@koda-sl/baker-cli 0.121.0-dev.4a71225ab → 0.121.0-dev.775026ddd
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- package/README.md +43 -104
- package/dist/{chunk-MWFJ5NOP.js → chunk-GQIOFHVI.js} +275 -132
- package/dist/chunk-GQIOFHVI.js.map +1 -0
- package/dist/cli.js +2364 -4149
- package/dist/cli.js.map +1 -1
- package/dist/engine/index.d.ts +30 -1
- package/dist/engine/index.js +1 -2
- package/package.json +1 -1
- package/dist/chunk-5WRI5ZAA.js +0 -31
- package/dist/chunk-5WRI5ZAA.js.map +0 -1
- package/dist/chunk-AVJ3B6LC.js +0 -97
- package/dist/chunk-AVJ3B6LC.js.map +0 -1
- package/dist/chunk-ISFSUDEQ.js +0 -264
- package/dist/chunk-ISFSUDEQ.js.map +0 -1
- package/dist/chunk-K47Q73CK.js +0 -156
- package/dist/chunk-K47Q73CK.js.map +0 -1
- package/dist/chunk-MWFJ5NOP.js.map +0 -1
- package/dist/chunk-YTEAWSEM.js +0 -39
- package/dist/chunk-YTEAWSEM.js.map +0 -1
- package/dist/client-PGOTU24X.js +0 -15
- package/dist/client-PGOTU24X.js.map +0 -1
- package/dist/env-TD4VXCQ7.js +0 -10
- package/dist/env-TD4VXCQ7.js.map +0 -1
- package/dist/output-2LGBISBQ.js +0 -18
- package/dist/output-2LGBISBQ.js.map +0 -1
- package/dist/shared-CQC3YRBA.js +0 -23
- package/dist/shared-CQC3YRBA.js.map +0 -1
package/README.md
CHANGED
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@@ -82,7 +82,7 @@ Use `--output` to change format:
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### Ad Platforms (`baker ads`)
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Multi-platform ad commands.
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Multi-platform ad data commands. Currently supports Google Ads, with Meta, LinkedIn, and TikTok coming.
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---
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@@ -687,39 +687,18 @@ baker ads google ads create --customer-id 1234567890 --ad-group-ref g_temp_<adgr
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--headlines "Come back and save" --long-headline "Finish signing up and get 20% off" \
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--descriptions "Fast setup, no card required" --business-name "Acme" --final-url https://example.com \
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--marketing-images g_temp_<img_landscape> --square-marketing-images g_temp_<img_square> --logo-images g_temp_<img_logo>
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baker ads google ads create --customer-id 1234567890 --ad-group-ref g_temp_<adgroup> --format video \
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--video-assets g_temp_<video> --final-url https://example.com
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# Demand Gen ad — image refs the same way
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baker ads google ads create --customer-id 1234567890 --ad-group-ref g_temp_<adgroup> --format demandGen \
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--headlines "Discover the app" --descriptions "Try it free today" --business-name "Acme" --final-url https://example.com \
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--image-assets g_temp_<img> --square-image-assets g_temp_<img_square> --logo-image-assets g_temp_<img_logo>
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# Update a staged/live asset in place (flat partial — set only what changed)
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baker ads google assets update <assetId> --customer-id 1234567890 --link-text "New sitelink text" --final-urls https://example.com/new
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# Performance Max — PMax has no ad format of its own; its copy/images stage as an asset group
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baker ads google campaigns create --customer-id 1234567890 --name "PMax — Full Funnel" --channel-type PERFORMANCE_MAX --budget-ref g_temp_<budget>
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baker ads google asset-groups create --customer-id 1234567890 --campaign-ref g_temp_<campaign> --name "Core" \
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--headlines "Fast Widgets,Buy Online,Free Shipping" --long-headlines "The widget everyone is talking about" \
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--descriptions "Best widgets around.,Ships tomorrow." --business-name "Acme" --final-urls https://example.com
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baker ads google asset-groups update g_temp_<assetgroup> --status ENABLED
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# Review / undo / amend staged changes
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# Review / undo staged changes
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baker ads google draft list # readable campaign ▸ ad group ▸ ad tree + completeness advisories
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baker ads google draft list --json # raw JSON envelope for scripting
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baker ads google draft show g_temp_ab12 # full staged payload — the receipt before publish
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baker ads google draft amend g_temp_ab12 --patch '{"amountMicros": 60000000}' # update in place, never remove+recreate
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baker ads google draft remove g_temp_ab12 # cascades to dependents
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baker ads google draft clear
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```
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Command groups: `budgets`, `campaigns`, `ad-groups`, `keywords` (add/update/remove), `negative-keywords`, `keyword-lists`, `ads`, `assets
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Command groups: `budgets`, `campaigns`, `ad-groups`, `keywords` (add/update/remove), `negative-keywords`, `keyword-lists`, `ads`, `assets`, `audiences`, `conversions`, `bidding-strategies`, `labels`, `campaign-criteria`, and `draft`. Amounts are in major currency units (converted to micros). Money/bids: `--amount`, `--cpc-bid`, `--target-cpa` take major units; `--target-roas` a ratio. Less-common ops accept a `--file <payload.json>` (flags override file keys). Updates target a resource name or bare id as the positional argument; a target that names an op staged earlier **amends it in place**.
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**Reviewing the draft** — `baker ads google draft list` renders everything you've staged as a grouped campaign ▸ ad group ▸ ad tree (with the simulated/live mode banner and non-blocking completeness advisories), the CLI counterpart to the dashboard's Google Ads tab. Pass `--json` for the raw envelope. Aim for a fully built campaign — 2–4 ad groups, ≥5 keywords each, 2–4 RSAs with 8–12 headlines, ≥4 sitelinks / ≥3 callouts / ≥1 structured snippet, and ≥1 shared negative list; the advisories flag what's still thin.
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**Amending a staged op** — `draft amend <ref> (--file patch.json | --patch '<json>')` merges a JSON patch into an already-staged op's payload (objects deep-merge, `null` deletes a key, arrays/scalars replace) and re-validates it in full. Always prefer this over removing and re-staging — it preserves the op's ref (so dependents don't break) and its position in the draft. `draft show <ref>` prints the full staged payload (including warnings/annotations) so you can verify a change looks right before publish.
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**Batch keyword adds** — `keywords add`, `negative-keywords add`, and `keyword-lists add` take a whole batch in one command: comma-separate `--text` entries and/or pass `--file <list.txt>` (one keyword per line). A `:EXACT`/`:PHRASE`/`:BROAD` suffix per entry overrides the `--match-type` default. Batches stage all-or-nothing as one request (limit 500); each keyword still lands as its own draft op, so it stays individually removable/amendable.
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---
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baker ads meta pixels --pixel-id 9988 --stats --days 7
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```
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#### Staged writes (`baker ads meta campaigns|adsets|ads|creatives|audiences|media|draft`)
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Meta writes mirror the Google/LinkedIn model: they **never hit the Graph API when you run them**. Each op is validated at stage time (field shapes, budget rules, page/Instagram identity ownership, CBO/ABO exclusivity, status-transition legality), shows in the dashboard chat as a pending Meta change, and applies only when the chat is published. Meta has no atomic batch mutate, so ops apply **sequentially** on publish — one failure skips its dependents but the publish completes.
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If the company's `metaAdsWriteEnabled` flag is off (the default), publish runs the identical lifecycle **simulated** — fake `sim_meta_*` ids, zero Meta calls. The stage response and `baker ads meta draft` show `mode: "simulated"`.
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Chain a full ad from scratch with `meta_temp_*` refs (each create returns one):
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```bash
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# 1. (optional) upload creative media from the Baker library → publishes an image hash
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baker ads meta media upload --account-id act_123 --kind image --image-id <bakerImageId> # → meta_temp_img
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# 2. campaign → ad set → creative → ad
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baker ads meta campaigns create --account-id act_123 --name "Q3 Prospecting" --objective OUTCOME_LEADS --daily-budget 50 # → meta_temp_camp
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baker ads meta adsets create --account-id act_123 --campaign meta_temp_camp --name "US 25-54" \
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--optimization-goal OFFSITE_CONVERSIONS --billing-event IMPRESSIONS --pixel-id 111 --custom-event-type LEAD \
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--targeting-file targeting.json # → meta_temp_as
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baker ads meta creatives create --account-id act_123 --page 555 --instagram-user 777 \
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--message "Save money on pet insurance" --link https://example.com --headline "Best cover" \
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--image-ref meta_temp_img --cta SHOP_NOW --standard-enhancements on # → meta_temp_cr
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baker ads meta ads create --account-id act_123 --name "Ad 1" --adset meta_temp_as --creative meta_temp_cr
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# review + edit before publish
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baker ads meta draft
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baker ads meta draft remove meta_temp_cr # removing a create cascades to dependents
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baker ads meta draft clear
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```
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Status changes are `pause|resume|archive` subcommands on `campaigns`/`adsets`/`ads`. `duplicate` reconstructs a paused copy from the live snapshot (`--replace` also pauses the original once the copy publishes). Carousel/dynamic creatives and complex targeting go via `--file` (creativeType `carousel`/`dynamic`; full Meta targeting spec). Advantage+ Creative enhancements: `--standard-enhancements on|off`, or per-feature toggles via a `--file` `enhancements.features` map.
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#### Smart defaults (so agents don't enumerate the API)
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**`insights`** — the workhorse:
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- `spend` is a decimal string in account currency, not an integer.
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- `effective_status` ≠ `status`. The dashboard shows effective_status (e.g. `WITH_ISSUES`, `PENDING_REVIEW`, `DISAPPROVED`, `ADSET_PAUSED`).
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- Meta creatives are effectively immutable once attached. Editing copy/image/CTA =
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- Meta creatives are effectively immutable once attached. Editing copy/image/CTA = create a new creative + reattach (writes are out of scope for now).
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- Currency offsets are non-uniform (JPY/KRW = 1, KWD/BHD = 1000, most = 100). Read `account.currency` before doing budget math.
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---
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audiences create|upload
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conversions create|update
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lead-forms create|update
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draft [
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draft [remove <ref> | clear] # review/undo staged write ops
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#### Staged writes
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# Amend staged ops in place — `update <li_temp_ref>` merges into the staged create and re-validates
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baker ads linkedin creatives update li_temp_x3 --headline "Sharper headline" --image-id <bakerImageId>
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baker ads linkedin campaigns update li_temp_x2 --daily-budget 100 --currency EUR
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# --campaign re-parents a staged creative to a different ad set (rejected once the creative is live)
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# campaigns update passes --group/--type/--locale/--associated-entity through when the target is li_temp_*
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# (they're create-only once live) — so amending a staged campaign can still change its group or type
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baker ads linkedin draft amend li_temp_x2 --patch '{"dailyBudget": {"amount": "100"}}'
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# Review / undo before publish; after publish shows per-op results (applied/simulated/failed/skipped)
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```
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- All write commands take `--file <json>` payloads; explicit flags override file keys. `baker schema ads.linkedin.campaigns.create` for exact args.
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- Creative media comes from the Baker library (`--image-id`/`--video-id` from `baker images`/`baker videos` — uploaded to LinkedIn at publish) or as LinkedIn URNs (`--image-urn`/`--video-urn`). Formats: `image|video|text|spotlight|follower|document|carousel|conversation|tla|jobs`; complex formats take `--file` with the full content object; conversation ads take `--file` with the message flow (`{message: {subject, body, senderName?, buttons[]}}` — buttons `NESTED` (with `nestedMessage`) or `LANDING_PAGE` (with `landingPageUrl`), ≤25 messages, bodies ≤500 chars, labels ≤25). Limits: headline ≤70, text-ad 25/75, intro soft-truncates at 600 chars. TLA sponsors an existing post via `--post-urn`.
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- Lead forms are file-first (`lead-forms create --file form.json`): name, headline (≤60), privacyPolicyUrl, questions[] (≤12; playbook: ≤4 for completion).
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#### `audit` — playbook diagnostic
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---
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### Marketing Tags (`baker tags`)
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Read the client's marketing/analytics tags (Meta pixel, GA4, Google Ads, GTM, Clarity, Hotjar, PostHog, …) — production tags overlaid with the changes staged in this chat.
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**The CLI is read-only.** Every tag change (create, edit, delete) goes through the `request_tag_input` tool (`baker_ui` MCP server): the agent proposes one or more changes — each becomes a tab in one blocking approval form — pre-filling the non-secret fields it knows; the user reviews, edits, fills secret fields, and approves or skips each tab. Approved changes stage on the chat and apply when the chat is published; discarding the chat drops them.
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```bash
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baker tags list # effective view: production + staged, with secret status
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```
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Notes:
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- **Secrets never travel through this CLI or the chat.** Secret fields (`accessToken`, `apiSecret`, `authorizationToken`, `apiKey`, `conversionToken`, `oauthProviderId`) are entered only in the dashboard's secure tag form and flow straight into the staged draft; tool responses only ever name which secret fields are set/pending.
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- Staged creates get a server-generated `tag_temp_*` ref (returned in the tool result and printed by `list`). Use it (or a real tag id) as flow side-effect `tagIds` — the published tag keeps resolving under the temp ref.
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- Single-instance types (`code`, `posthog`, `datafast`) reject a second instance against the chat's effective view.
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- Conflicts at publish (tag deleted in the dashboard, config invalid) skip the op with a recorded reason — they never block the publish.
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### Action Items (`baker actions`)
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Manage action items for the current chat. Most write operations stage on the chat's draft and apply atomically when the chat is published. Claim/release run live so other chats can see who's working on what.
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# 2c. Runs persist across sandboxes/sessions by default: node results sync to a
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# company-scoped remote cache (small JSON pointers; bytes stay in R2), so a FRESH
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# sandbox re-runs an already-computed canvas at zero credits — assets rehydrate
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# from R2, sha-verified. Every run also posts a durable history record (per-node
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# outputs, credits, cached/fresh) that powers the dashboard's Creatives
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# generations timeline. Opt out with --remote-cache off (env
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# BAKER_CANVAS_REMOTE_CACHE=off) and --no-record. With --remote-cache off,
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# 3. Inspect a finished run (per-node timing, file list, optional video thumbs)
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1. **`video_deconstruct`** (`~google/gemini-pro-latest`, full mode) — reverse-engineers the video into a scene-by-scene blueprint + word-level transcript, written next to the canvas as **`prompt.json`**. Each scene's `start_frame_prompt`/`end_frame_prompt` are inlined into the frame nodes (see below); `prompt.json` then rides along as the shared **global style reference** (palette, cast cohesion) and as provenance.
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2. **recurring-element selection** (`~google/gemini-flash-latest`) — picks only the **recurring, identity-critical** elements (each `global.cast` person, a recurring animal, a showcased product, the brand logo) and the scene indices each appears in. One real reference image grounds each element across **every** frame it appears in, so the same actor stays consistent the whole video. This selection runs as a **second pass over a slimmed blueprint** (cast/branding + each scene's frame prompts only) — a long ad's full blueprint can exceed the engine's inline-prompt limit, so the heavy per-scene detail (dialogue, overlays, transcript) the selector never reads is dropped before the prompt.
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Before the deconstruct it runs a **local shot-cut pass** on the source file with **[PySceneDetect](https://www.scenedetect.com)** (`scenedetect` CLI, `detect-content` — the battle-tested HSV content detector, installed in the canvas sandbox) and passes the cut timestamps as `video_deconstruct`'s `shot_cuts`. The deconstruct snaps its scene boundaries onto those real cuts and **splits any scene that spans one**, so a scene's frames can never straddle a hard cut (the failure where a scene's start frame was the couch and its end frame the b-roll). Two knobs tuned for fast social ads: the content **threshold defaults to 18** (PySceneDetect's own default of 27 misses soft reframes) and the **minimum scene length is dropped to 0.25s** (its default ~0.6s merges away rapid montage flashes) — so super-fast cuts survive and become cheap still-holds downstream. The threshold is **adaptive**: if the first pass looks like a continuous shot shredded into many close micro-cuts (a talking-head selfie's natural motion), it re-runs at PySceneDetect's own default of 27 and
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Before the deconstruct it runs a **local shot-cut pass** on the source file with **[PySceneDetect](https://www.scenedetect.com)** (`scenedetect` CLI, `detect-content` — the battle-tested HSV content detector, installed in the canvas sandbox) and passes the cut timestamps as `video_deconstruct`'s `shot_cuts`. The deconstruct snaps its scene boundaries onto those real cuts and **splits any scene that spans one**, so a scene's frames can never straddle a hard cut (the failure where a scene's start frame was the couch and its end frame the b-roll). Two knobs tuned for fast social ads: the content **threshold defaults to 18** (PySceneDetect's own default of 27 misses soft reframes) and the **minimum scene length is dropped to 0.25s** (its default ~0.6s merges away rapid montage flashes) — so super-fast cuts survive and become cheap still-holds downstream. The threshold is **adaptive**: if the first pass looks like a continuous shot shredded into many close micro-cuts (a talking-head selfie's natural motion), it re-runs at PySceneDetect's own default of 27 and trusts that — real montage cuts survive it, motion artifacts don't. Pinning **`--shot-threshold N`** disables the re-check (lower = more cuts). The backend additionally coalesces residual same-shot slivers. If `scenedetect` is unavailable it warns loudly and degrades to LLM-only boundaries.
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A shot longer than the video model's per-clip ceiling (Seedance's 15s, passed as `video_deconstruct`'s `max_clip_s`) is split into equal **continuation sub-scenes** that share their splice boundary exactly — so a long shot is reproduced in **full** (no truncation) and joins seamlessly. Each sub-scene carries `continues_previous`.
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**Composited scenes (split-screen / picture-in-picture / keyed presenter).** Real ads aren't always one full-frame shot — a frame can be **persistently divided** (b-roll on top, a presenter talking on the bottom) or **layer a presenter** over background footage (boxed in a corner, or green-screen keyed). The deconstruct now reports this per scene as `scene.composition` (`layout: split_screen | pip | keyed_overlay`, with one `region` per stream — each its own clean-plate frame + motion brief, the talking-head region flagged `is_presenter`). The scaffold reproduces a composited scene by building **one clip per region** (`s<i>_r0_*`, `s<i>_r1_*`, …) and compositing them with ffmpeg: a split-screen `vstack`/`hstack` (stack direction read from the region **panels**, so a top/bottom split always stacks vertically), or a picture-in-picture `overlay` of the presenter inset at its corner. A **keyed** presenter is first cut to transparency by `video_background_remove` (`s<i>_key`), then overlaid. The presenter region carries the native lip-synced voice; b-roll/render panels stay silent. To change a layout, edit `composition` in `prompt.json` and re-scaffold, or hand-edit the `s<i>_composite` ffmpeg args. Plain full-frame scenes (the default) are unaffected.
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**Typed region kinds & real screen surfaces.** Each composition region now carries a `kind` — `camera` (filmed footage, re-generated), `screen_capture` (app/site/document screen recording), `static_graphic` (designed text/graphic panel), or `generated` (3D/motion graphics) — plus an optional `nested` list for video-in-video (a Loom-style camera bubble inside a screen share). `kind` is authoritative for routing (prose keywords remain the fallback for older blueprints): `screen_capture`/`static_graphic` regions are **never generated by the video model** — the scene renders as a clean background plate (its clip prompt is scrubbed of all screen narration and forbids rendering UI) and the real surface is composited on the overlay layer. The route is decided **once per persistent layout run** (consecutive scenes sharing one composition signature), so a layout that runs unbroken across many scenes can't flip between pipelines on wording differences. A persistent surface seeds **ONE grouped stub** in `video-overlay-composition/index.html` spanning its whole window, with a per-scene **state timeline** — build one continuous screen recording/mockup, not one screenshot per scene. A `screen_capture` region also carries `surface_id`: a source video routinely **splices two unrelated screen recordings** under one persistent layout (a live app-processing capture, then an unrelated pre-made demo note) — the deconstruct assigns a stable id while the SAME recording continues and a new one when the on-screen content genuinely changes, so the run splits into **separate stubs** at the splice instead of asking for one screenshot that can't cover both. `baker canvas validate` additionally warns (`VIDEO_UI_IN_PROMPT`) if any clip prompt still narrates a screen surface, and (`VIDEO_BRANDMARK_IN_PROMPT`) if a generate prompt asks the model to paint a brand logo/wordmark (generation garbles marks; source the real one with `baker images logo` and composite it on the overlay layer).
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**Designed graphics are rebuilt, not generated.** A `static_graphic` surface (a newspaper-collage panel, a meme card, a marketing composition) seeds a **GRAPHIC PANEL** stub — rebuild it as brand HTML or drop the design asset; it never gets the "screenshot the live page" instruction (there is no live page). A **full-frame** designed-graphic scene (the deconstruct emits one full-frame `static_graphic` region for meme/collage/motion-graphic beats) routes to a real design plate the same way screens do — no `image_generate`/`video_generate` — and dialogue over an all-graphic scene is voiceover by definition (nobody is on screen to lip-sync). A region typed `generated` whose own prose reads like a UI/designed panel is treated as a surface candidate too (the frame-grounded continuity checker delivers the verdict and corrects the kind), so one mistyped kind can't re-open the Seedance-paints-UI hole. Floating FX elements (hearts, sparkles, badges) ride the overlay layer: their narration is **scrubbed from clip briefs** and a categorical no-decorations directive is added, so the model can't bake a second, uneditable copy under the real composited one.
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**Same-take continuity.** Scene boundaries that don't land on a detected shot cut are marked `continues_previous` (they're content beats inside one camera take — a genuinely cut-less video is ONE take), and a mid-take phrase clip **chains its start keyframe from the previous phrase's end keyframe**, so one continuous shot never jumps identity/pose at an invented boundary.
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**Speech budgets use the speaker's observed pace.** `metadata.video.talking_scenes` stamps `est_speech_s` measured from the deconstruct's word timings plus `speech_words`; the `VIDEO_SPEECH_OVERRUN` check budgets a (re-authored) line at that real rate instead of a fixed words-per-second guess, so a fast talker's line that demonstrably fits its clip no longer fails validation. Numeral spelling for native clips applies **only to the spoken dialogue/transcript**, never to visual descriptions (a UI progress bar's "4%" stays "4%"). And on a blocking validation issue the canvas is **still written** (with the issues under `metadata.todo.blocking_validation_issues`) — the paid deconstruct is never discarded; fix in place and re-`validate`.
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**True output aspect, even when the video model can't generate it.** The scaffold resolves TWO ratios: the ad's **output** ratio (the source video's detected `aspect_ratio`, or **`--aspect`**, e.g. `4:5` → a 1080×1350 canvas) and the **generation** ratio — the nearest ratio the video model supports (Seedance has no 4:5, so clips + conditioning keyframes generate at `3:4`). When they differ the scaffold warns loudly, records `metadata.todo.aspect_remap`, normalizes **every clip** onto the output canvas (scale-to-fill, center-crop — keep subjects centered), sizes every ffmpeg plate/still/composite to the output dims, and stamps the copied overlay/caption compositions' `meta.json` to match. Nothing is silently dropped: an unknown ratio snaps to the nearest known one and stays explicit on every node.
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**Montage flashes held as stills
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**Montage flashes held as stills.** A rapid-cut beat shorter than ~2s with no spoken line is a **flash** — Seedance's shortest clip is 4s, so generating one (then trimming away most of it) burns credits for motion no viewer perceives. The scaffold instead **holds one keyframe as a still** for the scene length (a cheap ffmpeg loop, no billed `video_generate`), same look at a fraction of the cost. Talking/ambient beats keep a real clip (they need motion + native audio).
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**The phrase model (voice cut at pauses, not at visual cuts).** The voice is grouped into **phrases** — runs of continuous speech with no real pause, which may span several visual scenes. A phrase is voiced ONCE (so a sentence the deconstruct split at a visual cut never breaks mid-word): if the speaker is **shown** anywhere in the phrase it's a single Seedance clip (`s<anchor>_clip`, native lip-sync + audio) re-voiced to the brand voice; if the speaker is **never shown** it's one ElevenLabs `tts` read. The picture is then assembled **scene by scene**: a scene that shows the speaker **slices its window** out of the phrase clip (`s<i>_seg`, an ffmpeg `-ss`/`-t` cut — video and audio come from the *same* clip, so lip-sync holds), and a **b-roll cutaway** gets its own silent clip while the phrase's voice plays underneath. "Shown" is decided by the **presenter element's per-scene presence**, not just who's speaking — a scene where a cast member narrates over b-roll (their element absent) is treated as a cutaway, so the talking head never appears where the original cut away. A presenter run longer than the **gateway-safe ~10s clip ceiling splits at a scene boundary** into contiguous takes (each its own clip + convert), so a sliced window never reads past its clip. (Seedance's *API* max is 15s, but the generation gateway frequently times out — **HTTP 524** — before it can deliver a clip longer than ~10s, so the scaffold never asks for one that long; 10s is a Seedance-allowed duration, so the split clip still snaps cleanly.) A b-roll cutaway *inside* a phrase lands at an **approximate** time (Seedance exposes no word timing) — nudge the scene boundary if it's off its beat.
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| Flag | Default | Effect |
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|---|---|---|
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| `--out <path>` | `<video-dir>/<name>.video.canvas.json` | Where to write the canvas (composition is copied alongside). |
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| `--slug <slug>` | — | Creative slug (lowercase kebab): writes the canvas to `src/creatives/<slug>/<slug>.canvas.json` — the repo convention that attaches every run to the creative's dashboard generation history. `--out` wins over `--slug`. |
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| `--frames <mode>` | `generate` | `generate` emits ONE recast keyframe per scene (the original frame is dropped so the dropped `el_*` assets drive identity); `reuse` wires the real extracted first+last frames straight into the clips (faithful, cheaper, no recast). |
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| `--ambient` | off | Give silent **b-roll** scenes native diegetic ambient (Seedance `generate_audio`), mixed deep under the music bed. Talking scenes already carry voice; check levels don't muddy the mix before keeping it. |
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| `--max-scenes <n>` | all source scenes | **Cost lever that reduces fidelity** — caps the deconstruct, MERGING away every scene beyond the cap (fewer cuts, lost beats). Prints a warning when set; omit it to reproduce every scene. |
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|---|---|---|
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| `--context <text>` | — | Known provenance (advertiser, category, market) to ground the describe. |
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| `--out <path>` | `<image-dir>/static-ad.canvas.json` (cwd when `<image>` is a URL) | Where to write the canvas (`prompt.json` is written alongside). |
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| `--slug <slug>` | — | Creative slug (lowercase kebab): writes the canvas to `src/creatives/<slug>/<slug>.canvas.json` — the repo convention that attaches every run to the creative's dashboard generation history. `--out` wins over `--slug`. |
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| `--describe-model <id>` | registry default (`~google/gemini-pro-latest`) | Override the `image_describe` model. |
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| `--select-model <id>` | registry default (`~google/gemini-flash-latest`) | Override the element-selection `text_generate` model. |
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| `--layout-model <id>` | registry default (`~google/gemini-flash-latest`) | Override the global-layout `text_generate` model. |
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} from "@koda-sl/baker-cli/engine";
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```
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## Creatives
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Publish an approved canvas render as a first-class Baker creative. The image uploads to the Baker image library (tagged `creative`), a creative record is created/updated, and the command prints the creative reference JSON the dashboard renders in chat.
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```bash
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baker creatives publish ./canvas/<run_id>/<final>.png --title "Spring Offer 4x5" \
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--slug spring-offer-4x5 --run-id r_01JXYZ... \
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--source-reference-url "https://www.facebook.com/ads/library/?id=..."
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```
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| Flag | Effect |
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|---|---|
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| `--title <text>` | Required. Human title for the creative. |
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| `--slug <slug>` | Creative slug (`src/creatives/<slug>/`) — attaches the image to that creative's row, marks it `published`. |
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| `--run-id <r_…>` | Pins the approved generation from the creative's run history as the published one. |
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| `--source-reference-url <url>` | Original reference ad URL, recorded on the creative. |
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| `--context <text>` | Optional describe context for the uploaded image asset. |
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Without `--slug` the command behaves as before (one creative record per published image). With `--slug` it upserts the repo-convention row — the same one the dashboard's Creatives tab and the `src/creatives/{slug}/` folder describe — so publish, repo sync, and run history all land on a single record regardless of order.
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## Help & Discovery
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Every command supports `--help` for usage info:
|
|
@@ -4540,9 +4482,6 @@ This CLI is designed for AI agent consumption. Key patterns:
|
|
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- **0.104.0**: `baker actions tags ...` commands now type their `/api/actions/tags...` request/response payloads from the shared `@baker/api` contract package instead of hand-written local interfaces. No command, flag, or output-shape changes.
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- **0.105.0**: `baker images ...`, `baker videos ...`, and `baker testimonials ...` commands now type their `/api/{images,videos,testimonials}/...` request/response payloads from the shared `@baker/api` contract package instead of hand-written local interfaces. No command, flag, or output-shape changes.
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- **0.106.0**: `baker ads linkedin` gains staged write commands — `campaign-groups`/`campaigns`/`creatives` create|update|pause|resume|(archive|)duplicate, `audiences create|upload`, `conversions create|update`, `lead-forms create|update`, plus `draft [remove|clear]` for review/undo. Ops validate at stage time, apply on chat publish, and run simulated (`urn:li:simulated:*`) unless LinkedIn writes are enabled for the company.
|
|
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- **0.116.0**: `lead-forms create` models the full Campaign Manager form — `locale`, form banner image (`formImageId`/`formImageUrn`), predefined profile-field questions (validated enum) vs custom questions (`SINGLE_LINE_TEXT`/`MULTIPLE_CHOICE` with `options`, ≤3 custom), `privacyPolicyText`, disclosure `consents[]` (≤5), tracking `hiddenFields[]` (≤20), and `thankYou` confirmation CTA + landing/appointment link. Staged preview surfaces best-practice warnings (no qualifying question, no confirmation, no consent). No breaking flag changes.
|
|
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- **0.121.0**: `lead-forms create` drops the `privacyPolicyText` field — LinkedIn's versioned lead-form API has no privacy-policy-text slot, so it was silently discarded on publish. Use `legalDisclaimer` (shown under the form) or `consents[]` (disclosure checkboxes) instead. (Companion backend fix: staged lead-form questions were serialized in a shape LinkedIn dropped — they now publish correctly, and the staged preview lists each question.)
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- **0.119.0**: `draft amend`/`draft show` land on both `baker ads google` and `baker ads linkedin` — a generic JSON-merge-patch to update any staged op in place plus a full-payload receipt, replacing remove+recreate as the correction path. Google gains `assets update` and `asset-groups create|update` (Performance Max asset groups are now their own entity — `ads create --format performanceMaxAssetGroup` never worked and is gone); `ads create --format video` moves from a bare YouTube id to `--video-assets` refs (**breaking flag change** — stage the video as an asset first); `--format demandGen` gains `--image-assets`/`--square-image-assets`/`--logo-image-assets` and flag-building for headlines/descriptions. LinkedIn's `draft list` now renders a readable Campaign group ▸ Campaign ▸ Creative tree by default (`--json` for raw), `creatives update` gains `--campaign` (re-parent while staged), and `campaigns update` passes create-only fields (`--group`/`--type`/`--locale`/`--associated-entity`) through when amending a `li_temp_*` staged create instead of always stripping them.
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## Publishing
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