@kolbo/mcp 1.81.7 → 1.81.8

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package/skill/VERSION CHANGED
@@ -1 +1 @@
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- 0.9.9
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+ 0.9.10
@@ -1,301 +1,301 @@
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- # Thumbnails — YouTube, Shorts, Reels, TikTok covers
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-
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- Load this file when the user wants a **thumbnail, video cover, first-frame card, or
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- channel art**: "thumbnail for my video", "YouTube cover", "Shorts cover", "make it
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- clickable", "higher CTR".
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-
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- A thumbnail is not a nice image at small size. It is a different craft with a different
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- success test: **it is judged at ~168px inside a scrolling feed, next to a hundred others.**
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- Everything below follows from that.
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-
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- ---
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-
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- ## ⚠️ Two things to get right before advising anyone
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-
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- **1. The metric is watch time, not clicks.** YouTube's own A/B thumbnail test optimises
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- "for overall watch time over other metrics, like click-through rate." A thumbnail that
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- wins the click and loses the viewer *loses the test*. This is the mechanical reason the
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- shock-face era ended. Never promise something the video does not deliver — it is both a
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- spam-policy violation ("malicious clickbait" names thumbnails explicitly) and a test loss.
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-
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- **2. Most thumbnail statistics online are fabricated.** This topic is saturated with
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- AI-generated SEO spam inventing authoritative-looking numbers ("47.3% of creators…",
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- "9% vs 4% CTR study…", "70% higher CTR for dark thumbnails"). Traced individually, they
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- have no source. **Do not quote a thumbnail statistic to a user unless it is in this file.**
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- Everything below is graded: **[A]** real study/primary source · **[A?]** real study, but
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- its page could not be opened directly — figures corroborated only via secondary quotes,
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- so treat as directional, not exact · **[B]** credible practitioner claim · **[C]** craft
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- convention, no data.
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-
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- Also useful to know: CTR *falling* as a video spreads is normal, not failure — early
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- impressions come from subscribers, then Browse/Suggested reach cold viewers. Half of all
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- channels sit between **2% and 10% CTR**. **[A]**
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-
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- ---
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-
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- ## The four layers
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-
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- ### 1. ONE hero subject
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-
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- A face with one **legible** emotion, or a single object caught mid-action. Crop tight.
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-
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- **Faces scale with performance.** In a study of 500 breakout videos: 69% used a face,
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- rising to 75% of the top 100 and **80% of the top 50**. Face occupies about **one third
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- of the frame** in that top cohort. **[A?]** — the direction (faces matter, and matter more
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- at the top) is safe; the exact percentages are not verified at source.
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-
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- **The exaggerated shocked face is dead as a default.** Only ~5% of those breakouts used
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- an exaggerated expression; 6% of the top 50. MrBeast's team A/B tested ~30 videos
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- open-mouth vs closed-mouth — **every closed-mouth version produced higher watch time**,
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- and they changed the channel's house style permanently. **[A]**
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-
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- So: **a clear face beats a wild face.** Direct the expression to *one* readable emotion —
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- closed-mouth determination, a genuine restrained smile, focused concentration, real
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- scepticism. Direct eye contact into the lens, unless the gaze is deliberately pointing at
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- the subject. Forbid in the prompt: gaping "O" mouth, bulging eyes, strained forehead,
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- raised chin, any look of discomfort or effort.
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-
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- **Legibility test:** at 168×94, can someone name the emotion in under a second?
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-
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- **Faces are not mandatory** — 31% of breakouts had none. If the subject is a tool, an
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- interface, or a generated frame, the object can be the hero.
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-
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- Kill on sight: three competing focal points, a floating UI panel over an abstract
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- gradient, "a person at a desk". If the concept has no surprise, wit, or impossibility in
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- it, invent harder before generating.
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-
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- ### 2. Separation — luminance first, hue second
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-
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- **Greyscale test: desaturate the thumbnail. If the subject stops separating from the
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- background, no palette will save it.** Complementary pairs (orange/teal, blue/orange)
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- work mostly because they *also* carry a luminance gap.
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-
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- - **Three dominant colours maximum, text included.** **[B]**
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- - **Restrain saturation.** The over-saturated HDR/clarity look — "exaggerated vibrancy,
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- bright lighting and sharp contrast" — is now documented as the visual signature of
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- AI-generated imagery, inherited from advertising imagery in training data. **[A]**
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- Push *luminance* contrast hard; keep saturation on one or two accent elements only.
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- - **Check on both YouTube themes.** The UI is near-white or near-black with red accents.
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- A dark vignette that separates your subject in dark mode can vanish in light mode.
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- Saturated red as a dominant field reads as UI chrome, not content.
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- - A single-hue thumbnail is *not* automatically weak — Kurzgesagt and MKBHD ship
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- near-monochrome successfully. What fails is a single hue with no luminance separation.
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-
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- ### 3. Text — often none at all
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-
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- The real distribution among breakout thumbnails: **28% had no text** (the largest single
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- group), **24% had 1–3 words**, median among those that had any was 5. **[A?]** Over half
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- carried three words or fewer. The ubiquitous "3–5 bold words" advice describes a minority.
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-
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- - **Drop text entirely** when the image already states the promise and the title carries
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- the specifics. Text is a crutch for a thumbnail that hasn't found its image.
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- - **Three words maximum** when used. Never repeat the title — the title is right next to
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- it. Text should add the *second half* of an idea the image starts.
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- - Quote the exact words in the prompt: `render only this text: "…"`, and forbid the rest:
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- `no other text, no taglines, no watermark, no logo, no captions, no gibberish letters`.
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- - Heavy-weight sans, one typeface. Cap height ≈ **12–15% of frame height**.
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- - **Always** an outline, drop shadow, or solid colour block behind it.
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- - Placement: top third or the side opposite the face. **Never the bottom-right quadrant.**
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- - Let the subject overlap one letter slightly — instant depth.
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-
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- Long strings come back mangled from every image model. If words garble twice, generate the
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- plate **text-free** and set type in the Canvas tool or in HTML — a clean plate plus real
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- type beats a third mangled attempt. Logos are the same: **image models cannot render a
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- real brand mark.** Generate the plate without it and composite the actual logo file.
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-
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- ### 4. Platform-safe composition
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-
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- | Zone | Rule |
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- |---|---|
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- | **Bottom-right corner** | Duration chip sits here. Nothing important. |
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- | **Bottom edge, full width** | Red progress bar on partially-watched videos. Keep critical content ≥40px off the bottom (at 1280×720 scale). |
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- | **Overall safe area** | Everything load-bearing inside the centre ~1100×620 of a 1280×720 canvas. |
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- | **9:16 — Shorts/Reels/TikTok** | Must survive a **centre-square crop** (grids and cross-posts crop vertical media to the middle). Keep the top ~15% and bottom ~20% clear of platform UI. |
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- | **Validate at** | **168×94 px** — the desktop suggested-videos render size. Not 1280×720. |
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-
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- **File spec (updated — most guides are stale):** YouTube now recommends **3840×2160**,
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- minimum width 640px, file cap **50 MB** on desktop. Driven by TV overtaking mobile as the
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- primary US YouTube device in Feb 2025. **Export at 4K; design for 168px.** **[A]**
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-
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- ---
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-
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- ## Model choice
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-
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- Text fidelity is the constraint. `gpt-image-2` is the strongest for type — use
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- **quality: medium** (its sweet spot) or high, and it handles **Hebrew** notably better
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- than the alternatives. `nano-banana-2` is strong on cinematic people but weak on text.
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- For a text-free plate, either is fine and the cheaper one wins.
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-
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- **Field result (Aug 2026, head-to-head, same prompt/refs/1K):** `nano-banana-2` beat
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- `gpt-image-2` on BOTH photorealism (looked like a real studio photo, not a render) and
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- reference-mark fidelity — and rendered a short Hebrew headline + Latin badge cleanly.
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- The "weak on text" caveat applies to long/dense copy, not a 3-word headline. When a
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- thumbnail is a photographic person + short text + referenced logos, run both models
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- once and pick — do not assume gpt-image-2 wins by default.
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-
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- Lock the host with a **character Visual DNA** (`workflows/visual-dna.md`) so every
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- thumbnail in a series is the same person — and check you are using the DNA of the person
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- *as themselves*, not a costumed character DNA built for a film shoot.
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-
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- ## Kolbo brand-asset kit — reuse these, do not rediscover them
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-
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- Learned the hard way (Time Machine tutorial thumbnail, Aug 2026): re-deriving logo
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- files and the right Visual DNA from scratch every session, then patching AI mis-draws
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- with HTML overlays, is slow and produces a worse result than just generating natively
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- with the right references from the start. Check this list before generating anything
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- with a Kolbo or model logo, or with Zohar's likeness, in it.
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-
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- | Asset | Where | Status |
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- |---|---|---|
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- | Kolbo K icon — **THE reference to use** | `Graphics\Logo\kolbo-ai-new-icon-black2.jpg` (white K on black) | ✅ verified real mark. **Always pass THIS file as the generation reference**, never a transparent cutout: the black background gives the model contrast to lock onto and it reproduces the K correctly. Proven tricks that keep the geometry exact fully in-model: (a) print it as a white chest logo on a black t-shirt, (b) render it inside a small dark-navy rounded chip next to a live-typed 'Kolbo.AI' wordmark — both mirror the reference's white-on-dark context |
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- | Kolbo K icon, clean cutout | `Youtube\מכונת הזמן\Exports\Thumbnail\assets\k-icon-clean.png` | ⚠️ white-on-transparent — fine for HTML/PIL compositing, but as a *generation reference* on a light background it gives zero contrast and the model redraws the K wrong. Use the black-background source above instead |
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- | Kolbo lockup (K + wordmark) | `Youtube\מכונת הזמן\Exports\Thumbnail\assets\kolbo-lockup.png` | ⚠️ this is the **stacked t-shirt lockup** (K on top, small wordmark below) — do not use for a horizontal corner mark, it misreads or gets redrawn wrong when scaled |
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- | ByteDance icon | `kolbo-api\assets\Bytedance icon.png` | ❌ **wrong file** — a generic blue bar-chart icon, not ByteDance's real mark. Confirmed by hash, pre-existing bug (not from any recent edit). Filed as `task_f3fab040`. Do not composite this into a "real logo" claim; if a real ByteDance mark is needed, source and verify one first |
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- | Zohar — real likeness Visual DNA | id `6a64b8fa5bd226f7e763367b`, name **`zohar`** (single token, so `@zohar` binds) | ✅ correct — use this whenever the ask is "me"/"my face" |
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- | Zohar — costumed character DNA | `@zohar_salon` and similar | ⚠️ these are **film-character** DNAs from specific shoots, not his real likeness — never substitute for a "me presenting" thumbnail |
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-
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- **DNA naming rule that bit us:** the `@Name` prompt tag only binds if it exactly
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- matches the DNA's stored `name` field as one token. A DNA named "Zohar (Copy)" can
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- never bind via `@zohar` — rename the DNA (`update_visual_dna`) once, don't work around
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- it per-prompt.
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-
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- ## Routing in Kolbo
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-
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- | Ask | Tool |
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- |---|---|
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- | One cover | `generate_image` |
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- | Several options at once | The in-app **Thumbnail Generator** — fans out 4–8 art-directed variations |
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- | A batch with a locked character or product | `generate_creative_director` with a Visual DNA |
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- | Cover for a video the user already made | Never crop a frame out of the video — generate a fresh comp. A film frame is exposed for motion, not for a 168px grid |
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- | A second aspect ratio (e.g. 9:16 Shorts after a 16:9 main) | **Generate it natively at that aspect ratio**, do not crop/recompose the other one in HTML. Reuse the same brief, DNA, and reference logo files; write a fresh detailed prompt sized for the new canvas |
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-
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- **Default workflow, one shot:** `generate_image` (or `_edit`) at **`quality: high`**,
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- native target resolution (1024-class for GPT Image 2), passing every real logo file the
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- comp needs as `reference_images` plus the matching `@Name`/`#Name` tags in the prompt
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- text, and the correct Visual DNA id. Ask for **3 concept variations in the same call
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- batch** per the ladder below rather than iterating one image through many small manual
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- fixes. Reserve HTML-compositing patches for the rare case a specific mark still comes
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- back wrong after 2–3 regenerations with references — it is a fallback, not the default
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- path.
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-
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- **9:16 safe-zone discipline:** keep the hero content (face, gesture, headline, badge,
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- logo) inside roughly the **centre 70% of the canvas width**, not edge-to-edge — verified
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- by the centre-square-crop test below. State this explicitly in the prompt ("generous
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- margin on both sides, nothing touches the left/right edge") rather than fixing it after
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- generation.
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-
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- ## Variation ladder
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-
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- Vary the **concept**, never the words: bold dynamic · clean minimal · vibrant saturated ·
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- cinematic wide · close-up dramatic · typography-forward · dark moody · flat illustration.
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-
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- Make **3 thumbnails and 10 titles** per video, and design them *before* shooting. Top
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- creators spend ~30% of their effort on packaging versus ~5% for small channels. **[B]**
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-
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- ---
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-
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- ## What now reads as dated or "AI slop"
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-
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- **Correct the premise first: YouTube has NOT demoted AI thumbnails.** Its synthetic-content
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- policy explicitly exempts "using generative AI tools to create or improve a video outline,
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- script, **thumbnail**, title, or infographic." **[A]** Anyone claiming the algorithm
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- penalises AI thumbnails is repeating a fabrication. The damage is **competitive and
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- trust-based**, and it is real:
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-
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- - **The models converge — you disappear into sameness.** 700 generation trajectories
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- through image-model feedback loops all collapsed to just **12 dominant motifs**; the
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- authors call the result "visual elevator music." **[A]**
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- - **The gloss is the tell** — see the saturation note above. **[A]**
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- - **AI faces homogenise.** Diffusion models render same-demographic individuals as
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- near-identical across professions. Your AI face looks like everyone's AI face — which
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- is exactly why a real Visual DNA built from real photos matters. **[A]**
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-
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- **Avoid — evidence-backed:** exaggerated open-mouth shock · over-saturated HDR/clarity ·
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- plastic AI skin · piles of arrows and circles (one or two maximum) · **imagery not
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- actually in the video** (policy risk *and* it loses the watch-time test) · AI likeness of
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- real public figures (YouTube likeness detection is live for all YPP creators).
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-
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- **Avoid — credibility damage in tech/AI niches:** glowing brains, robot-hand-touching-
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- human-hand, circuit boards, binary code, humanoid robots, the default blue "tech" wash.
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- Each is sci-fi-derived and misleading about what AI actually is. For a channel whose
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- credibility *is* the product, these are self-harm.
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-
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- **Avoid on taste, no data — don't cite numbers for these:** golden particle dust and
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- bokeh, radial speed lines, neon collage, holographic UI overlays, floating tech icons,
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- gradient-mesh purple/blue backgrounds, hexagon grids, generic fantasy creatures.
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-
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- ---
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-
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- ## Tech / AI-tool / filmmaking channels
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-
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- The grammar here is the **opposite** of the MrBeast formula, and that is the point.
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- Restraint reads as authority: controlled product photography, matte dark grounds, one
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- accent pulled from the subject itself, minimal or no text, a composed direct-to-camera
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- expression rather than a reaction. **The absence of arrows and explosions is the brand
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- signal.** For a channel selling expertise, the thumbnail is a claim about whether you
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- know what you are talking about.
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-
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- What works specifically:
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- - **The tool logo as the recognisable object** — high search intent, heavily used;
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- differentiate through treatment (scale, lighting, physical staging), not by dropping it.
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- - **Before/after** — genuinely strong for AI filmmaking because the transformation *is*
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- the promise and it is honest. Skip the arrow; let the two images do the work.
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- - **The interface as hero** — a real UI cropped tight to one striking element signals
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- "actual tutorial, not hype." Under-used.
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- - **Face + artefact** — face at ~⅓ frame, closed-mouth focused, beside the generated
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- frame. Satisfies both the face finding and "show the thing."
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-
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- ---
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-
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- ## Hebrew and RTL
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-
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- > **No evidence base exists for any of this.** There is no measured data on Hebrew vs
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- > Latin thumbnail text, Hebrew legibility at 168px, or RTL thumbnail composition. What
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- > follows is typographic reasoning plus Israeli foundry commentary. For a Hebrew channel
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- > this is worth settling empirically — ship a text-right/subject-left variant against a
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- > mirrored one and let YouTube's own test decide.
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-
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- - **Hebrew has no ascenders or descenders and a uniform x-height.** Latin words have a
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- ragged silhouette that aids word-shape recognition at small size; Hebrew words are
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- near-rectangular blocks. **Hebrew needs more size, more weight and more letterspacing
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- than Latin to hit the same legibility at 168px.** Budget for it. **[C]**
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- - **Fonts:** **Ploni** (AlefAlefAlef) is purpose-built bilingual — Hebrew plus Latin
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- designed to sit together without either overshadowing the other, which is exactly the
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- problem when a tool name like `Seedance 2.5` sits inside a Hebrew phrase. **Heebo** and
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- **Rubik** are strong free alternatives with real bold weights.
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- - **Mirror the layout, not the logos.** RTL readers scan a mirrored F-pattern entering
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- from the **top-right**, so the natural composition inverts: **text block right, subject
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- left**, gaze pointing right-to-left toward the text. Latin brand marks and numerals stay
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- LTR regardless. **[B]**
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- - **Language split:** Hebrew for the emotional/promise word, Latin for the tool name — the
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- tool name is the search-intent anchor and the audience already reads it in Latin.
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- - **Per-language thumbnails exist** but are gated behind multi-language audio tracks: you
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- need at least one added audio track before a localised thumbnail can attach to it. **[A]**
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-
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- ---
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-
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- ## Honest limits
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-
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- Thumbnail design is a craft with weak empirical foundations. A study of 2,400 news
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- thumbnails across 21 visual features found **few statistically significant correlations
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- with engagement at all** **[A]**. The breakout data above describes what winning
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- thumbnails *look like*, not what *caused* the win. Genuinely unsettled: rule-of-thirds vs
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- centred (no data either way), and saturation levels (creator orthodoxy vs the aesthetics
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- literature). Do not present either as settled.
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-
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- A/B testing needs ~10k impressions per variant to mean anything. Below that, just replace
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- the thumbnail outright.
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-
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- ---
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-
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- ## Checklist
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-
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- - [ ] One idea, nameable in under a second at 168×94
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- - [ ] Face ~⅓ of frame, **one legible emotion, closed-mouth**, eye contact
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- - [ ] Greyscale test: subject still separates
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- - [ ] ≤3 colours, restrained saturation, checked on light *and* dark themes
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- - [ ] 0–3 words, outlined, ~12–15% frame height, off the face, never bottom-right
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- - [ ] Nothing in the bottom-right quadrant or bottom 40px
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- - [ ] Real logos composited from files, never model-rendered
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- - [ ] Nothing in the image that isn't in the video
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- - [ ] Exported 3840×2160; verified at 168×94 (and centre-cropped first, for 9:16)
1
+ # Thumbnails — YouTube, Shorts, Reels, TikTok covers
2
+
3
+ Load this file when the user wants a **thumbnail, video cover, first-frame card, or
4
+ channel art**: "thumbnail for my video", "YouTube cover", "Shorts cover", "make it
5
+ clickable", "higher CTR".
6
+
7
+ A thumbnail is not a nice image at small size. It is a different craft with a different
8
+ success test: **it is judged at ~168px inside a scrolling feed, next to a hundred others.**
9
+ Everything below follows from that.
10
+
11
+ ---
12
+
13
+ ## ⚠️ Two things to get right before advising anyone
14
+
15
+ **1. The metric is watch time, not clicks.** YouTube's own A/B thumbnail test optimises
16
+ "for overall watch time over other metrics, like click-through rate." A thumbnail that
17
+ wins the click and loses the viewer *loses the test*. This is the mechanical reason the
18
+ shock-face era ended. Never promise something the video does not deliver — it is both a
19
+ spam-policy violation ("malicious clickbait" names thumbnails explicitly) and a test loss.
20
+
21
+ **2. Most thumbnail statistics online are fabricated.** This topic is saturated with
22
+ AI-generated SEO spam inventing authoritative-looking numbers ("47.3% of creators…",
23
+ "9% vs 4% CTR study…", "70% higher CTR for dark thumbnails"). Traced individually, they
24
+ have no source. **Do not quote a thumbnail statistic to a user unless it is in this file.**
25
+ Everything below is graded: **[A]** real study/primary source · **[A?]** real study, but
26
+ its page could not be opened directly — figures corroborated only via secondary quotes,
27
+ so treat as directional, not exact · **[B]** credible practitioner claim · **[C]** craft
28
+ convention, no data.
29
+
30
+ Also useful to know: CTR *falling* as a video spreads is normal, not failure — early
31
+ impressions come from subscribers, then Browse/Suggested reach cold viewers. Half of all
32
+ channels sit between **2% and 10% CTR**. **[A]**
33
+
34
+ ---
35
+
36
+ ## The four layers
37
+
38
+ ### 1. ONE hero subject
39
+
40
+ A face with one **legible** emotion, or a single object caught mid-action. Crop tight.
41
+
42
+ **Faces scale with performance.** In a study of 500 breakout videos: 69% used a face,
43
+ rising to 75% of the top 100 and **80% of the top 50**. Face occupies about **one third
44
+ of the frame** in that top cohort. **[A?]** — the direction (faces matter, and matter more
45
+ at the top) is safe; the exact percentages are not verified at source.
46
+
47
+ **The exaggerated shocked face is dead as a default.** Only ~5% of those breakouts used
48
+ an exaggerated expression; 6% of the top 50. MrBeast's team A/B tested ~30 videos
49
+ open-mouth vs closed-mouth — **every closed-mouth version produced higher watch time**,
50
+ and they changed the channel's house style permanently. **[A]**
51
+
52
+ So: **a clear face beats a wild face.** Direct the expression to *one* readable emotion —
53
+ closed-mouth determination, a genuine restrained smile, focused concentration, real
54
+ scepticism. Direct eye contact into the lens, unless the gaze is deliberately pointing at
55
+ the subject. Forbid in the prompt: gaping "O" mouth, bulging eyes, strained forehead,
56
+ raised chin, any look of discomfort or effort.
57
+
58
+ **Legibility test:** at 168×94, can someone name the emotion in under a second?
59
+
60
+ **Faces are not mandatory** — 31% of breakouts had none. If the subject is a tool, an
61
+ interface, or a generated frame, the object can be the hero.
62
+
63
+ Kill on sight: three competing focal points, a floating UI panel over an abstract
64
+ gradient, "a person at a desk". If the concept has no surprise, wit, or impossibility in
65
+ it, invent harder before generating.
66
+
67
+ ### 2. Separation — luminance first, hue second
68
+
69
+ **Greyscale test: desaturate the thumbnail. If the subject stops separating from the
70
+ background, no palette will save it.** Complementary pairs (orange/teal, blue/orange)
71
+ work mostly because they *also* carry a luminance gap.
72
+
73
+ - **Three dominant colours maximum, text included.** **[B]**
74
+ - **Restrain saturation.** The over-saturated HDR/clarity look — "exaggerated vibrancy,
75
+ bright lighting and sharp contrast" — is now documented as the visual signature of
76
+ AI-generated imagery, inherited from advertising imagery in training data. **[A]**
77
+ Push *luminance* contrast hard; keep saturation on one or two accent elements only.
78
+ - **Check on both YouTube themes.** The UI is near-white or near-black with red accents.
79
+ A dark vignette that separates your subject in dark mode can vanish in light mode.
80
+ Saturated red as a dominant field reads as UI chrome, not content.
81
+ - A single-hue thumbnail is *not* automatically weak — Kurzgesagt and MKBHD ship
82
+ near-monochrome successfully. What fails is a single hue with no luminance separation.
83
+
84
+ ### 3. Text — often none at all
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+
86
+ The real distribution among breakout thumbnails: **28% had no text** (the largest single
87
+ group), **24% had 1–3 words**, median among those that had any was 5. **[A?]** Over half
88
+ carried three words or fewer. The ubiquitous "3–5 bold words" advice describes a minority.
89
+
90
+ - **Drop text entirely** when the image already states the promise and the title carries
91
+ the specifics. Text is a crutch for a thumbnail that hasn't found its image.
92
+ - **Three words maximum** when used. Never repeat the title — the title is right next to
93
+ it. Text should add the *second half* of an idea the image starts.
94
+ - Quote the exact words in the prompt: `render only this text: "…"`, and forbid the rest:
95
+ `no other text, no taglines, no watermark, no logo, no captions, no gibberish letters`.
96
+ - Heavy-weight sans, one typeface. Cap height ≈ **12–15% of frame height**.
97
+ - **Always** an outline, drop shadow, or solid colour block behind it.
98
+ - Placement: top third or the side opposite the face. **Never the bottom-right quadrant.**
99
+ - Let the subject overlap one letter slightly — instant depth.
100
+
101
+ Long strings come back mangled from every image model. If words garble twice, generate the
102
+ plate **text-free** and set type in the Canvas tool or in HTML — a clean plate plus real
103
+ type beats a third mangled attempt. Logos are the same: **image models cannot render a
104
+ real brand mark.** Generate the plate without it and composite the actual logo file.
105
+
106
+ ### 4. Platform-safe composition
107
+
108
+ | Zone | Rule |
109
+ |---|---|
110
+ | **Bottom-right corner** | Duration chip sits here. Nothing important. |
111
+ | **Bottom edge, full width** | Red progress bar on partially-watched videos. Keep critical content ≥40px off the bottom (at 1280×720 scale). |
112
+ | **Overall safe area** | Everything load-bearing inside the centre ~1100×620 of a 1280×720 canvas. |
113
+ | **9:16 — Shorts/Reels/TikTok** | Must survive a **centre-square crop** (grids and cross-posts crop vertical media to the middle). Keep the top ~15% and bottom ~20% clear of platform UI. |
114
+ | **Validate at** | **168×94 px** — the desktop suggested-videos render size. Not 1280×720. |
115
+
116
+ **File spec (updated — most guides are stale):** YouTube now recommends **3840×2160**,
117
+ minimum width 640px, file cap **50 MB** on desktop. Driven by TV overtaking mobile as the
118
+ primary US YouTube device in Feb 2025. **Export at 4K; design for 168px.** **[A]**
119
+
120
+ ---
121
+
122
+ ## Model choice
123
+
124
+ Text fidelity is the constraint. `gpt-image-2` is the strongest for type — use
125
+ **quality: medium** (its sweet spot) or high, and it handles **Hebrew** notably better
126
+ than the alternatives. `nano-banana-2` is strong on cinematic people but weak on text.
127
+ For a text-free plate, either is fine and the cheaper one wins.
128
+
129
+ **Field result (Aug 2026, head-to-head, same prompt/refs/1K):** `nano-banana-2` beat
130
+ `gpt-image-2` on BOTH photorealism (looked like a real studio photo, not a render) and
131
+ reference-mark fidelity — and rendered a short Hebrew headline + Latin badge cleanly.
132
+ The "weak on text" caveat applies to long/dense copy, not a 3-word headline. When a
133
+ thumbnail is a photographic person + short text + referenced logos, run both models
134
+ once and pick — do not assume gpt-image-2 wins by default.
135
+
136
+ Lock the host with a **character Visual DNA** (`workflows/visual-dna.md`) so every
137
+ thumbnail in a series is the same person — and check you are using the DNA of the person
138
+ *as themselves*, not a costumed character DNA built for a film shoot.
139
+
140
+ ## Kolbo brand-asset kit — reuse these, do not rediscover them
141
+
142
+ Learned the hard way (Time Machine tutorial thumbnail, Aug 2026): re-deriving logo
143
+ files and the right Visual DNA from scratch every session, then patching AI mis-draws
144
+ with HTML overlays, is slow and produces a worse result than just generating natively
145
+ with the right references from the start. Check this list before generating anything
146
+ with a Kolbo or model logo, or with Zohar's likeness, in it.
147
+
148
+ | Asset | Where | Status |
149
+ |---|---|---|
150
+ | Kolbo K icon — **THE reference to use** | `Graphics\Logo\kolbo-ai-new-icon-black2.jpg` (white K on black) | ✅ verified real mark. **Always pass THIS file as the generation reference**, never a transparent cutout: the black background gives the model contrast to lock onto and it reproduces the K correctly. Proven tricks that keep the geometry exact fully in-model: (a) print it as a white chest logo on a black t-shirt, (b) render it inside a small dark-navy rounded chip next to a live-typed 'Kolbo.AI' wordmark — both mirror the reference's white-on-dark context |
151
+ | Kolbo K icon, clean cutout | `Youtube\מכונת הזמן\Exports\Thumbnail\assets\k-icon-clean.png` | ⚠️ white-on-transparent — fine for HTML/PIL compositing, but as a *generation reference* on a light background it gives zero contrast and the model redraws the K wrong. Use the black-background source above instead |
152
+ | Kolbo lockup (K + wordmark) | `Youtube\מכונת הזמן\Exports\Thumbnail\assets\kolbo-lockup.png` | ⚠️ this is the **stacked t-shirt lockup** (K on top, small wordmark below) — do not use for a horizontal corner mark, it misreads or gets redrawn wrong when scaled |
153
+ | ByteDance icon | `kolbo-api\assets\Bytedance icon.png` | ❌ **wrong file** — a generic blue bar-chart icon, not ByteDance's real mark. Confirmed by hash, pre-existing bug (not from any recent edit). Filed as `task_f3fab040`. Do not composite this into a "real logo" claim; if a real ByteDance mark is needed, source and verify one first |
154
+ | Zohar — real likeness Visual DNA | id `6a64b8fa5bd226f7e763367b`, name **`zohar`** (single token, so `@zohar` binds) | ✅ correct — use this whenever the ask is "me"/"my face" |
155
+ | Zohar — costumed character DNA | `@zohar_salon` and similar | ⚠️ these are **film-character** DNAs from specific shoots, not his real likeness — never substitute for a "me presenting" thumbnail |
156
+
157
+ **DNA naming rule that bit us:** the `@Name` prompt tag only binds if it exactly
158
+ matches the DNA's stored `name` field as one token. A DNA named "Zohar (Copy)" can
159
+ never bind via `@zohar` — rename the DNA (`update_visual_dna`) once, don't work around
160
+ it per-prompt.
161
+
162
+ ## Routing in Kolbo
163
+
164
+ | Ask | Tool |
165
+ |---|---|
166
+ | One cover | `generate_image` |
167
+ | Several options at once | The in-app **Thumbnail Generator** — fans out 4–8 art-directed variations |
168
+ | A batch with a locked character or product | `generate_creative_director` with a Visual DNA |
169
+ | Cover for a video the user already made | Never crop a frame out of the video — generate a fresh comp. A film frame is exposed for motion, not for a 168px grid |
170
+ | A second aspect ratio (e.g. 9:16 Shorts after a 16:9 main) | **Generate it natively at that aspect ratio**, do not crop/recompose the other one in HTML. Reuse the same brief, DNA, and reference logo files; write a fresh detailed prompt sized for the new canvas |
171
+
172
+ **Default workflow, one shot:** `generate_image` (or `_edit`) at **`quality: high`**,
173
+ native target resolution (1024-class for GPT Image 2), passing every real logo file the
174
+ comp needs as `reference_images` plus the matching `@Name`/`#Name` tags in the prompt
175
+ text, and the correct Visual DNA id. Ask for **3 concept variations in the same call
176
+ batch** per the ladder below rather than iterating one image through many small manual
177
+ fixes. Reserve HTML-compositing patches for the rare case a specific mark still comes
178
+ back wrong after 2–3 regenerations with references — it is a fallback, not the default
179
+ path.
180
+
181
+ **9:16 safe-zone discipline:** keep the hero content (face, gesture, headline, badge,
182
+ logo) inside roughly the **centre 70% of the canvas width**, not edge-to-edge — verified
183
+ by the centre-square-crop test below. State this explicitly in the prompt ("generous
184
+ margin on both sides, nothing touches the left/right edge") rather than fixing it after
185
+ generation.
186
+
187
+ ## Variation ladder
188
+
189
+ Vary the **concept**, never the words: bold dynamic · clean minimal · vibrant saturated ·
190
+ cinematic wide · close-up dramatic · typography-forward · dark moody · flat illustration.
191
+
192
+ Make **3 thumbnails and 10 titles** per video, and design them *before* shooting. Top
193
+ creators spend ~30% of their effort on packaging versus ~5% for small channels. **[B]**
194
+
195
+ ---
196
+
197
+ ## What now reads as dated or "AI slop"
198
+
199
+ **Correct the premise first: YouTube has NOT demoted AI thumbnails.** Its synthetic-content
200
+ policy explicitly exempts "using generative AI tools to create or improve a video outline,
201
+ script, **thumbnail**, title, or infographic." **[A]** Anyone claiming the algorithm
202
+ penalises AI thumbnails is repeating a fabrication. The damage is **competitive and
203
+ trust-based**, and it is real:
204
+
205
+ - **The models converge — you disappear into sameness.** 700 generation trajectories
206
+ through image-model feedback loops all collapsed to just **12 dominant motifs**; the
207
+ authors call the result "visual elevator music." **[A]**
208
+ - **The gloss is the tell** — see the saturation note above. **[A]**
209
+ - **AI faces homogenise.** Diffusion models render same-demographic individuals as
210
+ near-identical across professions. Your AI face looks like everyone's AI face — which
211
+ is exactly why a real Visual DNA built from real photos matters. **[A]**
212
+
213
+ **Avoid — evidence-backed:** exaggerated open-mouth shock · over-saturated HDR/clarity ·
214
+ plastic AI skin · piles of arrows and circles (one or two maximum) · **imagery not
215
+ actually in the video** (policy risk *and* it loses the watch-time test) · AI likeness of
216
+ real public figures (YouTube likeness detection is live for all YPP creators).
217
+
218
+ **Avoid — credibility damage in tech/AI niches:** glowing brains, robot-hand-touching-
219
+ human-hand, circuit boards, binary code, humanoid robots, the default blue "tech" wash.
220
+ Each is sci-fi-derived and misleading about what AI actually is. For a channel whose
221
+ credibility *is* the product, these are self-harm.
222
+
223
+ **Avoid on taste, no data — don't cite numbers for these:** golden particle dust and
224
+ bokeh, radial speed lines, neon collage, holographic UI overlays, floating tech icons,
225
+ gradient-mesh purple/blue backgrounds, hexagon grids, generic fantasy creatures.
226
+
227
+ ---
228
+
229
+ ## Tech / AI-tool / filmmaking channels
230
+
231
+ The grammar here is the **opposite** of the MrBeast formula, and that is the point.
232
+ Restraint reads as authority: controlled product photography, matte dark grounds, one
233
+ accent pulled from the subject itself, minimal or no text, a composed direct-to-camera
234
+ expression rather than a reaction. **The absence of arrows and explosions is the brand
235
+ signal.** For a channel selling expertise, the thumbnail is a claim about whether you
236
+ know what you are talking about.
237
+
238
+ What works specifically:
239
+ - **The tool logo as the recognisable object** — high search intent, heavily used;
240
+ differentiate through treatment (scale, lighting, physical staging), not by dropping it.
241
+ - **Before/after** — genuinely strong for AI filmmaking because the transformation *is*
242
+ the promise and it is honest. Skip the arrow; let the two images do the work.
243
+ - **The interface as hero** — a real UI cropped tight to one striking element signals
244
+ "actual tutorial, not hype." Under-used.
245
+ - **Face + artefact** — face at ~⅓ frame, closed-mouth focused, beside the generated
246
+ frame. Satisfies both the face finding and "show the thing."
247
+
248
+ ---
249
+
250
+ ## Hebrew and RTL
251
+
252
+ > **No evidence base exists for any of this.** There is no measured data on Hebrew vs
253
+ > Latin thumbnail text, Hebrew legibility at 168px, or RTL thumbnail composition. What
254
+ > follows is typographic reasoning plus Israeli foundry commentary. For a Hebrew channel
255
+ > this is worth settling empirically — ship a text-right/subject-left variant against a
256
+ > mirrored one and let YouTube's own test decide.
257
+
258
+ - **Hebrew has no ascenders or descenders and a uniform x-height.** Latin words have a
259
+ ragged silhouette that aids word-shape recognition at small size; Hebrew words are
260
+ near-rectangular blocks. **Hebrew needs more size, more weight and more letterspacing
261
+ than Latin to hit the same legibility at 168px.** Budget for it. **[C]**
262
+ - **Fonts:** **Ploni** (AlefAlefAlef) is purpose-built bilingual — Hebrew plus Latin
263
+ designed to sit together without either overshadowing the other, which is exactly the
264
+ problem when a tool name like `Seedance 2.5` sits inside a Hebrew phrase. **Heebo** and
265
+ **Rubik** are strong free alternatives with real bold weights.
266
+ - **Mirror the layout, not the logos.** RTL readers scan a mirrored F-pattern entering
267
+ from the **top-right**, so the natural composition inverts: **text block right, subject
268
+ left**, gaze pointing right-to-left toward the text. Latin brand marks and numerals stay
269
+ LTR regardless. **[B]**
270
+ - **Language split:** Hebrew for the emotional/promise word, Latin for the tool name — the
271
+ tool name is the search-intent anchor and the audience already reads it in Latin.
272
+ - **Per-language thumbnails exist** but are gated behind multi-language audio tracks: you
273
+ need at least one added audio track before a localised thumbnail can attach to it. **[A]**
274
+
275
+ ---
276
+
277
+ ## Honest limits
278
+
279
+ Thumbnail design is a craft with weak empirical foundations. A study of 2,400 news
280
+ thumbnails across 21 visual features found **few statistically significant correlations
281
+ with engagement at all** **[A]**. The breakout data above describes what winning
282
+ thumbnails *look like*, not what *caused* the win. Genuinely unsettled: rule-of-thirds vs
283
+ centred (no data either way), and saturation levels (creator orthodoxy vs the aesthetics
284
+ literature). Do not present either as settled.
285
+
286
+ A/B testing needs ~10k impressions per variant to mean anything. Below that, just replace
287
+ the thumbnail outright.
288
+
289
+ ---
290
+
291
+ ## Checklist
292
+
293
+ - [ ] One idea, nameable in under a second at 168×94
294
+ - [ ] Face ~⅓ of frame, **one legible emotion, closed-mouth**, eye contact
295
+ - [ ] Greyscale test: subject still separates
296
+ - [ ] ≤3 colours, restrained saturation, checked on light *and* dark themes
297
+ - [ ] 0–3 words, outlined, ~12–15% frame height, off the face, never bottom-right
298
+ - [ ] Nothing in the bottom-right quadrant or bottom 40px
299
+ - [ ] Real logos composited from files, never model-rendered
300
+ - [ ] Nothing in the image that isn't in the video
301
+ - [ ] Exported 3840×2160; verified at 168×94 (and centre-cropped first, for 9:16)