@kolisachint/hoocode-agent-core 0.4.30 → 0.4.32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/agent.d.ts CHANGED
@@ -1,5 +1,5 @@
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  import { type ImageContent, type Message, type SimpleStreamOptions, type ThinkingBudgets, type Transport } from "@kolisachint/hoocode-ai";
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- import type { AfterToolCallContext, AfterToolCallResult, AgentEvent, AgentLoopTurnUpdate, AgentMessage, AgentState, BeforeToolCallContext, BeforeToolCallResult, StreamFn, ToolExecutionMode } from "./types.js";
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+ import type { AfterToolCallContext, AfterToolCallResult, AgentEvent, AgentLoopTurnUpdate, AgentMessage, AgentState, BackgroundToolResult, BeforeToolCallContext, BeforeToolCallResult, StreamFn, ToolExecutionMode } from "./types.js";
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  export type QueueMode = "all" | "one-at-a-time";
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  /** Options for constructing an {@link Agent}. */
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  export interface AgentOptions {
@@ -13,6 +13,7 @@ export interface AgentOptions {
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  beforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;
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  afterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;
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  prepareNextTurn?: (signal?: AbortSignal) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;
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+ createBackgroundResultMessage?: (result: BackgroundToolResult) => AgentMessage;
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  steeringMode?: QueueMode;
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  followUpMode?: QueueMode;
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  sessionId?: string;
@@ -41,6 +42,8 @@ export declare class Agent {
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  beforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;
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  afterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;
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  prepareNextTurn?: (signal?: AbortSignal) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;
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+ /** Builds the follow-up message injected when a background tool finishes. */
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+ createBackgroundResultMessage?: (result: BackgroundToolResult) => AgentMessage;
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  private activeRun?;
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  /** Session identifier forwarded to providers for cache-aware backends. */
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  sessionId?: string;
@@ -1 +1 @@
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- 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{\n\ttype ImageContent,\n\ttype Message,\n\ttype Model,\n\ttype SimpleStreamOptions,\n\tstreamSimple,\n\ttype TextContent,\n\ttype ThinkingBudgets,\n\ttype Transport,\n} from \"@kolisachint/hoocode-ai\";\nimport { runAgentLoop, runAgentLoopContinue } from \"./agent-loop.js\";\nimport type {\n\tAfterToolCallContext,\n\tAfterToolCallResult,\n\tAgentContext,\n\tAgentEvent,\n\tAgentLoopConfig,\n\tAgentLoopTurnUpdate,\n\tAgentMessage,\n\tAgentState,\n\tAgentTool,\n\tBeforeToolCallContext,\n\tBeforeToolCallResult,\n\tStreamFn,\n\tToolExecutionMode,\n} from \"./types.js\";\n\nfunction defaultConvertToLlm(messages: AgentMessage[]): Message[] {\n\treturn messages.filter(\n\t\t(message) => message.role === \"user\" || message.role === \"assistant\" || message.role === \"toolResult\",\n\t);\n}\n\nconst EMPTY_USAGE = {\n\tinput: 0,\n\toutput: 0,\n\tcacheRead: 0,\n\tcacheWrite: 0,\n\ttotalTokens: 0,\n\tcost: { input: 0, output: 0, cacheRead: 0, cacheWrite: 0, total: 0 },\n};\n\nconst DEFAULT_MODEL = {\n\tid: \"unknown\",\n\tname: \"unknown\",\n\tapi: \"unknown\",\n\tprovider: \"unknown\",\n\tbaseUrl: \"\",\n\treasoning: false,\n\tinput: [],\n\tcost: { input: 0, output: 0, cacheRead: 0, cacheWrite: 0 },\n\tcontextWindow: 0,\n\tmaxTokens: 0,\n} satisfies Model<any>;\n\nexport type QueueMode = \"all\" | \"one-at-a-time\";\n\ntype MutableAgentState = Omit<AgentState, \"isStreaming\" | \"streamingMessage\" | \"pendingToolCalls\" | \"errorMessage\"> & {\n\tisStreaming: boolean;\n\tstreamingMessage?: AgentMessage;\n\tpendingToolCalls: Set<string>;\n\terrorMessage?: string;\n};\n\nfunction createMutableAgentState(\n\tinitialState?: Partial<Omit<AgentState, \"pendingToolCalls\" | \"isStreaming\" | \"streamingMessage\" | \"errorMessage\">>,\n): MutableAgentState {\n\tlet tools = initialState?.tools?.slice() ?? [];\n\tlet messages = initialState?.messages?.slice() ?? [];\n\n\treturn {\n\t\tsystemPrompt: initialState?.systemPrompt ?? \"\",\n\t\tmodel: initialState?.model ?? DEFAULT_MODEL,\n\t\tthinkingLevel: initialState?.thinkingLevel ?? \"off\",\n\t\tget tools() {\n\t\t\treturn tools;\n\t\t},\n\t\tset tools(nextTools: AgentTool<any>[]) {\n\t\t\ttools = nextTools.slice();\n\t\t},\n\t\tget messages() {\n\t\t\treturn messages;\n\t\t},\n\t\tset messages(nextMessages: AgentMessage[]) {\n\t\t\tmessages = nextMessages.slice();\n\t\t},\n\t\tisStreaming: false,\n\t\tstreamingMessage: undefined,\n\t\tpendingToolCalls: new Set<string>(),\n\t\terrorMessage: undefined,\n\t};\n}\n\n/** Options for constructing an {@link Agent}. */\nexport interface AgentOptions {\n\tinitialState?: Partial<Omit<AgentState, \"pendingToolCalls\" | \"isStreaming\" | \"streamingMessage\" | \"errorMessage\">>;\n\tconvertToLlm?: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\ttransformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\tstreamFn?: StreamFn;\n\tgetApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\tonPayload?: SimpleStreamOptions[\"onPayload\"];\n\tonResponse?: SimpleStreamOptions[\"onResponse\"];\n\tbeforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;\n\tafterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;\n\tprepareNextTurn?: (\n\t\tsignal?: AbortSignal,\n\t) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;\n\tsteeringMode?: QueueMode;\n\tfollowUpMode?: QueueMode;\n\tsessionId?: string;\n\tthinkingBudgets?: ThinkingBudgets;\n\ttransport?: Transport;\n\tmaxRetryDelayMs?: number;\n\ttoolExecution?: ToolExecutionMode;\n}\n\nclass PendingMessageQueue {\n\tprivate messages: AgentMessage[] = [];\n\n\tconstructor(public mode: QueueMode) {}\n\n\tenqueue(message: AgentMessage): void {\n\t\tthis.messages.push(message);\n\t}\n\n\thasItems(): boolean {\n\t\treturn this.messages.length > 0;\n\t}\n\n\tdrain(): AgentMessage[] {\n\t\tif (this.mode === \"all\") {\n\t\t\tconst drained = this.messages.slice();\n\t\t\tthis.messages = [];\n\t\t\treturn drained;\n\t\t}\n\n\t\tconst first = this.messages[0];\n\t\tif (!first) {\n\t\t\treturn [];\n\t\t}\n\t\tthis.messages = this.messages.slice(1);\n\t\treturn [first];\n\t}\n\n\tclear(): void {\n\t\tthis.messages = [];\n\t}\n}\n\ntype ActiveRun = {\n\tpromise: Promise<void>;\n\tresolve: () => void;\n\tabortController: AbortController;\n};\n\n/**\n * Stateful wrapper around the low-level agent loop.\n *\n * `Agent` owns the current transcript, emits lifecycle events, executes tools,\n * and exposes queueing APIs for steering and follow-up messages.\n */\nexport class Agent {\n\tprivate _state: MutableAgentState;\n\tprivate readonly listeners = new Set<(event: AgentEvent, signal: AbortSignal) => Promise<void> | void>();\n\tprivate readonly steeringQueue: PendingMessageQueue;\n\tprivate readonly followUpQueue: PendingMessageQueue;\n\n\tpublic convertToLlm: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\tpublic transformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\tpublic streamFn: StreamFn;\n\tpublic getApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\tpublic onPayload?: SimpleStreamOptions[\"onPayload\"];\n\tpublic onResponse?: SimpleStreamOptions[\"onResponse\"];\n\tpublic beforeToolCall?: (\n\t\tcontext: BeforeToolCallContext,\n\t\tsignal?: AbortSignal,\n\t) => Promise<BeforeToolCallResult | undefined>;\n\tpublic afterToolCall?: (\n\t\tcontext: AfterToolCallContext,\n\t\tsignal?: AbortSignal,\n\t) => Promise<AfterToolCallResult | undefined>;\n\tpublic prepareNextTurn?: (\n\t\tsignal?: AbortSignal,\n\t) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;\n\tprivate activeRun?: ActiveRun;\n\t/** Session identifier forwarded to providers for cache-aware backends. */\n\tpublic sessionId?: string;\n\t/** Optional per-level thinking token budgets forwarded to the stream function. */\n\tpublic thinkingBudgets?: ThinkingBudgets;\n\t/** Preferred transport forwarded to the stream function. */\n\tpublic transport: Transport;\n\t/** Optional cap for provider-requested retry delays. */\n\tpublic maxRetryDelayMs?: number;\n\t/** Tool execution strategy for assistant messages that contain multiple tool calls. */\n\tpublic toolExecution: ToolExecutionMode;\n\n\tconstructor(options: AgentOptions = {}) {\n\t\tthis._state = createMutableAgentState(options.initialState);\n\t\tthis.convertToLlm = options.convertToLlm ?? defaultConvertToLlm;\n\t\tthis.transformContext = options.transformContext;\n\t\tthis.streamFn = options.streamFn ?? streamSimple;\n\t\tthis.getApiKey = options.getApiKey;\n\t\tthis.onPayload = options.onPayload;\n\t\tthis.onResponse = options.onResponse;\n\t\tthis.beforeToolCall = options.beforeToolCall;\n\t\tthis.afterToolCall = options.afterToolCall;\n\t\tthis.prepareNextTurn = options.prepareNextTurn;\n\t\tthis.steeringQueue = new PendingMessageQueue(options.steeringMode ?? \"one-at-a-time\");\n\t\tthis.followUpQueue = new PendingMessageQueue(options.followUpMode ?? \"one-at-a-time\");\n\t\tthis.sessionId = options.sessionId;\n\t\tthis.thinkingBudgets = options.thinkingBudgets;\n\t\tthis.transport = options.transport ?? \"auto\";\n\t\tthis.maxRetryDelayMs = options.maxRetryDelayMs;\n\t\tthis.toolExecution = options.toolExecution ?? \"parallel\";\n\t}\n\n\t/**\n\t * Subscribe to agent lifecycle events.\n\t *\n\t * Listener promises are awaited in subscription order and are included in\n\t * the current run's settlement. Listeners also receive the active abort\n\t * signal for the current run.\n\t *\n\t * `agent_end` is the final emitted event for a run, but the agent does not\n\t * become idle until all awaited listeners for that event have settled.\n\t */\n\tsubscribe(listener: (event: AgentEvent, signal: AbortSignal) => Promise<void> | void): () => void {\n\t\tthis.listeners.add(listener);\n\t\treturn () => this.listeners.delete(listener);\n\t}\n\n\t/**\n\t * Current agent state.\n\t *\n\t * Assigning `state.tools` or `state.messages` copies the provided top-level array.\n\t */\n\tget state(): AgentState {\n\t\treturn this._state;\n\t}\n\n\t/** Controls how queued steering messages are drained. */\n\tset steeringMode(mode: QueueMode) {\n\t\tthis.steeringQueue.mode = mode;\n\t}\n\n\tget steeringMode(): QueueMode {\n\t\treturn this.steeringQueue.mode;\n\t}\n\n\t/** Controls how queued follow-up messages are drained. */\n\tset followUpMode(mode: QueueMode) {\n\t\tthis.followUpQueue.mode = mode;\n\t}\n\n\tget followUpMode(): QueueMode {\n\t\treturn this.followUpQueue.mode;\n\t}\n\n\t/** Queue a message to be injected after the current assistant turn finishes. */\n\tsteer(message: AgentMessage): void {\n\t\tthis.steeringQueue.enqueue(message);\n\t}\n\n\t/** Queue a message to run only after the agent would otherwise stop. */\n\tfollowUp(message: AgentMessage): void {\n\t\tthis.followUpQueue.enqueue(message);\n\t}\n\n\t/** Remove all queued steering messages. */\n\tclearSteeringQueue(): void {\n\t\tthis.steeringQueue.clear();\n\t}\n\n\t/** Remove all queued follow-up messages. */\n\tclearFollowUpQueue(): void {\n\t\tthis.followUpQueue.clear();\n\t}\n\n\t/** Remove all queued steering and follow-up messages. */\n\tclearAllQueues(): void {\n\t\tthis.clearSteeringQueue();\n\t\tthis.clearFollowUpQueue();\n\t}\n\n\t/** Returns true when either queue still contains pending messages. */\n\thasQueuedMessages(): boolean {\n\t\treturn this.steeringQueue.hasItems() || this.followUpQueue.hasItems();\n\t}\n\n\t/** Active abort signal for the current run, if any. */\n\tget signal(): AbortSignal | undefined {\n\t\treturn this.activeRun?.abortController.signal;\n\t}\n\n\t/** Abort the current run, if one is active. */\n\tabort(): void {\n\t\tthis.activeRun?.abortController.abort();\n\t}\n\n\t/**\n\t * Resolve when the current run and all awaited event listeners have finished.\n\t *\n\t * This resolves after `agent_end` listeners settle.\n\t */\n\twaitForIdle(): Promise<void> {\n\t\treturn this.activeRun?.promise ?? Promise.resolve();\n\t}\n\n\t/** Clear transcript state, runtime state, and queued messages. */\n\treset(): void {\n\t\tthis._state.messages = [];\n\t\tthis._state.isStreaming = false;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.pendingToolCalls = new Set<string>();\n\t\tthis._state.errorMessage = undefined;\n\t\tthis.clearFollowUpQueue();\n\t\tthis.clearSteeringQueue();\n\t}\n\n\t/** Start a new prompt from text, a single message, or a batch of messages. */\n\tasync prompt(message: AgentMessage | AgentMessage[]): Promise<void>;\n\tasync prompt(input: string, images?: ImageContent[]): Promise<void>;\n\tasync prompt(input: string | AgentMessage | AgentMessage[], images?: ImageContent[]): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\n\t\t\t\t\"Agent is already processing a prompt. Use steer() or followUp() to queue messages, or wait for completion.\",\n\t\t\t);\n\t\t}\n\t\tconst messages = this.normalizePromptInput(input, images);\n\t\tawait this.runPromptMessages(messages);\n\t}\n\n\t/** Continue from the current transcript. The last message must be a user or tool-result message. */\n\tasync continue(): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\"Agent is already processing. Wait for completion before continuing.\");\n\t\t}\n\n\t\tconst lastMessage = this._state.messages[this._state.messages.length - 1];\n\t\tif (!lastMessage) {\n\t\t\tthrow new Error(\"No messages to continue from\");\n\t\t}\n\n\t\tif (lastMessage.role === \"assistant\") {\n\t\t\tconst queuedSteering = this.steeringQueue.drain();\n\t\t\tif (queuedSteering.length > 0) {\n\t\t\t\tawait this.runPromptMessages(queuedSteering, { skipInitialSteeringPoll: true });\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst queuedFollowUps = this.followUpQueue.drain();\n\t\t\tif (queuedFollowUps.length > 0) {\n\t\t\t\tawait this.runPromptMessages(queuedFollowUps);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthrow new Error(\"Cannot continue from message role: assistant\");\n\t\t}\n\n\t\tawait this.runContinuation();\n\t}\n\n\tprivate normalizePromptInput(\n\t\tinput: string | AgentMessage | AgentMessage[],\n\t\timages?: ImageContent[],\n\t): AgentMessage[] {\n\t\tif (Array.isArray(input)) {\n\t\t\treturn input;\n\t\t}\n\n\t\tif (typeof input !== \"string\") {\n\t\t\treturn [input];\n\t\t}\n\n\t\tconst content: Array<TextContent | ImageContent> = [{ type: \"text\", text: input }];\n\t\tif (images && images.length > 0) {\n\t\t\tcontent.push(...images);\n\t\t}\n\t\treturn [{ role: \"user\", content, timestamp: Date.now() }];\n\t}\n\n\tprivate async runPromptMessages(\n\t\tmessages: AgentMessage[],\n\t\toptions: { skipInitialSteeringPoll?: boolean } = {},\n\t): Promise<void> {\n\t\tawait this.runWithLifecycle(async (signal) => {\n\t\t\tawait runAgentLoop(\n\t\t\t\tmessages,\n\t\t\t\tthis.createContextSnapshot(),\n\t\t\t\tthis.createLoopConfig(options),\n\t\t\t\t(event) => this.processEvents(event),\n\t\t\t\tsignal,\n\t\t\t\tthis.streamFn,\n\t\t\t);\n\t\t});\n\t}\n\n\tprivate async runContinuation(): Promise<void> {\n\t\tawait this.runWithLifecycle(async (signal) => {\n\t\t\tawait runAgentLoopContinue(\n\t\t\t\tthis.createContextSnapshot(),\n\t\t\t\tthis.createLoopConfig(),\n\t\t\t\t(event) => this.processEvents(event),\n\t\t\t\tsignal,\n\t\t\t\tthis.streamFn,\n\t\t\t);\n\t\t});\n\t}\n\n\tprivate createContextSnapshot(): AgentContext {\n\t\treturn {\n\t\t\tsystemPrompt: this._state.systemPrompt,\n\t\t\tmessages: this._state.messages.slice(),\n\t\t\ttools: this._state.tools.slice(),\n\t\t};\n\t}\n\n\tprivate createLoopConfig(options: { skipInitialSteeringPoll?: boolean } = {}): AgentLoopConfig {\n\t\tlet skipInitialSteeringPoll = options.skipInitialSteeringPoll === true;\n\t\treturn {\n\t\t\tmodel: this._state.model,\n\t\t\treasoning: this._state.thinkingLevel === \"off\" ? undefined : this._state.thinkingLevel,\n\t\t\tsessionId: this.sessionId,\n\t\t\tonPayload: this.onPayload,\n\t\t\tonResponse: this.onResponse,\n\t\t\ttransport: this.transport,\n\t\t\tthinkingBudgets: this.thinkingBudgets,\n\t\t\tmaxRetryDelayMs: this.maxRetryDelayMs,\n\t\t\ttoolExecution: this.toolExecution,\n\t\t\tbeforeToolCall: this.beforeToolCall,\n\t\t\tafterToolCall: this.afterToolCall,\n\t\t\tprepareNextTurn: this.prepareNextTurn ? async () => await this.prepareNextTurn?.(this.signal) : undefined,\n\t\t\tconvertToLlm: this.convertToLlm,\n\t\t\ttransformContext: this.transformContext,\n\t\t\tgetApiKey: this.getApiKey,\n\t\t\tgetSteeringMessages: async () => {\n\t\t\t\tif (skipInitialSteeringPoll) {\n\t\t\t\t\tskipInitialSteeringPoll = false;\n\t\t\t\t\treturn [];\n\t\t\t\t}\n\t\t\t\treturn this.steeringQueue.drain();\n\t\t\t},\n\t\t\tgetFollowUpMessages: async () => this.followUpQueue.drain(),\n\t\t};\n\t}\n\n\tprivate async runWithLifecycle(executor: (signal: AbortSignal) => Promise<void>): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\"Agent is already processing.\");\n\t\t}\n\n\t\tconst abortController = new AbortController();\n\t\tlet resolvePromise = () => {};\n\t\tconst promise = new Promise<void>((resolve) => {\n\t\t\tresolvePromise = resolve;\n\t\t});\n\t\tthis.activeRun = { promise, resolve: resolvePromise, abortController };\n\n\t\tthis._state.isStreaming = true;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.errorMessage = undefined;\n\n\t\ttry {\n\t\t\tawait executor(abortController.signal);\n\t\t} catch (error) {\n\t\t\tawait this.handleRunFailure(error, abortController.signal.aborted);\n\t\t} finally {\n\t\t\tthis.finishRun();\n\t\t}\n\t}\n\n\tprivate async handleRunFailure(error: unknown, aborted: boolean): Promise<void> {\n\t\tconst failureMessage = {\n\t\t\trole: \"assistant\",\n\t\t\tcontent: [{ type: \"text\", text: \"\" }],\n\t\t\tapi: this._state.model.api,\n\t\t\tprovider: this._state.model.provider,\n\t\t\tmodel: this._state.model.id,\n\t\t\tusage: EMPTY_USAGE,\n\t\t\tstopReason: aborted ? \"aborted\" : \"error\",\n\t\t\terrorMessage: error instanceof Error ? error.message : String(error),\n\t\t\ttimestamp: Date.now(),\n\t\t} satisfies AgentMessage;\n\t\tawait this.processEvents({ type: \"message_start\", message: failureMessage });\n\t\tawait this.processEvents({ type: \"message_end\", message: failureMessage });\n\t\tawait this.processEvents({ type: \"turn_end\", message: failureMessage, toolResults: [] });\n\t\tawait this.processEvents({ type: \"agent_end\", messages: [failureMessage] });\n\t}\n\n\tprivate finishRun(): void {\n\t\tthis._state.isStreaming = false;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.pendingToolCalls = new Set<string>();\n\t\tthis.activeRun?.resolve();\n\t\tthis.activeRun = undefined;\n\t}\n\n\t/**\n\t * Reduce internal state for a loop event, then await listeners.\n\t *\n\t * `agent_end` only means no further loop events will be emitted. The run is\n\t * considered idle later, after all awaited listeners for `agent_end` finish\n\t * and `finishRun()` clears runtime-owned state.\n\t */\n\tprivate async processEvents(event: AgentEvent): Promise<void> {\n\t\tswitch (event.type) {\n\t\t\tcase \"message_start\":\n\t\t\t\tthis._state.streamingMessage = event.message;\n\t\t\t\tbreak;\n\n\t\t\tcase \"message_update\":\n\t\t\t\tthis._state.streamingMessage = event.message;\n\t\t\t\tbreak;\n\n\t\t\tcase \"message_end\":\n\t\t\t\tthis._state.streamingMessage = undefined;\n\t\t\t\tthis._state.messages.push(event.message);\n\t\t\t\tbreak;\n\n\t\t\tcase \"tool_execution_start\": {\n\t\t\t\tconst pendingToolCalls = new Set(this._state.pendingToolCalls);\n\t\t\t\tpendingToolCalls.add(event.toolCallId);\n\t\t\t\tthis._state.pendingToolCalls = pendingToolCalls;\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"tool_execution_end\": {\n\t\t\t\tconst pendingToolCalls = new Set(this._state.pendingToolCalls);\n\t\t\t\tpendingToolCalls.delete(event.toolCallId);\n\t\t\t\tthis._state.pendingToolCalls = pendingToolCalls;\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"turn_end\":\n\t\t\t\tif (event.message.role === \"assistant\" && event.message.errorMessage) {\n\t\t\t\t\tthis._state.errorMessage = event.message.errorMessage;\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase \"agent_end\":\n\t\t\t\tthis._state.streamingMessage = undefined;\n\t\t\t\tbreak;\n\t\t}\n\n\t\tconst signal = this.activeRun?.abortController.signal;\n\t\tif (!signal) {\n\t\t\tthrow new Error(\"Agent listener invoked outside active run\");\n\t\t}\n\t\tfor (const listener of this.listeners) {\n\t\t\tawait listener(event, signal);\n\t\t}\n\t}\n}\n"]}
1
+ 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{\n\ttype ImageContent,\n\ttype Message,\n\ttype Model,\n\ttype SimpleStreamOptions,\n\tstreamSimple,\n\ttype TextContent,\n\ttype ThinkingBudgets,\n\ttype Transport,\n} from \"@kolisachint/hoocode-ai\";\nimport { runAgentLoop, runAgentLoopContinue } from \"./agent-loop.js\";\nimport type {\n\tAfterToolCallContext,\n\tAfterToolCallResult,\n\tAgentContext,\n\tAgentEvent,\n\tAgentLoopConfig,\n\tAgentLoopTurnUpdate,\n\tAgentMessage,\n\tAgentState,\n\tAgentTool,\n\tBackgroundToolResult,\n\tBeforeToolCallContext,\n\tBeforeToolCallResult,\n\tStreamFn,\n\tToolExecutionMode,\n} from \"./types.js\";\n\nfunction defaultConvertToLlm(messages: AgentMessage[]): Message[] {\n\treturn messages.filter(\n\t\t(message) => message.role === \"user\" || message.role === \"assistant\" || message.role === \"toolResult\",\n\t);\n}\n\nconst EMPTY_USAGE = {\n\tinput: 0,\n\toutput: 0,\n\tcacheRead: 0,\n\tcacheWrite: 0,\n\ttotalTokens: 0,\n\tcost: { input: 0, output: 0, cacheRead: 0, cacheWrite: 0, total: 0 },\n};\n\nconst DEFAULT_MODEL = {\n\tid: \"unknown\",\n\tname: \"unknown\",\n\tapi: \"unknown\",\n\tprovider: \"unknown\",\n\tbaseUrl: \"\",\n\treasoning: false,\n\tinput: [],\n\tcost: { input: 0, output: 0, cacheRead: 0, cacheWrite: 0 },\n\tcontextWindow: 0,\n\tmaxTokens: 0,\n} satisfies Model<any>;\n\nexport type QueueMode = \"all\" | \"one-at-a-time\";\n\ntype MutableAgentState = Omit<AgentState, \"isStreaming\" | \"streamingMessage\" | \"pendingToolCalls\" | \"errorMessage\"> & {\n\tisStreaming: boolean;\n\tstreamingMessage?: AgentMessage;\n\tpendingToolCalls: Set<string>;\n\terrorMessage?: string;\n};\n\nfunction createMutableAgentState(\n\tinitialState?: Partial<Omit<AgentState, \"pendingToolCalls\" | \"isStreaming\" | \"streamingMessage\" | \"errorMessage\">>,\n): MutableAgentState {\n\tlet tools = initialState?.tools?.slice() ?? [];\n\tlet messages = initialState?.messages?.slice() ?? [];\n\n\treturn {\n\t\tsystemPrompt: initialState?.systemPrompt ?? \"\",\n\t\tmodel: initialState?.model ?? DEFAULT_MODEL,\n\t\tthinkingLevel: initialState?.thinkingLevel ?? \"off\",\n\t\tget tools() {\n\t\t\treturn tools;\n\t\t},\n\t\tset tools(nextTools: AgentTool<any>[]) {\n\t\t\ttools = nextTools.slice();\n\t\t},\n\t\tget messages() {\n\t\t\treturn messages;\n\t\t},\n\t\tset messages(nextMessages: AgentMessage[]) {\n\t\t\tmessages = nextMessages.slice();\n\t\t},\n\t\tisStreaming: false,\n\t\tstreamingMessage: undefined,\n\t\tpendingToolCalls: new Set<string>(),\n\t\terrorMessage: undefined,\n\t};\n}\n\n/** Options for constructing an {@link Agent}. */\nexport interface AgentOptions {\n\tinitialState?: Partial<Omit<AgentState, \"pendingToolCalls\" | \"isStreaming\" | \"streamingMessage\" | \"errorMessage\">>;\n\tconvertToLlm?: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\ttransformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\tstreamFn?: StreamFn;\n\tgetApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\tonPayload?: SimpleStreamOptions[\"onPayload\"];\n\tonResponse?: SimpleStreamOptions[\"onResponse\"];\n\tbeforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;\n\tafterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;\n\tprepareNextTurn?: (\n\t\tsignal?: AbortSignal,\n\t) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;\n\tcreateBackgroundResultMessage?: (result: BackgroundToolResult) => AgentMessage;\n\tsteeringMode?: QueueMode;\n\tfollowUpMode?: QueueMode;\n\tsessionId?: string;\n\tthinkingBudgets?: ThinkingBudgets;\n\ttransport?: Transport;\n\tmaxRetryDelayMs?: number;\n\ttoolExecution?: ToolExecutionMode;\n}\n\nclass PendingMessageQueue {\n\tprivate messages: AgentMessage[] = [];\n\n\tconstructor(public mode: QueueMode) {}\n\n\tenqueue(message: AgentMessage): void {\n\t\tthis.messages.push(message);\n\t}\n\n\thasItems(): boolean {\n\t\treturn this.messages.length > 0;\n\t}\n\n\tdrain(): AgentMessage[] {\n\t\tif (this.mode === \"all\") {\n\t\t\tconst drained = this.messages.slice();\n\t\t\tthis.messages = [];\n\t\t\treturn drained;\n\t\t}\n\n\t\tconst first = this.messages[0];\n\t\tif (!first) {\n\t\t\treturn [];\n\t\t}\n\t\tthis.messages = this.messages.slice(1);\n\t\treturn [first];\n\t}\n\n\tclear(): void {\n\t\tthis.messages = [];\n\t}\n}\n\ntype ActiveRun = {\n\tpromise: Promise<void>;\n\tresolve: () => void;\n\tabortController: AbortController;\n};\n\n/**\n * Stateful wrapper around the low-level agent loop.\n *\n * `Agent` owns the current transcript, emits lifecycle events, executes tools,\n * and exposes queueing APIs for steering and follow-up messages.\n */\nexport class Agent {\n\tprivate _state: MutableAgentState;\n\tprivate readonly listeners = new Set<(event: AgentEvent, signal: AbortSignal) => Promise<void> | void>();\n\tprivate readonly steeringQueue: PendingMessageQueue;\n\tprivate readonly followUpQueue: PendingMessageQueue;\n\n\tpublic convertToLlm: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\tpublic transformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\tpublic streamFn: StreamFn;\n\tpublic getApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\tpublic onPayload?: SimpleStreamOptions[\"onPayload\"];\n\tpublic onResponse?: SimpleStreamOptions[\"onResponse\"];\n\tpublic beforeToolCall?: (\n\t\tcontext: BeforeToolCallContext,\n\t\tsignal?: AbortSignal,\n\t) => Promise<BeforeToolCallResult | undefined>;\n\tpublic afterToolCall?: (\n\t\tcontext: AfterToolCallContext,\n\t\tsignal?: AbortSignal,\n\t) => Promise<AfterToolCallResult | undefined>;\n\tpublic prepareNextTurn?: (\n\t\tsignal?: AbortSignal,\n\t) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;\n\t/** Builds the follow-up message injected when a background tool finishes. */\n\tpublic createBackgroundResultMessage?: (result: BackgroundToolResult) => AgentMessage;\n\tprivate activeRun?: ActiveRun;\n\t/** Session identifier forwarded to providers for cache-aware backends. */\n\tpublic sessionId?: string;\n\t/** Optional per-level thinking token budgets forwarded to the stream function. */\n\tpublic thinkingBudgets?: ThinkingBudgets;\n\t/** Preferred transport forwarded to the stream function. */\n\tpublic transport: Transport;\n\t/** Optional cap for provider-requested retry delays. */\n\tpublic maxRetryDelayMs?: number;\n\t/** Tool execution strategy for assistant messages that contain multiple tool calls. */\n\tpublic toolExecution: ToolExecutionMode;\n\n\tconstructor(options: AgentOptions = {}) {\n\t\tthis._state = createMutableAgentState(options.initialState);\n\t\tthis.convertToLlm = options.convertToLlm ?? defaultConvertToLlm;\n\t\tthis.transformContext = options.transformContext;\n\t\tthis.streamFn = options.streamFn ?? streamSimple;\n\t\tthis.getApiKey = options.getApiKey;\n\t\tthis.onPayload = options.onPayload;\n\t\tthis.onResponse = options.onResponse;\n\t\tthis.beforeToolCall = options.beforeToolCall;\n\t\tthis.afterToolCall = options.afterToolCall;\n\t\tthis.prepareNextTurn = options.prepareNextTurn;\n\t\tthis.createBackgroundResultMessage = options.createBackgroundResultMessage;\n\t\tthis.steeringQueue = new PendingMessageQueue(options.steeringMode ?? \"one-at-a-time\");\n\t\tthis.followUpQueue = new PendingMessageQueue(options.followUpMode ?? \"one-at-a-time\");\n\t\tthis.sessionId = options.sessionId;\n\t\tthis.thinkingBudgets = options.thinkingBudgets;\n\t\tthis.transport = options.transport ?? \"auto\";\n\t\tthis.maxRetryDelayMs = options.maxRetryDelayMs;\n\t\tthis.toolExecution = options.toolExecution ?? \"parallel\";\n\t}\n\n\t/**\n\t * Subscribe to agent lifecycle events.\n\t *\n\t * Listener promises are awaited in subscription order and are included in\n\t * the current run's settlement. Listeners also receive the active abort\n\t * signal for the current run.\n\t *\n\t * `agent_end` is the final emitted event for a run, but the agent does not\n\t * become idle until all awaited listeners for that event have settled.\n\t */\n\tsubscribe(listener: (event: AgentEvent, signal: AbortSignal) => Promise<void> | void): () => void {\n\t\tthis.listeners.add(listener);\n\t\treturn () => this.listeners.delete(listener);\n\t}\n\n\t/**\n\t * Current agent state.\n\t *\n\t * Assigning `state.tools` or `state.messages` copies the provided top-level array.\n\t */\n\tget state(): AgentState {\n\t\treturn this._state;\n\t}\n\n\t/** Controls how queued steering messages are drained. */\n\tset steeringMode(mode: QueueMode) {\n\t\tthis.steeringQueue.mode = mode;\n\t}\n\n\tget steeringMode(): QueueMode {\n\t\treturn this.steeringQueue.mode;\n\t}\n\n\t/** Controls how queued follow-up messages are drained. */\n\tset followUpMode(mode: QueueMode) {\n\t\tthis.followUpQueue.mode = mode;\n\t}\n\n\tget followUpMode(): QueueMode {\n\t\treturn this.followUpQueue.mode;\n\t}\n\n\t/** Queue a message to be injected after the current assistant turn finishes. */\n\tsteer(message: AgentMessage): void {\n\t\tthis.steeringQueue.enqueue(message);\n\t}\n\n\t/** Queue a message to run only after the agent would otherwise stop. */\n\tfollowUp(message: AgentMessage): void {\n\t\tthis.followUpQueue.enqueue(message);\n\t}\n\n\t/** Remove all queued steering messages. */\n\tclearSteeringQueue(): void {\n\t\tthis.steeringQueue.clear();\n\t}\n\n\t/** Remove all queued follow-up messages. */\n\tclearFollowUpQueue(): void {\n\t\tthis.followUpQueue.clear();\n\t}\n\n\t/** Remove all queued steering and follow-up messages. */\n\tclearAllQueues(): void {\n\t\tthis.clearSteeringQueue();\n\t\tthis.clearFollowUpQueue();\n\t}\n\n\t/** Returns true when either queue still contains pending messages. */\n\thasQueuedMessages(): boolean {\n\t\treturn this.steeringQueue.hasItems() || this.followUpQueue.hasItems();\n\t}\n\n\t/** Active abort signal for the current run, if any. */\n\tget signal(): AbortSignal | undefined {\n\t\treturn this.activeRun?.abortController.signal;\n\t}\n\n\t/** Abort the current run, if one is active. */\n\tabort(): void {\n\t\tthis.activeRun?.abortController.abort();\n\t}\n\n\t/**\n\t * Resolve when the current run and all awaited event listeners have finished.\n\t *\n\t * This resolves after `agent_end` listeners settle.\n\t */\n\twaitForIdle(): Promise<void> {\n\t\treturn this.activeRun?.promise ?? Promise.resolve();\n\t}\n\n\t/** Clear transcript state, runtime state, and queued messages. */\n\treset(): void {\n\t\tthis._state.messages = [];\n\t\tthis._state.isStreaming = false;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.pendingToolCalls = new Set<string>();\n\t\tthis._state.errorMessage = undefined;\n\t\tthis.clearFollowUpQueue();\n\t\tthis.clearSteeringQueue();\n\t}\n\n\t/** Start a new prompt from text, a single message, or a batch of messages. */\n\tasync prompt(message: AgentMessage | AgentMessage[]): Promise<void>;\n\tasync prompt(input: string, images?: ImageContent[]): Promise<void>;\n\tasync prompt(input: string | AgentMessage | AgentMessage[], images?: ImageContent[]): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\n\t\t\t\t\"Agent is already processing a prompt. Use steer() or followUp() to queue messages, or wait for completion.\",\n\t\t\t);\n\t\t}\n\t\tconst messages = this.normalizePromptInput(input, images);\n\t\tawait this.runPromptMessages(messages);\n\t}\n\n\t/** Continue from the current transcript. The last message must be a user or tool-result message. */\n\tasync continue(): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\"Agent is already processing. Wait for completion before continuing.\");\n\t\t}\n\n\t\tconst lastMessage = this._state.messages[this._state.messages.length - 1];\n\t\tif (!lastMessage) {\n\t\t\tthrow new Error(\"No messages to continue from\");\n\t\t}\n\n\t\tif (lastMessage.role === \"assistant\") {\n\t\t\tconst queuedSteering = this.steeringQueue.drain();\n\t\t\tif (queuedSteering.length > 0) {\n\t\t\t\tawait this.runPromptMessages(queuedSteering, { skipInitialSteeringPoll: true });\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst queuedFollowUps = this.followUpQueue.drain();\n\t\t\tif (queuedFollowUps.length > 0) {\n\t\t\t\tawait this.runPromptMessages(queuedFollowUps);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthrow new Error(\"Cannot continue from message role: assistant\");\n\t\t}\n\n\t\tawait this.runContinuation();\n\t}\n\n\tprivate normalizePromptInput(\n\t\tinput: string | AgentMessage | AgentMessage[],\n\t\timages?: ImageContent[],\n\t): AgentMessage[] {\n\t\tif (Array.isArray(input)) {\n\t\t\treturn input;\n\t\t}\n\n\t\tif (typeof input !== \"string\") {\n\t\t\treturn [input];\n\t\t}\n\n\t\tconst content: Array<TextContent | ImageContent> = [{ type: \"text\", text: input }];\n\t\tif (images && images.length > 0) {\n\t\t\tcontent.push(...images);\n\t\t}\n\t\treturn [{ role: \"user\", content, timestamp: Date.now() }];\n\t}\n\n\tprivate async runPromptMessages(\n\t\tmessages: AgentMessage[],\n\t\toptions: { skipInitialSteeringPoll?: boolean } = {},\n\t): Promise<void> {\n\t\tawait this.runWithLifecycle(async (signal) => {\n\t\t\tawait runAgentLoop(\n\t\t\t\tmessages,\n\t\t\t\tthis.createContextSnapshot(),\n\t\t\t\tthis.createLoopConfig(options),\n\t\t\t\t(event) => this.processEvents(event),\n\t\t\t\tsignal,\n\t\t\t\tthis.streamFn,\n\t\t\t);\n\t\t});\n\t}\n\n\tprivate async runContinuation(): Promise<void> {\n\t\tawait this.runWithLifecycle(async (signal) => {\n\t\t\tawait runAgentLoopContinue(\n\t\t\t\tthis.createContextSnapshot(),\n\t\t\t\tthis.createLoopConfig(),\n\t\t\t\t(event) => this.processEvents(event),\n\t\t\t\tsignal,\n\t\t\t\tthis.streamFn,\n\t\t\t);\n\t\t});\n\t}\n\n\tprivate createContextSnapshot(): AgentContext {\n\t\treturn {\n\t\t\tsystemPrompt: this._state.systemPrompt,\n\t\t\tmessages: this._state.messages.slice(),\n\t\t\ttools: this._state.tools.slice(),\n\t\t};\n\t}\n\n\tprivate createLoopConfig(options: { skipInitialSteeringPoll?: boolean } = {}): AgentLoopConfig {\n\t\tlet skipInitialSteeringPoll = options.skipInitialSteeringPoll === true;\n\t\treturn {\n\t\t\tmodel: this._state.model,\n\t\t\treasoning: this._state.thinkingLevel === \"off\" ? undefined : this._state.thinkingLevel,\n\t\t\tsessionId: this.sessionId,\n\t\t\tonPayload: this.onPayload,\n\t\t\tonResponse: this.onResponse,\n\t\t\ttransport: this.transport,\n\t\t\tthinkingBudgets: this.thinkingBudgets,\n\t\t\tmaxRetryDelayMs: this.maxRetryDelayMs,\n\t\t\ttoolExecution: this.toolExecution,\n\t\t\tbeforeToolCall: this.beforeToolCall,\n\t\t\tafterToolCall: this.afterToolCall,\n\t\t\tprepareNextTurn: this.prepareNextTurn ? async () => await this.prepareNextTurn?.(this.signal) : undefined,\n\t\t\tcreateBackgroundResultMessage: this.createBackgroundResultMessage,\n\t\t\tconvertToLlm: this.convertToLlm,\n\t\t\ttransformContext: this.transformContext,\n\t\t\tgetApiKey: this.getApiKey,\n\t\t\tgetSteeringMessages: async () => {\n\t\t\t\tif (skipInitialSteeringPoll) {\n\t\t\t\t\tskipInitialSteeringPoll = false;\n\t\t\t\t\treturn [];\n\t\t\t\t}\n\t\t\t\treturn this.steeringQueue.drain();\n\t\t\t},\n\t\t\tgetFollowUpMessages: async () => this.followUpQueue.drain(),\n\t\t};\n\t}\n\n\tprivate async runWithLifecycle(executor: (signal: AbortSignal) => Promise<void>): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\"Agent is already processing.\");\n\t\t}\n\n\t\tconst abortController = new AbortController();\n\t\tlet resolvePromise = () => {};\n\t\tconst promise = new Promise<void>((resolve) => {\n\t\t\tresolvePromise = resolve;\n\t\t});\n\t\tthis.activeRun = { promise, resolve: resolvePromise, abortController };\n\n\t\tthis._state.isStreaming = true;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.errorMessage = undefined;\n\n\t\ttry {\n\t\t\tawait executor(abortController.signal);\n\t\t} catch (error) {\n\t\t\tawait this.handleRunFailure(error, abortController.signal.aborted);\n\t\t} finally {\n\t\t\tthis.finishRun();\n\t\t}\n\t}\n\n\tprivate async handleRunFailure(error: unknown, aborted: boolean): Promise<void> {\n\t\tconst failureMessage = {\n\t\t\trole: \"assistant\",\n\t\t\tcontent: [{ type: \"text\", text: \"\" }],\n\t\t\tapi: this._state.model.api,\n\t\t\tprovider: this._state.model.provider,\n\t\t\tmodel: this._state.model.id,\n\t\t\tusage: EMPTY_USAGE,\n\t\t\tstopReason: aborted ? \"aborted\" : \"error\",\n\t\t\terrorMessage: error instanceof Error ? error.message : String(error),\n\t\t\ttimestamp: Date.now(),\n\t\t} satisfies AgentMessage;\n\t\tawait this.processEvents({ type: \"message_start\", message: failureMessage });\n\t\tawait this.processEvents({ type: \"message_end\", message: failureMessage });\n\t\tawait this.processEvents({ type: \"turn_end\", message: failureMessage, toolResults: [] });\n\t\tawait this.processEvents({ type: \"agent_end\", messages: [failureMessage] });\n\t}\n\n\tprivate finishRun(): void {\n\t\tthis._state.isStreaming = false;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.pendingToolCalls = new Set<string>();\n\t\tthis.activeRun?.resolve();\n\t\tthis.activeRun = undefined;\n\t}\n\n\t/**\n\t * Reduce internal state for a loop event, then await listeners.\n\t *\n\t * `agent_end` only means no further loop events will be emitted. The run is\n\t * considered idle later, after all awaited listeners for `agent_end` finish\n\t * and `finishRun()` clears runtime-owned state.\n\t */\n\tprivate async processEvents(event: AgentEvent): Promise<void> {\n\t\tswitch (event.type) {\n\t\t\tcase \"message_start\":\n\t\t\t\tthis._state.streamingMessage = event.message;\n\t\t\t\tbreak;\n\n\t\t\tcase \"message_update\":\n\t\t\t\tthis._state.streamingMessage = event.message;\n\t\t\t\tbreak;\n\n\t\t\tcase \"message_end\":\n\t\t\t\tthis._state.streamingMessage = undefined;\n\t\t\t\tthis._state.messages.push(event.message);\n\t\t\t\tbreak;\n\n\t\t\tcase \"tool_execution_start\": {\n\t\t\t\tconst pendingToolCalls = new Set(this._state.pendingToolCalls);\n\t\t\t\tpendingToolCalls.add(event.toolCallId);\n\t\t\t\tthis._state.pendingToolCalls = pendingToolCalls;\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"tool_execution_end\": {\n\t\t\t\tconst pendingToolCalls = new Set(this._state.pendingToolCalls);\n\t\t\t\tpendingToolCalls.delete(event.toolCallId);\n\t\t\t\tthis._state.pendingToolCalls = pendingToolCalls;\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"turn_end\":\n\t\t\t\tif (event.message.role === \"assistant\" && event.message.errorMessage) {\n\t\t\t\t\tthis._state.errorMessage = event.message.errorMessage;\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase \"agent_end\":\n\t\t\t\tthis._state.streamingMessage = undefined;\n\t\t\t\tbreak;\n\t\t}\n\n\t\tconst signal = this.activeRun?.abortController.signal;\n\t\tif (!signal) {\n\t\t\tthrow new Error(\"Agent listener invoked outside active run\");\n\t\t}\n\t\tfor (const listener of this.listeners) {\n\t\t\tawait listener(event, signal);\n\t\t}\n\t}\n}\n"]}
package/dist/agent.js CHANGED
@@ -97,6 +97,8 @@ export class Agent {
97
97
  beforeToolCall;
98
98
  afterToolCall;
99
99
  prepareNextTurn;
100
+ /** Builds the follow-up message injected when a background tool finishes. */
101
+ createBackgroundResultMessage;
100
102
  activeRun;
101
103
  /** Session identifier forwarded to providers for cache-aware backends. */
102
104
  sessionId;
@@ -119,6 +121,7 @@ export class Agent {
119
121
  this.beforeToolCall = options.beforeToolCall;
120
122
  this.afterToolCall = options.afterToolCall;
121
123
  this.prepareNextTurn = options.prepareNextTurn;
124
+ this.createBackgroundResultMessage = options.createBackgroundResultMessage;
122
125
  this.steeringQueue = new PendingMessageQueue(options.steeringMode ?? "one-at-a-time");
123
126
  this.followUpQueue = new PendingMessageQueue(options.followUpMode ?? "one-at-a-time");
124
127
  this.sessionId = options.sessionId;
@@ -290,6 +293,7 @@ export class Agent {
290
293
  beforeToolCall: this.beforeToolCall,
291
294
  afterToolCall: this.afterToolCall,
292
295
  prepareNextTurn: this.prepareNextTurn ? async () => await this.prepareNextTurn?.(this.signal) : undefined,
296
+ createBackgroundResultMessage: this.createBackgroundResultMessage,
293
297
  convertToLlm: this.convertToLlm,
294
298
  transformContext: this.transformContext,
295
299
  getApiKey: this.getApiKey,
package/dist/agent.js.map CHANGED
@@ -1 +1 @@
1
- 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{\n\ttype ImageContent,\n\ttype Message,\n\ttype Model,\n\ttype SimpleStreamOptions,\n\tstreamSimple,\n\ttype TextContent,\n\ttype ThinkingBudgets,\n\ttype Transport,\n} from \"@kolisachint/hoocode-ai\";\nimport { runAgentLoop, runAgentLoopContinue } from \"./agent-loop.js\";\nimport type {\n\tAfterToolCallContext,\n\tAfterToolCallResult,\n\tAgentContext,\n\tAgentEvent,\n\tAgentLoopConfig,\n\tAgentLoopTurnUpdate,\n\tAgentMessage,\n\tAgentState,\n\tAgentTool,\n\tBeforeToolCallContext,\n\tBeforeToolCallResult,\n\tStreamFn,\n\tToolExecutionMode,\n} from \"./types.js\";\n\nfunction defaultConvertToLlm(messages: AgentMessage[]): Message[] {\n\treturn messages.filter(\n\t\t(message) => message.role === \"user\" || message.role === \"assistant\" || message.role === \"toolResult\",\n\t);\n}\n\nconst EMPTY_USAGE = {\n\tinput: 0,\n\toutput: 0,\n\tcacheRead: 0,\n\tcacheWrite: 0,\n\ttotalTokens: 0,\n\tcost: { input: 0, output: 0, cacheRead: 0, cacheWrite: 0, total: 0 },\n};\n\nconst DEFAULT_MODEL = {\n\tid: \"unknown\",\n\tname: \"unknown\",\n\tapi: \"unknown\",\n\tprovider: \"unknown\",\n\tbaseUrl: \"\",\n\treasoning: false,\n\tinput: [],\n\tcost: { input: 0, output: 0, cacheRead: 0, cacheWrite: 0 },\n\tcontextWindow: 0,\n\tmaxTokens: 0,\n} satisfies Model<any>;\n\nexport type QueueMode = \"all\" | \"one-at-a-time\";\n\ntype MutableAgentState = Omit<AgentState, \"isStreaming\" | \"streamingMessage\" | \"pendingToolCalls\" | \"errorMessage\"> & {\n\tisStreaming: boolean;\n\tstreamingMessage?: AgentMessage;\n\tpendingToolCalls: Set<string>;\n\terrorMessage?: string;\n};\n\nfunction createMutableAgentState(\n\tinitialState?: Partial<Omit<AgentState, \"pendingToolCalls\" | \"isStreaming\" | \"streamingMessage\" | \"errorMessage\">>,\n): MutableAgentState {\n\tlet tools = initialState?.tools?.slice() ?? [];\n\tlet messages = initialState?.messages?.slice() ?? [];\n\n\treturn {\n\t\tsystemPrompt: initialState?.systemPrompt ?? \"\",\n\t\tmodel: initialState?.model ?? DEFAULT_MODEL,\n\t\tthinkingLevel: initialState?.thinkingLevel ?? \"off\",\n\t\tget tools() {\n\t\t\treturn tools;\n\t\t},\n\t\tset tools(nextTools: AgentTool<any>[]) {\n\t\t\ttools = nextTools.slice();\n\t\t},\n\t\tget messages() {\n\t\t\treturn messages;\n\t\t},\n\t\tset messages(nextMessages: AgentMessage[]) {\n\t\t\tmessages = nextMessages.slice();\n\t\t},\n\t\tisStreaming: false,\n\t\tstreamingMessage: undefined,\n\t\tpendingToolCalls: new Set<string>(),\n\t\terrorMessage: undefined,\n\t};\n}\n\n/** Options for constructing an {@link Agent}. */\nexport interface AgentOptions {\n\tinitialState?: Partial<Omit<AgentState, \"pendingToolCalls\" | \"isStreaming\" | \"streamingMessage\" | \"errorMessage\">>;\n\tconvertToLlm?: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\ttransformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\tstreamFn?: StreamFn;\n\tgetApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\tonPayload?: SimpleStreamOptions[\"onPayload\"];\n\tonResponse?: SimpleStreamOptions[\"onResponse\"];\n\tbeforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;\n\tafterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;\n\tprepareNextTurn?: (\n\t\tsignal?: AbortSignal,\n\t) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;\n\tsteeringMode?: QueueMode;\n\tfollowUpMode?: QueueMode;\n\tsessionId?: string;\n\tthinkingBudgets?: ThinkingBudgets;\n\ttransport?: Transport;\n\tmaxRetryDelayMs?: number;\n\ttoolExecution?: ToolExecutionMode;\n}\n\nclass PendingMessageQueue {\n\tprivate messages: AgentMessage[] = [];\n\n\tconstructor(public mode: QueueMode) {}\n\n\tenqueue(message: AgentMessage): void {\n\t\tthis.messages.push(message);\n\t}\n\n\thasItems(): boolean {\n\t\treturn this.messages.length > 0;\n\t}\n\n\tdrain(): AgentMessage[] {\n\t\tif (this.mode === \"all\") {\n\t\t\tconst drained = this.messages.slice();\n\t\t\tthis.messages = [];\n\t\t\treturn drained;\n\t\t}\n\n\t\tconst first = this.messages[0];\n\t\tif (!first) {\n\t\t\treturn [];\n\t\t}\n\t\tthis.messages = this.messages.slice(1);\n\t\treturn [first];\n\t}\n\n\tclear(): void {\n\t\tthis.messages = [];\n\t}\n}\n\ntype ActiveRun = {\n\tpromise: Promise<void>;\n\tresolve: () => void;\n\tabortController: AbortController;\n};\n\n/**\n * Stateful wrapper around the low-level agent loop.\n *\n * `Agent` owns the current transcript, emits lifecycle events, executes tools,\n * and exposes queueing APIs for steering and follow-up messages.\n */\nexport class Agent {\n\tprivate _state: MutableAgentState;\n\tprivate readonly listeners = new Set<(event: AgentEvent, signal: AbortSignal) => Promise<void> | void>();\n\tprivate readonly steeringQueue: PendingMessageQueue;\n\tprivate readonly followUpQueue: PendingMessageQueue;\n\n\tpublic convertToLlm: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\tpublic transformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\tpublic streamFn: StreamFn;\n\tpublic getApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\tpublic onPayload?: SimpleStreamOptions[\"onPayload\"];\n\tpublic onResponse?: SimpleStreamOptions[\"onResponse\"];\n\tpublic beforeToolCall?: (\n\t\tcontext: BeforeToolCallContext,\n\t\tsignal?: AbortSignal,\n\t) => Promise<BeforeToolCallResult | undefined>;\n\tpublic afterToolCall?: (\n\t\tcontext: AfterToolCallContext,\n\t\tsignal?: AbortSignal,\n\t) => Promise<AfterToolCallResult | undefined>;\n\tpublic prepareNextTurn?: (\n\t\tsignal?: AbortSignal,\n\t) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;\n\tprivate activeRun?: ActiveRun;\n\t/** Session identifier forwarded to providers for cache-aware backends. */\n\tpublic sessionId?: string;\n\t/** Optional per-level thinking token budgets forwarded to the stream function. */\n\tpublic thinkingBudgets?: ThinkingBudgets;\n\t/** Preferred transport forwarded to the stream function. */\n\tpublic transport: Transport;\n\t/** Optional cap for provider-requested retry delays. */\n\tpublic maxRetryDelayMs?: number;\n\t/** Tool execution strategy for assistant messages that contain multiple tool calls. */\n\tpublic toolExecution: ToolExecutionMode;\n\n\tconstructor(options: AgentOptions = {}) {\n\t\tthis._state = createMutableAgentState(options.initialState);\n\t\tthis.convertToLlm = options.convertToLlm ?? defaultConvertToLlm;\n\t\tthis.transformContext = options.transformContext;\n\t\tthis.streamFn = options.streamFn ?? streamSimple;\n\t\tthis.getApiKey = options.getApiKey;\n\t\tthis.onPayload = options.onPayload;\n\t\tthis.onResponse = options.onResponse;\n\t\tthis.beforeToolCall = options.beforeToolCall;\n\t\tthis.afterToolCall = options.afterToolCall;\n\t\tthis.prepareNextTurn = options.prepareNextTurn;\n\t\tthis.steeringQueue = new PendingMessageQueue(options.steeringMode ?? \"one-at-a-time\");\n\t\tthis.followUpQueue = new PendingMessageQueue(options.followUpMode ?? \"one-at-a-time\");\n\t\tthis.sessionId = options.sessionId;\n\t\tthis.thinkingBudgets = options.thinkingBudgets;\n\t\tthis.transport = options.transport ?? \"auto\";\n\t\tthis.maxRetryDelayMs = options.maxRetryDelayMs;\n\t\tthis.toolExecution = options.toolExecution ?? \"parallel\";\n\t}\n\n\t/**\n\t * Subscribe to agent lifecycle events.\n\t *\n\t * Listener promises are awaited in subscription order and are included in\n\t * the current run's settlement. Listeners also receive the active abort\n\t * signal for the current run.\n\t *\n\t * `agent_end` is the final emitted event for a run, but the agent does not\n\t * become idle until all awaited listeners for that event have settled.\n\t */\n\tsubscribe(listener: (event: AgentEvent, signal: AbortSignal) => Promise<void> | void): () => void {\n\t\tthis.listeners.add(listener);\n\t\treturn () => this.listeners.delete(listener);\n\t}\n\n\t/**\n\t * Current agent state.\n\t *\n\t * Assigning `state.tools` or `state.messages` copies the provided top-level array.\n\t */\n\tget state(): AgentState {\n\t\treturn this._state;\n\t}\n\n\t/** Controls how queued steering messages are drained. */\n\tset steeringMode(mode: QueueMode) {\n\t\tthis.steeringQueue.mode = mode;\n\t}\n\n\tget steeringMode(): QueueMode {\n\t\treturn this.steeringQueue.mode;\n\t}\n\n\t/** Controls how queued follow-up messages are drained. */\n\tset followUpMode(mode: QueueMode) {\n\t\tthis.followUpQueue.mode = mode;\n\t}\n\n\tget followUpMode(): QueueMode {\n\t\treturn this.followUpQueue.mode;\n\t}\n\n\t/** Queue a message to be injected after the current assistant turn finishes. */\n\tsteer(message: AgentMessage): void {\n\t\tthis.steeringQueue.enqueue(message);\n\t}\n\n\t/** Queue a message to run only after the agent would otherwise stop. */\n\tfollowUp(message: AgentMessage): void {\n\t\tthis.followUpQueue.enqueue(message);\n\t}\n\n\t/** Remove all queued steering messages. */\n\tclearSteeringQueue(): void {\n\t\tthis.steeringQueue.clear();\n\t}\n\n\t/** Remove all queued follow-up messages. */\n\tclearFollowUpQueue(): void {\n\t\tthis.followUpQueue.clear();\n\t}\n\n\t/** Remove all queued steering and follow-up messages. */\n\tclearAllQueues(): void {\n\t\tthis.clearSteeringQueue();\n\t\tthis.clearFollowUpQueue();\n\t}\n\n\t/** Returns true when either queue still contains pending messages. */\n\thasQueuedMessages(): boolean {\n\t\treturn this.steeringQueue.hasItems() || this.followUpQueue.hasItems();\n\t}\n\n\t/** Active abort signal for the current run, if any. */\n\tget signal(): AbortSignal | undefined {\n\t\treturn this.activeRun?.abortController.signal;\n\t}\n\n\t/** Abort the current run, if one is active. */\n\tabort(): void {\n\t\tthis.activeRun?.abortController.abort();\n\t}\n\n\t/**\n\t * Resolve when the current run and all awaited event listeners have finished.\n\t *\n\t * This resolves after `agent_end` listeners settle.\n\t */\n\twaitForIdle(): Promise<void> {\n\t\treturn this.activeRun?.promise ?? Promise.resolve();\n\t}\n\n\t/** Clear transcript state, runtime state, and queued messages. */\n\treset(): void {\n\t\tthis._state.messages = [];\n\t\tthis._state.isStreaming = false;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.pendingToolCalls = new Set<string>();\n\t\tthis._state.errorMessage = undefined;\n\t\tthis.clearFollowUpQueue();\n\t\tthis.clearSteeringQueue();\n\t}\n\n\t/** Start a new prompt from text, a single message, or a batch of messages. */\n\tasync prompt(message: AgentMessage | AgentMessage[]): Promise<void>;\n\tasync prompt(input: string, images?: ImageContent[]): Promise<void>;\n\tasync prompt(input: string | AgentMessage | AgentMessage[], images?: ImageContent[]): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\n\t\t\t\t\"Agent is already processing a prompt. Use steer() or followUp() to queue messages, or wait for completion.\",\n\t\t\t);\n\t\t}\n\t\tconst messages = this.normalizePromptInput(input, images);\n\t\tawait this.runPromptMessages(messages);\n\t}\n\n\t/** Continue from the current transcript. The last message must be a user or tool-result message. */\n\tasync continue(): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\"Agent is already processing. Wait for completion before continuing.\");\n\t\t}\n\n\t\tconst lastMessage = this._state.messages[this._state.messages.length - 1];\n\t\tif (!lastMessage) {\n\t\t\tthrow new Error(\"No messages to continue from\");\n\t\t}\n\n\t\tif (lastMessage.role === \"assistant\") {\n\t\t\tconst queuedSteering = this.steeringQueue.drain();\n\t\t\tif (queuedSteering.length > 0) {\n\t\t\t\tawait this.runPromptMessages(queuedSteering, { skipInitialSteeringPoll: true });\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst queuedFollowUps = this.followUpQueue.drain();\n\t\t\tif (queuedFollowUps.length > 0) {\n\t\t\t\tawait this.runPromptMessages(queuedFollowUps);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthrow new Error(\"Cannot continue from message role: assistant\");\n\t\t}\n\n\t\tawait this.runContinuation();\n\t}\n\n\tprivate normalizePromptInput(\n\t\tinput: string | AgentMessage | AgentMessage[],\n\t\timages?: ImageContent[],\n\t): AgentMessage[] {\n\t\tif (Array.isArray(input)) {\n\t\t\treturn input;\n\t\t}\n\n\t\tif (typeof input !== \"string\") {\n\t\t\treturn [input];\n\t\t}\n\n\t\tconst content: Array<TextContent | ImageContent> = [{ type: \"text\", text: input }];\n\t\tif (images && images.length > 0) {\n\t\t\tcontent.push(...images);\n\t\t}\n\t\treturn [{ role: \"user\", content, timestamp: Date.now() }];\n\t}\n\n\tprivate async runPromptMessages(\n\t\tmessages: AgentMessage[],\n\t\toptions: { skipInitialSteeringPoll?: boolean } = {},\n\t): Promise<void> {\n\t\tawait this.runWithLifecycle(async (signal) => {\n\t\t\tawait runAgentLoop(\n\t\t\t\tmessages,\n\t\t\t\tthis.createContextSnapshot(),\n\t\t\t\tthis.createLoopConfig(options),\n\t\t\t\t(event) => this.processEvents(event),\n\t\t\t\tsignal,\n\t\t\t\tthis.streamFn,\n\t\t\t);\n\t\t});\n\t}\n\n\tprivate async runContinuation(): Promise<void> {\n\t\tawait this.runWithLifecycle(async (signal) => {\n\t\t\tawait runAgentLoopContinue(\n\t\t\t\tthis.createContextSnapshot(),\n\t\t\t\tthis.createLoopConfig(),\n\t\t\t\t(event) => this.processEvents(event),\n\t\t\t\tsignal,\n\t\t\t\tthis.streamFn,\n\t\t\t);\n\t\t});\n\t}\n\n\tprivate createContextSnapshot(): AgentContext {\n\t\treturn {\n\t\t\tsystemPrompt: this._state.systemPrompt,\n\t\t\tmessages: this._state.messages.slice(),\n\t\t\ttools: this._state.tools.slice(),\n\t\t};\n\t}\n\n\tprivate createLoopConfig(options: { skipInitialSteeringPoll?: boolean } = {}): AgentLoopConfig {\n\t\tlet skipInitialSteeringPoll = options.skipInitialSteeringPoll === true;\n\t\treturn {\n\t\t\tmodel: this._state.model,\n\t\t\treasoning: this._state.thinkingLevel === \"off\" ? undefined : this._state.thinkingLevel,\n\t\t\tsessionId: this.sessionId,\n\t\t\tonPayload: this.onPayload,\n\t\t\tonResponse: this.onResponse,\n\t\t\ttransport: this.transport,\n\t\t\tthinkingBudgets: this.thinkingBudgets,\n\t\t\tmaxRetryDelayMs: this.maxRetryDelayMs,\n\t\t\ttoolExecution: this.toolExecution,\n\t\t\tbeforeToolCall: this.beforeToolCall,\n\t\t\tafterToolCall: this.afterToolCall,\n\t\t\tprepareNextTurn: this.prepareNextTurn ? async () => await this.prepareNextTurn?.(this.signal) : undefined,\n\t\t\tconvertToLlm: this.convertToLlm,\n\t\t\ttransformContext: this.transformContext,\n\t\t\tgetApiKey: this.getApiKey,\n\t\t\tgetSteeringMessages: async () => {\n\t\t\t\tif (skipInitialSteeringPoll) {\n\t\t\t\t\tskipInitialSteeringPoll = false;\n\t\t\t\t\treturn [];\n\t\t\t\t}\n\t\t\t\treturn this.steeringQueue.drain();\n\t\t\t},\n\t\t\tgetFollowUpMessages: async () => this.followUpQueue.drain(),\n\t\t};\n\t}\n\n\tprivate async runWithLifecycle(executor: (signal: AbortSignal) => Promise<void>): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\"Agent is already processing.\");\n\t\t}\n\n\t\tconst abortController = new AbortController();\n\t\tlet resolvePromise = () => {};\n\t\tconst promise = new Promise<void>((resolve) => {\n\t\t\tresolvePromise = resolve;\n\t\t});\n\t\tthis.activeRun = { promise, resolve: resolvePromise, abortController };\n\n\t\tthis._state.isStreaming = true;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.errorMessage = undefined;\n\n\t\ttry {\n\t\t\tawait executor(abortController.signal);\n\t\t} catch (error) {\n\t\t\tawait this.handleRunFailure(error, abortController.signal.aborted);\n\t\t} finally {\n\t\t\tthis.finishRun();\n\t\t}\n\t}\n\n\tprivate async handleRunFailure(error: unknown, aborted: boolean): Promise<void> {\n\t\tconst failureMessage = {\n\t\t\trole: \"assistant\",\n\t\t\tcontent: [{ type: \"text\", text: \"\" }],\n\t\t\tapi: this._state.model.api,\n\t\t\tprovider: this._state.model.provider,\n\t\t\tmodel: this._state.model.id,\n\t\t\tusage: EMPTY_USAGE,\n\t\t\tstopReason: aborted ? \"aborted\" : \"error\",\n\t\t\terrorMessage: error instanceof Error ? error.message : String(error),\n\t\t\ttimestamp: Date.now(),\n\t\t} satisfies AgentMessage;\n\t\tawait this.processEvents({ type: \"message_start\", message: failureMessage });\n\t\tawait this.processEvents({ type: \"message_end\", message: failureMessage });\n\t\tawait this.processEvents({ type: \"turn_end\", message: failureMessage, toolResults: [] });\n\t\tawait this.processEvents({ type: \"agent_end\", messages: [failureMessage] });\n\t}\n\n\tprivate finishRun(): void {\n\t\tthis._state.isStreaming = false;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.pendingToolCalls = new Set<string>();\n\t\tthis.activeRun?.resolve();\n\t\tthis.activeRun = undefined;\n\t}\n\n\t/**\n\t * Reduce internal state for a loop event, then await listeners.\n\t *\n\t * `agent_end` only means no further loop events will be emitted. The run is\n\t * considered idle later, after all awaited listeners for `agent_end` finish\n\t * and `finishRun()` clears runtime-owned state.\n\t */\n\tprivate async processEvents(event: AgentEvent): Promise<void> {\n\t\tswitch (event.type) {\n\t\t\tcase \"message_start\":\n\t\t\t\tthis._state.streamingMessage = event.message;\n\t\t\t\tbreak;\n\n\t\t\tcase \"message_update\":\n\t\t\t\tthis._state.streamingMessage = event.message;\n\t\t\t\tbreak;\n\n\t\t\tcase \"message_end\":\n\t\t\t\tthis._state.streamingMessage = undefined;\n\t\t\t\tthis._state.messages.push(event.message);\n\t\t\t\tbreak;\n\n\t\t\tcase \"tool_execution_start\": {\n\t\t\t\tconst pendingToolCalls = new Set(this._state.pendingToolCalls);\n\t\t\t\tpendingToolCalls.add(event.toolCallId);\n\t\t\t\tthis._state.pendingToolCalls = pendingToolCalls;\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"tool_execution_end\": {\n\t\t\t\tconst pendingToolCalls = new Set(this._state.pendingToolCalls);\n\t\t\t\tpendingToolCalls.delete(event.toolCallId);\n\t\t\t\tthis._state.pendingToolCalls = pendingToolCalls;\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"turn_end\":\n\t\t\t\tif (event.message.role === \"assistant\" && event.message.errorMessage) {\n\t\t\t\t\tthis._state.errorMessage = event.message.errorMessage;\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase \"agent_end\":\n\t\t\t\tthis._state.streamingMessage = undefined;\n\t\t\t\tbreak;\n\t\t}\n\n\t\tconst signal = this.activeRun?.abortController.signal;\n\t\tif (!signal) {\n\t\t\tthrow new Error(\"Agent listener invoked outside active run\");\n\t\t}\n\t\tfor (const listener of this.listeners) {\n\t\t\tawait listener(event, signal);\n\t\t}\n\t}\n}\n"]}
1
+ 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{\n\ttype ImageContent,\n\ttype Message,\n\ttype Model,\n\ttype SimpleStreamOptions,\n\tstreamSimple,\n\ttype TextContent,\n\ttype ThinkingBudgets,\n\ttype Transport,\n} from \"@kolisachint/hoocode-ai\";\nimport { runAgentLoop, runAgentLoopContinue } from \"./agent-loop.js\";\nimport type {\n\tAfterToolCallContext,\n\tAfterToolCallResult,\n\tAgentContext,\n\tAgentEvent,\n\tAgentLoopConfig,\n\tAgentLoopTurnUpdate,\n\tAgentMessage,\n\tAgentState,\n\tAgentTool,\n\tBackgroundToolResult,\n\tBeforeToolCallContext,\n\tBeforeToolCallResult,\n\tStreamFn,\n\tToolExecutionMode,\n} from \"./types.js\";\n\nfunction defaultConvertToLlm(messages: AgentMessage[]): Message[] {\n\treturn messages.filter(\n\t\t(message) => message.role === \"user\" || message.role === \"assistant\" || message.role === \"toolResult\",\n\t);\n}\n\nconst EMPTY_USAGE = {\n\tinput: 0,\n\toutput: 0,\n\tcacheRead: 0,\n\tcacheWrite: 0,\n\ttotalTokens: 0,\n\tcost: { input: 0, output: 0, cacheRead: 0, cacheWrite: 0, total: 0 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[];\n\tlet messages = initialState?.messages?.slice() ?? [];\n\n\treturn {\n\t\tsystemPrompt: initialState?.systemPrompt ?? \"\",\n\t\tmodel: initialState?.model ?? DEFAULT_MODEL,\n\t\tthinkingLevel: initialState?.thinkingLevel ?? \"off\",\n\t\tget tools() {\n\t\t\treturn tools;\n\t\t},\n\t\tset tools(nextTools: AgentTool<any>[]) {\n\t\t\ttools = nextTools.slice();\n\t\t},\n\t\tget messages() {\n\t\t\treturn messages;\n\t\t},\n\t\tset messages(nextMessages: AgentMessage[]) {\n\t\t\tmessages = nextMessages.slice();\n\t\t},\n\t\tisStreaming: false,\n\t\tstreamingMessage: undefined,\n\t\tpendingToolCalls: new Set<string>(),\n\t\terrorMessage: undefined,\n\t};\n}\n\n/** Options for constructing an {@link Agent}. */\nexport interface AgentOptions {\n\tinitialState?: Partial<Omit<AgentState, \"pendingToolCalls\" | \"isStreaming\" | \"streamingMessage\" | \"errorMessage\">>;\n\tconvertToLlm?: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\ttransformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\tstreamFn?: StreamFn;\n\tgetApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\tonPayload?: SimpleStreamOptions[\"onPayload\"];\n\tonResponse?: SimpleStreamOptions[\"onResponse\"];\n\tbeforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;\n\tafterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;\n\tprepareNextTurn?: (\n\t\tsignal?: AbortSignal,\n\t) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;\n\tcreateBackgroundResultMessage?: (result: BackgroundToolResult) => AgentMessage;\n\tsteeringMode?: QueueMode;\n\tfollowUpMode?: QueueMode;\n\tsessionId?: string;\n\tthinkingBudgets?: ThinkingBudgets;\n\ttransport?: Transport;\n\tmaxRetryDelayMs?: number;\n\ttoolExecution?: ToolExecutionMode;\n}\n\nclass PendingMessageQueue {\n\tprivate messages: AgentMessage[] = [];\n\n\tconstructor(public mode: QueueMode) {}\n\n\tenqueue(message: AgentMessage): void {\n\t\tthis.messages.push(message);\n\t}\n\n\thasItems(): boolean {\n\t\treturn this.messages.length > 0;\n\t}\n\n\tdrain(): AgentMessage[] {\n\t\tif (this.mode === \"all\") {\n\t\t\tconst drained = this.messages.slice();\n\t\t\tthis.messages = [];\n\t\t\treturn drained;\n\t\t}\n\n\t\tconst first = this.messages[0];\n\t\tif (!first) {\n\t\t\treturn [];\n\t\t}\n\t\tthis.messages = this.messages.slice(1);\n\t\treturn [first];\n\t}\n\n\tclear(): void {\n\t\tthis.messages = [];\n\t}\n}\n\ntype ActiveRun = {\n\tpromise: Promise<void>;\n\tresolve: () => void;\n\tabortController: AbortController;\n};\n\n/**\n * Stateful wrapper around the low-level agent loop.\n *\n * `Agent` owns the current transcript, emits lifecycle events, executes tools,\n * and exposes queueing APIs for steering and follow-up messages.\n */\nexport class Agent {\n\tprivate _state: MutableAgentState;\n\tprivate readonly listeners = new Set<(event: AgentEvent, signal: AbortSignal) => Promise<void> | void>();\n\tprivate readonly steeringQueue: PendingMessageQueue;\n\tprivate readonly followUpQueue: PendingMessageQueue;\n\n\tpublic convertToLlm: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\tpublic transformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\tpublic streamFn: StreamFn;\n\tpublic getApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\tpublic onPayload?: SimpleStreamOptions[\"onPayload\"];\n\tpublic onResponse?: SimpleStreamOptions[\"onResponse\"];\n\tpublic beforeToolCall?: (\n\t\tcontext: BeforeToolCallContext,\n\t\tsignal?: AbortSignal,\n\t) => Promise<BeforeToolCallResult | undefined>;\n\tpublic afterToolCall?: (\n\t\tcontext: AfterToolCallContext,\n\t\tsignal?: AbortSignal,\n\t) => Promise<AfterToolCallResult | undefined>;\n\tpublic prepareNextTurn?: (\n\t\tsignal?: AbortSignal,\n\t) => Promise<AgentLoopTurnUpdate | undefined> | AgentLoopTurnUpdate | undefined;\n\t/** Builds the follow-up message injected when a background tool finishes. */\n\tpublic createBackgroundResultMessage?: (result: BackgroundToolResult) => AgentMessage;\n\tprivate activeRun?: ActiveRun;\n\t/** Session identifier forwarded to providers for cache-aware backends. */\n\tpublic sessionId?: string;\n\t/** Optional per-level thinking token budgets forwarded to the stream function. */\n\tpublic thinkingBudgets?: ThinkingBudgets;\n\t/** Preferred transport forwarded to the stream function. */\n\tpublic transport: Transport;\n\t/** Optional cap for provider-requested retry delays. */\n\tpublic maxRetryDelayMs?: number;\n\t/** Tool execution strategy for assistant messages that contain multiple tool calls. */\n\tpublic toolExecution: ToolExecutionMode;\n\n\tconstructor(options: AgentOptions = {}) {\n\t\tthis._state = createMutableAgentState(options.initialState);\n\t\tthis.convertToLlm = options.convertToLlm ?? defaultConvertToLlm;\n\t\tthis.transformContext = options.transformContext;\n\t\tthis.streamFn = options.streamFn ?? streamSimple;\n\t\tthis.getApiKey = options.getApiKey;\n\t\tthis.onPayload = options.onPayload;\n\t\tthis.onResponse = options.onResponse;\n\t\tthis.beforeToolCall = options.beforeToolCall;\n\t\tthis.afterToolCall = options.afterToolCall;\n\t\tthis.prepareNextTurn = options.prepareNextTurn;\n\t\tthis.createBackgroundResultMessage = options.createBackgroundResultMessage;\n\t\tthis.steeringQueue = new PendingMessageQueue(options.steeringMode ?? \"one-at-a-time\");\n\t\tthis.followUpQueue = new PendingMessageQueue(options.followUpMode ?? \"one-at-a-time\");\n\t\tthis.sessionId = options.sessionId;\n\t\tthis.thinkingBudgets = options.thinkingBudgets;\n\t\tthis.transport = options.transport ?? \"auto\";\n\t\tthis.maxRetryDelayMs = options.maxRetryDelayMs;\n\t\tthis.toolExecution = options.toolExecution ?? \"parallel\";\n\t}\n\n\t/**\n\t * Subscribe to agent lifecycle events.\n\t *\n\t * Listener promises are awaited in subscription order and are included in\n\t * the current run's settlement. Listeners also receive the active abort\n\t * signal for the current run.\n\t *\n\t * `agent_end` is the final emitted event for a run, but the agent does not\n\t * become idle until all awaited listeners for that event have settled.\n\t */\n\tsubscribe(listener: (event: AgentEvent, signal: AbortSignal) => Promise<void> | void): () => void {\n\t\tthis.listeners.add(listener);\n\t\treturn () => this.listeners.delete(listener);\n\t}\n\n\t/**\n\t * Current agent state.\n\t *\n\t * Assigning `state.tools` or `state.messages` copies the provided top-level array.\n\t */\n\tget state(): AgentState {\n\t\treturn this._state;\n\t}\n\n\t/** Controls how queued steering messages are drained. */\n\tset steeringMode(mode: QueueMode) {\n\t\tthis.steeringQueue.mode = mode;\n\t}\n\n\tget steeringMode(): QueueMode {\n\t\treturn this.steeringQueue.mode;\n\t}\n\n\t/** Controls how queued follow-up messages are drained. */\n\tset followUpMode(mode: QueueMode) {\n\t\tthis.followUpQueue.mode = mode;\n\t}\n\n\tget followUpMode(): QueueMode {\n\t\treturn this.followUpQueue.mode;\n\t}\n\n\t/** Queue a message to be injected after the current assistant turn finishes. */\n\tsteer(message: AgentMessage): void {\n\t\tthis.steeringQueue.enqueue(message);\n\t}\n\n\t/** Queue a message to run only after the agent would otherwise stop. */\n\tfollowUp(message: AgentMessage): void {\n\t\tthis.followUpQueue.enqueue(message);\n\t}\n\n\t/** Remove all queued steering messages. */\n\tclearSteeringQueue(): void {\n\t\tthis.steeringQueue.clear();\n\t}\n\n\t/** Remove all queued follow-up messages. */\n\tclearFollowUpQueue(): void {\n\t\tthis.followUpQueue.clear();\n\t}\n\n\t/** Remove all queued steering and follow-up messages. */\n\tclearAllQueues(): void {\n\t\tthis.clearSteeringQueue();\n\t\tthis.clearFollowUpQueue();\n\t}\n\n\t/** Returns true when either queue still contains pending messages. */\n\thasQueuedMessages(): boolean {\n\t\treturn this.steeringQueue.hasItems() || this.followUpQueue.hasItems();\n\t}\n\n\t/** Active abort signal for the current run, if any. */\n\tget signal(): AbortSignal | undefined {\n\t\treturn this.activeRun?.abortController.signal;\n\t}\n\n\t/** Abort the current run, if one is active. */\n\tabort(): void {\n\t\tthis.activeRun?.abortController.abort();\n\t}\n\n\t/**\n\t * Resolve when the current run and all awaited event listeners have finished.\n\t *\n\t * This resolves after `agent_end` listeners settle.\n\t */\n\twaitForIdle(): Promise<void> {\n\t\treturn this.activeRun?.promise ?? Promise.resolve();\n\t}\n\n\t/** Clear transcript state, runtime state, and queued messages. */\n\treset(): void {\n\t\tthis._state.messages = [];\n\t\tthis._state.isStreaming = false;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.pendingToolCalls = new Set<string>();\n\t\tthis._state.errorMessage = undefined;\n\t\tthis.clearFollowUpQueue();\n\t\tthis.clearSteeringQueue();\n\t}\n\n\t/** Start a new prompt from text, a single message, or a batch of messages. */\n\tasync prompt(message: AgentMessage | AgentMessage[]): Promise<void>;\n\tasync prompt(input: string, images?: ImageContent[]): Promise<void>;\n\tasync prompt(input: string | AgentMessage | AgentMessage[], images?: ImageContent[]): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\n\t\t\t\t\"Agent is already processing a prompt. Use steer() or followUp() to queue messages, or wait for completion.\",\n\t\t\t);\n\t\t}\n\t\tconst messages = this.normalizePromptInput(input, images);\n\t\tawait this.runPromptMessages(messages);\n\t}\n\n\t/** Continue from the current transcript. The last message must be a user or tool-result message. */\n\tasync continue(): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\"Agent is already processing. Wait for completion before continuing.\");\n\t\t}\n\n\t\tconst lastMessage = this._state.messages[this._state.messages.length - 1];\n\t\tif (!lastMessage) {\n\t\t\tthrow new Error(\"No messages to continue from\");\n\t\t}\n\n\t\tif (lastMessage.role === \"assistant\") {\n\t\t\tconst queuedSteering = this.steeringQueue.drain();\n\t\t\tif (queuedSteering.length > 0) {\n\t\t\t\tawait this.runPromptMessages(queuedSteering, { skipInitialSteeringPoll: true });\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst queuedFollowUps = this.followUpQueue.drain();\n\t\t\tif (queuedFollowUps.length > 0) {\n\t\t\t\tawait this.runPromptMessages(queuedFollowUps);\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthrow new Error(\"Cannot continue from message role: assistant\");\n\t\t}\n\n\t\tawait this.runContinuation();\n\t}\n\n\tprivate normalizePromptInput(\n\t\tinput: string | AgentMessage | AgentMessage[],\n\t\timages?: ImageContent[],\n\t): AgentMessage[] {\n\t\tif (Array.isArray(input)) {\n\t\t\treturn input;\n\t\t}\n\n\t\tif (typeof input !== \"string\") {\n\t\t\treturn [input];\n\t\t}\n\n\t\tconst content: Array<TextContent | ImageContent> = [{ type: \"text\", text: input }];\n\t\tif (images && images.length > 0) {\n\t\t\tcontent.push(...images);\n\t\t}\n\t\treturn [{ role: \"user\", content, timestamp: Date.now() }];\n\t}\n\n\tprivate async runPromptMessages(\n\t\tmessages: AgentMessage[],\n\t\toptions: { skipInitialSteeringPoll?: boolean } = {},\n\t): Promise<void> {\n\t\tawait this.runWithLifecycle(async (signal) => {\n\t\t\tawait runAgentLoop(\n\t\t\t\tmessages,\n\t\t\t\tthis.createContextSnapshot(),\n\t\t\t\tthis.createLoopConfig(options),\n\t\t\t\t(event) => this.processEvents(event),\n\t\t\t\tsignal,\n\t\t\t\tthis.streamFn,\n\t\t\t);\n\t\t});\n\t}\n\n\tprivate async runContinuation(): Promise<void> {\n\t\tawait this.runWithLifecycle(async (signal) => {\n\t\t\tawait runAgentLoopContinue(\n\t\t\t\tthis.createContextSnapshot(),\n\t\t\t\tthis.createLoopConfig(),\n\t\t\t\t(event) => this.processEvents(event),\n\t\t\t\tsignal,\n\t\t\t\tthis.streamFn,\n\t\t\t);\n\t\t});\n\t}\n\n\tprivate createContextSnapshot(): AgentContext {\n\t\treturn {\n\t\t\tsystemPrompt: this._state.systemPrompt,\n\t\t\tmessages: this._state.messages.slice(),\n\t\t\ttools: this._state.tools.slice(),\n\t\t};\n\t}\n\n\tprivate createLoopConfig(options: { skipInitialSteeringPoll?: boolean } = {}): AgentLoopConfig {\n\t\tlet skipInitialSteeringPoll = options.skipInitialSteeringPoll === true;\n\t\treturn {\n\t\t\tmodel: this._state.model,\n\t\t\treasoning: this._state.thinkingLevel === \"off\" ? undefined : this._state.thinkingLevel,\n\t\t\tsessionId: this.sessionId,\n\t\t\tonPayload: this.onPayload,\n\t\t\tonResponse: this.onResponse,\n\t\t\ttransport: this.transport,\n\t\t\tthinkingBudgets: this.thinkingBudgets,\n\t\t\tmaxRetryDelayMs: this.maxRetryDelayMs,\n\t\t\ttoolExecution: this.toolExecution,\n\t\t\tbeforeToolCall: this.beforeToolCall,\n\t\t\tafterToolCall: this.afterToolCall,\n\t\t\tprepareNextTurn: this.prepareNextTurn ? async () => await this.prepareNextTurn?.(this.signal) : undefined,\n\t\t\tcreateBackgroundResultMessage: this.createBackgroundResultMessage,\n\t\t\tconvertToLlm: this.convertToLlm,\n\t\t\ttransformContext: this.transformContext,\n\t\t\tgetApiKey: this.getApiKey,\n\t\t\tgetSteeringMessages: async () => {\n\t\t\t\tif (skipInitialSteeringPoll) {\n\t\t\t\t\tskipInitialSteeringPoll = false;\n\t\t\t\t\treturn [];\n\t\t\t\t}\n\t\t\t\treturn this.steeringQueue.drain();\n\t\t\t},\n\t\t\tgetFollowUpMessages: async () => this.followUpQueue.drain(),\n\t\t};\n\t}\n\n\tprivate async runWithLifecycle(executor: (signal: AbortSignal) => Promise<void>): Promise<void> {\n\t\tif (this.activeRun) {\n\t\t\tthrow new Error(\"Agent is already processing.\");\n\t\t}\n\n\t\tconst abortController = new AbortController();\n\t\tlet resolvePromise = () => {};\n\t\tconst promise = new Promise<void>((resolve) => {\n\t\t\tresolvePromise = resolve;\n\t\t});\n\t\tthis.activeRun = { promise, resolve: resolvePromise, abortController };\n\n\t\tthis._state.isStreaming = true;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.errorMessage = undefined;\n\n\t\ttry {\n\t\t\tawait executor(abortController.signal);\n\t\t} catch (error) {\n\t\t\tawait this.handleRunFailure(error, abortController.signal.aborted);\n\t\t} finally {\n\t\t\tthis.finishRun();\n\t\t}\n\t}\n\n\tprivate async handleRunFailure(error: unknown, aborted: boolean): Promise<void> {\n\t\tconst failureMessage = {\n\t\t\trole: \"assistant\",\n\t\t\tcontent: [{ type: \"text\", text: \"\" }],\n\t\t\tapi: this._state.model.api,\n\t\t\tprovider: this._state.model.provider,\n\t\t\tmodel: this._state.model.id,\n\t\t\tusage: EMPTY_USAGE,\n\t\t\tstopReason: aborted ? \"aborted\" : \"error\",\n\t\t\terrorMessage: error instanceof Error ? error.message : String(error),\n\t\t\ttimestamp: Date.now(),\n\t\t} satisfies AgentMessage;\n\t\tawait this.processEvents({ type: \"message_start\", message: failureMessage });\n\t\tawait this.processEvents({ type: \"message_end\", message: failureMessage });\n\t\tawait this.processEvents({ type: \"turn_end\", message: failureMessage, toolResults: [] });\n\t\tawait this.processEvents({ type: \"agent_end\", messages: [failureMessage] });\n\t}\n\n\tprivate finishRun(): void {\n\t\tthis._state.isStreaming = false;\n\t\tthis._state.streamingMessage = undefined;\n\t\tthis._state.pendingToolCalls = new Set<string>();\n\t\tthis.activeRun?.resolve();\n\t\tthis.activeRun = undefined;\n\t}\n\n\t/**\n\t * Reduce internal state for a loop event, then await listeners.\n\t *\n\t * `agent_end` only means no further loop events will be emitted. The run is\n\t * considered idle later, after all awaited listeners for `agent_end` finish\n\t * and `finishRun()` clears runtime-owned state.\n\t */\n\tprivate async processEvents(event: AgentEvent): Promise<void> {\n\t\tswitch (event.type) {\n\t\t\tcase \"message_start\":\n\t\t\t\tthis._state.streamingMessage = event.message;\n\t\t\t\tbreak;\n\n\t\t\tcase \"message_update\":\n\t\t\t\tthis._state.streamingMessage = event.message;\n\t\t\t\tbreak;\n\n\t\t\tcase \"message_end\":\n\t\t\t\tthis._state.streamingMessage = undefined;\n\t\t\t\tthis._state.messages.push(event.message);\n\t\t\t\tbreak;\n\n\t\t\tcase \"tool_execution_start\": {\n\t\t\t\tconst pendingToolCalls = new Set(this._state.pendingToolCalls);\n\t\t\t\tpendingToolCalls.add(event.toolCallId);\n\t\t\t\tthis._state.pendingToolCalls = pendingToolCalls;\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"tool_execution_end\": {\n\t\t\t\tconst pendingToolCalls = new Set(this._state.pendingToolCalls);\n\t\t\t\tpendingToolCalls.delete(event.toolCallId);\n\t\t\t\tthis._state.pendingToolCalls = pendingToolCalls;\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"turn_end\":\n\t\t\t\tif (event.message.role === \"assistant\" && event.message.errorMessage) {\n\t\t\t\t\tthis._state.errorMessage = event.message.errorMessage;\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase \"agent_end\":\n\t\t\t\tthis._state.streamingMessage = undefined;\n\t\t\t\tbreak;\n\t\t}\n\n\t\tconst signal = this.activeRun?.abortController.signal;\n\t\tif (!signal) {\n\t\t\tthrow new Error(\"Agent listener invoked outside active run\");\n\t\t}\n\t\tfor (const listener of this.listeners) {\n\t\t\tawait listener(event, signal);\n\t\t}\n\t}\n}\n"]}
package/dist/types.d.ts CHANGED
@@ -23,6 +23,18 @@ export type ToolExecutionMode = "sequential" | "parallel";
23
23
  export type AgentToolCall = Extract<AssistantMessage["content"][number], {
24
24
  type: "toolCall";
25
25
  }>;
26
+ /**
27
+ * A finished background tool call, passed to `createBackgroundResultMessage` so the
28
+ * app can shape the follow-up message injected when the tool completes.
29
+ */
30
+ export interface BackgroundToolResult {
31
+ /** The originating tool call block from the assistant message. */
32
+ toolCall: AgentToolCall;
33
+ /** The executed tool result (after any `afterToolCall` overrides). */
34
+ result: AgentToolResult<any>;
35
+ /** Whether the executed result is treated as an error. */
36
+ isError: boolean;
37
+ }
26
38
  /**
27
39
  * Result returned from `beforeToolCall`.
28
40
  *
@@ -203,6 +215,19 @@ export interface AgentLoopConfig extends SimpleStreamOptions {
203
215
  * Contract: must not throw or reject. Return [] when no follow-up messages are available.
204
216
  */
205
217
  getFollowUpMessages?: () => Promise<AgentMessage[]>;
218
+ /**
219
+ * Builds the follow-up message injected when a background tool (`background: true`)
220
+ * finishes. The returned message is injected into the next loop iteration like a
221
+ * steering message, so it must convert to a `user`/`toolResult` message via
222
+ * `convertToLlm` (custom message types are fine as long as they convert).
223
+ *
224
+ * When omitted, the loop injects a default user message carrying the tool's result
225
+ * content. Provide this to deliver a richer, app-specific message type (e.g. for
226
+ * dedicated UI rendering).
227
+ *
228
+ * Contract: must not throw or reject. Return a safe fallback message instead.
229
+ */
230
+ createBackgroundResultMessage?: (result: BackgroundToolResult) => AgentMessage;
206
231
  /**
207
232
  * Tool execution mode.
208
233
  * - "sequential": execute tool calls one by one
@@ -327,6 +352,25 @@ export interface AgentTool<TParameters extends TSchema = TSchema, TDetails = any
327
352
  * If omitted, the default execution mode applies.
328
353
  */
329
354
  executionMode?: ToolExecutionMode;
355
+ /**
356
+ * When true, the agent loop treats this tool as non-blocking.
357
+ *
358
+ * Instead of awaiting the tool, the loop emits a placeholder tool result
359
+ * immediately (so the assistant's tool call is satisfied) and keeps reasoning
360
+ * and producing text while the tool runs detached. When the tool eventually
361
+ * finishes, its result is injected into the next loop iteration as a follow-up
362
+ * user message — delivered alongside steering messages — so the agent can react
363
+ * to it naturally rather than freezing at the tool-call boundary.
364
+ *
365
+ * May also be a predicate evaluated per tool call, for tools whose
366
+ * background-ness depends on their arguments (e.g. a delegation tool that only
367
+ * runs in the background for certain targets). The predicate must be cheap and
368
+ * synchronous; it runs while the loop partitions a tool-call batch.
369
+ *
370
+ * Background execution is independent of `executionMode`: a background tool never
371
+ * blocks the loop or the other tool calls in the same batch.
372
+ */
373
+ background?: boolean | ((toolCall: AgentToolCall) => boolean);
330
374
  }
331
375
  /** Context snapshot passed into the low-level agent loop. */
332
376
  export interface AgentContext {
@@ -1 +1 @@
1
- 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type {\n\tAssistantMessage,\n\tAssistantMessageEvent,\n\tImageContent,\n\tMessage,\n\tModel,\n\tSimpleStreamOptions,\n\tstreamSimple,\n\tTextContent,\n\tTool,\n\tToolResultMessage,\n} from \"@kolisachint/hoocode-ai\";\nimport type { Static, TSchema } from \"typebox\";\n\n/**\n * Stream function used by the agent loop.\n *\n * Contract:\n * - Must not throw or return a rejected promise for request/model/runtime failures.\n * - Must return an AssistantMessageEventStream.\n * - Failures must be encoded in the returned stream via protocol events and a\n * final AssistantMessage with stopReason \"error\" or \"aborted\" and errorMessage.\n */\nexport type StreamFn = (\n\t...args: Parameters<typeof streamSimple>\n) => ReturnType<typeof streamSimple> | Promise<ReturnType<typeof streamSimple>>;\n\n/**\n * Configuration for how tool calls from a single assistant message are executed.\n *\n * - \"sequential\": each tool call is prepared, executed, and finalized before the next one starts.\n * - \"parallel\": tool calls are prepared sequentially, then allowed tools execute concurrently.\n * `tool_execution_end` is emitted in tool completion order after each tool is finalized,\n * while tool-result message artifacts are emitted later in assistant source order.\n */\nexport type ToolExecutionMode = \"sequential\" | \"parallel\";\n\n/** A single tool call content block emitted by an assistant message. */\nexport type AgentToolCall = Extract<AssistantMessage[\"content\"][number], { type: \"toolCall\" }>;\n\n/**\n * Result returned from `beforeToolCall`.\n *\n * Returning `{ block: true }` prevents the tool from executing. The loop emits an error tool result instead.\n * `reason` becomes the text shown in that error result. If omitted, a default blocked message is used.\n */\nexport interface BeforeToolCallResult {\n\tblock?: boolean;\n\treason?: string;\n}\n\n/**\n * Partial override returned from `afterToolCall`.\n *\n * Merge semantics are field-by-field:\n * - `content`: if provided, replaces the tool result content array in full\n * - `details`: if provided, replaces the tool result details value in full\n * - `isError`: if provided, replaces the tool result error flag\n * - `terminate`: if provided, replaces the early-termination hint\n *\n * Omitted fields keep the original executed tool result values.\n * There is no deep merge for `content` or `details`.\n */\nexport interface AfterToolCallResult {\n\tcontent?: (TextContent | ImageContent)[];\n\tdetails?: unknown;\n\tisError?: boolean;\n\t/**\n\t * Hint that the agent should stop after the current tool batch.\n\t * Early termination only happens when every finalized tool result in the batch sets this to true.\n\t */\n\tterminate?: boolean;\n}\n\n/** Context passed to `beforeToolCall`. */\nexport interface BeforeToolCallContext {\n\t/** The assistant message that requested the tool call. */\n\tassistantMessage: AssistantMessage;\n\t/** The raw tool call block from `assistantMessage.content`. */\n\ttoolCall: AgentToolCall;\n\t/** Validated tool arguments for the target tool schema. */\n\targs: unknown;\n\t/** Current agent context at the time the tool call is prepared. */\n\tcontext: AgentContext;\n}\n\n/** Context passed to `afterToolCall`. */\nexport interface AfterToolCallContext {\n\t/** The assistant message that requested the tool call. */\n\tassistantMessage: AssistantMessage;\n\t/** The raw tool call block from `assistantMessage.content`. */\n\ttoolCall: AgentToolCall;\n\t/** Validated tool arguments for the target tool schema. */\n\targs: unknown;\n\t/** The executed tool result before any `afterToolCall` overrides are applied. */\n\tresult: AgentToolResult<any>;\n\t/** Whether the executed tool result is currently treated as an error. */\n\tisError: boolean;\n\t/** Current agent context at the time the tool call is finalized. */\n\tcontext: AgentContext;\n}\n\n/** Context passed to `shouldStopAfterTurn`. */\nexport interface ShouldStopAfterTurnContext {\n\t/** The assistant message that completed the turn. */\n\tmessage: AssistantMessage;\n\t/** Tool result messages passed to the preceding `turn_end` event. */\n\ttoolResults: ToolResultMessage[];\n\t/** Current agent context after the turn's assistant message and tool results have been appended. */\n\tcontext: AgentContext;\n\t/** Messages that this loop invocation will return if it exits at this point. Prompt runs include the initial prompt messages; continuation runs do not include pre-existing context messages. */\n\tnewMessages: AgentMessage[];\n}\n\n/** Replacement runtime state used by the agent loop before starting another provider request. */\nexport interface AgentLoopTurnUpdate {\n\t/** Context for the next provider request. */\n\tcontext?: AgentContext;\n\t/** Model for the next provider request. */\n\tmodel?: Model<any>;\n\t/** Thinking level for the next provider request. */\n\tthinkingLevel?: ThinkingLevel;\n}\n\nexport interface PrepareNextTurnContext extends ShouldStopAfterTurnContext {}\n\nexport interface AgentLoopConfig extends SimpleStreamOptions {\n\tmodel: Model<any>;\n\n\t/**\n\t * Converts AgentMessage[] to LLM-compatible Message[] before each LLM call.\n\t *\n\t * Each AgentMessage must be converted to a UserMessage, AssistantMessage, or ToolResultMessage\n\t * that the LLM can understand. AgentMessages that cannot be converted (e.g., UI-only notifications,\n\t * status messages) should be filtered out.\n\t *\n\t * Contract: must not throw or reject. Return a safe fallback value instead.\n\t * Throwing interrupts the low-level agent loop without producing a normal event sequence.\n\t *\n\t * @example\n\t * ```typescript\n\t * convertToLlm: (messages) => messages.flatMap(m => {\n\t * if (m.role === \"custom\") {\n\t * // Convert custom message to user message\n\t * return [{ role: \"user\", content: m.content, timestamp: m.timestamp }];\n\t * }\n\t * if (m.role === \"notification\") {\n\t * // Filter out UI-only messages\n\t * return [];\n\t * }\n\t * // Pass through standard LLM messages\n\t * return [m];\n\t * })\n\t * ```\n\t */\n\tconvertToLlm: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\n\t/**\n\t * Optional transform applied to the context before `convertToLlm`.\n\t *\n\t * Use this for operations that work at the AgentMessage level:\n\t * - Context window management (pruning old messages)\n\t * - Injecting context from external sources\n\t *\n\t * Contract: must not throw or reject. Return the original messages or another\n\t * safe fallback value instead.\n\t *\n\t * @example\n\t * ```typescript\n\t * transformContext: async (messages) => {\n\t * if (estimateTokens(messages) > MAX_TOKENS) {\n\t * return pruneOldMessages(messages);\n\t * }\n\t * return messages;\n\t * }\n\t * ```\n\t */\n\ttransformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\n\t/**\n\t * Resolves an API key dynamically for each LLM call.\n\t *\n\t * Useful for short-lived OAuth tokens (e.g., GitHub Copilot) that may expire\n\t * during long-running tool execution phases.\n\t *\n\t * Contract: must not throw or reject. Return undefined when no key is available.\n\t */\n\tgetApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\n\t/**\n\t * Called after each turn fully completes and `turn_end` has been emitted.\n\t *\n\t * If it returns true, the loop emits `agent_end` and exits before polling steering or follow-up queues,\n\t * without starting another LLM call. The current assistant response and any tool executions finish normally.\n\t *\n\t * Use this to request a graceful stop after the current turn, e.g. before context gets too full.\n\t *\n\t * Contract: must not throw or reject. Throwing interrupts the low-level agent loop without producing a normal event sequence.\n\t */\n\tshouldStopAfterTurn?: (context: ShouldStopAfterTurnContext) => boolean | Promise<boolean>;\n\n\t/**\n\t * Called after `turn_end` and before the loop decides whether another provider request should start.\n\t * Return replacement context/model/thinking state to affect the next turn in this run.\n\t * Return undefined to keep using the current context/config.\n\t */\n\tprepareNextTurn?: (\n\t\tcontext: PrepareNextTurnContext,\n\t) => AgentLoopTurnUpdate | undefined | Promise<AgentLoopTurnUpdate | undefined>;\n\n\t/**\n\t * Returns steering messages to inject into the conversation mid-run.\n\t *\n\t * Called after the current assistant turn finishes executing its tool calls, unless `shouldStopAfterTurn` exits first.\n\t * If messages are returned, they are added to the context before the next LLM call.\n\t * Tool calls from the current assistant message are not skipped.\n\t *\n\t * Use this for \"steering\" the agent while it's working.\n\t *\n\t * Contract: must not throw or reject. Return [] when no steering messages are available.\n\t */\n\tgetSteeringMessages?: () => Promise<AgentMessage[]>;\n\n\t/**\n\t * Returns follow-up messages to process after the agent would otherwise stop.\n\t *\n\t * Called when the agent has no more tool calls and no steering messages.\n\t * If messages are returned, they're added to the context and the agent\n\t * continues with another turn.\n\t *\n\t * Use this for follow-up messages that should wait until the agent finishes.\n\t *\n\t * Contract: must not throw or reject. Return [] when no follow-up messages are available.\n\t */\n\tgetFollowUpMessages?: () => Promise<AgentMessage[]>;\n\n\t/**\n\t * Tool execution mode.\n\t * - \"sequential\": execute tool calls one by one\n\t * - \"parallel\": preflight tool calls sequentially, then execute allowed tools concurrently;\n\t * emit `tool_execution_end` in tool completion order after each tool is finalized,\n\t * then emit tool-result message artifacts later in assistant source order\n\t *\n\t * Default: \"parallel\"\n\t */\n\ttoolExecution?: ToolExecutionMode;\n\n\t/**\n\t * Called before a tool is executed, after arguments have been validated.\n\t *\n\t * Return `{ block: true }` to prevent execution. The loop emits an error tool result instead.\n\t * The hook receives the agent abort signal and is responsible for honoring it.\n\t */\n\tbeforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;\n\n\t/**\n\t * Called after a tool finishes executing, before `tool_execution_end` and tool-result message events are emitted.\n\t *\n\t * Return an `AfterToolCallResult` to override parts of the executed tool result:\n\t * - `content` replaces the full content array\n\t * - `details` replaces the full details payload\n\t * - `isError` replaces the error flag\n\t * - `terminate` replaces the early-termination hint\n\t *\n\t * Any omitted fields keep their original values. No deep merge is performed.\n\t * The hook receives the agent abort signal and is responsible for honoring it.\n\t */\n\tafterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;\n}\n\n/**\n * Thinking/reasoning level for models that support it.\n * Note: \"xhigh\" is only supported by selected model families. Use model thinking-level metadata\n * from @kolisachint/hoocode-ai to detect support for a concrete model.\n */\nexport type ThinkingLevel = \"off\" | \"minimal\" | \"low\" | \"medium\" | \"high\" | \"xhigh\";\n\n/**\n * Extensible interface for custom app messages.\n * Apps can extend via declaration merging:\n *\n * @example\n * ```typescript\n * declare module \"@kolisachint/hoocode-agent-core\" {\n * interface CustomAgentMessages {\n * artifact: ArtifactMessage;\n * notification: NotificationMessage;\n * }\n * }\n * ```\n */\nexport interface CustomAgentMessages {\n\t// Empty by default - apps extend via declaration merging\n}\n\n/**\n * AgentMessage: Union of LLM messages + custom messages.\n * This abstraction allows apps to add custom message types while maintaining\n * type safety and compatibility with the base LLM messages.\n */\nexport type AgentMessage = Message | CustomAgentMessages[keyof CustomAgentMessages];\n\n/**\n * Public agent state.\n *\n * `tools` and `messages` use accessor properties so implementations can copy\n * assigned arrays before storing them.\n */\nexport interface AgentState {\n\t/** System prompt sent with each model request. */\n\tsystemPrompt: string;\n\t/** Active model used for future turns. */\n\tmodel: Model<any>;\n\t/** Requested reasoning level for future turns. */\n\tthinkingLevel: ThinkingLevel;\n\t/** Available tools. Assigning a new array copies the top-level array. */\n\tset tools(tools: AgentTool<any>[]);\n\tget tools(): AgentTool<any>[];\n\t/** Conversation transcript. Assigning a new array copies the top-level array. */\n\tset messages(messages: AgentMessage[]);\n\tget messages(): AgentMessage[];\n\t/**\n\t * True while the agent is processing a prompt or continuation.\n\t *\n\t * This remains true until awaited `agent_end` listeners settle.\n\t */\n\treadonly isStreaming: boolean;\n\t/** Partial assistant message for the current streamed response, if any. */\n\treadonly streamingMessage?: AgentMessage;\n\t/** Tool call ids currently executing. */\n\treadonly pendingToolCalls: ReadonlySet<string>;\n\t/** Error message from the most recent failed or aborted assistant turn, if any. */\n\treadonly errorMessage?: string;\n}\n\n/** Final or partial result produced by a tool. */\nexport interface AgentToolResult<T> {\n\t/** Text or image content returned to the model. */\n\tcontent: (TextContent | ImageContent)[];\n\t/** Arbitrary structured details for logs or UI rendering. */\n\tdetails: T;\n\t/**\n\t * Hint that the agent should stop after the current tool batch.\n\t * Early termination only happens when every finalized tool result in the batch sets this to true.\n\t */\n\tterminate?: boolean;\n}\n\n/** Callback used by tools to stream partial execution updates. */\nexport type AgentToolUpdateCallback<T = any> = (partialResult: AgentToolResult<T>) => void;\n\n/** Tool definition used by the agent runtime. */\nexport interface AgentTool<TParameters extends TSchema = TSchema, TDetails = any> extends Tool<TParameters> {\n\t/** Human-readable label for UI display. */\n\tlabel: string;\n\t/**\n\t * Optional compatibility shim for raw tool-call arguments before schema validation.\n\t * Must return an object that matches `TParameters`.\n\t */\n\tprepareArguments?: (args: unknown) => Static<TParameters>;\n\t/** Execute the tool call. Throw on failure instead of encoding errors in `content`. */\n\texecute: (\n\t\ttoolCallId: string,\n\t\tparams: Static<TParameters>,\n\t\tsignal?: AbortSignal,\n\t\tonUpdate?: AgentToolUpdateCallback<TDetails>,\n\t) => Promise<AgentToolResult<TDetails>>;\n\t/**\n\t * Per-tool execution mode override.\n\t * - \"sequential\": this tool must execute one at a time with other tool calls.\n\t * - \"parallel\": this tool can execute concurrently with other tool calls.\n\t *\n\t * If omitted, the default execution mode applies.\n\t */\n\texecutionMode?: ToolExecutionMode;\n}\n\n/** Context snapshot passed into the low-level agent loop. */\nexport interface AgentContext {\n\t/** System prompt included with the request. */\n\tsystemPrompt: string;\n\t/** Transcript visible to the model. */\n\tmessages: AgentMessage[];\n\t/** Tools available for this run. */\n\ttools?: AgentTool<any>[];\n}\n\n/**\n * Events emitted by the Agent for UI updates.\n *\n * `agent_end` is the last event emitted for a run, but awaited `Agent.subscribe()`\n * listeners for that event are still part of run settlement. The agent becomes\n * idle only after those listeners finish.\n */\nexport type AgentEvent =\n\t// Agent lifecycle\n\t| { type: \"agent_start\" }\n\t| { type: \"agent_end\"; messages: AgentMessage[] }\n\t// Turn lifecycle - a turn is one assistant response + any tool calls/results\n\t| { type: \"turn_start\" }\n\t| { type: \"turn_end\"; message: AgentMessage; toolResults: ToolResultMessage[] }\n\t// Message lifecycle - emitted for user, assistant, and toolResult messages\n\t| { type: \"message_start\"; message: AgentMessage }\n\t// Only emitted for assistant messages during streaming\n\t| { type: \"message_update\"; message: AgentMessage; assistantMessageEvent: AssistantMessageEvent }\n\t| { type: \"message_end\"; message: AgentMessage }\n\t// Tool execution lifecycle\n\t| { type: \"tool_execution_start\"; toolCallId: string; toolName: string; args: any }\n\t| { type: \"tool_execution_update\"; toolCallId: string; toolName: string; args: any; partialResult: any }\n\t| { type: \"tool_execution_end\"; toolCallId: string; toolName: string; result: any; isError: boolean };\n"]}
1
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type {\n\tAssistantMessage,\n\tAssistantMessageEvent,\n\tImageContent,\n\tMessage,\n\tModel,\n\tSimpleStreamOptions,\n\tstreamSimple,\n\tTextContent,\n\tTool,\n\tToolResultMessage,\n} from \"@kolisachint/hoocode-ai\";\nimport type { Static, TSchema } from \"typebox\";\n\n/**\n * Stream function used by the agent loop.\n *\n * Contract:\n * - Must not throw or return a rejected promise for request/model/runtime failures.\n * - Must return an AssistantMessageEventStream.\n * - Failures must be encoded in the returned stream via protocol events and a\n * final AssistantMessage with stopReason \"error\" or \"aborted\" and errorMessage.\n */\nexport type StreamFn = (\n\t...args: Parameters<typeof streamSimple>\n) => ReturnType<typeof streamSimple> | Promise<ReturnType<typeof streamSimple>>;\n\n/**\n * Configuration for how tool calls from a single assistant message are executed.\n *\n * - \"sequential\": each tool call is prepared, executed, and finalized before the next one starts.\n * - \"parallel\": tool calls are prepared sequentially, then allowed tools execute concurrently.\n * `tool_execution_end` is emitted in tool completion order after each tool is finalized,\n * while tool-result message artifacts are emitted later in assistant source order.\n */\nexport type ToolExecutionMode = \"sequential\" | \"parallel\";\n\n/** A single tool call content block emitted by an assistant message. */\nexport type AgentToolCall = Extract<AssistantMessage[\"content\"][number], { type: \"toolCall\" }>;\n\n/**\n * A finished background tool call, passed to `createBackgroundResultMessage` so the\n * app can shape the follow-up message injected when the tool completes.\n */\nexport interface BackgroundToolResult {\n\t/** The originating tool call block from the assistant message. */\n\ttoolCall: AgentToolCall;\n\t/** The executed tool result (after any `afterToolCall` overrides). */\n\tresult: AgentToolResult<any>;\n\t/** Whether the executed result is treated as an error. */\n\tisError: boolean;\n}\n\n/**\n * Result returned from `beforeToolCall`.\n *\n * Returning `{ block: true }` prevents the tool from executing. The loop emits an error tool result instead.\n * `reason` becomes the text shown in that error result. If omitted, a default blocked message is used.\n */\nexport interface BeforeToolCallResult {\n\tblock?: boolean;\n\treason?: string;\n}\n\n/**\n * Partial override returned from `afterToolCall`.\n *\n * Merge semantics are field-by-field:\n * - `content`: if provided, replaces the tool result content array in full\n * - `details`: if provided, replaces the tool result details value in full\n * - `isError`: if provided, replaces the tool result error flag\n * - `terminate`: if provided, replaces the early-termination hint\n *\n * Omitted fields keep the original executed tool result values.\n * There is no deep merge for `content` or `details`.\n */\nexport interface AfterToolCallResult {\n\tcontent?: (TextContent | ImageContent)[];\n\tdetails?: unknown;\n\tisError?: boolean;\n\t/**\n\t * Hint that the agent should stop after the current tool batch.\n\t * Early termination only happens when every finalized tool result in the batch sets this to true.\n\t */\n\tterminate?: boolean;\n}\n\n/** Context passed to `beforeToolCall`. */\nexport interface BeforeToolCallContext {\n\t/** The assistant message that requested the tool call. */\n\tassistantMessage: AssistantMessage;\n\t/** The raw tool call block from `assistantMessage.content`. */\n\ttoolCall: AgentToolCall;\n\t/** Validated tool arguments for the target tool schema. */\n\targs: unknown;\n\t/** Current agent context at the time the tool call is prepared. */\n\tcontext: AgentContext;\n}\n\n/** Context passed to `afterToolCall`. */\nexport interface AfterToolCallContext {\n\t/** The assistant message that requested the tool call. */\n\tassistantMessage: AssistantMessage;\n\t/** The raw tool call block from `assistantMessage.content`. */\n\ttoolCall: AgentToolCall;\n\t/** Validated tool arguments for the target tool schema. */\n\targs: unknown;\n\t/** The executed tool result before any `afterToolCall` overrides are applied. */\n\tresult: AgentToolResult<any>;\n\t/** Whether the executed tool result is currently treated as an error. */\n\tisError: boolean;\n\t/** Current agent context at the time the tool call is finalized. */\n\tcontext: AgentContext;\n}\n\n/** Context passed to `shouldStopAfterTurn`. */\nexport interface ShouldStopAfterTurnContext {\n\t/** The assistant message that completed the turn. */\n\tmessage: AssistantMessage;\n\t/** Tool result messages passed to the preceding `turn_end` event. */\n\ttoolResults: ToolResultMessage[];\n\t/** Current agent context after the turn's assistant message and tool results have been appended. */\n\tcontext: AgentContext;\n\t/** Messages that this loop invocation will return if it exits at this point. Prompt runs include the initial prompt messages; continuation runs do not include pre-existing context messages. */\n\tnewMessages: AgentMessage[];\n}\n\n/** Replacement runtime state used by the agent loop before starting another provider request. */\nexport interface AgentLoopTurnUpdate {\n\t/** Context for the next provider request. */\n\tcontext?: AgentContext;\n\t/** Model for the next provider request. */\n\tmodel?: Model<any>;\n\t/** Thinking level for the next provider request. */\n\tthinkingLevel?: ThinkingLevel;\n}\n\nexport interface PrepareNextTurnContext extends ShouldStopAfterTurnContext {}\n\nexport interface AgentLoopConfig extends SimpleStreamOptions {\n\tmodel: Model<any>;\n\n\t/**\n\t * Converts AgentMessage[] to LLM-compatible Message[] before each LLM call.\n\t *\n\t * Each AgentMessage must be converted to a UserMessage, AssistantMessage, or ToolResultMessage\n\t * that the LLM can understand. AgentMessages that cannot be converted (e.g., UI-only notifications,\n\t * status messages) should be filtered out.\n\t *\n\t * Contract: must not throw or reject. Return a safe fallback value instead.\n\t * Throwing interrupts the low-level agent loop without producing a normal event sequence.\n\t *\n\t * @example\n\t * ```typescript\n\t * convertToLlm: (messages) => messages.flatMap(m => {\n\t * if (m.role === \"custom\") {\n\t * // Convert custom message to user message\n\t * return [{ role: \"user\", content: m.content, timestamp: m.timestamp }];\n\t * }\n\t * if (m.role === \"notification\") {\n\t * // Filter out UI-only messages\n\t * return [];\n\t * }\n\t * // Pass through standard LLM messages\n\t * return [m];\n\t * })\n\t * ```\n\t */\n\tconvertToLlm: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\n\t/**\n\t * Optional transform applied to the context before `convertToLlm`.\n\t *\n\t * Use this for operations that work at the AgentMessage level:\n\t * - Context window management (pruning old messages)\n\t * - Injecting context from external sources\n\t *\n\t * Contract: must not throw or reject. Return the original messages or another\n\t * safe fallback value instead.\n\t *\n\t * @example\n\t * ```typescript\n\t * transformContext: async (messages) => {\n\t * if (estimateTokens(messages) > MAX_TOKENS) {\n\t * return pruneOldMessages(messages);\n\t * }\n\t * return messages;\n\t * }\n\t * ```\n\t */\n\ttransformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\n\t/**\n\t * Resolves an API key dynamically for each LLM call.\n\t *\n\t * Useful for short-lived OAuth tokens (e.g., GitHub Copilot) that may expire\n\t * during long-running tool execution phases.\n\t *\n\t * Contract: must not throw or reject. Return undefined when no key is available.\n\t */\n\tgetApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\n\t/**\n\t * Called after each turn fully completes and `turn_end` has been emitted.\n\t *\n\t * If it returns true, the loop emits `agent_end` and exits before polling steering or follow-up queues,\n\t * without starting another LLM call. The current assistant response and any tool executions finish normally.\n\t *\n\t * Use this to request a graceful stop after the current turn, e.g. before context gets too full.\n\t *\n\t * Contract: must not throw or reject. Throwing interrupts the low-level agent loop without producing a normal event sequence.\n\t */\n\tshouldStopAfterTurn?: (context: ShouldStopAfterTurnContext) => boolean | Promise<boolean>;\n\n\t/**\n\t * Called after `turn_end` and before the loop decides whether another provider request should start.\n\t * Return replacement context/model/thinking state to affect the next turn in this run.\n\t * Return undefined to keep using the current context/config.\n\t */\n\tprepareNextTurn?: (\n\t\tcontext: PrepareNextTurnContext,\n\t) => AgentLoopTurnUpdate | undefined | Promise<AgentLoopTurnUpdate | undefined>;\n\n\t/**\n\t * Returns steering messages to inject into the conversation mid-run.\n\t *\n\t * Called after the current assistant turn finishes executing its tool calls, unless `shouldStopAfterTurn` exits first.\n\t * If messages are returned, they are added to the context before the next LLM call.\n\t * Tool calls from the current assistant message are not skipped.\n\t *\n\t * Use this for \"steering\" the agent while it's working.\n\t *\n\t * Contract: must not throw or reject. Return [] when no steering messages are available.\n\t */\n\tgetSteeringMessages?: () => Promise<AgentMessage[]>;\n\n\t/**\n\t * Returns follow-up messages to process after the agent would otherwise stop.\n\t *\n\t * Called when the agent has no more tool calls and no steering messages.\n\t * If messages are returned, they're added to the context and the agent\n\t * continues with another turn.\n\t *\n\t * Use this for follow-up messages that should wait until the agent finishes.\n\t *\n\t * Contract: must not throw or reject. Return [] when no follow-up messages are available.\n\t */\n\tgetFollowUpMessages?: () => Promise<AgentMessage[]>;\n\n\t/**\n\t * Builds the follow-up message injected when a background tool (`background: true`)\n\t * finishes. The returned message is injected into the next loop iteration like a\n\t * steering message, so it must convert to a `user`/`toolResult` message via\n\t * `convertToLlm` (custom message types are fine as long as they convert).\n\t *\n\t * When omitted, the loop injects a default user message carrying the tool's result\n\t * content. Provide this to deliver a richer, app-specific message type (e.g. for\n\t * dedicated UI rendering).\n\t *\n\t * Contract: must not throw or reject. Return a safe fallback message instead.\n\t */\n\tcreateBackgroundResultMessage?: (result: BackgroundToolResult) => AgentMessage;\n\n\t/**\n\t * Tool execution mode.\n\t * - \"sequential\": execute tool calls one by one\n\t * - \"parallel\": preflight tool calls sequentially, then execute allowed tools concurrently;\n\t * emit `tool_execution_end` in tool completion order after each tool is finalized,\n\t * then emit tool-result message artifacts later in assistant source order\n\t *\n\t * Default: \"parallel\"\n\t */\n\ttoolExecution?: ToolExecutionMode;\n\n\t/**\n\t * Called before a tool is executed, after arguments have been validated.\n\t *\n\t * Return `{ block: true }` to prevent execution. The loop emits an error tool result instead.\n\t * The hook receives the agent abort signal and is responsible for honoring it.\n\t */\n\tbeforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;\n\n\t/**\n\t * Called after a tool finishes executing, before `tool_execution_end` and tool-result message events are emitted.\n\t *\n\t * Return an `AfterToolCallResult` to override parts of the executed tool result:\n\t * - `content` replaces the full content array\n\t * - `details` replaces the full details payload\n\t * - `isError` replaces the error flag\n\t * - `terminate` replaces the early-termination hint\n\t *\n\t * Any omitted fields keep their original values. No deep merge is performed.\n\t * The hook receives the agent abort signal and is responsible for honoring it.\n\t */\n\tafterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;\n}\n\n/**\n * Thinking/reasoning level for models that support it.\n * Note: \"xhigh\" is only supported by selected model families. Use model thinking-level metadata\n * from @kolisachint/hoocode-ai to detect support for a concrete model.\n */\nexport type ThinkingLevel = \"off\" | \"minimal\" | \"low\" | \"medium\" | \"high\" | \"xhigh\";\n\n/**\n * Extensible interface for custom app messages.\n * Apps can extend via declaration merging:\n *\n * @example\n * ```typescript\n * declare module \"@kolisachint/hoocode-agent-core\" {\n * interface CustomAgentMessages {\n * artifact: ArtifactMessage;\n * notification: NotificationMessage;\n * }\n * }\n * ```\n */\nexport interface CustomAgentMessages {\n\t// Empty by default - apps extend via declaration merging\n}\n\n/**\n * AgentMessage: Union of LLM messages + custom messages.\n * This abstraction allows apps to add custom message types while maintaining\n * type safety and compatibility with the base LLM messages.\n */\nexport type AgentMessage = Message | CustomAgentMessages[keyof CustomAgentMessages];\n\n/**\n * Public agent state.\n *\n * `tools` and `messages` use accessor properties so implementations can copy\n * assigned arrays before storing them.\n */\nexport interface AgentState {\n\t/** System prompt sent with each model request. */\n\tsystemPrompt: string;\n\t/** Active model used for future turns. */\n\tmodel: Model<any>;\n\t/** Requested reasoning level for future turns. */\n\tthinkingLevel: ThinkingLevel;\n\t/** Available tools. Assigning a new array copies the top-level array. */\n\tset tools(tools: AgentTool<any>[]);\n\tget tools(): AgentTool<any>[];\n\t/** Conversation transcript. Assigning a new array copies the top-level array. */\n\tset messages(messages: AgentMessage[]);\n\tget messages(): AgentMessage[];\n\t/**\n\t * True while the agent is processing a prompt or continuation.\n\t *\n\t * This remains true until awaited `agent_end` listeners settle.\n\t */\n\treadonly isStreaming: boolean;\n\t/** Partial assistant message for the current streamed response, if any. */\n\treadonly streamingMessage?: AgentMessage;\n\t/** Tool call ids currently executing. */\n\treadonly pendingToolCalls: ReadonlySet<string>;\n\t/** Error message from the most recent failed or aborted assistant turn, if any. */\n\treadonly errorMessage?: string;\n}\n\n/** Final or partial result produced by a tool. */\nexport interface AgentToolResult<T> {\n\t/** Text or image content returned to the model. */\n\tcontent: (TextContent | ImageContent)[];\n\t/** Arbitrary structured details for logs or UI rendering. */\n\tdetails: T;\n\t/**\n\t * Hint that the agent should stop after the current tool batch.\n\t * Early termination only happens when every finalized tool result in the batch sets this to true.\n\t */\n\tterminate?: boolean;\n}\n\n/** Callback used by tools to stream partial execution updates. */\nexport type AgentToolUpdateCallback<T = any> = (partialResult: AgentToolResult<T>) => void;\n\n/** Tool definition used by the agent runtime. */\nexport interface AgentTool<TParameters extends TSchema = TSchema, TDetails = any> extends Tool<TParameters> {\n\t/** Human-readable label for UI display. */\n\tlabel: string;\n\t/**\n\t * Optional compatibility shim for raw tool-call arguments before schema validation.\n\t * Must return an object that matches `TParameters`.\n\t */\n\tprepareArguments?: (args: unknown) => Static<TParameters>;\n\t/** Execute the tool call. Throw on failure instead of encoding errors in `content`. */\n\texecute: (\n\t\ttoolCallId: string,\n\t\tparams: Static<TParameters>,\n\t\tsignal?: AbortSignal,\n\t\tonUpdate?: AgentToolUpdateCallback<TDetails>,\n\t) => Promise<AgentToolResult<TDetails>>;\n\t/**\n\t * Per-tool execution mode override.\n\t * - \"sequential\": this tool must execute one at a time with other tool calls.\n\t * - \"parallel\": this tool can execute concurrently with other tool calls.\n\t *\n\t * If omitted, the default execution mode applies.\n\t */\n\texecutionMode?: ToolExecutionMode;\n\t/**\n\t * When true, the agent loop treats this tool as non-blocking.\n\t *\n\t * Instead of awaiting the tool, the loop emits a placeholder tool result\n\t * immediately (so the assistant's tool call is satisfied) and keeps reasoning\n\t * and producing text while the tool runs detached. When the tool eventually\n\t * finishes, its result is injected into the next loop iteration as a follow-up\n\t * user message — delivered alongside steering messages — so the agent can react\n\t * to it naturally rather than freezing at the tool-call boundary.\n\t *\n\t * May also be a predicate evaluated per tool call, for tools whose\n\t * background-ness depends on their arguments (e.g. a delegation tool that only\n\t * runs in the background for certain targets). The predicate must be cheap and\n\t * synchronous; it runs while the loop partitions a tool-call batch.\n\t *\n\t * Background execution is independent of `executionMode`: a background tool never\n\t * blocks the loop or the other tool calls in the same batch.\n\t */\n\tbackground?: boolean | ((toolCall: AgentToolCall) => boolean);\n}\n\n/** Context snapshot passed into the low-level agent loop. */\nexport interface AgentContext {\n\t/** System prompt included with the request. */\n\tsystemPrompt: string;\n\t/** Transcript visible to the model. */\n\tmessages: AgentMessage[];\n\t/** Tools available for this run. */\n\ttools?: AgentTool<any>[];\n}\n\n/**\n * Events emitted by the Agent for UI updates.\n *\n * `agent_end` is the last event emitted for a run, but awaited `Agent.subscribe()`\n * listeners for that event are still part of run settlement. The agent becomes\n * idle only after those listeners finish.\n */\nexport type AgentEvent =\n\t// Agent lifecycle\n\t| { type: \"agent_start\" }\n\t| { type: \"agent_end\"; messages: AgentMessage[] }\n\t// Turn lifecycle - a turn is one assistant response + any tool calls/results\n\t| { type: \"turn_start\" }\n\t| { type: \"turn_end\"; message: AgentMessage; toolResults: ToolResultMessage[] }\n\t// Message lifecycle - emitted for user, assistant, and toolResult messages\n\t| { type: \"message_start\"; message: AgentMessage }\n\t// Only emitted for assistant messages during streaming\n\t| { type: \"message_update\"; message: AgentMessage; assistantMessageEvent: AssistantMessageEvent }\n\t| { type: \"message_end\"; message: AgentMessage }\n\t// Tool execution lifecycle\n\t| { type: \"tool_execution_start\"; toolCallId: string; toolName: string; args: any }\n\t| { type: \"tool_execution_update\"; toolCallId: string; toolName: string; args: any; partialResult: any }\n\t| { type: \"tool_execution_end\"; toolCallId: string; toolName: string; result: any; isError: boolean };\n"]}
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- {"version":3,"file":"types.js","sourceRoot":"","sources":["../src/types.ts"],"names":[],"mappings":"","sourcesContent":["import type {\n\tAssistantMessage,\n\tAssistantMessageEvent,\n\tImageContent,\n\tMessage,\n\tModel,\n\tSimpleStreamOptions,\n\tstreamSimple,\n\tTextContent,\n\tTool,\n\tToolResultMessage,\n} from \"@kolisachint/hoocode-ai\";\nimport type { Static, TSchema } from \"typebox\";\n\n/**\n * Stream function used by the agent loop.\n *\n * Contract:\n * - Must not throw or return a rejected promise for request/model/runtime failures.\n * - Must return an AssistantMessageEventStream.\n * - Failures must be encoded in the returned stream via protocol events and a\n * final AssistantMessage with stopReason \"error\" or \"aborted\" and errorMessage.\n */\nexport type StreamFn = (\n\t...args: Parameters<typeof streamSimple>\n) => ReturnType<typeof streamSimple> | Promise<ReturnType<typeof streamSimple>>;\n\n/**\n * Configuration for how tool calls from a single assistant message are executed.\n *\n * - \"sequential\": each tool call is prepared, executed, and finalized before the next one starts.\n * - \"parallel\": tool calls are prepared sequentially, then allowed tools execute concurrently.\n * `tool_execution_end` is emitted in tool completion order after each tool is finalized,\n * while tool-result message artifacts are emitted later in assistant source order.\n */\nexport type ToolExecutionMode = \"sequential\" | \"parallel\";\n\n/** A single tool call content block emitted by an assistant message. */\nexport type AgentToolCall = Extract<AssistantMessage[\"content\"][number], { type: \"toolCall\" }>;\n\n/**\n * Result returned from `beforeToolCall`.\n *\n * Returning `{ block: true }` prevents the tool from executing. The loop emits an error tool result instead.\n * `reason` becomes the text shown in that error result. If omitted, a default blocked message is used.\n */\nexport interface BeforeToolCallResult {\n\tblock?: boolean;\n\treason?: string;\n}\n\n/**\n * Partial override returned from `afterToolCall`.\n *\n * Merge semantics are field-by-field:\n * - `content`: if provided, replaces the tool result content array in full\n * - `details`: if provided, replaces the tool result details value in full\n * - `isError`: if provided, replaces the tool result error flag\n * - `terminate`: if provided, replaces the early-termination hint\n *\n * Omitted fields keep the original executed tool result values.\n * There is no deep merge for `content` or `details`.\n */\nexport interface AfterToolCallResult {\n\tcontent?: (TextContent | ImageContent)[];\n\tdetails?: unknown;\n\tisError?: boolean;\n\t/**\n\t * Hint that the agent should stop after the current tool batch.\n\t * Early termination only happens when every finalized tool result in the batch sets this to true.\n\t */\n\tterminate?: boolean;\n}\n\n/** Context passed to `beforeToolCall`. */\nexport interface BeforeToolCallContext {\n\t/** The assistant message that requested the tool call. */\n\tassistantMessage: AssistantMessage;\n\t/** The raw tool call block from `assistantMessage.content`. */\n\ttoolCall: AgentToolCall;\n\t/** Validated tool arguments for the target tool schema. */\n\targs: unknown;\n\t/** Current agent context at the time the tool call is prepared. */\n\tcontext: AgentContext;\n}\n\n/** Context passed to `afterToolCall`. */\nexport interface AfterToolCallContext {\n\t/** The assistant message that requested the tool call. */\n\tassistantMessage: AssistantMessage;\n\t/** The raw tool call block from `assistantMessage.content`. */\n\ttoolCall: AgentToolCall;\n\t/** Validated tool arguments for the target tool schema. */\n\targs: unknown;\n\t/** The executed tool result before any `afterToolCall` overrides are applied. */\n\tresult: AgentToolResult<any>;\n\t/** Whether the executed tool result is currently treated as an error. */\n\tisError: boolean;\n\t/** Current agent context at the time the tool call is finalized. */\n\tcontext: AgentContext;\n}\n\n/** Context passed to `shouldStopAfterTurn`. */\nexport interface ShouldStopAfterTurnContext {\n\t/** The assistant message that completed the turn. */\n\tmessage: AssistantMessage;\n\t/** Tool result messages passed to the preceding `turn_end` event. */\n\ttoolResults: ToolResultMessage[];\n\t/** Current agent context after the turn's assistant message and tool results have been appended. */\n\tcontext: AgentContext;\n\t/** Messages that this loop invocation will return if it exits at this point. Prompt runs include the initial prompt messages; continuation runs do not include pre-existing context messages. */\n\tnewMessages: AgentMessage[];\n}\n\n/** Replacement runtime state used by the agent loop before starting another provider request. */\nexport interface AgentLoopTurnUpdate {\n\t/** Context for the next provider request. */\n\tcontext?: AgentContext;\n\t/** Model for the next provider request. */\n\tmodel?: Model<any>;\n\t/** Thinking level for the next provider request. */\n\tthinkingLevel?: ThinkingLevel;\n}\n\nexport interface PrepareNextTurnContext extends ShouldStopAfterTurnContext {}\n\nexport interface AgentLoopConfig extends SimpleStreamOptions {\n\tmodel: Model<any>;\n\n\t/**\n\t * Converts AgentMessage[] to LLM-compatible Message[] before each LLM call.\n\t *\n\t * Each AgentMessage must be converted to a UserMessage, AssistantMessage, or ToolResultMessage\n\t * that the LLM can understand. AgentMessages that cannot be converted (e.g., UI-only notifications,\n\t * status messages) should be filtered out.\n\t *\n\t * Contract: must not throw or reject. Return a safe fallback value instead.\n\t * Throwing interrupts the low-level agent loop without producing a normal event sequence.\n\t *\n\t * @example\n\t * ```typescript\n\t * convertToLlm: (messages) => messages.flatMap(m => {\n\t * if (m.role === \"custom\") {\n\t * // Convert custom message to user message\n\t * return [{ role: \"user\", content: m.content, timestamp: m.timestamp }];\n\t * }\n\t * if (m.role === \"notification\") {\n\t * // Filter out UI-only messages\n\t * return [];\n\t * }\n\t * // Pass through standard LLM messages\n\t * return [m];\n\t * })\n\t * ```\n\t */\n\tconvertToLlm: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\n\t/**\n\t * Optional transform applied to the context before `convertToLlm`.\n\t *\n\t * Use this for operations that work at the AgentMessage level:\n\t * - Context window management (pruning old messages)\n\t * - Injecting context from external sources\n\t *\n\t * Contract: must not throw or reject. Return the original messages or another\n\t * safe fallback value instead.\n\t *\n\t * @example\n\t * ```typescript\n\t * transformContext: async (messages) => {\n\t * if (estimateTokens(messages) > MAX_TOKENS) {\n\t * return pruneOldMessages(messages);\n\t * }\n\t * return messages;\n\t * }\n\t * ```\n\t */\n\ttransformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\n\t/**\n\t * Resolves an API key dynamically for each LLM call.\n\t *\n\t * Useful for short-lived OAuth tokens (e.g., GitHub Copilot) that may expire\n\t * during long-running tool execution phases.\n\t *\n\t * Contract: must not throw or reject. Return undefined when no key is available.\n\t */\n\tgetApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\n\t/**\n\t * Called after each turn fully completes and `turn_end` has been emitted.\n\t *\n\t * If it returns true, the loop emits `agent_end` and exits before polling steering or follow-up queues,\n\t * without starting another LLM call. The current assistant response and any tool executions finish normally.\n\t *\n\t * Use this to request a graceful stop after the current turn, e.g. before context gets too full.\n\t *\n\t * Contract: must not throw or reject. Throwing interrupts the low-level agent loop without producing a normal event sequence.\n\t */\n\tshouldStopAfterTurn?: (context: ShouldStopAfterTurnContext) => boolean | Promise<boolean>;\n\n\t/**\n\t * Called after `turn_end` and before the loop decides whether another provider request should start.\n\t * Return replacement context/model/thinking state to affect the next turn in this run.\n\t * Return undefined to keep using the current context/config.\n\t */\n\tprepareNextTurn?: (\n\t\tcontext: PrepareNextTurnContext,\n\t) => AgentLoopTurnUpdate | undefined | Promise<AgentLoopTurnUpdate | undefined>;\n\n\t/**\n\t * Returns steering messages to inject into the conversation mid-run.\n\t *\n\t * Called after the current assistant turn finishes executing its tool calls, unless `shouldStopAfterTurn` exits first.\n\t * If messages are returned, they are added to the context before the next LLM call.\n\t * Tool calls from the current assistant message are not skipped.\n\t *\n\t * Use this for \"steering\" the agent while it's working.\n\t *\n\t * Contract: must not throw or reject. Return [] when no steering messages are available.\n\t */\n\tgetSteeringMessages?: () => Promise<AgentMessage[]>;\n\n\t/**\n\t * Returns follow-up messages to process after the agent would otherwise stop.\n\t *\n\t * Called when the agent has no more tool calls and no steering messages.\n\t * If messages are returned, they're added to the context and the agent\n\t * continues with another turn.\n\t *\n\t * Use this for follow-up messages that should wait until the agent finishes.\n\t *\n\t * Contract: must not throw or reject. Return [] when no follow-up messages are available.\n\t */\n\tgetFollowUpMessages?: () => Promise<AgentMessage[]>;\n\n\t/**\n\t * Tool execution mode.\n\t * - \"sequential\": execute tool calls one by one\n\t * - \"parallel\": preflight tool calls sequentially, then execute allowed tools concurrently;\n\t * emit `tool_execution_end` in tool completion order after each tool is finalized,\n\t * then emit tool-result message artifacts later in assistant source order\n\t *\n\t * Default: \"parallel\"\n\t */\n\ttoolExecution?: ToolExecutionMode;\n\n\t/**\n\t * Called before a tool is executed, after arguments have been validated.\n\t *\n\t * Return `{ block: true }` to prevent execution. The loop emits an error tool result instead.\n\t * The hook receives the agent abort signal and is responsible for honoring it.\n\t */\n\tbeforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;\n\n\t/**\n\t * Called after a tool finishes executing, before `tool_execution_end` and tool-result message events are emitted.\n\t *\n\t * Return an `AfterToolCallResult` to override parts of the executed tool result:\n\t * - `content` replaces the full content array\n\t * - `details` replaces the full details payload\n\t * - `isError` replaces the error flag\n\t * - `terminate` replaces the early-termination hint\n\t *\n\t * Any omitted fields keep their original values. No deep merge is performed.\n\t * The hook receives the agent abort signal and is responsible for honoring it.\n\t */\n\tafterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;\n}\n\n/**\n * Thinking/reasoning level for models that support it.\n * Note: \"xhigh\" is only supported by selected model families. Use model thinking-level metadata\n * from @kolisachint/hoocode-ai to detect support for a concrete model.\n */\nexport type ThinkingLevel = \"off\" | \"minimal\" | \"low\" | \"medium\" | \"high\" | \"xhigh\";\n\n/**\n * Extensible interface for custom app messages.\n * Apps can extend via declaration merging:\n *\n * @example\n * ```typescript\n * declare module \"@kolisachint/hoocode-agent-core\" {\n * interface CustomAgentMessages {\n * artifact: ArtifactMessage;\n * notification: NotificationMessage;\n * }\n * }\n * ```\n */\nexport interface CustomAgentMessages {\n\t// Empty by default - apps extend via declaration merging\n}\n\n/**\n * AgentMessage: Union of LLM messages + custom messages.\n * This abstraction allows apps to add custom message types while maintaining\n * type safety and compatibility with the base LLM messages.\n */\nexport type AgentMessage = Message | CustomAgentMessages[keyof CustomAgentMessages];\n\n/**\n * Public agent state.\n *\n * `tools` and `messages` use accessor properties so implementations can copy\n * assigned arrays before storing them.\n */\nexport interface AgentState {\n\t/** System prompt sent with each model request. */\n\tsystemPrompt: string;\n\t/** Active model used for future turns. */\n\tmodel: Model<any>;\n\t/** Requested reasoning level for future turns. */\n\tthinkingLevel: ThinkingLevel;\n\t/** Available tools. Assigning a new array copies the top-level array. */\n\tset tools(tools: AgentTool<any>[]);\n\tget tools(): AgentTool<any>[];\n\t/** Conversation transcript. Assigning a new array copies the top-level array. */\n\tset messages(messages: AgentMessage[]);\n\tget messages(): AgentMessage[];\n\t/**\n\t * True while the agent is processing a prompt or continuation.\n\t *\n\t * This remains true until awaited `agent_end` listeners settle.\n\t */\n\treadonly isStreaming: boolean;\n\t/** Partial assistant message for the current streamed response, if any. */\n\treadonly streamingMessage?: AgentMessage;\n\t/** Tool call ids currently executing. */\n\treadonly pendingToolCalls: ReadonlySet<string>;\n\t/** Error message from the most recent failed or aborted assistant turn, if any. */\n\treadonly errorMessage?: string;\n}\n\n/** Final or partial result produced by a tool. */\nexport interface AgentToolResult<T> {\n\t/** Text or image content returned to the model. */\n\tcontent: (TextContent | ImageContent)[];\n\t/** Arbitrary structured details for logs or UI rendering. */\n\tdetails: T;\n\t/**\n\t * Hint that the agent should stop after the current tool batch.\n\t * Early termination only happens when every finalized tool result in the batch sets this to true.\n\t */\n\tterminate?: boolean;\n}\n\n/** Callback used by tools to stream partial execution updates. */\nexport type AgentToolUpdateCallback<T = any> = (partialResult: AgentToolResult<T>) => void;\n\n/** Tool definition used by the agent runtime. */\nexport interface AgentTool<TParameters extends TSchema = TSchema, TDetails = any> extends Tool<TParameters> {\n\t/** Human-readable label for UI display. */\n\tlabel: string;\n\t/**\n\t * Optional compatibility shim for raw tool-call arguments before schema validation.\n\t * Must return an object that matches `TParameters`.\n\t */\n\tprepareArguments?: (args: unknown) => Static<TParameters>;\n\t/** Execute the tool call. Throw on failure instead of encoding errors in `content`. */\n\texecute: (\n\t\ttoolCallId: string,\n\t\tparams: Static<TParameters>,\n\t\tsignal?: AbortSignal,\n\t\tonUpdate?: AgentToolUpdateCallback<TDetails>,\n\t) => Promise<AgentToolResult<TDetails>>;\n\t/**\n\t * Per-tool execution mode override.\n\t * - \"sequential\": this tool must execute one at a time with other tool calls.\n\t * - \"parallel\": this tool can execute concurrently with other tool calls.\n\t *\n\t * If omitted, the default execution mode applies.\n\t */\n\texecutionMode?: ToolExecutionMode;\n}\n\n/** Context snapshot passed into the low-level agent loop. */\nexport interface AgentContext {\n\t/** System prompt included with the request. */\n\tsystemPrompt: string;\n\t/** Transcript visible to the model. */\n\tmessages: AgentMessage[];\n\t/** Tools available for this run. */\n\ttools?: AgentTool<any>[];\n}\n\n/**\n * Events emitted by the Agent for UI updates.\n *\n * `agent_end` is the last event emitted for a run, but awaited `Agent.subscribe()`\n * listeners for that event are still part of run settlement. The agent becomes\n * idle only after those listeners finish.\n */\nexport type AgentEvent =\n\t// Agent lifecycle\n\t| { type: \"agent_start\" }\n\t| { type: \"agent_end\"; messages: AgentMessage[] }\n\t// Turn lifecycle - a turn is one assistant response + any tool calls/results\n\t| { type: \"turn_start\" }\n\t| { type: \"turn_end\"; message: AgentMessage; toolResults: ToolResultMessage[] }\n\t// Message lifecycle - emitted for user, assistant, and toolResult messages\n\t| { type: \"message_start\"; message: AgentMessage }\n\t// Only emitted for assistant messages during streaming\n\t| { type: \"message_update\"; message: AgentMessage; assistantMessageEvent: AssistantMessageEvent }\n\t| { type: \"message_end\"; message: AgentMessage }\n\t// Tool execution lifecycle\n\t| { type: \"tool_execution_start\"; toolCallId: string; toolName: string; args: any }\n\t| { type: \"tool_execution_update\"; toolCallId: string; toolName: string; args: any; partialResult: any }\n\t| { type: \"tool_execution_end\"; toolCallId: string; toolName: string; result: any; isError: boolean };\n"]}
1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../src/types.ts"],"names":[],"mappings":"","sourcesContent":["import type {\n\tAssistantMessage,\n\tAssistantMessageEvent,\n\tImageContent,\n\tMessage,\n\tModel,\n\tSimpleStreamOptions,\n\tstreamSimple,\n\tTextContent,\n\tTool,\n\tToolResultMessage,\n} from \"@kolisachint/hoocode-ai\";\nimport type { Static, TSchema } from \"typebox\";\n\n/**\n * Stream function used by the agent loop.\n *\n * Contract:\n * - Must not throw or return a rejected promise for request/model/runtime failures.\n * - Must return an AssistantMessageEventStream.\n * - Failures must be encoded in the returned stream via protocol events and a\n * final AssistantMessage with stopReason \"error\" or \"aborted\" and errorMessage.\n */\nexport type StreamFn = (\n\t...args: Parameters<typeof streamSimple>\n) => ReturnType<typeof streamSimple> | Promise<ReturnType<typeof streamSimple>>;\n\n/**\n * Configuration for how tool calls from a single assistant message are executed.\n *\n * - \"sequential\": each tool call is prepared, executed, and finalized before the next one starts.\n * - \"parallel\": tool calls are prepared sequentially, then allowed tools execute concurrently.\n * `tool_execution_end` is emitted in tool completion order after each tool is finalized,\n * while tool-result message artifacts are emitted later in assistant source order.\n */\nexport type ToolExecutionMode = \"sequential\" | \"parallel\";\n\n/** A single tool call content block emitted by an assistant message. */\nexport type AgentToolCall = Extract<AssistantMessage[\"content\"][number], { type: \"toolCall\" }>;\n\n/**\n * A finished background tool call, passed to `createBackgroundResultMessage` so the\n * app can shape the follow-up message injected when the tool completes.\n */\nexport interface BackgroundToolResult {\n\t/** The originating tool call block from the assistant message. */\n\ttoolCall: AgentToolCall;\n\t/** The executed tool result (after any `afterToolCall` overrides). */\n\tresult: AgentToolResult<any>;\n\t/** Whether the executed result is treated as an error. */\n\tisError: boolean;\n}\n\n/**\n * Result returned from `beforeToolCall`.\n *\n * Returning `{ block: true }` prevents the tool from executing. The loop emits an error tool result instead.\n * `reason` becomes the text shown in that error result. If omitted, a default blocked message is used.\n */\nexport interface BeforeToolCallResult {\n\tblock?: boolean;\n\treason?: string;\n}\n\n/**\n * Partial override returned from `afterToolCall`.\n *\n * Merge semantics are field-by-field:\n * - `content`: if provided, replaces the tool result content array in full\n * - `details`: if provided, replaces the tool result details value in full\n * - `isError`: if provided, replaces the tool result error flag\n * - `terminate`: if provided, replaces the early-termination hint\n *\n * Omitted fields keep the original executed tool result values.\n * There is no deep merge for `content` or `details`.\n */\nexport interface AfterToolCallResult {\n\tcontent?: (TextContent | ImageContent)[];\n\tdetails?: unknown;\n\tisError?: boolean;\n\t/**\n\t * Hint that the agent should stop after the current tool batch.\n\t * Early termination only happens when every finalized tool result in the batch sets this to true.\n\t */\n\tterminate?: boolean;\n}\n\n/** Context passed to `beforeToolCall`. */\nexport interface BeforeToolCallContext {\n\t/** The assistant message that requested the tool call. */\n\tassistantMessage: AssistantMessage;\n\t/** The raw tool call block from `assistantMessage.content`. */\n\ttoolCall: AgentToolCall;\n\t/** Validated tool arguments for the target tool schema. */\n\targs: unknown;\n\t/** Current agent context at the time the tool call is prepared. */\n\tcontext: AgentContext;\n}\n\n/** Context passed to `afterToolCall`. */\nexport interface AfterToolCallContext {\n\t/** The assistant message that requested the tool call. */\n\tassistantMessage: AssistantMessage;\n\t/** The raw tool call block from `assistantMessage.content`. */\n\ttoolCall: AgentToolCall;\n\t/** Validated tool arguments for the target tool schema. */\n\targs: unknown;\n\t/** The executed tool result before any `afterToolCall` overrides are applied. */\n\tresult: AgentToolResult<any>;\n\t/** Whether the executed tool result is currently treated as an error. */\n\tisError: boolean;\n\t/** Current agent context at the time the tool call is finalized. */\n\tcontext: AgentContext;\n}\n\n/** Context passed to `shouldStopAfterTurn`. */\nexport interface ShouldStopAfterTurnContext {\n\t/** The assistant message that completed the turn. */\n\tmessage: AssistantMessage;\n\t/** Tool result messages passed to the preceding `turn_end` event. */\n\ttoolResults: ToolResultMessage[];\n\t/** Current agent context after the turn's assistant message and tool results have been appended. */\n\tcontext: AgentContext;\n\t/** Messages that this loop invocation will return if it exits at this point. Prompt runs include the initial prompt messages; continuation runs do not include pre-existing context messages. */\n\tnewMessages: AgentMessage[];\n}\n\n/** Replacement runtime state used by the agent loop before starting another provider request. */\nexport interface AgentLoopTurnUpdate {\n\t/** Context for the next provider request. */\n\tcontext?: AgentContext;\n\t/** Model for the next provider request. */\n\tmodel?: Model<any>;\n\t/** Thinking level for the next provider request. */\n\tthinkingLevel?: ThinkingLevel;\n}\n\nexport interface PrepareNextTurnContext extends ShouldStopAfterTurnContext {}\n\nexport interface AgentLoopConfig extends SimpleStreamOptions {\n\tmodel: Model<any>;\n\n\t/**\n\t * Converts AgentMessage[] to LLM-compatible Message[] before each LLM call.\n\t *\n\t * Each AgentMessage must be converted to a UserMessage, AssistantMessage, or ToolResultMessage\n\t * that the LLM can understand. AgentMessages that cannot be converted (e.g., UI-only notifications,\n\t * status messages) should be filtered out.\n\t *\n\t * Contract: must not throw or reject. Return a safe fallback value instead.\n\t * Throwing interrupts the low-level agent loop without producing a normal event sequence.\n\t *\n\t * @example\n\t * ```typescript\n\t * convertToLlm: (messages) => messages.flatMap(m => {\n\t * if (m.role === \"custom\") {\n\t * // Convert custom message to user message\n\t * return [{ role: \"user\", content: m.content, timestamp: m.timestamp }];\n\t * }\n\t * if (m.role === \"notification\") {\n\t * // Filter out UI-only messages\n\t * return [];\n\t * }\n\t * // Pass through standard LLM messages\n\t * return [m];\n\t * })\n\t * ```\n\t */\n\tconvertToLlm: (messages: AgentMessage[]) => Message[] | Promise<Message[]>;\n\n\t/**\n\t * Optional transform applied to the context before `convertToLlm`.\n\t *\n\t * Use this for operations that work at the AgentMessage level:\n\t * - Context window management (pruning old messages)\n\t * - Injecting context from external sources\n\t *\n\t * Contract: must not throw or reject. Return the original messages or another\n\t * safe fallback value instead.\n\t *\n\t * @example\n\t * ```typescript\n\t * transformContext: async (messages) => {\n\t * if (estimateTokens(messages) > MAX_TOKENS) {\n\t * return pruneOldMessages(messages);\n\t * }\n\t * return messages;\n\t * }\n\t * ```\n\t */\n\ttransformContext?: (messages: AgentMessage[], signal?: AbortSignal) => Promise<AgentMessage[]>;\n\n\t/**\n\t * Resolves an API key dynamically for each LLM call.\n\t *\n\t * Useful for short-lived OAuth tokens (e.g., GitHub Copilot) that may expire\n\t * during long-running tool execution phases.\n\t *\n\t * Contract: must not throw or reject. Return undefined when no key is available.\n\t */\n\tgetApiKey?: (provider: string) => Promise<string | undefined> | string | undefined;\n\n\t/**\n\t * Called after each turn fully completes and `turn_end` has been emitted.\n\t *\n\t * If it returns true, the loop emits `agent_end` and exits before polling steering or follow-up queues,\n\t * without starting another LLM call. The current assistant response and any tool executions finish normally.\n\t *\n\t * Use this to request a graceful stop after the current turn, e.g. before context gets too full.\n\t *\n\t * Contract: must not throw or reject. Throwing interrupts the low-level agent loop without producing a normal event sequence.\n\t */\n\tshouldStopAfterTurn?: (context: ShouldStopAfterTurnContext) => boolean | Promise<boolean>;\n\n\t/**\n\t * Called after `turn_end` and before the loop decides whether another provider request should start.\n\t * Return replacement context/model/thinking state to affect the next turn in this run.\n\t * Return undefined to keep using the current context/config.\n\t */\n\tprepareNextTurn?: (\n\t\tcontext: PrepareNextTurnContext,\n\t) => AgentLoopTurnUpdate | undefined | Promise<AgentLoopTurnUpdate | undefined>;\n\n\t/**\n\t * Returns steering messages to inject into the conversation mid-run.\n\t *\n\t * Called after the current assistant turn finishes executing its tool calls, unless `shouldStopAfterTurn` exits first.\n\t * If messages are returned, they are added to the context before the next LLM call.\n\t * Tool calls from the current assistant message are not skipped.\n\t *\n\t * Use this for \"steering\" the agent while it's working.\n\t *\n\t * Contract: must not throw or reject. Return [] when no steering messages are available.\n\t */\n\tgetSteeringMessages?: () => Promise<AgentMessage[]>;\n\n\t/**\n\t * Returns follow-up messages to process after the agent would otherwise stop.\n\t *\n\t * Called when the agent has no more tool calls and no steering messages.\n\t * If messages are returned, they're added to the context and the agent\n\t * continues with another turn.\n\t *\n\t * Use this for follow-up messages that should wait until the agent finishes.\n\t *\n\t * Contract: must not throw or reject. Return [] when no follow-up messages are available.\n\t */\n\tgetFollowUpMessages?: () => Promise<AgentMessage[]>;\n\n\t/**\n\t * Builds the follow-up message injected when a background tool (`background: true`)\n\t * finishes. The returned message is injected into the next loop iteration like a\n\t * steering message, so it must convert to a `user`/`toolResult` message via\n\t * `convertToLlm` (custom message types are fine as long as they convert).\n\t *\n\t * When omitted, the loop injects a default user message carrying the tool's result\n\t * content. Provide this to deliver a richer, app-specific message type (e.g. for\n\t * dedicated UI rendering).\n\t *\n\t * Contract: must not throw or reject. Return a safe fallback message instead.\n\t */\n\tcreateBackgroundResultMessage?: (result: BackgroundToolResult) => AgentMessage;\n\n\t/**\n\t * Tool execution mode.\n\t * - \"sequential\": execute tool calls one by one\n\t * - \"parallel\": preflight tool calls sequentially, then execute allowed tools concurrently;\n\t * emit `tool_execution_end` in tool completion order after each tool is finalized,\n\t * then emit tool-result message artifacts later in assistant source order\n\t *\n\t * Default: \"parallel\"\n\t */\n\ttoolExecution?: ToolExecutionMode;\n\n\t/**\n\t * Called before a tool is executed, after arguments have been validated.\n\t *\n\t * Return `{ block: true }` to prevent execution. The loop emits an error tool result instead.\n\t * The hook receives the agent abort signal and is responsible for honoring it.\n\t */\n\tbeforeToolCall?: (context: BeforeToolCallContext, signal?: AbortSignal) => Promise<BeforeToolCallResult | undefined>;\n\n\t/**\n\t * Called after a tool finishes executing, before `tool_execution_end` and tool-result message events are emitted.\n\t *\n\t * Return an `AfterToolCallResult` to override parts of the executed tool result:\n\t * - `content` replaces the full content array\n\t * - `details` replaces the full details payload\n\t * - `isError` replaces the error flag\n\t * - `terminate` replaces the early-termination hint\n\t *\n\t * Any omitted fields keep their original values. No deep merge is performed.\n\t * The hook receives the agent abort signal and is responsible for honoring it.\n\t */\n\tafterToolCall?: (context: AfterToolCallContext, signal?: AbortSignal) => Promise<AfterToolCallResult | undefined>;\n}\n\n/**\n * Thinking/reasoning level for models that support it.\n * Note: \"xhigh\" is only supported by selected model families. Use model thinking-level metadata\n * from @kolisachint/hoocode-ai to detect support for a concrete model.\n */\nexport type ThinkingLevel = \"off\" | \"minimal\" | \"low\" | \"medium\" | \"high\" | \"xhigh\";\n\n/**\n * Extensible interface for custom app messages.\n * Apps can extend via declaration merging:\n *\n * @example\n * ```typescript\n * declare module \"@kolisachint/hoocode-agent-core\" {\n * interface CustomAgentMessages {\n * artifact: ArtifactMessage;\n * notification: NotificationMessage;\n * }\n * }\n * ```\n */\nexport interface CustomAgentMessages {\n\t// Empty by default - apps extend via declaration merging\n}\n\n/**\n * AgentMessage: Union of LLM messages + custom messages.\n * This abstraction allows apps to add custom message types while maintaining\n * type safety and compatibility with the base LLM messages.\n */\nexport type AgentMessage = Message | CustomAgentMessages[keyof CustomAgentMessages];\n\n/**\n * Public agent state.\n *\n * `tools` and `messages` use accessor properties so implementations can copy\n * assigned arrays before storing them.\n */\nexport interface AgentState {\n\t/** System prompt sent with each model request. */\n\tsystemPrompt: string;\n\t/** Active model used for future turns. */\n\tmodel: Model<any>;\n\t/** Requested reasoning level for future turns. */\n\tthinkingLevel: ThinkingLevel;\n\t/** Available tools. Assigning a new array copies the top-level array. */\n\tset tools(tools: AgentTool<any>[]);\n\tget tools(): AgentTool<any>[];\n\t/** Conversation transcript. Assigning a new array copies the top-level array. */\n\tset messages(messages: AgentMessage[]);\n\tget messages(): AgentMessage[];\n\t/**\n\t * True while the agent is processing a prompt or continuation.\n\t *\n\t * This remains true until awaited `agent_end` listeners settle.\n\t */\n\treadonly isStreaming: boolean;\n\t/** Partial assistant message for the current streamed response, if any. */\n\treadonly streamingMessage?: AgentMessage;\n\t/** Tool call ids currently executing. */\n\treadonly pendingToolCalls: ReadonlySet<string>;\n\t/** Error message from the most recent failed or aborted assistant turn, if any. */\n\treadonly errorMessage?: string;\n}\n\n/** Final or partial result produced by a tool. */\nexport interface AgentToolResult<T> {\n\t/** Text or image content returned to the model. */\n\tcontent: (TextContent | ImageContent)[];\n\t/** Arbitrary structured details for logs or UI rendering. */\n\tdetails: T;\n\t/**\n\t * Hint that the agent should stop after the current tool batch.\n\t * Early termination only happens when every finalized tool result in the batch sets this to true.\n\t */\n\tterminate?: boolean;\n}\n\n/** Callback used by tools to stream partial execution updates. */\nexport type AgentToolUpdateCallback<T = any> = (partialResult: AgentToolResult<T>) => void;\n\n/** Tool definition used by the agent runtime. */\nexport interface AgentTool<TParameters extends TSchema = TSchema, TDetails = any> extends Tool<TParameters> {\n\t/** Human-readable label for UI display. */\n\tlabel: string;\n\t/**\n\t * Optional compatibility shim for raw tool-call arguments before schema validation.\n\t * Must return an object that matches `TParameters`.\n\t */\n\tprepareArguments?: (args: unknown) => Static<TParameters>;\n\t/** Execute the tool call. Throw on failure instead of encoding errors in `content`. */\n\texecute: (\n\t\ttoolCallId: string,\n\t\tparams: Static<TParameters>,\n\t\tsignal?: AbortSignal,\n\t\tonUpdate?: AgentToolUpdateCallback<TDetails>,\n\t) => Promise<AgentToolResult<TDetails>>;\n\t/**\n\t * Per-tool execution mode override.\n\t * - \"sequential\": this tool must execute one at a time with other tool calls.\n\t * - \"parallel\": this tool can execute concurrently with other tool calls.\n\t *\n\t * If omitted, the default execution mode applies.\n\t */\n\texecutionMode?: ToolExecutionMode;\n\t/**\n\t * When true, the agent loop treats this tool as non-blocking.\n\t *\n\t * Instead of awaiting the tool, the loop emits a placeholder tool result\n\t * immediately (so the assistant's tool call is satisfied) and keeps reasoning\n\t * and producing text while the tool runs detached. When the tool eventually\n\t * finishes, its result is injected into the next loop iteration as a follow-up\n\t * user message — delivered alongside steering messages — so the agent can react\n\t * to it naturally rather than freezing at the tool-call boundary.\n\t *\n\t * May also be a predicate evaluated per tool call, for tools whose\n\t * background-ness depends on their arguments (e.g. a delegation tool that only\n\t * runs in the background for certain targets). The predicate must be cheap and\n\t * synchronous; it runs while the loop partitions a tool-call batch.\n\t *\n\t * Background execution is independent of `executionMode`: a background tool never\n\t * blocks the loop or the other tool calls in the same batch.\n\t */\n\tbackground?: boolean | ((toolCall: AgentToolCall) => boolean);\n}\n\n/** Context snapshot passed into the low-level agent loop. */\nexport interface AgentContext {\n\t/** System prompt included with the request. */\n\tsystemPrompt: string;\n\t/** Transcript visible to the model. */\n\tmessages: AgentMessage[];\n\t/** Tools available for this run. */\n\ttools?: AgentTool<any>[];\n}\n\n/**\n * Events emitted by the Agent for UI updates.\n *\n * `agent_end` is the last event emitted for a run, but awaited `Agent.subscribe()`\n * listeners for that event are still part of run settlement. The agent becomes\n * idle only after those listeners finish.\n */\nexport type AgentEvent =\n\t// Agent lifecycle\n\t| { type: \"agent_start\" }\n\t| { type: \"agent_end\"; messages: AgentMessage[] }\n\t// Turn lifecycle - a turn is one assistant response + any tool calls/results\n\t| { type: \"turn_start\" }\n\t| { type: \"turn_end\"; message: AgentMessage; toolResults: ToolResultMessage[] }\n\t// Message lifecycle - emitted for user, assistant, and toolResult messages\n\t| { type: \"message_start\"; message: AgentMessage }\n\t// Only emitted for assistant messages during streaming\n\t| { type: \"message_update\"; message: AgentMessage; assistantMessageEvent: AssistantMessageEvent }\n\t| { type: \"message_end\"; message: AgentMessage }\n\t// Tool execution lifecycle\n\t| { type: \"tool_execution_start\"; toolCallId: string; toolName: string; args: any }\n\t| { type: \"tool_execution_update\"; toolCallId: string; toolName: string; args: any; partialResult: any }\n\t| { type: \"tool_execution_end\"; toolCallId: string; toolName: string; result: any; isError: boolean };\n"]}