@kody-ade/kody-engine 0.4.140 → 0.4.142
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- package/dist/bin/kody.js +754 -666
- package/dist/executables/goal-scheduler/scheduler.sh +7 -0
- package/package.json +1 -1
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@@ -11,6 +11,13 @@ set -euo pipefail
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goals_dir=".kody/goals"
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# Goal state lives on the dedicated `kody-state` branch, not the default branch
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# (keeps `chore(goals): …` churn out of code history). Materialize it into the
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# working tree so the glob below sees current state. Best-effort: `kody-state`
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# may not exist yet, or carry no goals — both fall through to the checks below.
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git fetch origin kody-state --quiet 2>/dev/null || true
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git checkout origin/kody-state -- "$goals_dir" 2>/dev/null || true
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if [ ! -d "$goals_dir" ]; then
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echo "[goal-scheduler] no $goals_dir — nothing to schedule"
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echo "KODY_SKIP_AGENT=true"
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@kody-ade/kody-engine",
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-
"version": "0.4.
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"version": "0.4.142",
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"description": "kody — autonomous development engine. Single-session Claude Code agent behind a generic executor + declarative executable profiles.",
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"license": "MIT",
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"type": "module",
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