@kiva/kv-components 3.13.0 → 3.13.1

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [3.13.1](https://github.com/kiva/kv-ui-elements/compare/@kiva/kv-components@3.13.0...@kiva/kv-components@3.13.1) (2023-04-05)
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+
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+
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+ ### Bug Fixes
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+
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+ * check for button ref before adding ripple ([#233](https://github.com/kiva/kv-ui-elements/issues/233)) ([5371a88](https://github.com/kiva/kv-ui-elements/commit/5371a8816caefede244ca20b933b9cece025b0bb))
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+
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+
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+
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  # [3.13.0](https://github.com/kiva/kv-ui-elements/compare/@kiva/kv-components@3.12.0...@kiva/kv-components@3.13.0) (2023-03-01)
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@kiva/kv-components",
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- "version": "3.13.0",
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+ "version": "3.13.1",
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  "type": "module",
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  "publishConfig": {
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  "access": "public"
@@ -69,5 +69,5 @@
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  "optional": true
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  }
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  },
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- "gitHead": "ed1b307da3dda2636febbb5ddbf9230972a4e5e1"
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+ "gitHead": "adf434631f62a70577f12b8390034d8f04d5e4f8"
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  }
package/vue/KvButton.vue CHANGED
@@ -227,27 +227,30 @@ export default {
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  // position the blip where the pointer click is or center it if keyboard
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  const fromClick = event.detail !== 0; // determine if click came from pointer or keyboard
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  const { clientX, clientY } = event;
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- const {
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- offsetLeft, offsetTop, offsetWidth, offsetHeight,
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- } = buttonRef.value;
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- let blipX;
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- let blipY;
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- if (fromClick) {
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- blipX = `${clientX - offsetLeft}px`;
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- blipY = `${clientY - offsetTop}px`;
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- } else {
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- blipX = `${offsetWidth / 2}px`;
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- blipY = `${offsetHeight / 2}px`;
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- }
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- blipEl.style.setProperty('left', blipX);
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- blipEl.style.setProperty('top', blipY);
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- // append the blip to the button, remove it when the animation is done
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- buttonInnerRef.value.appendChild(blipEl);
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- blipEl.addEventListener('animationend', function animationComplete() {
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- buttonInnerRef.value.removeChild(blipEl);
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- blipEl.removeEventListener('animationend', animationComplete);
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- });
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+ if (buttonRef.value) {
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+ const {
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+ offsetLeft, offsetTop, offsetWidth, offsetHeight,
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+ } = buttonRef.value;
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+ let blipX;
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+ let blipY;
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+ if (fromClick) {
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+ blipX = `${clientX - offsetLeft}px`;
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+ blipY = `${clientY - offsetTop}px`;
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+ } else {
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+ blipX = `${offsetWidth / 2}px`;
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+ blipY = `${offsetHeight / 2}px`;
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+ }
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+ blipEl.style.setProperty('left', blipX);
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+ blipEl.style.setProperty('top', blipY);
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+
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+ // append the blip to the button, remove it when the animation is done
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+ buttonInnerRef.value.appendChild(blipEl);
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+ blipEl.addEventListener('animationend', function animationComplete() {
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+ buttonInnerRef.value.removeChild(blipEl);
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+ blipEl.removeEventListener('animationend', animationComplete);
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+ });
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+ }
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  };
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  const onClick = (event) => {