@koda-sl/baker-cli 0.351.0 → 0.352.0-dev.09c54d90c

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package/README.md CHANGED
@@ -5487,7 +5487,7 @@ Turn a source/inspiration image into a **runnable, self-validated static-ad canv
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  2. **element selection** (`~google/gemini-flash-latest`) — picks the **main, identity-critical** elements (the brand logo, a showcased product, a trust badge) **plus any foreground/hero person or animal** — the emotional focal point — even a generic one, because a free-generated face/muzzle reads as AI and grows artifacts; the emotional hero always gets a real-reference slot. When the advertiser's logo appears in **more than one lockup** (a square/icon **mark** and a horizontal **wordmark**), each is emitted as its **own** element (e.g. `LOGO_MARK`, `LOGO_WORDMARK`) so you drop the right file in each slot instead of stretching one logo to cover both. The describe pass also records the ad's **typography** under a `fonts` block (each typeface's classification, a best-guess family, and its weight/case) so you know exactly what to drop at the brand-font slot. Background extras are dropped. Each element is stamped back onto its blueprint entry as a `reference_image` label so the JSON self-documents which slot grounds which subject.
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  3. **global layout** (`~google/gemini-flash-latest`) — produces a structured `layout` block in `prompt.json`: the column/row grid, each region's `x_pct`/`y_pct` bounds, panel splits, background/shape, and every text block's relative size/weight/case/alignment. This is what gives the generator a precise composition to rebuild.
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- It then scaffolds a canvas that ingests `prompt.json`, wires **one `[TODO]` ingest slot per detected element** (plus an optional brand-font → type-specimen) into `image_generate`, and wires the original image in for composition only. Each **person/animal hero** is additionally fused into a generated **multi-view reference sheet** (`image_reference_sheet`, a turnaround built from the one dropped photo) that the render grounds on instead of the lone flat snapshot — the same identity lock the video scaffold uses, so the face/muzzle stays consistent and artifact-free from a single reference. Pass `--skip-actor-sheets` to ground straight on the dropped photo. The canvas is validated before it's written. stdout returns `{ ok, canvas_path, prompt_path, models, aspect_ratio, placements, output_formats, layout_regions, stats, checklist }` — the **checklist** lists every real asset to drop in (and which heroes get a sheet).
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+ It then scaffolds a canvas that ingests `prompt.json`, wires **one `[TODO]` ingest slot per detected element** (plus an optional brand-font → type-specimen) into `image_generate`, and wires the original image in for composition only — left out of the render when it shows a person, because the generator copies that face whatever the prompt says (the blueprint's layout carries the composition instead). Each **animal hero** is additionally fused into a generated **multi-view reference sheet** (`image_reference_sheet`, a turnaround built from the one dropped photo) that the render grounds on instead of the lone flat snapshot — the same identity lock the video scaffold uses, so the muzzle stays consistent and artifact-free from a single reference. Pass `--skip-actor-sheets` to ground straight on the dropped photo. A **person hero**'s slot takes a company Avatar's identity sheet (`baker avatars`) and the render keeps that face, so it is never a found photo of a real person. The canvas is validated before it's written. stdout returns `{ ok, canvas_path, prompt_path, models, aspect_ratio, placements, output_formats, layout_regions, stats, checklist }` — the **checklist** lists every real asset to drop in (and which heroes get a sheet).
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  **Automatic placement fan-out.** By default the canvas doesn't stop at one ratio: the hero renders once at the platform's primary ratio, then an `image_aspect_adapt` node recomposes it into that platform's full placement set, and the canvas `output` points at the adapted images. The placement set is derived from `--platform` (`meta` → 4:5 + 9:16, `google` → 1:1 + 4:5 + 16:9, `linkedin` → 1:1, `tiktok` → 9:16, `youtube` → 16:9); override it with `--placements <preset>` or disable it with `--placements none` for a single base ad. The hero ratio passes through the adapt node **free**; each other ratio is a billed recomposition — and because adaptation re-generates, every ratio should be eyeballed for text and brand-color fidelity before publish (`ad-formats.md` in the scaffold skill covers this).
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@@ -5516,7 +5516,7 @@ baker canvas run ./static-ad.canvas.json
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  | `--placements <preset\|none>` | derived from `--platform` | Override the fan-out set: `meta_feed`\|`meta_feed_stories`\|`meta_all`\|`linkedin`\|`google_demandgen`\|`tiktok`\|`youtube`, or `none` for a single base ad. |
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  | `--aspect <ratio>` | inferred from the image, else `9:16` | Force the hero's aspect ratio (clamped into the placement set so it stays a free pass-through). |
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  | `--skip-font` | off | Skip the brand-font → type-specimen slot. |
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- | `--skip-actor-sheets` | off | Ground each person/animal on its lone dropped photo instead of a generated multi-view reference sheet. |
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+ | `--skip-actor-sheets` | off | Ground each animal hero on its lone dropped photo instead of a generated multi-view reference sheet. |
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  Scaffolding runs (and bills) the two vision passes; **running** the result generates a billed image. `baker canvas validate` does not check that the `[TODO]` paths exist — supply the real files before `run`.
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@@ -20,9 +20,9 @@ import {
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  shouldEscalate
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  } from "./chunk-2OKSJNLA.js";
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- // ../../node_modules/.pnpm/safe-stable-stringify@2.5.0/node_modules/safe-stable-stringify/index.js
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+ // ../../.pnpm-store/v10/links/@/safe-stable-stringify/2.5.0/766ad107c42df28eeadaf0ac2f9089c8a9e200f6ba0b2b1a817b8d536cbdcc49/node_modules/safe-stable-stringify/index.js
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  var require_safe_stable_stringify = __commonJS({
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- "../../node_modules/.pnpm/safe-stable-stringify@2.5.0/node_modules/safe-stable-stringify/index.js"(exports, module) {
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+ "../../.pnpm-store/v10/links/@/safe-stable-stringify/2.5.0/766ad107c42df28eeadaf0ac2f9089c8a9e200f6ba0b2b1a817b8d536cbdcc49/node_modules/safe-stable-stringify/index.js"(exports, module) {
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  "use strict";
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  var { hasOwnProperty } = Object.prototype;
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  var stringify = configure2();
@@ -1114,7 +1114,7 @@ function resolveAdaptFormats(params) {
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  return params.formats ?? [];
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  }
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- // ../../node_modules/.pnpm/safe-stable-stringify@2.5.0/node_modules/safe-stable-stringify/esm/wrapper.js
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+ // ../../.pnpm-store/v10/links/@/safe-stable-stringify/2.5.0/766ad107c42df28eeadaf0ac2f9089c8a9e200f6ba0b2b1a817b8d536cbdcc49/node_modules/safe-stable-stringify/esm/wrapper.js
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  var import__ = __toESM(require_safe_stable_stringify(), 1);
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  var configure = import__.default.configure;
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  var wrapper_default = import__.default;
@@ -9878,4 +9878,4 @@ export {
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  defaultRegistry,
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  createEngineFromEnv
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  };
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- //# sourceMappingURL=chunk-4HRJQGVW.js.map
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+ //# sourceMappingURL=chunk-B7MLH3K6.js.map