@kitware/vtk.js 32.1.1 → 32.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -43,7 +43,7 @@ function vtkCalculator(publicAPI, model) {
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return {
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getArrays: inData => ({
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// don't augment input data array in case of structured input dataset
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-
input: inData[0]
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input: inData[0]?.isA('vtkImageData') ? arrNames.map(x => ({
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location: locn,
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name: x
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})) : publicAPI.augmentInputArrays(locn, arrNames.map(x => ({
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@@ -133,7 +133,7 @@ function vtkLineIntegralConvolution2D(publicAPI, model) {
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}
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const gl = model.context;
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let fb = model.framebuffer;
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-
const fbSize = fb
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const fbSize = fb?.getSize();
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if (!fb || !fbSize || size[0] !== fbSize || size[1] !== fbSize) {
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fb = vtkOpenGLFramebuffer.newInstance();
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fb.setOpenGLRenderWindow(model._openGLRenderWindow);
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@@ -1,8 +1,8 @@
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import { m as macro } from '../../macros2.js';
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import Constants from './RenderWindowHelper/Constants.js';
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import vtkActor from '
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import vtkLineSource from '
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import vtkMapper from '
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import vtkActor from '../Core/Actor.js';
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import vtkLineSource from '../../Filters/Sources/LineSource.js';
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import vtkMapper from '../Core/Mapper.js';
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import { GET_UNDERLYING_CONTEXT } from '../OpenGL/RenderWindow/ContextProxy.js';
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import { vec3 } from 'gl-matrix';
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@@ -289,9 +289,10 @@ const newInstance = macro.newInstance(extend, 'vtkWebXRRenderWindowHelper');
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// ----------------------------------------------------------------------------
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var
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var vtkRenderWindowHelper = {
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newInstance,
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extend
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extend,
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...Constants
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};
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-
export {
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export { vtkRenderWindowHelper as default, extend, newInstance };
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package/Rendering/index.js
CHANGED
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@@ -3,13 +3,15 @@ import Misc from './Misc.js';
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import OpenGL from './OpenGL.js';
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import SceneGraph from './SceneGraph.js';
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import WebGPU from './WebGPU.js';
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import WebXR from './WebXR.js';
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var Rendering = {
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Core,
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Misc,
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OpenGL,
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SceneGraph,
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WebGPU
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WebGPU,
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WebXR
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};
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export { Rendering as default };
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