@koda-sl/baker-cli 0.354.0 → 0.355.0-dev.c2de9a6fe

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package/README.md CHANGED
@@ -5412,7 +5412,7 @@ Before the deconstruct it runs a **local shot-cut pass** on the source file with
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  A shot longer than the video model's per-clip ceiling (Seedance's 15s, passed as `video_deconstruct`'s `max_clip_s`) is split into equal **continuation sub-scenes** that share their splice boundary exactly — so a long shot is reproduced in **full** (no truncation) and joins seamlessly. Each sub-scene carries `continues_previous`.
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- It then scaffolds the full pipeline like an **editing timeline**: each clip gets a **static-ad-grade start AND end keyframe** (`image_generate`, each with its **own `params.prompt`** regenerated from that scene's `scenes/sNN.json` — edit the scene file to change that frame, never the node prompt by hand; the slim `prompt.style.json` wired as the **shared `target_blueprint`** style reference, plus a per-element reference legend). Each keyframe is **fully recast** to the dropped `el_*` reference images. The original extracted frame is kept LAST as a **pure composition anchor** (framing / camera angle / shot size / pose) whenever identity is safely locked — i.e. a frame with no person/animal, OR every cast member present is **sheet-backed** (a multi-view turnaround owns identity, so the anchor can reproduce the source's framing without dictating the face). Since every base element is now sheet-backed by default, cast frames keep their framing anchor too — this is what reproduces the source's composition (a side-profile stays a side-profile, the camera angle holds scene to scene) instead of drifting to a fresh guess. The anchor's legend forbids taking identity/text/palette from it. It is dropped only when a cast member rests on a weak lone-snapshot reference (e.g. a `same_as` second-look slot), where the original frame could re-leak the source actor. Both keyframes feed `video_generate` (`first_frame`+`last_frame`, so Seedance interpolates real in-shot motion; ultra-detailed motion brief; duration snapped to the nearest allowed clip length). Every keyframe grounds **only on its own extracted frame + `el_*` slots** — no reference to any other generated frame — so all images render **in parallel** (no cascade). Source-frame URLs are **deduped** (each ingested once). `--frames reuse` wires the real source frame straight in.
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+ It then scaffolds the full pipeline like an **editing timeline**: each clip gets a **static-ad-grade start AND end keyframe** (`image_generate`, each with its **own `params.prompt`** regenerated from that scene's `scenes/sNN.json` — edit the scene file to change that frame, never the node prompt by hand; the slim `prompt.style.json` wired as the **shared `target_blueprint`** style reference, plus a per-element reference legend). Each keyframe is **fully recast** to the dropped `el_*` reference images. The original extracted frame is kept LAST as a **pure composition anchor** (framing / camera angle / shot size / pose) whenever identity is safely locked — i.e. a frame with no person/animal, OR every cast member present is **sheet-backed** (a multi-view turnaround owns identity, so the anchor can reproduce the source's framing without dictating the face). Since every base element is now sheet-backed by default, cast frames keep their framing anchor too — this is what reproduces the source's composition (a side-profile stays a side-profile, the camera angle holds scene to scene) instead of drifting to a fresh guess. The anchor's legend forbids taking identity/text/palette from it. It is dropped only when a cast member rests on a weak lone-snapshot reference (e.g. a `same_as` second-look slot), where the original frame could re-leak the source actor. Both keyframes feed `video_generate` (`first_frame`+`last_frame`, so Seedance interpolates real in-shot motion; ultra-detailed motion brief; duration snapped to the nearest allowed clip length). Every keyframe grounds **only on its own extracted frame + `el_*` slots** — no reference to any other generated frame — so all images render **in parallel** (no cascade). Source-frame URLs are **deduped** (each ingested once). `--frames reuse` wires the real source frame straight in — only on a video with nobody in it: when the deconstruct found a cast or a recurring person, reuse is refused (`frames_reuse_refused`) and every frame is generated, so the source's actors never reach the ad.
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  **Composited scenes (split-screen / picture-in-picture / keyed presenter).** Real ads aren't always one full-frame shot — a frame can be **persistently divided** (b-roll on top, a presenter talking on the bottom) or **layer a presenter** over background footage (boxed in a corner, or green-screen keyed). The deconstruct now reports this per scene as `scene.composition` (`layout: split_screen | pip | keyed_overlay`, with one `region` per stream — each its own clean-plate frame + motion brief, the talking-head region flagged `is_presenter`). The scaffold reproduces a composited scene by building **one clip per region** (`s<i>_r0_*`, `s<i>_r1_*`, …) and compositing them with ffmpeg: a split-screen `vstack`/`hstack` (stack direction read from the region **panels**, so a top/bottom split always stacks vertically), or a picture-in-picture `overlay` of the presenter inset at its corner. A **keyed** presenter is first cut to transparency by `video_background_remove` (`s<i>_key`), then overlaid. The presenter region carries the native lip-synced voice; b-roll/render panels stay silent. To change a layout, edit `composition` in that scene's `scenes/sNN.json` and re-scaffold, or hand-edit the `s<i>_composite` ffmpeg args. Plain full-frame scenes (the default) are unaffected.
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@@ -5466,7 +5466,7 @@ baker canvas run ./reference-ad.video.canvas.json
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  |---|---|---|
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  | `--out <path>` | `<video-dir>/<name>.video.canvas.json` | Where to write the canvas (composition is copied alongside). |
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  | `--slug <slug>` | — | Creative slug (lowercase kebab): writes the canvas to `src/creatives/<slug>/<slug>.canvas.json` — the repo convention that attaches every run to the creative's dashboard generation history. `--out` wins over `--slug`. |
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- | `--frames <mode>` | `generate` | `generate` emits ONE recast keyframe per scene (the original frame is dropped so the dropped `el_*` assets drive identity); `reuse` wires the real extracted first+last frames straight into the clips (faithful, cheaper, no recast). |
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+ | `--frames <mode>` | `generate` | `generate` emits ONE recast keyframe per scene (the original frame is dropped so the dropped `el_*` assets drive identity); `reuse` wires the real extracted first+last frames straight into the clips (faithful, cheaper, no recast) — only on a video with nobody in it; on one showing people it is refused and every frame is generated. |
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  | `--ambient` | off | Give silent **b-roll** scenes native diegetic ambient (Seedance `generate_audio`), mixed deep under the music bed. Talking scenes already carry voice; check levels don't muddy the mix before keeping it. |
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  | `--seam-dedup <mode>` | `head` | How to dedup the boundary frame two clips SHARE when a long shot is split for length (the second clip's first frame IS the first clip's last frame, so a plain concat freezes on it for a frame). `head` drops the second clip's first frame, `tail` drops the first clip's last frame, `off` keeps both. Only touches shared-frame continuation joins — a hard cut between two shots shares no frame. |
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  | `--max-scenes <n>` | all source scenes | **Cost lever that reduces fidelity** — caps the deconstruct, MERGING away every scene beyond the cap (fewer cuts, lost beats). Prints a warning when set; omit it to reproduce every scene. |
@@ -20,9 +20,9 @@ import {
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  shouldEscalate
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  } from "./chunk-2OKSJNLA.js";
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- // ../../node_modules/.pnpm/safe-stable-stringify@2.5.0/node_modules/safe-stable-stringify/index.js
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+ // ../../.pnpm-store/v10/links/@/safe-stable-stringify/2.5.0/766ad107c42df28eeadaf0ac2f9089c8a9e200f6ba0b2b1a817b8d536cbdcc49/node_modules/safe-stable-stringify/index.js
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  var require_safe_stable_stringify = __commonJS({
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- "../../node_modules/.pnpm/safe-stable-stringify@2.5.0/node_modules/safe-stable-stringify/index.js"(exports, module) {
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+ "../../.pnpm-store/v10/links/@/safe-stable-stringify/2.5.0/766ad107c42df28eeadaf0ac2f9089c8a9e200f6ba0b2b1a817b8d536cbdcc49/node_modules/safe-stable-stringify/index.js"(exports, module) {
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  "use strict";
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  var { hasOwnProperty } = Object.prototype;
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  var stringify = configure2();
@@ -1114,7 +1114,7 @@ function resolveAdaptFormats(params) {
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  return params.formats ?? [];
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  }
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- // ../../node_modules/.pnpm/safe-stable-stringify@2.5.0/node_modules/safe-stable-stringify/esm/wrapper.js
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+ // ../../.pnpm-store/v10/links/@/safe-stable-stringify/2.5.0/766ad107c42df28eeadaf0ac2f9089c8a9e200f6ba0b2b1a817b8d536cbdcc49/node_modules/safe-stable-stringify/esm/wrapper.js
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  var import__ = __toESM(require_safe_stable_stringify(), 1);
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  var configure = import__.default.configure;
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  var wrapper_default = import__.default;
@@ -9878,4 +9878,4 @@ export {
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  defaultRegistry,
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  createEngineFromEnv
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  };
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- //# sourceMappingURL=chunk-4HRJQGVW.js.map
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+ //# sourceMappingURL=chunk-B7MLH3K6.js.map