@kody-ade/kody-engine 0.4.81 → 0.4.82
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bin/kody.js
CHANGED
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@@ -868,7 +868,7 @@ var init_loadPriorArt = __esm({
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// package.json
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var package_default = {
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name: "@kody-ade/kody-engine",
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-
version: "0.4.
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+
version: "0.4.82",
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description: "kody \u2014 autonomous development engine. Single-session Claude Code agent behind a generic executor + declarative executable profiles.",
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license: "MIT",
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type: "module",
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@@ -49,10 +49,14 @@ for state_file in "${state_files[@]}"; do
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# dispatch" rather than "origin/<defaultBranch> at goal activation", which
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# is better for short-lived QA-style goals where main may have moved on.
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# Run the tick.
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#
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#
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-
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# Run the tick. The published CLI bin is `kody-engine` (see package.json
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# "bin") — NOT `kody`. Calling bare `kody` here failed with
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# `kody: command not found`, so every active goal silently failed to
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# advance. `kody-engine` is on PATH because the workflow invokes the
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# engine via `npx -p @kody-ade/kody-engine ... kody-engine`, and child
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# processes inherit that PATH. A non-zero exit logs and continues so one
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# stuck goal doesn't starve the rest of the schedule.
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if ! kody-engine goal-tick --goal "$goal_id"; then
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echo "[goal-scheduler] tick $goal_id failed (continuing)"
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fi
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done
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@kody-ade/kody-engine",
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-
"version": "0.4.
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+
"version": "0.4.82",
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"description": "kody — autonomous development engine. Single-session Claude Code agent behind a generic executor + declarative executable profiles.",
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"license": "MIT",
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"type": "module",
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