@kitware/vtk.js 34.5.0 → 34.6.0

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Files changed (63) hide show
  1. package/Common/Core/CellArray.d.ts +3 -0
  2. package/Common/Core/CellArray.js +12 -1
  3. package/Common/Core/DataArray.d.ts +15 -0
  4. package/Common/Core/DataArray.js +8 -4
  5. package/Common/Core/Math/index.js +1 -1
  6. package/Common/Core/Math.js +1 -1
  7. package/Common/DataModel/Triangle.d.ts +68 -19
  8. package/Common/DataModel/Triangle.js +140 -1
  9. package/Common/DataModel/TriangleStrip.d.ts +180 -0
  10. package/Common/DataModel/TriangleStrip.js +396 -0
  11. package/Common/DataModel.js +3 -1
  12. package/Common/Transform/LandmarkTransform.js +1 -1
  13. package/Common/Transform/Transform.d.ts +112 -1
  14. package/Common/Transform/Transform.js +301 -2
  15. package/Filters/Core/Cutter.js +41 -0
  16. package/Filters/General/OBBTree.js +1 -1
  17. package/Filters/General/TransformPolyDataFilter.d.ts +75 -0
  18. package/Filters/General/TransformPolyDataFilter.js +194 -0
  19. package/Filters/General.js +2 -0
  20. package/Filters/Sources/CircleSource.js +1 -1
  21. package/Filters/Sources/PointSource.js +1 -1
  22. package/Filters/Texture/TextureMapToPlane.js +1 -1
  23. package/IO/Geometry/DracoReader.js +1 -1
  24. package/IO/Geometry/GLTFImporter/Animations.js +1 -1
  25. package/IO/Geometry/GLTFImporter/Reader.js +2 -2
  26. package/IO/Image/HDRReader/Utils.js +1 -1
  27. package/IO/Image/HDRReader.js +1 -1
  28. package/Interaction/Manipulators/MouseCameraTrackballRollManipulator.js +1 -1
  29. package/Interaction/Manipulators/MouseCameraTrackballRotateManipulator.js +1 -1
  30. package/Interaction/Manipulators/MouseCameraUnicamManipulator.js +1 -1
  31. package/Interaction/Manipulators/MouseCameraUnicamRotateManipulator.js +1 -1
  32. package/Interaction/Style/InteractorStyleTrackballCamera.js +1 -1
  33. package/Interaction/Widgets/PiecewiseGaussianWidget.js +1 -1
  34. package/Proxy/Core/View2DProxy.js +1 -1
  35. package/Rendering/Core/AbstractImageMapper.js +1 -1
  36. package/Rendering/Core/AbstractMapper3D.js +1 -1
  37. package/Rendering/Core/ColorTransferFunction/CssFilters.js +1 -1
  38. package/Rendering/Core/ColorTransferFunction.js +1 -1
  39. package/Rendering/Core/Coordinate.js +1 -1
  40. package/Rendering/Core/CubeAxesActor.js +1 -1
  41. package/Rendering/Core/Glyph3DMapper.js +1 -1
  42. package/Rendering/Core/ImageArrayMapper.js +1 -1
  43. package/Rendering/Core/ImageMapper.js +1 -1
  44. package/Rendering/Core/Mapper.js +1 -1
  45. package/Rendering/Core/Prop3D.js +1 -1
  46. package/Rendering/Core/RenderWindowInteractor.js +3 -3
  47. package/Rendering/Core/Renderer.js +1 -1
  48. package/Rendering/Core/ScalarBarActor.js +1 -1
  49. package/Rendering/Core/TextActor.js +1 -1
  50. package/Rendering/Core/VectorText/Utils.js +1 -1
  51. package/Rendering/Core/VolumeProperty.js +1 -1
  52. package/Rendering/OpenGL/PolyDataMapper2D.js +1 -1
  53. package/Rendering/OpenGL/Texture.js +1 -1
  54. package/Rendering/OpenGL/VolumeMapper.js +21 -19
  55. package/Widgets/Manipulators/LineManipulator.js +1 -1
  56. package/Widgets/Representations/PolyLineRepresentation.js +1 -1
  57. package/Widgets/Widgets3D/AngleWidget.js +1 -1
  58. package/Widgets/Widgets3D/LineWidget/helpers.js +1 -1
  59. package/Widgets/Widgets3D/ResliceCursorWidget/behavior.js +1 -1
  60. package/Widgets/Widgets3D/ResliceCursorWidget/helpers.js +1 -1
  61. package/Widgets/Widgets3D/ResliceCursorWidget.js +1 -1
  62. package/index.d.ts +2 -0
  63. package/package.json +1 -1
@@ -39,6 +39,9 @@ export interface vtkCellArray extends vtkDataArray {
39
39
 
40
40
  /**
41
41
  * Insert a cell to this array in the next available slot.
42
+ * This may re-allocate a new typed array if the current one is not large enough.
43
+ * If the final size of the array is known up-front, it is more efficient to call
44
+ * `allocate()` before calling `insertNextCell()` multiple times.
42
45
  * @param {Number[]} cellPointIds The list of point ids (NOT prefixed with the number of points)
43
46
  * @returns {Number} Idx of where the cell was inserted
44
47
  */
@@ -2,6 +2,9 @@ import { m as macro } from '../../macros2.js';
2
2
  import vtkDataArray from './DataArray.js';
3
3
  import { VtkDataTypes } from './DataArray/Constants.js';
4
4
 
5
+ const {
6
+ isVtkObject
7
+ } = macro;
5
8
  // ----------------------------------------------------------------------------
6
9
  // Global methods
7
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  // ----------------------------------------------------------------------------
@@ -65,6 +68,8 @@ function vtkCellArray(publicAPI, model) {
65
68
 
66
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  /**
67
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  * When `resize()` is being used, you then MUST use `insertNextCell()`.
71
+ * @see vtkCellArray#insertNextCell
72
+ * @see vtkDataArray#allocate
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73
  */
69
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  publicAPI.resize = requestedNumTuples => {
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  const oldNumTuples = publicAPI.getNumberOfTuples();
@@ -92,7 +97,13 @@ function vtkCellArray(publicAPI, model) {
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97
  const numberOfPoints = model.values[cellLoc++];
93
98
  return model.values.subarray(cellLoc, cellLoc + numberOfPoints);
94
99
  };
95
- publicAPI.insertNextCell = cellPointIds => {
100
+ publicAPI.insertNextCell = cell => {
101
+ let cellPointIds;
102
+ if (isVtkObject(cell)) {
103
+ cellPointIds = cell.getPointsIds();
104
+ } else {
105
+ cellPointIds = cell;
106
+ }
96
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  const cellId = publicAPI.getNumberOfCells();
97
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  publicAPI.insertNextTuples([cellPointIds.length, ...cellPointIds]);
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  // By computing the number of cells earlier, we made sure that numberOfCells is defined
@@ -168,6 +168,7 @@ export interface vtkDataArray extends vtkObject {
168
168
  *
169
169
  * @see insertNextTuple
170
170
  * @see getNumberOfTuples
171
+ * @see allocate
171
172
  *
172
173
  * @param {Number} idx
173
174
  * @param {Array<Number>|TypedArray} tuple
@@ -189,6 +190,7 @@ export interface vtkDataArray extends vtkObject {
189
190
  * NOTE: May resize the data values array. "Safe" version of setTuple.
190
191
  *
191
192
  * @see insertTuple
193
+ * @see allocate
192
194
  *
193
195
  * @param {Array<Number>|TypedArray} tuple
194
196
  * @returns {Number} Index of the inserted tuple.
@@ -303,6 +305,18 @@ export interface vtkDataArray extends vtkObject {
303
305
  t: float
304
306
  ): void;
305
307
 
308
+ /**
309
+ * Resize the array to the requested number of extra tuples
310
+ * (added to the current number of tuples) and preserve data.
311
+ * model.size WILL NOT be modified.
312
+ * This is useful before multiple calls to `insertNextTuple()` or `insertNextTuples()`.
313
+ * @param {Number} extraNumTuples Number of tuples to allocate memory wise.
314
+ * @see insertNextTuple
315
+ * @see insertNextTuples
316
+ * @see allocate
317
+ */
318
+ allocate(extraNumTuples: number): void;
319
+
306
320
  /**
307
321
  * Resize the array to the requested number of tuples and preserve data.
308
322
  * Increasing the array size may allocate extra memory beyond what was
@@ -318,6 +332,7 @@ export interface vtkDataArray extends vtkObject {
318
332
  * @see insertNextTuple
319
333
  * @see insertNextTuples
320
334
  * @see initialize
335
+ * @see allocate
321
336
  */
322
337
  resize(requestedNumTuples: number): boolean;
323
338
 
@@ -156,17 +156,18 @@ function vtkDataArray(publicAPI, model) {
156
156
  return false;
157
157
  }
158
158
  const numComps = publicAPI.getNumberOfComponents();
159
- const curNumTuples = model.values.length / (numComps > 0 ? numComps : 1);
160
- if (requestedNumTuples === curNumTuples) {
159
+ const numAllocatedTuples = model.values.length / (numComps > 0 ? numComps : 1);
160
+ if (requestedNumTuples === numAllocatedTuples) {
161
161
  return true;
162
162
  }
163
- if (requestedNumTuples > curNumTuples) {
163
+ if (requestedNumTuples > numAllocatedTuples) {
164
164
  // Requested size is bigger than current size. Allocate enough
165
165
  // memory to fit the requested size and be more than double the
166
166
  // currently allocated memory.
167
167
  const oldValues = model.values;
168
- model.values = newTypedArray(model.dataType, (requestedNumTuples + curNumTuples) * numComps);
168
+ model.values = newTypedArray(model.dataType, (requestedNumTuples + numAllocatedTuples) * numComps);
169
169
  model.values.set(oldValues);
170
+ // The actual number of tuples is not increased, only memory is allocated.
170
171
  return true;
171
172
  }
172
173
 
@@ -181,6 +182,9 @@ function vtkDataArray(publicAPI, model) {
181
182
  model.ranges = null;
182
183
  publicAPI.modified();
183
184
  };
185
+ publicAPI.allocate = extraNumTuples => {
186
+ resize(publicAPI.getNumberOfTuples() + extraNumTuples);
187
+ };
184
188
  publicAPI.resize = requestedNumTuples => {
185
189
  resize(requestedNumTuples);
186
190
  const newSize = requestedNumTuples * publicAPI.getNumberOfComponents();
@@ -2256,4 +2256,4 @@ var vtkMath$1 = /*#__PURE__*/Object.freeze({
2256
2256
  'default': vtkMath
2257
2257
  });
2258
2258
 
2259
- export { ceil as $, degreesFromRadians as A, ldexp as B, xyz2rgb as C, areEquals as D, clampValue as E, arrayRange as F, getMajorAxisIndex as G, createUninitializedBounds as H, identity as I, multiplyMatrix as J, floor as K, isInf as L, rgb2hsv as M, rgb2lab as N, lab2rgb as O, round as P, normalize2D as Q, nearestPowerOfTwo as R, multiply3x3_vect3 as S, getSparseOrthogonalMatrix as T, areBoundsInitialized as U, floatRGB2HexCode as V, isPowerOfTwo as W, angleBetweenVectors as X, signedAngleBetweenVectors as Y, createArray as Z, Pi as _, areMatricesEqual as a, floatToHex2 as a$, min as a0, max as a1, arrayMin as a2, arrayMax as a3, ceilLog2 as a4, factorial as a5, binomial as a6, beginCombination as a7, nextCombination as a8, randomSeed as a9, matrix3x3ToQuaternion as aA, multiplyQuaternion as aB, orthogonalize3x3 as aC, diagonalize3x3 as aD, singularValueDecomposition3x3 as aE, luFactorLinearSystem as aF, luSolveLinearSystem as aG, invertMatrix as aH, estimateMatrixCondition as aI, solveHomogeneousLeastSquares as aJ, solveLeastSquares as aK, hex2float as aL, lab2xyz as aM, xyz2lab as aN, rgb2xyz as aO, computeBoundsFromPoints as aP, clampAndNormalizeValue as aQ, getScalarTypeFittingRange as aR, getAdjustedScalarRange as aS, extentIsWithinOtherExtent as aT, boundsIsWithinOtherBounds as aU, pointIsWithinBounds as aV, solve3PointCircle as aW, inf as aX, negInf as aY, isFinite as aZ, isNaN as a_, getSeed as aa, gaussian as ab, multiplyScalar2D as ac, multiplyAccumulate2D as ad, outer as ae, projectVector as af, dot2D as ag, projectVector2D as ah, gaussianAmplitude as ai, gaussianWeight as aj, outer2D as ak, norm2D as al, rowsToMat4 as am, columnsToMat4 as an, columnsToMat3 as ao, LUFactor3x3 as ap, LUSolve3x3 as aq, linearSolve3x3 as ar, multiply3x3_mat3 as as, transpose3x3 as at, invert3x3 as au, identity3x3 as av, isIdentity as aw, isIdentity3x3 as ax, quaternionToMatrix3x3 as ay, roundNumber as az, roundVector as b, float2CssRGBA as b0, clampVector as c, dot as d, distance2BetweenPoints as e, vtkMath as f, solveLinearSystem as g, hsv2rgb as h, isNan as i, cross as j, add as k, normalize as l, multiplyAccumulate as m, norm as n, determinant2x2 as o, jacobiN as p, perpendiculars as q, radiansFromDegrees as r, subtract as s, jacobi as t, uninitializeBounds as u, vtkMath$1 as v, multiplyScalar as w, random as x, determinant3x3 as y, rowsToMat3 as z };
2259
+ export { Pi as $, rowsToMat3 as A, degreesFromRadians as B, ldexp as C, xyz2rgb as D, areEquals as E, clampValue as F, arrayRange as G, getMajorAxisIndex as H, createUninitializedBounds as I, identity as J, multiplyMatrix as K, floor as L, isInf as M, rgb2hsv as N, rgb2lab as O, lab2rgb as P, round as Q, normalize2D as R, nearestPowerOfTwo as S, multiply3x3_vect3 as T, getSparseOrthogonalMatrix as U, areBoundsInitialized as V, floatRGB2HexCode as W, isPowerOfTwo as X, angleBetweenVectors as Y, signedAngleBetweenVectors as Z, createArray as _, areMatricesEqual as a, floatToHex2 as a$, ceil as a0, min as a1, max as a2, arrayMin as a3, arrayMax as a4, ceilLog2 as a5, factorial as a6, binomial as a7, beginCombination as a8, nextCombination as a9, roundNumber as aA, matrix3x3ToQuaternion as aB, multiplyQuaternion as aC, orthogonalize3x3 as aD, diagonalize3x3 as aE, singularValueDecomposition3x3 as aF, luFactorLinearSystem as aG, luSolveLinearSystem as aH, estimateMatrixCondition as aI, solveHomogeneousLeastSquares as aJ, solveLeastSquares as aK, hex2float as aL, lab2xyz as aM, xyz2lab as aN, rgb2xyz as aO, computeBoundsFromPoints as aP, clampAndNormalizeValue as aQ, getScalarTypeFittingRange as aR, getAdjustedScalarRange as aS, extentIsWithinOtherExtent as aT, boundsIsWithinOtherBounds as aU, pointIsWithinBounds as aV, solve3PointCircle as aW, inf as aX, negInf as aY, isFinite as aZ, isNaN as a_, randomSeed as aa, getSeed as ab, gaussian as ac, multiplyScalar2D as ad, multiplyAccumulate2D as ae, outer as af, projectVector as ag, dot2D as ah, projectVector2D as ai, gaussianAmplitude as aj, gaussianWeight as ak, outer2D as al, norm2D as am, rowsToMat4 as an, columnsToMat4 as ao, columnsToMat3 as ap, LUFactor3x3 as aq, LUSolve3x3 as ar, linearSolve3x3 as as, multiply3x3_mat3 as at, transpose3x3 as au, invert3x3 as av, identity3x3 as aw, isIdentity as ax, isIdentity3x3 as ay, quaternionToMatrix3x3 as az, roundVector as b, float2CssRGBA as b0, clampVector as c, dot as d, distance2BetweenPoints as e, vtkMath as f, solveLinearSystem as g, hsv2rgb as h, isNan as i, cross as j, add as k, normalize as l, multiplyAccumulate as m, norm as n, determinant2x2 as o, invertMatrix as p, jacobiN as q, radiansFromDegrees as r, subtract as s, perpendiculars as t, uninitializeBounds as u, vtkMath$1 as v, jacobi as w, multiplyScalar as x, random as y, determinant3x3 as z };
@@ -1,4 +1,4 @@
1
1
  import 'seedrandom';
2
2
  import '../../macros2.js';
3
3
  import './Math/Constants.js';
4
- export { ap as LUFactor3x3, aq as LUSolve3x3, _ as Pi, k as add, X as angleBetweenVectors, U as areBoundsInitialized, D as areEquals, a as areMatricesEqual, a3 as arrayMax, a2 as arrayMin, F as arrayRange, a7 as beginCombination, a6 as binomial, aU as boundsIsWithinOtherBounds, $ as ceil, a4 as ceilLog2, aQ as clampAndNormalizeValue, E as clampValue, c as clampVector, ao as columnsToMat3, an as columnsToMat4, aP as computeBoundsFromPoints, Z as createArray, H as createUninitializedBounds, j as cross, f as default, A as degreesFromRadians, o as determinant2x2, y as determinant3x3, aD as diagonalize3x3, e as distance2BetweenPoints, d as dot, ag as dot2D, aI as estimateMatrixCondition, aT as extentIsWithinOtherExtent, a5 as factorial, b0 as float2CssRGBA, V as floatRGB2HexCode, a$ as floatToHex2, K as floor, ab as gaussian, ai as gaussianAmplitude, aj as gaussianWeight, aS as getAdjustedScalarRange, G as getMajorAxisIndex, aR as getScalarTypeFittingRange, aa as getSeed, T as getSparseOrthogonalMatrix, aL as hex2float, h as hsv2rgb, I as identity, av as identity3x3, aX as inf, au as invert3x3, aH as invertMatrix, aZ as isFinite, aw as isIdentity, ax as isIdentity3x3, L as isInf, a_ as isNaN, i as isNan, W as isPowerOfTwo, t as jacobi, p as jacobiN, O as lab2rgb, aM as lab2xyz, B as ldexp, ar as linearSolve3x3, aF as luFactorLinearSystem, aG as luSolveLinearSystem, aA as matrix3x3ToQuaternion, a1 as max, a0 as min, as as multiply3x3_mat3, S as multiply3x3_vect3, m as multiplyAccumulate, ad as multiplyAccumulate2D, J as multiplyMatrix, aB as multiplyQuaternion, w as multiplyScalar, ac as multiplyScalar2D, R as nearestPowerOfTwo, aY as negInf, a8 as nextCombination, n as norm, al as norm2D, l as normalize, Q as normalize2D, aC as orthogonalize3x3, ae as outer, ak as outer2D, q as perpendiculars, aV as pointIsWithinBounds, af as projectVector, ah as projectVector2D, ay as quaternionToMatrix3x3, r as radiansFromDegrees, x as random, a9 as randomSeed, M as rgb2hsv, N as rgb2lab, aO as rgb2xyz, P as round, az as roundNumber, b as roundVector, z as rowsToMat3, am as rowsToMat4, Y as signedAngleBetweenVectors, aE as singularValueDecomposition3x3, aW as solve3PointCircle, aJ as solveHomogeneousLeastSquares, aK as solveLeastSquares, g as solveLinearSystem, s as subtract, at as transpose3x3, u as uninitializeBounds, aN as xyz2lab, C as xyz2rgb } from './Math/index.js';
4
+ export { aq as LUFactor3x3, ar as LUSolve3x3, $ as Pi, k as add, Y as angleBetweenVectors, V as areBoundsInitialized, E as areEquals, a as areMatricesEqual, a4 as arrayMax, a3 as arrayMin, G as arrayRange, a8 as beginCombination, a7 as binomial, aU as boundsIsWithinOtherBounds, a0 as ceil, a5 as ceilLog2, aQ as clampAndNormalizeValue, F as clampValue, c as clampVector, ap as columnsToMat3, ao as columnsToMat4, aP as computeBoundsFromPoints, _ as createArray, I as createUninitializedBounds, j as cross, f as default, B as degreesFromRadians, o as determinant2x2, z as determinant3x3, aE as diagonalize3x3, e as distance2BetweenPoints, d as dot, ah as dot2D, aI as estimateMatrixCondition, aT as extentIsWithinOtherExtent, a6 as factorial, b0 as float2CssRGBA, W as floatRGB2HexCode, a$ as floatToHex2, L as floor, ac as gaussian, aj as gaussianAmplitude, ak as gaussianWeight, aS as getAdjustedScalarRange, H as getMajorAxisIndex, aR as getScalarTypeFittingRange, ab as getSeed, U as getSparseOrthogonalMatrix, aL as hex2float, h as hsv2rgb, J as identity, aw as identity3x3, aX as inf, av as invert3x3, p as invertMatrix, aZ as isFinite, ax as isIdentity, ay as isIdentity3x3, M as isInf, a_ as isNaN, i as isNan, X as isPowerOfTwo, w as jacobi, q as jacobiN, P as lab2rgb, aM as lab2xyz, C as ldexp, as as linearSolve3x3, aG as luFactorLinearSystem, aH as luSolveLinearSystem, aB as matrix3x3ToQuaternion, a2 as max, a1 as min, at as multiply3x3_mat3, T as multiply3x3_vect3, m as multiplyAccumulate, ae as multiplyAccumulate2D, K as multiplyMatrix, aC as multiplyQuaternion, x as multiplyScalar, ad as multiplyScalar2D, S as nearestPowerOfTwo, aY as negInf, a9 as nextCombination, n as norm, am as norm2D, l as normalize, R as normalize2D, aD as orthogonalize3x3, af as outer, al as outer2D, t as perpendiculars, aV as pointIsWithinBounds, ag as projectVector, ai as projectVector2D, az as quaternionToMatrix3x3, r as radiansFromDegrees, y as random, aa as randomSeed, N as rgb2hsv, O as rgb2lab, aO as rgb2xyz, Q as round, aA as roundNumber, b as roundVector, A as rowsToMat3, an as rowsToMat4, Z as signedAngleBetweenVectors, aF as singularValueDecomposition3x3, aW as solve3PointCircle, aJ as solveHomogeneousLeastSquares, aK as solveLeastSquares, g as solveLinearSystem, s as subtract, au as transpose3x3, u as uninitializeBounds, aN as xyz2lab, D as xyz2rgb } from './Math/index.js';
@@ -1,4 +1,4 @@
1
- import { Vector3 } from './../../types';
1
+ import { Vector2, Vector3 } from './../../types';
2
2
  import vtkCell, { ICellInitialValues } from './Cell';
3
3
 
4
4
  export interface ITriangleInitialValues extends ICellInitialValues {}
@@ -11,6 +11,14 @@ export interface IIntersectWithLine {
11
11
  betweenPoints?: boolean;
12
12
  }
13
13
 
14
+ export interface IIntersectWithTriangle {
15
+ intersect: boolean;
16
+ coplanar: boolean;
17
+ pt1: Vector3;
18
+ pt2: Vector3;
19
+ surfaceId: number;
20
+ }
21
+
14
22
  export interface vtkTriangle extends vtkCell {
15
23
  /**
16
24
  * Get the topological dimensional of the cell (0, 1, 2 or 3).
@@ -48,23 +56,36 @@ export interface vtkTriangle extends vtkCell {
48
56
  ): IIntersectWithLine;
49
57
 
50
58
  /**
51
- * Evaluate the position of x in relation with triangle.
52
- *
53
- * Compute the closest point in the cell.
54
- * - pccords parametric coordinate (computed in function)
55
- * - weights Interpolation weights in cell.
56
- * - the number of weights is equal to the number of points defining the
57
- * cell (computed in function).
58
- *
59
- * A javascript object is returned :
60
- *
61
- * ```js
62
- * {
63
- * evaluation: 1 = inside 0 = outside -1 = problem during execution
64
- * subId: always set to 0
65
- * dist2: squared distance from x to cell
66
- * }
67
- * ```
59
+ * Get the nearest cell boundary to the specified parametric
60
+ * coordinates and whether the point is inside or outside the cell.
61
+ * @param {Number} subId The sub-id of the cell.
62
+ * @param {Vector3} pcoords The parametric coordinates.
63
+ * @param {Vector2} pts The points of the cell.
64
+ */
65
+ cellBoundary(subId: number, pcoords: Vector3, pts: Vector2): boolean;
66
+
67
+ /**
68
+ * Get the derivatives of the triangle at the specified parametric
69
+ * coordinates.
70
+ * @param {Number} subId - The sub-id of the triangle.
71
+ * @param {Vector3} pcoords - The parametric coordinates.
72
+ * @param {Number[]} values - The values at the points.
73
+ * @param {Number} dim - The dimension.
74
+ * @param {Number[]} derivs - The derivatives.
75
+ */
76
+ derivatives(
77
+ subId: number,
78
+ pcoords: Vector3,
79
+ values: any,
80
+ dim: number,
81
+ derivs: number[]
82
+ ): void;
83
+
84
+ /**
85
+ * Evaluates whether the specified point is inside (1), outside (0), or
86
+ * indeterminate (-1) for the cell; computes parametric coordinates, sub-cell
87
+ * ID (if applicable), squared distance to the cell (and closest point if
88
+ * requested), and interpolation weights for the cell.
68
89
  *
69
90
  * @param {Vector3} x The x point coordinate.
70
91
  * @param {Vector3} closestPoint The closest point coordinate.
@@ -79,7 +100,8 @@ export interface vtkTriangle extends vtkCell {
79
100
  ): IIntersectWithLine;
80
101
 
81
102
  /**
82
- * Determine global coordinate (x]) from subId and parametric coordinates.
103
+ * Determine global coordinates (x) from the given subId and parametric
104
+ * coordinates.
83
105
  * @param {Vector3} pcoords The parametric coordinates.
84
106
  * @param {Vector3} x The x point coordinate.
85
107
  * @param {Number[]} weights The number of weights.
@@ -144,6 +166,31 @@ export function computeNormal(
144
166
  n: Vector3
145
167
  ): void;
146
168
 
169
+ /**
170
+ * Compute the interpolation functions/derivatives
171
+ * @param {Number[]} derivs - The derivatives.
172
+ */
173
+ export function interpolationDerivs(derivs: number[]): void;
174
+
175
+ /**
176
+ * Compute the intersection between two triangles.
177
+ * @param {Vector3} p1 The first point coordinate of the first triangle.
178
+ * @param {Vector3} q1 The second point coordinate of the first triangle.
179
+ * @param {Vector3} r1 The third point coordinate of the first triangle.
180
+ * @param {Vector3} p2 The first point coordinate of the second triangle.
181
+ * @param {Vector3} q2 The second point coordinate of the second triangle.
182
+ * @param {Vector3} r2 The third point coordinate of the second triangle.
183
+ */
184
+ export function intersectWithTriangle(
185
+ p1: Vector3,
186
+ q1: Vector3,
187
+ r1: Vector3,
188
+ p2: Vector3,
189
+ q2: Vector3,
190
+ r2: Vector3,
191
+ tolerance?: number
192
+ ): IIntersectWithTriangle;
193
+
147
194
  /**
148
195
  * vtkTriangle is a cell which representant a triangle. It contains static
149
196
  * method to make some computations directly link to triangle.
@@ -155,5 +202,7 @@ export declare const vtkTriangle: {
155
202
  extend: typeof extend;
156
203
  computeNormalDirection: typeof computeNormalDirection;
157
204
  computeNormal: typeof computeNormal;
205
+ interpolationDerivs: typeof interpolationDerivs;
206
+ intersectWithTriangle: typeof intersectWithTriangle;
158
207
  };
159
208
  export default vtkTriangle;
@@ -1,6 +1,6 @@
1
1
  import { m as macro } from '../../macros2.js';
2
2
  import vtkCell from './Cell.js';
3
- import { d as dot, j as cross, l as normalize, m as multiplyAccumulate, e as distance2BetweenPoints, o as determinant2x2 } from '../Core/Math/index.js';
3
+ import { d as dot, j as cross, l as normalize, m as multiplyAccumulate, e as distance2BetweenPoints, o as determinant2x2, p as invertMatrix } from '../Core/Math/index.js';
4
4
  import vtkLine from './Line.js';
5
5
  import vtkPlane from './Plane.js';
6
6
 
@@ -29,6 +29,18 @@ function computeNormal(v1, v2, v3, n) {
29
29
  n[2] /= length;
30
30
  }
31
31
  }
32
+ function interpolationDerivs(derivs) {
33
+ // Order: [dN1/dr, dN2/dr, dN3/dr, dN1/ds, dN2/ds, dN3/ds]
34
+ // r-derivatives
35
+ derivs[0] = -1.0;
36
+ derivs[1] = 1.0;
37
+ derivs[2] = 0.0;
38
+
39
+ // s-derivatives
40
+ derivs[3] = -1.0;
41
+ derivs[4] = 0.0;
42
+ derivs[5] = 1.0;
43
+ }
32
44
  function intersectWithTriangle(p1, q1, r1, p2, q2, r2) {
33
45
  let tolerance = arguments.length > 6 && arguments[6] !== undefined ? arguments[6] : 1e-6;
34
46
  let coplanar = false;
@@ -242,6 +254,7 @@ function intersectWithTriangle(p1, q1, r1, p2, q2, r2) {
242
254
  const STATIC = {
243
255
  computeNormalDirection,
244
256
  computeNormal,
257
+ interpolationDerivs,
245
258
  intersectWithTriangle
246
259
  };
247
260
 
@@ -343,6 +356,18 @@ function vtkTriangle(publicAPI, model) {
343
356
  outObj.intersect = 0;
344
357
  return outObj;
345
358
  };
359
+
360
+ /**
361
+ * Evaluates whether the specified point is inside (1), outside (0), or
362
+ * indeterminate (-1) for the cell; computes parametric coordinates, sub-cell
363
+ * ID (if applicable), squared distance to the cell (and closest point if
364
+ * requested), and interpolation weights for the cell.
365
+ *
366
+ * @param {Vector3} x The x point coordinate.
367
+ * @param {Vector3} closestPoint The closest point coordinate.
368
+ * @param {Vector3} pcoords The parametric coordinates.
369
+ * @param {Number[]} weights The number of weights.
370
+ */
346
371
  publicAPI.evaluatePosition = (x, closestPoint, pcoords, weights) => {
347
372
  // will return obj
348
373
  const outObj = {
@@ -505,6 +530,14 @@ function vtkTriangle(publicAPI, model) {
505
530
  }
506
531
  return outObj;
507
532
  };
533
+
534
+ /**
535
+ * Determine global coordinates (x) from the given subId and parametric
536
+ * coordinates.
537
+ * @param {Vector3} pcoords The parametric coordinates.
538
+ * @param {Vector3} x The x point coordinate.
539
+ * @param {Number[]} weights The number of weights.
540
+ */
508
541
  publicAPI.evaluateLocation = (pcoords, x, weights) => {
509
542
  const p0 = [];
510
543
  const p1 = [];
@@ -520,6 +553,11 @@ function vtkTriangle(publicAPI, model) {
520
553
  weights[1] = pcoords[0];
521
554
  weights[2] = pcoords[1];
522
555
  };
556
+
557
+ /**
558
+ * Get the distance of the parametric coordinate provided to the cell.
559
+ * @param {Vector3} pcoords The parametric coordinates.
560
+ */
523
561
  publicAPI.getParametricDistance = pcoords => {
524
562
  let pDist;
525
563
  let pDistMax = 0.0;
@@ -542,6 +580,107 @@ function vtkTriangle(publicAPI, model) {
542
580
  }
543
581
  return pDistMax;
544
582
  };
583
+
584
+ /**
585
+ * Get the derivatives of the triangle strip.
586
+ * @param {Number} subId - The sub-id of the triangle.
587
+ * @param {Vector3} pcoords - The parametric coordinates.
588
+ * @param {Number[]} values - The values at the points.
589
+ * @param {Number} dim - The dimension.
590
+ * @param {Number[]} derivs - The derivatives.
591
+ */
592
+ publicAPI.derivatives = (subId, pcoords, values, dim, derivs) => {
593
+ const x0 = [];
594
+ const x1 = [];
595
+ const x2 = [];
596
+ model.points.getPoint(0, x0);
597
+ model.points.getPoint(1, x1);
598
+ model.points.getPoint(2, x2);
599
+ const n = [];
600
+ const v10 = [];
601
+ const v20 = [];
602
+ const v = [];
603
+ computeNormal(x0, x1, x2, n);
604
+ for (let i = 0; i < 3; i++) {
605
+ v10[i] = x1[i] - x0[i];
606
+ v[i] = x2[i] - x0[i];
607
+ }
608
+ cross(n, v10, v20);
609
+ const lenX = normalize(v10); // check for degenerate triangle
610
+
611
+ if (lenX <= 0.0 || normalize(v20) <= 0.0) {
612
+ // degenerate
613
+ for (let j = 0; j < dim; j++) {
614
+ for (let i = 0; i < 3; i++) {
615
+ derivs[j * dim + i] = 0.0;
616
+ }
617
+ }
618
+ return;
619
+ }
620
+
621
+ // 2D coordinates
622
+ const v0 = [0, 0];
623
+ const v1 = [lenX, 0];
624
+ const v2 = [dot(v, v10), dot(v, v20)];
625
+ const functionDerivs = new Array(6);
626
+ interpolationDerivs(functionDerivs);
627
+
628
+ // Compute Jacobian: Jacobian is constant for a triangle.
629
+ const J = [v1[0] - v0[0], v1[1] - v0[1], v2[0] - v0[0], v2[1] - v0[1]];
630
+
631
+ // Compute inverse Jacobian (expects flat array)
632
+ const JI = new Array(4).fill(0.0);
633
+ invertMatrix(J, JI, 2); // returns flat array [JI00, JI01, JI10, JI11]
634
+
635
+ // Compute derivatives
636
+ for (let j = 0; j < dim; j++) {
637
+ let sum0 = 0.0;
638
+ let sum1 = 0.0;
639
+ for (let i = 0; i < 3; i++) {
640
+ sum0 += functionDerivs[i] * values[dim * i + j];
641
+ sum1 += functionDerivs[3 + i] * values[dim * i + j];
642
+ }
643
+ const dBydx = sum0 * JI[0] + sum1 * JI[1];
644
+ const dBydy = sum0 * JI[2] + sum1 * JI[3];
645
+
646
+ // Transform into global system (dot product with global axes)
647
+ derivs[3 * j] = dBydx * v10[0] + dBydy * v20[0];
648
+ derivs[3 * j + 1] = dBydx * v10[1] + dBydy * v20[1];
649
+ derivs[3 * j + 2] = dBydx * v10[2] + dBydy * v20[2];
650
+ }
651
+ };
652
+
653
+ /**
654
+ * Get the nearest cell boundary to the specified parametric
655
+ * coordinates and whether the point is inside or outside the cell.
656
+ * @param {Number} subId The sub-id of the cell.
657
+ * @param {Vector3} pcoords The parametric coordinates.
658
+ * @param {Vector2} pts The points of the cell.
659
+ */
660
+ publicAPI.cellBoundary = (subId, pcoords, pts) => {
661
+ const t1 = pcoords[0] - pcoords[1];
662
+ const t2 = 0.5 * (1.0 - pcoords[0]) - pcoords[1];
663
+ const t3 = 2.0 * pcoords[0] + pcoords[1] - 1.0;
664
+
665
+ // compare against three lines in parametric space that divide element
666
+ // into three pieces
667
+ if (t1 >= 0.0 && t2 >= 0.0) {
668
+ pts[0] = model.pointsIds[0];
669
+ pts[1] = model.pointsIds[1];
670
+ } else if (t2 < 0.0 && t3 >= 0.0) {
671
+ pts[0] = model.pointsIds[1];
672
+ pts[1] = model.pointsIds[2];
673
+ } // ( t1 < 0.0 && t3 < 0.0 )
674
+ else {
675
+ pts[0] = model.pointsIds[2];
676
+ pts[1] = model.pointsIds[0];
677
+ }
678
+ if (pcoords[0] < 0.0 || pcoords[1] < 0.0 || pcoords[0] > 1.0 || pcoords[1] > 1.0 || 1.0 - pcoords[0] - pcoords[1] < 0.0) {
679
+ return false; // outside of triangle
680
+ }
681
+
682
+ return true; // inside triangle
683
+ };
545
684
  }
546
685
 
547
686
  // ----------------------------------------------------------------------------
@@ -0,0 +1,180 @@
1
+ import { CellType, Vector3 } from './../../types';
2
+ import vtkCellArray from './../Core/CellArray';
3
+ import vtkPoints from './../Core/Points';
4
+ import vtkCell, { ICellInitialValues } from './Cell';
5
+ import vtkLine from './Line';
6
+ import vtkTriangle from './Triangle';
7
+
8
+ export interface ITriangleStripInitialValues extends ICellInitialValues {
9
+ line?: vtkLine;
10
+ triangle?: vtkTriangle;
11
+ }
12
+
13
+ export interface vtkTriangleStrip extends vtkCell {
14
+ /**
15
+ * Get the cell boundary of the triangle strip.
16
+ * @param {Number} subId The sub-id of the cell.
17
+ * @param {Vector3} pcoords The parametric coordinates.
18
+ * @param {Vector3[]} pts The points of the cell.
19
+ */
20
+ cellBoundary(subId: number, pcoords: Vector3, pts: Vector3[]): boolean;
21
+
22
+ /**
23
+ * Derivatives of the triangle strip.
24
+ * @param {Number} subId - The sub-id of the triangle.
25
+ * @param {Vector3} pcoords - The parametric coordinates.
26
+ * @param {Number[]} values - The values at the points.
27
+ * @param {Number} dim - The dimension.
28
+ * @param {Number[]} derivs - The derivatives.
29
+ */
30
+ derivatives(
31
+ subId: number,
32
+ pcoords: Vector3,
33
+ values: number[],
34
+ dim: number,
35
+ derivs: number[]
36
+ ): void;
37
+
38
+ /**
39
+ * Evaluate the location of a point in the triangle strip.
40
+ * @param {Vector3} pcoords The parametric coordinates of the point.
41
+ * @param {Vector3} closestPoint The closest point on the triangle strip.
42
+ * @param {Number[]} weights The interpolation weights.
43
+ */
44
+ evaluateLocation(
45
+ pcoords: Vector3,
46
+ closestPoint: Vector3,
47
+ weights: number[]
48
+ ): number;
49
+
50
+ /**
51
+ * Evaluate the position of a point in the triangle strip.
52
+ * @param {Vector3} x The point to evaluate.
53
+ * @param {Vector3} closestPoint The closest point on the triangle strip.
54
+ * @param {Vector3} pcoords The parametric coordinates.
55
+ * @param {Number[]} dist2 The squared distance from the point to the triangle strip.
56
+ * @param {Number[]} weights The interpolation weights.
57
+ */
58
+ evaluatePosition(
59
+ x: Vector3,
60
+ closestPoint: Vector3,
61
+ pcoords: Vector3,
62
+ dist2: number[],
63
+ weights: number[]
64
+ ): number;
65
+
66
+ /**
67
+ * Get the cell type.
68
+ */
69
+ getCellType(): CellType;
70
+
71
+ /**
72
+ * Get the topological dimensional of the cell (0, 1, 2 or 3).
73
+ */
74
+ getCellDimension(): number;
75
+
76
+ /**
77
+ * Get the edge of the triangle strip.
78
+ * @param {Number} edgeId The edge ID to retrieve.
79
+ * @returns {vtkLine} The edge corresponding to the edge ID.
80
+ */
81
+ getEdge(edgeId: number): vtkLine;
82
+
83
+ /**
84
+ * Get the number of edges in the triangle strip.
85
+ */
86
+ getNumberOfEdges(): number;
87
+
88
+ /**
89
+ * Get the number of faces in the triangle strip.
90
+ */
91
+ getNumberOfFaces(): number;
92
+
93
+ /**
94
+ * Get the parametric center of the triangle strip.
95
+ * @param {Vector3} pcoords - The parametric coordinates.
96
+ * @returns {Number} The parametric center.
97
+ */
98
+ getParametricCenter(pcoords: Vector3): number;
99
+
100
+ /**
101
+ * Get the point array of the triangle strip.
102
+ * @returns {Number[]} The point array.
103
+ */
104
+ getPointArray(): number[];
105
+
106
+ /**
107
+ * Initialize the triangle strip with points and point IDs.
108
+ * @param {vtkPoints} points The points of the triangle strip.
109
+ * @param {Number[]} pointsIds The point IDs of the triangle strip.
110
+ */
111
+ initialize(points: vtkPoints, pointsIds: number[]): void;
112
+
113
+ /**
114
+ * Intersects a line with the triangle strip.
115
+ * @param {Vector3} p1 Start point of the line
116
+ * @param {Vector3} p2 End point of the line
117
+ * @param {Number} tol Tolerance for intersection
118
+ * @param {Vector3} x Intersection point
119
+ * @param {Vector3} pcoords Parametric coordinates of the intersection
120
+ * @returns {Boolean} True if the line intersects the triangle strip
121
+ */
122
+ intersectWithLine(
123
+ p1: Vector3,
124
+ p2: Vector3,
125
+ tol: number,
126
+ x: Vector3,
127
+ pcoords: Vector3
128
+ ): boolean;
129
+
130
+ /**
131
+ * Triangulate the triangle strip.
132
+ * @returns {Boolean} True if the triangulation is successful.
133
+ */
134
+ triangulate(): boolean;
135
+ }
136
+
137
+ /**
138
+ * Method used to decorate a given object (publicAPI+model) with vtkTriangle characteristics.
139
+ *
140
+ * @param publicAPI object on which methods will be bounds (public)
141
+ * @param model object on which data structure will be bounds (protected)
142
+ * @param {ITriangleStripInitialValues} [initialValues] (default: {})
143
+ */
144
+ export function extend(
145
+ publicAPI: object,
146
+ model: object,
147
+ initialValues?: ITriangleStripInitialValues
148
+ ): void;
149
+
150
+ /**
151
+ * Method used to create a new instance of vtkTriangle.
152
+ * @param {ITriangleStripInitialValues} [initialValues] for pre-setting some of its content
153
+ */
154
+ export function newInstance(
155
+ initialValues?: ITriangleStripInitialValues
156
+ ): vtkTriangleStrip;
157
+
158
+ /**
159
+ * Decomposes a triangle strip into individual triangles.
160
+ * @param {vtkPoints} pts Points of the triangle strip
161
+ * @param {vtkCellArray} polys Cell array to store the resulting triangles
162
+ */
163
+ export function decomposeStrip(pts: vtkPoints, polys: vtkCellArray): void;
164
+
165
+ /**
166
+ * vtkTriangleStrip is a concrete implementation of vtkCell to represent a 2D
167
+ * triangle strip. A triangle strip is a compact representation of triangles
168
+ * connected edge to edge in strip fashion. The connectivity of a triangle strip
169
+ * is three points defining an initial triangle, then for each additional
170
+ * triangle, a single point that, combined with the previous two points, defines
171
+ * the next triangle.
172
+ *
173
+ * @see vtkCell
174
+ */
175
+ export declare const vtkTriangleStrip: {
176
+ newInstance: typeof newInstance;
177
+ extend: typeof extend;
178
+ decomposeStrip: typeof decomposeStrip;
179
+ };
180
+ export default vtkTriangleStrip;