@knowvah/dot-engine 2.6.10 → 2.6.11

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@knowvah/dot-engine",
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- "version": "2.6.10",
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+ "version": "2.6.11",
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  "description": "Faithful TypeScript port of Graphviz (dot, neato, fdp, sfdp, circo, twopi, osage, patchwork) — no C: no native binary, no WASM. Oracle-verified against the C implementation, runs in the browser.",
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  "keywords": [
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  "graphviz",
@@ -260,40 +260,92 @@ export const HTML_ENTITIES: Readonly<Record<string, number>> = {
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  "zwnj": 8204,
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  };
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- /** The five basic XML/HTML entities → code point. */
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- const BASIC_ENTITIES: Readonly<Record<string, number>> = {
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- amp: 0x26, lt: 0x3c, gt: 0x3e, quot: 0x22, apos: 0x27,
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- };
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+ /**
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+ * Longest name htmlEntity looks up: its scan for the `;` stops after this
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+ * many characters.
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+ * @see lib/common/entities.h:ENTITY_NAME_LENGTH_MAX
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+ */
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+ const ENTITY_NAME_LENGTH_MAX = 8;
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- /** Decode a numeric entity body (`#123`, `#x1F`) to its code point, or null. */
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- function numericEntityValue(body: string): number | null {
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- const hex = body[1] === 'x' || body[1] === 'X';
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- const v = hex ? parseInt(body.slice(2), 16) : parseInt(body.slice(1), 10);
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- return Number.isFinite(v) && v > 0 && v <= 0x10ffff ? v : null;
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+ /** htmlEntity's result: the value (0 for none) and where scanning resumes. */
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+ interface EntityScan {
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+ value: number;
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+ next: number;
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+ }
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+
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+ /**
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+ * The `#` branch of htmlEntity, `at` on the `#`. It reads up to six decimal
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+ * or five hex digits (`x` or `X`); the `;` must come within the first eight
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+ * characters, else nothing is consumed. A `;` right after the digits, even
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+ * none, is consumed with value `n`, so `&#;` keeps its `&` and loses `#;`.
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+ * @see lib/common/utils.c:htmlEntity
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+ */
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+ function numericEntity(s: string, at: number): EntityScan {
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+ const hex = s[at + 1] === 'x' || s[at + 1] === 'X';
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+ const digit = hex ? /^[0-9A-Fa-f]$/ : /^[0-9]$/;
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+ let n = 0;
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+ let i = hex ? 2 : 1;
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+ for (; i < 8; i++) {
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+ const c = s[at + i] ?? '';
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+ if (!digit.test(c)) break;
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+ n = n * (hex ? 16 : 10) + parseInt(c, 16);
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+ }
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+ if (i < 8 && s[at + i] === ';') return { value: n, next: at + i + 1 };
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+ return { value: 0, next: at };
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+ }
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+
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+ /**
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+ * The name branch of htmlEntity, `at` on the first name character: a `;`
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+ * within ENTITY_NAME_LENGTH_MAX characters ends a name looked up in
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+ * entities.h (case-sensitive; no `apos`).
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+ * @see lib/common/utils.c:htmlEntity
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+ */
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+ function namedEntity(s: string, at: number): EntityScan {
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+ for (let i = 0; i < ENTITY_NAME_LENGTH_MAX; i++) {
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+ const c = s[at + i];
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+ if (c === undefined || c === '\0') break;
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+ if (c === ';') {
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+ const key = s.slice(at, at + i);
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+ if (Object.hasOwn(HTML_ENTITIES, key)) return { value: HTML_ENTITIES[key]!, next: at + i + 1 };
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+ break;
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+ }
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+ }
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+ return { value: 0, next: at };
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  }
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  /**
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- * Decode one entity body (`amp`, `alpha`, `#123`, `#x1F`) to its code point, or
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- * null for an unknown name. Named entities cover the five basic XML entities
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- * plus the full HTML 4 table (Symbol etc.). @see lib/common/utils.c:htmlEntity
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+ * Check for an HTML entity at `at`, the character after an `&`.
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+ * @see lib/common/utils.c:htmlEntity
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  */
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- function entityValue(body: string): number | null {
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- if (body[0] === '#') return numericEntityValue(body);
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- return BASIC_ENTITIES[body] ?? HTML_ENTITIES[body] ?? null;
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+ function htmlEntity(s: string, at: number): EntityScan {
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+ return s[at] === '#' ? numericEntity(s, at) : namedEntity(s, at);
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  }
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  /**
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- * Decode XML/numeric (&#NNN; / &#xHH;) and HTML 4 named (`&alpha;`) entities to
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- * their characters, leaving unknown names literal — C's make_label UTF-8 branch.
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- * Latin-1 inputs are decoded at the byte->string boundary by the caller (the
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- * survey's render-one), so this UTF-8 branch covers them too.
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- * @see lib/common/utils.c:htmlEntityUTF8 / htmlEntity
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+ * Substitute entities like `&#123;` and `&amp;` with their characters: C's
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+ * make_label UTF-8 branch. An `&` whose entity has no value stays (scanning
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+ * resumes where htmlEntity left it). Latin-1 inputs are decoded at the
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+ * byte->string boundary by the caller (the survey's render-one), so this
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+ * covers them too, as does latin1ToUTF8's identical entity handling.
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+ *
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+ * C appends a value's bytes itself: below 0x7F one byte, below 0x7FF two,
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+ * else three, truncated to `char`. For every value whose bytes are valid
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+ * UTF-8 that is the character itself. 0x7F, 0x7FF, surrogates and values
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+ * above 0xFFFF come out as invalid UTF-8, which a JS string cannot hold; the
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+ * port keeps the character there (documented divergence).
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+ * @see lib/common/utils.c:htmlEntityUTF8
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+ * @see lib/common/utils.c:latin1ToUTF8
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  * @see lib/common/labels.c:make_label (CHAR_LATIN1 vs default)
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  */
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  export function htmlEntityUTF8(s: string): string {
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- if (s.indexOf('&') < 0) return s;
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- return s.replace(/&(#x[0-9a-fA-F]+|#[0-9]+|[A-Za-z]+);/g, (m, body: string) => {
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- const v = entityValue(body);
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- return v === null ? m : String.fromCodePoint(v);
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- });
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+ let amp = s.indexOf('&');
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+ if (amp < 0) return s;
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+ let out = '';
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+ let from = 0;
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+ for (; amp >= 0; amp = s.indexOf('&', from)) {
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+ const e = htmlEntity(s, amp + 1);
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+ out += s.slice(from, amp) + (e.value ? String.fromCodePoint(e.value) : '&');
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+ from = e.next;
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+ }
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+ return out + s.slice(from);
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  }
@@ -12,7 +12,8 @@
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  * @see lib/common/htmllex.c:characterData
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  */
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- import { htmlEntityUTF8 } from './html-entities.js';
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+ import { HTML_ENTITIES } from './html-entities.js';
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+ import { charRefNumber } from './htmltable-lex-attvalue.js';
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  import type { TagChunk } from './htmltable-lex-expat.js';
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  import type { Token } from './htmltable-types.js';
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@@ -77,15 +78,48 @@ function cleanText(decoded: string) {
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  return decoded.replace(/[\x00-\x1f]/g, '');
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  }
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+ /** expat's predefined entities: no DTD declares others. */
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+ const XML_PREDEFINED: Readonly<Record<string, string>> = { lt: '<', gt: '>', amp: '&', quot: '"', apos: "'" };
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+
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+ /** Shortest and longest name scanEntity looks up. @see lib/common/utils.c:scanEntity */
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+ const SCAN_ENTITY_MIN = 2;
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+ const SCAN_ENTITY_MAX = 8;
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+
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+ const TEXT_REF = /&(#x[0-9A-Fa-f]+|#[0-9]+|[^&;]+);/g;
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+
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+ /** One reference of a text run, as scanEntity then expat leave it. */
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+ function textRefValue(ref: string, body: string): string {
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+ if (body[0] === '#') {
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+ const v = charRefNumber(ref);
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+ return v < 0 ? ref : String.fromCodePoint(v);
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+ }
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+ const n = body.length;
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+ if (n >= SCAN_ENTITY_MIN && n <= SCAN_ENTITY_MAX && Object.hasOwn(HTML_ENTITIES, body)) {
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+ return String.fromCodePoint(HTML_ENTITIES[body]!);
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+ }
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+ return Object.hasOwn(XML_PREDEFINED, body) ? XML_PREDEFINED[body]! : ref;
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+ }
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+
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+ /**
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+ * The characters expat hands characterData for a text run: scanEntity first
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+ * rewrites each entities.h name to `&#N;` (its `&` only when no `#` follows),
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+ * then expat decodes character references, of any length, and its five
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+ * predefined entities. Runs expat rejects never get here (textRefError).
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+ * @see lib/common/htmllex.c:findNext
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+ * @see lib/common/utils.c:scanEntity
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+ */
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+ export function decodeTextRefs(raw: string): string {
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+ return raw.indexOf('&') < 0 ? raw : raw.replace(TEXT_REF, textRefValue);
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+ }
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+
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  /** The text token of a text run, if anything is left after cleaning. */
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  export function textTokens(raw: string): Token[] {
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- // Decode XML/HTML entities in the text run. C's HTML lexer resolves entities
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- // via expat during tokenization (htmllex.c), so both sizing and emit see the
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- // decoded UTF-8 text. Skipping this measured the raw "&#91;el..." (9-10 chars)
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- // instead of "[el..." (6 chars), inflating edge-label vnodes and shifting
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- // layout (corpus 1949: +18.7px). Plain-string labels already decode via the
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- // make_label path, so only HTML-delimited labels diverged.
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- return charDataTokens(htmlEntityUTF8(raw));
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+ // C's HTML lexer resolves entities via scanEntity and expat during
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+ // tokenization (htmllex.c), so both sizing and emit see the decoded text.
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+ // Skipping this measured the raw "&#91;el..." (9-10 chars) instead of
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+ // "[el..." (6 chars), inflating edge-label vnodes and shifting layout
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+ // (corpus 1949: +18.7px).
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+ return charDataTokens(decodeTextRefs(raw));
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  }
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  /** characterData on what expat decoded: a T_string when any character survives. */