@kitware/vtk.js 33.0.1 → 33.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/IO/Geometry/PLYReader.d.ts +23 -1
- package/IO/Geometry/PLYReader.js +162 -25
- package/package.json +1 -1
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@@ -13,7 +13,19 @@ interface IPLYReaderOptions {
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/**
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*
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*/
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-
export interface IPLYReaderInitialValues {
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export interface IPLYReaderInitialValues {
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/**
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* Controls whether points are duplicated for face-texture mapping.
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* Default is true.
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*/
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duplicatePointsForFaceTexture?: boolean;
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/**
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* The tolerance used to determine if two points are the same.
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* Default is 0.000001.
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*/
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faceTextureTolerance?: number;
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}
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type vtkPLYReaderBase = vtkObject &
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Omit<
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@@ -41,6 +53,16 @@ export interface vtkPLYReader extends vtkPLYReaderBase {
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| JSZipDataAccessHelper
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| LiteHttpDataAccessHelper;
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/**
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* Controls whether points are duplicated for face-texture mapping.
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*/
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getDuplicatePointsForFaceTexture(): boolean;
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/**
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* Get the tolerance used to determine if two points are the same.
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*/
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getFaceTextureTolerance(): number;
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/**
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* Get the url of the object to load.
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*/
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package/IO/Geometry/PLYReader.js
CHANGED
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@@ -95,7 +95,7 @@ function parseHeader(data) {
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}
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return header;
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}
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function postProcess(buffer, elements) {
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function postProcess(buffer, elements, faceTextureTolerance, duplicatePointsForFaceTexture) {
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const vertElement = elements.find(element => element.name === 'vertex');
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const faceElement = elements.find(element => element.name === 'face');
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let nbVerts = 0;
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@@ -106,14 +106,20 @@ function postProcess(buffer, elements) {
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if (faceElement) {
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nbFaces = faceElement.count;
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}
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-
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let pointValues = new Float32Array(nbVerts * 3);
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let colorArray = new Uint8Array(nbVerts * 3);
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let tcoordsArray = new Float32Array(nbVerts * 2);
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let normalsArray = new Float32Array(nbVerts * 3);
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const hasColor = buffer.colors.length > 0;
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const hasVertTCoords = buffer.uvs.length > 0;
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const hasNorms = buffer.normals.length > 0;
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const hasFaceTCoords = buffer.faceVertexUvs.length > 0;
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// For duplicate point handling
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const pointIds = new Map(); // Maps texture coords to arrays of point IDs
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let nextPointId = nbVerts;
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// Initialize base points
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for (let vertIdx = 0; vertIdx < nbVerts; vertIdx++) {
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let a = vertIdx * 3 + 0;
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let b = vertIdx * 3 + 1;
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@@ -131,6 +137,10 @@ function postProcess(buffer, elements) {
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b = vertIdx * 2 + 1;
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tcoordsArray[a] = buffer.uvs[a];
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tcoordsArray[b] = buffer.uvs[b];
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} else {
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// Initialize with sentinel value
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tcoordsArray[vertIdx * 2] = -1;
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tcoordsArray[vertIdx * 2 + 1] = -1;
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}
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if (hasNorms) {
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normalsArray[a] = buffer.normals[a];
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@@ -138,33 +148,153 @@ function postProcess(buffer, elements) {
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normalsArray[c] = buffer.normals[c];
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}
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}
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-
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// Process face texture coordinates
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if (hasFaceTCoords && !hasVertTCoords && nbFaces > 0) {
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// don't use array.shift, because buffer.indices will be used later
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let idxVerts = 0;
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let idxCoord = 0;
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const
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if (duplicatePointsForFaceTexture) {
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// Arrays to store duplicated point data
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const extraPoints = [];
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const extraColors = [];
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const extraNormals = [];
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const extraTCoords = [];
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for (let faceIdx = 0; faceIdx < nbFaces; ++faceIdx) {
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const nbFaceVerts = buffer.indices[idxVerts++];
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const texcoords = buffer.faceVertexUvs[idxCoord++];
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if (texcoords && nbFaceVerts * 2 === texcoords.length) {
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for (let vertIdx = 0; vertIdx < nbFaceVerts; ++vertIdx) {
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const vertId = buffer.indices[idxVerts + vertIdx];
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const newTex = [texcoords[vertIdx * 2], texcoords[vertIdx * 2 + 1]];
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const currentTex = [tcoordsArray[vertId * 2], tcoordsArray[vertId * 2 + 1]];
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if (currentTex[0] === -1) {
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// First time seeing texture coordinates for this vertex
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tcoordsArray[vertId * 2] = newTex[0];
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tcoordsArray[vertId * 2 + 1] = newTex[1];
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const key = `${newTex[0]},${newTex[1]}`;
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if (!pointIds.has(key)) {
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pointIds.set(key, []);
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}
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pointIds.get(key).push(vertId);
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} else {
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// Check if we need to duplicate the vertex
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const needsDuplication = Math.abs(currentTex[0] - newTex[0]) > faceTextureTolerance || Math.abs(currentTex[1] - newTex[1]) > faceTextureTolerance;
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if (needsDuplication) {
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const key = `${newTex[0]},${newTex[1]}`;
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let existingPointId = -1;
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// Check if we already have a point with these texture coordinates
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if (pointIds.has(key)) {
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const candidates = pointIds.get(key);
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for (let i = 0, len = candidates.length; i < len; i++) {
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const candidateId = candidates[i];
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const samePosition = Math.abs(pointValues[candidateId * 3] - pointValues[vertId * 3]) <= faceTextureTolerance && Math.abs(pointValues[candidateId * 3 + 1] - pointValues[vertId * 3 + 1]) <= faceTextureTolerance && Math.abs(pointValues[candidateId * 3 + 2] - pointValues[vertId * 3 + 2]) <= faceTextureTolerance;
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if (samePosition) {
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existingPointId = candidateId;
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break;
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}
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}
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}
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if (existingPointId === -1) {
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// Create new point
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extraPoints.push(pointValues[vertId * 3], pointValues[vertId * 3 + 1], pointValues[vertId * 3 + 2]);
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if (hasColor) {
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extraColors.push(colorArray[vertId * 3], colorArray[vertId * 3 + 1], colorArray[vertId * 3 + 2]);
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}
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if (hasNorms) {
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extraNormals.push(normalsArray[vertId * 3], normalsArray[vertId * 3 + 1], normalsArray[vertId * 3 + 2]);
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}
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extraTCoords.push(newTex[0], newTex[1]);
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if (!pointIds.has(key)) {
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pointIds.set(key, []);
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}
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pointIds.get(key).push(nextPointId);
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buffer.indices[idxVerts + vertIdx] = nextPointId;
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nextPointId++;
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} else {
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buffer.indices[idxVerts + vertIdx] = existingPointId;
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}
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}
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}
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}
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}
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} else {
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idxVerts += nbFaceVerts;
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}
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// Extend arrays with duplicated points if needed
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if (extraPoints.length > 0) {
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const newPointCount = nbVerts + extraPoints.length / 3;
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const newPointValues = new Float32Array(newPointCount * 3);
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const newTcoordsArray = new Float32Array(newPointCount * 2);
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const newColorArray = hasColor ? new Uint8Array(newPointCount * 3) : null;
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const newNormalsArray = hasNorms ? new Float32Array(newPointCount * 3) : null;
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// Copy existing data
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newPointValues.set(pointValues);
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newTcoordsArray.set(tcoordsArray);
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if (hasColor && newColorArray) {
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newColorArray.set(colorArray);
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}
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if (hasNorms && newNormalsArray) {
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newNormalsArray.set(normalsArray);
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}
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// Add new data
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newPointValues.set(extraPoints, nbVerts * 3);
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newTcoordsArray.set(extraTCoords, nbVerts * 2);
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if (hasColor && newColorArray) {
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newColorArray.set(extraColors, nbVerts * 3);
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}
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if (hasNorms && newNormalsArray) {
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newNormalsArray.set(extraNormals, nbVerts * 3);
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}
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pointValues = newPointValues;
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tcoordsArray = newTcoordsArray;
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if (hasColor) {
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colorArray = newColorArray;
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}
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if (hasNorms) {
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normalsArray = newNormalsArray;
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}
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}
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} else {
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for (let faceIdx = 0; faceIdx < nbFaces; ++faceIdx) {
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const nbFaceVerts = buffer.indices[idxVerts++];
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const texcoords = buffer.faceVertexUvs[idxCoord++];
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if (texcoords && nbFaceVerts * 2 === texcoords.length) {
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for (let vertIdx = 0; vertIdx < nbFaceVerts; ++vertIdx) {
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const vert = buffer.indices[idxVerts++];
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tcoordsArray[vert * 2] = texcoords[vertIdx * 2];
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tcoordsArray[vert * 2 + 1] = texcoords[vertIdx * 2 + 1];
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}
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} else {
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idxVerts += nbFaceVerts;
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}
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}
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}
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}
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const polydata = vtkPolyData.newInstance();
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polydata.getPoints().setData(pointValues, 3);
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// If we have faces, add them as polys
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if (nbFaces > 0) {
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polydata.getPolys().setData(Uint32Array.from(buffer.indices));
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} else {
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// Point cloud - create a vertex list containing all points
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const verts = new Uint32Array(nbVerts * 2);
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for (let i = 0; i < nbVerts; i++) {
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verts[i * 2] = 1; // number of points in vertex cell (always 1)
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verts[i * 2 + 1] = i; // point index
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}
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polydata.getVerts().setData(verts);
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}
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if (hasColor) {
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polydata.getPointData().setScalars(vtkDataArray.newInstance({
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numberOfComponents: 3,
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values: colorArray,
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name: '
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name: 'RGB'
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}));
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}
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if (hasVertTCoords || hasFaceTCoords) {
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values: normalsArray
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}));
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}
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polydata.getPolys().setData(Uint32Array.from(buffer.indices));
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return polydata;
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}
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function parseNumber(n, type) {
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}
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// Header
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let text = content;
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if (content instanceof ArrayBuffer) {
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text = BinaryHelper.arrayBufferToString(content);
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}
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const header = parseHeader(text);
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// ascii/binary detection
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// Check if ascii format
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if (!isBinary) {
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publicAPI.parseAsText(
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publicAPI.parseAsText(text);
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return;
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}
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model.parseData = content;
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handleElement(buffer, header.elements[elem].name, element);
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}
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}
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const polydata = postProcess(buffer, header.elements);
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const polydata = postProcess(buffer, header.elements, model.faceTextureTolerance, model.duplicatePointsForFaceTexture);
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// Add new output
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model.output[0] = polydata;
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model.parseData = content;
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// Header
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let text = content;
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if (content instanceof ArrayBuffer) {
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text = BinaryHelper.arrayBufferToString(content);
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}
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const header = parseHeader(text);
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// ascii/binary detection
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idx++;
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}
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}
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const polydata = postProcess(buffer, header.elements);
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const polydata = postProcess(buffer, header.elements, model.faceTextureTolerance, model.duplicatePointsForFaceTexture);
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// Add new output
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model.output[0] = polydata;
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@@ -522,6 +657,8 @@ const DEFAULT_VALUES = {
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// baseURL: null,
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// dataAccessHelper: null,
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// url: null,
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faceTextureTolerance: 1e-6,
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duplicatePointsForFaceTexture: true
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};
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// ----------------------------------------------------------------------------
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@@ -532,7 +669,7 @@ function extend(publicAPI, model) {
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532
669
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// Build VTK API
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macro.obj(publicAPI, model);
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535
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-
macro.get(publicAPI, model, ['url', 'baseURL']);
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+
macro.get(publicAPI, model, ['url', 'baseURL', 'duplicatePointsForFaceTexture', 'faceTextureTolerance']);
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macro.setGet(publicAPI, model, ['dataAccessHelper']);
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macro.algo(publicAPI, model, 0, 1);
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