@koda-sl/baker-cli 0.293.0-dev.cf9d5462d → 0.294.0-dev.97421c92b

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/cli.js CHANGED
@@ -57379,6 +57379,15 @@ import { defineCommand as defineCommand208 } from "citty";
57379
57379
  // src/commands/studio/animate.ts
57380
57380
  import { defineCommand as defineCommand200 } from "citty";
57381
57381
 
57382
+ // src/commands/studio/avatarModel.ts
57383
+ function pinnedModelHint(input) {
57384
+ if (!input.avatar || !input.model) return null;
57385
+ if (input.model === DEFAULT_VIDEO_GENERATE_MODEL) return null;
57386
+ const speaks = input.generateAudio ?? true;
57387
+ if (!speaks) return null;
57388
+ return `You pinned --model ${input.model} on a speaking avatar. Without it this clip routes to ${DEFAULT_VIDEO_GENERATE_MODEL}, which was chosen for exactly this case: the better picture, both orientations, and audio always on. Drop --model unless the user asked for a specific one \u2014 and note ${input.model} may not take the length or the reference you are counting on.`;
57389
+ }
57390
+
57382
57391
  // src/commands/studio/batch.ts
57383
57392
  function projectBatch(generation, full) {
57384
57393
  const compact3 = {
@@ -57821,6 +57830,8 @@ function costHintsFor(body) {
57821
57830
  const hints2 = [
57822
57831
  count === 1 ? `This clip costs about ${total} credits \u2014 roughly 45x an image.` : `${count} takes at about ${perTake} credits each \u2014 about ${total} credits.`
57823
57832
  ];
57833
+ const pinned = pinnedModelHint({ avatar: body.avatar, model: body.model, generateAudio: body.generateAudio });
57834
+ if (pinned) hints2.push(pinned);
57824
57835
  if (count > 1) {
57825
57836
  hints2.push(
57826
57837
  "Ask for more than one take only when the MOTION is the risk \u2014 for a look you are unsure about, iterate on the still first."