_MS * this.loadMultiplier() + loopLag;\n\t\tfor (const [task_id] of this.processes) {\n\t\t\tif (this.reaping.has(task_id)) continue;\n\t\t\tconst last = this.lastHeartbeat.get(task_id);\n\t\t\tif (last === undefined) continue;\n\t\t\tif (now - last > threshold) {\n\t\t\t\tthis.handleStalled(task_id);\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate handleStalled(task_id: string): void {\n\t\tconst monitored = this.processes.get(task_id);\n\t\tif (!monitored || this.reaping.has(task_id)) return;\n\t\tthis.reaping.add(task_id);\n\n\t\t// Record why we reaped this child so a recurrence is diagnosable rather than\n\t\t// just \"stalled\": how long since the last heartbeat, and the load factors\n\t\t// (concurrent monitored subagents, threshold) that fed the decision.\n\t\tconst last = this.lastHeartbeat.get(task_id);\n\t\tconst silentMs = last === undefined ? -1 : Date.now() - last;\n\t\tconsole.error(\n\t\t\t`[LIFEGUARD] stalled task_id=${task_id} agent=${monitored.agent_type} ` +\n\t\t\t\t`silent_ms=${silentMs} concurrent=${this.processes.size} ` +\n\t\t\t\t`load_mult=${this.loadMultiplier().toFixed(2)} base_threshold_ms=${HEARTBEAT_MISS_THRESHOLD_MS}`,\n\t\t);\n\n\t\tthis.killTree(monitored);\n\n\t\tthis.emit(\"stalled\", { task_id, pid: monitored.pid });\n\t\t// Process exit handler will call untrack()\n\t}\n\n\tprivate handleTimeout(task_id: string): void {\n\t\tconst monitored = this.processes.get(task_id);\n\t\tif (!monitored || this.reaping.has(task_id)) return;\n\n\t\t// Under load the wall-clock timer can fire while the subagent is still doing\n\t\t// real work — its turns are just slow because the CPU is shared. Re-arm rather\n\t\t// than kill, up to a hard ceiling (base * MAX_LOAD_MULTIPLIER) so a genuinely\n\t\t// stuck agent still terminates.\n\t\tconst started = this.startedAt.get(task_id) ?? Date.now();\n\t\tconst base = this.baseTimeoutMs.get(task_id) ?? TIMEOUTS_MS[monitored.agent_type] ?? TIMEOUTS_MS.explore;\n\t\tconst elapsed = Date.now() - started;\n\t\tconst ceiling = base * MAX_LOAD_MULTIPLIER;\n\t\tif (this.loadMultiplier() > 1 && elapsed < ceiling) {\n\t\t\tconst remaining = ceiling - elapsed;\n\t\t\tconst next = Math.min(\n\t\t\t\tMath.round(base * this.loadMultiplier()),\n\t\t\t\tMath.max(HEARTBEAT_CHECK_INTERVAL_MS, remaining),\n\t\t\t);\n\t\t\tthis.timeouts.set(\n\t\t\t\ttask_id,\n\t\t\t\tsetTimeout(() => this.handleTimeout(task_id), next),\n\t\t\t);\n\t\t\treturn;\n\t\t}\n\n\t\tthis.reaping.add(task_id);\n\t\tthis.killTree(monitored);\n\n\t\tthis.emit(\"timeout\", { task_id, pid: monitored.pid });\n\t\tthis.timeouts.delete(task_id);\n\t\t// Process exit handler will call untrack()\n\t}\n\n\t/**\n\t * Kill a monitored subagent and everything it spawned. The pool spawns\n\t * children detached on POSIX (each leads its own process group), so the\n\t * group/tree kill reaches nested grandchildren (the subagent's bash commands,\n\t * its own subagents) that a single-PID SIGKILL would orphan. A pid of 0 means\n\t * the spawn never produced a process — nothing to kill (and `kill(-0)` would\n\t * signal our own process group).\n\t */\n\tprivate killTree(monitored: LifeguardProcess): void {\n\t\tif (monitored.pid > 0) {\n\t\t\tkillProcessTree(monitored.pid);\n\t\t} else if (!monitored.process.killed) {\n\t\t\tmonitored.process.kill(\"SIGKILL\");\n\t\t}\n\t}\n\n\tprivate untrack(task_id: string): void {\n\t\tconst timeout = this.timeouts.get(task_id);\n\t\tif (timeout) {\n\t\t\tclearTimeout(timeout);\n\t\t\tthis.timeouts.delete(task_id);\n\t\t}\n\t\tthis.processes.delete(task_id);\n\t\tthis.lastHeartbeat.delete(task_id);\n\t\tthis.startedAt.delete(task_id);\n\t\tthis.baseTimeoutMs.delete(task_id);\n\t\tthis.reaping.delete(task_id);\n\t}\n\n\tprivate setupParentExitHandlers(): void {\n\t\tconst shutdown = () => this.gracefulShutdown();\n\t\tthis.parentShutdownHandler = shutdown;\n\t\tprocess.setMaxListeners(Math.max(process.getMaxListeners(), 20));\n\t\tprocess.once(\"SIGINT\", shutdown);\n\t\tprocess.once(\"SIGTERM\", shutdown);\n\t}\n\n\tprivate gracefulShutdown(): void {\n\t\t// SIGTERM each child's process group (POSIX; the pool spawns them detached\n\t\t// as group leaders) so their own descendants get the graceful signal too.\n\t\tfor (const monitored of this.processes.values()) {\n\t\t\ttry {\n\t\t\t\tif (process.platform !== \"win32\" && monitored.pid > 0) {\n\t\t\t\t\tprocess.kill(-monitored.pid, \"SIGTERM\");\n\t\t\t\t} else if (!monitored.process.killed) {\n\t\t\t\t\tmonitored.process.kill(\"SIGTERM\");\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Already gone.\n\t\t\t}\n\t\t}\n\n\t\t// Kill whole trees after the grace period\n\t\tsetTimeout(() => {\n\t\t\tfor (const monitored of this.processes.values()) {\n\t\t\t\tthis.killTree(monitored);\n\t\t\t}\n\t\t}, PARENT_SHUTDOWN_GRACE_MS).unref();\n\t}\n\n\tprivate sweepOldAgents(): void {\n\t\tconst dispatchDir = getDispatchRoot(this.cwd);\n\t\tif (!existsSync(dispatchDir)) return;\n\n\t\tconst now = Date.now();\n\t\tconst cutoff = 24 * 60 * 60 * 1000; // 24 hours\n\n\t\tfor (const entry of readdirSync(dispatchDir)) {\n\t\t\tconst entryPath = join(dispatchDir, entry);\n\t\t\ttry {\n\t\t\t\tconst stats = statSync(entryPath);\n\t\t\t\tif (!stats.isDirectory()) continue;\n\n\t\t\t\tif (now - stats.mtimeMs > cutoff) {\n\t\t\t\t\tconst hasRunningPid = this.hasRunningPid(entryPath);\n\t\t\t\t\tif (!hasRunningPid) {\n\t\t\t\t\t\tthis.rmrf(entryPath);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Ignore errors for individual entries\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate hasRunningPid(dir: string): boolean {\n\t\tconst pidFile = join(dir, \"pid\");\n\t\tif (!existsSync(pidFile)) return false;\n\n\t\ttry {\n\t\t\tconst pid = Number.parseInt(readFileSync(pidFile, \"utf-8\"), 10);\n\t\t\tif (Number.isNaN(pid)) return false;\n\t\t\tprocess.kill(pid, 0); // Check if process exists\n\t\t\treturn true;\n\t\t} catch {\n\t\t\treturn false;\n\t\t}\n\t}\n\n\tprivate rmrf(dir: string): void {\n\t\tfor (const entry of readdirSync(dir)) {\n\t\t\tconst entryPath = join(dir, entry);\n\t\t\ttry {\n\t\t\t\tconst stats = statSync(entryPath);\n\t\t\t\tif (stats.isDirectory()) {\n\t\t\t\t\tthis.rmrf(entryPath);\n\t\t\t\t} else {\n\t\t\t\t\tunlinkSync(entryPath);\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// Ignore\n\t\t\t}\n\t\t}\n\t\ttry {\n\t\t\trmdirSync(dir);\n\t\t} catch {\n\t\t\t// Ignore\n\t\t}\n\t}\n}\n"]}
@@ -17,7 +17,7 @@
17
17
  * └─▶ timeout
18
18
  */
19
19
  import type { SubagentPool, TaskResult } from "./subagent-pool.js";
20
- export type TaskLifecycle = "running" | "done" | "failed" | "stalled" | "timeout" | "collected";
20
+ export type TaskLifecycle = "running" | "done" | "failed" | "stalled" | "timeout" | "cancelled" | "collected";
21
21
  /** A non-terminal task is still doing work; the rest have settled. */
22
22
  export declare function isOutstanding(lifecycle: TaskLifecycle): boolean;
23
23
  export interface InboxRecord {
@@ -1 +1 @@
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This keeps a wide swarm of subagents from flooding the\n * context with N full summaries, and gives the model a queryable liveness view\n * (running / done / failed + last activity) so it can tell a working subagent\n * from a rogue one. The same surface works at every delegation depth.\n *\n * Lifecycle per task:\n * running ──▶ done (body retained) ──collect──▶ collected (body dropped)\n * ├─▶ failed\n * ├─▶ stalled\n * └─▶ timeout\n */\n\nimport type { SubagentPool, TaskResult } from \"./subagent-pool.js\";\nimport type { SubagentResultFile } from \"./subagent-result.js\";\n\nexport type TaskLifecycle = \"running\" | \"done\" | \"failed\" | \"stalled\" | \"timeout\" | \"collected\";\n\n/** A non-terminal task is still doing work; the rest have settled. */\nexport function isOutstanding(lifecycle: TaskLifecycle): boolean {\n\treturn lifecycle === \"running\";\n}\n\nexport interface InboxRecord {\n\ttaskId: string;\n\t/** Friendly handle shown to the model, e.g. \"explore#1\". */\n\tlabel: string;\n\tagentType: string;\n\tlifecycle: TaskLifecycle;\n\tstartedAt: number;\n\tendedAt?: number;\n\t/** Tool the subagent is currently running, from the pool's progress stream. */\n\tlastActivity?: string;\n\t/** First line of the result/summary, kept even after the body is collected. */\n\tsummaryLine?: string;\n\t/** Full subagent summary, retained only while `done` and uncollected. */\n\tbody?: string;\n\t/** Failure reason when the task did not succeed. */\n\terror?: string;\n}\n\n/** Cap on settled (terminal) records kept for late pulls; running records are never pruned. */\nconst MAX_SETTLED = 50;\n\n/** First non-empty line of a block of text, length-capped. */\nfunction firstLine(text: string, max = 120): string {\n\tconst line = (\n\t\ttext\n\t\t\t.trim()\n\t\t\t.split(\"\\n\")\n\t\t\t.find((l) => l.trim()) ?? \"\"\n\t).trim();\n\treturn line.length > max ? `${line.slice(0, max - 1)}…` : line;\n}\n\n/** Map a subagent's terminal `status` onto an inbox lifecycle. */\nfunction failLifecycle(status: string | undefined): TaskLifecycle {\n\tif (status === \"stalled\") return \"stalled\";\n\tif (status === \"timeout\") return \"timeout\";\n\treturn \"failed\";\n}\n\n/** Derive the \"currently running X\" activity label from a forwarded progress event. */\nfunction activityFromEvent(event: Record<string, unknown>): string | undefined {\n\tif (event.type === \"tool_execution_start\" && typeof event.toolName === \"string\") {\n\t\treturn event.toolName;\n\t}\n\tif (event.type === \"turn_end\") return \"thinking\";\n\treturn undefined;\n}\n\nclass SubagentInbox {\n\tprivate records = new Map<string, InboxRecord>();\n\t/** Insertion order of task ids, for stable listing and pruning. */\n\tprivate order: string[] = [];\n\tprivate labelCounters = new Map<string, number>();\n\tprivate observedPools = new WeakSet<SubagentPool>();\n\t/** One-shot callbacks fired after any record settles, for the wait helpers. */\n\tprivate settleListeners = new Set<() => void>();\n\n\tprivate notifySettle(): void {\n\t\tfor (const listener of [...this.settleListeners]) listener();\n\t}\n\n\t/**\n\t * Resolve once the given task settles (or immediately if already settled /\n\t * unknown), bounded by `timeoutMs`. Backs TaskOutput's per-task wait.\n\t */\n\twaitFor(handle: string, timeoutMs: number): Promise<InboxRecord | undefined> {\n\t\tconst current = this.get(handle);\n\t\tif (!current || !isOutstanding(current.lifecycle)) return Promise.resolve(current);\n\t\treturn new Promise((resolve) => {\n\t\t\tconst cleanup = () => {\n\t\t\t\tthis.settleListeners.delete(check);\n\t\t\t\tclearTimeout(timer);\n\t\t\t};\n\t\t\tconst check = () => {\n\t\t\t\tconst rec = this.get(handle);\n\t\t\t\tif (!rec || !isOutstanding(rec.lifecycle)) {\n\t\t\t\t\tcleanup();\n\t\t\t\t\tresolve(rec);\n\t\t\t\t}\n\t\t\t};\n\t\t\tconst timer = setTimeout(() => {\n\t\t\t\tcleanup();\n\t\t\t\tresolve(this.get(handle));\n\t\t\t}, timeoutMs);\n\t\t\ttimer.unref?.();\n\t\t\tthis.settleListeners.add(check);\n\t\t});\n\t}\n\n\t/** Resolve once nothing is outstanding (the swarm barrier), bounded by `timeoutMs`. */\n\twaitForAll(timeoutMs: number): Promise<void> {\n\t\tif (this.outstanding().length === 0) return Promise.resolve();\n\t\treturn new Promise((resolve) => {\n\t\t\tconst cleanup = () => {\n\t\t\t\tthis.settleListeners.delete(check);\n\t\t\t\tclearTimeout(timer);\n\t\t\t};\n\t\t\tconst check = () => {\n\t\t\t\tif (this.outstanding().length === 0) {\n\t\t\t\t\tcleanup();\n\t\t\t\t\tresolve();\n\t\t\t\t}\n\t\t\t};\n\t\t\tconst timer = setTimeout(() => {\n\t\t\t\tcleanup();\n\t\t\t\tresolve();\n\t\t\t}, timeoutMs);\n\t\t\ttimer.unref?.();\n\t\t\tthis.settleListeners.add(check);\n\t\t});\n\t}\n\n\t/** Allocate the next friendly label for an agent type (`explore#1`, `explore#2`, …). */\n\tnextLabel(agentType: string): string {\n\t\tconst n = (this.labelCounters.get(agentType) ?? 0) + 1;\n\t\tthis.labelCounters.set(agentType, n);\n\t\treturn `${agentType}#${n}`;\n\t}\n\n\t/**\n\t * Track a pool's `task_progress` events so running records carry a live\n\t * `lastActivity`. Idempotent per pool, so callers can wire it on every dispatch.\n\t */\n\tobserve(pool: SubagentPool): void {\n\t\t// Tolerate a non-EventEmitter stand-in (test fakes): without progress events\n\t\t// records simply carry no live activity.\n\t\tif (typeof (pool as { on?: unknown }).on !== \"function\") return;\n\t\tif (this.observedPools.has(pool)) return;\n\t\tthis.observedPools.add(pool);\n\t\tpool.on(\"task_progress\", (data: { task_id: string; event: Record<string, unknown> }) => {\n\t\t\tconst rec = this.records.get(data.task_id);\n\t\t\tif (!rec || rec.lifecycle !== \"running\") return;\n\t\t\tconst activity = activityFromEvent(data.event);\n\t\t\tif (activity) rec.lastActivity = activity;\n\t\t});\n\t}\n\n\t/** Register a freshly dispatched background task as running. */\n\tstart(taskId: string, label: string, agentType: string): InboxRecord {\n\t\tconst rec: InboxRecord = { taskId, label, agentType, lifecycle: \"running\", startedAt: Date.now() };\n\t\tthis.records.set(taskId, rec);\n\t\tthis.order.push(taskId);\n\t\tthis.prune();\n\t\treturn rec;\n\t}\n\n\t/** Settle a task from its dispatch result: retain the body on success, the reason on failure. */\n\tfinish(taskId: string, result: TaskResult): InboxRecord | undefined {\n\t\tconst rec = this.records.get(taskId);\n\t\tif (!rec) return undefined;\n\t\trec.endedAt = Date.now();\n\t\trec.lastActivity = undefined;\n\t\tconst r = result.result;\n\t\tconst data = r?.result_data as SubagentResultFile | undefined;\n\t\tif (r?.ok) {\n\t\t\trec.lifecycle = \"done\";\n\t\t\trec.body = data?.summary?.trim() || \"(subagent returned no output)\";\n\t\t\trec.summaryLine = firstLine(rec.body);\n\t\t} else {\n\t\t\trec.lifecycle = failLifecycle(r?.status);\n\t\t\trec.error = r?.error ?? (r?.status ? `subagent ${r.status}` : \"unknown error\");\n\t\t\trec.summaryLine = rec.error;\n\t\t}\n\t\tthis.notifySettle();\n\t\treturn rec;\n\t}\n\n\t/** Settle a task that never produced a TaskResult (e.g. a thrown dispatch error). */\n\tfail(taskId: string, reason: string, lifecycle: TaskLifecycle = \"failed\"): InboxRecord | undefined {\n\t\tconst rec = this.records.get(taskId);\n\t\tif (!rec) return undefined;\n\t\trec.endedAt = Date.now();\n\t\trec.lastActivity = undefined;\n\t\trec.lifecycle = lifecycle;\n\t\trec.error = reason;\n\t\trec.summaryLine = reason;\n\t\tthis.notifySettle();\n\t\treturn rec;\n\t}\n\n\t/** Look up a record by task id or by friendly label. */\n\tget(handle: string): InboxRecord | undefined {\n\t\tconst byId = this.records.get(handle);\n\t\tif (byId) return byId;\n\t\tfor (const rec of this.records.values()) {\n\t\t\tif (rec.label === handle) return rec;\n\t\t}\n\t\treturn undefined;\n\t}\n\n\t/**\n\t * Read a done task's body and mark it collected, dropping the body so it is not\n\t * re-fed to the model. Returns the record (with `body` still populated for this\n\t * one read) or undefined for an unknown handle.\n\t */\n\tcollect(handle: string): { record: InboxRecord; body: string } | undefined {\n\t\tconst rec = this.get(handle);\n\t\tif (!rec || rec.lifecycle !== \"done\" || rec.body === undefined) return undefined;\n\t\tconst body = rec.body;\n\t\trec.lifecycle = \"collected\";\n\t\trec.body = undefined;\n\t\treturn { record: rec, body };\n\t}\n\n\t/** All records, oldest first. */\n\tlist(): InboxRecord[] {\n\t\treturn this.order.map((id) => this.records.get(id)).filter((r): r is InboxRecord => r !== undefined);\n\t}\n\n\t/** Records still doing work. */\n\toutstanding(): InboxRecord[] {\n\t\treturn this.list().filter((r) => isOutstanding(r.lifecycle));\n\t}\n\n\t/** Test/teardown helper. */\n\tclear(): void {\n\t\tthis.records.clear();\n\t\tthis.order = [];\n\t\tthis.labelCounters.clear();\n\t}\n\n\t/** Drop the oldest settled records once past the cap; running records are kept. */\n\tprivate prune(): void {\n\t\tlet settled = this.order.filter((id) => {\n\t\t\tconst r = this.records.get(id);\n\t\t\treturn r !== undefined && !isOutstanding(r.lifecycle);\n\t\t}).length;\n\t\tif (settled <= MAX_SETTLED) return;\n\t\tconst kept: string[] = [];\n\t\tfor (const id of this.order) {\n\t\t\tconst r = this.records.get(id);\n\t\t\tif (r && !isOutstanding(r.lifecycle) && settled > MAX_SETTLED) {\n\t\t\t\tthis.records.delete(id);\n\t\t\t\tsettled--;\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tkept.push(id);\n\t\t}\n\t\tthis.order = kept;\n\t}\n}\n\n/** Process-wide subagent inbox shared by the Task and TaskOutput tools. */\nexport const subagentInbox = new SubagentInbox();\n"]}
1
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This keeps a wide swarm of subagents from flooding the\n * context with N full summaries, and gives the model a queryable liveness view\n * (running / done / failed + last activity) so it can tell a working subagent\n * from a rogue one. The same surface works at every delegation depth.\n *\n * Lifecycle per task:\n * running ──▶ done (body retained) ──collect──▶ collected (body dropped)\n * ├─▶ failed\n * ├─▶ stalled\n * └─▶ timeout\n */\n\nimport type { SubagentPool, TaskResult } from \"./subagent-pool.js\";\nimport type { SubagentResultFile } from \"./subagent-result.js\";\n\nexport type TaskLifecycle = \"running\" | \"done\" | \"failed\" | \"stalled\" | \"timeout\" | \"cancelled\" | \"collected\";\n\n/** A non-terminal task is still doing work; the rest have settled. */\nexport function isOutstanding(lifecycle: TaskLifecycle): boolean {\n\treturn lifecycle === \"running\";\n}\n\nexport interface InboxRecord {\n\ttaskId: string;\n\t/** Friendly handle shown to the model, e.g. \"explore#1\". */\n\tlabel: string;\n\tagentType: string;\n\tlifecycle: TaskLifecycle;\n\tstartedAt: number;\n\tendedAt?: number;\n\t/** Tool the subagent is currently running, from the pool's progress stream. */\n\tlastActivity?: string;\n\t/** First line of the result/summary, kept even after the body is collected. */\n\tsummaryLine?: string;\n\t/** Full subagent summary, retained only while `done` and uncollected. */\n\tbody?: string;\n\t/** Failure reason when the task did not succeed. */\n\terror?: string;\n}\n\n/** Cap on settled (terminal) records kept for late pulls; running records are never pruned. */\nconst MAX_SETTLED = 50;\n\n/** First non-empty line of a block of text, length-capped. */\nfunction firstLine(text: string, max = 120): string {\n\tconst line = (\n\t\ttext\n\t\t\t.trim()\n\t\t\t.split(\"\\n\")\n\t\t\t.find((l) => l.trim()) ?? \"\"\n\t).trim();\n\treturn line.length > max ? `${line.slice(0, max - 1)}…` : line;\n}\n\n/** Map a subagent's terminal `status` onto an inbox lifecycle. */\nfunction failLifecycle(status: string | undefined): TaskLifecycle {\n\tif (status === \"stalled\") return \"stalled\";\n\tif (status === \"timeout\") return \"timeout\";\n\tif (status === \"cancelled\") return \"cancelled\";\n\treturn \"failed\";\n}\n\n/** Derive the \"currently running X\" activity label from a forwarded progress event. */\nfunction activityFromEvent(event: Record<string, unknown>): string | undefined {\n\tif (event.type === \"tool_execution_start\" && typeof event.toolName === \"string\") {\n\t\treturn event.toolName;\n\t}\n\tif (event.type === \"turn_end\") return \"thinking\";\n\treturn undefined;\n}\n\nclass SubagentInbox {\n\tprivate records = new Map<string, InboxRecord>();\n\t/** Insertion order of task ids, for stable listing and pruning. */\n\tprivate order: string[] = [];\n\tprivate labelCounters = new Map<string, number>();\n\tprivate observedPools = new WeakSet<SubagentPool>();\n\t/** One-shot callbacks fired after any record settles, for the wait helpers. */\n\tprivate settleListeners = new Set<() => void>();\n\n\tprivate notifySettle(): void {\n\t\tfor (const listener of [...this.settleListeners]) listener();\n\t}\n\n\t/**\n\t * Resolve once the given task settles (or immediately if already settled /\n\t * unknown), bounded by `timeoutMs`. Backs TaskOutput's per-task wait.\n\t */\n\twaitFor(handle: string, timeoutMs: number): Promise<InboxRecord | undefined> {\n\t\tconst current = this.get(handle);\n\t\tif (!current || !isOutstanding(current.lifecycle)) return Promise.resolve(current);\n\t\treturn new Promise((resolve) => {\n\t\t\tconst cleanup = () => {\n\t\t\t\tthis.settleListeners.delete(check);\n\t\t\t\tclearTimeout(timer);\n\t\t\t};\n\t\t\tconst check = () => {\n\t\t\t\tconst rec = this.get(handle);\n\t\t\t\tif (!rec || !isOutstanding(rec.lifecycle)) {\n\t\t\t\t\tcleanup();\n\t\t\t\t\tresolve(rec);\n\t\t\t\t}\n\t\t\t};\n\t\t\tconst timer = setTimeout(() => {\n\t\t\t\tcleanup();\n\t\t\t\tresolve(this.get(handle));\n\t\t\t}, timeoutMs);\n\t\t\ttimer.unref?.();\n\t\t\tthis.settleListeners.add(check);\n\t\t});\n\t}\n\n\t/** Resolve once nothing is outstanding (the swarm barrier), bounded by `timeoutMs`. */\n\twaitForAll(timeoutMs: number): Promise<void> {\n\t\tif (this.outstanding().length === 0) return Promise.resolve();\n\t\treturn new Promise((resolve) => {\n\t\t\tconst cleanup = () => {\n\t\t\t\tthis.settleListeners.delete(check);\n\t\t\t\tclearTimeout(timer);\n\t\t\t};\n\t\t\tconst check = () => {\n\t\t\t\tif (this.outstanding().length === 0) {\n\t\t\t\t\tcleanup();\n\t\t\t\t\tresolve();\n\t\t\t\t}\n\t\t\t};\n\t\t\tconst timer = setTimeout(() => {\n\t\t\t\tcleanup();\n\t\t\t\tresolve();\n\t\t\t}, timeoutMs);\n\t\t\ttimer.unref?.();\n\t\t\tthis.settleListeners.add(check);\n\t\t});\n\t}\n\n\t/** Allocate the next friendly label for an agent type (`explore#1`, `explore#2`, …). */\n\tnextLabel(agentType: string): string {\n\t\tconst n = (this.labelCounters.get(agentType) ?? 0) + 1;\n\t\tthis.labelCounters.set(agentType, n);\n\t\treturn `${agentType}#${n}`;\n\t}\n\n\t/**\n\t * Track a pool's `task_progress` events so running records carry a live\n\t * `lastActivity`. Idempotent per pool, so callers can wire it on every dispatch.\n\t */\n\tobserve(pool: SubagentPool): void {\n\t\t// Tolerate a non-EventEmitter stand-in (test fakes): without progress events\n\t\t// records simply carry no live activity.\n\t\tif (typeof (pool as { on?: unknown }).on !== \"function\") return;\n\t\tif (this.observedPools.has(pool)) return;\n\t\tthis.observedPools.add(pool);\n\t\tpool.on(\"task_progress\", (data: { task_id: string; event: Record<string, unknown> }) => {\n\t\t\tconst rec = this.records.get(data.task_id);\n\t\t\tif (!rec || rec.lifecycle !== \"running\") return;\n\t\t\tconst activity = activityFromEvent(data.event);\n\t\t\tif (activity) rec.lastActivity = activity;\n\t\t});\n\t}\n\n\t/** Register a freshly dispatched background task as running. */\n\tstart(taskId: string, label: string, agentType: string): InboxRecord {\n\t\tconst rec: InboxRecord = { taskId, label, agentType, lifecycle: \"running\", startedAt: Date.now() };\n\t\tthis.records.set(taskId, rec);\n\t\tthis.order.push(taskId);\n\t\tthis.prune();\n\t\treturn rec;\n\t}\n\n\t/** Settle a task from its dispatch result: retain the body on success, the reason on failure. */\n\tfinish(taskId: string, result: TaskResult): InboxRecord | undefined {\n\t\tconst rec = this.records.get(taskId);\n\t\tif (!rec) return undefined;\n\t\trec.endedAt = Date.now();\n\t\trec.lastActivity = undefined;\n\t\tconst r = result.result;\n\t\tconst data = r?.result_data as SubagentResultFile | undefined;\n\t\tif (r?.ok) {\n\t\t\trec.lifecycle = \"done\";\n\t\t\trec.body = data?.summary?.trim() || \"(subagent returned no output)\";\n\t\t\trec.summaryLine = firstLine(rec.body);\n\t\t} else {\n\t\t\trec.lifecycle = failLifecycle(r?.status);\n\t\t\trec.error = r?.error ?? (r?.status ? `subagent ${r.status}` : \"unknown error\");\n\t\t\trec.summaryLine = rec.error;\n\t\t}\n\t\tthis.notifySettle();\n\t\treturn rec;\n\t}\n\n\t/** Settle a task that never produced a TaskResult (e.g. a thrown dispatch error). */\n\tfail(taskId: string, reason: string, lifecycle: TaskLifecycle = \"failed\"): InboxRecord | undefined {\n\t\tconst rec = this.records.get(taskId);\n\t\tif (!rec) return undefined;\n\t\trec.endedAt = Date.now();\n\t\trec.lastActivity = undefined;\n\t\trec.lifecycle = lifecycle;\n\t\trec.error = reason;\n\t\trec.summaryLine = reason;\n\t\tthis.notifySettle();\n\t\treturn rec;\n\t}\n\n\t/** Look up a record by task id or by friendly label. */\n\tget(handle: string): InboxRecord | undefined {\n\t\tconst byId = this.records.get(handle);\n\t\tif (byId) return byId;\n\t\tfor (const rec of this.records.values()) {\n\t\t\tif (rec.label === handle) return rec;\n\t\t}\n\t\treturn undefined;\n\t}\n\n\t/**\n\t * Read a done task's body and mark it collected, dropping the body so it is not\n\t * re-fed to the model. Returns the record (with `body` still populated for this\n\t * one read) or undefined for an unknown handle.\n\t */\n\tcollect(handle: string): { record: InboxRecord; body: string } | undefined {\n\t\tconst rec = this.get(handle);\n\t\tif (!rec || rec.lifecycle !== \"done\" || rec.body === undefined) return undefined;\n\t\tconst body = rec.body;\n\t\trec.lifecycle = \"collected\";\n\t\trec.body = undefined;\n\t\treturn { record: rec, body };\n\t}\n\n\t/** All records, oldest first. */\n\tlist(): InboxRecord[] {\n\t\treturn this.order.map((id) => this.records.get(id)).filter((r): r is InboxRecord => r !== undefined);\n\t}\n\n\t/** Records still doing work. */\n\toutstanding(): InboxRecord[] {\n\t\treturn this.list().filter((r) => isOutstanding(r.lifecycle));\n\t}\n\n\t/** Test/teardown helper. */\n\tclear(): void {\n\t\tthis.records.clear();\n\t\tthis.order = [];\n\t\tthis.labelCounters.clear();\n\t}\n\n\t/** Drop the oldest settled records once past the cap; running records are kept. */\n\tprivate prune(): void {\n\t\tlet settled = this.order.filter((id) => {\n\t\t\tconst r = this.records.get(id);\n\t\t\treturn r !== undefined && !isOutstanding(r.lifecycle);\n\t\t}).length;\n\t\tif (settled <= MAX_SETTLED) return;\n\t\tconst kept: string[] = [];\n\t\tfor (const id of this.order) {\n\t\t\tconst r = this.records.get(id);\n\t\t\tif (r && !isOutstanding(r.lifecycle) && settled > MAX_SETTLED) {\n\t\t\t\tthis.records.delete(id);\n\t\t\t\tsettled--;\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tkept.push(id);\n\t\t}\n\t\tthis.order = kept;\n\t}\n}\n\n/** Process-wide subagent inbox shared by the Task and TaskOutput tools. */\nexport const subagentInbox = new SubagentInbox();\n"]}
@@ -36,6 +36,8 @@ function failLifecycle(status) {
36
36
  return "stalled";
37
37
  if (status === "timeout")
38
38
  return "timeout";
39
+ if (status === "cancelled")
40
+ return "cancelled";
39
41
  return "failed";
40
42
  }
41
43
  /** Derive the "currently running X" activity label from a forwarded progress event. */